Opened 13 years ago
Last modified 5 years ago
#23 assigned defect
Aven 1.2.0 — at Version 3
Reported by: | Brian | Owned by: | Olly Betts |
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Priority: | minor | Milestone: | |
Component: | aven | Version: | 1.2.0 |
Keywords: | Cc: |
Description (last modified by )
Aven still does not work properly on my computer,an oldish Win 2000. As I did not like the new Aven much, it dos'nt matter much.
Windows 2000 (build 2195, Service Pack 4) wxWidgets 2.8.10 Display Depth: 32 bpp (colour) OpenGL 1.4 15.13.10.08 S3 Graphics, Incorporated S3 Graphics DeltaChromeR8G8B8 Max Texture size: 2048x2048 Max Viewport size: 2048x2048 Smooth Point Size 0.500-64.000 (granularity 0.125) Double buffered: true WGL_ARB_extensions_string WGL_EXT_extensions_string GL_ARB_multitexture GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_compression GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_depth_texture GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_window_pos GL_ARB_vertex_program GL_ARB_fragment_program GL_ARB_vertex_buffer_object GL_ARB_occlusion_query GL_ARB_texture_non_power_of_two GL_ARB_point_sprite GL_EXT_abgr GL_EXT_blend_color GL_EXT_texture3D GL_EXT_histogram GL_EXT_convolution GL_EXT_packed_pixels GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_vertex_array GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_point_parameters GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_bgra GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_multi_draw_arrays GL_EXT_fog_coord GL_EXT_texture_env_combine GL_EXT_blend_func_separate GL_EXT_stencil_wrap GL_NV_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotropic GL_NV_blend_square GL_EXT_texture_compression_s3tc GL_ATI_fragment_shader GL_ATI_vertex_array_object GL_EXT_vertex_shader GL_ATI_element_array GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_S3_s3tc GL_ATI_texture_env_combine3 GL_ATI_vertex_attrib_array_object GL_KTX_buffer_region GL_WIN_swap_hint GL_EXT_color_table GL_EXT_color_matrix GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
Change History (3)
comment:2 Changed 13 years ago by
Replying to olly:
In what ways doesn't it work properly?
And what don't you like about it compared to the old version?
The colour by depth window has no text and there is an error message when you shut Aven down:- The instruction at "0x1009d117" referenced memory at "0x0000004c". The memory could not be "read". Click OK to terminate program
The old Aven used to zoom out to a 50CM bar across most of the screen, now it only zooms to a 2M bar a third of the screen. The labeling of the stations and the distance between is now on a small bar at the bottom of the screen and is dificult to see.
comment:3 Changed 13 years ago by
Description: | modified (diff) |
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Do you see labels on the scale bar, compass, and clino? And do station names work (Ctrl+N to turn them on)? They're all drawn in the same way as the depth bar text so if the others work it's something that's different there that's causing the issue.
Not sure about the crash - I'll see if I can get Jenny to reproduce it at work.
I've increased the distance you can zoom in to match 1.0.x, and made the scale bar maximum length the same as it used to be in r3779, so those will be fixed in 1.2.1.
Putting the station details and distance in the status bar was a deliberate decision - it means you don't need the side panel open to see this information, which makes things much more usable on smaller screens, and it also gives more space for the survey tree. So undoing that change doesn't seem great.
In what way do you find it more difficult to see than before?
I've wondered if we could provide this information in a little tooltip-like window which could be shown near where you're measuring which might look better (and then we wouldn't need the status bar at all).
In what ways doesn't it work properly?
And what don't you like about it compared to the old version?