| 1 | // | 
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| 2 | //  gla-gl.cc | 
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| 3 | // | 
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| 4 | //  OpenGL implementation for the GLA abstraction layer. | 
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| 5 | // | 
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| 6 | //  Copyright (C) 2002-2003,2005 Mark R. Shinwell | 
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| 7 | //  Copyright (C) 2003,2004,2005,2006,2007,2010,2011,2012,2013,2014,2015,2017,2018 Olly Betts | 
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| 8 | // | 
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| 9 | //  This program is free software; you can redistribute it and/or modify | 
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| 10 | //  it under the terms of the GNU General Public License as published by | 
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| 11 | //  the Free Software Foundation; either version 2 of the License, or | 
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| 12 | //  (at your option) any later version. | 
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| 13 | // | 
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| 14 | //  This program is distributed in the hope that it will be useful, | 
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| 15 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | //  GNU General Public License for more details. | 
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| 18 | // | 
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| 19 | //  You should have received a copy of the GNU General Public License | 
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| 20 | //  along with this program; if not, write to the Free Software | 
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| 21 | //  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA | 
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| 22 | // | 
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| 23 |  | 
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| 24 | #ifdef HAVE_CONFIG_H | 
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| 25 | #include <config.h> | 
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| 26 | #endif | 
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| 27 |  | 
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| 28 | #include <wx/confbase.h> | 
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| 29 | #include <wx/image.h> | 
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| 30 |  | 
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| 31 | #include <algorithm> | 
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| 32 |  | 
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| 33 | #include "aven.h" | 
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| 34 | #include "gla.h" | 
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| 35 | #include "gllogerror.h" | 
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| 36 | #include "message.h" | 
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| 37 | #include "useful.h" | 
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| 38 |  | 
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| 39 | #ifdef HAVE_GL_GL_H | 
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| 40 | # include <GL/gl.h> | 
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| 41 | #elif defined HAVE_OPENGL_GL_H | 
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| 42 | # include <OpenGL/gl.h> | 
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| 43 | #endif | 
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| 44 |  | 
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| 45 | #ifdef HAVE_GL_GLEXT_H | 
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| 46 | # include <GL/glext.h> | 
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| 47 | #elif defined HAVE_OPENGL_GLEXT_H | 
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| 48 | # include <OpenGL/glext.h> | 
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| 49 | #endif | 
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| 50 |  | 
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| 51 | #ifndef GL_POINT_SIZE_MAX | 
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| 52 | #define GL_POINT_SIZE_MAX 0x8127 | 
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| 53 | #endif | 
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| 54 | #ifndef GL_POINT_SPRITE | 
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| 55 | #define GL_POINT_SPRITE 0x8861 | 
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| 56 | #endif | 
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| 57 | #ifndef GL_COORD_REPLACE | 
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| 58 | #define GL_COORD_REPLACE 0x8862 | 
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| 59 | #endif | 
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| 60 | // GL_POINT_SIZE_RANGE is deprecated in OpenGL 1.2 and later, and replaced by | 
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| 61 | // GL_SMOOTH_POINT_SIZE_RANGE. | 
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| 62 | #ifndef GL_SMOOTH_POINT_SIZE_RANGE | 
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| 63 | #define GL_SMOOTH_POINT_SIZE_RANGE GL_POINT_SIZE_RANGE | 
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| 64 | #endif | 
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| 65 | // GL_POINT_SIZE_GRANULARITY is deprecated in OpenGL 1.2 and later, and | 
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| 66 | // replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY. | 
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| 67 | #ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY | 
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| 68 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY GL_POINT_SIZE_GRANULARITY | 
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| 69 | #endif | 
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| 70 | // GL_ALIASED_POINT_SIZE_RANGE was added in OpenGL 1.2. | 
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| 71 | #ifndef GL_ALIASED_POINT_SIZE_RANGE | 
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| 72 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | 
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| 73 | #endif | 
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| 74 |  | 
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| 75 | using namespace std; | 
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| 76 |  | 
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| 77 | const int BLOB_DIAMETER = 5; | 
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| 78 |  | 
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| 79 | #define BLOB_TEXTURE \ | 
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| 80 |             o, o, o, o, o, o, o, o,\ | 
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| 81 |             o, o, o, o, o, o, o, o,\ | 
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| 82 |             o, o, I, I, I, o, o, o,\ | 
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| 83 |             o, I, I, I, I, I, o, o,\ | 
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| 84 |             o, I, I, I, I, I, o, o,\ | 
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| 85 |             o, I, I, I, I, I, o, o,\ | 
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| 86 |             o, o, I, I, I, o, o, o,\ | 
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| 87 |             o, o, o, o, o, o, o, o | 
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| 88 |  | 
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| 89 | #define CROSS_TEXTURE \ | 
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| 90 |             o, o, o, o, o, o, o, o,\ | 
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| 91 |             I, o, o, o, o, o, I, o,\ | 
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| 92 |             o, I, o, o, o, I, o, o,\ | 
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| 93 |             o, o, I, o, I, o, o, o,\ | 
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| 94 |             o, o, o, I, o, o, o, o,\ | 
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| 95 |             o, o, I, o, I, o, o, o,\ | 
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| 96 |             o, I, o, o, o, I, o, o,\ | 
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| 97 |             I, o, o, o, o, o, I, o | 
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| 98 |  | 
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| 99 | // Declared in gllogerror.h. | 
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| 100 | bool opengl_initialised = false; | 
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| 101 |  | 
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| 102 | static bool double_buffered = false; | 
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| 103 |  | 
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| 104 | static const int* wx_gl_attribs = NULL; | 
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| 105 |  | 
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| 106 | bool | 
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| 107 | GLACanvas::check_visual() | 
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| 108 | { | 
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| 109 |     static const int wx_gl_attribs_full[] = { | 
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| 110 |         WX_GL_DOUBLEBUFFER, | 
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| 111 |         WX_GL_RGBA, | 
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| 112 |         WX_GL_DEPTH_SIZE, 16, | 
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| 113 |         0 | 
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| 114 |     }; | 
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| 115 |  | 
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| 116 |     // Use a double-buffered visual if available, as it will give much smoother | 
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| 117 |     // animation. | 
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| 118 |     double_buffered = true; | 
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| 119 |     wx_gl_attribs = wx_gl_attribs_full; | 
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| 120 |     if (!IsDisplaySupported(wx_gl_attribs)) { | 
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| 121 |         ++wx_gl_attribs; | 
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| 122 |         if (!IsDisplaySupported(wx_gl_attribs)) { | 
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| 123 |             return false; | 
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| 124 |         } | 
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| 125 |         double_buffered = false; | 
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| 126 |     } | 
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| 127 |     return true; | 
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| 128 | } | 
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| 129 |  | 
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| 130 | string GetGLSystemDescription() | 
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| 131 | { | 
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| 132 |     // If OpenGL isn't initialised we may get a SEGV from glGetString. | 
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| 133 |     if (!opengl_initialised) | 
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| 134 |         return "No OpenGL information available yet - try opening a file."; | 
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| 135 |     const char *p = (const char*)glGetString(GL_VERSION); | 
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| 136 |     if (!p) | 
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| 137 |         return "Couldn't read OpenGL version!"; | 
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| 138 |  | 
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| 139 |     string info; | 
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| 140 |     info += "OpenGL "; | 
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| 141 |     info += p; | 
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| 142 |     info += '\n'; | 
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| 143 |     info += (const char*)glGetString(GL_VENDOR); | 
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| 144 |     info += '\n'; | 
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| 145 |     info += (const char*)glGetString(GL_RENDERER); | 
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| 146 | #if defined __WXGTK__ || defined __WXX11__ || defined __WXMOTIF__ | 
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| 147 |     info += string_format("\nGLX %0.1f\n", wxGLCanvas::GetGLXVersion() * 0.1); | 
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| 148 | #else | 
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| 149 |     info += '\n'; | 
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| 150 | #endif | 
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| 151 |  | 
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| 152 |     GLint red, green, blue; | 
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| 153 |     glGetIntegerv(GL_RED_BITS, &red); | 
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| 154 |     glGetIntegerv(GL_GREEN_BITS, &green); | 
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| 155 |     glGetIntegerv(GL_BLUE_BITS, &blue); | 
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| 156 |     GLint max_texture_size; | 
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| 157 |     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); | 
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| 158 |     GLint max_viewport[2]; | 
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| 159 |     glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport); | 
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| 160 |     GLdouble point_size_range[2]; | 
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| 161 |     glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range); | 
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| 162 |     GLdouble point_size_granularity; | 
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| 163 |     glGetDoublev(GL_SMOOTH_POINT_SIZE_GRANULARITY, &point_size_granularity); | 
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| 164 |     info += string_format("R%dG%dB%d\n" | 
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| 165 |              "Max Texture size: %dx%d\n" | 
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| 166 |              "Max Viewport size: %dx%d\n" | 
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| 167 |              "Smooth Point Size %.3f-%.3f (granularity %.3f)", | 
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| 168 |              (int)red, (int)green, (int)blue, | 
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| 169 |              (int)max_texture_size, (int)max_texture_size, | 
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| 170 |              (int)max_viewport[0], (int)max_viewport[1], | 
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| 171 |              point_size_range[0], point_size_range[1], | 
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| 172 |              point_size_granularity); | 
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| 173 |     glGetDoublev(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); | 
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| 174 |     if (glGetError() != GL_INVALID_ENUM) { | 
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| 175 |         info += string_format("\nAliased point size %.3f-%.3f", | 
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| 176 |                               point_size_range[0], point_size_range[1]); | 
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| 177 |     } | 
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| 178 |  | 
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| 179 |     info += "\nDouble buffered: "; | 
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| 180 |     if (double_buffered) | 
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| 181 |         info += "true"; | 
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| 182 |     else | 
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| 183 |         info += "false"; | 
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| 184 |  | 
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| 185 |     const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS); | 
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| 186 |     if (*gl_extensions) { | 
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| 187 |         info += '\n'; | 
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| 188 |         info += (const char*)gl_extensions; | 
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| 189 |     } | 
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| 190 |     return info; | 
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| 191 | } | 
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| 192 |  | 
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| 193 | static bool | 
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| 194 | glpoint_sprite_works() | 
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| 195 | { | 
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| 196 |     // Point sprites provide an easy, fast way for us to draw crosses by | 
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| 197 |     // texture mapping GL points. | 
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| 198 |     // | 
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| 199 |     // If we have OpenGL >= 2.0 then we definitely have GL_POINT_SPRITE. | 
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| 200 |     // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite | 
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| 201 |     // extensions. | 
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| 202 |     // | 
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| 203 |     // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and | 
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| 204 |     // GL_POINT_SPRITE_NV all give the same number so it doesn't matter | 
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| 205 |     // which we use. | 
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| 206 |     static bool glpoint_sprite = false; | 
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| 207 |     static bool checked = false; | 
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| 208 |     if (!checked) { | 
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| 209 |         float maxSize = 0.0f; | 
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| 210 |         glGetFloatv(GL_POINT_SIZE_MAX, &maxSize); | 
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| 211 |         if (maxSize >= 8) { | 
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| 212 |             glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2); | 
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| 213 |             if (!glpoint_sprite) { | 
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| 214 |                 const char * p = (const char *)glGetString(GL_EXTENSIONS); | 
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| 215 |                 while (true) { | 
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| 216 |                     size_t l = 0; | 
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| 217 |                     if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) { | 
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| 218 |                         l = 19; | 
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| 219 |                     } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) { | 
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| 220 |                         l = 18; | 
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| 221 |                     } | 
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| 222 |                     if (l) { | 
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| 223 |                         p += l; | 
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| 224 |                         if (*p == '\0' || *p == ' ') { | 
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| 225 |                             glpoint_sprite = true; | 
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| 226 |                             break; | 
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| 227 |                         } | 
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| 228 |                     } | 
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| 229 |                     p = strchr(p + 1, ' '); | 
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| 230 |                     if (!p) break; | 
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| 231 |                     ++p; | 
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| 232 |                 } | 
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| 233 |             } | 
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| 234 |         } | 
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| 235 |         checked = true; | 
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| 236 |     } | 
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| 237 |     return glpoint_sprite; | 
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| 238 | } | 
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| 239 |  | 
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| 240 | void | 
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| 241 | log_gl_error(const wxChar * str, GLenum error_code) | 
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| 242 | { | 
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| 243 |     wxString msg; | 
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| 244 |     switch (error_code) { | 
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| 245 |         case GL_INVALID_ENUM: | 
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| 246 |             msg = "Invalid OpenGL enumerated value"; | 
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| 247 |             break; | 
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| 248 |         case GL_INVALID_VALUE: | 
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| 249 |             msg = "Invalid OpenGL numeric argument value"; | 
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| 250 |             break; | 
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| 251 |         case GL_INVALID_OPERATION: | 
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| 252 |             msg = "Invalid OpenGL operation"; | 
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| 253 |             break; | 
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| 254 |         case GL_INVALID_FRAMEBUFFER_OPERATION: | 
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| 255 |             msg = "Invalid OpenGL framebuffer operation"; | 
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| 256 |             break; | 
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| 257 |         case GL_OUT_OF_MEMORY: | 
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| 258 |             msg = wmsg(/*Out of memory*/389); | 
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| 259 |             break; | 
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| 260 |         case GL_STACK_UNDERFLOW: | 
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| 261 |             msg = "OpenGL stack underflow"; | 
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| 262 |             break; | 
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| 263 |         case GL_STACK_OVERFLOW: | 
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| 264 |             msg = "OpenGL stack overflow"; | 
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| 265 |             break; | 
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| 266 |         default: | 
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| 267 |             msg.Format("Unknown OpenGL error code: %d", int(error_code)); | 
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| 268 |             break; | 
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| 269 |     } | 
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| 270 |     wxLogError(str, msg); | 
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| 271 | } | 
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| 272 |  | 
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| 273 | // | 
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| 274 | //  GLAPen | 
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| 275 | // | 
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| 276 |  | 
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| 277 | GLAPen::GLAPen() | 
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| 278 | { | 
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| 279 |     components[0] = components[1] = components[2] = 0.0; | 
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| 280 | } | 
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| 281 |  | 
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| 282 | void GLAPen::SetColour(double red, double green, double blue) | 
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| 283 | { | 
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| 284 |     components[0] = red; | 
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| 285 |     components[1] = green; | 
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| 286 |     components[2] = blue; | 
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| 287 | } | 
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| 288 |  | 
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| 289 | double GLAPen::GetRed() const | 
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| 290 | { | 
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| 291 |     return components[0]; | 
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| 292 | } | 
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| 293 |  | 
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| 294 | double GLAPen::GetGreen() const | 
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| 295 | { | 
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| 296 |     return components[1]; | 
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| 297 | } | 
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| 298 |  | 
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| 299 | double GLAPen::GetBlue() const | 
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| 300 | { | 
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| 301 |     return components[2]; | 
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| 302 | } | 
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| 303 |  | 
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| 304 | void GLAPen::Interpolate(const GLAPen& pen, double how_far) | 
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| 305 | { | 
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| 306 |     components[0] += how_far * (pen.GetRed() - components[0]); | 
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| 307 |     components[1] += how_far * (pen.GetGreen() - components[1]); | 
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| 308 |     components[2] += how_far * (pen.GetBlue() - components[2]); | 
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| 309 | } | 
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| 310 |  | 
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| 311 | struct ColourTriple { | 
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| 312 |     // RGB triple: values are from 0-255 inclusive for each component. | 
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| 313 |     unsigned char r, g, b; | 
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| 314 | }; | 
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| 315 |  | 
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| 316 | // These must be in the same order as the entries in COLOURS[] below. | 
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| 317 | const ColourTriple COLOURS[] = { | 
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| 318 |     { 0, 0, 0 },       // black | 
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| 319 |     { 100, 100, 100 }, // grey | 
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| 320 |     { 180, 180, 180 }, // light grey | 
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| 321 |     { 140, 140, 140 }, // light grey 2 | 
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| 322 |     { 90, 90, 90 },    // dark grey | 
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| 323 |     { 255, 255, 255 }, // white | 
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| 324 |     { 0, 100, 255},    // turquoise | 
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| 325 |     { 0, 255, 40 },    // green | 
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| 326 |     { 150, 205, 224 }, // indicator 1 | 
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| 327 |     { 114, 149, 160 }, // indicator 2 | 
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| 328 |     { 255, 255, 0 },   // yellow | 
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| 329 |     { 255, 0, 0 },     // red | 
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| 330 |     { 40, 40, 255 },   // blue | 
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| 331 | }; | 
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| 332 |  | 
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| 333 | bool GLAList::need_to_generate() { | 
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| 334 |     // Bail out if the list is already cached, or can't usefully be cached. | 
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| 335 |     if (flags & (GLACanvas::CACHED|GLACanvas::NEVER_CACHE)) | 
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| 336 |         return false; | 
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| 337 |  | 
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| 338 |     // Create a new OpenGL list to hold this sequence of drawing | 
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| 339 |     // operations. | 
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| 340 |     if (gl_list == 0) { | 
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| 341 |         gl_list = glGenLists(1); | 
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| 342 |         CHECK_GL_ERROR("GLAList::need_to_generate", "glGenLists"); | 
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| 343 | #ifdef GLA_DEBUG | 
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| 344 |         printf("glGenLists(1) returned %u\n", (unsigned)gl_list); | 
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| 345 | #endif | 
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| 346 |         if (gl_list == 0) { | 
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| 347 |             // If we can't create a list for any reason, fall back to just | 
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| 348 |             // drawing directly, and flag the list as NEVER_CACHE as there's | 
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| 349 |             // unlikely to be much point calling glGenLists() again. | 
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| 350 |             flags = GLACanvas::NEVER_CACHE; | 
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| 351 |             return false; | 
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| 352 |         } | 
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| 353 |  | 
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| 354 |         // We should have 256 lists for font drawing and a dozen or so for 2D | 
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| 355 |         // and 3D lists.  So something is amiss if we've generated 1000 lists, | 
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| 356 |         // probably a infinite loop in the lazy list mechanism. | 
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| 357 |         assert(gl_list < 1000); | 
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| 358 |     } | 
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| 359 |     // https://www.opengl.org/resources/faq/technical/displaylist.htm advises: | 
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| 360 |     // | 
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| 361 |     // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the | 
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| 362 |     // list using GL_COMPILE mode, then execute it with glCallList()." | 
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| 363 |     glNewList(gl_list, GL_COMPILE); | 
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| 364 |     CHECK_GL_ERROR("GLAList::need_to_generate", "glNewList"); | 
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| 365 |     return true; | 
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| 366 | } | 
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| 367 |  | 
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| 368 | void GLAList::finalise(unsigned int list_flags) | 
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| 369 | { | 
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| 370 |     glEndList(); | 
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| 371 |     CHECK_GL_ERROR("GLAList::finalise", "glEndList"); | 
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| 372 |     if (list_flags & GLACanvas::NEVER_CACHE) { | 
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| 373 |         glDeleteLists(gl_list, 1); | 
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| 374 |         CHECK_GL_ERROR("GLAList::finalise", "glDeleteLists"); | 
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| 375 |         gl_list = 0; | 
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| 376 |         flags = GLACanvas::NEVER_CACHE; | 
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| 377 |     } else { | 
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| 378 |         flags = list_flags | GLACanvas::CACHED; | 
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| 379 |     } | 
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| 380 | } | 
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| 381 |  | 
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| 382 | bool GLAList::DrawList() const { | 
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| 383 |     if ((flags & GLACanvas::CACHED) == 0) | 
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| 384 |         return false; | 
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| 385 |     glCallList(gl_list); | 
|---|
| 386 |     CHECK_GL_ERROR("GLAList::DrawList", "glCallList"); | 
|---|
| 387 |     return true; | 
|---|
| 388 | } | 
|---|
| 389 |  | 
|---|
| 390 | // | 
|---|
| 391 | //  GLACanvas | 
|---|
| 392 | // | 
|---|
| 393 |  | 
|---|
| 394 | BEGIN_EVENT_TABLE(GLACanvas, wxGLCanvas) | 
|---|
| 395 |     EVT_SIZE(GLACanvas::OnSize) | 
|---|
| 396 | END_EVENT_TABLE() | 
|---|
| 397 |  | 
|---|
| 398 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows. | 
|---|
| 399 | GLACanvas::GLACanvas(wxWindow* parent, int id) | 
|---|
| 400 |     : wxGLCanvas(parent, id, wx_gl_attribs, wxDefaultPosition, | 
|---|
| 401 |                  wxDefaultSize, wxWANTS_CHARS), | 
|---|
| 402 |       ctx(this), m_Translation(), blob_method(UNKNOWN), cross_method(UNKNOWN), | 
|---|
| 403 |       x_size(0), y_size(0) | 
|---|
| 404 | { | 
|---|
| 405 |     // Constructor. | 
|---|
| 406 |  | 
|---|
| 407 |     m_Quadric = NULL; | 
|---|
| 408 |     m_Pan = 0.0; | 
|---|
| 409 |     m_Tilt = 0.0; | 
|---|
| 410 |     m_Scale = 0.0; | 
|---|
| 411 |     m_VolumeDiameter = 1.0; | 
|---|
| 412 |     m_SmoothShading = false; | 
|---|
| 413 |     m_Texture = 0; | 
|---|
| 414 |     m_Textured = false; | 
|---|
| 415 |     m_Perspective = false; | 
|---|
| 416 |     m_Fog = false; | 
|---|
| 417 |     m_AntiAlias = false; | 
|---|
| 418 |     list_flags = 0; | 
|---|
| 419 |     alpha = 1.0; | 
|---|
| 420 | } | 
|---|
| 421 |  | 
|---|
| 422 | GLACanvas::~GLACanvas() | 
|---|
| 423 | { | 
|---|
| 424 |     // Destructor. | 
|---|
| 425 |  | 
|---|
| 426 |     if (m_Quadric) { | 
|---|
| 427 |         gluDeleteQuadric(m_Quadric); | 
|---|
| 428 |         CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric"); | 
|---|
| 429 |     } | 
|---|
| 430 | } | 
|---|
| 431 |  | 
|---|
| 432 | void GLACanvas::FirstShow() | 
|---|
| 433 | { | 
|---|
| 434 |     // Update our record of the client area size and centre. | 
|---|
| 435 |     GetClientSize(&x_size, &y_size); | 
|---|
| 436 |     if (x_size < 1) x_size = 1; | 
|---|
| 437 |     if (y_size < 1) y_size = 1; | 
|---|
| 438 |  | 
|---|
| 439 |     ctx.SetCurrent(*this); | 
|---|
| 440 |     opengl_initialised = true; | 
|---|
| 441 |  | 
|---|
| 442 |     // Set the background colour of the canvas to black. | 
|---|
| 443 |     glClearColor(0.0, 0.0, 0.0, 1.0); | 
|---|
| 444 |     CHECK_GL_ERROR("FirstShow", "glClearColor"); | 
|---|
| 445 |  | 
|---|
| 446 |     // Set viewport. | 
|---|
| 447 |     glViewport(0, 0, x_size, y_size); | 
|---|
| 448 |     CHECK_GL_ERROR("FirstShow", "glViewport"); | 
|---|
| 449 |  | 
|---|
| 450 |     save_hints = false; | 
|---|
| 451 |  | 
|---|
| 452 |     vendor = wxString((const char *)glGetString(GL_VENDOR), wxConvUTF8); | 
|---|
| 453 |     renderer = wxString((const char *)glGetString(GL_RENDERER), wxConvUTF8); | 
|---|
| 454 |     { | 
|---|
| 455 |         wxConfigBase * cfg = wxConfigBase::Get(); | 
|---|
| 456 |         wxString s; | 
|---|
| 457 |         if (cfg->Read(wxT("opengl_survex"), &s, wxString()) && s == wxT(VERSION) && | 
|---|
| 458 |             cfg->Read(wxT("opengl_vendor"), &s, wxString()) && s == vendor && | 
|---|
| 459 |             cfg->Read(wxT("opengl_renderer"), &s, wxString()) && s == renderer) { | 
|---|
| 460 |             // The survex version, vendor and renderer are the same as those | 
|---|
| 461 |             // we cached hints for, so use those hints. | 
|---|
| 462 |             int v; | 
|---|
| 463 |             if (cfg->Read(wxT("blob_method"), &v, 0) && | 
|---|
| 464 |                 (v == SPRITE || v == POINT || v == LINES)) { | 
|---|
| 465 |                 // How to draw blobs. | 
|---|
| 466 |                 blob_method = v; | 
|---|
| 467 |             } | 
|---|
| 468 |             if (cfg->Read(wxT("cross_method"), &v, 0) && | 
|---|
| 469 |                 (v == SPRITE || v == LINES)) { | 
|---|
| 470 |                 // How to draw crosses. | 
|---|
| 471 |                 cross_method = v; | 
|---|
| 472 |             } | 
|---|
| 473 |         } | 
|---|
| 474 |     } | 
|---|
| 475 |  | 
|---|
| 476 |     if (m_Quadric) return; | 
|---|
| 477 |     // One time initialisation follows. | 
|---|
| 478 |  | 
|---|
| 479 |     m_Quadric = gluNewQuadric(); | 
|---|
| 480 |     CHECK_GL_ERROR("FirstShow", "gluNewQuadric"); | 
|---|
| 481 |     if (!m_Quadric) { | 
|---|
| 482 |         abort(); // FIXME need to cope somehow | 
|---|
| 483 |     } | 
|---|
| 484 |  | 
|---|
| 485 |     glShadeModel(GL_FLAT); | 
|---|
| 486 |     CHECK_GL_ERROR("FirstShow", "glShadeModel"); | 
|---|
| 487 |     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); // So text works. | 
|---|
| 488 |     CHECK_GL_ERROR("FirstShow", "glPolygonMode"); | 
|---|
| 489 |     //glAlphaFunc(GL_GREATER, 0.5f); | 
|---|
| 490 |     //CHECK_GL_ERROR("FirstShow", "glAlphaFunc"); | 
|---|
| 491 |  | 
|---|
| 492 |     // We want glReadPixels() to read from the front buffer (which is the | 
|---|
| 493 |     // default for single-buffered displays). | 
|---|
| 494 |     if (double_buffered) { | 
|---|
| 495 |         glReadBuffer(GL_FRONT); | 
|---|
| 496 |         CHECK_GL_ERROR("FirstShow", "glReadBuffer"); | 
|---|
| 497 |     } | 
|---|
| 498 |  | 
|---|
| 499 |     // Grey fog effect. | 
|---|
| 500 |     GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 }; | 
|---|
| 501 |     glFogfv(GL_FOG_COLOR, fogcolour); | 
|---|
| 502 |     CHECK_GL_ERROR("FirstShow", "glFogfv"); | 
|---|
| 503 |  | 
|---|
| 504 |     // Linear fogging. | 
|---|
| 505 |     glFogi(GL_FOG_MODE, GL_LINEAR); | 
|---|
| 506 |     CHECK_GL_ERROR("FirstShow", "glFogi"); | 
|---|
| 507 |  | 
|---|
| 508 |     // Optimise for speed (compute fog per vertex). | 
|---|
| 509 |     glHint(GL_FOG_HINT, GL_FASTEST); | 
|---|
| 510 |     CHECK_GL_ERROR("FirstShow", "glHint"); | 
|---|
| 511 |  | 
|---|
| 512 |     // No padding on pixel packing and unpacking (default is to pad each | 
|---|
| 513 |     // line to a multiple of 4 bytes). | 
|---|
| 514 |     glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps. | 
|---|
| 515 |     CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT"); | 
|---|
| 516 |     glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies. | 
|---|
| 517 |     CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT"); | 
|---|
| 518 |  | 
|---|
| 519 |     // Load font | 
|---|
| 520 |     wxString path = wmsg_cfgpth(); | 
|---|
| 521 |     path += wxCONFIG_PATH_SEPARATOR; | 
|---|
| 522 |     path += wxT("unifont.pixelfont"); | 
|---|
| 523 |     if (!m_Font.load(path)) { | 
|---|
| 524 |         // FIXME: do something better. | 
|---|
| 525 |         // We have this message available: Error in format of font file “%s” | 
|---|
| 526 |         fprintf(stderr, "Failed to parse compiled-in font data\n"); | 
|---|
| 527 |         exit(1); | 
|---|
| 528 |     } | 
|---|
| 529 |  | 
|---|
| 530 |     if (blob_method == UNKNOWN) { | 
|---|
| 531 |         // Check if we can use GL_POINTS to plot blobs at stations. | 
|---|
| 532 |         GLdouble point_size_range[2]; | 
|---|
| 533 |         glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range); | 
|---|
| 534 |         CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_SMOOTH_POINT_SIZE_RANGE"); | 
|---|
| 535 |         if (point_size_range[0] <= BLOB_DIAMETER && | 
|---|
| 536 |             point_size_range[1] >= BLOB_DIAMETER) { | 
|---|
| 537 |             blob_method = POINT; | 
|---|
| 538 |         } else { | 
|---|
| 539 |             blob_method = glpoint_sprite_works() ? SPRITE : LINES; | 
|---|
| 540 |         } | 
|---|
| 541 |         save_hints = true; | 
|---|
| 542 |     } | 
|---|
| 543 |  | 
|---|
| 544 |     if (blob_method == POINT) { | 
|---|
| 545 |         glPointSize(BLOB_DIAMETER); | 
|---|
| 546 |         CHECK_GL_ERROR("FirstShow", "glPointSize"); | 
|---|
| 547 |     } | 
|---|
| 548 |  | 
|---|
| 549 |     if (cross_method == UNKNOWN) { | 
|---|
| 550 |         cross_method = glpoint_sprite_works() ? SPRITE : LINES; | 
|---|
| 551 |         save_hints = true; | 
|---|
| 552 |     } | 
|---|
| 553 |  | 
|---|
| 554 |     if (cross_method == SPRITE) { | 
|---|
| 555 |         glGenTextures(1, &m_CrossTexture); | 
|---|
| 556 |         CHECK_GL_ERROR("FirstShow", "glGenTextures"); | 
|---|
| 557 |         glBindTexture(GL_TEXTURE_2D, m_CrossTexture); | 
|---|
| 558 |         CHECK_GL_ERROR("FirstShow", "glBindTexture"); | 
|---|
| 559 |         // Cross image for drawing crosses using texture mapped point sprites. | 
|---|
| 560 |         const unsigned char crossteximage[128] = { | 
|---|
| 561 | #define o 0,0 | 
|---|
| 562 | #define I 255,255 | 
|---|
| 563 |             CROSS_TEXTURE | 
|---|
| 564 | #undef o | 
|---|
| 565 | #undef I | 
|---|
| 566 |         }; | 
|---|
| 567 |         glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | 
|---|
| 568 |         CHECK_GL_ERROR("FirstShow", "glPixelStorei"); | 
|---|
| 569 |         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
|---|
| 570 |         CHECK_GL_ERROR("FirstShow", "glTexEnvi"); | 
|---|
| 571 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | 
|---|
| 572 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_S"); | 
|---|
| 573 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | 
|---|
| 574 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_T"); | 
|---|
| 575 |         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage); | 
|---|
| 576 |         CHECK_GL_ERROR("FirstShow", "glTexImage2D"); | 
|---|
| 577 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|---|
| 578 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MAG_FILTER"); | 
|---|
| 579 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|---|
| 580 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MIN_FILTER"); | 
|---|
| 581 |     } | 
|---|
| 582 |  | 
|---|
| 583 |     if (blob_method == SPRITE) { | 
|---|
| 584 |         glGenTextures(1, &m_BlobTexture); | 
|---|
| 585 |         CHECK_GL_ERROR("FirstShow", "glGenTextures"); | 
|---|
| 586 |         glBindTexture(GL_TEXTURE_2D, m_BlobTexture); | 
|---|
| 587 |         CHECK_GL_ERROR("FirstShow", "glBindTexture"); | 
|---|
| 588 |         // Image for drawing blobs using texture mapped point sprites. | 
|---|
| 589 |         const unsigned char blobteximage[128] = { | 
|---|
| 590 | #define o 0,0 | 
|---|
| 591 | #define I 255,255 | 
|---|
| 592 |             BLOB_TEXTURE | 
|---|
| 593 | #undef o | 
|---|
| 594 | #undef I | 
|---|
| 595 |         }; | 
|---|
| 596 |         glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | 
|---|
| 597 |         CHECK_GL_ERROR("FirstShow", "glPixelStorei"); | 
|---|
| 598 |         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
|---|
| 599 |         CHECK_GL_ERROR("FirstShow", "glTexEnvi"); | 
|---|
| 600 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | 
|---|
| 601 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_S"); | 
|---|
| 602 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | 
|---|
| 603 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_T"); | 
|---|
| 604 |         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)blobteximage); | 
|---|
| 605 |         CHECK_GL_ERROR("FirstShow", "glTexImage2D"); | 
|---|
| 606 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|---|
| 607 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MAG_FILTER"); | 
|---|
| 608 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|---|
| 609 |         CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MIN_FILTER"); | 
|---|
| 610 |     } | 
|---|
| 611 | } | 
|---|
| 612 |  | 
|---|
| 613 | void GLACanvas::Clear() | 
|---|
| 614 | { | 
|---|
| 615 |     // Clear the canvas. | 
|---|
| 616 |  | 
|---|
| 617 |     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 
|---|
| 618 |     CHECK_GL_ERROR("Clear", "glClear"); | 
|---|
| 619 | } | 
|---|
| 620 |  | 
|---|
| 621 | void GLACanvas::SetScale(Double scale) | 
|---|
| 622 | { | 
|---|
| 623 |     if (scale != m_Scale) { | 
|---|
| 624 |         vector<GLAList>::iterator i; | 
|---|
| 625 |         for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { | 
|---|
| 626 |             i->invalidate_if(INVALIDATE_ON_SCALE); | 
|---|
| 627 |         } | 
|---|
| 628 |  | 
|---|
| 629 |         m_Scale = scale; | 
|---|
| 630 |     } | 
|---|
| 631 | } | 
|---|
| 632 |  | 
|---|
| 633 | void GLACanvas::OnSize(wxSizeEvent & event) | 
|---|
| 634 | { | 
|---|
| 635 |     wxSize size = event.GetSize(); | 
|---|
| 636 |  | 
|---|
| 637 |     unsigned int mask = 0; | 
|---|
| 638 |     if (size.GetWidth() != x_size) mask |= INVALIDATE_ON_X_RESIZE; | 
|---|
| 639 |     if (size.GetHeight() != y_size) mask |= INVALIDATE_ON_Y_RESIZE; | 
|---|
| 640 |     if (mask) { | 
|---|
| 641 |         vector<GLAList>::iterator i; | 
|---|
| 642 |         for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { | 
|---|
| 643 |             i->invalidate_if(mask); | 
|---|
| 644 |         } | 
|---|
| 645 |  | 
|---|
| 646 |         // The width and height go to zero when the panel is dragged right | 
|---|
| 647 |         // across so we clamp them to be at least 1 to avoid problems. | 
|---|
| 648 |         x_size = size.GetWidth(); | 
|---|
| 649 |         y_size = size.GetHeight(); | 
|---|
| 650 |         if (x_size < 1) x_size = 1; | 
|---|
| 651 |         if (y_size < 1) y_size = 1; | 
|---|
| 652 |     } | 
|---|
| 653 |  | 
|---|
| 654 |     event.Skip(); | 
|---|
| 655 |  | 
|---|
| 656 |     if (!opengl_initialised) return; | 
|---|
| 657 |  | 
|---|
| 658 |     // Set viewport. | 
|---|
| 659 |     glViewport(0, 0, x_size, y_size); | 
|---|
| 660 |     CHECK_GL_ERROR("OnSize", "glViewport"); | 
|---|
| 661 | } | 
|---|
| 662 |  | 
|---|
| 663 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy) | 
|---|
| 664 | { | 
|---|
| 665 |     // Translate the data by a given amount, specified in screen coordinates. | 
|---|
| 666 |  | 
|---|
| 667 |     // Find out how far the translation takes us in data coordinates. | 
|---|
| 668 |     SetDataTransform(); | 
|---|
| 669 |  | 
|---|
| 670 |     double x0, y0, z0; | 
|---|
| 671 |     double x, y, z; | 
|---|
| 672 |     gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport, | 
|---|
| 673 |                  &x0, &y0, &z0); | 
|---|
| 674 |     CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject"); | 
|---|
| 675 |     gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport, | 
|---|
| 676 |                  &x, &y, &z); | 
|---|
| 677 |     CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)"); | 
|---|
| 678 |  | 
|---|
| 679 |     // Apply the translation. | 
|---|
| 680 |     AddTranslation(Vector3(x - x0, y - y0, z - z0)); | 
|---|
| 681 | } | 
|---|
| 682 |  | 
|---|
| 683 | void GLACanvas::SetVolumeDiameter(glaCoord diameter) | 
|---|
| 684 | { | 
|---|
| 685 |     // Set the size of the data drawing volume by giving the diameter of the | 
|---|
| 686 |     // smallest sphere containing it. | 
|---|
| 687 |  | 
|---|
| 688 |     m_VolumeDiameter = max(glaCoord(1.0), diameter); | 
|---|
| 689 | } | 
|---|
| 690 |  | 
|---|
| 691 | void GLACanvas::StartDrawing() | 
|---|
| 692 | { | 
|---|
| 693 |     // Prepare for a redraw operation. | 
|---|
| 694 |  | 
|---|
| 695 |     ctx.SetCurrent(*this); | 
|---|
| 696 |     glDepthMask(GL_TRUE); | 
|---|
| 697 |  | 
|---|
| 698 |     if (!save_hints) return; | 
|---|
| 699 |  | 
|---|
| 700 |     // We want to check on the second redraw. | 
|---|
| 701 |     static int draw_count = 2; | 
|---|
| 702 |     if (--draw_count != 0) return; | 
|---|
| 703 |  | 
|---|
| 704 |     if (cross_method != LINES) { | 
|---|
| 705 |         SetColour(col_WHITE); | 
|---|
| 706 |         Clear(); | 
|---|
| 707 |         SetDataTransform(); | 
|---|
| 708 |         BeginCrosses(); | 
|---|
| 709 |         DrawCross(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ()); | 
|---|
| 710 |         EndCrosses(); | 
|---|
| 711 |         static const unsigned char expected_cross[64 * 3] = { | 
|---|
| 712 | #define o 0,0,0 | 
|---|
| 713 | #define I 255,255,255 | 
|---|
| 714 |             CROSS_TEXTURE | 
|---|
| 715 | #undef o | 
|---|
| 716 | #undef I | 
|---|
| 717 |         }; | 
|---|
| 718 |         if (!CheckVisualFidelity(expected_cross)) { | 
|---|
| 719 |             cross_method = LINES; | 
|---|
| 720 |             save_hints = true; | 
|---|
| 721 |         } | 
|---|
| 722 |     } | 
|---|
| 723 |  | 
|---|
| 724 |     if (blob_method != LINES) { | 
|---|
| 725 |         SetColour(col_WHITE); | 
|---|
| 726 |         Clear(); | 
|---|
| 727 |         SetDataTransform(); | 
|---|
| 728 |         BeginBlobs(); | 
|---|
| 729 |         DrawBlob(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ()); | 
|---|
| 730 |         EndBlobs(); | 
|---|
| 731 |         static const unsigned char expected_blob[64 * 3] = { | 
|---|
| 732 | #define o 0,0,0 | 
|---|
| 733 | #define I 255,255,255 | 
|---|
| 734 |             BLOB_TEXTURE | 
|---|
| 735 | #undef o | 
|---|
| 736 | #undef I | 
|---|
| 737 |         }; | 
|---|
| 738 |         if (!CheckVisualFidelity(expected_blob)) { | 
|---|
| 739 |             blob_method = LINES; | 
|---|
| 740 |             save_hints = true; | 
|---|
| 741 |         } | 
|---|
| 742 |     } | 
|---|
| 743 |  | 
|---|
| 744 |     wxConfigBase * cfg = wxConfigBase::Get(); | 
|---|
| 745 |     cfg->Write(wxT("opengl_survex"), wxT(VERSION)); | 
|---|
| 746 |     cfg->Write(wxT("opengl_vendor"), vendor); | 
|---|
| 747 |     cfg->Write(wxT("opengl_renderer"), renderer); | 
|---|
| 748 |     cfg->Write(wxT("blob_method"), blob_method); | 
|---|
| 749 |     cfg->Write(wxT("cross_method"), cross_method); | 
|---|
| 750 |     cfg->Flush(); | 
|---|
| 751 |     save_hints = false; | 
|---|
| 752 | } | 
|---|
| 753 |  | 
|---|
| 754 | void GLACanvas::EnableSmoothPolygons(bool filled) | 
|---|
| 755 | { | 
|---|
| 756 |     // Prepare for drawing smoothly-shaded polygons. | 
|---|
| 757 |     // Only use this when required (in particular lines in lists may not be | 
|---|
| 758 |     // coloured correctly when this is enabled). | 
|---|
| 759 |  | 
|---|
| 760 |     glPushAttrib(GL_ENABLE_BIT|GL_LIGHTING_BIT|GL_POLYGON_BIT); | 
|---|
| 761 |     if (filled) { | 
|---|
| 762 |         glShadeModel(GL_SMOOTH); | 
|---|
| 763 |         glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | 
|---|
| 764 |     } else { | 
|---|
| 765 |         glDisable(GL_LINE_SMOOTH); | 
|---|
| 766 |         glDisable(GL_TEXTURE_2D); | 
|---|
| 767 |         glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | 
|---|
| 768 |     } | 
|---|
| 769 |     CHECK_GL_ERROR("EnableSmoothPolygons", "glPolygonMode"); | 
|---|
| 770 |  | 
|---|
| 771 |     if (filled && m_SmoothShading) { | 
|---|
| 772 |         static const GLfloat mat_specular[] = { 0.2, 0.2, 0.2, 1.0 }; | 
|---|
| 773 |         static const GLfloat light_position[] = { -1.0, -1.0, -1.0, 0.0 }; | 
|---|
| 774 |         static const GLfloat light_ambient[] = { 0.3, 0.3, 0.3, 1.0 }; | 
|---|
| 775 |         static const GLfloat light_diffuse[] = { 0.7, 0.7, 0.7, 1.0 }; | 
|---|
| 776 |         glEnable(GL_COLOR_MATERIAL); | 
|---|
| 777 |         glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); | 
|---|
| 778 |         glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0); | 
|---|
| 779 |         glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); | 
|---|
| 780 |         glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); | 
|---|
| 781 |         glLightfv(GL_LIGHT0, GL_POSITION, light_position); | 
|---|
| 782 |         glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); | 
|---|
| 783 |         glEnable(GL_LIGHTING); | 
|---|
| 784 |         glEnable(GL_LIGHT0); | 
|---|
| 785 |     } | 
|---|
| 786 | } | 
|---|
| 787 |  | 
|---|
| 788 | void GLACanvas::DisableSmoothPolygons() | 
|---|
| 789 | { | 
|---|
| 790 |     glPopAttrib(); | 
|---|
| 791 | } | 
|---|
| 792 |  | 
|---|
| 793 | void GLACanvas::PlaceNormal(const Vector3 &v) | 
|---|
| 794 | { | 
|---|
| 795 |     // Add a normal (for polygons etc.) | 
|---|
| 796 |  | 
|---|
| 797 |     glNormal3d(v.GetX(), v.GetY(), v.GetZ()); | 
|---|
| 798 | } | 
|---|
| 799 |  | 
|---|
| 800 | void GLACanvas::SetDataTransform() | 
|---|
| 801 | { | 
|---|
| 802 |     // Set projection. | 
|---|
| 803 |     glMatrixMode(GL_PROJECTION); | 
|---|
| 804 |     CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); | 
|---|
| 805 |     glLoadIdentity(); | 
|---|
| 806 |     CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); | 
|---|
| 807 |  | 
|---|
| 808 |     double aspect = double(y_size) / double(x_size); | 
|---|
| 809 |  | 
|---|
| 810 |     Double near_plane = 1.0; | 
|---|
| 811 |     if (m_Perspective) { | 
|---|
| 812 |         Double lr = near_plane * tan(rad(25.0)); | 
|---|
| 813 |         Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly | 
|---|
| 814 |         Double tb = lr * aspect; | 
|---|
| 815 |         glFrustum(-lr, lr, -tb, tb, near_plane, far_plane); | 
|---|
| 816 |         CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum"); | 
|---|
| 817 |     } else { | 
|---|
| 818 |         near_plane = 0.0; | 
|---|
| 819 |         assert(m_Scale != 0.0); | 
|---|
| 820 |         Double lr = m_VolumeDiameter / m_Scale * 0.5; | 
|---|
| 821 |         Double far_plane = m_VolumeDiameter + near_plane; | 
|---|
| 822 |         Double tb = lr; | 
|---|
| 823 |         if (aspect >= 1.0) { | 
|---|
| 824 |             tb *= aspect; | 
|---|
| 825 |         } else { | 
|---|
| 826 |             lr /= aspect; | 
|---|
| 827 |         } | 
|---|
| 828 |         glOrtho(-lr, lr, -tb, tb, near_plane, far_plane); | 
|---|
| 829 |         CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho"); | 
|---|
| 830 |     } | 
|---|
| 831 |  | 
|---|
| 832 |     // Set the modelview transform for drawing data. | 
|---|
| 833 |     glMatrixMode(GL_MODELVIEW); | 
|---|
| 834 |     CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); | 
|---|
| 835 |     glLoadIdentity(); | 
|---|
| 836 |     CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); | 
|---|
| 837 |     if (m_Perspective) { | 
|---|
| 838 |         glTranslated(0.0, 0.0, -near_plane); | 
|---|
| 839 |     } else { | 
|---|
| 840 |         glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter); | 
|---|
| 841 |     } | 
|---|
| 842 |     CHECK_GL_ERROR("SetDataTransform", "glTranslated"); | 
|---|
| 843 |     // Get axes the correct way around (z upwards, y into screen) | 
|---|
| 844 |     glRotated(-90.0, 1.0, 0.0, 0.0); | 
|---|
| 845 |     CHECK_GL_ERROR("SetDataTransform", "glRotated"); | 
|---|
| 846 |     glRotated(-m_Tilt, 1.0, 0.0, 0.0); | 
|---|
| 847 |     CHECK_GL_ERROR("SetDataTransform", "glRotated"); | 
|---|
| 848 |     glRotated(m_Pan, 0.0, 0.0, 1.0); | 
|---|
| 849 |     CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL"); | 
|---|
| 850 |     if (m_Perspective) { | 
|---|
| 851 |         glTranslated(m_Translation.GetX(), | 
|---|
| 852 |                      m_Translation.GetY(), | 
|---|
| 853 |                      m_Translation.GetZ()); | 
|---|
| 854 |         CHECK_GL_ERROR("SetDataTransform", "glTranslated"); | 
|---|
| 855 |     } | 
|---|
| 856 |  | 
|---|
| 857 |     // Save projection matrix. | 
|---|
| 858 |     glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix); | 
|---|
| 859 |     CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); | 
|---|
| 860 |  | 
|---|
| 861 |     // Save viewport coordinates. | 
|---|
| 862 |     glGetIntegerv(GL_VIEWPORT, viewport); | 
|---|
| 863 |     CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv"); | 
|---|
| 864 |  | 
|---|
| 865 |     // Save modelview matrix. | 
|---|
| 866 |     glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); | 
|---|
| 867 |     CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); | 
|---|
| 868 |  | 
|---|
| 869 |     if (!m_Perspective) { | 
|---|
| 870 |         // Adjust the translation so we don't change the Z position of the model | 
|---|
| 871 |         double X, Y, Z; | 
|---|
| 872 |         gluProject(m_Translation.GetX(), | 
|---|
| 873 |                    m_Translation.GetY(), | 
|---|
| 874 |                    m_Translation.GetZ(), | 
|---|
| 875 |                    modelview_matrix, projection_matrix, viewport, | 
|---|
| 876 |                    &X, &Y, &Z); | 
|---|
| 877 |         double Tx, Ty, Tz; | 
|---|
| 878 |         gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport, | 
|---|
| 879 |                      &Tx, &Ty, &Tz); | 
|---|
| 880 |         glTranslated(Tx, Ty, Tz); | 
|---|
| 881 |         CHECK_GL_ERROR("SetDataTransform", "glTranslated"); | 
|---|
| 882 |         glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); | 
|---|
| 883 |     } | 
|---|
| 884 |  | 
|---|
| 885 |     glEnable(GL_DEPTH_TEST); | 
|---|
| 886 |     CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST"); | 
|---|
| 887 |  | 
|---|
| 888 |     if (m_Textured) { | 
|---|
| 889 |         glBindTexture(GL_TEXTURE_2D, m_Texture); | 
|---|
| 890 |         glEnable(GL_TEXTURE_2D); | 
|---|
| 891 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 
|---|
| 892 |         CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S"); | 
|---|
| 893 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 
|---|
| 894 |         CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T"); | 
|---|
| 895 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 
|---|
| 896 |         CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER"); | 
|---|
| 897 |         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, | 
|---|
| 898 |                         GL_LINEAR_MIPMAP_LINEAR); | 
|---|
| 899 |         CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER"); | 
|---|
| 900 |         glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); | 
|---|
| 901 |     } else { | 
|---|
| 902 |         glDisable(GL_TEXTURE_2D); | 
|---|
| 903 |     } | 
|---|
| 904 |     if (m_Fog) { | 
|---|
| 905 |         glFogf(GL_FOG_START, near_plane); | 
|---|
| 906 |         glFogf(GL_FOG_END, near_plane + m_VolumeDiameter); | 
|---|
| 907 |         glEnable(GL_FOG); | 
|---|
| 908 |     } else { | 
|---|
| 909 |         glDisable(GL_FOG); | 
|---|
| 910 |     } | 
|---|
| 911 |  | 
|---|
| 912 |     glEnable(GL_BLEND); | 
|---|
| 913 |     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 
|---|
| 914 |     if (m_AntiAlias) { | 
|---|
| 915 |         glEnable(GL_LINE_SMOOTH); | 
|---|
| 916 |     } else { | 
|---|
| 917 |         glDisable(GL_LINE_SMOOTH); | 
|---|
| 918 |     } | 
|---|
| 919 | } | 
|---|
| 920 |  | 
|---|
| 921 | void GLACanvas::SetIndicatorTransform() | 
|---|
| 922 | { | 
|---|
| 923 |     list_flags |= NEVER_CACHE; | 
|---|
| 924 |  | 
|---|
| 925 |     // Set the modelview transform and projection for drawing indicators. | 
|---|
| 926 |  | 
|---|
| 927 |     glDisable(GL_DEPTH_TEST); | 
|---|
| 928 |     CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST"); | 
|---|
| 929 |     glDisable(GL_FOG); | 
|---|
| 930 |     CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG"); | 
|---|
| 931 |  | 
|---|
| 932 |     // Just a simple 2D projection. | 
|---|
| 933 |     glMatrixMode(GL_PROJECTION); | 
|---|
| 934 |     CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); | 
|---|
| 935 |     glLoadIdentity(); | 
|---|
| 936 |     CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)"); | 
|---|
| 937 |     gluOrtho2D(0, x_size, 0, y_size); | 
|---|
| 938 |     CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D"); | 
|---|
| 939 |  | 
|---|
| 940 |     // No modelview transform. | 
|---|
| 941 |     glMatrixMode(GL_MODELVIEW); | 
|---|
| 942 |     CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); | 
|---|
| 943 |     glLoadIdentity(); | 
|---|
| 944 |     CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity"); | 
|---|
| 945 |  | 
|---|
| 946 |     glDisable(GL_TEXTURE_2D); | 
|---|
| 947 |     CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D"); | 
|---|
| 948 |     glDisable(GL_BLEND); | 
|---|
| 949 |     CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND"); | 
|---|
| 950 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | 
|---|
| 951 |     CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_S"); | 
|---|
| 952 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | 
|---|
| 953 |     CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_T"); | 
|---|
| 954 |     glAlphaFunc(GL_GREATER, 0.5f); | 
|---|
| 955 |     CHECK_GL_ERROR("SetIndicatorTransform", "glAlphaFunc"); | 
|---|
| 956 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
|---|
| 957 |     CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MAG_FILTER"); | 
|---|
| 958 |     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
|---|
| 959 |     CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MIN_FILTER"); | 
|---|
| 960 |     glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); | 
|---|
| 961 |     CHECK_GL_ERROR("SetIndicatorTransform", "glHint"); | 
|---|
| 962 | } | 
|---|
| 963 |  | 
|---|
| 964 | void GLACanvas::FinishDrawing() | 
|---|
| 965 | { | 
|---|
| 966 |     // Complete a redraw operation. | 
|---|
| 967 |  | 
|---|
| 968 |     if (double_buffered) { | 
|---|
| 969 |         SwapBuffers(); | 
|---|
| 970 |     } else { | 
|---|
| 971 |         glFlush(); | 
|---|
| 972 |         CHECK_GL_ERROR("FinishDrawing", "glFlush"); | 
|---|
| 973 |     } | 
|---|
| 974 | } | 
|---|
| 975 |  | 
|---|
| 976 | void GLACanvas::DrawList(unsigned int l) | 
|---|
| 977 | { | 
|---|
| 978 |     // FIXME: uncomment to disable use of lists for debugging: | 
|---|
| 979 |     // GenerateList(l); return; | 
|---|
| 980 |     if (l >= drawing_lists.size()) drawing_lists.resize(l + 1); | 
|---|
| 981 |  | 
|---|
| 982 |     // We generate the OpenGL lists lazily to minimise delays on startup. | 
|---|
| 983 |     // So check if we need to generate the OpenGL list now. | 
|---|
| 984 |     if (drawing_lists[l].need_to_generate()) { | 
|---|
| 985 |         // Clear list_flags so that we can note what conditions to invalidate | 
|---|
| 986 |         // the cached OpenGL list on. | 
|---|
| 987 |         list_flags = 0; | 
|---|
| 988 |  | 
|---|
| 989 | #ifdef GLA_DEBUG | 
|---|
| 990 |         printf("generating list #%u... ", l); | 
|---|
| 991 |         m_Vertices = 0; | 
|---|
| 992 | #endif | 
|---|
| 993 |         GenerateList(l); | 
|---|
| 994 | #ifdef GLA_DEBUG | 
|---|
| 995 |         printf("done (%d vertices)\n", m_Vertices); | 
|---|
| 996 | #endif | 
|---|
| 997 |         drawing_lists[l].finalise(list_flags); | 
|---|
| 998 |     } | 
|---|
| 999 |  | 
|---|
| 1000 |     if (!drawing_lists[l].DrawList()) { | 
|---|
| 1001 |         // That list isn't cached (which means it probably can't usefully be | 
|---|
| 1002 |         // cached). | 
|---|
| 1003 |         GenerateList(l); | 
|---|
| 1004 |     } | 
|---|
| 1005 | } | 
|---|
| 1006 |  | 
|---|
| 1007 | void GLACanvas::DrawListZPrepass(unsigned int l) | 
|---|
| 1008 | { | 
|---|
| 1009 |     glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | 
|---|
| 1010 |     DrawList(l); | 
|---|
| 1011 |     glDepthMask(GL_FALSE); | 
|---|
| 1012 |     glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | 
|---|
| 1013 |     glDepthFunc(GL_EQUAL); | 
|---|
| 1014 |     DrawList(l); | 
|---|
| 1015 |     glDepthMask(GL_TRUE); | 
|---|
| 1016 |     glDepthFunc(GL_LESS); | 
|---|
| 1017 | } | 
|---|
| 1018 |  | 
|---|
| 1019 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation) | 
|---|
| 1020 | { | 
|---|
| 1021 |     glMatrixMode(GL_PROJECTION); | 
|---|
| 1022 |     CHECK_GL_ERROR("DrawList2D", "glMatrixMode"); | 
|---|
| 1023 |     glPushMatrix(); | 
|---|
| 1024 |     CHECK_GL_ERROR("DrawList2D", "glPushMatrix"); | 
|---|
| 1025 |     glTranslated(x, y, 0); | 
|---|
| 1026 |     CHECK_GL_ERROR("DrawList2D", "glTranslated"); | 
|---|
| 1027 |     if (rotation != 0.0) { | 
|---|
| 1028 |         glRotated(rotation, 0, 0, -1); | 
|---|
| 1029 |         CHECK_GL_ERROR("DrawList2D", "glRotated"); | 
|---|
| 1030 |     } | 
|---|
| 1031 |     DrawList(l); | 
|---|
| 1032 |     glMatrixMode(GL_PROJECTION); | 
|---|
| 1033 |     CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2"); | 
|---|
| 1034 |     glPopMatrix(); | 
|---|
| 1035 |     CHECK_GL_ERROR("DrawList2D", "glPopMatrix"); | 
|---|
| 1036 | } | 
|---|
| 1037 |  | 
|---|
| 1038 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale) | 
|---|
| 1039 | { | 
|---|
| 1040 |     // Set the colour for subsequent operations. | 
|---|
| 1041 |     glColor4f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale, | 
|---|
| 1042 |               pen.GetBlue() * rgb_scale, alpha); | 
|---|
| 1043 | } | 
|---|
| 1044 |  | 
|---|
| 1045 | void GLACanvas::SetColour(const GLAPen& pen) | 
|---|
| 1046 | { | 
|---|
| 1047 |     // Set the colour for subsequent operations. | 
|---|
| 1048 |     glColor4d(pen.components[0], pen.components[1], pen.components[2], alpha); | 
|---|
| 1049 | } | 
|---|
| 1050 |  | 
|---|
| 1051 | void GLACanvas::SetColour(gla_colour colour, double rgb_scale) | 
|---|
| 1052 | { | 
|---|
| 1053 |     // Set the colour for subsequent operations. | 
|---|
| 1054 |     rgb_scale /= 255.0; | 
|---|
| 1055 |     glColor4f(COLOURS[colour].r * rgb_scale, | 
|---|
| 1056 |               COLOURS[colour].g * rgb_scale, | 
|---|
| 1057 |               COLOURS[colour].b * rgb_scale, | 
|---|
| 1058 |               alpha); | 
|---|
| 1059 | } | 
|---|
| 1060 |  | 
|---|
| 1061 | void GLACanvas::SetColour(gla_colour colour) | 
|---|
| 1062 | { | 
|---|
| 1063 |     // Set the colour for subsequent operations. | 
|---|
| 1064 |     if (alpha == 1.0) { | 
|---|
| 1065 |         glColor3ubv(&COLOURS[colour].r); | 
|---|
| 1066 |     } else { | 
|---|
| 1067 |         glColor4ub(COLOURS[colour].r, | 
|---|
| 1068 |                    COLOURS[colour].g, | 
|---|
| 1069 |                    COLOURS[colour].b, | 
|---|
| 1070 |                    (unsigned char)(255 * alpha)); | 
|---|
| 1071 |     } | 
|---|
| 1072 | } | 
|---|
| 1073 |  | 
|---|
| 1074 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str) | 
|---|
| 1075 | { | 
|---|
| 1076 |     // Draw a text string on the current buffer in the current font. | 
|---|
| 1077 |     glRasterPos3d(x, y, z); | 
|---|
| 1078 |     CHECK_GL_ERROR("DrawText", "glRasterPos3d"); | 
|---|
| 1079 |     m_Font.write_string(str.data(), str.size()); | 
|---|
| 1080 | } | 
|---|
| 1081 |  | 
|---|
| 1082 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str) | 
|---|
| 1083 | { | 
|---|
| 1084 |     glRasterPos2d(x, y); | 
|---|
| 1085 |     CHECK_GL_ERROR("DrawIndicatorText", "glRasterPos2d"); | 
|---|
| 1086 |     m_Font.write_string(str.data(), str.size()); | 
|---|
| 1087 | } | 
|---|
| 1088 |  | 
|---|
| 1089 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext) const | 
|---|
| 1090 | { | 
|---|
| 1091 |     m_Font.get_text_extent(str.data(), str.size(), x_ext, y_ext); | 
|---|
| 1092 | } | 
|---|
| 1093 |  | 
|---|
| 1094 | void GLACanvas::BeginQuadrilaterals() | 
|---|
| 1095 | { | 
|---|
| 1096 |     // Commence drawing of quadrilaterals. | 
|---|
| 1097 |  | 
|---|
| 1098 |     glBegin(GL_QUADS); | 
|---|
| 1099 | } | 
|---|
| 1100 |  | 
|---|
| 1101 | void GLACanvas::EndQuadrilaterals() | 
|---|
| 1102 | { | 
|---|
| 1103 |     // Finish drawing of quadrilaterals. | 
|---|
| 1104 |  | 
|---|
| 1105 |     glEnd(); | 
|---|
| 1106 |     CHECK_GL_ERROR("EndQuadrilaterals", "glEnd GL_QUADS"); | 
|---|
| 1107 | } | 
|---|
| 1108 |  | 
|---|
| 1109 | void GLACanvas::BeginLines() | 
|---|
| 1110 | { | 
|---|
| 1111 |     // Commence drawing of a set of lines. | 
|---|
| 1112 |  | 
|---|
| 1113 |     glBegin(GL_LINES); | 
|---|
| 1114 | } | 
|---|
| 1115 |  | 
|---|
| 1116 | void GLACanvas::EndLines() | 
|---|
| 1117 | { | 
|---|
| 1118 |     // Finish drawing of a set of lines. | 
|---|
| 1119 |  | 
|---|
| 1120 |     glEnd(); | 
|---|
| 1121 |     CHECK_GL_ERROR("EndLines", "glEnd GL_LINES"); | 
|---|
| 1122 | } | 
|---|
| 1123 |  | 
|---|
| 1124 | void GLACanvas::BeginTriangles() | 
|---|
| 1125 | { | 
|---|
| 1126 |     // Commence drawing of a set of triangles. | 
|---|
| 1127 |  | 
|---|
| 1128 |     glBegin(GL_TRIANGLES); | 
|---|
| 1129 | } | 
|---|
| 1130 |  | 
|---|
| 1131 | void GLACanvas::EndTriangles() | 
|---|
| 1132 | { | 
|---|
| 1133 |     // Finish drawing of a set of triangles. | 
|---|
| 1134 |  | 
|---|
| 1135 |     glEnd(); | 
|---|
| 1136 |     CHECK_GL_ERROR("EndTriangles", "glEnd GL_TRIANGLES"); | 
|---|
| 1137 | } | 
|---|
| 1138 |  | 
|---|
| 1139 | void GLACanvas::BeginTriangleStrip() | 
|---|
| 1140 | { | 
|---|
| 1141 |     // Commence drawing of a triangle strip. | 
|---|
| 1142 |  | 
|---|
| 1143 |     glBegin(GL_TRIANGLE_STRIP); | 
|---|
| 1144 | } | 
|---|
| 1145 |  | 
|---|
| 1146 | void GLACanvas::EndTriangleStrip() | 
|---|
| 1147 | { | 
|---|
| 1148 |     // Finish drawing of a triangle strip. | 
|---|
| 1149 |  | 
|---|
| 1150 |     glEnd(); | 
|---|
| 1151 |     CHECK_GL_ERROR("EndTriangleStrip", "glEnd GL_TRIANGLE_STRIP"); | 
|---|
| 1152 | } | 
|---|
| 1153 |  | 
|---|
| 1154 | void GLACanvas::BeginPolyline() | 
|---|
| 1155 | { | 
|---|
| 1156 |     // Commence drawing of a polyline. | 
|---|
| 1157 |  | 
|---|
| 1158 |     glBegin(GL_LINE_STRIP); | 
|---|
| 1159 | } | 
|---|
| 1160 |  | 
|---|
| 1161 | void GLACanvas::EndPolyline() | 
|---|
| 1162 | { | 
|---|
| 1163 |     // Finish drawing of a polyline. | 
|---|
| 1164 |  | 
|---|
| 1165 |     glEnd(); | 
|---|
| 1166 |     CHECK_GL_ERROR("EndPolyline", "glEnd GL_LINE_STRIP"); | 
|---|
| 1167 | } | 
|---|
| 1168 |  | 
|---|
| 1169 | void GLACanvas::BeginPolyloop() | 
|---|
| 1170 | { | 
|---|
| 1171 |     // Commence drawing of a polyloop. | 
|---|
| 1172 |  | 
|---|
| 1173 |     glBegin(GL_LINE_LOOP); | 
|---|
| 1174 | } | 
|---|
| 1175 |  | 
|---|
| 1176 | void GLACanvas::EndPolyloop() | 
|---|
| 1177 | { | 
|---|
| 1178 |     // Finish drawing of a polyloop. | 
|---|
| 1179 |  | 
|---|
| 1180 |     glEnd(); | 
|---|
| 1181 |     CHECK_GL_ERROR("EndPolyloop", "glEnd GL_LINE_LOOP"); | 
|---|
| 1182 | } | 
|---|
| 1183 |  | 
|---|
| 1184 | void GLACanvas::BeginPolygon() | 
|---|
| 1185 | { | 
|---|
| 1186 |     // Commence drawing of a polygon. | 
|---|
| 1187 |  | 
|---|
| 1188 |     glBegin(GL_POLYGON); | 
|---|
| 1189 | } | 
|---|
| 1190 |  | 
|---|
| 1191 | void GLACanvas::EndPolygon() | 
|---|
| 1192 | { | 
|---|
| 1193 |     // Finish drawing of a polygon. | 
|---|
| 1194 |  | 
|---|
| 1195 |     glEnd(); | 
|---|
| 1196 |     CHECK_GL_ERROR("EndPolygon", "glEnd GL_POLYGON"); | 
|---|
| 1197 | } | 
|---|
| 1198 |  | 
|---|
| 1199 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z) | 
|---|
| 1200 | { | 
|---|
| 1201 |     // Place a vertex for the current object being drawn. | 
|---|
| 1202 |  | 
|---|
| 1203 | #ifdef GLA_DEBUG | 
|---|
| 1204 |     m_Vertices++; | 
|---|
| 1205 | #endif | 
|---|
| 1206 |     glVertex3d(x, y, z); | 
|---|
| 1207 | } | 
|---|
| 1208 |  | 
|---|
| 1209 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z, | 
|---|
| 1210 |                             glaTexCoord tex_x, glaTexCoord tex_y) | 
|---|
| 1211 | { | 
|---|
| 1212 |     // Place a vertex for the current object being drawn. | 
|---|
| 1213 |  | 
|---|
| 1214 | #ifdef GLA_DEBUG | 
|---|
| 1215 |     m_Vertices++; | 
|---|
| 1216 | #endif | 
|---|
| 1217 |     glTexCoord2f(tex_x, tex_y); | 
|---|
| 1218 |     glVertex3d(x, y, z); | 
|---|
| 1219 | } | 
|---|
| 1220 |  | 
|---|
| 1221 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y) | 
|---|
| 1222 | { | 
|---|
| 1223 |     // Place a vertex for the current indicator object being drawn. | 
|---|
| 1224 |  | 
|---|
| 1225 |     PlaceVertex(x, y, 0.0); | 
|---|
| 1226 | } | 
|---|
| 1227 |  | 
|---|
| 1228 | void GLACanvas::BeginBlobs() | 
|---|
| 1229 | { | 
|---|
| 1230 |     // Commence drawing of a set of blobs. | 
|---|
| 1231 |     if (blob_method == SPRITE) { | 
|---|
| 1232 |         glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT); | 
|---|
| 1233 |         CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); | 
|---|
| 1234 |         glBindTexture(GL_TEXTURE_2D, m_BlobTexture); | 
|---|
| 1235 |         CHECK_GL_ERROR("BeginBlobs", "glBindTexture"); | 
|---|
| 1236 |         glEnable(GL_ALPHA_TEST); | 
|---|
| 1237 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST"); | 
|---|
| 1238 |         glPointSize(8); | 
|---|
| 1239 |         CHECK_GL_ERROR("BeginBlobs", "glPointSize"); | 
|---|
| 1240 |         glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); | 
|---|
| 1241 |         CHECK_GL_ERROR("BeginBlobs", "glTexEnvi GL_POINT_SPRITE"); | 
|---|
| 1242 |         glEnable(GL_TEXTURE_2D); | 
|---|
| 1243 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_TEXTURE_2D"); | 
|---|
| 1244 |         glEnable(GL_POINT_SPRITE); | 
|---|
| 1245 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SPRITE"); | 
|---|
| 1246 |         glBegin(GL_POINTS); | 
|---|
| 1247 |     } else if (blob_method == POINT) { | 
|---|
| 1248 |         glPushAttrib(GL_ENABLE_BIT); | 
|---|
| 1249 |         CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); | 
|---|
| 1250 |         glEnable(GL_ALPHA_TEST); | 
|---|
| 1251 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST"); | 
|---|
| 1252 |         glEnable(GL_POINT_SMOOTH); | 
|---|
| 1253 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH"); | 
|---|
| 1254 |         glBegin(GL_POINTS); | 
|---|
| 1255 |     } else { | 
|---|
| 1256 |         glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); | 
|---|
| 1257 |         CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); | 
|---|
| 1258 |         SetIndicatorTransform(); | 
|---|
| 1259 |         glEnable(GL_DEPTH_TEST); | 
|---|
| 1260 |         CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); | 
|---|
| 1261 |         glBegin(GL_LINES); | 
|---|
| 1262 |     } | 
|---|
| 1263 | } | 
|---|
| 1264 |  | 
|---|
| 1265 | void GLACanvas::EndBlobs() | 
|---|
| 1266 | { | 
|---|
| 1267 |     // Finish drawing of a set of blobs. | 
|---|
| 1268 |     glEnd(); | 
|---|
| 1269 |     if (blob_method != LINES) { | 
|---|
| 1270 |         CHECK_GL_ERROR("EndBlobs", "glEnd GL_POINTS"); | 
|---|
| 1271 |     } else { | 
|---|
| 1272 |         CHECK_GL_ERROR("EndBlobs", "glEnd GL_LINES"); | 
|---|
| 1273 |     } | 
|---|
| 1274 |     glPopAttrib(); | 
|---|
| 1275 |     CHECK_GL_ERROR("EndBlobs", "glPopAttrib"); | 
|---|
| 1276 | } | 
|---|
| 1277 |  | 
|---|
| 1278 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z) | 
|---|
| 1279 | { | 
|---|
| 1280 |     if (blob_method != LINES) { | 
|---|
| 1281 |         // Draw a marker. | 
|---|
| 1282 |         PlaceVertex(x, y, z); | 
|---|
| 1283 |     } else { | 
|---|
| 1284 |         double X, Y, Z; | 
|---|
| 1285 |         if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { | 
|---|
| 1286 |             printf("bad transform\n"); | 
|---|
| 1287 |             return; | 
|---|
| 1288 |         } | 
|---|
| 1289 |         // Stuff behind us (in perspective view) will get clipped, | 
|---|
| 1290 |         // but we can save effort with a cheap check here. | 
|---|
| 1291 |         if (Z <= 0) return; | 
|---|
| 1292 |  | 
|---|
| 1293 |         X -= BLOB_DIAMETER * 0.5; | 
|---|
| 1294 |         Y -= BLOB_DIAMETER * 0.5; | 
|---|
| 1295 |  | 
|---|
| 1296 |         PlaceVertex(X, Y + 1, Z); | 
|---|
| 1297 |         PlaceVertex(X, Y + (BLOB_DIAMETER - 1), Z); | 
|---|
| 1298 |  | 
|---|
| 1299 |         for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) { | 
|---|
| 1300 |             PlaceVertex(X + i, Y, Z); | 
|---|
| 1301 |             PlaceVertex(X + i, Y + BLOB_DIAMETER, Z); | 
|---|
| 1302 |         } | 
|---|
| 1303 |  | 
|---|
| 1304 |         PlaceVertex(X + (BLOB_DIAMETER - 1), Y + 1, Z); | 
|---|
| 1305 |         PlaceVertex(X + (BLOB_DIAMETER - 1), Y + (BLOB_DIAMETER - 1), Z); | 
|---|
| 1306 |     } | 
|---|
| 1307 | #ifdef GLA_DEBUG | 
|---|
| 1308 |     m_Vertices++; | 
|---|
| 1309 | #endif | 
|---|
| 1310 | } | 
|---|
| 1311 |  | 
|---|
| 1312 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y) | 
|---|
| 1313 | { | 
|---|
| 1314 |     if (blob_method != LINES) { | 
|---|
| 1315 |         // Draw a marker. | 
|---|
| 1316 |         PlaceVertex(x, y, 0); | 
|---|
| 1317 |     } else { | 
|---|
| 1318 |         x -= BLOB_DIAMETER * 0.5; | 
|---|
| 1319 |         y -= BLOB_DIAMETER * 0.5; | 
|---|
| 1320 |  | 
|---|
| 1321 |         PlaceVertex(x, y + 1, 0); | 
|---|
| 1322 |         PlaceVertex(x, y + (BLOB_DIAMETER - 1), 0); | 
|---|
| 1323 |  | 
|---|
| 1324 |         for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) { | 
|---|
| 1325 |             PlaceVertex(x + i, y, 0); | 
|---|
| 1326 |             PlaceVertex(x + i, y + BLOB_DIAMETER, 0); | 
|---|
| 1327 |         } | 
|---|
| 1328 |  | 
|---|
| 1329 |         PlaceVertex(x + (BLOB_DIAMETER - 1), y + 1, 0); | 
|---|
| 1330 |         PlaceVertex(x + (BLOB_DIAMETER - 1), y + (BLOB_DIAMETER - 1), 0); | 
|---|
| 1331 |     } | 
|---|
| 1332 | #ifdef GLA_DEBUG | 
|---|
| 1333 |     m_Vertices++; | 
|---|
| 1334 | #endif | 
|---|
| 1335 | } | 
|---|
| 1336 |  | 
|---|
| 1337 | void GLACanvas::BeginCrosses() | 
|---|
| 1338 | { | 
|---|
| 1339 |     // Plot crosses. | 
|---|
| 1340 |     if (cross_method == SPRITE) { | 
|---|
| 1341 |         glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT); | 
|---|
| 1342 |         CHECK_GL_ERROR("BeginCrosses", "glPushAttrib"); | 
|---|
| 1343 |         glBindTexture(GL_TEXTURE_2D, m_CrossTexture); | 
|---|
| 1344 |         CHECK_GL_ERROR("BeginCrosses", "glBindTexture"); | 
|---|
| 1345 |         glEnable(GL_ALPHA_TEST); | 
|---|
| 1346 |         CHECK_GL_ERROR("BeginCrosses", "glEnable GL_ALPHA_TEST"); | 
|---|
| 1347 |         glPointSize(8); | 
|---|
| 1348 |         CHECK_GL_ERROR("BeginCrosses", "glPointSize"); | 
|---|
| 1349 |         glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); | 
|---|
| 1350 |         CHECK_GL_ERROR("BeginCrosses", "glTexEnvi GL_POINT_SPRITE"); | 
|---|
| 1351 |         glEnable(GL_TEXTURE_2D); | 
|---|
| 1352 |         CHECK_GL_ERROR("BeginCrosses", "glEnable GL_TEXTURE_2D"); | 
|---|
| 1353 |         glEnable(GL_POINT_SPRITE); | 
|---|
| 1354 |         CHECK_GL_ERROR("BeginCrosses", "glEnable GL_POINT_SPRITE"); | 
|---|
| 1355 |         glBegin(GL_POINTS); | 
|---|
| 1356 |     } else { | 
|---|
| 1357 |         // To get the crosses to appear at a constant size and orientation on | 
|---|
| 1358 |         // screen, we plot them in the Indicator transform coordinates (which | 
|---|
| 1359 |         // unfortunately means they can't be usefully put in an opengl display | 
|---|
| 1360 |         // list). | 
|---|
| 1361 |         glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); | 
|---|
| 1362 |         CHECK_GL_ERROR("BeginCrosses", "glPushAttrib 2"); | 
|---|
| 1363 |         SetIndicatorTransform(); | 
|---|
| 1364 |         // Align line drawing to pixel centres to get pixel-perfect rendering | 
|---|
| 1365 |         // (graphics card and driver bugs aside). | 
|---|
| 1366 |         glTranslated(-0.5, -0.5, 0); | 
|---|
| 1367 |         CHECK_GL_ERROR("BeginCrosses", "glTranslated"); | 
|---|
| 1368 |         glEnable(GL_DEPTH_TEST); | 
|---|
| 1369 |         CHECK_GL_ERROR("BeginCrosses", "glEnable GL_DEPTH_TEST"); | 
|---|
| 1370 |         glBegin(GL_LINES); | 
|---|
| 1371 |     } | 
|---|
| 1372 | } | 
|---|
| 1373 |  | 
|---|
| 1374 | void GLACanvas::EndCrosses() | 
|---|
| 1375 | { | 
|---|
| 1376 |     glEnd(); | 
|---|
| 1377 |     if (cross_method == SPRITE) { | 
|---|
| 1378 |         CHECK_GL_ERROR("EndCrosses", "glEnd GL_POINTS"); | 
|---|
| 1379 |     } else { | 
|---|
| 1380 |         CHECK_GL_ERROR("EndCrosses", "glEnd GL_LINES"); | 
|---|
| 1381 |     } | 
|---|
| 1382 |     glPopAttrib(); | 
|---|
| 1383 |     CHECK_GL_ERROR("EndCrosses", "glPopAttrib"); | 
|---|
| 1384 | } | 
|---|
| 1385 |  | 
|---|
| 1386 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z) | 
|---|
| 1387 | { | 
|---|
| 1388 |     if (cross_method == SPRITE) { | 
|---|
| 1389 |         // Draw a marker. | 
|---|
| 1390 |         PlaceVertex(x, y, z); | 
|---|
| 1391 |     } else { | 
|---|
| 1392 |         double X, Y, Z; | 
|---|
| 1393 |         if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { | 
|---|
| 1394 |             printf("bad transform\n"); | 
|---|
| 1395 |             return; | 
|---|
| 1396 |         } | 
|---|
| 1397 |         // Stuff behind us (in perspective view) will get clipped, | 
|---|
| 1398 |         // but we can save effort with a cheap check here. | 
|---|
| 1399 |         if (Z <= 0) return; | 
|---|
| 1400 |  | 
|---|
| 1401 |         // Round to integers before adding on the offsets for the | 
|---|
| 1402 |         // cross arms to avoid uneven crosses. | 
|---|
| 1403 |         X = rint(X); | 
|---|
| 1404 |         Y = rint(Y); | 
|---|
| 1405 |         // Need to extend lines by an extra pixel (which shouldn't get drawn by | 
|---|
| 1406 |         // the diamond-exit rule). | 
|---|
| 1407 |         PlaceVertex(X - 3, Y - 3, Z); | 
|---|
| 1408 |         PlaceVertex(X + 4, Y + 4, Z); | 
|---|
| 1409 |         PlaceVertex(X - 3, Y + 3, Z); | 
|---|
| 1410 |         PlaceVertex(X + 4, Y - 4, Z); | 
|---|
| 1411 |     } | 
|---|
| 1412 | #ifdef GLA_DEBUG | 
|---|
| 1413 |     m_Vertices++; | 
|---|
| 1414 | #endif | 
|---|
| 1415 | } | 
|---|
| 1416 |  | 
|---|
| 1417 | void GLACanvas::DrawRing(glaCoord x, glaCoord y) | 
|---|
| 1418 | { | 
|---|
| 1419 |     // Draw an unfilled circle | 
|---|
| 1420 |     const Double radius = 4; | 
|---|
| 1421 |     assert(m_Quadric); | 
|---|
| 1422 |     glMatrixMode(GL_MODELVIEW); | 
|---|
| 1423 |     CHECK_GL_ERROR("DrawRing", "glMatrixMode"); | 
|---|
| 1424 |     glPushMatrix(); | 
|---|
| 1425 |     CHECK_GL_ERROR("DrawRing", "glPushMatrix"); | 
|---|
| 1426 |     glTranslated(x, y, 0.0); | 
|---|
| 1427 |     CHECK_GL_ERROR("DrawRing", "glTranslated"); | 
|---|
| 1428 |     gluDisk(m_Quadric, radius - 1.0, radius, 12, 1); | 
|---|
| 1429 |     CHECK_GL_ERROR("DrawRing", "gluDisk"); | 
|---|
| 1430 |     glPopMatrix(); | 
|---|
| 1431 |     CHECK_GL_ERROR("DrawRing", "glPopMatrix"); | 
|---|
| 1432 | } | 
|---|
| 1433 |  | 
|---|
| 1434 | void GLACanvas::DrawRectangle(gla_colour fill, gla_colour edge, | 
|---|
| 1435 |                               glaCoord x0, glaCoord y0, glaCoord w, glaCoord h) | 
|---|
| 1436 | { | 
|---|
| 1437 |     // Draw a filled rectangle with an edge in the indicator plane. | 
|---|
| 1438 |     // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the | 
|---|
| 1439 |     // size. | 
|---|
| 1440 |  | 
|---|
| 1441 |     SetColour(fill); | 
|---|
| 1442 |     BeginQuadrilaterals(); | 
|---|
| 1443 |     PlaceIndicatorVertex(x0, y0); | 
|---|
| 1444 |     PlaceIndicatorVertex(x0 + w, y0); | 
|---|
| 1445 |     PlaceIndicatorVertex(x0 + w, y0 + h); | 
|---|
| 1446 |     PlaceIndicatorVertex(x0, y0 + h); | 
|---|
| 1447 |     EndQuadrilaterals(); | 
|---|
| 1448 |  | 
|---|
| 1449 |     if (edge != fill) { | 
|---|
| 1450 |         SetColour(edge); | 
|---|
| 1451 |         BeginPolyline(); | 
|---|
| 1452 |         PlaceIndicatorVertex(x0, y0); | 
|---|
| 1453 |         PlaceIndicatorVertex(x0 + w, y0); | 
|---|
| 1454 |         PlaceIndicatorVertex(x0 + w, y0 + h); | 
|---|
| 1455 |         PlaceIndicatorVertex(x0, y0 + h); | 
|---|
| 1456 |         PlaceIndicatorVertex(x0, y0); | 
|---|
| 1457 |         EndPolyline(); | 
|---|
| 1458 |     } | 
|---|
| 1459 | } | 
|---|
| 1460 |  | 
|---|
| 1461 | void | 
|---|
| 1462 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, | 
|---|
| 1463 |                                glaCoord x0, glaCoord y0, | 
|---|
| 1464 |                                glaCoord w, glaCoord h) | 
|---|
| 1465 | { | 
|---|
| 1466 |     // Draw a graduated filled rectangle in the indicator plane. | 
|---|
| 1467 |     // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the | 
|---|
| 1468 |     // size. | 
|---|
| 1469 |  | 
|---|
| 1470 |     glShadeModel(GL_SMOOTH); | 
|---|
| 1471 |     CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_SMOOTH"); | 
|---|
| 1472 |     BeginQuadrilaterals(); | 
|---|
| 1473 |     SetColour(fill_bot); | 
|---|
| 1474 |     PlaceIndicatorVertex(x0, y0); | 
|---|
| 1475 |     PlaceIndicatorVertex(x0 + w, y0); | 
|---|
| 1476 |     SetColour(fill_top); | 
|---|
| 1477 |     PlaceIndicatorVertex(x0 + w, y0 + h); | 
|---|
| 1478 |     PlaceIndicatorVertex(x0, y0 + h); | 
|---|
| 1479 |     EndQuadrilaterals(); | 
|---|
| 1480 |     glShadeModel(GL_FLAT); | 
|---|
| 1481 |     CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_FLAT"); | 
|---|
| 1482 | } | 
|---|
| 1483 |  | 
|---|
| 1484 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill, | 
|---|
| 1485 |                            glaCoord cx, glaCoord cy, glaCoord radius) | 
|---|
| 1486 | { | 
|---|
| 1487 |     // Draw a filled circle with an edge. | 
|---|
| 1488 |     SetColour(fill); | 
|---|
| 1489 |     glMatrixMode(GL_MODELVIEW); | 
|---|
| 1490 |     CHECK_GL_ERROR("DrawCircle", "glMatrixMode"); | 
|---|
| 1491 |     glPushMatrix(); | 
|---|
| 1492 |     CHECK_GL_ERROR("DrawCircle", "glPushMatrix"); | 
|---|
| 1493 |     glTranslated(cx, cy, 0.0); | 
|---|
| 1494 |     CHECK_GL_ERROR("DrawCircle", "glTranslated"); | 
|---|
| 1495 |     assert(m_Quadric); | 
|---|
| 1496 |     gluDisk(m_Quadric, 0.0, radius, 36, 1); | 
|---|
| 1497 |     CHECK_GL_ERROR("DrawCircle", "gluDisk"); | 
|---|
| 1498 |     SetColour(edge); | 
|---|
| 1499 |     gluDisk(m_Quadric, radius - 1.0, radius, 36, 1); | 
|---|
| 1500 |     CHECK_GL_ERROR("DrawCircle", "gluDisk (2)"); | 
|---|
| 1501 |     glPopMatrix(); | 
|---|
| 1502 |     CHECK_GL_ERROR("DrawCircle", "glPopMatrix"); | 
|---|
| 1503 | } | 
|---|
| 1504 |  | 
|---|
| 1505 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill, | 
|---|
| 1506 |                                glaCoord cx, glaCoord cy, | 
|---|
| 1507 |                                glaCoord radius, glaCoord start) | 
|---|
| 1508 | { | 
|---|
| 1509 |     // Draw a filled semicircle with an edge. | 
|---|
| 1510 |     // The semicircle extends from "start" deg to "start"+180 deg (increasing | 
|---|
| 1511 |     // clockwise, 0 deg upwards). | 
|---|
| 1512 |     SetColour(fill); | 
|---|
| 1513 |     glMatrixMode(GL_MODELVIEW); | 
|---|
| 1514 |     CHECK_GL_ERROR("DrawSemicircle", "glMatrixMode"); | 
|---|
| 1515 |     glPushMatrix(); | 
|---|
| 1516 |     CHECK_GL_ERROR("DrawSemicircle", "glPushMatrix"); | 
|---|
| 1517 |     glTranslated(cx, cy, 0.0); | 
|---|
| 1518 |     CHECK_GL_ERROR("DrawSemicircle", "glTranslated"); | 
|---|
| 1519 |     assert(m_Quadric); | 
|---|
| 1520 |     gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0); | 
|---|
| 1521 |     CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk"); | 
|---|
| 1522 |     SetColour(edge); | 
|---|
| 1523 |     gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0); | 
|---|
| 1524 |     CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk (2)"); | 
|---|
| 1525 |     glPopMatrix(); | 
|---|
| 1526 |     CHECK_GL_ERROR("DrawSemicircle", "glPopMatrix"); | 
|---|
| 1527 | } | 
|---|
| 1528 |  | 
|---|
| 1529 | void | 
|---|
| 1530 | GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill, | 
|---|
| 1531 |                         const Vector3 &p0, const Vector3 &p1, const Vector3 &p2) | 
|---|
| 1532 | { | 
|---|
| 1533 |     // Draw a filled triangle with an edge. | 
|---|
| 1534 |  | 
|---|
| 1535 |     SetColour(fill); | 
|---|
| 1536 |     BeginTriangles(); | 
|---|
| 1537 |     PlaceIndicatorVertex(p0.GetX(), p0.GetY()); | 
|---|
| 1538 |     PlaceIndicatorVertex(p1.GetX(), p1.GetY()); | 
|---|
| 1539 |     PlaceIndicatorVertex(p2.GetX(), p2.GetY()); | 
|---|
| 1540 |     EndTriangles(); | 
|---|
| 1541 |  | 
|---|
| 1542 |     SetColour(edge); | 
|---|
| 1543 |     glBegin(GL_LINE_STRIP); | 
|---|
| 1544 |     PlaceIndicatorVertex(p0.GetX(), p0.GetY()); | 
|---|
| 1545 |     PlaceIndicatorVertex(p1.GetX(), p1.GetY()); | 
|---|
| 1546 |     PlaceIndicatorVertex(p2.GetX(), p2.GetY()); | 
|---|
| 1547 |     glEnd(); | 
|---|
| 1548 |     CHECK_GL_ERROR("DrawTriangle", "glEnd GL_LINE_STRIP"); | 
|---|
| 1549 | } | 
|---|
| 1550 |  | 
|---|
| 1551 | void GLACanvas::EnableDashedLines() | 
|---|
| 1552 | { | 
|---|
| 1553 |     // Enable dashed lines, and start drawing in them. | 
|---|
| 1554 |  | 
|---|
| 1555 |     glLineStipple(1, 0x3333); | 
|---|
| 1556 |     CHECK_GL_ERROR("EnableDashedLines", "glLineStipple"); | 
|---|
| 1557 |     glEnable(GL_LINE_STIPPLE); | 
|---|
| 1558 |     CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE"); | 
|---|
| 1559 | } | 
|---|
| 1560 |  | 
|---|
| 1561 | void GLACanvas::DisableDashedLines() | 
|---|
| 1562 | { | 
|---|
| 1563 |     glDisable(GL_LINE_STIPPLE); | 
|---|
| 1564 |     CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE"); | 
|---|
| 1565 | } | 
|---|
| 1566 |  | 
|---|
| 1567 | bool GLACanvas::Transform(const Vector3 & v, | 
|---|
| 1568 |                           double* x_out, double* y_out, double* z_out) const | 
|---|
| 1569 | { | 
|---|
| 1570 |     // Convert from data coordinates to screen coordinates. | 
|---|
| 1571 |  | 
|---|
| 1572 |     // Perform the projection. | 
|---|
| 1573 |     return gluProject(v.GetX(), v.GetY(), v.GetZ(), | 
|---|
| 1574 |                       modelview_matrix, projection_matrix, viewport, | 
|---|
| 1575 |                       x_out, y_out, z_out); | 
|---|
| 1576 | } | 
|---|
| 1577 |  | 
|---|
| 1578 | void GLACanvas::ReverseTransform(Double x, Double y, | 
|---|
| 1579 |                                  double* x_out, double* y_out, double* z_out) const | 
|---|
| 1580 | { | 
|---|
| 1581 |     // Convert from screen coordinates to data coordinates. | 
|---|
| 1582 |  | 
|---|
| 1583 |     // Perform the projection. | 
|---|
| 1584 |     gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport, | 
|---|
| 1585 |                  x_out, y_out, z_out); | 
|---|
| 1586 |     CHECK_GL_ERROR("ReverseTransform", "gluUnProject"); | 
|---|
| 1587 | } | 
|---|
| 1588 |  | 
|---|
| 1589 | Double GLACanvas::SurveyUnitsAcrossViewport() const | 
|---|
| 1590 | { | 
|---|
| 1591 |     // Measure the current viewport in survey units, taking into account the | 
|---|
| 1592 |     // current display scale. | 
|---|
| 1593 |  | 
|---|
| 1594 |     assert(m_Scale != 0.0); | 
|---|
| 1595 |     list_flags |= INVALIDATE_ON_SCALE; | 
|---|
| 1596 |     Double result = m_VolumeDiameter / m_Scale; | 
|---|
| 1597 |     if (y_size < x_size) { | 
|---|
| 1598 |         result = result * x_size / y_size; | 
|---|
| 1599 |     } | 
|---|
| 1600 |     return result; | 
|---|
| 1601 | } | 
|---|
| 1602 |  | 
|---|
| 1603 | void GLACanvas::ToggleSmoothShading() | 
|---|
| 1604 | { | 
|---|
| 1605 |     m_SmoothShading = !m_SmoothShading; | 
|---|
| 1606 | } | 
|---|
| 1607 |  | 
|---|
| 1608 | void GLACanvas::ToggleTextured() | 
|---|
| 1609 | { | 
|---|
| 1610 |     m_Textured = !m_Textured; | 
|---|
| 1611 |     if (m_Textured && m_Texture == 0) { | 
|---|
| 1612 |         glGenTextures(1, &m_Texture); | 
|---|
| 1613 |         CHECK_GL_ERROR("ToggleTextured", "glGenTextures"); | 
|---|
| 1614 |  | 
|---|
| 1615 |         glBindTexture(GL_TEXTURE_2D, m_Texture); | 
|---|
| 1616 |         CHECK_GL_ERROR("ToggleTextured", "glBindTexture"); | 
|---|
| 1617 |  | 
|---|
| 1618 |         ::wxInitAllImageHandlers(); | 
|---|
| 1619 |  | 
|---|
| 1620 |         wxImage img; | 
|---|
| 1621 |         wxString texture(wmsg_cfgpth()); | 
|---|
| 1622 |         texture += wxCONFIG_PATH_SEPARATOR; | 
|---|
| 1623 |         texture += wxT("images"); | 
|---|
| 1624 |         texture += wxCONFIG_PATH_SEPARATOR; | 
|---|
| 1625 |         texture += wxT("texture.png"); | 
|---|
| 1626 |         if (!img.LoadFile(texture, wxBITMAP_TYPE_PNG)) { | 
|---|
| 1627 |             // FIXME | 
|---|
| 1628 |             fprintf(stderr, "Couldn't load image.\n"); | 
|---|
| 1629 |             exit(1); | 
|---|
| 1630 |         } | 
|---|
| 1631 |  | 
|---|
| 1632 |         // Generate mipmaps. | 
|---|
| 1633 |         gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE | 
|---|
| 1634 |                           img.GetWidth(), img.GetHeight(), | 
|---|
| 1635 |                           GL_RGB, GL_UNSIGNED_BYTE, img.GetData()); | 
|---|
| 1636 |         CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps"); | 
|---|
| 1637 |  | 
|---|
| 1638 |         glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
|---|
| 1639 |         CHECK_GL_ERROR("ToggleTextured", "glTexEnvi"); | 
|---|
| 1640 |     } | 
|---|
| 1641 | } | 
|---|
| 1642 |  | 
|---|
| 1643 | bool GLACanvas::SaveScreenshot(const wxString & fnm, wxBitmapType type) const | 
|---|
| 1644 | { | 
|---|
| 1645 |     const int width = x_size; | 
|---|
| 1646 |     const int height = y_size; | 
|---|
| 1647 |     unsigned char *pixels = (unsigned char *)malloc(3 * width * (height + 1)); | 
|---|
| 1648 |     if (!pixels) return false; | 
|---|
| 1649 |     glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); | 
|---|
| 1650 |     CHECK_GL_ERROR("SaveScreenshot", "glReadPixels"); | 
|---|
| 1651 |     unsigned char * tmp_row = pixels + 3 * width * height; | 
|---|
| 1652 |     // We need to flip the image vertically - this approach should be more | 
|---|
| 1653 |     // efficient than using wxImage::Mirror(false) as that creates a new | 
|---|
| 1654 |     // wxImage object. | 
|---|
| 1655 |     for (int y = height / 2 - 1; y >= 0; --y) { | 
|---|
| 1656 |         unsigned char * upper = pixels + 3 * width * y; | 
|---|
| 1657 |         unsigned char * lower = pixels + 3 * width * (height - y - 1); | 
|---|
| 1658 |         memcpy(tmp_row, upper, 3 * width); | 
|---|
| 1659 |         memcpy(upper, lower, 3 * width); | 
|---|
| 1660 |         memcpy(lower, tmp_row, 3 * width); | 
|---|
| 1661 |     } | 
|---|
| 1662 |     // NB wxImage constructor calls free(pixels) for us. | 
|---|
| 1663 |     wxImage grab(width, height, pixels); | 
|---|
| 1664 |     return grab.SaveFile(fnm, type); | 
|---|
| 1665 | } | 
|---|
| 1666 |  | 
|---|
| 1667 | bool GLACanvas::CheckVisualFidelity(const unsigned char * target) const | 
|---|
| 1668 | { | 
|---|
| 1669 |     unsigned char pixels[3 * 8 * 8]; | 
|---|
| 1670 |     if (double_buffered) { | 
|---|
| 1671 |         glReadBuffer(GL_BACK); | 
|---|
| 1672 |         CHECK_GL_ERROR("FirstShow", "glReadBuffer"); | 
|---|
| 1673 |     } | 
|---|
| 1674 |     glReadPixels(x_size / 2 - 4, y_size / 2 - 5, 8, 8, | 
|---|
| 1675 |                  GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); | 
|---|
| 1676 |     CHECK_GL_ERROR("CheckVisualFidelity", "glReadPixels"); | 
|---|
| 1677 |     if (double_buffered) { | 
|---|
| 1678 |         glReadBuffer(GL_FRONT); | 
|---|
| 1679 |         CHECK_GL_ERROR("FirstShow", "glReadBuffer"); | 
|---|
| 1680 |     } | 
|---|
| 1681 | #if 0 | 
|---|
| 1682 |     // Show what got drawn and what was expected for debugging. | 
|---|
| 1683 |     for (int y = 0; y < 8; ++y) { | 
|---|
| 1684 |         for (int x = 0; x < 8; ++x) { | 
|---|
| 1685 |             int o = (y * 8 + x) * 3; | 
|---|
| 1686 |             printf("%c", pixels[o] ? 'X' : '.'); | 
|---|
| 1687 |         } | 
|---|
| 1688 |         printf(" "); | 
|---|
| 1689 |         for (int x = 0; x < 8; ++x) { | 
|---|
| 1690 |             int o = (y * 8 + x) * 3; | 
|---|
| 1691 |             printf("%c", target[o] ? 'X' : '.'); | 
|---|
| 1692 |         } | 
|---|
| 1693 |         printf("\n"); | 
|---|
| 1694 |     } | 
|---|
| 1695 | #endif | 
|---|
| 1696 |     return (memcmp(pixels, target, sizeof(pixels)) == 0); | 
|---|
| 1697 | } | 
|---|
| 1698 |  | 
|---|
| 1699 | void GLACanvas::ReadPixels(int width, int height, unsigned char * buf) const | 
|---|
| 1700 | { | 
|---|
| 1701 |     CHECK_GL_ERROR("ReadPixels", "glReadPixels"); | 
|---|
| 1702 |     glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)buf); | 
|---|
| 1703 | } | 
|---|
| 1704 |  | 
|---|
| 1705 | void GLACanvas::PolygonOffset(bool on) const | 
|---|
| 1706 | { | 
|---|
| 1707 |     if (on) { | 
|---|
| 1708 |         glPolygonOffset(1.0, 1.0); | 
|---|
| 1709 |         glEnable(GL_POLYGON_OFFSET_FILL); | 
|---|
| 1710 |     } else { | 
|---|
| 1711 |         glDisable(GL_POLYGON_OFFSET_FILL); | 
|---|
| 1712 |     } | 
|---|
| 1713 | } | 
|---|