| 1 | // | 
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| 2 | //  gla.h | 
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| 3 | // | 
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| 4 | //  Header file for the GLA abstraction layer. | 
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| 5 | // | 
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| 6 | //  Copyright (C) 2002 Mark R. Shinwell. | 
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| 7 | //  Copyright (C) 2003,2004,2005,2006,2007,2011 Olly Betts | 
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| 8 | // | 
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| 9 | //  This program is free software; you can redistribute it and/or modify | 
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| 10 | //  it under the terms of the GNU General Public License as published by | 
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| 11 | //  the Free Software Foundation; either version 2 of the License, or | 
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| 12 | //  (at your option) any later version. | 
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| 13 | // | 
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| 14 | //  This program is distributed in the hope that it will be useful, | 
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| 15 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | //  GNU General Public License for more details. | 
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| 18 | // | 
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| 19 | //  You should have received a copy of the GNU General Public License | 
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| 20 | //  along with this program; if not, write to the Free Software | 
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| 21 | //  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA | 
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| 22 | // | 
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| 23 |  | 
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| 24 | // Use texture mapped fonts (lots faster, at least with hardware 3d) | 
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| 25 | #define USE_FNT | 
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| 26 |  | 
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| 27 | #include <string> | 
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| 28 | #include <vector> | 
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| 29 |  | 
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| 30 | using namespace std; | 
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| 31 |  | 
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| 32 | #include "wx.h" | 
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| 33 | #include "aventypes.h" | 
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| 34 | #include "vector3.h" | 
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| 35 |  | 
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| 36 | #ifdef USE_FNT | 
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| 37 | #include "fnt.h" | 
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| 38 | #endif | 
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| 39 |  | 
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| 40 | class GfxCore; | 
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| 41 |  | 
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| 42 | string GetGLSystemDescription(); | 
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| 43 |  | 
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| 44 | // #define GLA_DEBUG | 
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| 45 |  | 
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| 46 | typedef Double glaCoord; | 
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| 47 |  | 
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| 48 | // Colours for drawing.  Don't reorder these! | 
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| 49 | enum gla_colour { | 
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| 50 | col_BLACK = 0, | 
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| 51 | col_GREY, | 
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| 52 | col_LIGHT_GREY, | 
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| 53 | col_LIGHT_GREY_2, | 
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| 54 | col_DARK_GREY, | 
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| 55 | col_WHITE, | 
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| 56 | col_TURQUOISE, | 
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| 57 | col_GREEN, | 
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| 58 | col_INDICATOR_1, | 
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| 59 | col_INDICATOR_2, | 
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| 60 | col_YELLOW, | 
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| 61 | col_RED, | 
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| 62 | col_BLUE, | 
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| 63 | col_LAST // must be the last entry here | 
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| 64 | }; | 
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| 65 |  | 
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| 66 | class GLAPen { | 
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| 67 | friend class GLACanvas; // allow direct access to components | 
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| 68 |  | 
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| 69 | double components[3]; // red, green, blue | 
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| 70 |  | 
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| 71 | public: | 
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| 72 | GLAPen(); | 
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| 73 | ~GLAPen(); | 
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| 74 |  | 
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| 75 | void SetColour(double red, double green, double blue); // arguments in range 0 to 1.0 | 
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| 76 | void Interpolate(const GLAPen&, double how_far); | 
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| 77 |  | 
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| 78 | double GetRed() const; | 
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| 79 | double GetGreen() const; | 
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| 80 | double GetBlue() const; | 
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| 81 | }; | 
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| 82 |  | 
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| 83 | const unsigned int INVALIDATE_ON_SCALE = 1; | 
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| 84 | const unsigned int NEVER_CACHE = 2; | 
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| 85 |  | 
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| 86 | class GLAList { | 
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| 87 | GLuint gl_list; | 
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| 88 | unsigned int flags; | 
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| 89 | public: | 
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| 90 | GLAList() : gl_list(0), flags(0) { } | 
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| 91 | GLAList(GLuint gl_list_, unsigned int flags_) | 
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| 92 | : gl_list(gl_list_), flags(flags_) { } | 
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| 93 | bool test_flag(unsigned int mask) const { return flags & mask; } | 
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| 94 | operator bool() { return gl_list != 0; } | 
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| 95 | void DrawList() const; | 
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| 96 | void InvalidateList(); | 
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| 97 | }; | 
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| 98 |  | 
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| 99 | class GLACanvas : public wxGLCanvas { | 
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| 100 | #ifdef GLA_DEBUG | 
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| 101 | int m_Vertices; | 
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| 102 | #endif | 
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| 103 |  | 
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| 104 | GLdouble modelview_matrix[16]; | 
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| 105 | GLdouble projection_matrix[16]; | 
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| 106 | GLint viewport[4]; | 
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| 107 |  | 
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| 108 | // Viewing volume diameter: | 
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| 109 | glaCoord m_VolumeDiameter; | 
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| 110 |  | 
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| 111 | // Parameters for plotting data: | 
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| 112 | Double m_Pan, m_Tilt; | 
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| 113 | Double m_Scale; | 
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| 114 | Vector3 m_Translation; | 
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| 115 |  | 
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| 116 | #ifdef USE_FNT | 
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| 117 | fntTexFont m_Font; | 
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| 118 | #else | 
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| 119 | static void * const m_Font; | 
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| 120 | static const int m_FontSize; | 
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| 121 | #endif | 
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| 122 |  | 
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| 123 | GLUquadric* m_Quadric; | 
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| 124 |  | 
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| 125 | GLuint m_Texture; | 
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| 126 | GLuint m_CrossTexture; | 
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| 127 |  | 
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| 128 | bool m_SmoothShading; | 
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| 129 | bool m_Textured; | 
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| 130 | bool m_Perspective; | 
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| 131 | bool m_Fog; | 
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| 132 | bool m_AntiAlias; | 
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| 133 | bool save_hints; | 
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| 134 | enum { UNKNOWN = 0, POINT = 'P', LINES = 'L', SPRITE = 'S' }; | 
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| 135 | int blob_method; | 
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| 136 | int cross_method; | 
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| 137 |  | 
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| 138 | vector<GLAList> drawing_lists; | 
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| 139 | mutable unsigned int list_flags; | 
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| 140 |  | 
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| 141 | wxString vendor, renderer; | 
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| 142 |  | 
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| 143 | bool CheckVisualFidelity(const unsigned char * target) const; | 
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| 144 |  | 
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| 145 | public: | 
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| 146 | GLACanvas(wxWindow* parent, int id); | 
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| 147 | ~GLACanvas(); | 
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| 148 |  | 
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| 149 | void FirstShow(); | 
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| 150 |  | 
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| 151 | void Clear(); | 
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| 152 | void StartDrawing(); | 
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| 153 | void FinishDrawing(); | 
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| 154 |  | 
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| 155 | void SetVolumeDiameter(glaCoord diameter); | 
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| 156 | void SetDataTransform(); | 
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| 157 | void SetIndicatorTransform(); | 
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| 158 |  | 
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| 159 | void DrawList(unsigned int l); | 
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| 160 | void DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation); | 
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| 161 | void InvalidateList(unsigned int l); | 
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| 162 | virtual void GenerateList(unsigned int l) = 0; | 
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| 163 |  | 
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| 164 | void SetBackgroundColour(float red, float green, float blue); | 
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| 165 | void SetColour(const GLAPen& pen, double rgb_scale); | 
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| 166 | void SetColour(const GLAPen& pen); | 
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| 167 | void SetColour(gla_colour colour); | 
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| 168 |  | 
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| 169 | void DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str); | 
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| 170 | void DrawIndicatorText(int x, int y, const wxString& str); | 
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| 171 | void GetTextExtent(const wxString& str, int * x_ext, int * y_ext); | 
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| 172 |  | 
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| 173 | void BeginQuadrilaterals(); | 
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| 174 | void EndQuadrilaterals(); | 
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| 175 | void BeginLines(); | 
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| 176 | void EndLines(); | 
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| 177 | void BeginTriangleStrip(); | 
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| 178 | void EndTriangleStrip(); | 
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| 179 | void BeginTriangles(); | 
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| 180 | void EndTriangles(); | 
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| 181 | void BeginPolyline(); | 
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| 182 | void EndPolyline(); | 
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| 183 | void BeginPolygon(); | 
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| 184 | void EndPolygon(); | 
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| 185 | void BeginBlobs(); | 
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| 186 | void EndBlobs(); | 
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| 187 | void BeginCrosses(); | 
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| 188 | void EndCrosses(); | 
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| 189 |  | 
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| 190 | void DrawRectangle(gla_colour edge, gla_colour fill, | 
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| 191 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); | 
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| 192 | void DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, | 
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| 193 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); | 
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| 194 | void DrawCircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius); | 
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| 195 | void DrawSemicircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius, glaCoord start); | 
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| 196 | void DrawTriangle(gla_colour edge, gla_colour fill, | 
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| 197 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2); | 
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| 198 |  | 
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| 199 | void DrawBlob(glaCoord x, glaCoord y, glaCoord z); | 
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| 200 | void DrawBlob(glaCoord x, glaCoord y); | 
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| 201 | void DrawCross(glaCoord x, glaCoord y, glaCoord z); | 
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| 202 | void DrawRing(glaCoord x, glaCoord y); | 
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| 203 |  | 
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| 204 | void PlaceVertex(const Vector3 & v) { | 
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| 205 | PlaceVertex(v.GetX(), v.GetY(), v.GetZ()); | 
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| 206 | } | 
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| 207 | void PlaceVertex(glaCoord x, glaCoord y, glaCoord z); | 
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| 208 | void PlaceIndicatorVertex(glaCoord x, glaCoord y); | 
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| 209 |  | 
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| 210 | void PlaceNormal(const Vector3 &v); | 
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| 211 |  | 
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| 212 | void EnableDashedLines(); | 
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| 213 | void DisableDashedLines(); | 
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| 214 |  | 
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| 215 | void EnableSmoothPolygons(bool filled); | 
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| 216 | void DisableSmoothPolygons(); | 
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| 217 |  | 
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| 218 | void SetRotation(double pan, double tilt) { | 
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| 219 | m_Pan = pan; | 
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| 220 | m_Tilt = tilt; | 
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| 221 | } | 
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| 222 | void SetScale(Double); | 
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| 223 | void SetTranslation(const Vector3 &v) { | 
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| 224 | m_Translation = v; | 
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| 225 | } | 
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| 226 | void AddTranslation(const Vector3 &v) { | 
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| 227 | m_Translation += v; | 
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| 228 | } | 
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| 229 | const Vector3 & GetTranslation() const { | 
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| 230 | return m_Translation; | 
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| 231 | } | 
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| 232 | void AddTranslationScreenCoordinates(int dx, int dy); | 
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| 233 |  | 
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| 234 | bool Transform(const Vector3 & v, double* x_out, double* y_out, double* z_out) const; | 
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| 235 | void ReverseTransform(Double x, Double y, double* x_out, double* y_out, double* z_out) const; | 
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| 236 |  | 
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| 237 | #ifdef USE_FNT | 
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| 238 | int GetFontSize() const { return m_Font.getFontSize(); } | 
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| 239 | #else | 
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| 240 | int GetFontSize() const { return m_FontSize; } | 
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| 241 | #endif | 
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| 242 |  | 
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| 243 | void ToggleSmoothShading(); | 
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| 244 | bool GetSmoothShading() const { return m_SmoothShading; } | 
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| 245 |  | 
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| 246 | Double SurveyUnitsAcrossViewport() const; | 
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| 247 |  | 
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| 248 | void ToggleTextured(); | 
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| 249 | bool GetTextured() const { return m_Textured; } | 
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| 250 |  | 
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| 251 | void TogglePerspective() { m_Perspective = !m_Perspective; } | 
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| 252 | bool GetPerspective() const { return m_Perspective; } | 
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| 253 |  | 
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| 254 | void ToggleFog() { m_Fog = !m_Fog; } | 
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| 255 | bool GetFog() const { return m_Fog; } | 
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| 256 |  | 
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| 257 | void ToggleAntiAlias() { m_AntiAlias = !m_AntiAlias; } | 
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| 258 | bool GetAntiAlias() const { return m_AntiAlias; } | 
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| 259 |  | 
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| 260 | bool SaveScreenshot(const wxString & fnm, int type) const; | 
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| 261 |  | 
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| 262 | void ReadPixels(int width, int height, unsigned char * buf) const; | 
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| 263 | }; | 
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