| 1 | // |
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| 2 | // gla.h |
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| 3 | // |
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| 4 | // Header file for the GLA abstraction layer. |
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| 5 | // |
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| 6 | // Copyright (C) 2002 Mark R. Shinwell. |
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| 7 | // Copyright (C) 2003,2004,2005,2006,2007 Olly Betts |
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| 8 | // |
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| 9 | // This program is free software; you can redistribute it and/or modify |
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| 10 | // it under the terms of the GNU General Public License as published by |
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| 11 | // the Free Software Foundation; either version 2 of the License, or |
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| 12 | // (at your option) any later version. |
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| 13 | // |
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| 14 | // This program is distributed in the hope that it will be useful, |
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | // GNU General Public License for more details. |
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| 18 | // |
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| 19 | // You should have received a copy of the GNU General Public License |
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| 20 | // along with this program; if not, write to the Free Software |
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| 21 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 22 | // |
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| 23 | |
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| 24 | // Use texture mapped fonts (lots faster, at least with hardware 3d) |
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| 25 | #define USE_FNT |
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| 26 | |
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| 27 | #include <string> |
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| 28 | #include <vector> |
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| 29 | |
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| 30 | using namespace std; |
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| 31 | |
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| 32 | #include "wx.h" |
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| 33 | #include "aventypes.h" |
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| 34 | #include "vector3.h" |
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| 35 | |
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| 36 | #ifdef USE_FNT |
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| 37 | #include "fnt.h" |
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| 38 | #endif |
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| 39 | |
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| 40 | class GfxCore; |
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| 41 | |
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| 42 | string GetGLSystemDescription(); |
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| 43 | |
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| 44 | // #define GLA_DEBUG |
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| 45 | |
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| 46 | typedef Double glaCoord; |
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| 47 | |
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| 48 | // Colours for drawing. Don't reorder these! |
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| 49 | enum gla_colour { |
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| 50 | col_BLACK = 0, |
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| 51 | col_GREY, |
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| 52 | col_LIGHT_GREY, |
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| 53 | col_LIGHT_GREY_2, |
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| 54 | col_DARK_GREY, |
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| 55 | col_WHITE, |
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| 56 | col_TURQUOISE, |
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| 57 | col_GREEN, |
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| 58 | col_INDICATOR_1, |
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| 59 | col_INDICATOR_2, |
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| 60 | col_YELLOW, |
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| 61 | col_RED, |
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| 62 | col_BLUE, |
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| 63 | col_LAST // must be the last entry here |
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| 64 | }; |
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| 65 | |
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| 66 | class GLAPen { |
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| 67 | friend class GLACanvas; // allow direct access to components |
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| 68 | |
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| 69 | double components[3]; // red, green, blue |
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| 70 | |
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| 71 | public: |
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| 72 | GLAPen(); |
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| 73 | ~GLAPen(); |
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| 74 | |
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| 75 | void SetColour(double red, double green, double blue); // arguments in range 0 to 1.0 |
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| 76 | void Interpolate(const GLAPen&, double how_far); |
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| 77 | |
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| 78 | double GetRed() const; |
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| 79 | double GetGreen() const; |
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| 80 | double GetBlue() const; |
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| 81 | }; |
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| 82 | |
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| 83 | const unsigned int INVALIDATE_ON_SCALE = 1; |
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| 84 | const unsigned int NEVER_CACHE = 2; |
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| 85 | |
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| 86 | class GLAList { |
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| 87 | GLuint gl_list; |
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| 88 | unsigned int flags; |
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| 89 | public: |
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| 90 | GLAList() : gl_list(0), flags(0) { } |
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| 91 | GLAList(GLuint gl_list_, unsigned int flags_) |
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| 92 | : gl_list(gl_list_), flags(flags_) { } |
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| 93 | bool test_flag(unsigned int mask) const { return flags & mask; } |
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| 94 | operator bool() { return gl_list != 0; } |
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| 95 | void DrawList() const; |
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| 96 | void InvalidateList(); |
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| 97 | }; |
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| 98 | |
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| 99 | class GLACanvas : public wxGLCanvas { |
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| 100 | #ifdef GLA_DEBUG |
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| 101 | int m_Vertices; |
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| 102 | #endif |
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| 103 | |
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| 104 | GLdouble modelview_matrix[16]; |
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| 105 | GLdouble projection_matrix[16]; |
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| 106 | GLint viewport[4]; |
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| 107 | |
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| 108 | // Viewing volume diameter: |
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| 109 | glaCoord m_VolumeDiameter; |
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| 110 | |
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| 111 | // Parameters for plotting data: |
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| 112 | Double m_Pan, m_Tilt; |
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| 113 | Double m_Scale; |
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| 114 | Vector3 m_Translation; |
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| 115 | |
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| 116 | #ifdef USE_FNT |
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| 117 | fntTexFont m_Font; |
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| 118 | #else |
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| 119 | static void * const m_Font; |
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| 120 | static const int m_FontSize; |
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| 121 | #endif |
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| 122 | |
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| 123 | GLUquadric* m_Quadric; |
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| 124 | |
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| 125 | GLuint m_Texture; |
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| 126 | GLuint m_CrossTexture; |
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| 127 | |
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| 128 | bool m_SmoothShading; |
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| 129 | bool m_Textured; |
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| 130 | bool m_Perspective; |
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| 131 | bool m_Fog; |
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| 132 | bool m_AntiAlias; |
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| 133 | bool glpoint_ok; |
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| 134 | bool glpoint_sprite; |
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| 135 | |
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| 136 | vector<GLAList> drawing_lists; |
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| 137 | mutable unsigned int list_flags; |
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| 138 | |
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| 139 | public: |
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| 140 | GLACanvas(wxWindow* parent, int id); |
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| 141 | ~GLACanvas(); |
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| 142 | |
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| 143 | void FirstShow(); |
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| 144 | |
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| 145 | void Clear(); |
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| 146 | void StartDrawing(); |
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| 147 | void FinishDrawing(); |
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| 148 | |
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| 149 | void SetVolumeDiameter(glaCoord diameter); |
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| 150 | void SetDataTransform(); |
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| 151 | void SetIndicatorTransform(); |
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| 152 | |
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| 153 | void DrawList(unsigned int l); |
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| 154 | void DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation); |
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| 155 | void InvalidateList(unsigned int l); |
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| 156 | virtual void GenerateList(unsigned int l) = 0; |
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| 157 | |
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| 158 | void SetBackgroundColour(float red, float green, float blue); |
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| 159 | void SetColour(const GLAPen& pen, double rgb_scale); |
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| 160 | void SetColour(const GLAPen& pen); |
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| 161 | void SetColour(gla_colour colour); |
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| 162 | |
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| 163 | void DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str); |
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| 164 | void DrawIndicatorText(int x, int y, const wxString& str); |
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| 165 | void GetTextExtent(const wxString& str, int * x_ext, int * y_ext); |
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| 166 | |
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| 167 | void BeginQuadrilaterals(); |
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| 168 | void EndQuadrilaterals(); |
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| 169 | void BeginLines(); |
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| 170 | void EndLines(); |
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| 171 | void BeginTriangleStrip(); |
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| 172 | void EndTriangleStrip(); |
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| 173 | void BeginTriangles(); |
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| 174 | void EndTriangles(); |
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| 175 | void BeginPolyline(); |
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| 176 | void EndPolyline(); |
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| 177 | void BeginPolygon(); |
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| 178 | void EndPolygon(); |
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| 179 | void BeginBlobs(); |
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| 180 | void EndBlobs(); |
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| 181 | void BeginCrosses(); |
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| 182 | void EndCrosses(); |
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| 183 | |
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| 184 | void DrawRectangle(gla_colour edge, gla_colour fill, |
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| 185 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); |
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| 186 | void DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, |
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| 187 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); |
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| 188 | void DrawCircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius); |
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| 189 | void DrawSemicircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius, glaCoord start); |
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| 190 | void DrawTriangle(gla_colour edge, gla_colour fill, |
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| 191 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2); |
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| 192 | |
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| 193 | void DrawBlob(glaCoord x, glaCoord y, glaCoord z); |
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| 194 | void DrawBlob(glaCoord x, glaCoord y); |
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| 195 | void DrawCross(glaCoord x, glaCoord y, glaCoord z); |
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| 196 | void DrawRing(glaCoord x, glaCoord y); |
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| 197 | |
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| 198 | void PlaceVertex(const Vector3 & v) { |
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| 199 | PlaceVertex(v.GetX(), v.GetY(), v.GetZ()); |
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| 200 | } |
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| 201 | void PlaceVertex(glaCoord x, glaCoord y, glaCoord z); |
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| 202 | void PlaceIndicatorVertex(glaCoord x, glaCoord y); |
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| 203 | |
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| 204 | void PlaceNormal(const Vector3 &v); |
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| 205 | |
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| 206 | void EnableDashedLines(); |
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| 207 | void DisableDashedLines(); |
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| 208 | |
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| 209 | void EnableSmoothPolygons(bool filled); |
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| 210 | void DisableSmoothPolygons(); |
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| 211 | |
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| 212 | void SetRotation(double pan, double tilt) { |
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| 213 | m_Pan = pan; |
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| 214 | m_Tilt = tilt; |
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| 215 | } |
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| 216 | void SetScale(Double); |
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| 217 | void SetTranslation(const Vector3 &v) { |
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| 218 | m_Translation = v; |
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| 219 | } |
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| 220 | void AddTranslation(const Vector3 &v) { |
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| 221 | m_Translation += v; |
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| 222 | } |
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| 223 | const Vector3 & GetTranslation() const { |
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| 224 | return m_Translation; |
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| 225 | } |
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| 226 | void AddTranslationScreenCoordinates(int dx, int dy); |
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| 227 | |
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| 228 | bool Transform(const Vector3 & v, Double* x_out, Double* y_out, Double* z_out) const; |
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| 229 | void ReverseTransform(Double x, Double y, Double* x_out, Double* y_out, Double* z_out) const; |
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| 230 | |
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| 231 | #ifdef USE_FNT |
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| 232 | int GetFontSize() const { return m_Font.getFontSize(); } |
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| 233 | #else |
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| 234 | int GetFontSize() const { return m_FontSize; } |
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| 235 | #endif |
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| 236 | |
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| 237 | void ToggleSmoothShading(); |
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| 238 | bool GetSmoothShading() const { return m_SmoothShading; } |
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| 239 | |
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| 240 | Double SurveyUnitsAcrossViewport() const; |
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| 241 | |
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| 242 | void ToggleTextured(); |
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| 243 | bool GetTextured() const { return m_Textured; } |
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| 244 | |
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| 245 | void TogglePerspective() { m_Perspective = !m_Perspective; } |
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| 246 | bool GetPerspective() const { return m_Perspective; } |
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| 247 | |
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| 248 | void ToggleFog() { m_Fog = !m_Fog; } |
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| 249 | bool GetFog() const { return m_Fog; } |
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| 250 | |
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| 251 | void ToggleAntiAlias() { m_AntiAlias = !m_AntiAlias; } |
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| 252 | bool GetAntiAlias() const { return m_AntiAlias; } |
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| 253 | |
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| 254 | bool SaveScreenshot(const wxString & fnm, int type) const; |
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| 255 | }; |
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