[56da40e] | 1 | // |
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| 2 | // gla.h |
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| 3 | // |
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| 4 | // Header file for the GLA abstraction layer. |
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| 5 | // |
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| 6 | // Copyright (C) 2002 Mark R. Shinwell. |
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[9284d37] | 7 | // Copyright (C) 2003-2025 Olly Betts |
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[56da40e] | 8 | // |
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| 9 | // This program is free software; you can redistribute it and/or modify |
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| 10 | // it under the terms of the GNU General Public License as published by |
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| 11 | // the Free Software Foundation; either version 2 of the License, or |
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| 12 | // (at your option) any later version. |
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| 13 | // |
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| 14 | // This program is distributed in the hope that it will be useful, |
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | // GNU General Public License for more details. |
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| 18 | // |
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| 19 | // You should have received a copy of the GNU General Public License |
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| 20 | // along with this program; if not, write to the Free Software |
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[ecbc6c18] | 21 | // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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[56da40e] | 22 | // |
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| 23 | |
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[caa5fda] | 24 | #ifndef gla_h |
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| 25 | #define gla_h |
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| 26 | |
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[5627cbb] | 27 | #include <string> |
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[bae6a7c] | 28 | #include <vector> |
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| 29 | |
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| 30 | using namespace std; |
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| 31 | |
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[56da40e] | 32 | #include "wx.h" |
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[08253d9] | 33 | #include "vector3.h" |
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[56da40e] | 34 | |
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[1aa3fb7] | 35 | #include "glbitmapfont.h" |
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[1eeb55a] | 36 | |
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[2279fbed] | 37 | #ifdef HAVE_GL_GL_H |
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| 38 | # include <GL/gl.h> |
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| 39 | #elif defined HAVE_OPENGL_GL_H |
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| 40 | # include <OpenGL/gl.h> |
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| 41 | #endif |
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| 42 | |
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| 43 | #ifdef HAVE_GL_GLU_H |
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| 44 | # include <GL/glu.h> |
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| 45 | #elif defined HAVE_OPENGL_GLU_H |
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| 46 | # include <OpenGL/glu.h> |
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| 47 | #endif |
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| 48 | |
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[56da40e] | 49 | class GfxCore; |
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| 50 | |
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[5627cbb] | 51 | string GetGLSystemDescription(); |
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[cc1a1d9] | 52 | |
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[d67450e] | 53 | // #define GLA_DEBUG |
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[1897247] | 54 | |
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[147847c] | 55 | typedef GLdouble glaCoord; |
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[56da40e] | 56 | |
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[ba828d4] | 57 | typedef GLfloat glaTexCoord; |
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[f336ab9] | 58 | |
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[aa048c3] | 59 | // Colours for drawing. Don't reorder these! |
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| 60 | enum gla_colour { |
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| 61 | col_BLACK = 0, |
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| 62 | col_GREY, |
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| 63 | col_LIGHT_GREY, |
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| 64 | col_LIGHT_GREY_2, |
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| 65 | col_DARK_GREY, |
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| 66 | col_WHITE, |
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| 67 | col_TURQUOISE, |
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| 68 | col_GREEN, |
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| 69 | col_INDICATOR_1, |
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| 70 | col_INDICATOR_2, |
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| 71 | col_YELLOW, |
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| 72 | col_RED, |
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[f4c5932] | 73 | col_BLUE, |
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[39b8117] | 74 | col_MAGENTA, |
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[aa048c3] | 75 | col_LAST // must be the last entry here |
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| 76 | }; |
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| 77 | |
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[56da40e] | 78 | class GLAPen { |
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[aa048c3] | 79 | friend class GLACanvas; // allow direct access to components |
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| 80 | |
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[a3f83057] | 81 | double components[3] = { 0.0, 0.0, 0.0 }; // red, green, blue |
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[9cf3688] | 82 | |
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[56da40e] | 83 | public: |
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[a3f83057] | 84 | GLAPen() {} |
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[56da40e] | 85 | |
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| 86 | void SetColour(double red, double green, double blue); // arguments in range 0 to 1.0 |
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[f383708] | 87 | void Interpolate(const GLAPen&, double how_far); |
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[56da40e] | 88 | |
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[f7ea0e1] | 89 | double GetRed() const; |
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| 90 | double GetGreen() const; |
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| 91 | double GetBlue() const; |
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[56da40e] | 92 | }; |
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| 93 | |
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[db59b02] | 94 | class GLAList { |
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[a3f83057] | 95 | GLuint gl_list = 0; |
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| 96 | unsigned int flags = 0; |
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[db59b02] | 97 | public: |
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[a3f83057] | 98 | GLAList() { } |
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[db59b02] | 99 | GLAList(GLuint gl_list_, unsigned int flags_) |
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| 100 | : gl_list(gl_list_), flags(flags_) { } |
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| 101 | operator bool() { return gl_list != 0; } |
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[620c0c9] | 102 | bool need_to_generate(); |
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| 103 | void finalise(unsigned int list_flags); |
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| 104 | bool DrawList() const; |
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[b3f1bbe] | 105 | void invalidate_if(unsigned int mask) { |
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| 106 | // If flags == NEVER_CACHE, the list won't be invalidated (unless |
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| 107 | // mask is 0, which isn't a normal thing to pass). |
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| 108 | if (flags & mask) |
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| 109 | flags = 0; |
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| 110 | } |
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[db59b02] | 111 | }; |
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| 112 | |
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[56da40e] | 113 | class GLACanvas : public wxGLCanvas { |
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[b3f1bbe] | 114 | friend class GLAList; // For flag values. |
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[620c0c9] | 115 | |
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[8c048fa] | 116 | wxGLContext ctx; |
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| 117 | |
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[203d2a7] | 118 | #ifdef GLA_DEBUG |
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| 119 | int m_Vertices; |
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| 120 | #endif |
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| 121 | |
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[dde4fe7] | 122 | GLdouble modelview_matrix[16]; |
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| 123 | GLdouble projection_matrix[16]; |
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| 124 | GLint viewport[4]; |
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| 125 | |
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[c5fc8eb] | 126 | // Viewing volume diameter: |
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[a3f83057] | 127 | glaCoord m_VolumeDiameter = 1.0; |
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[56da40e] | 128 | |
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| 129 | // Parameters for plotting data: |
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[a3f83057] | 130 | double m_Pan = 0.0, m_Tilt = 0.0; |
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| 131 | double m_Scale = 0.0; |
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[d67450e] | 132 | Vector3 m_Translation; |
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[56da40e] | 133 | |
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[9284d37] | 134 | double z_stretch = 1.0; |
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| 135 | |
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[1aa3fb7] | 136 | BitmapFont m_Font; |
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[d9b3270] | 137 | |
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[a3f83057] | 138 | GLUquadric* m_Quadric = nullptr; |
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[a517825] | 139 | |
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[a3f83057] | 140 | GLuint m_Texture = 0; |
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[cab6f11] | 141 | GLuint m_BlobTexture; |
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[95ce35f] | 142 | GLuint m_CrossTexture; |
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[a517825] | 143 | |
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[a3f83057] | 144 | double alpha = 1.0; |
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[4a1cede] | 145 | |
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[a3f83057] | 146 | bool m_SmoothShading = false; |
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| 147 | bool m_Textured = false; |
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| 148 | bool m_Perspective = false; |
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| 149 | bool m_Fog = false; |
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| 150 | bool m_AntiAlias = false; |
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[807f9dd] | 151 | bool save_hints; |
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[fe075d7] | 152 | enum { UNKNOWN = 0, POINT = 'P', LINES = 'L', SPRITE = 'S' }; |
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[a3f83057] | 153 | int blob_method = UNKNOWN; |
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| 154 | int cross_method = UNKNOWN; |
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[1eeb55a] | 155 | |
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[a3f83057] | 156 | int x_size = 0; |
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| 157 | int y_size = 0; |
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[90430f2] | 158 | |
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[fd0e32a] | 159 | #ifdef wxHAS_DPI_INDEPENDENT_PIXELS |
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[705adee9] | 160 | double content_scale_factor = 1.0; |
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[2dacc8bd] | 161 | #else |
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| 162 | static constexpr unsigned content_scale_factor = 1; |
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| 163 | #endif |
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[705adee9] | 164 | |
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[db59b02] | 165 | vector<GLAList> drawing_lists; |
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[90430f2] | 166 | |
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| 167 | enum { |
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| 168 | INVALIDATE_ON_SCALE = 1, |
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| 169 | INVALIDATE_ON_X_RESIZE = 2, |
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| 170 | INVALIDATE_ON_Y_RESIZE = 4, |
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[2dacc8bd] | 171 | INVALIDATE_ON_HIDPI = 8, |
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| 172 | NEVER_CACHE = 16, |
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| 173 | CACHED = 32 |
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[90430f2] | 174 | }; |
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[a3f83057] | 175 | mutable unsigned int list_flags = 0; |
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[bae6a7c] | 176 | |
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[807f9dd] | 177 | wxString vendor, renderer; |
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| 178 | |
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| 179 | bool CheckVisualFidelity(const unsigned char * target) const; |
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| 180 | |
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[56da40e] | 181 | public: |
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[84f1ed1] | 182 | GLACanvas(wxWindow* parent, int id); |
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[56da40e] | 183 | ~GLACanvas(); |
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[2c8b64f] | 184 | |
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[caa5fda] | 185 | static bool check_visual(); |
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| 186 | |
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[1b12b82] | 187 | void FirstShow(); |
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| 188 | |
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[56da40e] | 189 | void Clear(); |
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[8a7f1c5] | 190 | void ClearNative(); |
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[56da40e] | 191 | void StartDrawing(); |
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| 192 | void FinishDrawing(); |
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| 193 | |
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[c5fc8eb] | 194 | void SetVolumeDiameter(glaCoord diameter); |
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[56da40e] | 195 | void SetDataTransform(); |
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| 196 | void SetIndicatorTransform(); |
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[9cf3688] | 197 | |
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[d2fcc9b] | 198 | void DrawList(unsigned int l); |
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[11fe902] | 199 | void DrawListZPrepass(unsigned int l); |
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[147847c] | 200 | void DrawList2D(unsigned int l, glaCoord x, glaCoord y, double rotation); |
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[b3f1bbe] | 201 | void InvalidateList(unsigned int l) { |
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| 202 | if (l < drawing_lists.size()) { |
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| 203 | // Invalidate any existing cached list. |
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| 204 | drawing_lists[l].invalidate_if(CACHED); |
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| 205 | } |
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| 206 | } |
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| 207 | |
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[d2fcc9b] | 208 | virtual void GenerateList(unsigned int l) = 0; |
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[9cf3688] | 209 | |
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[aa048c3] | 210 | void SetColour(const GLAPen& pen, double rgb_scale); |
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| 211 | void SetColour(const GLAPen& pen); |
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[d1ce9bd] | 212 | void SetColour(gla_colour colour, double rgb_scale); |
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[aa048c3] | 213 | void SetColour(gla_colour colour); |
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[4a1cede] | 214 | void SetAlpha(double new_alpha) { alpha = new_alpha; } |
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[aa048c3] | 215 | |
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[56da40e] | 216 | void DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str); |
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[1eeb55a] | 217 | void DrawIndicatorText(int x, int y, const wxString& str); |
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[dbd50e2] | 218 | void GetTextExtent(const wxString& str, int * x_ext, int * y_ext) const; |
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[9cf3688] | 219 | |
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[56da40e] | 220 | void BeginQuadrilaterals(); |
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| 221 | void EndQuadrilaterals(); |
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| 222 | void BeginLines(); |
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| 223 | void EndLines(); |
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[dde4fe7] | 224 | void BeginTriangleStrip(); |
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| 225 | void EndTriangleStrip(); |
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[56da40e] | 226 | void BeginTriangles(); |
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| 227 | void EndTriangles(); |
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| 228 | void BeginPolyline(); |
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| 229 | void EndPolyline(); |
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[0642381] | 230 | void BeginPolyloop(); |
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| 231 | void EndPolyloop(); |
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[45aa1d6] | 232 | void BeginPolygon(); |
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| 233 | void EndPolygon(); |
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[51eab3b] | 234 | void BeginPoints(); |
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| 235 | void EndPoints(); |
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[e633bb1] | 236 | void BeginBlobs(); |
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| 237 | void EndBlobs(); |
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[86fe6e4] | 238 | void BeginCrosses(); |
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| 239 | void EndCrosses(); |
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[9cf3688] | 240 | |
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[522e0bd] | 241 | void DrawRectangle(gla_colour fill, gla_colour edge, |
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[d67450e] | 242 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); |
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[aa048c3] | 243 | void DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, |
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| 244 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h); |
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| 245 | void DrawCircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius); |
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| 246 | void DrawSemicircle(gla_colour edge, gla_colour fill, glaCoord cx, glaCoord cy, glaCoord radius, glaCoord start); |
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[9cf3688] | 247 | |
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[e633bb1] | 248 | void DrawBlob(glaCoord x, glaCoord y, glaCoord z); |
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[81aea4e] | 249 | void DrawBlob(glaCoord x, glaCoord y); |
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[86fe6e4] | 250 | void DrawCross(glaCoord x, glaCoord y, glaCoord z); |
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[e633bb1] | 251 | void DrawRing(glaCoord x, glaCoord y); |
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[9cf3688] | 252 | |
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[f336ab9] | 253 | void PlaceVertex(const Vector3 & v, glaTexCoord tex_x, glaTexCoord tex_y) { |
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[b839829] | 254 | PlaceVertex(v.GetX(), v.GetY(), v.GetZ(), tex_x, tex_y); |
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| 255 | } |
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[d67450e] | 256 | void PlaceVertex(const Vector3 & v) { |
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| 257 | PlaceVertex(v.GetX(), v.GetY(), v.GetZ()); |
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| 258 | } |
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[56da40e] | 259 | void PlaceVertex(glaCoord x, glaCoord y, glaCoord z); |
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[f336ab9] | 260 | void PlaceVertex(glaCoord x, glaCoord y, glaCoord z, |
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| 261 | glaTexCoord tex_x, glaTexCoord tex_y); |
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[56da40e] | 262 | void PlaceIndicatorVertex(glaCoord x, glaCoord y); |
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[203d2a7] | 263 | |
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[d67450e] | 264 | void PlaceNormal(const Vector3 &v); |
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[9cf3688] | 265 | |
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[56da40e] | 266 | void EnableDashedLines(); |
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| 267 | void DisableDashedLines(); |
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| 268 | |
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[d67450e] | 269 | void EnableSmoothPolygons(bool filled); |
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[1b12b82] | 270 | void DisableSmoothPolygons(); |
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| 271 | |
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[08253d9] | 272 | void SetRotation(double pan, double tilt) { |
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| 273 | m_Pan = pan; |
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| 274 | m_Tilt = tilt; |
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| 275 | } |
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[147847c] | 276 | void SetScale(double); |
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[d67450e] | 277 | void SetTranslation(const Vector3 &v) { |
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| 278 | m_Translation = v; |
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| 279 | } |
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| 280 | void AddTranslation(const Vector3 &v) { |
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| 281 | m_Translation += v; |
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| 282 | } |
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| 283 | const Vector3 & GetTranslation() const { |
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| 284 | return m_Translation; |
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| 285 | } |
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[56da40e] | 286 | void AddTranslationScreenCoordinates(int dx, int dy); |
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| 287 | |
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[147847c] | 288 | bool Transform(const Vector3 & v, glaCoord* x_out, glaCoord* y_out, glaCoord* z_out) const; |
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| 289 | void ReverseTransform(double x, double y, glaCoord* x_out, glaCoord* y_out, glaCoord* z_out) const; |
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[56da40e] | 290 | |
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[9284d37] | 291 | void SetZStretch(double z_stretch_) { z_stretch = z_stretch_; } |
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| 292 | |
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[1aa3fb7] | 293 | int GetFontSize() const { return m_Font.get_font_size(); } |
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[087bc72] | 294 | |
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[d67450e] | 295 | void ToggleSmoothShading(); |
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| 296 | bool GetSmoothShading() const { return m_SmoothShading; } |
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| 297 | |
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[147847c] | 298 | double SurveyUnitsAcrossViewport() const; |
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[6abab84] | 299 | |
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[a517825] | 300 | void ToggleTextured(); |
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| 301 | bool GetTextured() const { return m_Textured; } |
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| 302 | |
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[6abab84] | 303 | void TogglePerspective() { m_Perspective = !m_Perspective; } |
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| 304 | bool GetPerspective() const { return m_Perspective; } |
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[045e2af] | 305 | |
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[c60062d] | 306 | void ToggleFog() { m_Fog = !m_Fog; } |
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| 307 | bool GetFog() const { return m_Fog; } |
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| 308 | |
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[db452ae] | 309 | void ToggleAntiAlias() { m_AntiAlias = !m_AntiAlias; } |
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| 310 | bool GetAntiAlias() const { return m_AntiAlias; } |
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| 311 | |
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[1ada489] | 312 | bool SaveScreenshot(const wxString & fnm, wxBitmapType type) const; |
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[aea4f8b] | 313 | |
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| 314 | void ReadPixels(int width, int height, unsigned char * buf) const; |
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[f9ca87c] | 315 | |
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| 316 | void PolygonOffset(bool on) const; |
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[90430f2] | 317 | |
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[2dacc8bd] | 318 | int GetXSize() const { |
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| 319 | list_flags |= INVALIDATE_ON_X_RESIZE; |
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| 320 | return x_size; |
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| 321 | } |
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| 322 | |
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| 323 | int GetYSize() const { |
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| 324 | list_flags |= INVALIDATE_ON_Y_RESIZE; |
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| 325 | return y_size; |
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| 326 | } |
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| 327 | |
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[fd0e32a] | 328 | #ifdef wxHAS_DPI_INDEPENDENT_PIXELS |
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[2dacc8bd] | 329 | double GetContentScaleFactor() const { |
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| 330 | list_flags |= INVALIDATE_ON_HIDPI; |
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| 331 | return content_scale_factor; |
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| 332 | } |
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| 333 | |
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| 334 | void UpdateContentScaleFactor(); |
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| 335 | void OnMove(wxMoveEvent & event); |
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| 336 | #else |
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| 337 | // wxWindow::GetContentScaleFactor() will always return 1.0, so arrange |
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| 338 | // things so it's a compile-time constant the compiler can optimise away. |
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[ecf9e9f2] | 339 | // Use a macro so we can return unsigned instead of double without a lot |
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| 340 | // of pain from trying to override a virtual method while changing the |
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| 341 | // return type. |
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| 342 | # define GetContentScaleFactor() 1u |
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[2dacc8bd] | 343 | void UpdateContentScaleFactor() { } |
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| 344 | #endif |
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[90430f2] | 345 | |
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| 346 | void OnSize(wxSizeEvent & event); |
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[70acad9] | 347 | |
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| 348 | glaCoord GetVolumeDiameter() const { return m_VolumeDiameter; } |
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[9071cf5] | 349 | |
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[705adee9] | 350 | void ScaleMouseEvent(wxMouseEvent& e) const { |
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| 351 | e.SetX(e.GetX() * content_scale_factor); |
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| 352 | e.SetY(e.GetY() * content_scale_factor); |
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| 353 | } |
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| 354 | |
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[9071cf5] | 355 | private: |
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| 356 | DECLARE_EVENT_TABLE() |
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[56da40e] | 357 | }; |
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[caa5fda] | 358 | |
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| 359 | #endif |
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