| 1 | // |
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| 2 | // gla-gl.cc |
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| 3 | // |
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| 4 | // OpenGL implementation for the GLA abstraction layer. |
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| 5 | // |
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| 6 | // Copyright (C) 2002-2003,2005 Mark R. Shinwell |
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| 7 | // Copyright (C) 2003,2004,2005,2006,2007,2010 Olly Betts |
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| 8 | // |
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| 9 | // This program is free software; you can redistribute it and/or modify |
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| 10 | // it under the terms of the GNU General Public License as published by |
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| 11 | // the Free Software Foundation; either version 2 of the License, or |
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| 12 | // (at your option) any later version. |
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| 13 | // |
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| 14 | // This program is distributed in the hope that it will be useful, |
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | // GNU General Public License for more details. |
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| 18 | // |
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| 19 | // You should have received a copy of the GNU General Public License |
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| 20 | // along with this program; if not, write to the Free Software |
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| 21 | // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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| 22 | // |
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| 23 | |
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| 24 | #ifdef HAVE_CONFIG_H |
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| 25 | #include <config.h> |
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| 26 | #endif |
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| 27 | |
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| 28 | #include <wx/confbase.h> |
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| 29 | #include <wx/image.h> |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | |
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| 33 | #include "aven.h" |
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| 34 | #include "gla.h" |
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| 35 | #include "message.h" |
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| 36 | #include "useful.h" |
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| 37 | |
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| 38 | #ifdef __APPLE__ |
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| 39 | #include <OpenGL/glext.h> |
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| 40 | #else |
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| 41 | #include <GL/glext.h> |
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| 42 | #endif |
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| 43 | |
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| 44 | #ifndef GL_POINT_SIZE_MAX |
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| 45 | #define GL_POINT_SIZE_MAX 0x8127 |
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| 46 | #endif |
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| 47 | #ifndef GL_POINT_SPRITE |
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| 48 | #define GL_POINT_SPRITE 0x8861 |
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| 49 | #endif |
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| 50 | #ifndef GL_COORD_REPLACE |
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| 51 | #define GL_COORD_REPLACE 0x8862 |
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| 52 | #endif |
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| 53 | // GL_POINT_SIZE_RANGE is deprecated in OpenGL 1.2 and later, and replaced by |
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| 54 | // GL_SMOOTH_POINT_SIZE_RANGE. |
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| 55 | #ifndef GL_SMOOTH_POINT_SIZE_RANGE |
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| 56 | #define GL_SMOOTH_POINT_SIZE_RANGE GL_POINT_SIZE_RANGE |
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| 57 | #endif |
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| 58 | // GL_POINT_SIZE_GRANULARITY is deprecated in OpenGL 1.2 and later, and |
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| 59 | // replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY. |
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| 60 | #ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY |
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| 61 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY GL_POINT_SIZE_GRANULARITY |
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| 62 | #endif |
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| 63 | // GL_ALIASED_POINT_SIZE_RANGE was added in OpenGL 1.2. |
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| 64 | #ifndef GL_ALIASED_POINT_SIZE_RANGE |
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| 65 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
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| 66 | #endif |
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| 67 | |
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| 68 | #ifndef USE_FNT |
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| 69 | // Some WIN32 stupidity which causes mingw to fail to link for some reason; |
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| 70 | // doing this probably means we can't safely use atexit() - see the comments in |
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| 71 | // glut.h if you can take the full horror... |
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| 72 | #define GLUT_DISABLE_ATEXIT_HACK |
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| 73 | // For glutBitmapLength() |
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| 74 | #define GLUT_API_VERSION 4 |
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| 75 | #ifdef __APPLE__ |
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| 76 | #include <OpenGL/glut.h> |
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| 77 | #else |
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| 78 | #include <GL/glut.h> |
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| 79 | #endif |
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| 80 | #ifdef FREEGLUT |
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| 81 | #include <GL/freeglut_ext.h> |
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| 82 | #endif |
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| 83 | #endif |
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| 84 | |
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| 85 | using namespace std; |
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| 86 | |
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| 87 | const int BLOB_DIAMETER = 5; |
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| 88 | |
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| 89 | static bool opengl_initialised = false; |
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| 90 | |
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| 91 | string GetGLSystemDescription() |
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| 92 | { |
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| 93 | // If OpenGL isn't initialised we may get a SEGV from glGetString. |
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| 94 | if (!opengl_initialised) |
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| 95 | return "No OpenGL information available yet - try opening a file."; |
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| 96 | const char *p = (const char*)glGetString(GL_VERSION); |
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| 97 | if (!p) |
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| 98 | return "Couldn't read OpenGL version!"; |
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| 99 | |
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| 100 | string info; |
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| 101 | info += "OpenGL "; |
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| 102 | info += p; |
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| 103 | info += '\n'; |
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| 104 | info += (const char*)glGetString(GL_VENDOR); |
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| 105 | info += '\n'; |
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| 106 | info += (const char*)glGetString(GL_RENDERER); |
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| 107 | info += string_format("\nGLX %0.1f\n", wxGLCanvas::GetGLXVersion() * 0.1); |
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| 108 | |
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| 109 | GLint red, green, blue; |
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| 110 | glGetIntegerv(GL_RED_BITS, &red); |
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| 111 | glGetIntegerv(GL_GREEN_BITS, &green); |
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| 112 | glGetIntegerv(GL_BLUE_BITS, &blue); |
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| 113 | GLint max_texture_size; |
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| 114 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
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| 115 | GLint max_viewport[2]; |
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| 116 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport); |
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| 117 | GLdouble point_size_range[2]; |
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| 118 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range); |
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| 119 | GLdouble point_size_granularity; |
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| 120 | glGetDoublev(GL_SMOOTH_POINT_SIZE_GRANULARITY, &point_size_granularity); |
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| 121 | info += string_format("R%dG%dB%d\n" |
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| 122 | "Max Texture size: %dx%d\n" |
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| 123 | "Max Viewport size: %dx%d\n" |
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| 124 | "Smooth Point Size %.3f-%.3f (granularity %.3f)", |
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| 125 | (int)red, (int)green, (int)blue, |
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| 126 | (int)max_texture_size, (int)max_texture_size, |
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| 127 | (int)max_viewport[0], (int)max_viewport[1], |
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| 128 | point_size_range[0], point_size_range[1], |
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| 129 | point_size_granularity); |
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| 130 | glGetDoublev(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); |
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| 131 | if (glGetError() != GL_INVALID_ENUM) { |
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| 132 | info += string_format("\nAliased point size %.3f-%.3f", |
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| 133 | point_size_range[0], point_size_range[1]); |
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| 134 | } |
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| 135 | |
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| 136 | info += "\nDouble buffered: "; |
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| 137 | if (double_buffered) |
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| 138 | info += "true"; |
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| 139 | else |
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| 140 | info += "false"; |
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| 141 | |
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| 142 | const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS); |
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| 143 | if (*gl_extensions) { |
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| 144 | info += '\n'; |
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| 145 | info += (const char*)gl_extensions; |
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| 146 | } |
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| 147 | return info; |
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| 148 | } |
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| 149 | |
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| 150 | // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair |
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| 151 | // (thus it must not be called from BeginLines(), etc., or within a |
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| 152 | // BeginLines()/EndLines() block etc.) |
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| 153 | #define CHECK_GL_ERROR(M, F) do { \ |
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| 154 | GLenum error_code_ = glGetError(); \ |
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| 155 | if (error_code_ != GL_NO_ERROR) \ |
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| 156 | wxLogError(wxT(__FILE__":"STRING(__LINE__)": OpenGL error: %s " \ |
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| 157 | "(call "F" in method "M")"), \ |
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| 158 | wxString((const char *)gluErrorString(error_code_), \ |
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| 159 | wxConvUTF8).c_str()); \ |
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| 160 | } while (0) |
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| 161 | |
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| 162 | // |
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| 163 | // GLAPen |
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| 164 | // |
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| 165 | |
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| 166 | GLAPen::GLAPen() |
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| 167 | { |
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| 168 | components[0] = components[1] = components[2] = 0.0; |
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| 169 | } |
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| 170 | |
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| 171 | GLAPen::~GLAPen() |
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| 172 | { |
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| 173 | } |
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| 174 | |
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| 175 | void GLAPen::SetColour(double red, double green, double blue) |
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| 176 | { |
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| 177 | components[0] = red; |
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| 178 | components[1] = green; |
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| 179 | components[2] = blue; |
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| 180 | } |
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| 181 | |
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| 182 | double GLAPen::GetRed() const |
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| 183 | { |
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| 184 | return components[0]; |
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| 185 | } |
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| 186 | |
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| 187 | double GLAPen::GetGreen() const |
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| 188 | { |
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| 189 | return components[1]; |
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| 190 | } |
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| 191 | |
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| 192 | double GLAPen::GetBlue() const |
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| 193 | { |
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| 194 | return components[2]; |
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| 195 | } |
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| 196 | |
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| 197 | void GLAPen::Interpolate(const GLAPen& pen, double how_far) |
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| 198 | { |
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| 199 | components[0] = how_far * (pen.GetRed() - components[0]) + components[0]; |
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| 200 | components[1] = how_far * (pen.GetGreen() - components[1]) + components[1]; |
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| 201 | components[2] = how_far * (pen.GetBlue() - components[2]) + components[2]; |
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| 202 | } |
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| 203 | |
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| 204 | struct ColourTriple { |
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| 205 | // RGB triple: values are from 0-255 inclusive for each component. |
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| 206 | unsigned char r, g, b; |
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| 207 | }; |
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| 208 | |
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| 209 | // These must be in the same order as the entries in COLOURS[] below. |
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| 210 | const ColourTriple COLOURS[] = { |
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| 211 | { 0, 0, 0 }, // black |
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| 212 | { 100, 100, 100 }, // grey |
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| 213 | { 180, 180, 180 }, // light grey |
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| 214 | { 140, 140, 140 }, // light grey 2 |
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| 215 | { 90, 90, 90 }, // dark grey |
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| 216 | { 255, 255, 255 }, // white |
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| 217 | { 0, 100, 255}, // turquoise |
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| 218 | { 0, 255, 40 }, // green |
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| 219 | { 150, 205, 224 }, // indicator 1 |
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| 220 | { 114, 149, 160 }, // indicator 2 |
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| 221 | { 255, 255, 0 }, // yellow |
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| 222 | { 255, 0, 0 }, // red |
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| 223 | { 40, 40, 255 }, // blue |
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| 224 | }; |
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| 225 | |
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| 226 | void GLAList::DrawList() const { |
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| 227 | glCallList(gl_list); |
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| 228 | CHECK_GL_ERROR("GLAList::DrawList", "glCallList"); |
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| 229 | } |
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| 230 | |
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| 231 | void GLAList::InvalidateList() { |
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| 232 | glDeleteLists(gl_list, 1); |
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| 233 | CHECK_GL_ERROR("GLAList::InvalidateList", "glDeleteLists"); |
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| 234 | |
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| 235 | // And flag this list as requiring generation before use. |
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| 236 | gl_list = 0; |
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| 237 | } |
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| 238 | |
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| 239 | // |
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| 240 | // GLACanvas |
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| 241 | // |
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| 242 | |
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| 243 | #ifndef USE_FNT |
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| 244 | void* const GLACanvas::m_Font = GLUT_BITMAP_HELVETICA_10; |
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| 245 | const int GLACanvas::m_FontSize = 10; |
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| 246 | #endif |
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| 247 | |
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| 248 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows. |
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| 249 | GLACanvas::GLACanvas(wxWindow* parent, int id) |
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| 250 | : wxGLCanvas(parent, id, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS), |
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| 251 | m_Translation(), blob_method(UNKNOWN), cross_method(UNKNOWN) |
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| 252 | { |
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| 253 | // Constructor. |
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| 254 | |
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| 255 | m_Quadric = NULL; |
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| 256 | m_Pan = 0.0; |
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| 257 | m_Tilt = 0.0; |
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| 258 | m_Scale = 0.0; |
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| 259 | m_VolumeDiameter = 1.0; |
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| 260 | m_SmoothShading = false; |
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| 261 | m_Texture = 0; |
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| 262 | m_Textured = false; |
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| 263 | m_Perspective = false; |
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| 264 | m_Fog = false; |
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| 265 | m_AntiAlias = false; |
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| 266 | list_flags = 0; |
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| 267 | |
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| 268 | #ifndef USE_FNT |
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| 269 | int argc = 1; |
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| 270 | char * argv[] = { (char*)"aven", NULL }; |
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| 271 | glutInit(&argc, argv); |
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| 272 | #endif |
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| 273 | } |
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| 274 | |
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| 275 | GLACanvas::~GLACanvas() |
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| 276 | { |
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| 277 | // Destructor. |
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| 278 | |
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| 279 | if (m_Quadric) { |
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| 280 | gluDeleteQuadric(m_Quadric); |
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| 281 | CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric"); |
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| 282 | } |
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| 283 | } |
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| 284 | |
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| 285 | void GLACanvas::FirstShow() |
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| 286 | { |
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| 287 | SetCurrent(); |
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| 288 | opengl_initialised = true; |
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| 289 | save_hints = false; |
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| 290 | vendor = wxString((const char *)glGetString(GL_VENDOR), wxConvUTF8); |
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| 291 | renderer = wxString((const char *)glGetString(GL_RENDERER), wxConvUTF8); |
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| 292 | wxConfigBase * cfg = wxConfigBase::Get(); |
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| 293 | { |
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| 294 | wxString s; |
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| 295 | if (cfg->Read(wxT("opengl_vendor"), &s, wxString()) && s == vendor && |
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| 296 | cfg->Read(wxT("opengl_renderer"), &s, wxString()) && s == renderer) { |
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| 297 | // The vendor and renderer are the same as the values we have cached, |
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| 298 | // so use the hints we have cached. |
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| 299 | int v; |
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| 300 | if (cfg->Read(wxT("blob_method"), &v, 0) && |
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| 301 | (v == POINT || v == LINES)) { |
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| 302 | // How to draw blobs. |
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| 303 | blob_method = v; |
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| 304 | } |
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| 305 | if (cfg->Read(wxT("cross_method"), &v, 0) && |
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| 306 | (v == SPRITE || v == LINES)) { |
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| 307 | // How to draw crosses. |
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| 308 | cross_method = v; |
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| 309 | } |
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| 310 | } |
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| 311 | } |
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| 312 | |
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| 313 | // Clear any cached OpenGL lists. |
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| 314 | vector<GLAList>::iterator i; |
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| 315 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
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| 316 | if (*i) i->InvalidateList(); |
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| 317 | } |
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| 318 | drawing_lists.resize(0); |
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| 319 | |
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| 320 | if (m_Quadric) return; |
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| 321 | // One time initialisation follows. |
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| 322 | |
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| 323 | m_Quadric = gluNewQuadric(); |
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| 324 | CHECK_GL_ERROR("FirstShow", "gluNewQuadric"); |
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| 325 | if (!m_Quadric) { |
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| 326 | abort(); // FIXME need to cope somehow |
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| 327 | } |
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| 328 | |
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| 329 | glShadeModel(GL_FLAT); |
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| 330 | CHECK_GL_ERROR("FirstShow", "glShadeModel"); |
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| 331 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); // So text works. |
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| 332 | CHECK_GL_ERROR("FirstShow", "glPolygonMode"); |
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| 333 | //glAlphaFunc(GL_GREATER, 0.5f); |
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| 334 | //CHECK_GL_ERROR("FirstShow", "glAlphaFunc"); |
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| 335 | |
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| 336 | // Grey fog effect. |
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| 337 | GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 }; |
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| 338 | glFogfv(GL_FOG_COLOR, fogcolour); |
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| 339 | CHECK_GL_ERROR("FirstShow", "glFogfv"); |
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| 340 | |
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| 341 | // Linear fogging. |
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| 342 | glFogi(GL_FOG_MODE, GL_LINEAR); |
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| 343 | CHECK_GL_ERROR("FirstShow", "glFogi"); |
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| 344 | |
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| 345 | // Optimise for speed (compute fog per vertex). |
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| 346 | glHint(GL_FOG_HINT, GL_FASTEST); |
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| 347 | CHECK_GL_ERROR("FirstShow", "glHint"); |
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| 348 | |
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| 349 | // No padding on pixel packing and unpacking (default is to pad each |
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| 350 | // line to a multiple of 4 bytes). |
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| 351 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps. |
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| 352 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT"); |
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| 353 | glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies. |
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| 354 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT"); |
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| 355 | |
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| 356 | #ifdef USE_FNT |
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| 357 | // Load font |
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| 358 | wxString path = wmsg_cfgpth(); |
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| 359 | path += wxCONFIG_PATH_SEPARATOR; |
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| 360 | path += wxT("aven.txf"); |
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| 361 | // FIXME: This should really use fn_str() - currently we probably can't |
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| 362 | // save to a Unicode path on wxmsw. |
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| 363 | m_Font.load(path.mb_str()); |
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| 364 | #endif |
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| 365 | |
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| 366 | if (blob_method == UNKNOWN) { |
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| 367 | // Check if we can use GL_POINTS to plot blobs at stations. |
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| 368 | GLdouble point_size_range[2]; |
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| 369 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range); |
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| 370 | CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_SMOOTH_POINT_SIZE_RANGE"); |
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| 371 | if (point_size_range[0] <= BLOB_DIAMETER && |
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| 372 | point_size_range[1] >= BLOB_DIAMETER) { |
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| 373 | blob_method = POINT; |
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| 374 | } else { |
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| 375 | blob_method = LINES; |
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| 376 | } |
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| 377 | save_hints = true; |
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| 378 | } |
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| 379 | |
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| 380 | if (blob_method == POINT) { |
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| 381 | glPointSize(BLOB_DIAMETER); |
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| 382 | CHECK_GL_ERROR("FirstShow", "glPointSize"); |
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| 383 | } |
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| 384 | |
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| 385 | // Point sprites provide an easy, fast way for us to draw crosses by |
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| 386 | // texture mapping GL points. |
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| 387 | // |
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| 388 | // If we have OpenGL >= 2.0 then we definitely have GL_POINT_SPRITE. |
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| 389 | // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite |
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| 390 | // extensions. |
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| 391 | // |
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| 392 | // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and |
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| 393 | // GL_POINT_SPRITE_NV all give the same number so it doesn't matter |
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| 394 | // which we use. |
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| 395 | if (cross_method == UNKNOWN) { |
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| 396 | bool glpoint_sprite = false; |
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| 397 | float maxSize = 0.0f; |
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| 398 | glGetFloatv(GL_POINT_SIZE_MAX, &maxSize); |
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| 399 | if (maxSize >= 8) { |
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| 400 | glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2); |
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| 401 | if (!glpoint_sprite) { |
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| 402 | const char * p = (const char *)glGetString(GL_EXTENSIONS); |
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| 403 | while (true) { |
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| 404 | size_t l = 0; |
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| 405 | if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) { |
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| 406 | l = 19; |
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| 407 | } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) { |
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| 408 | l = 18; |
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| 409 | } |
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| 410 | if (l) { |
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| 411 | p += l; |
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| 412 | if (*p == '\0' || *p == ' ') { |
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| 413 | glpoint_sprite = true; |
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| 414 | break; |
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| 415 | } |
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| 416 | } |
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| 417 | p = strchr(p + 1, ' '); |
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| 418 | if (!p) break; |
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| 419 | ++p; |
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| 420 | } |
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| 421 | } |
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| 422 | } |
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| 423 | cross_method = glpoint_sprite ? SPRITE : LINES; |
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| 424 | save_hints = true; |
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| 425 | } |
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| 426 | |
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| 427 | if (cross_method == SPRITE) { |
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| 428 | glGenTextures(1, &m_CrossTexture); |
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| 429 | CHECK_GL_ERROR("FirstShow", "glGenTextures"); |
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| 430 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
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| 431 | CHECK_GL_ERROR("FirstShow", "glBindTexture"); |
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| 432 | // Cross image for drawing crosses using texture mapped point sprites. |
|---|
| 433 | const unsigned char crossteximage[128] = { |
|---|
| 434 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
|---|
| 435 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0, |
|---|
| 436 | 0, 0,255,255, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
|---|
| 437 | 0, 0, 0, 0,255,255, 0, 0,255,255, 0, 0, 0, 0, 0, 0, |
|---|
| 438 | 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0, |
|---|
| 439 | 0, 0, 0, 0,255,255, 0, 0,255,255, 0, 0, 0, 0, 0, 0, |
|---|
| 440 | 0, 0,255,255, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
|---|
| 441 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0 |
|---|
| 442 | }; |
|---|
| 443 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
|---|
| 444 | CHECK_GL_ERROR("FirstShow", "glPixelStorei"); |
|---|
| 445 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|---|
| 446 | CHECK_GL_ERROR("FirstShow", "glTexEnvi"); |
|---|
| 447 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
|---|
| 448 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_S"); |
|---|
| 449 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
|---|
| 450 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_T"); |
|---|
| 451 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage); |
|---|
| 452 | CHECK_GL_ERROR("FirstShow", "glTexImage2D"); |
|---|
| 453 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|---|
| 454 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MAG_FILTER"); |
|---|
| 455 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|---|
| 456 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MIN_FILTER"); |
|---|
| 457 | } |
|---|
| 458 | } |
|---|
| 459 | |
|---|
| 460 | void GLACanvas::Clear() |
|---|
| 461 | { |
|---|
| 462 | // Clear the canvas. |
|---|
| 463 | |
|---|
| 464 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
|---|
| 465 | CHECK_GL_ERROR("Clear", "glClear"); |
|---|
| 466 | } |
|---|
| 467 | |
|---|
| 468 | void GLACanvas::SetScale(Double scale) |
|---|
| 469 | { |
|---|
| 470 | if (scale != m_Scale) { |
|---|
| 471 | vector<GLAList>::iterator i; |
|---|
| 472 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
|---|
| 473 | if (*i && i->test_flag(INVALIDATE_ON_SCALE)) i->InvalidateList(); |
|---|
| 474 | } |
|---|
| 475 | |
|---|
| 476 | m_Scale = scale; |
|---|
| 477 | } |
|---|
| 478 | } |
|---|
| 479 | |
|---|
| 480 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy) |
|---|
| 481 | { |
|---|
| 482 | // Translate the data by a given amount, specified in screen coordinates. |
|---|
| 483 | |
|---|
| 484 | // Find out how far the translation takes us in data coordinates. |
|---|
| 485 | SetDataTransform(); |
|---|
| 486 | |
|---|
| 487 | double x0, y0, z0; |
|---|
| 488 | double x, y, z; |
|---|
| 489 | gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport, |
|---|
| 490 | &x0, &y0, &z0); |
|---|
| 491 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject"); |
|---|
| 492 | gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport, |
|---|
| 493 | &x, &y, &z); |
|---|
| 494 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)"); |
|---|
| 495 | |
|---|
| 496 | // Apply the translation. |
|---|
| 497 | AddTranslation(Vector3(x - x0, y - y0, z - z0)); |
|---|
| 498 | } |
|---|
| 499 | |
|---|
| 500 | void GLACanvas::SetVolumeDiameter(glaCoord diameter) |
|---|
| 501 | { |
|---|
| 502 | // Set the size of the data drawing volume by giving the diameter of the |
|---|
| 503 | // smallest sphere containing it. |
|---|
| 504 | |
|---|
| 505 | m_VolumeDiameter = max(glaCoord(1.0), diameter); |
|---|
| 506 | } |
|---|
| 507 | |
|---|
| 508 | void GLACanvas::StartDrawing() |
|---|
| 509 | { |
|---|
| 510 | // Prepare for a redraw operation. |
|---|
| 511 | |
|---|
| 512 | SetCurrent(); |
|---|
| 513 | glDepthMask(GL_TRUE); |
|---|
| 514 | |
|---|
| 515 | if (!save_hints) return; |
|---|
| 516 | |
|---|
| 517 | // We want to check on the second redraw. |
|---|
| 518 | static int draw_count = 2; |
|---|
| 519 | if (--draw_count != 0) return; |
|---|
| 520 | |
|---|
| 521 | if (cross_method != LINES) { |
|---|
| 522 | SetColour(col_WHITE); |
|---|
| 523 | Clear(); |
|---|
| 524 | SetDataTransform(); |
|---|
| 525 | BeginCrosses(); |
|---|
| 526 | DrawCross(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ()); |
|---|
| 527 | EndCrosses(); |
|---|
| 528 | static const unsigned char expected_cross[64 * 3] = { |
|---|
| 529 | #define o 0,0,0 |
|---|
| 530 | #define I 255,255,255 |
|---|
| 531 | o, o, o, o, o, o, o, o, |
|---|
| 532 | o, I, o, o, o, o, I, o, |
|---|
| 533 | o, o, I, o, o, I, o, o, |
|---|
| 534 | o, o, o, I, I, o, o, o, |
|---|
| 535 | o, o, o, I, I, o, o, o, |
|---|
| 536 | o, o, I, o, o, I, o, o, |
|---|
| 537 | o, I, o, o, o, o, I, o, |
|---|
| 538 | o, o, o, o, o, o, o, o |
|---|
| 539 | }; |
|---|
| 540 | if (!CheckVisualFidelity(expected_cross)) { |
|---|
| 541 | cross_method = LINES; |
|---|
| 542 | save_hints = true; |
|---|
| 543 | } |
|---|
| 544 | } |
|---|
| 545 | |
|---|
| 546 | if (blob_method != LINES) { |
|---|
| 547 | SetColour(col_WHITE); |
|---|
| 548 | Clear(); |
|---|
| 549 | SetDataTransform(); |
|---|
| 550 | BeginBlobs(); |
|---|
| 551 | DrawBlob(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ()); |
|---|
| 552 | EndBlobs(); |
|---|
| 553 | static const unsigned char expected_blob[64 * 3] = { |
|---|
| 554 | #define o 0,0,0 |
|---|
| 555 | #define I 255,255,255 |
|---|
| 556 | o, o, o, o, o, o, o, o, |
|---|
| 557 | o, o, o, o, o, o, o, o, |
|---|
| 558 | o, o, I, I, I, o, o, o, |
|---|
| 559 | o, I, I, I, I, I, o, o, |
|---|
| 560 | o, I, I, I, I, I, o, o, |
|---|
| 561 | o, I, I, I, I, I, o, o, |
|---|
| 562 | o, o, I, I, I, o, o, o, |
|---|
| 563 | o, o, o, o, o, o, o, o |
|---|
| 564 | }; |
|---|
| 565 | if (!CheckVisualFidelity(expected_blob)) { |
|---|
| 566 | blob_method = LINES; |
|---|
| 567 | save_hints = true; |
|---|
| 568 | } |
|---|
| 569 | } |
|---|
| 570 | |
|---|
| 571 | wxConfigBase * cfg = wxConfigBase::Get(); |
|---|
| 572 | cfg->Write(wxT("opengl_vendor"), vendor); |
|---|
| 573 | cfg->Write(wxT("opengl_renderer"), renderer); |
|---|
| 574 | cfg->Write(wxT("blob_method"), blob_method); |
|---|
| 575 | cfg->Write(wxT("cross_method"), cross_method); |
|---|
| 576 | cfg->Flush(); |
|---|
| 577 | save_hints = false; |
|---|
| 578 | } |
|---|
| 579 | |
|---|
| 580 | void GLACanvas::EnableSmoothPolygons(bool filled) |
|---|
| 581 | { |
|---|
| 582 | // Prepare for drawing smoothly-shaded polygons. |
|---|
| 583 | // Only use this when required (in particular lines in lists may not be |
|---|
| 584 | // coloured correctly when this is enabled). |
|---|
| 585 | |
|---|
| 586 | glPushAttrib(GL_ENABLE_BIT|GL_LIGHTING_BIT|GL_POLYGON_BIT); |
|---|
| 587 | if (filled) { |
|---|
| 588 | glShadeModel(GL_SMOOTH); |
|---|
| 589 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
|---|
| 590 | } else { |
|---|
| 591 | glDisable(GL_LINE_SMOOTH); |
|---|
| 592 | glDisable(GL_TEXTURE_2D); |
|---|
| 593 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
|---|
| 594 | } |
|---|
| 595 | CHECK_GL_ERROR("EnableSmoothPolygons", "glPolygonMode"); |
|---|
| 596 | |
|---|
| 597 | if (filled && m_SmoothShading) { |
|---|
| 598 | static const GLfloat mat_specular[] = { 0.2, 0.2, 0.2, 1.0 }; |
|---|
| 599 | static const GLfloat light_position[] = { -1.0, -1.0, -1.0, 0.0 }; |
|---|
| 600 | static const GLfloat light_ambient[] = { 0.3, 0.3, 0.3, 1.0 }; |
|---|
| 601 | static const GLfloat light_diffuse[] = { 0.7, 0.7, 0.7, 1.0 }; |
|---|
| 602 | glEnable(GL_COLOR_MATERIAL); |
|---|
| 603 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); |
|---|
| 604 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0); |
|---|
| 605 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); |
|---|
| 606 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); |
|---|
| 607 | glLightfv(GL_LIGHT0, GL_POSITION, light_position); |
|---|
| 608 | glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); |
|---|
| 609 | glEnable(GL_LIGHTING); |
|---|
| 610 | glEnable(GL_LIGHT0); |
|---|
| 611 | } |
|---|
| 612 | } |
|---|
| 613 | |
|---|
| 614 | void GLACanvas::DisableSmoothPolygons() |
|---|
| 615 | { |
|---|
| 616 | glPopAttrib(); |
|---|
| 617 | } |
|---|
| 618 | |
|---|
| 619 | void GLACanvas::PlaceNormal(const Vector3 &v) |
|---|
| 620 | { |
|---|
| 621 | // Add a normal (for polygons etc.) |
|---|
| 622 | |
|---|
| 623 | glNormal3d(v.GetX(), v.GetY(), v.GetZ()); |
|---|
| 624 | } |
|---|
| 625 | |
|---|
| 626 | void GLACanvas::SetDataTransform() |
|---|
| 627 | { |
|---|
| 628 | // Set viewport. The width and height go to zero when the panel is dragged |
|---|
| 629 | // right across so we clamp them to be at least 1 to avoid errors from the |
|---|
| 630 | // opengl calls below. |
|---|
| 631 | int window_width; |
|---|
| 632 | int window_height; |
|---|
| 633 | GetSize(&window_width, &window_height); |
|---|
| 634 | if (window_height < 1) window_height = 1; |
|---|
| 635 | if (window_width < 1) window_width = 1; |
|---|
| 636 | double aspect = double(window_height) / double(window_width); |
|---|
| 637 | |
|---|
| 638 | glViewport(0, 0, window_width, window_height); |
|---|
| 639 | CHECK_GL_ERROR("SetDataTransform", "glViewport"); |
|---|
| 640 | |
|---|
| 641 | // Set projection. |
|---|
| 642 | glMatrixMode(GL_PROJECTION); |
|---|
| 643 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
|---|
| 644 | glLoadIdentity(); |
|---|
| 645 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
|---|
| 646 | |
|---|
| 647 | Double near_plane = 1.0; |
|---|
| 648 | if (m_Perspective) { |
|---|
| 649 | Double lr = near_plane * tan(rad(25.0)); |
|---|
| 650 | Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly |
|---|
| 651 | Double tb = lr * aspect; |
|---|
| 652 | glFrustum(-lr, lr, -tb, tb, near_plane, far_plane); |
|---|
| 653 | CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum"); |
|---|
| 654 | } else { |
|---|
| 655 | near_plane = 0.0; |
|---|
| 656 | assert(m_Scale != 0.0); |
|---|
| 657 | Double lr = m_VolumeDiameter / m_Scale * 0.5; |
|---|
| 658 | Double far_plane = m_VolumeDiameter + near_plane; |
|---|
| 659 | Double tb = lr * aspect; |
|---|
| 660 | glOrtho(-lr, lr, -tb, tb, near_plane, far_plane); |
|---|
| 661 | CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho"); |
|---|
| 662 | } |
|---|
| 663 | |
|---|
| 664 | // Set the modelview transform for drawing data. |
|---|
| 665 | glMatrixMode(GL_MODELVIEW); |
|---|
| 666 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
|---|
| 667 | glLoadIdentity(); |
|---|
| 668 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
|---|
| 669 | if (m_Perspective) { |
|---|
| 670 | glTranslated(0.0, 0.0, -near_plane); |
|---|
| 671 | } else { |
|---|
| 672 | glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter); |
|---|
| 673 | } |
|---|
| 674 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
|---|
| 675 | // Get axes the correct way around (z upwards, y into screen) |
|---|
| 676 | glRotated(-90.0, 1.0, 0.0, 0.0); |
|---|
| 677 | CHECK_GL_ERROR("SetDataTransform", "glRotated"); |
|---|
| 678 | glRotated(m_Tilt, 1.0, 0.0, 0.0); |
|---|
| 679 | CHECK_GL_ERROR("SetDataTransform", "glRotated"); |
|---|
| 680 | glRotated(m_Pan, 0.0, 0.0, 1.0); |
|---|
| 681 | CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL"); |
|---|
| 682 | if (m_Perspective) { |
|---|
| 683 | glTranslated(m_Translation.GetX(), |
|---|
| 684 | m_Translation.GetY(), |
|---|
| 685 | m_Translation.GetZ()); |
|---|
| 686 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
|---|
| 687 | } |
|---|
| 688 | |
|---|
| 689 | // Save projection matrix. |
|---|
| 690 | glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix); |
|---|
| 691 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
|---|
| 692 | |
|---|
| 693 | // Save viewport coordinates. |
|---|
| 694 | glGetIntegerv(GL_VIEWPORT, viewport); |
|---|
| 695 | CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv"); |
|---|
| 696 | |
|---|
| 697 | // Save modelview matrix. |
|---|
| 698 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
|---|
| 699 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
|---|
| 700 | |
|---|
| 701 | if (!m_Perspective) { |
|---|
| 702 | // Adjust the translation so we don't change the Z position of the model |
|---|
| 703 | double X, Y, Z; |
|---|
| 704 | gluProject(m_Translation.GetX(), |
|---|
| 705 | m_Translation.GetY(), |
|---|
| 706 | m_Translation.GetZ(), |
|---|
| 707 | modelview_matrix, projection_matrix, viewport, |
|---|
| 708 | &X, &Y, &Z); |
|---|
| 709 | double Tx, Ty, Tz; |
|---|
| 710 | gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport, |
|---|
| 711 | &Tx, &Ty, &Tz); |
|---|
| 712 | glTranslated(Tx, Ty, Tz); |
|---|
| 713 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
|---|
| 714 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
|---|
| 715 | } |
|---|
| 716 | |
|---|
| 717 | glEnable(GL_DEPTH_TEST); |
|---|
| 718 | CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST"); |
|---|
| 719 | |
|---|
| 720 | if (m_Textured) { |
|---|
| 721 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
|---|
| 722 | glEnable(GL_TEXTURE_2D); |
|---|
| 723 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
|---|
| 724 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S"); |
|---|
| 725 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
|---|
| 726 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T"); |
|---|
| 727 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
|---|
| 728 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER"); |
|---|
| 729 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
|---|
| 730 | GL_LINEAR_MIPMAP_LINEAR); |
|---|
| 731 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER"); |
|---|
| 732 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
|---|
| 733 | } else { |
|---|
| 734 | glDisable(GL_TEXTURE_2D); |
|---|
| 735 | } |
|---|
| 736 | if (m_Fog) { |
|---|
| 737 | glFogf(GL_FOG_START, near_plane); |
|---|
| 738 | glFogf(GL_FOG_END, near_plane + m_VolumeDiameter); |
|---|
| 739 | glEnable(GL_FOG); |
|---|
| 740 | } else { |
|---|
| 741 | glDisable(GL_FOG); |
|---|
| 742 | } |
|---|
| 743 | |
|---|
| 744 | if (m_AntiAlias) { |
|---|
| 745 | glEnable(GL_LINE_SMOOTH); |
|---|
| 746 | glEnable(GL_BLEND); |
|---|
| 747 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|---|
| 748 | } else { |
|---|
| 749 | glDisable(GL_LINE_SMOOTH); |
|---|
| 750 | } |
|---|
| 751 | } |
|---|
| 752 | |
|---|
| 753 | void GLACanvas::SetIndicatorTransform() |
|---|
| 754 | { |
|---|
| 755 | list_flags |= NEVER_CACHE; |
|---|
| 756 | |
|---|
| 757 | // Set the modelview transform and projection for drawing indicators. |
|---|
| 758 | wxSize size = GetSize(); |
|---|
| 759 | int window_width = max(size.GetWidth(), 1); |
|---|
| 760 | int window_height = max(size.GetHeight(), 1); |
|---|
| 761 | |
|---|
| 762 | glDisable(GL_DEPTH_TEST); |
|---|
| 763 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST"); |
|---|
| 764 | glDisable(GL_FOG); |
|---|
| 765 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG"); |
|---|
| 766 | |
|---|
| 767 | // Just a simple 2D projection. |
|---|
| 768 | glMatrixMode(GL_PROJECTION); |
|---|
| 769 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
|---|
| 770 | glLoadIdentity(); |
|---|
| 771 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)"); |
|---|
| 772 | gluOrtho2D(0, window_width, 0, window_height); |
|---|
| 773 | CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D"); |
|---|
| 774 | |
|---|
| 775 | // No modelview transform. |
|---|
| 776 | glMatrixMode(GL_MODELVIEW); |
|---|
| 777 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
|---|
| 778 | glLoadIdentity(); |
|---|
| 779 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity"); |
|---|
| 780 | |
|---|
| 781 | glDisable(GL_TEXTURE_2D); |
|---|
| 782 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D"); |
|---|
| 783 | glDisable(GL_BLEND); |
|---|
| 784 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND"); |
|---|
| 785 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
|---|
| 786 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_S"); |
|---|
| 787 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
|---|
| 788 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_T"); |
|---|
| 789 | glAlphaFunc(GL_GREATER, 0.5f); |
|---|
| 790 | CHECK_GL_ERROR("SetIndicatorTransform", "glAlphaFunc"); |
|---|
| 791 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|---|
| 792 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MAG_FILTER"); |
|---|
| 793 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|---|
| 794 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MIN_FILTER"); |
|---|
| 795 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
|---|
| 796 | CHECK_GL_ERROR("SetIndicatorTransform", "glHint"); |
|---|
| 797 | } |
|---|
| 798 | |
|---|
| 799 | void GLACanvas::FinishDrawing() |
|---|
| 800 | { |
|---|
| 801 | // Complete a redraw operation. |
|---|
| 802 | |
|---|
| 803 | if (double_buffered) { |
|---|
| 804 | SwapBuffers(); |
|---|
| 805 | } else { |
|---|
| 806 | glFlush(); |
|---|
| 807 | CHECK_GL_ERROR("FinishDrawing", "glFlush"); |
|---|
| 808 | } |
|---|
| 809 | } |
|---|
| 810 | |
|---|
| 811 | void GLACanvas::DrawList(unsigned int l) |
|---|
| 812 | { |
|---|
| 813 | // FIXME: uncomment to disable use of lists for debugging: |
|---|
| 814 | // GenerateList(l); return; |
|---|
| 815 | if (l >= drawing_lists.size()) drawing_lists.resize(l + 1); |
|---|
| 816 | |
|---|
| 817 | // We generate the OpenGL lists lazily to minimise delays on startup. |
|---|
| 818 | // So check if we need to generate the OpenGL list now. |
|---|
| 819 | if (!drawing_lists[l] && !drawing_lists[l].test_flag(NEVER_CACHE)) { |
|---|
| 820 | // Create a new OpenGL list to hold this sequence of drawing |
|---|
| 821 | // operations. |
|---|
| 822 | GLuint list = glGenLists(1); |
|---|
| 823 | #ifdef GLA_DEBUG |
|---|
| 824 | printf("new list #%d: %d... ", l, list); |
|---|
| 825 | m_Vertices = 0; |
|---|
| 826 | #endif |
|---|
| 827 | CHECK_GL_ERROR("DrawList", "glGenLists"); |
|---|
| 828 | if (list == 0) { |
|---|
| 829 | // If we can't create a list, fall back to just drawing directly. |
|---|
| 830 | GenerateList(l); |
|---|
| 831 | return; |
|---|
| 832 | } |
|---|
| 833 | |
|---|
| 834 | // We should have 256 lists for font drawing and a dozen or so for 2D |
|---|
| 835 | // and 3D lists. So something is amiss if we've generated 1000 lists, |
|---|
| 836 | // probably a infinite loop in the lazy list mechanism. |
|---|
| 837 | assert(list < 1000); |
|---|
| 838 | |
|---|
| 839 | // http://www.opengl.org/resources/faq/technical/displaylist.htm |
|---|
| 840 | // advises: |
|---|
| 841 | // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the |
|---|
| 842 | // list using GL_COMPILE mode, then execute it with glCallList()." |
|---|
| 843 | glNewList(list, GL_COMPILE); |
|---|
| 844 | CHECK_GL_ERROR("DrawList", "glNewList"); |
|---|
| 845 | // Clear list_flags so that we can note what conditions to invalidate |
|---|
| 846 | // the cached OpenGL list on. |
|---|
| 847 | list_flags = 0; |
|---|
| 848 | GenerateList(l); |
|---|
| 849 | glEndList(); |
|---|
| 850 | CHECK_GL_ERROR("DrawList", "glEndList"); |
|---|
| 851 | #ifdef GLA_DEBUG |
|---|
| 852 | printf("done (%d vertices)\n", m_Vertices); |
|---|
| 853 | #endif |
|---|
| 854 | drawing_lists[l] = GLAList(list, list_flags); |
|---|
| 855 | } |
|---|
| 856 | |
|---|
| 857 | if (drawing_lists[l].test_flag(NEVER_CACHE)) { |
|---|
| 858 | // That list can't be cached. |
|---|
| 859 | GenerateList(l); |
|---|
| 860 | } else { |
|---|
| 861 | // Perform the operations specified by the OpenGL display list. |
|---|
| 862 | drawing_lists[l].DrawList(); |
|---|
| 863 | } |
|---|
| 864 | } |
|---|
| 865 | |
|---|
| 866 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation) |
|---|
| 867 | { |
|---|
| 868 | glMatrixMode(GL_PROJECTION); |
|---|
| 869 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode"); |
|---|
| 870 | glPushMatrix(); |
|---|
| 871 | CHECK_GL_ERROR("DrawList2D", "glPushMatrix"); |
|---|
| 872 | glTranslated(x, y, 0); |
|---|
| 873 | CHECK_GL_ERROR("DrawList2D", "glTranslated"); |
|---|
| 874 | if (rotation != 0.0) { |
|---|
| 875 | glRotated(rotation, 0, 0, -1); |
|---|
| 876 | CHECK_GL_ERROR("DrawList2D", "glRotated"); |
|---|
| 877 | } |
|---|
| 878 | DrawList(l); |
|---|
| 879 | glMatrixMode(GL_PROJECTION); |
|---|
| 880 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2"); |
|---|
| 881 | glPopMatrix(); |
|---|
| 882 | CHECK_GL_ERROR("DrawList2D", "glPopMatrix"); |
|---|
| 883 | } |
|---|
| 884 | |
|---|
| 885 | void GLACanvas::InvalidateList(unsigned int l) |
|---|
| 886 | { |
|---|
| 887 | if (l < drawing_lists.size() && drawing_lists[l]) { |
|---|
| 888 | // Delete any existing OpenGL list. |
|---|
| 889 | drawing_lists[l].InvalidateList(); |
|---|
| 890 | } |
|---|
| 891 | } |
|---|
| 892 | |
|---|
| 893 | void GLACanvas::SetBackgroundColour(float red, float green, float blue) |
|---|
| 894 | { |
|---|
| 895 | // Set the background colour of the canvas. |
|---|
| 896 | |
|---|
| 897 | glClearColor(red, green, blue, 1.0); |
|---|
| 898 | CHECK_GL_ERROR("SetBackgroundColour", "glClearColor"); |
|---|
| 899 | } |
|---|
| 900 | |
|---|
| 901 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale) |
|---|
| 902 | { |
|---|
| 903 | // Set the colour for subsequent operations. |
|---|
| 904 | glColor3f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale, |
|---|
| 905 | pen.GetBlue() * rgb_scale); |
|---|
| 906 | } |
|---|
| 907 | |
|---|
| 908 | void GLACanvas::SetColour(const GLAPen& pen) |
|---|
| 909 | { |
|---|
| 910 | // Set the colour for subsequent operations. |
|---|
| 911 | glColor3dv(pen.components); |
|---|
| 912 | } |
|---|
| 913 | |
|---|
| 914 | void GLACanvas::SetColour(gla_colour colour) |
|---|
| 915 | { |
|---|
| 916 | // Set the colour for subsequent operations. |
|---|
| 917 | glColor3ubv(&COLOURS[colour].r); |
|---|
| 918 | } |
|---|
| 919 | |
|---|
| 920 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str) |
|---|
| 921 | { |
|---|
| 922 | // Draw a text string on the current buffer in the current font. |
|---|
| 923 | #ifdef USE_FNT |
|---|
| 924 | GLdouble X, Y, Z; |
|---|
| 925 | if (!gluProject(x, y, z, modelview_matrix, projection_matrix, viewport, |
|---|
| 926 | &X, &Y, &Z)) return; |
|---|
| 927 | // Only draw text which is in front of the viewer. |
|---|
| 928 | if (Z > 0) DrawIndicatorText((int)X, (int)Y, str); |
|---|
| 929 | #else |
|---|
| 930 | glRasterPos3d(x, y, z); |
|---|
| 931 | CHECK_GL_ERROR("DrawText", "glRasterPos3d"); |
|---|
| 932 | |
|---|
| 933 | // glutBitmapString() useless for Unicode strings. |
|---|
| 934 | //#ifdef FREEGLUT |
|---|
| 935 | #if 0 |
|---|
| 936 | glutBitmapString(m_Font, (const unsigned char *)str.c_str()); |
|---|
| 937 | CHECK_GL_ERROR("DrawText", "glutBitmapString"); |
|---|
| 938 | #else |
|---|
| 939 | for (size_t pos = 0; pos < str.length(); pos++) { |
|---|
| 940 | glutBitmapCharacter(m_Font, int((unsigned char)str[pos])); |
|---|
| 941 | CHECK_GL_ERROR("DrawText", "glutBitmapCharacter"); |
|---|
| 942 | } |
|---|
| 943 | #endif |
|---|
| 944 | #endif |
|---|
| 945 | } |
|---|
| 946 | |
|---|
| 947 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str) |
|---|
| 948 | { |
|---|
| 949 | #ifdef USE_FNT |
|---|
| 950 | glPushAttrib(GL_ENABLE_BIT); |
|---|
| 951 | glDisable(GL_ALPHA_TEST); |
|---|
| 952 | glEnable(GL_BLEND); |
|---|
| 953 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
|---|
| 954 | glEnable(GL_TEXTURE_2D); |
|---|
| 955 | glDisable(GL_DEPTH_TEST); |
|---|
| 956 | m_Font.puts(x, y, str.data(), str.size()); |
|---|
| 957 | glPopAttrib(); |
|---|
| 958 | #else |
|---|
| 959 | DrawText(x, y, 0.0, str); |
|---|
| 960 | #endif |
|---|
| 961 | } |
|---|
| 962 | |
|---|
| 963 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext) |
|---|
| 964 | { |
|---|
| 965 | #ifdef USE_FNT |
|---|
| 966 | m_Font.getTextExtent(str.c_str(), x_ext, y_ext); |
|---|
| 967 | #else |
|---|
| 968 | if (x_ext) { |
|---|
| 969 | // glutBitmapLength() useless for Unicode strings. |
|---|
| 970 | #if 0 |
|---|
| 971 | *x_ext = glutBitmapLength(m_Font, (const unsigned char *)str.c_str()); |
|---|
| 972 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapLength"); |
|---|
| 973 | #else |
|---|
| 974 | *x_ext = 0; |
|---|
| 975 | for (size_t pos = 0; pos < str.length(); pos++) { |
|---|
| 976 | x_ext += glutBitmapWidth(m_Font, int((unsigned char)str[pos])); |
|---|
| 977 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapWidth"); |
|---|
| 978 | } |
|---|
| 979 | #endif |
|---|
| 980 | } |
|---|
| 981 | if (y_ext) *y_ext = m_FontSize + 2; |
|---|
| 982 | #endif |
|---|
| 983 | } |
|---|
| 984 | |
|---|
| 985 | void GLACanvas::BeginQuadrilaterals() |
|---|
| 986 | { |
|---|
| 987 | // Commence drawing of quadrilaterals. |
|---|
| 988 | |
|---|
| 989 | glBegin(GL_QUADS); |
|---|
| 990 | } |
|---|
| 991 | |
|---|
| 992 | void GLACanvas::EndQuadrilaterals() |
|---|
| 993 | { |
|---|
| 994 | // Finish drawing of quadrilaterals. |
|---|
| 995 | |
|---|
| 996 | glEnd(); |
|---|
| 997 | CHECK_GL_ERROR("EndQuadrilaterals", "glEnd GL_QUADS"); |
|---|
| 998 | } |
|---|
| 999 | |
|---|
| 1000 | void GLACanvas::BeginLines() |
|---|
| 1001 | { |
|---|
| 1002 | // Commence drawing of a set of lines. |
|---|
| 1003 | |
|---|
| 1004 | glBegin(GL_LINES); |
|---|
| 1005 | } |
|---|
| 1006 | |
|---|
| 1007 | void GLACanvas::EndLines() |
|---|
| 1008 | { |
|---|
| 1009 | // Finish drawing of a set of lines. |
|---|
| 1010 | |
|---|
| 1011 | glEnd(); |
|---|
| 1012 | CHECK_GL_ERROR("EndLines", "glEnd GL_LINES"); |
|---|
| 1013 | } |
|---|
| 1014 | |
|---|
| 1015 | void GLACanvas::BeginTriangles() |
|---|
| 1016 | { |
|---|
| 1017 | // Commence drawing of a set of triangles. |
|---|
| 1018 | |
|---|
| 1019 | glBegin(GL_TRIANGLES); |
|---|
| 1020 | } |
|---|
| 1021 | |
|---|
| 1022 | void GLACanvas::EndTriangles() |
|---|
| 1023 | { |
|---|
| 1024 | // Finish drawing of a set of triangles. |
|---|
| 1025 | |
|---|
| 1026 | glEnd(); |
|---|
| 1027 | CHECK_GL_ERROR("EndTriangles", "glEnd GL_TRIANGLES"); |
|---|
| 1028 | } |
|---|
| 1029 | |
|---|
| 1030 | void GLACanvas::BeginTriangleStrip() |
|---|
| 1031 | { |
|---|
| 1032 | // Commence drawing of a triangle strip. |
|---|
| 1033 | |
|---|
| 1034 | glBegin(GL_TRIANGLE_STRIP); |
|---|
| 1035 | } |
|---|
| 1036 | |
|---|
| 1037 | void GLACanvas::EndTriangleStrip() |
|---|
| 1038 | { |
|---|
| 1039 | // Finish drawing of a triangle strip. |
|---|
| 1040 | |
|---|
| 1041 | glEnd(); |
|---|
| 1042 | CHECK_GL_ERROR("EndTriangleStrip", "glEnd GL_TRIANGLE_STRIP"); |
|---|
| 1043 | } |
|---|
| 1044 | |
|---|
| 1045 | void GLACanvas::BeginPolyline() |
|---|
| 1046 | { |
|---|
| 1047 | // Commence drawing of a polyline. |
|---|
| 1048 | |
|---|
| 1049 | glBegin(GL_LINE_STRIP); |
|---|
| 1050 | } |
|---|
| 1051 | |
|---|
| 1052 | void GLACanvas::EndPolyline() |
|---|
| 1053 | { |
|---|
| 1054 | // Finish drawing of a polyline. |
|---|
| 1055 | |
|---|
| 1056 | glEnd(); |
|---|
| 1057 | CHECK_GL_ERROR("EndPolyline", "glEnd GL_LINE_STRIP"); |
|---|
| 1058 | } |
|---|
| 1059 | |
|---|
| 1060 | void GLACanvas::BeginPolygon() |
|---|
| 1061 | { |
|---|
| 1062 | // Commence drawing of a polygon. |
|---|
| 1063 | |
|---|
| 1064 | glBegin(GL_POLYGON); |
|---|
| 1065 | } |
|---|
| 1066 | |
|---|
| 1067 | void GLACanvas::EndPolygon() |
|---|
| 1068 | { |
|---|
| 1069 | // Finish drawing of a polygon. |
|---|
| 1070 | |
|---|
| 1071 | glEnd(); |
|---|
| 1072 | CHECK_GL_ERROR("EndPolygon", "glEnd GL_POLYGON"); |
|---|
| 1073 | } |
|---|
| 1074 | |
|---|
| 1075 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z) |
|---|
| 1076 | { |
|---|
| 1077 | // Place a vertex for the current object being drawn. |
|---|
| 1078 | |
|---|
| 1079 | #ifdef GLA_DEBUG |
|---|
| 1080 | m_Vertices++; |
|---|
| 1081 | #endif |
|---|
| 1082 | glVertex3d(x, y, z); |
|---|
| 1083 | } |
|---|
| 1084 | |
|---|
| 1085 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y) |
|---|
| 1086 | { |
|---|
| 1087 | // Place a vertex for the current indicator object being drawn. |
|---|
| 1088 | |
|---|
| 1089 | PlaceVertex(x, y, 0.0); |
|---|
| 1090 | } |
|---|
| 1091 | |
|---|
| 1092 | void GLACanvas::BeginBlobs() |
|---|
| 1093 | { |
|---|
| 1094 | // Commence drawing of a set of blobs. |
|---|
| 1095 | if (blob_method == POINT) { |
|---|
| 1096 | glPushAttrib(GL_ENABLE_BIT); |
|---|
| 1097 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); |
|---|
| 1098 | glEnable(GL_ALPHA_TEST); |
|---|
| 1099 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST"); |
|---|
| 1100 | glEnable(GL_POINT_SMOOTH); |
|---|
| 1101 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH"); |
|---|
| 1102 | glBegin(GL_POINTS); |
|---|
| 1103 | } else { |
|---|
| 1104 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
|---|
| 1105 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); |
|---|
| 1106 | SetIndicatorTransform(); |
|---|
| 1107 | glEnable(GL_DEPTH_TEST); |
|---|
| 1108 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); |
|---|
| 1109 | glBegin(GL_LINES); |
|---|
| 1110 | } |
|---|
| 1111 | } |
|---|
| 1112 | |
|---|
| 1113 | void GLACanvas::EndBlobs() |
|---|
| 1114 | { |
|---|
| 1115 | // Finish drawing of a set of blobs. |
|---|
| 1116 | glEnd(); |
|---|
| 1117 | if (blob_method == POINT) { |
|---|
| 1118 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_POINTS"); |
|---|
| 1119 | } else { |
|---|
| 1120 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_LINES"); |
|---|
| 1121 | } |
|---|
| 1122 | glPopAttrib(); |
|---|
| 1123 | CHECK_GL_ERROR("EndBlobs", "glPopAttrib"); |
|---|
| 1124 | } |
|---|
| 1125 | |
|---|
| 1126 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z) |
|---|
| 1127 | { |
|---|
| 1128 | if (blob_method == POINT) { |
|---|
| 1129 | // Draw a marker. |
|---|
| 1130 | PlaceVertex(x, y, z); |
|---|
| 1131 | } else { |
|---|
| 1132 | double X, Y, Z; |
|---|
| 1133 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { |
|---|
| 1134 | printf("bad transform\n"); |
|---|
| 1135 | return; |
|---|
| 1136 | } |
|---|
| 1137 | // Stuff behind us (in perspective view) will get clipped, |
|---|
| 1138 | // but we can save effort with a cheap check here. |
|---|
| 1139 | if (Z <= 0) return; |
|---|
| 1140 | |
|---|
| 1141 | X -= BLOB_DIAMETER * 0.5; |
|---|
| 1142 | Y -= BLOB_DIAMETER * 0.5; |
|---|
| 1143 | |
|---|
| 1144 | PlaceVertex(X, Y + 1, Z); |
|---|
| 1145 | PlaceVertex(X, Y + (BLOB_DIAMETER - 1), Z); |
|---|
| 1146 | |
|---|
| 1147 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) { |
|---|
| 1148 | PlaceVertex(X + i, Y, Z); |
|---|
| 1149 | PlaceVertex(X + i, Y + BLOB_DIAMETER, Z); |
|---|
| 1150 | } |
|---|
| 1151 | |
|---|
| 1152 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + 1, Z); |
|---|
| 1153 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + (BLOB_DIAMETER - 1), Z); |
|---|
| 1154 | } |
|---|
| 1155 | #ifdef GLA_DEBUG |
|---|
| 1156 | m_Vertices++; |
|---|
| 1157 | #endif |
|---|
| 1158 | } |
|---|
| 1159 | |
|---|
| 1160 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y) |
|---|
| 1161 | { |
|---|
| 1162 | if (blob_method == POINT) { |
|---|
| 1163 | // Draw a marker. |
|---|
| 1164 | PlaceVertex(x, y, 0); |
|---|
| 1165 | } else { |
|---|
| 1166 | x -= BLOB_DIAMETER * 0.5; |
|---|
| 1167 | y -= BLOB_DIAMETER * 0.5; |
|---|
| 1168 | |
|---|
| 1169 | PlaceVertex(x, y + 1, 0); |
|---|
| 1170 | PlaceVertex(x, y + (BLOB_DIAMETER - 1), 0); |
|---|
| 1171 | |
|---|
| 1172 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) { |
|---|
| 1173 | PlaceVertex(x + i, y, 0); |
|---|
| 1174 | PlaceVertex(x + i, y + BLOB_DIAMETER, 0); |
|---|
| 1175 | } |
|---|
| 1176 | |
|---|
| 1177 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + 1, 0); |
|---|
| 1178 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + (BLOB_DIAMETER - 1), 0); |
|---|
| 1179 | } |
|---|
| 1180 | #ifdef GLA_DEBUG |
|---|
| 1181 | m_Vertices++; |
|---|
| 1182 | #endif |
|---|
| 1183 | } |
|---|
| 1184 | |
|---|
| 1185 | void GLACanvas::BeginCrosses() |
|---|
| 1186 | { |
|---|
| 1187 | // Plot crosses. |
|---|
| 1188 | if (cross_method == SPRITE) { |
|---|
| 1189 | glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT); |
|---|
| 1190 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib"); |
|---|
| 1191 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
|---|
| 1192 | CHECK_GL_ERROR("BeginCrosses", "glBindTexture"); |
|---|
| 1193 | glEnable(GL_ALPHA_TEST); |
|---|
| 1194 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_ALPHA_TEST"); |
|---|
| 1195 | glPointSize(8); |
|---|
| 1196 | CHECK_GL_ERROR("BeginCrosses", "glPointSize"); |
|---|
| 1197 | glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); |
|---|
| 1198 | CHECK_GL_ERROR("BeginCrosses", "glTexEnvi GL_POINT_SPRITE"); |
|---|
| 1199 | glEnable(GL_TEXTURE_2D); |
|---|
| 1200 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_TEXTURE_2D"); |
|---|
| 1201 | glEnable(GL_POINT_SPRITE); |
|---|
| 1202 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_POINT_SPRITE"); |
|---|
| 1203 | glBegin(GL_POINTS); |
|---|
| 1204 | } else { |
|---|
| 1205 | // To get the crosses to appear at a constant size and orientation on |
|---|
| 1206 | // screen, we plot them in the Indicator transform coordinates (which |
|---|
| 1207 | // unfortunately means they can't be usefully put in an opengl display |
|---|
| 1208 | // list). |
|---|
| 1209 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
|---|
| 1210 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib 2"); |
|---|
| 1211 | SetIndicatorTransform(); |
|---|
| 1212 | glEnable(GL_DEPTH_TEST); |
|---|
| 1213 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_DEPTH_TEST"); |
|---|
| 1214 | glBegin(GL_LINES); |
|---|
| 1215 | } |
|---|
| 1216 | } |
|---|
| 1217 | |
|---|
| 1218 | void GLACanvas::EndCrosses() |
|---|
| 1219 | { |
|---|
| 1220 | glEnd(); |
|---|
| 1221 | if (cross_method == SPRITE) { |
|---|
| 1222 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_POINTS"); |
|---|
| 1223 | } else { |
|---|
| 1224 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_LINES"); |
|---|
| 1225 | } |
|---|
| 1226 | glPopAttrib(); |
|---|
| 1227 | CHECK_GL_ERROR("EndCrosses", "glPopAttrib"); |
|---|
| 1228 | } |
|---|
| 1229 | |
|---|
| 1230 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z) |
|---|
| 1231 | { |
|---|
| 1232 | if (cross_method == SPRITE) { |
|---|
| 1233 | PlaceVertex(x, y, z); |
|---|
| 1234 | } else { |
|---|
| 1235 | double X, Y, Z; |
|---|
| 1236 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { |
|---|
| 1237 | printf("bad transform\n"); |
|---|
| 1238 | return; |
|---|
| 1239 | } |
|---|
| 1240 | // Stuff behind us (in perspective view) will get clipped, |
|---|
| 1241 | // but we can save effort with a cheap check here. |
|---|
| 1242 | if (Z > 0) { |
|---|
| 1243 | // Round to integers before adding on the offsets for the |
|---|
| 1244 | // cross arms to avoid uneven crosses. |
|---|
| 1245 | X = rint(X); |
|---|
| 1246 | Y = rint(Y); |
|---|
| 1247 | PlaceVertex(X - 3, Y - 3, Z); |
|---|
| 1248 | PlaceVertex(X + 3, Y + 3, Z); |
|---|
| 1249 | PlaceVertex(X - 3, Y + 3, Z); |
|---|
| 1250 | PlaceVertex(X + 3, Y - 3, Z); |
|---|
| 1251 | } |
|---|
| 1252 | } |
|---|
| 1253 | #ifdef GLA_DEBUG |
|---|
| 1254 | m_Vertices++; |
|---|
| 1255 | #endif |
|---|
| 1256 | } |
|---|
| 1257 | |
|---|
| 1258 | void GLACanvas::DrawRing(glaCoord x, glaCoord y) |
|---|
| 1259 | { |
|---|
| 1260 | // Draw an unfilled circle |
|---|
| 1261 | const Double radius = 4; |
|---|
| 1262 | assert(m_Quadric); |
|---|
| 1263 | glMatrixMode(GL_MODELVIEW); |
|---|
| 1264 | CHECK_GL_ERROR("DrawRing", "glMatrixMode"); |
|---|
| 1265 | glPushMatrix(); |
|---|
| 1266 | CHECK_GL_ERROR("DrawRing", "glPushMatrix"); |
|---|
| 1267 | glTranslated(x, y, 0.0); |
|---|
| 1268 | CHECK_GL_ERROR("DrawRing", "glTranslated"); |
|---|
| 1269 | gluDisk(m_Quadric, radius - 1.0, radius, 12, 1); |
|---|
| 1270 | CHECK_GL_ERROR("DrawRing", "gluDisk"); |
|---|
| 1271 | glPopMatrix(); |
|---|
| 1272 | CHECK_GL_ERROR("DrawRing", "glPopMatrix"); |
|---|
| 1273 | } |
|---|
| 1274 | |
|---|
| 1275 | void GLACanvas::DrawRectangle(gla_colour edge, gla_colour fill, |
|---|
| 1276 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h) |
|---|
| 1277 | { |
|---|
| 1278 | // Draw a filled rectangle with an edge in the indicator plane. |
|---|
| 1279 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
|---|
| 1280 | // size. |
|---|
| 1281 | |
|---|
| 1282 | SetColour(fill); |
|---|
| 1283 | BeginQuadrilaterals(); |
|---|
| 1284 | PlaceIndicatorVertex(x0, y0); |
|---|
| 1285 | PlaceIndicatorVertex(x0 + w, y0); |
|---|
| 1286 | PlaceIndicatorVertex(x0 + w, y0 + h); |
|---|
| 1287 | PlaceIndicatorVertex(x0, y0 + h); |
|---|
| 1288 | EndQuadrilaterals(); |
|---|
| 1289 | |
|---|
| 1290 | if (edge != fill) { |
|---|
| 1291 | SetColour(edge); |
|---|
| 1292 | BeginLines(); |
|---|
| 1293 | PlaceIndicatorVertex(x0, y0); |
|---|
| 1294 | PlaceIndicatorVertex(x0 + w, y0); |
|---|
| 1295 | PlaceIndicatorVertex(x0 + w, y0 + h); |
|---|
| 1296 | PlaceIndicatorVertex(x0, y0 + h); |
|---|
| 1297 | EndLines(); |
|---|
| 1298 | } |
|---|
| 1299 | } |
|---|
| 1300 | |
|---|
| 1301 | void |
|---|
| 1302 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, |
|---|
| 1303 | glaCoord x0, glaCoord y0, |
|---|
| 1304 | glaCoord w, glaCoord h) |
|---|
| 1305 | { |
|---|
| 1306 | // Draw a graduated filled rectangle in the indicator plane. |
|---|
| 1307 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
|---|
| 1308 | // size. |
|---|
| 1309 | |
|---|
| 1310 | glShadeModel(GL_SMOOTH); |
|---|
| 1311 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_SMOOTH"); |
|---|
| 1312 | BeginQuadrilaterals(); |
|---|
| 1313 | SetColour(fill_bot); |
|---|
| 1314 | PlaceIndicatorVertex(x0, y0); |
|---|
| 1315 | PlaceIndicatorVertex(x0 + w, y0); |
|---|
| 1316 | SetColour(fill_top); |
|---|
| 1317 | PlaceIndicatorVertex(x0 + w, y0 + h); |
|---|
| 1318 | PlaceIndicatorVertex(x0, y0 + h); |
|---|
| 1319 | EndQuadrilaterals(); |
|---|
| 1320 | glShadeModel(GL_FLAT); |
|---|
| 1321 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_FLAT"); |
|---|
| 1322 | } |
|---|
| 1323 | |
|---|
| 1324 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill, |
|---|
| 1325 | glaCoord cx, glaCoord cy, glaCoord radius) |
|---|
| 1326 | { |
|---|
| 1327 | // Draw a filled circle with an edge. |
|---|
| 1328 | SetColour(fill); |
|---|
| 1329 | glMatrixMode(GL_MODELVIEW); |
|---|
| 1330 | CHECK_GL_ERROR("DrawCircle", "glMatrixMode"); |
|---|
| 1331 | glPushMatrix(); |
|---|
| 1332 | CHECK_GL_ERROR("DrawCircle", "glPushMatrix"); |
|---|
| 1333 | glTranslated(cx, cy, 0.0); |
|---|
| 1334 | CHECK_GL_ERROR("DrawCircle", "glTranslated"); |
|---|
| 1335 | assert(m_Quadric); |
|---|
| 1336 | gluDisk(m_Quadric, 0.0, radius, 36, 1); |
|---|
| 1337 | CHECK_GL_ERROR("DrawCircle", "gluDisk"); |
|---|
| 1338 | SetColour(edge); |
|---|
| 1339 | gluDisk(m_Quadric, radius - 1.0, radius, 36, 1); |
|---|
| 1340 | CHECK_GL_ERROR("DrawCircle", "gluDisk (2)"); |
|---|
| 1341 | glPopMatrix(); |
|---|
| 1342 | CHECK_GL_ERROR("DrawCircle", "glPopMatrix"); |
|---|
| 1343 | } |
|---|
| 1344 | |
|---|
| 1345 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill, |
|---|
| 1346 | glaCoord cx, glaCoord cy, |
|---|
| 1347 | glaCoord radius, glaCoord start) |
|---|
| 1348 | { |
|---|
| 1349 | // Draw a filled semicircle with an edge. |
|---|
| 1350 | // The semicircle extends from "start" deg to "start"+180 deg (increasing |
|---|
| 1351 | // clockwise, 0 deg upwards). |
|---|
| 1352 | SetColour(fill); |
|---|
| 1353 | glMatrixMode(GL_MODELVIEW); |
|---|
| 1354 | CHECK_GL_ERROR("DrawSemicircle", "glMatrixMode"); |
|---|
| 1355 | glPushMatrix(); |
|---|
| 1356 | CHECK_GL_ERROR("DrawSemicircle", "glPushMatrix"); |
|---|
| 1357 | glTranslated(cx, cy, 0.0); |
|---|
| 1358 | CHECK_GL_ERROR("DrawSemicircle", "glTranslated"); |
|---|
| 1359 | assert(m_Quadric); |
|---|
| 1360 | gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0); |
|---|
| 1361 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk"); |
|---|
| 1362 | SetColour(edge); |
|---|
| 1363 | gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0); |
|---|
| 1364 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk (2)"); |
|---|
| 1365 | glPopMatrix(); |
|---|
| 1366 | CHECK_GL_ERROR("DrawSemicircle", "glPopMatrix"); |
|---|
| 1367 | } |
|---|
| 1368 | |
|---|
| 1369 | void |
|---|
| 1370 | GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill, |
|---|
| 1371 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2) |
|---|
| 1372 | { |
|---|
| 1373 | // Draw a filled triangle with an edge. |
|---|
| 1374 | |
|---|
| 1375 | SetColour(fill); |
|---|
| 1376 | BeginTriangles(); |
|---|
| 1377 | PlaceIndicatorVertex(p0.GetX(), p0.GetY()); |
|---|
| 1378 | PlaceIndicatorVertex(p1.GetX(), p1.GetY()); |
|---|
| 1379 | PlaceIndicatorVertex(p2.GetX(), p2.GetY()); |
|---|
| 1380 | EndTriangles(); |
|---|
| 1381 | |
|---|
| 1382 | SetColour(edge); |
|---|
| 1383 | glBegin(GL_LINE_STRIP); |
|---|
| 1384 | PlaceIndicatorVertex(p0.GetX(), p0.GetY()); |
|---|
| 1385 | PlaceIndicatorVertex(p1.GetX(), p1.GetY()); |
|---|
| 1386 | PlaceIndicatorVertex(p2.GetX(), p2.GetY()); |
|---|
| 1387 | glEnd(); |
|---|
| 1388 | CHECK_GL_ERROR("DrawTriangle", "glEnd GL_LINE_STRIP"); |
|---|
| 1389 | } |
|---|
| 1390 | |
|---|
| 1391 | void GLACanvas::EnableDashedLines() |
|---|
| 1392 | { |
|---|
| 1393 | // Enable dashed lines, and start drawing in them. |
|---|
| 1394 | |
|---|
| 1395 | glLineStipple(1, 0x3333); |
|---|
| 1396 | CHECK_GL_ERROR("EnableDashedLines", "glLineStipple"); |
|---|
| 1397 | glEnable(GL_LINE_STIPPLE); |
|---|
| 1398 | CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE"); |
|---|
| 1399 | } |
|---|
| 1400 | |
|---|
| 1401 | void GLACanvas::DisableDashedLines() |
|---|
| 1402 | { |
|---|
| 1403 | glDisable(GL_LINE_STIPPLE); |
|---|
| 1404 | CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE"); |
|---|
| 1405 | } |
|---|
| 1406 | |
|---|
| 1407 | bool GLACanvas::Transform(const Vector3 & v, |
|---|
| 1408 | double* x_out, double* y_out, double* z_out) const |
|---|
| 1409 | { |
|---|
| 1410 | // Convert from data coordinates to screen coordinates. |
|---|
| 1411 | |
|---|
| 1412 | // Perform the projection. |
|---|
| 1413 | return gluProject(v.GetX(), v.GetY(), v.GetZ(), |
|---|
| 1414 | modelview_matrix, projection_matrix, viewport, |
|---|
| 1415 | x_out, y_out, z_out); |
|---|
| 1416 | } |
|---|
| 1417 | |
|---|
| 1418 | void GLACanvas::ReverseTransform(Double x, Double y, |
|---|
| 1419 | double* x_out, double* y_out, double* z_out) const |
|---|
| 1420 | { |
|---|
| 1421 | // Convert from screen coordinates to data coordinates. |
|---|
| 1422 | |
|---|
| 1423 | // Perform the projection. |
|---|
| 1424 | gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport, |
|---|
| 1425 | x_out, y_out, z_out); |
|---|
| 1426 | CHECK_GL_ERROR("ReverseTransform", "gluUnProject"); |
|---|
| 1427 | } |
|---|
| 1428 | |
|---|
| 1429 | Double GLACanvas::SurveyUnitsAcrossViewport() const |
|---|
| 1430 | { |
|---|
| 1431 | // Measure the current viewport in survey units, taking into account the |
|---|
| 1432 | // current display scale. |
|---|
| 1433 | |
|---|
| 1434 | assert(m_Scale != 0.0); |
|---|
| 1435 | list_flags |= INVALIDATE_ON_SCALE; |
|---|
| 1436 | return m_VolumeDiameter / m_Scale; |
|---|
| 1437 | } |
|---|
| 1438 | |
|---|
| 1439 | void GLACanvas::ToggleSmoothShading() |
|---|
| 1440 | { |
|---|
| 1441 | m_SmoothShading = !m_SmoothShading; |
|---|
| 1442 | } |
|---|
| 1443 | |
|---|
| 1444 | void GLACanvas::ToggleTextured() |
|---|
| 1445 | { |
|---|
| 1446 | m_Textured = !m_Textured; |
|---|
| 1447 | if (m_Textured && m_Texture == 0) { |
|---|
| 1448 | glGenTextures(1, &m_Texture); |
|---|
| 1449 | CHECK_GL_ERROR("ToggleTextured", "glGenTextures"); |
|---|
| 1450 | |
|---|
| 1451 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
|---|
| 1452 | CHECK_GL_ERROR("ToggleTextured", "glBindTexture"); |
|---|
| 1453 | |
|---|
| 1454 | ::wxInitAllImageHandlers(); |
|---|
| 1455 | |
|---|
| 1456 | wxImage img; |
|---|
| 1457 | wxString texture(wmsg_cfgpth()); |
|---|
| 1458 | texture += wxCONFIG_PATH_SEPARATOR; |
|---|
| 1459 | texture += wxT("icons"); |
|---|
| 1460 | texture += wxCONFIG_PATH_SEPARATOR; |
|---|
| 1461 | texture += wxT("texture.png"); |
|---|
| 1462 | if (!img.LoadFile(texture, wxBITMAP_TYPE_PNG)) { |
|---|
| 1463 | // FIXME |
|---|
| 1464 | fprintf(stderr, "Couldn't load image.\n"); |
|---|
| 1465 | exit(1); |
|---|
| 1466 | } |
|---|
| 1467 | |
|---|
| 1468 | // Generate mipmaps. |
|---|
| 1469 | gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE |
|---|
| 1470 | img.GetWidth(), img.GetHeight(), |
|---|
| 1471 | GL_RGB, GL_UNSIGNED_BYTE, img.GetData()); |
|---|
| 1472 | CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps"); |
|---|
| 1473 | |
|---|
| 1474 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|---|
| 1475 | CHECK_GL_ERROR("ToggleTextured", "glTexEnvi"); |
|---|
| 1476 | } |
|---|
| 1477 | } |
|---|
| 1478 | |
|---|
| 1479 | bool GLACanvas::SaveScreenshot(const wxString & fnm, int type) const |
|---|
| 1480 | { |
|---|
| 1481 | int width; |
|---|
| 1482 | int height; |
|---|
| 1483 | GetSize(&width, &height); |
|---|
| 1484 | unsigned char *pixels = (unsigned char *)malloc(3 * width * (height + 1)); |
|---|
| 1485 | if (!pixels) return false; |
|---|
| 1486 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); |
|---|
| 1487 | unsigned char * tmp_row = pixels + 3 * width * height; |
|---|
| 1488 | // We need to flip the image vertically - this approach should be more |
|---|
| 1489 | // efficient than using wxImage::Mirror(false) as that creates a new |
|---|
| 1490 | // wxImage object. |
|---|
| 1491 | for (int y = height / 2 - 1; y >= 0; --y) { |
|---|
| 1492 | unsigned char * upper = pixels + 3 * width * y; |
|---|
| 1493 | unsigned char * lower = pixels + 3 * width * (height - y - 1); |
|---|
| 1494 | memcpy(tmp_row, upper, 3 * width); |
|---|
| 1495 | memcpy(upper, lower, 3 * width); |
|---|
| 1496 | memcpy(lower, tmp_row, 3 * width); |
|---|
| 1497 | } |
|---|
| 1498 | // NB wxImage constructor calls free(pixels) for us. |
|---|
| 1499 | wxImage grab(width, height, pixels); |
|---|
| 1500 | return grab.SaveFile(fnm, type); |
|---|
| 1501 | } |
|---|
| 1502 | |
|---|
| 1503 | bool GLACanvas::CheckVisualFidelity(const unsigned char * target) const |
|---|
| 1504 | { |
|---|
| 1505 | int width; |
|---|
| 1506 | int height; |
|---|
| 1507 | GetSize(&width, &height); |
|---|
| 1508 | unsigned char pixels[3 * 8 * 8]; |
|---|
| 1509 | glReadPixels(width / 2 - 3, height / 2 - 4, 8, 8, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); |
|---|
| 1510 | return (memcmp(pixels, target, sizeof(pixels)) == 0); |
|---|
| 1511 | } |
|---|