| 1 | //
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| 2 | // gla-gl.cc
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| 3 | //
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| 4 | // OpenGL implementation for the GLA abstraction layer.
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| 5 | //
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| 6 | // Copyright (C) 2002-2003,2005 Mark R. Shinwell
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| 7 | // Copyright (C) 2003,2004,2005,2006,2007,2010,2011,2012,2013,2014 Olly Betts
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| 8 | //
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| 9 | // This program is free software; you can redistribute it and/or modify
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| 10 | // it under the terms of the GNU General Public License as published by
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| 11 | // the Free Software Foundation; either version 2 of the License, or
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| 12 | // (at your option) any later version.
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| 13 | //
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| 14 | // This program is distributed in the hope that it will be useful,
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | // GNU General Public License for more details.
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| 18 | //
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| 19 | // You should have received a copy of the GNU General Public License
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| 20 | // along with this program; if not, write to the Free Software
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| 21 | // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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| 22 | //
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| 23 |
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| 24 | #ifdef HAVE_CONFIG_H
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| 25 | #include <config.h>
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| 26 | #endif
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| 27 |
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| 28 | #include <wx/confbase.h>
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| 29 | #include <wx/image.h>
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| 30 |
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| 31 | #include <algorithm>
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| 32 |
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| 33 | #include "aven.h"
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| 34 | #include "gla.h"
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| 35 | #include "message.h"
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| 36 | #include "useful.h"
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| 37 |
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| 38 | #ifdef HAVE_GL_GL_H
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| 39 | # include <GL/gl.h>
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| 40 | #elif defined HAVE_OPENGL_GL_H
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| 41 | # include <OpenGL/gl.h>
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| 42 | #endif
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| 43 |
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| 44 | #ifdef HAVE_GL_GLEXT_H
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| 45 | # include <GL/glext.h>
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| 46 | #elif defined HAVE_OPENGL_GLEXT_H
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| 47 | # include <OpenGL/glext.h>
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| 48 | #endif
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| 49 |
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| 50 | #ifndef GL_POINT_SIZE_MAX
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| 51 | #define GL_POINT_SIZE_MAX 0x8127
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| 52 | #endif
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| 53 | #ifndef GL_POINT_SPRITE
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| 54 | #define GL_POINT_SPRITE 0x8861
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| 55 | #endif
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| 56 | #ifndef GL_COORD_REPLACE
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| 57 | #define GL_COORD_REPLACE 0x8862
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| 58 | #endif
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| 59 | // GL_POINT_SIZE_RANGE is deprecated in OpenGL 1.2 and later, and replaced by
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| 60 | // GL_SMOOTH_POINT_SIZE_RANGE.
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| 61 | #ifndef GL_SMOOTH_POINT_SIZE_RANGE
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| 62 | #define GL_SMOOTH_POINT_SIZE_RANGE GL_POINT_SIZE_RANGE
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| 63 | #endif
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| 64 | // GL_POINT_SIZE_GRANULARITY is deprecated in OpenGL 1.2 and later, and
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| 65 | // replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY.
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| 66 | #ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY
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| 67 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY GL_POINT_SIZE_GRANULARITY
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| 68 | #endif
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| 69 | // GL_ALIASED_POINT_SIZE_RANGE was added in OpenGL 1.2.
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| 70 | #ifndef GL_ALIASED_POINT_SIZE_RANGE
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| 71 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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| 72 | #endif
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| 73 |
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| 74 | using namespace std;
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| 75 |
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| 76 | const int BLOB_DIAMETER = 5;
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| 77 |
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| 78 | static bool opengl_initialised = false;
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| 79 |
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| 80 | string GetGLSystemDescription()
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| 81 | {
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| 82 | // If OpenGL isn't initialised we may get a SEGV from glGetString.
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| 83 | if (!opengl_initialised)
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| 84 | return "No OpenGL information available yet - try opening a file.";
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| 85 | const char *p = (const char*)glGetString(GL_VERSION);
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| 86 | if (!p)
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| 87 | return "Couldn't read OpenGL version!";
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| 88 |
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| 89 | string info;
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| 90 | info += "OpenGL ";
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| 91 | info += p;
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| 92 | info += '\n';
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| 93 | info += (const char*)glGetString(GL_VENDOR);
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| 94 | info += '\n';
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| 95 | info += (const char*)glGetString(GL_RENDERER);
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| 96 | #if defined __WXGTK__ || defined __WXX11__ || defined __WXMOTIF__
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| 97 | info += string_format("\nGLX %0.1f\n", wxGLCanvas::GetGLXVersion() * 0.1);
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| 98 | #else
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| 99 | info += '\n';
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| 100 | #endif
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| 101 |
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| 102 | GLint red, green, blue;
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| 103 | glGetIntegerv(GL_RED_BITS, &red);
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| 104 | glGetIntegerv(GL_GREEN_BITS, &green);
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| 105 | glGetIntegerv(GL_BLUE_BITS, &blue);
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| 106 | GLint max_texture_size;
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| 107 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
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| 108 | GLint max_viewport[2];
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| 109 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport);
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| 110 | GLdouble point_size_range[2];
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| 111 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
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| 112 | GLdouble point_size_granularity;
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| 113 | glGetDoublev(GL_SMOOTH_POINT_SIZE_GRANULARITY, &point_size_granularity);
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| 114 | info += string_format("R%dG%dB%d\n"
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| 115 | "Max Texture size: %dx%d\n"
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| 116 | "Max Viewport size: %dx%d\n"
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| 117 | "Smooth Point Size %.3f-%.3f (granularity %.3f)",
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| 118 | (int)red, (int)green, (int)blue,
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| 119 | (int)max_texture_size, (int)max_texture_size,
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| 120 | (int)max_viewport[0], (int)max_viewport[1],
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| 121 | point_size_range[0], point_size_range[1],
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| 122 | point_size_granularity);
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| 123 | glGetDoublev(GL_ALIASED_POINT_SIZE_RANGE, point_size_range);
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| 124 | if (glGetError() != GL_INVALID_ENUM) {
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| 125 | info += string_format("\nAliased point size %.3f-%.3f",
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| 126 | point_size_range[0], point_size_range[1]);
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| 127 | }
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| 128 |
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| 129 | info += "\nDouble buffered: ";
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| 130 | if (double_buffered)
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| 131 | info += "true";
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| 132 | else
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| 133 | info += "false";
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| 134 |
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| 135 | const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS);
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| 136 | if (*gl_extensions) {
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| 137 | info += '\n';
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| 138 | info += (const char*)gl_extensions;
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| 139 | }
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| 140 | return info;
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| 141 | }
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| 142 |
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| 143 | static void
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| 144 | log_gl_error(const wxChar * str, GLenum error_code)
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| 145 | {
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| 146 | const char * e = reinterpret_cast<const char *>(gluErrorString(error_code));
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| 147 | wxLogError(str, wxString(e, wxConvUTF8).c_str());
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| 148 | }
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| 149 |
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| 150 | // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair
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| 151 | // (thus it must not be called from BeginLines(), etc., or within a
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| 152 | // BeginLines()/EndLines() block etc.)
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| 153 | #define CHECK_GL_ERROR(M, F) do { \
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| 154 | if (!opengl_initialised) { \
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| 155 | wxLogError(wxT(__FILE__":"STRING(__LINE__)": OpenGL not initialised before (call "F" in method "M")")); \
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| 156 | } \
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| 157 | GLenum error_code_ = glGetError(); \
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| 158 | if (error_code_ != GL_NO_ERROR) { \
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| 159 | log_gl_error(wxT(__FILE__":"STRING(__LINE__)": OpenGL error: %s " \
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| 160 | "(call "F" in method "M")"), error_code_); \
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| 161 | } \
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| 162 | } while (0)
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| 163 |
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| 164 | //
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| 165 | // GLAPen
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| 166 | //
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| 167 |
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| 168 | GLAPen::GLAPen()
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| 169 | {
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| 170 | components[0] = components[1] = components[2] = 0.0;
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| 171 | }
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| 172 |
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| 173 | void GLAPen::SetColour(double red, double green, double blue)
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| 174 | {
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| 175 | components[0] = red;
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| 176 | components[1] = green;
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| 177 | components[2] = blue;
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| 178 | }
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| 179 |
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| 180 | double GLAPen::GetRed() const
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| 181 | {
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| 182 | return components[0];
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| 183 | }
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| 184 |
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| 185 | double GLAPen::GetGreen() const
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| 186 | {
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| 187 | return components[1];
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| 188 | }
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| 189 |
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| 190 | double GLAPen::GetBlue() const
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| 191 | {
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| 192 | return components[2];
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| 193 | }
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| 194 |
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| 195 | void GLAPen::Interpolate(const GLAPen& pen, double how_far)
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| 196 | {
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| 197 | components[0] += how_far * (pen.GetRed() - components[0]);
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| 198 | components[1] += how_far * (pen.GetGreen() - components[1]);
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| 199 | components[2] += how_far * (pen.GetBlue() - components[2]);
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| 200 | }
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| 201 |
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| 202 | struct ColourTriple {
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| 203 | // RGB triple: values are from 0-255 inclusive for each component.
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| 204 | unsigned char r, g, b;
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| 205 | };
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| 206 |
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| 207 | // These must be in the same order as the entries in COLOURS[] below.
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| 208 | const ColourTriple COLOURS[] = {
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| 209 | { 0, 0, 0 }, // black
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| 210 | { 100, 100, 100 }, // grey
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| 211 | { 180, 180, 180 }, // light grey
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| 212 | { 140, 140, 140 }, // light grey 2
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| 213 | { 90, 90, 90 }, // dark grey
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| 214 | { 255, 255, 255 }, // white
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| 215 | { 0, 100, 255}, // turquoise
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| 216 | { 0, 255, 40 }, // green
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| 217 | { 150, 205, 224 }, // indicator 1
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| 218 | { 114, 149, 160 }, // indicator 2
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| 219 | { 255, 255, 0 }, // yellow
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| 220 | { 255, 0, 0 }, // red
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| 221 | { 40, 40, 255 }, // blue
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| 222 | };
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| 223 |
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| 224 | bool GLAList::need_to_generate() {
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| 225 | // Bail out if the list is already cached, or can't usefully be cached.
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| 226 | if (flags & (GLACanvas::CACHED|GLACanvas::NEVER_CACHE))
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| 227 | return false;
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| 228 |
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| 229 | // Create a new OpenGL list to hold this sequence of drawing
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| 230 | // operations.
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| 231 | if (gl_list == 0) {
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| 232 | gl_list = glGenLists(1);
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| 233 | CHECK_GL_ERROR("GLAList::need_to_generate", "glGenLists");
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| 234 | #ifdef GLA_DEBUG
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| 235 | printf("glGenLists(1) returned %u\n", (unsigned)gl_list);
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| 236 | #endif
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| 237 | if (gl_list == 0) {
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| 238 | // If we can't create a list for any reason, fall back to just
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| 239 | // drawing directly, and flag the list as NEVER_CACHE as there's
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| 240 | // unlikely to be much point calling glGenLists() again.
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| 241 | flags = GLACanvas::NEVER_CACHE;
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| 242 | return false;
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| 243 | }
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| 244 |
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| 245 | // We should have 256 lists for font drawing and a dozen or so for 2D
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| 246 | // and 3D lists. So something is amiss if we've generated 1000 lists,
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| 247 | // probably a infinite loop in the lazy list mechanism.
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| 248 | assert(gl_list < 1000);
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| 249 | }
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| 250 | // http://www.opengl.org/resources/faq/technical/displaylist.htm advises:
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| 251 | //
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| 252 | // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the
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| 253 | // list using GL_COMPILE mode, then execute it with glCallList()."
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| 254 | glNewList(gl_list, GL_COMPILE);
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| 255 | CHECK_GL_ERROR("GLAList::need_to_generate", "glNewList");
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| 256 | return true;
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| 257 | }
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| 258 |
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| 259 | void GLAList::finalise(unsigned int list_flags)
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| 260 | {
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| 261 | glEndList();
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| 262 | CHECK_GL_ERROR("GLAList::finalise", "glEndList");
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| 263 | if (list_flags & GLACanvas::NEVER_CACHE) {
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| 264 | glDeleteLists(gl_list, 1);
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| 265 | CHECK_GL_ERROR("GLAList::finalise", "glDeleteLists");
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| 266 | gl_list = 0;
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| 267 | flags = GLACanvas::NEVER_CACHE;
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| 268 | } else {
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| 269 | flags = list_flags | GLACanvas::CACHED;
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| 270 | }
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| 271 | }
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| 272 |
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| 273 | bool GLAList::DrawList() const {
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| 274 | if ((flags & GLACanvas::CACHED) == 0)
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| 275 | return false;
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| 276 | glCallList(gl_list);
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| 277 | CHECK_GL_ERROR("GLAList::DrawList", "glCallList");
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| 278 | return true;
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| 279 | }
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| 280 |
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| 281 | //
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| 282 | // GLACanvas
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| 283 | //
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| 284 |
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| 285 | BEGIN_EVENT_TABLE(GLACanvas, wxGLCanvas)
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| 286 | EVT_SIZE(GLACanvas::OnSize)
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| 287 | END_EVENT_TABLE()
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| 288 |
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| 289 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows.
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| 290 | GLACanvas::GLACanvas(wxWindow* parent, int id)
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| 291 | : wxGLCanvas(parent, id, NULL, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS),
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| 292 | ctx(this), m_Translation(), blob_method(UNKNOWN), cross_method(UNKNOWN),
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| 293 | x_size(0), y_size(0)
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| 294 | {
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| 295 | // Constructor.
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| 296 |
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| 297 | m_Quadric = NULL;
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| 298 | m_Pan = 0.0;
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| 299 | m_Tilt = 0.0;
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| 300 | m_Scale = 0.0;
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| 301 | m_VolumeDiameter = 1.0;
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| 302 | m_SmoothShading = false;
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| 303 | m_Texture = 0;
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| 304 | m_Textured = false;
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| 305 | m_Perspective = false;
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| 306 | m_Fog = false;
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| 307 | m_AntiAlias = false;
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| 308 | list_flags = 0;
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| 309 | alpha = 1.0;
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| 310 | }
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| 311 |
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| 312 | GLACanvas::~GLACanvas()
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| 313 | {
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| 314 | // Destructor.
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| 315 |
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| 316 | if (m_Quadric) {
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| 317 | gluDeleteQuadric(m_Quadric);
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| 318 | CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric");
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| 319 | }
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| 320 | }
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| 321 |
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| 322 | void GLACanvas::FirstShow()
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| 323 | {
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| 324 | // Update our record of the client area size and centre.
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| 325 | GetClientSize(&x_size, &y_size);
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| 326 | if (x_size < 1) x_size = 1;
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| 327 | if (y_size < 1) y_size = 1;
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| 328 |
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| 329 | ctx.SetCurrent(*this);
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| 330 | opengl_initialised = true;
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| 331 |
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| 332 | // Set the background colour of the canvas to black.
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| 333 | glClearColor(0.0, 0.0, 0.0, 1.0);
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| 334 | CHECK_GL_ERROR("FirstShow", "glClearColor");
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| 335 |
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| 336 | // Set viewport.
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| 337 | glViewport(0, 0, x_size, y_size);
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| 338 | CHECK_GL_ERROR("FirstShow", "glViewport");
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| 339 |
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| 340 | save_hints = false;
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| 341 | vendor = wxString((const char *)glGetString(GL_VENDOR), wxConvUTF8);
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| 342 | renderer = wxString((const char *)glGetString(GL_RENDERER), wxConvUTF8);
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| 343 | wxConfigBase * cfg = wxConfigBase::Get();
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| 344 | {
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| 345 | wxString s;
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| 346 | if (cfg->Read(wxT("opengl_vendor"), &s, wxString()) && s == vendor &&
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| 347 | cfg->Read(wxT("opengl_renderer"), &s, wxString()) && s == renderer) {
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| 348 | // The vendor and renderer are the same as the values we have cached,
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| 349 | // so use the hints we have cached.
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| 350 | int v;
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| 351 | if (cfg->Read(wxT("blob_method"), &v, 0) &&
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| 352 | (v == POINT || v == LINES)) {
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| 353 | // How to draw blobs.
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| 354 | blob_method = v;
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| 355 | }
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| 356 | if (cfg->Read(wxT("cross_method"), &v, 0) &&
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| 357 | (v == SPRITE || v == LINES)) {
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| 358 | // How to draw crosses.
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| 359 | cross_method = v;
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| 360 | }
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| 361 | }
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| 362 | }
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| 363 |
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| 364 | if (m_Quadric) return;
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| 365 | // One time initialisation follows.
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| 366 |
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| 367 | m_Quadric = gluNewQuadric();
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| 368 | CHECK_GL_ERROR("FirstShow", "gluNewQuadric");
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| 369 | if (!m_Quadric) {
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| 370 | abort(); // FIXME need to cope somehow
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| 371 | }
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| 372 |
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| 373 | glShadeModel(GL_FLAT);
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| 374 | CHECK_GL_ERROR("FirstShow", "glShadeModel");
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| 375 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); // So text works.
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| 376 | CHECK_GL_ERROR("FirstShow", "glPolygonMode");
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| 377 | //glAlphaFunc(GL_GREATER, 0.5f);
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| 378 | //CHECK_GL_ERROR("FirstShow", "glAlphaFunc");
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| 379 |
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| 380 | // We want glReadPixels() to read from the front buffer (which is the
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| 381 | // default for single-buffered displays).
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| 382 | if (double_buffered) {
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| 383 | glReadBuffer(GL_FRONT);
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| 384 | CHECK_GL_ERROR("FirstShow", "glReadBuffer");
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| 385 | }
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| 386 |
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| 387 | // Grey fog effect.
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| 388 | GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 };
|
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| 389 | glFogfv(GL_FOG_COLOR, fogcolour);
|
|---|
| 390 | CHECK_GL_ERROR("FirstShow", "glFogfv");
|
|---|
| 391 |
|
|---|
| 392 | // Linear fogging.
|
|---|
| 393 | glFogi(GL_FOG_MODE, GL_LINEAR);
|
|---|
| 394 | CHECK_GL_ERROR("FirstShow", "glFogi");
|
|---|
| 395 |
|
|---|
| 396 | // Optimise for speed (compute fog per vertex).
|
|---|
| 397 | glHint(GL_FOG_HINT, GL_FASTEST);
|
|---|
| 398 | CHECK_GL_ERROR("FirstShow", "glHint");
|
|---|
| 399 |
|
|---|
| 400 | // No padding on pixel packing and unpacking (default is to pad each
|
|---|
| 401 | // line to a multiple of 4 bytes).
|
|---|
| 402 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps.
|
|---|
| 403 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT");
|
|---|
| 404 | glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies.
|
|---|
| 405 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT");
|
|---|
| 406 |
|
|---|
| 407 | // Load font
|
|---|
| 408 | wxString path = wmsg_cfgpth();
|
|---|
| 409 | path += wxCONFIG_PATH_SEPARATOR;
|
|---|
| 410 | path += wxT("unifont.pixelfont");
|
|---|
| 411 | if (!m_Font.load(path)) {
|
|---|
| 412 | // FIXME: do something better.
|
|---|
| 413 | // We have this message available: Error in format of font file “%s”
|
|---|
| 414 | fprintf(stderr, "Couldn't load font.\n");
|
|---|
| 415 | exit(1);
|
|---|
| 416 | }
|
|---|
| 417 |
|
|---|
| 418 | if (blob_method == UNKNOWN) {
|
|---|
| 419 | // Check if we can use GL_POINTS to plot blobs at stations.
|
|---|
| 420 | GLdouble point_size_range[2];
|
|---|
| 421 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
|
|---|
| 422 | CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_SMOOTH_POINT_SIZE_RANGE");
|
|---|
| 423 | if (point_size_range[0] <= BLOB_DIAMETER &&
|
|---|
| 424 | point_size_range[1] >= BLOB_DIAMETER) {
|
|---|
| 425 | blob_method = POINT;
|
|---|
| 426 | } else {
|
|---|
| 427 | blob_method = LINES;
|
|---|
| 428 | }
|
|---|
| 429 | save_hints = true;
|
|---|
| 430 | }
|
|---|
| 431 |
|
|---|
| 432 | if (blob_method == POINT) {
|
|---|
| 433 | glPointSize(BLOB_DIAMETER);
|
|---|
| 434 | CHECK_GL_ERROR("FirstShow", "glPointSize");
|
|---|
| 435 | }
|
|---|
| 436 |
|
|---|
| 437 | // Point sprites provide an easy, fast way for us to draw crosses by
|
|---|
| 438 | // texture mapping GL points.
|
|---|
| 439 | //
|
|---|
| 440 | // If we have OpenGL >= 2.0 then we definitely have GL_POINT_SPRITE.
|
|---|
| 441 | // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite
|
|---|
| 442 | // extensions.
|
|---|
| 443 | //
|
|---|
| 444 | // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and
|
|---|
| 445 | // GL_POINT_SPRITE_NV all give the same number so it doesn't matter
|
|---|
| 446 | // which we use.
|
|---|
| 447 | if (cross_method == UNKNOWN) {
|
|---|
| 448 | bool glpoint_sprite = false;
|
|---|
| 449 | float maxSize = 0.0f;
|
|---|
| 450 | glGetFloatv(GL_POINT_SIZE_MAX, &maxSize);
|
|---|
| 451 | if (maxSize >= 8) {
|
|---|
| 452 | glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2);
|
|---|
| 453 | if (!glpoint_sprite) {
|
|---|
| 454 | const char * p = (const char *)glGetString(GL_EXTENSIONS);
|
|---|
| 455 | while (true) {
|
|---|
| 456 | size_t l = 0;
|
|---|
| 457 | if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) {
|
|---|
| 458 | l = 19;
|
|---|
| 459 | } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) {
|
|---|
| 460 | l = 18;
|
|---|
| 461 | }
|
|---|
| 462 | if (l) {
|
|---|
| 463 | p += l;
|
|---|
| 464 | if (*p == '\0' || *p == ' ') {
|
|---|
| 465 | glpoint_sprite = true;
|
|---|
| 466 | break;
|
|---|
| 467 | }
|
|---|
| 468 | }
|
|---|
| 469 | p = strchr(p + 1, ' ');
|
|---|
| 470 | if (!p) break;
|
|---|
| 471 | ++p;
|
|---|
| 472 | }
|
|---|
| 473 | }
|
|---|
| 474 | }
|
|---|
| 475 | cross_method = glpoint_sprite ? SPRITE : LINES;
|
|---|
| 476 | save_hints = true;
|
|---|
| 477 | }
|
|---|
| 478 |
|
|---|
| 479 | if (cross_method == SPRITE) {
|
|---|
| 480 | glGenTextures(1, &m_CrossTexture);
|
|---|
| 481 | CHECK_GL_ERROR("FirstShow", "glGenTextures");
|
|---|
| 482 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture);
|
|---|
| 483 | CHECK_GL_ERROR("FirstShow", "glBindTexture");
|
|---|
| 484 | // Cross image for drawing crosses using texture mapped point sprites.
|
|---|
| 485 | const unsigned char crossteximage[128] = {
|
|---|
| 486 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 487 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0,
|
|---|
| 488 | 0, 0,255,255, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0,
|
|---|
| 489 | 0, 0, 0, 0,255,255, 0, 0,255,255, 0, 0, 0, 0, 0, 0,
|
|---|
| 490 | 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,
|
|---|
| 491 | 0, 0, 0, 0,255,255, 0, 0,255,255, 0, 0, 0, 0, 0, 0,
|
|---|
| 492 | 0, 0,255,255, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0,
|
|---|
| 493 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0
|
|---|
| 494 | };
|
|---|
| 495 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|---|
| 496 | CHECK_GL_ERROR("FirstShow", "glPixelStorei");
|
|---|
| 497 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|---|
| 498 | CHECK_GL_ERROR("FirstShow", "glTexEnvi");
|
|---|
| 499 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|---|
| 500 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 501 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|---|
| 502 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 503 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage);
|
|---|
| 504 | CHECK_GL_ERROR("FirstShow", "glTexImage2D");
|
|---|
| 505 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|---|
| 506 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 507 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|---|
| 508 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 509 | }
|
|---|
| 510 | }
|
|---|
| 511 |
|
|---|
| 512 | void GLACanvas::Clear()
|
|---|
| 513 | {
|
|---|
| 514 | // Clear the canvas.
|
|---|
| 515 |
|
|---|
| 516 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|---|
| 517 | CHECK_GL_ERROR("Clear", "glClear");
|
|---|
| 518 | }
|
|---|
| 519 |
|
|---|
| 520 | void GLACanvas::SetScale(Double scale)
|
|---|
| 521 | {
|
|---|
| 522 | if (scale != m_Scale) {
|
|---|
| 523 | vector<GLAList>::iterator i;
|
|---|
| 524 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) {
|
|---|
| 525 | i->invalidate_if(INVALIDATE_ON_SCALE);
|
|---|
| 526 | }
|
|---|
| 527 |
|
|---|
| 528 | m_Scale = scale;
|
|---|
| 529 | }
|
|---|
| 530 | }
|
|---|
| 531 |
|
|---|
| 532 | void GLACanvas::OnSize(wxSizeEvent & event)
|
|---|
| 533 | {
|
|---|
| 534 | wxSize size = event.GetSize();
|
|---|
| 535 |
|
|---|
| 536 | unsigned int mask = 0;
|
|---|
| 537 | if (size.GetWidth() != x_size) mask |= INVALIDATE_ON_X_RESIZE;
|
|---|
| 538 | if (size.GetHeight() != y_size) mask |= INVALIDATE_ON_Y_RESIZE;
|
|---|
| 539 | if (mask) {
|
|---|
| 540 | vector<GLAList>::iterator i;
|
|---|
| 541 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) {
|
|---|
| 542 | i->invalidate_if(mask);
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 | // The width and height go to zero when the panel is dragged right
|
|---|
| 546 | // across so we clamp them to be at least 1 to avoid problems.
|
|---|
| 547 | x_size = size.GetWidth();
|
|---|
| 548 | y_size = size.GetHeight();
|
|---|
| 549 | if (x_size < 1) x_size = 1;
|
|---|
| 550 | if (y_size < 1) y_size = 1;
|
|---|
| 551 | }
|
|---|
| 552 |
|
|---|
| 553 | event.Skip();
|
|---|
| 554 |
|
|---|
| 555 | if (!opengl_initialised) return;
|
|---|
| 556 |
|
|---|
| 557 | // Set viewport.
|
|---|
| 558 | glViewport(0, 0, x_size, y_size);
|
|---|
| 559 | CHECK_GL_ERROR("OnSize", "glViewport");
|
|---|
| 560 | }
|
|---|
| 561 |
|
|---|
| 562 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy)
|
|---|
| 563 | {
|
|---|
| 564 | // Translate the data by a given amount, specified in screen coordinates.
|
|---|
| 565 |
|
|---|
| 566 | // Find out how far the translation takes us in data coordinates.
|
|---|
| 567 | SetDataTransform();
|
|---|
| 568 |
|
|---|
| 569 | double x0, y0, z0;
|
|---|
| 570 | double x, y, z;
|
|---|
| 571 | gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 572 | &x0, &y0, &z0);
|
|---|
| 573 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject");
|
|---|
| 574 | gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 575 | &x, &y, &z);
|
|---|
| 576 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)");
|
|---|
| 577 |
|
|---|
| 578 | // Apply the translation.
|
|---|
| 579 | AddTranslation(Vector3(x - x0, y - y0, z - z0));
|
|---|
| 580 | }
|
|---|
| 581 |
|
|---|
| 582 | void GLACanvas::SetVolumeDiameter(glaCoord diameter)
|
|---|
| 583 | {
|
|---|
| 584 | // Set the size of the data drawing volume by giving the diameter of the
|
|---|
| 585 | // smallest sphere containing it.
|
|---|
| 586 |
|
|---|
| 587 | m_VolumeDiameter = max(glaCoord(1.0), diameter);
|
|---|
| 588 | }
|
|---|
| 589 |
|
|---|
| 590 | void GLACanvas::StartDrawing()
|
|---|
| 591 | {
|
|---|
| 592 | // Prepare for a redraw operation.
|
|---|
| 593 |
|
|---|
| 594 | ctx.SetCurrent(*this);
|
|---|
| 595 | glDepthMask(GL_TRUE);
|
|---|
| 596 |
|
|---|
| 597 | if (!save_hints) return;
|
|---|
| 598 |
|
|---|
| 599 | // We want to check on the second redraw.
|
|---|
| 600 | static int draw_count = 2;
|
|---|
| 601 | if (--draw_count != 0) return;
|
|---|
| 602 |
|
|---|
| 603 | if (cross_method != LINES) {
|
|---|
| 604 | SetColour(col_WHITE);
|
|---|
| 605 | Clear();
|
|---|
| 606 | SetDataTransform();
|
|---|
| 607 | BeginCrosses();
|
|---|
| 608 | DrawCross(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ());
|
|---|
| 609 | EndCrosses();
|
|---|
| 610 | static const unsigned char expected_cross[64 * 3] = {
|
|---|
| 611 | #define o 0,0,0
|
|---|
| 612 | #define I 255,255,255
|
|---|
| 613 | o, o, o, o, o, o, o, o,
|
|---|
| 614 | I, o, o, o, o, o, I, o,
|
|---|
| 615 | o, I, o, o, o, I, o, o,
|
|---|
| 616 | o, o, I, o, I, o, o, o,
|
|---|
| 617 | o, o, o, I, o, o, o, o,
|
|---|
| 618 | o, o, I, o, I, o, o, o,
|
|---|
| 619 | o, I, o, o, o, I, o, o,
|
|---|
| 620 | I, o, o, o, o, o, I, o
|
|---|
| 621 | #undef o
|
|---|
| 622 | #undef I
|
|---|
| 623 | };
|
|---|
| 624 | if (!CheckVisualFidelity(expected_cross)) {
|
|---|
| 625 | cross_method = LINES;
|
|---|
| 626 | save_hints = true;
|
|---|
| 627 | }
|
|---|
| 628 | }
|
|---|
| 629 |
|
|---|
| 630 | if (blob_method != LINES) {
|
|---|
| 631 | SetColour(col_WHITE);
|
|---|
| 632 | Clear();
|
|---|
| 633 | SetDataTransform();
|
|---|
| 634 | BeginBlobs();
|
|---|
| 635 | DrawBlob(-m_Translation.GetX(), -m_Translation.GetY(), -m_Translation.GetZ());
|
|---|
| 636 | EndBlobs();
|
|---|
| 637 | static const unsigned char expected_blob[64 * 3] = {
|
|---|
| 638 | #define o 0,0,0
|
|---|
| 639 | #define I 255,255,255
|
|---|
| 640 | o, o, o, o, o, o, o, o,
|
|---|
| 641 | o, o, o, o, o, o, o, o,
|
|---|
| 642 | o, o, I, I, I, o, o, o,
|
|---|
| 643 | o, I, I, I, I, I, o, o,
|
|---|
| 644 | o, I, I, I, I, I, o, o,
|
|---|
| 645 | o, I, I, I, I, I, o, o,
|
|---|
| 646 | o, o, I, I, I, o, o, o,
|
|---|
| 647 | o, o, o, o, o, o, o, o
|
|---|
| 648 | #undef o
|
|---|
| 649 | #undef I
|
|---|
| 650 | };
|
|---|
| 651 | if (!CheckVisualFidelity(expected_blob)) {
|
|---|
| 652 | blob_method = LINES;
|
|---|
| 653 | save_hints = true;
|
|---|
| 654 | }
|
|---|
| 655 | }
|
|---|
| 656 |
|
|---|
| 657 | wxConfigBase * cfg = wxConfigBase::Get();
|
|---|
| 658 | cfg->Write(wxT("opengl_vendor"), vendor);
|
|---|
| 659 | cfg->Write(wxT("opengl_renderer"), renderer);
|
|---|
| 660 | cfg->Write(wxT("blob_method"), blob_method);
|
|---|
| 661 | cfg->Write(wxT("cross_method"), cross_method);
|
|---|
| 662 | cfg->Flush();
|
|---|
| 663 | save_hints = false;
|
|---|
| 664 | }
|
|---|
| 665 |
|
|---|
| 666 | void GLACanvas::EnableSmoothPolygons(bool filled)
|
|---|
| 667 | {
|
|---|
| 668 | // Prepare for drawing smoothly-shaded polygons.
|
|---|
| 669 | // Only use this when required (in particular lines in lists may not be
|
|---|
| 670 | // coloured correctly when this is enabled).
|
|---|
| 671 |
|
|---|
| 672 | glPushAttrib(GL_ENABLE_BIT|GL_LIGHTING_BIT|GL_POLYGON_BIT);
|
|---|
| 673 | if (filled) {
|
|---|
| 674 | glShadeModel(GL_SMOOTH);
|
|---|
| 675 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|---|
| 676 | } else {
|
|---|
| 677 | glDisable(GL_LINE_SMOOTH);
|
|---|
| 678 | glDisable(GL_TEXTURE_2D);
|
|---|
| 679 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
|---|
| 680 | }
|
|---|
| 681 | CHECK_GL_ERROR("EnableSmoothPolygons", "glPolygonMode");
|
|---|
| 682 |
|
|---|
| 683 | if (filled && m_SmoothShading) {
|
|---|
| 684 | static const GLfloat mat_specular[] = { 0.2, 0.2, 0.2, 1.0 };
|
|---|
| 685 | static const GLfloat light_position[] = { -1.0, -1.0, -1.0, 0.0 };
|
|---|
| 686 | static const GLfloat light_ambient[] = { 0.3, 0.3, 0.3, 1.0 };
|
|---|
| 687 | static const GLfloat light_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
|
|---|
| 688 | glEnable(GL_COLOR_MATERIAL);
|
|---|
| 689 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular);
|
|---|
| 690 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0);
|
|---|
| 691 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
|
|---|
| 692 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
|---|
| 693 | glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|---|
| 694 | glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
|
|---|
| 695 | glEnable(GL_LIGHTING);
|
|---|
| 696 | glEnable(GL_LIGHT0);
|
|---|
| 697 | }
|
|---|
| 698 | }
|
|---|
| 699 |
|
|---|
| 700 | void GLACanvas::DisableSmoothPolygons()
|
|---|
| 701 | {
|
|---|
| 702 | glPopAttrib();
|
|---|
| 703 | }
|
|---|
| 704 |
|
|---|
| 705 | void GLACanvas::PlaceNormal(const Vector3 &v)
|
|---|
| 706 | {
|
|---|
| 707 | // Add a normal (for polygons etc.)
|
|---|
| 708 |
|
|---|
| 709 | glNormal3d(v.GetX(), v.GetY(), v.GetZ());
|
|---|
| 710 | }
|
|---|
| 711 |
|
|---|
| 712 | void GLACanvas::SetDataTransform()
|
|---|
| 713 | {
|
|---|
| 714 | // Set projection.
|
|---|
| 715 | glMatrixMode(GL_PROJECTION);
|
|---|
| 716 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode");
|
|---|
| 717 | glLoadIdentity();
|
|---|
| 718 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity");
|
|---|
| 719 |
|
|---|
| 720 | double aspect = double(y_size) / double(x_size);
|
|---|
| 721 |
|
|---|
| 722 | Double near_plane = 1.0;
|
|---|
| 723 | if (m_Perspective) {
|
|---|
| 724 | Double lr = near_plane * tan(rad(25.0));
|
|---|
| 725 | Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly
|
|---|
| 726 | Double tb = lr * aspect;
|
|---|
| 727 | glFrustum(-lr, lr, -tb, tb, near_plane, far_plane);
|
|---|
| 728 | CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum");
|
|---|
| 729 | } else {
|
|---|
| 730 | near_plane = 0.0;
|
|---|
| 731 | assert(m_Scale != 0.0);
|
|---|
| 732 | Double lr = m_VolumeDiameter / m_Scale * 0.5;
|
|---|
| 733 | Double far_plane = m_VolumeDiameter + near_plane;
|
|---|
| 734 | Double tb = lr * aspect;
|
|---|
| 735 | glOrtho(-lr, lr, -tb, tb, near_plane, far_plane);
|
|---|
| 736 | CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho");
|
|---|
| 737 | }
|
|---|
| 738 |
|
|---|
| 739 | // Set the modelview transform for drawing data.
|
|---|
| 740 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 741 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode");
|
|---|
| 742 | glLoadIdentity();
|
|---|
| 743 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity");
|
|---|
| 744 | if (m_Perspective) {
|
|---|
| 745 | glTranslated(0.0, 0.0, -near_plane);
|
|---|
| 746 | } else {
|
|---|
| 747 | glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter);
|
|---|
| 748 | }
|
|---|
| 749 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 750 | // Get axes the correct way around (z upwards, y into screen)
|
|---|
| 751 | glRotated(-90.0, 1.0, 0.0, 0.0);
|
|---|
| 752 | CHECK_GL_ERROR("SetDataTransform", "glRotated");
|
|---|
| 753 | glRotated(-m_Tilt, 1.0, 0.0, 0.0);
|
|---|
| 754 | CHECK_GL_ERROR("SetDataTransform", "glRotated");
|
|---|
| 755 | glRotated(m_Pan, 0.0, 0.0, 1.0);
|
|---|
| 756 | CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL");
|
|---|
| 757 | if (m_Perspective) {
|
|---|
| 758 | glTranslated(m_Translation.GetX(),
|
|---|
| 759 | m_Translation.GetY(),
|
|---|
| 760 | m_Translation.GetZ());
|
|---|
| 761 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 762 | }
|
|---|
| 763 |
|
|---|
| 764 | // Save projection matrix.
|
|---|
| 765 | glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
|
|---|
| 766 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev");
|
|---|
| 767 |
|
|---|
| 768 | // Save viewport coordinates.
|
|---|
| 769 | glGetIntegerv(GL_VIEWPORT, viewport);
|
|---|
| 770 | CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv");
|
|---|
| 771 |
|
|---|
| 772 | // Save modelview matrix.
|
|---|
| 773 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
|---|
| 774 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev");
|
|---|
| 775 |
|
|---|
| 776 | if (!m_Perspective) {
|
|---|
| 777 | // Adjust the translation so we don't change the Z position of the model
|
|---|
| 778 | double X, Y, Z;
|
|---|
| 779 | gluProject(m_Translation.GetX(),
|
|---|
| 780 | m_Translation.GetY(),
|
|---|
| 781 | m_Translation.GetZ(),
|
|---|
| 782 | modelview_matrix, projection_matrix, viewport,
|
|---|
| 783 | &X, &Y, &Z);
|
|---|
| 784 | double Tx, Ty, Tz;
|
|---|
| 785 | gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport,
|
|---|
| 786 | &Tx, &Ty, &Tz);
|
|---|
| 787 | glTranslated(Tx, Ty, Tz);
|
|---|
| 788 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 789 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
|---|
| 790 | }
|
|---|
| 791 |
|
|---|
| 792 | glEnable(GL_DEPTH_TEST);
|
|---|
| 793 | CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST");
|
|---|
| 794 |
|
|---|
| 795 | if (m_Textured) {
|
|---|
| 796 | glBindTexture(GL_TEXTURE_2D, m_Texture);
|
|---|
| 797 | glEnable(GL_TEXTURE_2D);
|
|---|
| 798 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|---|
| 799 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 800 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|---|
| 801 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 802 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|---|
| 803 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 804 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
|---|
| 805 | GL_LINEAR_MIPMAP_LINEAR);
|
|---|
| 806 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 807 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
|
|---|
| 808 | } else {
|
|---|
| 809 | glDisable(GL_TEXTURE_2D);
|
|---|
| 810 | }
|
|---|
| 811 | if (m_Fog) {
|
|---|
| 812 | glFogf(GL_FOG_START, near_plane);
|
|---|
| 813 | glFogf(GL_FOG_END, near_plane + m_VolumeDiameter);
|
|---|
| 814 | glEnable(GL_FOG);
|
|---|
| 815 | } else {
|
|---|
| 816 | glDisable(GL_FOG);
|
|---|
| 817 | }
|
|---|
| 818 |
|
|---|
| 819 | glEnable(GL_BLEND);
|
|---|
| 820 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|---|
| 821 | if (m_AntiAlias) {
|
|---|
| 822 | glEnable(GL_LINE_SMOOTH);
|
|---|
| 823 | } else {
|
|---|
| 824 | glDisable(GL_LINE_SMOOTH);
|
|---|
| 825 | }
|
|---|
| 826 | }
|
|---|
| 827 |
|
|---|
| 828 | void GLACanvas::SetIndicatorTransform()
|
|---|
| 829 | {
|
|---|
| 830 | list_flags |= NEVER_CACHE;
|
|---|
| 831 |
|
|---|
| 832 | // Set the modelview transform and projection for drawing indicators.
|
|---|
| 833 |
|
|---|
| 834 | glDisable(GL_DEPTH_TEST);
|
|---|
| 835 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST");
|
|---|
| 836 | glDisable(GL_FOG);
|
|---|
| 837 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG");
|
|---|
| 838 |
|
|---|
| 839 | // Just a simple 2D projection.
|
|---|
| 840 | glMatrixMode(GL_PROJECTION);
|
|---|
| 841 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode");
|
|---|
| 842 | glLoadIdentity();
|
|---|
| 843 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)");
|
|---|
| 844 | gluOrtho2D(0, x_size, 0, y_size);
|
|---|
| 845 | CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D");
|
|---|
| 846 |
|
|---|
| 847 | // No modelview transform.
|
|---|
| 848 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 849 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode");
|
|---|
| 850 | glLoadIdentity();
|
|---|
| 851 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity");
|
|---|
| 852 |
|
|---|
| 853 | glDisable(GL_TEXTURE_2D);
|
|---|
| 854 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D");
|
|---|
| 855 | glDisable(GL_BLEND);
|
|---|
| 856 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND");
|
|---|
| 857 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|---|
| 858 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 859 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|---|
| 860 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 861 | glAlphaFunc(GL_GREATER, 0.5f);
|
|---|
| 862 | CHECK_GL_ERROR("SetIndicatorTransform", "glAlphaFunc");
|
|---|
| 863 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|---|
| 864 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 865 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|---|
| 866 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 867 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
|---|
| 868 | CHECK_GL_ERROR("SetIndicatorTransform", "glHint");
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 | void GLACanvas::FinishDrawing()
|
|---|
| 872 | {
|
|---|
| 873 | // Complete a redraw operation.
|
|---|
| 874 |
|
|---|
| 875 | if (double_buffered) {
|
|---|
| 876 | SwapBuffers();
|
|---|
| 877 | } else {
|
|---|
| 878 | glFlush();
|
|---|
| 879 | CHECK_GL_ERROR("FinishDrawing", "glFlush");
|
|---|
| 880 | }
|
|---|
| 881 | }
|
|---|
| 882 |
|
|---|
| 883 | void GLACanvas::DrawList(unsigned int l)
|
|---|
| 884 | {
|
|---|
| 885 | // FIXME: uncomment to disable use of lists for debugging:
|
|---|
| 886 | // GenerateList(l); return;
|
|---|
| 887 | if (l >= drawing_lists.size()) drawing_lists.resize(l + 1);
|
|---|
| 888 |
|
|---|
| 889 | // We generate the OpenGL lists lazily to minimise delays on startup.
|
|---|
| 890 | // So check if we need to generate the OpenGL list now.
|
|---|
| 891 | if (drawing_lists[l].need_to_generate()) {
|
|---|
| 892 | // Clear list_flags so that we can note what conditions to invalidate
|
|---|
| 893 | // the cached OpenGL list on.
|
|---|
| 894 | list_flags = 0;
|
|---|
| 895 |
|
|---|
| 896 | #ifdef GLA_DEBUG
|
|---|
| 897 | printf("generating list #%u... ", l);
|
|---|
| 898 | m_Vertices = 0;
|
|---|
| 899 | #endif
|
|---|
| 900 | GenerateList(l);
|
|---|
| 901 | #ifdef GLA_DEBUG
|
|---|
| 902 | printf("done (%d vertices)\n", m_Vertices);
|
|---|
| 903 | #endif
|
|---|
| 904 | drawing_lists[l].finalise(list_flags);
|
|---|
| 905 | }
|
|---|
| 906 |
|
|---|
| 907 | if (!drawing_lists[l].DrawList()) {
|
|---|
| 908 | // That list isn't cached (which means it probably can't usefully be
|
|---|
| 909 | // cached).
|
|---|
| 910 | GenerateList(l);
|
|---|
| 911 | }
|
|---|
| 912 | }
|
|---|
| 913 |
|
|---|
| 914 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation)
|
|---|
| 915 | {
|
|---|
| 916 | glMatrixMode(GL_PROJECTION);
|
|---|
| 917 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode");
|
|---|
| 918 | glPushMatrix();
|
|---|
| 919 | CHECK_GL_ERROR("DrawList2D", "glPushMatrix");
|
|---|
| 920 | glTranslated(x, y, 0);
|
|---|
| 921 | CHECK_GL_ERROR("DrawList2D", "glTranslated");
|
|---|
| 922 | if (rotation != 0.0) {
|
|---|
| 923 | glRotated(rotation, 0, 0, -1);
|
|---|
| 924 | CHECK_GL_ERROR("DrawList2D", "glRotated");
|
|---|
| 925 | }
|
|---|
| 926 | DrawList(l);
|
|---|
| 927 | glMatrixMode(GL_PROJECTION);
|
|---|
| 928 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2");
|
|---|
| 929 | glPopMatrix();
|
|---|
| 930 | CHECK_GL_ERROR("DrawList2D", "glPopMatrix");
|
|---|
| 931 | }
|
|---|
| 932 |
|
|---|
| 933 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale)
|
|---|
| 934 | {
|
|---|
| 935 | // Set the colour for subsequent operations.
|
|---|
| 936 | glColor4f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale,
|
|---|
| 937 | pen.GetBlue() * rgb_scale, alpha);
|
|---|
| 938 | }
|
|---|
| 939 |
|
|---|
| 940 | void GLACanvas::SetColour(const GLAPen& pen)
|
|---|
| 941 | {
|
|---|
| 942 | // Set the colour for subsequent operations.
|
|---|
| 943 | glColor4d(pen.components[0], pen.components[1], pen.components[2], alpha);
|
|---|
| 944 | }
|
|---|
| 945 |
|
|---|
| 946 | void GLACanvas::SetColour(gla_colour colour, double rgb_scale)
|
|---|
| 947 | {
|
|---|
| 948 | // Set the colour for subsequent operations.
|
|---|
| 949 | rgb_scale /= 255.0;
|
|---|
| 950 | glColor4f(COLOURS[colour].r * rgb_scale,
|
|---|
| 951 | COLOURS[colour].g * rgb_scale,
|
|---|
| 952 | COLOURS[colour].b * rgb_scale,
|
|---|
| 953 | alpha);
|
|---|
| 954 | }
|
|---|
| 955 |
|
|---|
| 956 | void GLACanvas::SetColour(gla_colour colour)
|
|---|
| 957 | {
|
|---|
| 958 | // Set the colour for subsequent operations.
|
|---|
| 959 | if (alpha == 1.0) {
|
|---|
| 960 | glColor3ubv(&COLOURS[colour].r);
|
|---|
| 961 | } else {
|
|---|
| 962 | glColor4ub(COLOURS[colour].r,
|
|---|
| 963 | COLOURS[colour].g,
|
|---|
| 964 | COLOURS[colour].b,
|
|---|
| 965 | (unsigned char)(255 * alpha));
|
|---|
| 966 | }
|
|---|
| 967 | }
|
|---|
| 968 |
|
|---|
| 969 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str)
|
|---|
| 970 | {
|
|---|
| 971 | // Draw a text string on the current buffer in the current font.
|
|---|
| 972 | glRasterPos3d(x, y, z);
|
|---|
| 973 | CHECK_GL_ERROR("DrawText", "glRasterPos3d");
|
|---|
| 974 | m_Font.write_string(str.data(), str.size());
|
|---|
| 975 | }
|
|---|
| 976 |
|
|---|
| 977 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str)
|
|---|
| 978 | {
|
|---|
| 979 | glRasterPos2d(x, y);
|
|---|
| 980 | CHECK_GL_ERROR("DrawIndicatorText", "glRasterPos2d");
|
|---|
| 981 | m_Font.write_string(str.data(), str.size());
|
|---|
| 982 | }
|
|---|
| 983 |
|
|---|
| 984 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext)
|
|---|
| 985 | {
|
|---|
| 986 | m_Font.get_text_extent(str.data(), str.size(), x_ext, y_ext);
|
|---|
| 987 | }
|
|---|
| 988 |
|
|---|
| 989 | void GLACanvas::BeginQuadrilaterals()
|
|---|
| 990 | {
|
|---|
| 991 | // Commence drawing of quadrilaterals.
|
|---|
| 992 |
|
|---|
| 993 | glBegin(GL_QUADS);
|
|---|
| 994 | }
|
|---|
| 995 |
|
|---|
| 996 | void GLACanvas::EndQuadrilaterals()
|
|---|
| 997 | {
|
|---|
| 998 | // Finish drawing of quadrilaterals.
|
|---|
| 999 |
|
|---|
| 1000 | glEnd();
|
|---|
| 1001 | CHECK_GL_ERROR("EndQuadrilaterals", "glEnd GL_QUADS");
|
|---|
| 1002 | }
|
|---|
| 1003 |
|
|---|
| 1004 | void GLACanvas::BeginLines()
|
|---|
| 1005 | {
|
|---|
| 1006 | // Commence drawing of a set of lines.
|
|---|
| 1007 |
|
|---|
| 1008 | glBegin(GL_LINES);
|
|---|
| 1009 | }
|
|---|
| 1010 |
|
|---|
| 1011 | void GLACanvas::EndLines()
|
|---|
| 1012 | {
|
|---|
| 1013 | // Finish drawing of a set of lines.
|
|---|
| 1014 |
|
|---|
| 1015 | glEnd();
|
|---|
| 1016 | CHECK_GL_ERROR("EndLines", "glEnd GL_LINES");
|
|---|
| 1017 | }
|
|---|
| 1018 |
|
|---|
| 1019 | void GLACanvas::BeginTriangles()
|
|---|
| 1020 | {
|
|---|
| 1021 | // Commence drawing of a set of triangles.
|
|---|
| 1022 |
|
|---|
| 1023 | glBegin(GL_TRIANGLES);
|
|---|
| 1024 | }
|
|---|
| 1025 |
|
|---|
| 1026 | void GLACanvas::EndTriangles()
|
|---|
| 1027 | {
|
|---|
| 1028 | // Finish drawing of a set of triangles.
|
|---|
| 1029 |
|
|---|
| 1030 | glEnd();
|
|---|
| 1031 | CHECK_GL_ERROR("EndTriangles", "glEnd GL_TRIANGLES");
|
|---|
| 1032 | }
|
|---|
| 1033 |
|
|---|
| 1034 | void GLACanvas::BeginTriangleStrip()
|
|---|
| 1035 | {
|
|---|
| 1036 | // Commence drawing of a triangle strip.
|
|---|
| 1037 |
|
|---|
| 1038 | glBegin(GL_TRIANGLE_STRIP);
|
|---|
| 1039 | }
|
|---|
| 1040 |
|
|---|
| 1041 | void GLACanvas::EndTriangleStrip()
|
|---|
| 1042 | {
|
|---|
| 1043 | // Finish drawing of a triangle strip.
|
|---|
| 1044 |
|
|---|
| 1045 | glEnd();
|
|---|
| 1046 | CHECK_GL_ERROR("EndTriangleStrip", "glEnd GL_TRIANGLE_STRIP");
|
|---|
| 1047 | }
|
|---|
| 1048 |
|
|---|
| 1049 | void GLACanvas::BeginPolyline()
|
|---|
| 1050 | {
|
|---|
| 1051 | // Commence drawing of a polyline.
|
|---|
| 1052 |
|
|---|
| 1053 | glBegin(GL_LINE_STRIP);
|
|---|
| 1054 | }
|
|---|
| 1055 |
|
|---|
| 1056 | void GLACanvas::EndPolyline()
|
|---|
| 1057 | {
|
|---|
| 1058 | // Finish drawing of a polyline.
|
|---|
| 1059 |
|
|---|
| 1060 | glEnd();
|
|---|
| 1061 | CHECK_GL_ERROR("EndPolyline", "glEnd GL_LINE_STRIP");
|
|---|
| 1062 | }
|
|---|
| 1063 |
|
|---|
| 1064 | void GLACanvas::BeginPolygon()
|
|---|
| 1065 | {
|
|---|
| 1066 | // Commence drawing of a polygon.
|
|---|
| 1067 |
|
|---|
| 1068 | glBegin(GL_POLYGON);
|
|---|
| 1069 | }
|
|---|
| 1070 |
|
|---|
| 1071 | void GLACanvas::EndPolygon()
|
|---|
| 1072 | {
|
|---|
| 1073 | // Finish drawing of a polygon.
|
|---|
| 1074 |
|
|---|
| 1075 | glEnd();
|
|---|
| 1076 | CHECK_GL_ERROR("EndPolygon", "glEnd GL_POLYGON");
|
|---|
| 1077 | }
|
|---|
| 1078 |
|
|---|
| 1079 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 1080 | {
|
|---|
| 1081 | // Place a vertex for the current object being drawn.
|
|---|
| 1082 |
|
|---|
| 1083 | #ifdef GLA_DEBUG
|
|---|
| 1084 | m_Vertices++;
|
|---|
| 1085 | #endif
|
|---|
| 1086 | glVertex3d(x, y, z);
|
|---|
| 1087 | }
|
|---|
| 1088 |
|
|---|
| 1089 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z,
|
|---|
| 1090 | glaTexCoord tex_x, glaTexCoord tex_y)
|
|---|
| 1091 | {
|
|---|
| 1092 | // Place a vertex for the current object being drawn.
|
|---|
| 1093 |
|
|---|
| 1094 | #ifdef GLA_DEBUG
|
|---|
| 1095 | m_Vertices++;
|
|---|
| 1096 | #endif
|
|---|
| 1097 | glTexCoord2i(tex_x, tex_y);
|
|---|
| 1098 | glVertex3d(x, y, z);
|
|---|
| 1099 | }
|
|---|
| 1100 |
|
|---|
| 1101 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y)
|
|---|
| 1102 | {
|
|---|
| 1103 | // Place a vertex for the current indicator object being drawn.
|
|---|
| 1104 |
|
|---|
| 1105 | PlaceVertex(x, y, 0.0);
|
|---|
| 1106 | }
|
|---|
| 1107 |
|
|---|
| 1108 | void GLACanvas::BeginBlobs()
|
|---|
| 1109 | {
|
|---|
| 1110 | // Commence drawing of a set of blobs.
|
|---|
| 1111 | if (blob_method == POINT) {
|
|---|
| 1112 | glPushAttrib(GL_ENABLE_BIT);
|
|---|
| 1113 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib");
|
|---|
| 1114 | glEnable(GL_ALPHA_TEST);
|
|---|
| 1115 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST");
|
|---|
| 1116 | glEnable(GL_POINT_SMOOTH);
|
|---|
| 1117 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH");
|
|---|
| 1118 | glBegin(GL_POINTS);
|
|---|
| 1119 | } else {
|
|---|
| 1120 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT);
|
|---|
| 1121 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib");
|
|---|
| 1122 | SetIndicatorTransform();
|
|---|
| 1123 | glEnable(GL_DEPTH_TEST);
|
|---|
| 1124 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST");
|
|---|
| 1125 | glBegin(GL_LINES);
|
|---|
| 1126 | }
|
|---|
| 1127 | }
|
|---|
| 1128 |
|
|---|
| 1129 | void GLACanvas::EndBlobs()
|
|---|
| 1130 | {
|
|---|
| 1131 | // Finish drawing of a set of blobs.
|
|---|
| 1132 | glEnd();
|
|---|
| 1133 | if (blob_method == POINT) {
|
|---|
| 1134 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_POINTS");
|
|---|
| 1135 | } else {
|
|---|
| 1136 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_LINES");
|
|---|
| 1137 | }
|
|---|
| 1138 | glPopAttrib();
|
|---|
| 1139 | CHECK_GL_ERROR("EndBlobs", "glPopAttrib");
|
|---|
| 1140 | }
|
|---|
| 1141 |
|
|---|
| 1142 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 1143 | {
|
|---|
| 1144 | if (blob_method == POINT) {
|
|---|
| 1145 | // Draw a marker.
|
|---|
| 1146 | PlaceVertex(x, y, z);
|
|---|
| 1147 | } else {
|
|---|
| 1148 | double X, Y, Z;
|
|---|
| 1149 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) {
|
|---|
| 1150 | printf("bad transform\n");
|
|---|
| 1151 | return;
|
|---|
| 1152 | }
|
|---|
| 1153 | // Stuff behind us (in perspective view) will get clipped,
|
|---|
| 1154 | // but we can save effort with a cheap check here.
|
|---|
| 1155 | if (Z <= 0) return;
|
|---|
| 1156 |
|
|---|
| 1157 | X -= BLOB_DIAMETER * 0.5;
|
|---|
| 1158 | Y -= BLOB_DIAMETER * 0.5;
|
|---|
| 1159 |
|
|---|
| 1160 | PlaceVertex(X, Y + 1, Z);
|
|---|
| 1161 | PlaceVertex(X, Y + (BLOB_DIAMETER - 1), Z);
|
|---|
| 1162 |
|
|---|
| 1163 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) {
|
|---|
| 1164 | PlaceVertex(X + i, Y, Z);
|
|---|
| 1165 | PlaceVertex(X + i, Y + BLOB_DIAMETER, Z);
|
|---|
| 1166 | }
|
|---|
| 1167 |
|
|---|
| 1168 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + 1, Z);
|
|---|
| 1169 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + (BLOB_DIAMETER - 1), Z);
|
|---|
| 1170 | }
|
|---|
| 1171 | #ifdef GLA_DEBUG
|
|---|
| 1172 | m_Vertices++;
|
|---|
| 1173 | #endif
|
|---|
| 1174 | }
|
|---|
| 1175 |
|
|---|
| 1176 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y)
|
|---|
| 1177 | {
|
|---|
| 1178 | if (blob_method == POINT) {
|
|---|
| 1179 | // Draw a marker.
|
|---|
| 1180 | PlaceVertex(x, y, 0);
|
|---|
| 1181 | } else {
|
|---|
| 1182 | x -= BLOB_DIAMETER * 0.5;
|
|---|
| 1183 | y -= BLOB_DIAMETER * 0.5;
|
|---|
| 1184 |
|
|---|
| 1185 | PlaceVertex(x, y + 1, 0);
|
|---|
| 1186 | PlaceVertex(x, y + (BLOB_DIAMETER - 1), 0);
|
|---|
| 1187 |
|
|---|
| 1188 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) {
|
|---|
| 1189 | PlaceVertex(x + i, y, 0);
|
|---|
| 1190 | PlaceVertex(x + i, y + BLOB_DIAMETER, 0);
|
|---|
| 1191 | }
|
|---|
| 1192 |
|
|---|
| 1193 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + 1, 0);
|
|---|
| 1194 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + (BLOB_DIAMETER - 1), 0);
|
|---|
| 1195 | }
|
|---|
| 1196 | #ifdef GLA_DEBUG
|
|---|
| 1197 | m_Vertices++;
|
|---|
| 1198 | #endif
|
|---|
| 1199 | }
|
|---|
| 1200 |
|
|---|
| 1201 | void GLACanvas::BeginCrosses()
|
|---|
| 1202 | {
|
|---|
| 1203 | // Plot crosses.
|
|---|
| 1204 | if (cross_method == SPRITE) {
|
|---|
| 1205 | glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT);
|
|---|
| 1206 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib");
|
|---|
| 1207 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture);
|
|---|
| 1208 | CHECK_GL_ERROR("BeginCrosses", "glBindTexture");
|
|---|
| 1209 | glEnable(GL_ALPHA_TEST);
|
|---|
| 1210 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_ALPHA_TEST");
|
|---|
| 1211 | glPointSize(8);
|
|---|
| 1212 | CHECK_GL_ERROR("BeginCrosses", "glPointSize");
|
|---|
| 1213 | glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
|
|---|
| 1214 | CHECK_GL_ERROR("BeginCrosses", "glTexEnvi GL_POINT_SPRITE");
|
|---|
| 1215 | glEnable(GL_TEXTURE_2D);
|
|---|
| 1216 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_TEXTURE_2D");
|
|---|
| 1217 | glEnable(GL_POINT_SPRITE);
|
|---|
| 1218 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_POINT_SPRITE");
|
|---|
| 1219 | glBegin(GL_POINTS);
|
|---|
| 1220 | } else {
|
|---|
| 1221 | // To get the crosses to appear at a constant size and orientation on
|
|---|
| 1222 | // screen, we plot them in the Indicator transform coordinates (which
|
|---|
| 1223 | // unfortunately means they can't be usefully put in an opengl display
|
|---|
| 1224 | // list).
|
|---|
| 1225 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT);
|
|---|
| 1226 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib 2");
|
|---|
| 1227 | SetIndicatorTransform();
|
|---|
| 1228 | glEnable(GL_DEPTH_TEST);
|
|---|
| 1229 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_DEPTH_TEST");
|
|---|
| 1230 | glBegin(GL_LINES);
|
|---|
| 1231 | }
|
|---|
| 1232 | }
|
|---|
| 1233 |
|
|---|
| 1234 | void GLACanvas::EndCrosses()
|
|---|
| 1235 | {
|
|---|
| 1236 | glEnd();
|
|---|
| 1237 | if (cross_method == SPRITE) {
|
|---|
| 1238 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_POINTS");
|
|---|
| 1239 | } else {
|
|---|
| 1240 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_LINES");
|
|---|
| 1241 | }
|
|---|
| 1242 | glPopAttrib();
|
|---|
| 1243 | CHECK_GL_ERROR("EndCrosses", "glPopAttrib");
|
|---|
| 1244 | }
|
|---|
| 1245 |
|
|---|
| 1246 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 1247 | {
|
|---|
| 1248 | if (cross_method == SPRITE) {
|
|---|
| 1249 | PlaceVertex(x, y, z);
|
|---|
| 1250 | } else {
|
|---|
| 1251 | double X, Y, Z;
|
|---|
| 1252 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) {
|
|---|
| 1253 | printf("bad transform\n");
|
|---|
| 1254 | return;
|
|---|
| 1255 | }
|
|---|
| 1256 | // Stuff behind us (in perspective view) will get clipped,
|
|---|
| 1257 | // but we can save effort with a cheap check here.
|
|---|
| 1258 | if (Z > 0) {
|
|---|
| 1259 | // Round to integers before adding on the offsets for the
|
|---|
| 1260 | // cross arms to avoid uneven crosses.
|
|---|
| 1261 | X = rint(X);
|
|---|
| 1262 | Y = rint(Y);
|
|---|
| 1263 | PlaceVertex(X - 3, Y - 3, Z);
|
|---|
| 1264 | PlaceVertex(X + 3, Y + 3, Z);
|
|---|
| 1265 | PlaceVertex(X - 3, Y + 3, Z);
|
|---|
| 1266 | PlaceVertex(X + 3, Y - 3, Z);
|
|---|
| 1267 | }
|
|---|
| 1268 | }
|
|---|
| 1269 | #ifdef GLA_DEBUG
|
|---|
| 1270 | m_Vertices++;
|
|---|
| 1271 | #endif
|
|---|
| 1272 | }
|
|---|
| 1273 |
|
|---|
| 1274 | void GLACanvas::DrawRing(glaCoord x, glaCoord y)
|
|---|
| 1275 | {
|
|---|
| 1276 | // Draw an unfilled circle
|
|---|
| 1277 | const Double radius = 4;
|
|---|
| 1278 | assert(m_Quadric);
|
|---|
| 1279 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1280 | CHECK_GL_ERROR("DrawRing", "glMatrixMode");
|
|---|
| 1281 | glPushMatrix();
|
|---|
| 1282 | CHECK_GL_ERROR("DrawRing", "glPushMatrix");
|
|---|
| 1283 | glTranslated(x, y, 0.0);
|
|---|
| 1284 | CHECK_GL_ERROR("DrawRing", "glTranslated");
|
|---|
| 1285 | gluDisk(m_Quadric, radius - 1.0, radius, 12, 1);
|
|---|
| 1286 | CHECK_GL_ERROR("DrawRing", "gluDisk");
|
|---|
| 1287 | glPopMatrix();
|
|---|
| 1288 | CHECK_GL_ERROR("DrawRing", "glPopMatrix");
|
|---|
| 1289 | }
|
|---|
| 1290 |
|
|---|
| 1291 | void GLACanvas::DrawRectangle(gla_colour edge, gla_colour fill,
|
|---|
| 1292 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h)
|
|---|
| 1293 | {
|
|---|
| 1294 | // Draw a filled rectangle with an edge in the indicator plane.
|
|---|
| 1295 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the
|
|---|
| 1296 | // size.
|
|---|
| 1297 |
|
|---|
| 1298 | SetColour(fill);
|
|---|
| 1299 | BeginQuadrilaterals();
|
|---|
| 1300 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1301 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1302 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1303 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1304 | EndQuadrilaterals();
|
|---|
| 1305 |
|
|---|
| 1306 | if (edge != fill) {
|
|---|
| 1307 | SetColour(edge);
|
|---|
| 1308 | BeginLines();
|
|---|
| 1309 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1310 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1311 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1312 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1313 | EndLines();
|
|---|
| 1314 | }
|
|---|
| 1315 | }
|
|---|
| 1316 |
|
|---|
| 1317 | void
|
|---|
| 1318 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top,
|
|---|
| 1319 | glaCoord x0, glaCoord y0,
|
|---|
| 1320 | glaCoord w, glaCoord h)
|
|---|
| 1321 | {
|
|---|
| 1322 | // Draw a graduated filled rectangle in the indicator plane.
|
|---|
| 1323 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the
|
|---|
| 1324 | // size.
|
|---|
| 1325 |
|
|---|
| 1326 | glShadeModel(GL_SMOOTH);
|
|---|
| 1327 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_SMOOTH");
|
|---|
| 1328 | BeginQuadrilaterals();
|
|---|
| 1329 | SetColour(fill_bot);
|
|---|
| 1330 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1331 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1332 | SetColour(fill_top);
|
|---|
| 1333 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1334 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1335 | EndQuadrilaterals();
|
|---|
| 1336 | glShadeModel(GL_FLAT);
|
|---|
| 1337 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_FLAT");
|
|---|
| 1338 | }
|
|---|
| 1339 |
|
|---|
| 1340 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill,
|
|---|
| 1341 | glaCoord cx, glaCoord cy, glaCoord radius)
|
|---|
| 1342 | {
|
|---|
| 1343 | // Draw a filled circle with an edge.
|
|---|
| 1344 | SetColour(fill);
|
|---|
| 1345 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1346 | CHECK_GL_ERROR("DrawCircle", "glMatrixMode");
|
|---|
| 1347 | glPushMatrix();
|
|---|
| 1348 | CHECK_GL_ERROR("DrawCircle", "glPushMatrix");
|
|---|
| 1349 | glTranslated(cx, cy, 0.0);
|
|---|
| 1350 | CHECK_GL_ERROR("DrawCircle", "glTranslated");
|
|---|
| 1351 | assert(m_Quadric);
|
|---|
| 1352 | gluDisk(m_Quadric, 0.0, radius, 36, 1);
|
|---|
| 1353 | CHECK_GL_ERROR("DrawCircle", "gluDisk");
|
|---|
| 1354 | SetColour(edge);
|
|---|
| 1355 | gluDisk(m_Quadric, radius - 1.0, radius, 36, 1);
|
|---|
| 1356 | CHECK_GL_ERROR("DrawCircle", "gluDisk (2)");
|
|---|
| 1357 | glPopMatrix();
|
|---|
| 1358 | CHECK_GL_ERROR("DrawCircle", "glPopMatrix");
|
|---|
| 1359 | }
|
|---|
| 1360 |
|
|---|
| 1361 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill,
|
|---|
| 1362 | glaCoord cx, glaCoord cy,
|
|---|
| 1363 | glaCoord radius, glaCoord start)
|
|---|
| 1364 | {
|
|---|
| 1365 | // Draw a filled semicircle with an edge.
|
|---|
| 1366 | // The semicircle extends from "start" deg to "start"+180 deg (increasing
|
|---|
| 1367 | // clockwise, 0 deg upwards).
|
|---|
| 1368 | SetColour(fill);
|
|---|
| 1369 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1370 | CHECK_GL_ERROR("DrawSemicircle", "glMatrixMode");
|
|---|
| 1371 | glPushMatrix();
|
|---|
| 1372 | CHECK_GL_ERROR("DrawSemicircle", "glPushMatrix");
|
|---|
| 1373 | glTranslated(cx, cy, 0.0);
|
|---|
| 1374 | CHECK_GL_ERROR("DrawSemicircle", "glTranslated");
|
|---|
| 1375 | assert(m_Quadric);
|
|---|
| 1376 | gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0);
|
|---|
| 1377 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk");
|
|---|
| 1378 | SetColour(edge);
|
|---|
| 1379 | gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0);
|
|---|
| 1380 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk (2)");
|
|---|
| 1381 | glPopMatrix();
|
|---|
| 1382 | CHECK_GL_ERROR("DrawSemicircle", "glPopMatrix");
|
|---|
| 1383 | }
|
|---|
| 1384 |
|
|---|
| 1385 | void
|
|---|
| 1386 | GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill,
|
|---|
| 1387 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
|
|---|
| 1388 | {
|
|---|
| 1389 | // Draw a filled triangle with an edge.
|
|---|
| 1390 |
|
|---|
| 1391 | SetColour(fill);
|
|---|
| 1392 | BeginTriangles();
|
|---|
| 1393 | PlaceIndicatorVertex(p0.GetX(), p0.GetY());
|
|---|
| 1394 | PlaceIndicatorVertex(p1.GetX(), p1.GetY());
|
|---|
| 1395 | PlaceIndicatorVertex(p2.GetX(), p2.GetY());
|
|---|
| 1396 | EndTriangles();
|
|---|
| 1397 |
|
|---|
| 1398 | SetColour(edge);
|
|---|
| 1399 | glBegin(GL_LINE_STRIP);
|
|---|
| 1400 | PlaceIndicatorVertex(p0.GetX(), p0.GetY());
|
|---|
| 1401 | PlaceIndicatorVertex(p1.GetX(), p1.GetY());
|
|---|
| 1402 | PlaceIndicatorVertex(p2.GetX(), p2.GetY());
|
|---|
| 1403 | glEnd();
|
|---|
| 1404 | CHECK_GL_ERROR("DrawTriangle", "glEnd GL_LINE_STRIP");
|
|---|
| 1405 | }
|
|---|
| 1406 |
|
|---|
| 1407 | void GLACanvas::EnableDashedLines()
|
|---|
| 1408 | {
|
|---|
| 1409 | // Enable dashed lines, and start drawing in them.
|
|---|
| 1410 |
|
|---|
| 1411 | glLineStipple(1, 0x3333);
|
|---|
| 1412 | CHECK_GL_ERROR("EnableDashedLines", "glLineStipple");
|
|---|
| 1413 | glEnable(GL_LINE_STIPPLE);
|
|---|
| 1414 | CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE");
|
|---|
| 1415 | }
|
|---|
| 1416 |
|
|---|
| 1417 | void GLACanvas::DisableDashedLines()
|
|---|
| 1418 | {
|
|---|
| 1419 | glDisable(GL_LINE_STIPPLE);
|
|---|
| 1420 | CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE");
|
|---|
| 1421 | }
|
|---|
| 1422 |
|
|---|
| 1423 | bool GLACanvas::Transform(const Vector3 & v,
|
|---|
| 1424 | double* x_out, double* y_out, double* z_out) const
|
|---|
| 1425 | {
|
|---|
| 1426 | // Convert from data coordinates to screen coordinates.
|
|---|
| 1427 |
|
|---|
| 1428 | // Perform the projection.
|
|---|
| 1429 | return gluProject(v.GetX(), v.GetY(), v.GetZ(),
|
|---|
| 1430 | modelview_matrix, projection_matrix, viewport,
|
|---|
| 1431 | x_out, y_out, z_out);
|
|---|
| 1432 | }
|
|---|
| 1433 |
|
|---|
| 1434 | void GLACanvas::ReverseTransform(Double x, Double y,
|
|---|
| 1435 | double* x_out, double* y_out, double* z_out) const
|
|---|
| 1436 | {
|
|---|
| 1437 | // Convert from screen coordinates to data coordinates.
|
|---|
| 1438 |
|
|---|
| 1439 | // Perform the projection.
|
|---|
| 1440 | gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 1441 | x_out, y_out, z_out);
|
|---|
| 1442 | CHECK_GL_ERROR("ReverseTransform", "gluUnProject");
|
|---|
| 1443 | }
|
|---|
| 1444 |
|
|---|
| 1445 | Double GLACanvas::SurveyUnitsAcrossViewport() const
|
|---|
| 1446 | {
|
|---|
| 1447 | // Measure the current viewport in survey units, taking into account the
|
|---|
| 1448 | // current display scale.
|
|---|
| 1449 |
|
|---|
| 1450 | assert(m_Scale != 0.0);
|
|---|
| 1451 | list_flags |= INVALIDATE_ON_SCALE;
|
|---|
| 1452 | return m_VolumeDiameter / m_Scale;
|
|---|
| 1453 | }
|
|---|
| 1454 |
|
|---|
| 1455 | void GLACanvas::ToggleSmoothShading()
|
|---|
| 1456 | {
|
|---|
| 1457 | m_SmoothShading = !m_SmoothShading;
|
|---|
| 1458 | }
|
|---|
| 1459 |
|
|---|
| 1460 | void GLACanvas::ToggleTextured()
|
|---|
| 1461 | {
|
|---|
| 1462 | m_Textured = !m_Textured;
|
|---|
| 1463 | if (m_Textured && m_Texture == 0) {
|
|---|
| 1464 | glGenTextures(1, &m_Texture);
|
|---|
| 1465 | CHECK_GL_ERROR("ToggleTextured", "glGenTextures");
|
|---|
| 1466 |
|
|---|
| 1467 | glBindTexture(GL_TEXTURE_2D, m_Texture);
|
|---|
| 1468 | CHECK_GL_ERROR("ToggleTextured", "glBindTexture");
|
|---|
| 1469 |
|
|---|
| 1470 | ::wxInitAllImageHandlers();
|
|---|
| 1471 |
|
|---|
| 1472 | wxImage img;
|
|---|
| 1473 | wxString texture(wmsg_cfgpth());
|
|---|
| 1474 | texture += wxCONFIG_PATH_SEPARATOR;
|
|---|
| 1475 | texture += wxT("images");
|
|---|
| 1476 | texture += wxCONFIG_PATH_SEPARATOR;
|
|---|
| 1477 | texture += wxT("texture.png");
|
|---|
| 1478 | if (!img.LoadFile(texture, wxBITMAP_TYPE_PNG)) {
|
|---|
| 1479 | // FIXME
|
|---|
| 1480 | fprintf(stderr, "Couldn't load image.\n");
|
|---|
| 1481 | exit(1);
|
|---|
| 1482 | }
|
|---|
| 1483 |
|
|---|
| 1484 | // Generate mipmaps.
|
|---|
| 1485 | gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE
|
|---|
| 1486 | img.GetWidth(), img.GetHeight(),
|
|---|
| 1487 | GL_RGB, GL_UNSIGNED_BYTE, img.GetData());
|
|---|
| 1488 | CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps");
|
|---|
| 1489 |
|
|---|
| 1490 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|---|
| 1491 | CHECK_GL_ERROR("ToggleTextured", "glTexEnvi");
|
|---|
| 1492 | }
|
|---|
| 1493 | }
|
|---|
| 1494 |
|
|---|
| 1495 | bool GLACanvas::SaveScreenshot(const wxString & fnm, wxBitmapType type) const
|
|---|
| 1496 | {
|
|---|
| 1497 | const int width = x_size;
|
|---|
| 1498 | const int height = y_size;
|
|---|
| 1499 | unsigned char *pixels = (unsigned char *)malloc(3 * width * (height + 1));
|
|---|
| 1500 | if (!pixels) return false;
|
|---|
| 1501 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels);
|
|---|
| 1502 | CHECK_GL_ERROR("SaveScreenshot", "glReadPixels");
|
|---|
| 1503 | unsigned char * tmp_row = pixels + 3 * width * height;
|
|---|
| 1504 | // We need to flip the image vertically - this approach should be more
|
|---|
| 1505 | // efficient than using wxImage::Mirror(false) as that creates a new
|
|---|
| 1506 | // wxImage object.
|
|---|
| 1507 | for (int y = height / 2 - 1; y >= 0; --y) {
|
|---|
| 1508 | unsigned char * upper = pixels + 3 * width * y;
|
|---|
| 1509 | unsigned char * lower = pixels + 3 * width * (height - y - 1);
|
|---|
| 1510 | memcpy(tmp_row, upper, 3 * width);
|
|---|
| 1511 | memcpy(upper, lower, 3 * width);
|
|---|
| 1512 | memcpy(lower, tmp_row, 3 * width);
|
|---|
| 1513 | }
|
|---|
| 1514 | // NB wxImage constructor calls free(pixels) for us.
|
|---|
| 1515 | wxImage grab(width, height, pixels);
|
|---|
| 1516 | return grab.SaveFile(fnm, type);
|
|---|
| 1517 | }
|
|---|
| 1518 |
|
|---|
| 1519 | bool GLACanvas::CheckVisualFidelity(const unsigned char * target) const
|
|---|
| 1520 | {
|
|---|
| 1521 | unsigned char pixels[3 * 8 * 8];
|
|---|
| 1522 | if (double_buffered) {
|
|---|
| 1523 | glReadBuffer(GL_BACK);
|
|---|
| 1524 | CHECK_GL_ERROR("FirstShow", "glReadBuffer");
|
|---|
| 1525 | }
|
|---|
| 1526 | glReadPixels(x_size / 2 - 3, y_size / 2 - 4, 8, 8,
|
|---|
| 1527 | GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels);
|
|---|
| 1528 | CHECK_GL_ERROR("CheckVisualFidelity", "glReadPixels");
|
|---|
| 1529 | if (double_buffered) {
|
|---|
| 1530 | glReadBuffer(GL_FRONT);
|
|---|
| 1531 | CHECK_GL_ERROR("FirstShow", "glReadBuffer");
|
|---|
| 1532 | }
|
|---|
| 1533 | #if 0
|
|---|
| 1534 | // Show what got drawn and what was expected for debugging.
|
|---|
| 1535 | for (int y = 0; y < 8; ++y) {
|
|---|
| 1536 | for (int x = 0; x < 8; ++x) {
|
|---|
| 1537 | int o = (y * 8 + x) * 3;
|
|---|
| 1538 | printf("%c", pixels[o] ? 'X' : '.');
|
|---|
| 1539 | }
|
|---|
| 1540 | printf(" ");
|
|---|
| 1541 | for (int x = 0; x < 8; ++x) {
|
|---|
| 1542 | int o = (y * 8 + x) * 3;
|
|---|
| 1543 | printf("%c", target[o] ? 'X' : '.');
|
|---|
| 1544 | }
|
|---|
| 1545 | printf("\n");
|
|---|
| 1546 | }
|
|---|
| 1547 | #endif
|
|---|
| 1548 | return (memcmp(pixels, target, sizeof(pixels)) == 0);
|
|---|
| 1549 | }
|
|---|
| 1550 |
|
|---|
| 1551 | void GLACanvas::ReadPixels(int width, int height, unsigned char * buf) const
|
|---|
| 1552 | {
|
|---|
| 1553 | CHECK_GL_ERROR("ReadPixels", "glReadPixels");
|
|---|
| 1554 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)buf);
|
|---|
| 1555 | }
|
|---|
| 1556 |
|
|---|
| 1557 | void GLACanvas::PolygonOffset(bool on) const
|
|---|
| 1558 | {
|
|---|
| 1559 | if (on) {
|
|---|
| 1560 | glPolygonOffset(1.0, 1.0);
|
|---|
| 1561 | glEnable(GL_POLYGON_OFFSET_FILL);
|
|---|
| 1562 | } else {
|
|---|
| 1563 | glDisable(GL_POLYGON_OFFSET_FILL);
|
|---|
| 1564 | }
|
|---|
| 1565 | }
|
|---|