| 1 | //
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| 2 | // gla-gl.cc
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| 3 | //
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| 4 | // OpenGL implementation for the GLA abstraction layer.
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| 5 | //
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| 6 | // Copyright (C) 2002-2003,2005 Mark R. Shinwell
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| 7 | // Copyright (C) 2003,2004,2005,2006,2007,2010 Olly Betts
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| 8 | //
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| 9 | // This program is free software; you can redistribute it and/or modify
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| 10 | // it under the terms of the GNU General Public License as published by
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| 11 | // the Free Software Foundation; either version 2 of the License, or
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| 12 | // (at your option) any later version.
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| 13 | //
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| 14 | // This program is distributed in the hope that it will be useful,
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 17 | // GNU General Public License for more details.
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| 18 | //
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| 19 | // You should have received a copy of the GNU General Public License
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| 20 | // along with this program; if not, write to the Free Software
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| 21 | // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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| 22 | //
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| 23 |
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| 24 | #ifdef HAVE_CONFIG_H
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| 25 | #include <config.h>
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| 26 | #endif
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| 27 |
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| 28 | #include <wx/confbase.h>
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| 29 | #include <wx/image.h>
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| 30 |
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| 31 | #include <algorithm>
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| 32 |
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| 33 | #include "aven.h"
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| 34 | #include "gla.h"
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| 35 | #include "message.h"
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| 36 | #include "useful.h"
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| 37 |
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| 38 | #ifdef __APPLE__
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| 39 | #include <OpenGL/glext.h>
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| 40 | #else
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| 41 | #include <GL/glext.h>
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| 42 | #endif
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| 43 |
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| 44 | #ifndef GL_POINT_SIZE_MAX
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| 45 | #define GL_POINT_SIZE_MAX 0x8127
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| 46 | #endif
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| 47 | #ifndef GL_POINT_SPRITE
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| 48 | #define GL_POINT_SPRITE 0x8861
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| 49 | #endif
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| 50 | #ifndef GL_COORD_REPLACE
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| 51 | #define GL_COORD_REPLACE 0x8862
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| 52 | #endif
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| 53 | // GL_POINT_SIZE_RANGE is deprecated in OpenGL 1.2 and later, and replaced by
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| 54 | // GL_SMOOTH_POINT_SIZE_RANGE.
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| 55 | #ifndef GL_SMOOTH_POINT_SIZE_RANGE
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| 56 | #define GL_SMOOTH_POINT_SIZE_RANGE GL_POINT_SIZE_RANGE
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| 57 | #endif
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| 58 | // GL_POINT_SIZE_GRANULARITY is deprecated in OpenGL 1.2 and later, and
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| 59 | // replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY.
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| 60 | #ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY
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| 61 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY GL_POINT_SIZE_GRANULARITY
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| 62 | #endif
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| 63 | // GL_ALIASED_POINT_SIZE_RANGE was added in OpenGL 1.2.
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| 64 | #ifndef GL_ALIASED_POINT_SIZE_RANGE
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| 65 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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| 66 | #endif
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| 67 |
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| 68 | #ifndef USE_FNT
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| 69 | // Some WIN32 stupidity which causes mingw to fail to link for some reason;
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| 70 | // doing this probably means we can't safely use atexit() - see the comments in
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| 71 | // glut.h if you can take the full horror...
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| 72 | #define GLUT_DISABLE_ATEXIT_HACK
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| 73 | // For glutBitmapLength()
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| 74 | #define GLUT_API_VERSION 4
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| 75 | #ifdef __APPLE__
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| 76 | #include <OpenGL/glut.h>
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| 77 | #else
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| 78 | #include <GL/glut.h>
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| 79 | #endif
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| 80 | #ifdef FREEGLUT
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| 81 | #include <GL/freeglut_ext.h>
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| 82 | #endif
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| 83 | #endif
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| 84 |
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| 85 | using namespace std;
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| 86 |
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| 87 | const int BLOB_DIAMETER = 5;
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| 88 |
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| 89 | static bool opengl_initialised = false;
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| 90 |
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| 91 | string GetGLSystemDescription()
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| 92 | {
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| 93 | // If OpenGL isn't initialised we may get a SEGV from glGetString.
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| 94 | if (!opengl_initialised)
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| 95 | return "No OpenGL information available yet - try opening a file.";
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| 96 | const char *p = (const char*)glGetString(GL_VERSION);
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| 97 | if (!p)
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| 98 | return "Couldn't read OpenGL version!";
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| 99 |
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| 100 | string info;
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| 101 | info += "OpenGL ";
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| 102 | info += p;
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| 103 | info += '\n';
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| 104 | info += (const char*)glGetString(GL_VENDOR);
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| 105 | info += '\n';
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| 106 | info += (const char*)glGetString(GL_RENDERER);
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| 107 | info += '\n';
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| 108 |
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| 109 | GLint red, green, blue;
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| 110 | glGetIntegerv(GL_RED_BITS, &red);
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| 111 | glGetIntegerv(GL_GREEN_BITS, &green);
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| 112 | glGetIntegerv(GL_BLUE_BITS, &blue);
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| 113 | GLint max_texture_size;
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| 114 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
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| 115 | GLint max_viewport[2];
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| 116 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport);
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| 117 | GLdouble point_size_range[2];
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| 118 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
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| 119 | GLdouble point_size_granularity;
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| 120 | glGetDoublev(GL_SMOOTH_POINT_SIZE_GRANULARITY, &point_size_granularity);
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| 121 | info += string_format("R%dG%dB%d\n"
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| 122 | "Max Texture size: %dx%d\n"
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| 123 | "Max Viewport size: %dx%d\n"
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| 124 | "Smooth Point Size %.3f-%.3f (granularity %.3f)",
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| 125 | (int)red, (int)green, (int)blue,
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| 126 | (int)max_texture_size, (int)max_texture_size,
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| 127 | (int)max_viewport[0], (int)max_viewport[1],
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| 128 | point_size_range[0], point_size_range[1],
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| 129 | point_size_granularity);
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| 130 | glGetDoublev(GL_ALIASED_POINT_SIZE_RANGE, point_size_range);
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| 131 | if (glGetError() != GL_INVALID_ENUM) {
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| 132 | info += string_format("\nAliased point size %.3f-%.3f",
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| 133 | point_size_range[0], point_size_range[1]);
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| 134 | }
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| 135 |
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| 136 | const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS);
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| 137 | if (*gl_extensions) {
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| 138 | info += '\n';
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| 139 | info += (const char*)gl_extensions;
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| 140 | }
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| 141 | return info;
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| 142 | }
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| 143 |
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| 144 | // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair
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| 145 | // (thus it must not be called from BeginLines(), etc., or within a
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| 146 | // BeginLines()/EndLines() block etc.)
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| 147 | #define CHECK_GL_ERROR(M, F) do { \
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| 148 | GLenum error_code_ = glGetError(); \
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| 149 | if (error_code_ != GL_NO_ERROR) \
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| 150 | wxLogError(wxT(__FILE__":"STRING(__LINE__)": OpenGL error: %s " \
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| 151 | "(call "F" in method "M")"), \
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| 152 | wxString((const char *)gluErrorString(error_code_), \
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| 153 | wxConvUTF8).c_str()); \
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| 154 | } while (0)
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| 155 |
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| 156 | //
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| 157 | // GLAPen
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| 158 | //
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| 159 |
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| 160 | GLAPen::GLAPen()
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| 161 | {
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| 162 | components[0] = components[1] = components[2] = 0.0;
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| 163 | }
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| 164 |
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| 165 | GLAPen::~GLAPen()
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| 166 | {
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| 167 | }
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| 168 |
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| 169 | void GLAPen::SetColour(double red, double green, double blue)
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| 170 | {
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| 171 | components[0] = red;
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| 172 | components[1] = green;
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| 173 | components[2] = blue;
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| 174 | }
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| 175 |
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| 176 | double GLAPen::GetRed() const
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| 177 | {
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| 178 | return components[0];
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| 179 | }
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| 180 |
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| 181 | double GLAPen::GetGreen() const
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| 182 | {
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| 183 | return components[1];
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| 184 | }
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| 185 |
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| 186 | double GLAPen::GetBlue() const
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| 187 | {
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| 188 | return components[2];
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| 189 | }
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| 190 |
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| 191 | void GLAPen::Interpolate(const GLAPen& pen, double how_far)
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| 192 | {
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| 193 | components[0] = how_far * (pen.GetRed() - components[0]) + components[0];
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| 194 | components[1] = how_far * (pen.GetGreen() - components[1]) + components[1];
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| 195 | components[2] = how_far * (pen.GetBlue() - components[2]) + components[2];
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| 196 | }
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| 197 |
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| 198 | struct ColourTriple {
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| 199 | // RGB triple: values are from 0-255 inclusive for each component.
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| 200 | unsigned char r, g, b;
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| 201 | };
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| 202 |
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| 203 | // These must be in the same order as the entries in COLOURS[] below.
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| 204 | const ColourTriple COLOURS[] = {
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| 205 | { 0, 0, 0 }, // black
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| 206 | { 100, 100, 100 }, // grey
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| 207 | { 180, 180, 180 }, // light grey
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| 208 | { 140, 140, 140 }, // light grey 2
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| 209 | { 90, 90, 90 }, // dark grey
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| 210 | { 255, 255, 255 }, // white
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| 211 | { 0, 100, 255}, // turquoise
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| 212 | { 0, 255, 40 }, // green
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| 213 | { 150, 205, 224 }, // indicator 1
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| 214 | { 114, 149, 160 }, // indicator 2
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| 215 | { 255, 255, 0 }, // yellow
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| 216 | { 255, 0, 0 }, // red
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| 217 | { 40, 40, 255 }, // blue
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| 218 | };
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| 219 |
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| 220 | void GLAList::DrawList() const {
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| 221 | glCallList(gl_list);
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| 222 | CHECK_GL_ERROR("GLAList::DrawList", "glCallList");
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| 223 | }
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| 224 |
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| 225 | void GLAList::InvalidateList() {
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| 226 | glDeleteLists(gl_list, 1);
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| 227 | CHECK_GL_ERROR("GLAList::InvalidateList", "glDeleteLists");
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| 228 |
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| 229 | // And flag this list as requiring generation before use.
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| 230 | gl_list = 0;
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| 231 | }
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| 232 |
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| 233 | //
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| 234 | // GLACanvas
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| 235 | //
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| 236 |
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| 237 | #ifndef USE_FNT
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| 238 | void* const GLACanvas::m_Font = GLUT_BITMAP_HELVETICA_10;
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| 239 | const int GLACanvas::m_FontSize = 10;
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| 240 | #endif
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| 241 |
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| 242 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows.
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| 243 | GLACanvas::GLACanvas(wxWindow* parent, int id)
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| 244 | : wxGLCanvas(parent, id, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS),
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| 245 | m_Translation()
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| 246 | {
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| 247 | // Constructor.
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| 248 |
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| 249 | m_Quadric = NULL;
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| 250 | m_Pan = 0.0;
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| 251 | m_Tilt = 0.0;
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| 252 | m_Scale = 0.0;
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| 253 | m_VolumeDiameter = 1.0;
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| 254 | m_SmoothShading = false;
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| 255 | m_Texture = 0;
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| 256 | m_Textured = false;
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| 257 | m_Perspective = false;
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| 258 | m_Fog = false;
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| 259 | m_AntiAlias = false;
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| 260 | list_flags = 0;
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| 261 |
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| 262 | #ifndef USE_FNT
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| 263 | int argc = 1;
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| 264 | char * argv[] = { (char*)"aven", NULL };
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| 265 | glutInit(&argc, argv);
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| 266 | #endif
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| 267 | }
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| 268 |
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| 269 | GLACanvas::~GLACanvas()
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| 270 | {
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| 271 | // Destructor.
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| 272 |
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| 273 | if (m_Quadric) {
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| 274 | gluDeleteQuadric(m_Quadric);
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| 275 | CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric");
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| 276 | }
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| 277 | }
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| 278 |
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| 279 | void GLACanvas::FirstShow()
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| 280 | {
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| 281 | SetCurrent();
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| 282 | opengl_initialised = true;
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| 283 |
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| 284 | // Clear any cached OpenGL lists.
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| 285 | vector<GLAList>::iterator i;
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| 286 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) {
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| 287 | if (*i) i->InvalidateList();
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| 288 | }
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| 289 | drawing_lists.resize(0);
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| 290 |
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| 291 | if (m_Quadric) return;
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| 292 | // One time initialisation follows.
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| 293 |
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| 294 | m_Quadric = gluNewQuadric();
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| 295 | CHECK_GL_ERROR("FirstShow", "gluNewQuadric");
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| 296 | if (!m_Quadric) {
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| 297 | abort(); // FIXME need to cope somehow
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| 298 | }
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| 299 |
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| 300 | glShadeModel(GL_FLAT);
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| 301 | CHECK_GL_ERROR("FirstShow", "glShadeModel");
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| 302 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); // So text works.
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| 303 | CHECK_GL_ERROR("FirstShow", "glPolygonMode");
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| 304 | //glAlphaFunc(GL_GREATER, 0.5f);
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| 305 | //CHECK_GL_ERROR("FirstShow", "glAlphaFunc");
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| 306 |
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| 307 | // Grey fog effect.
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| 308 | GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 };
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| 309 | glFogfv(GL_FOG_COLOR, fogcolour);
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| 310 | CHECK_GL_ERROR("FirstShow", "glFogfv");
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| 311 |
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| 312 | // Linear fogging.
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| 313 | glFogi(GL_FOG_MODE, GL_LINEAR);
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| 314 | CHECK_GL_ERROR("FirstShow", "glFogi");
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| 315 |
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| 316 | // Optimise for speed (compute fog per vertex).
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| 317 | glHint(GL_FOG_HINT, GL_FASTEST);
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| 318 | CHECK_GL_ERROR("FirstShow", "glHint");
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| 319 |
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| 320 | // No padding on pixel packing and unpacking (default is to pad each
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| 321 | // line to a multiple of 4 bytes).
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| 322 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps.
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| 323 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT");
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| 324 | glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies.
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| 325 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT");
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| 326 |
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| 327 | #ifdef USE_FNT
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| 328 | // Load font
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| 329 | wxString path = wmsg_cfgpth();
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| 330 | path += wxCONFIG_PATH_SEPARATOR;
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| 331 | path += wxT("aven.txf");
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| 332 | // FIXME: This should really use fn_str() - currently we probably can't
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| 333 | // save to a Unicode path on wxmsw.
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| 334 | m_Font.load(path.mb_str());
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| 335 | #endif
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| 336 |
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| 337 | // Check if we can use GL_POINTS to plot blobs at stations.
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| 338 | GLdouble point_size_range[2];
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| 339 | glGetDoublev(GL_SMOOTH_POINT_SIZE_RANGE, point_size_range);
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| 340 | CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_SMOOTH_POINT_SIZE_RANGE");
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| 341 | glpoint_ok = (point_size_range[0] <= BLOB_DIAMETER &&
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| 342 | point_size_range[1] >= BLOB_DIAMETER);
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| 343 | if (glpoint_ok) {
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| 344 | glPointSize(BLOB_DIAMETER);
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| 345 | CHECK_GL_ERROR("FirstShow", "glPointSize");
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| 346 | }
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| 347 |
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| 348 | // Point sprites provide an easy, fast way for us to draw crosses by
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| 349 | // texture mapping GL points.
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| 350 | //
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| 351 | // If we have OpenGL >= 2.0 then we definitely have GL_POINT_SPRITE.
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| 352 | // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite
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| 353 | // extensions.
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| 354 | //
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| 355 | // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and
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| 356 | // GL_POINT_SPRITE_NV all give the same number so it doesn't matter
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| 357 | // which we use.
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| 358 | float maxSize = 0.0f;
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| 359 | glGetFloatv(GL_POINT_SIZE_MAX, &maxSize);
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| 360 | if (maxSize >= 8) {
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| 361 | glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2);
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| 362 | if (!glpoint_sprite) {
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| 363 | const char * p = (const char *)glGetString(GL_EXTENSIONS);
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| 364 | while (true) {
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| 365 | size_t l = 0;
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| 366 | if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) {
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| 367 | l = 19;
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| 368 | } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) {
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| 369 | l = 18;
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| 370 | }
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| 371 | if (l) {
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| 372 | p += l;
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| 373 | if (*p == '\0' || *p == ' ') {
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| 374 | glpoint_sprite = true;
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| 375 | break;
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| 376 | }
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| 377 | }
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| 378 | p = strchr(p + 1, ' ');
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| 379 | if (!p) break;
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| 380 | ++p;
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| 381 | }
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| 382 | }
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| 383 | }
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| 384 |
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| 385 | if (glpoint_sprite) {
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| 386 | glGenTextures(1, &m_CrossTexture);
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| 387 | CHECK_GL_ERROR("FirstShow", "glGenTextures");
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| 388 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture);
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| 389 | CHECK_GL_ERROR("FirstShow", "glBindTexture");
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| 390 | const unsigned char crossteximage[128] = {
|
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| 391 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,
|
|---|
| 392 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0,
|
|---|
| 393 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0,
|
|---|
| 394 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0,
|
|---|
| 395 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0,
|
|---|
| 396 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0,
|
|---|
| 397 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0,
|
|---|
| 398 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255
|
|---|
| 399 | };
|
|---|
| 400 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|---|
| 401 | CHECK_GL_ERROR("FirstShow", "glPixelStorei");
|
|---|
| 402 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|---|
| 403 | CHECK_GL_ERROR("FirstShow", "glTexEnvi");
|
|---|
| 404 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|---|
| 405 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 406 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|---|
| 407 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 408 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage);
|
|---|
| 409 | CHECK_GL_ERROR("FirstShow", "glTexImage2D");
|
|---|
| 410 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|---|
| 411 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 412 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|---|
| 413 | CHECK_GL_ERROR("FirstShow", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 414 | }
|
|---|
| 415 | //if (glpoint_ok) printf("Using GL_POINTS for blobs\n");
|
|---|
| 416 | //if (glpoint_sprite) printf("Using GL_POINT_SPRITE* for crosses\n");
|
|---|
| 417 | }
|
|---|
| 418 |
|
|---|
| 419 | void GLACanvas::Clear()
|
|---|
| 420 | {
|
|---|
| 421 | // Clear the canvas.
|
|---|
| 422 |
|
|---|
| 423 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|---|
| 424 | CHECK_GL_ERROR("Clear", "glClear");
|
|---|
| 425 | }
|
|---|
| 426 |
|
|---|
| 427 | void GLACanvas::SetScale(Double scale)
|
|---|
| 428 | {
|
|---|
| 429 | if (scale != m_Scale) {
|
|---|
| 430 | vector<GLAList>::iterator i;
|
|---|
| 431 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) {
|
|---|
| 432 | if (*i && i->test_flag(INVALIDATE_ON_SCALE)) i->InvalidateList();
|
|---|
| 433 | }
|
|---|
| 434 |
|
|---|
| 435 | m_Scale = scale;
|
|---|
| 436 | }
|
|---|
| 437 | }
|
|---|
| 438 |
|
|---|
| 439 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy)
|
|---|
| 440 | {
|
|---|
| 441 | // Translate the data by a given amount, specified in screen coordinates.
|
|---|
| 442 |
|
|---|
| 443 | // Find out how far the translation takes us in data coordinates.
|
|---|
| 444 | SetDataTransform();
|
|---|
| 445 |
|
|---|
| 446 | double x0, y0, z0;
|
|---|
| 447 | double x, y, z;
|
|---|
| 448 | gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 449 | &x0, &y0, &z0);
|
|---|
| 450 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject");
|
|---|
| 451 | gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 452 | &x, &y, &z);
|
|---|
| 453 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)");
|
|---|
| 454 |
|
|---|
| 455 | // Apply the translation.
|
|---|
| 456 | AddTranslation(Vector3(x - x0, y - y0, z - z0));
|
|---|
| 457 | }
|
|---|
| 458 |
|
|---|
| 459 | void GLACanvas::SetVolumeDiameter(glaCoord diameter)
|
|---|
| 460 | {
|
|---|
| 461 | // Set the size of the data drawing volume by giving the diameter of the
|
|---|
| 462 | // smallest sphere containing it.
|
|---|
| 463 |
|
|---|
| 464 | m_VolumeDiameter = max(glaCoord(1.0), diameter);
|
|---|
| 465 | }
|
|---|
| 466 |
|
|---|
| 467 | void GLACanvas::StartDrawing()
|
|---|
| 468 | {
|
|---|
| 469 | // Prepare for a redraw operation.
|
|---|
| 470 |
|
|---|
| 471 | SetCurrent();
|
|---|
| 472 | glDepthMask(GL_TRUE);
|
|---|
| 473 | }
|
|---|
| 474 |
|
|---|
| 475 | void GLACanvas::EnableSmoothPolygons(bool filled)
|
|---|
| 476 | {
|
|---|
| 477 | // Prepare for drawing smoothly-shaded polygons.
|
|---|
| 478 | // Only use this when required (in particular lines in lists may not be
|
|---|
| 479 | // coloured correctly when this is enabled).
|
|---|
| 480 |
|
|---|
| 481 | glPushAttrib(GL_ENABLE_BIT|GL_LIGHTING_BIT|GL_POLYGON_BIT);
|
|---|
| 482 | if (filled) {
|
|---|
| 483 | glShadeModel(GL_SMOOTH);
|
|---|
| 484 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
|---|
| 485 | } else {
|
|---|
| 486 | glDisable(GL_LINE_SMOOTH);
|
|---|
| 487 | glDisable(GL_TEXTURE_2D);
|
|---|
| 488 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
|---|
| 489 | }
|
|---|
| 490 | CHECK_GL_ERROR("EnableSmoothPolygons", "glPolygonMode");
|
|---|
| 491 |
|
|---|
| 492 | if (filled && m_SmoothShading) {
|
|---|
| 493 | static const GLfloat mat_specular[] = { 0.2, 0.2, 0.2, 1.0 };
|
|---|
| 494 | static const GLfloat light_position[] = { -1.0, -1.0, -1.0, 0.0 };
|
|---|
| 495 | static const GLfloat light_ambient[] = { 0.3, 0.3, 0.3, 1.0 };
|
|---|
| 496 | static const GLfloat light_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
|
|---|
| 497 | glEnable(GL_COLOR_MATERIAL);
|
|---|
| 498 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular);
|
|---|
| 499 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0);
|
|---|
| 500 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient);
|
|---|
| 501 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse);
|
|---|
| 502 | glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
|---|
| 503 | glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
|
|---|
| 504 | glEnable(GL_LIGHTING);
|
|---|
| 505 | glEnable(GL_LIGHT0);
|
|---|
| 506 | }
|
|---|
| 507 | }
|
|---|
| 508 |
|
|---|
| 509 | void GLACanvas::DisableSmoothPolygons()
|
|---|
| 510 | {
|
|---|
| 511 | glPopAttrib();
|
|---|
| 512 | }
|
|---|
| 513 |
|
|---|
| 514 | void GLACanvas::PlaceNormal(const Vector3 &v)
|
|---|
| 515 | {
|
|---|
| 516 | // Add a normal (for polygons etc.)
|
|---|
| 517 |
|
|---|
| 518 | glNormal3d(v.GetX(), v.GetY(), v.GetZ());
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 | void GLACanvas::SetDataTransform()
|
|---|
| 522 | {
|
|---|
| 523 | // Set viewport. The width and height go to zero when the panel is dragged
|
|---|
| 524 | // right across so we clamp them to be at least 1 to avoid errors from the
|
|---|
| 525 | // opengl calls below.
|
|---|
| 526 | int window_width;
|
|---|
| 527 | int window_height;
|
|---|
| 528 | GetSize(&window_width, &window_height);
|
|---|
| 529 | if (window_height < 1) window_height = 1;
|
|---|
| 530 | if (window_width < 1) window_width = 1;
|
|---|
| 531 | double aspect = double(window_height) / double(window_width);
|
|---|
| 532 |
|
|---|
| 533 | glViewport(0, 0, window_width, window_height);
|
|---|
| 534 | CHECK_GL_ERROR("SetDataTransform", "glViewport");
|
|---|
| 535 |
|
|---|
| 536 | // Set projection.
|
|---|
| 537 | glMatrixMode(GL_PROJECTION);
|
|---|
| 538 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode");
|
|---|
| 539 | glLoadIdentity();
|
|---|
| 540 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity");
|
|---|
| 541 |
|
|---|
| 542 | Double near_plane = 1.0;
|
|---|
| 543 | if (m_Perspective) {
|
|---|
| 544 | Double lr = near_plane * tan(rad(25.0));
|
|---|
| 545 | Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly
|
|---|
| 546 | Double tb = lr * aspect;
|
|---|
| 547 | glFrustum(-lr, lr, -tb, tb, near_plane, far_plane);
|
|---|
| 548 | CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum");
|
|---|
| 549 | } else {
|
|---|
| 550 | near_plane = 0.0;
|
|---|
| 551 | assert(m_Scale != 0.0);
|
|---|
| 552 | Double lr = m_VolumeDiameter / m_Scale * 0.5;
|
|---|
| 553 | Double far_plane = m_VolumeDiameter + near_plane;
|
|---|
| 554 | Double tb = lr * aspect;
|
|---|
| 555 | glOrtho(-lr, lr, -tb, tb, near_plane, far_plane);
|
|---|
| 556 | CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho");
|
|---|
| 557 | }
|
|---|
| 558 |
|
|---|
| 559 | // Set the modelview transform for drawing data.
|
|---|
| 560 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 561 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode");
|
|---|
| 562 | glLoadIdentity();
|
|---|
| 563 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity");
|
|---|
| 564 | if (m_Perspective) {
|
|---|
| 565 | glTranslated(0.0, 0.0, -near_plane);
|
|---|
| 566 | } else {
|
|---|
| 567 | glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter);
|
|---|
| 568 | }
|
|---|
| 569 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 570 | // Get axes the correct way around (z upwards, y into screen)
|
|---|
| 571 | glRotated(-90.0, 1.0, 0.0, 0.0);
|
|---|
| 572 | CHECK_GL_ERROR("SetDataTransform", "glRotated");
|
|---|
| 573 | glRotated(m_Tilt, 1.0, 0.0, 0.0);
|
|---|
| 574 | CHECK_GL_ERROR("SetDataTransform", "glRotated");
|
|---|
| 575 | glRotated(m_Pan, 0.0, 0.0, 1.0);
|
|---|
| 576 | CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL");
|
|---|
| 577 | if (m_Perspective) {
|
|---|
| 578 | glTranslated(m_Translation.GetX(),
|
|---|
| 579 | m_Translation.GetY(),
|
|---|
| 580 | m_Translation.GetZ());
|
|---|
| 581 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 582 | }
|
|---|
| 583 |
|
|---|
| 584 | // Save projection matrix.
|
|---|
| 585 | glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
|
|---|
| 586 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev");
|
|---|
| 587 |
|
|---|
| 588 | // Save viewport coordinates.
|
|---|
| 589 | glGetIntegerv(GL_VIEWPORT, viewport);
|
|---|
| 590 | CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv");
|
|---|
| 591 |
|
|---|
| 592 | // Save modelview matrix.
|
|---|
| 593 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
|---|
| 594 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev");
|
|---|
| 595 |
|
|---|
| 596 | if (!m_Perspective) {
|
|---|
| 597 | // Adjust the translation so we don't change the Z position of the model
|
|---|
| 598 | double X, Y, Z;
|
|---|
| 599 | gluProject(m_Translation.GetX(),
|
|---|
| 600 | m_Translation.GetY(),
|
|---|
| 601 | m_Translation.GetZ(),
|
|---|
| 602 | modelview_matrix, projection_matrix, viewport,
|
|---|
| 603 | &X, &Y, &Z);
|
|---|
| 604 | double Tx, Ty, Tz;
|
|---|
| 605 | gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport,
|
|---|
| 606 | &Tx, &Ty, &Tz);
|
|---|
| 607 | glTranslated(Tx, Ty, Tz);
|
|---|
| 608 | CHECK_GL_ERROR("SetDataTransform", "glTranslated");
|
|---|
| 609 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
|---|
| 610 | }
|
|---|
| 611 |
|
|---|
| 612 | glEnable(GL_DEPTH_TEST);
|
|---|
| 613 | CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST");
|
|---|
| 614 |
|
|---|
| 615 | if (m_Textured) {
|
|---|
| 616 | glBindTexture(GL_TEXTURE_2D, m_Texture);
|
|---|
| 617 | glEnable(GL_TEXTURE_2D);
|
|---|
| 618 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|---|
| 619 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 620 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|---|
| 621 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 622 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|---|
| 623 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 624 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
|---|
| 625 | GL_LINEAR_MIPMAP_LINEAR);
|
|---|
| 626 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 627 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
|
|---|
| 628 | } else {
|
|---|
| 629 | glDisable(GL_TEXTURE_2D);
|
|---|
| 630 | }
|
|---|
| 631 | if (m_Fog) {
|
|---|
| 632 | glFogf(GL_FOG_START, near_plane);
|
|---|
| 633 | glFogf(GL_FOG_END, near_plane + m_VolumeDiameter);
|
|---|
| 634 | glEnable(GL_FOG);
|
|---|
| 635 | } else {
|
|---|
| 636 | glDisable(GL_FOG);
|
|---|
| 637 | }
|
|---|
| 638 |
|
|---|
| 639 | if (m_AntiAlias) {
|
|---|
| 640 | glEnable(GL_LINE_SMOOTH);
|
|---|
| 641 | glEnable(GL_BLEND);
|
|---|
| 642 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|---|
| 643 | } else {
|
|---|
| 644 | glDisable(GL_LINE_SMOOTH);
|
|---|
| 645 | }
|
|---|
| 646 | }
|
|---|
| 647 |
|
|---|
| 648 | void GLACanvas::SetIndicatorTransform()
|
|---|
| 649 | {
|
|---|
| 650 | list_flags |= NEVER_CACHE;
|
|---|
| 651 |
|
|---|
| 652 | // Set the modelview transform and projection for drawing indicators.
|
|---|
| 653 | wxSize size = GetSize();
|
|---|
| 654 | int window_width = max(size.GetWidth(), 1);
|
|---|
| 655 | int window_height = max(size.GetHeight(), 1);
|
|---|
| 656 |
|
|---|
| 657 | glDisable(GL_DEPTH_TEST);
|
|---|
| 658 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST");
|
|---|
| 659 | glDisable(GL_FOG);
|
|---|
| 660 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG");
|
|---|
| 661 |
|
|---|
| 662 | // Just a simple 2D projection.
|
|---|
| 663 | glMatrixMode(GL_PROJECTION);
|
|---|
| 664 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode");
|
|---|
| 665 | glLoadIdentity();
|
|---|
| 666 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)");
|
|---|
| 667 | gluOrtho2D(0, window_width, 0, window_height);
|
|---|
| 668 | CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D");
|
|---|
| 669 |
|
|---|
| 670 | // No modelview transform.
|
|---|
| 671 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 672 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode");
|
|---|
| 673 | glLoadIdentity();
|
|---|
| 674 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity");
|
|---|
| 675 |
|
|---|
| 676 | glDisable(GL_TEXTURE_2D);
|
|---|
| 677 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D");
|
|---|
| 678 | glDisable(GL_BLEND);
|
|---|
| 679 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND");
|
|---|
| 680 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
|---|
| 681 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_S");
|
|---|
| 682 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
|---|
| 683 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_WRAP_T");
|
|---|
| 684 | glAlphaFunc(GL_GREATER, 0.5f);
|
|---|
| 685 | CHECK_GL_ERROR("SetIndicatorTransform", "glAlphaFunc");
|
|---|
| 686 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|---|
| 687 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MAG_FILTER");
|
|---|
| 688 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|---|
| 689 | CHECK_GL_ERROR("SetIndicatorTransform", "glTexParameteri GL_TEXTURE_MIN_FILTER");
|
|---|
| 690 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
|---|
| 691 | CHECK_GL_ERROR("SetIndicatorTransform", "glHint");
|
|---|
| 692 | }
|
|---|
| 693 |
|
|---|
| 694 | void GLACanvas::FinishDrawing()
|
|---|
| 695 | {
|
|---|
| 696 | // Complete a redraw operation.
|
|---|
| 697 |
|
|---|
| 698 | // glFlush();
|
|---|
| 699 | // CHECK_GL_ERROR("FinishDrawing", "glFlush");
|
|---|
| 700 | SwapBuffers();
|
|---|
| 701 | }
|
|---|
| 702 |
|
|---|
| 703 | void GLACanvas::DrawList(unsigned int l)
|
|---|
| 704 | {
|
|---|
| 705 | // FIXME: uncomment to disable use of lists for debugging:
|
|---|
| 706 | // GenerateList(l); return;
|
|---|
| 707 | if (l >= drawing_lists.size()) drawing_lists.resize(l + 1);
|
|---|
| 708 |
|
|---|
| 709 | // We generate the OpenGL lists lazily to minimise delays on startup.
|
|---|
| 710 | // So check if we need to generate the OpenGL list now.
|
|---|
| 711 | if (!drawing_lists[l] && !drawing_lists[l].test_flag(NEVER_CACHE)) {
|
|---|
| 712 | // Create a new OpenGL list to hold this sequence of drawing
|
|---|
| 713 | // operations.
|
|---|
| 714 | GLuint list = glGenLists(1);
|
|---|
| 715 | #ifdef GLA_DEBUG
|
|---|
| 716 | printf("new list #%d: %d... ", l, list);
|
|---|
| 717 | m_Vertices = 0;
|
|---|
| 718 | #endif
|
|---|
| 719 | CHECK_GL_ERROR("DrawList", "glGenLists");
|
|---|
| 720 | if (list == 0) {
|
|---|
| 721 | // If we can't create a list, fall back to just drawing directly.
|
|---|
| 722 | GenerateList(l);
|
|---|
| 723 | return;
|
|---|
| 724 | }
|
|---|
| 725 |
|
|---|
| 726 | // We should have 256 lists for font drawing and a dozen or so for 2D
|
|---|
| 727 | // and 3D lists. So something is amiss if we've generated 1000 lists,
|
|---|
| 728 | // probably a infinite loop in the lazy list mechanism.
|
|---|
| 729 | assert(list < 1000);
|
|---|
| 730 |
|
|---|
| 731 | // http://www.opengl.org/resources/faq/technical/displaylist.htm
|
|---|
| 732 | // advises:
|
|---|
| 733 | // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the
|
|---|
| 734 | // list using GL_COMPILE mode, then execute it with glCallList()."
|
|---|
| 735 | glNewList(list, GL_COMPILE);
|
|---|
| 736 | CHECK_GL_ERROR("DrawList", "glNewList");
|
|---|
| 737 | // Clear list_flags so that we can note what conditions to invalidate
|
|---|
| 738 | // the cached OpenGL list on.
|
|---|
| 739 | list_flags = 0;
|
|---|
| 740 | GenerateList(l);
|
|---|
| 741 | glEndList();
|
|---|
| 742 | CHECK_GL_ERROR("DrawList", "glEndList");
|
|---|
| 743 | #ifdef GLA_DEBUG
|
|---|
| 744 | printf("done (%d vertices)\n", m_Vertices);
|
|---|
| 745 | #endif
|
|---|
| 746 | drawing_lists[l] = GLAList(list, list_flags);
|
|---|
| 747 | }
|
|---|
| 748 |
|
|---|
| 749 | if (drawing_lists[l].test_flag(NEVER_CACHE)) {
|
|---|
| 750 | // That list can't be cached.
|
|---|
| 751 | GenerateList(l);
|
|---|
| 752 | } else {
|
|---|
| 753 | // Perform the operations specified by the OpenGL display list.
|
|---|
| 754 | drawing_lists[l].DrawList();
|
|---|
| 755 | }
|
|---|
| 756 | }
|
|---|
| 757 |
|
|---|
| 758 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation)
|
|---|
| 759 | {
|
|---|
| 760 | glMatrixMode(GL_PROJECTION);
|
|---|
| 761 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode");
|
|---|
| 762 | glPushMatrix();
|
|---|
| 763 | CHECK_GL_ERROR("DrawList2D", "glPushMatrix");
|
|---|
| 764 | glTranslated(x, y, 0);
|
|---|
| 765 | CHECK_GL_ERROR("DrawList2D", "glTranslated");
|
|---|
| 766 | if (rotation != 0.0) {
|
|---|
| 767 | glRotated(rotation, 0, 0, -1);
|
|---|
| 768 | CHECK_GL_ERROR("DrawList2D", "glRotated");
|
|---|
| 769 | }
|
|---|
| 770 | DrawList(l);
|
|---|
| 771 | glMatrixMode(GL_PROJECTION);
|
|---|
| 772 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2");
|
|---|
| 773 | glPopMatrix();
|
|---|
| 774 | CHECK_GL_ERROR("DrawList2D", "glPopMatrix");
|
|---|
| 775 | }
|
|---|
| 776 |
|
|---|
| 777 | void GLACanvas::InvalidateList(unsigned int l)
|
|---|
| 778 | {
|
|---|
| 779 | if (l < drawing_lists.size() && drawing_lists[l]) {
|
|---|
| 780 | // Delete any existing OpenGL list.
|
|---|
| 781 | drawing_lists[l].InvalidateList();
|
|---|
| 782 | }
|
|---|
| 783 | }
|
|---|
| 784 |
|
|---|
| 785 | void GLACanvas::SetBackgroundColour(float red, float green, float blue)
|
|---|
| 786 | {
|
|---|
| 787 | // Set the background colour of the canvas.
|
|---|
| 788 |
|
|---|
| 789 | glClearColor(red, green, blue, 1.0);
|
|---|
| 790 | CHECK_GL_ERROR("SetBackgroundColour", "glClearColor");
|
|---|
| 791 | }
|
|---|
| 792 |
|
|---|
| 793 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale)
|
|---|
| 794 | {
|
|---|
| 795 | // Set the colour for subsequent operations.
|
|---|
| 796 | glColor3f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale,
|
|---|
| 797 | pen.GetBlue() * rgb_scale);
|
|---|
| 798 | }
|
|---|
| 799 |
|
|---|
| 800 | void GLACanvas::SetColour(const GLAPen& pen)
|
|---|
| 801 | {
|
|---|
| 802 | // Set the colour for subsequent operations.
|
|---|
| 803 | glColor3dv(pen.components);
|
|---|
| 804 | }
|
|---|
| 805 |
|
|---|
| 806 | void GLACanvas::SetColour(gla_colour colour)
|
|---|
| 807 | {
|
|---|
| 808 | // Set the colour for subsequent operations.
|
|---|
| 809 | glColor3ubv(&COLOURS[colour].r);
|
|---|
| 810 | }
|
|---|
| 811 |
|
|---|
| 812 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str)
|
|---|
| 813 | {
|
|---|
| 814 | // Draw a text string on the current buffer in the current font.
|
|---|
| 815 | #ifdef USE_FNT
|
|---|
| 816 | GLdouble X, Y, Z;
|
|---|
| 817 | if (!gluProject(x, y, z, modelview_matrix, projection_matrix, viewport,
|
|---|
| 818 | &X, &Y, &Z)) return;
|
|---|
| 819 | // Only draw text which is in front of the viewer.
|
|---|
| 820 | if (Z > 0) DrawIndicatorText((int)X, (int)Y, str);
|
|---|
| 821 | #else
|
|---|
| 822 | glRasterPos3d(x, y, z);
|
|---|
| 823 | CHECK_GL_ERROR("DrawText", "glRasterPos3d");
|
|---|
| 824 |
|
|---|
| 825 | // glutBitmapString() useless for Unicode strings.
|
|---|
| 826 | //#ifdef FREEGLUT
|
|---|
| 827 | #if 0
|
|---|
| 828 | glutBitmapString(m_Font, (const unsigned char *)str.c_str());
|
|---|
| 829 | CHECK_GL_ERROR("DrawText", "glutBitmapString");
|
|---|
| 830 | #else
|
|---|
| 831 | for (size_t pos = 0; pos < str.length(); pos++) {
|
|---|
| 832 | glutBitmapCharacter(m_Font, int((unsigned char)str[pos]));
|
|---|
| 833 | CHECK_GL_ERROR("DrawText", "glutBitmapCharacter");
|
|---|
| 834 | }
|
|---|
| 835 | #endif
|
|---|
| 836 | #endif
|
|---|
| 837 | }
|
|---|
| 838 |
|
|---|
| 839 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str)
|
|---|
| 840 | {
|
|---|
| 841 | #ifdef USE_FNT
|
|---|
| 842 | glPushAttrib(GL_ENABLE_BIT);
|
|---|
| 843 | glDisable(GL_ALPHA_TEST);
|
|---|
| 844 | glEnable(GL_BLEND);
|
|---|
| 845 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|---|
| 846 | glEnable(GL_TEXTURE_2D);
|
|---|
| 847 | glDisable(GL_DEPTH_TEST);
|
|---|
| 848 | m_Font.puts(x, y, str.data(), str.size());
|
|---|
| 849 | glPopAttrib();
|
|---|
| 850 | #else
|
|---|
| 851 | DrawText(x, y, 0.0, str);
|
|---|
| 852 | #endif
|
|---|
| 853 | }
|
|---|
| 854 |
|
|---|
| 855 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext)
|
|---|
| 856 | {
|
|---|
| 857 | #ifdef USE_FNT
|
|---|
| 858 | m_Font.getTextExtent(str.c_str(), x_ext, y_ext);
|
|---|
| 859 | #else
|
|---|
| 860 | if (x_ext) {
|
|---|
| 861 | // glutBitmapLength() useless for Unicode strings.
|
|---|
| 862 | #if 0
|
|---|
| 863 | *x_ext = glutBitmapLength(m_Font, (const unsigned char *)str.c_str());
|
|---|
| 864 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapLength");
|
|---|
| 865 | #else
|
|---|
| 866 | *x_ext = 0;
|
|---|
| 867 | for (size_t pos = 0; pos < str.length(); pos++) {
|
|---|
| 868 | x_ext += glutBitmapWidth(m_Font, int((unsigned char)str[pos]));
|
|---|
| 869 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapWidth");
|
|---|
| 870 | }
|
|---|
| 871 | #endif
|
|---|
| 872 | }
|
|---|
| 873 | if (y_ext) *y_ext = m_FontSize + 2;
|
|---|
| 874 | #endif
|
|---|
| 875 | }
|
|---|
| 876 |
|
|---|
| 877 | void GLACanvas::BeginQuadrilaterals()
|
|---|
| 878 | {
|
|---|
| 879 | // Commence drawing of quadrilaterals.
|
|---|
| 880 |
|
|---|
| 881 | glBegin(GL_QUADS);
|
|---|
| 882 | }
|
|---|
| 883 |
|
|---|
| 884 | void GLACanvas::EndQuadrilaterals()
|
|---|
| 885 | {
|
|---|
| 886 | // Finish drawing of quadrilaterals.
|
|---|
| 887 |
|
|---|
| 888 | glEnd();
|
|---|
| 889 | CHECK_GL_ERROR("EndQuadrilaterals", "glEnd GL_QUADS");
|
|---|
| 890 | }
|
|---|
| 891 |
|
|---|
| 892 | void GLACanvas::BeginLines()
|
|---|
| 893 | {
|
|---|
| 894 | // Commence drawing of a set of lines.
|
|---|
| 895 |
|
|---|
| 896 | glBegin(GL_LINES);
|
|---|
| 897 | }
|
|---|
| 898 |
|
|---|
| 899 | void GLACanvas::EndLines()
|
|---|
| 900 | {
|
|---|
| 901 | // Finish drawing of a set of lines.
|
|---|
| 902 |
|
|---|
| 903 | glEnd();
|
|---|
| 904 | CHECK_GL_ERROR("EndLines", "glEnd GL_LINES");
|
|---|
| 905 | }
|
|---|
| 906 |
|
|---|
| 907 | void GLACanvas::BeginTriangles()
|
|---|
| 908 | {
|
|---|
| 909 | // Commence drawing of a set of triangles.
|
|---|
| 910 |
|
|---|
| 911 | glBegin(GL_TRIANGLES);
|
|---|
| 912 | }
|
|---|
| 913 |
|
|---|
| 914 | void GLACanvas::EndTriangles()
|
|---|
| 915 | {
|
|---|
| 916 | // Finish drawing of a set of triangles.
|
|---|
| 917 |
|
|---|
| 918 | glEnd();
|
|---|
| 919 | CHECK_GL_ERROR("EndTriangles", "glEnd GL_TRIANGLES");
|
|---|
| 920 | }
|
|---|
| 921 |
|
|---|
| 922 | void GLACanvas::BeginTriangleStrip()
|
|---|
| 923 | {
|
|---|
| 924 | // Commence drawing of a triangle strip.
|
|---|
| 925 |
|
|---|
| 926 | glBegin(GL_TRIANGLE_STRIP);
|
|---|
| 927 | }
|
|---|
| 928 |
|
|---|
| 929 | void GLACanvas::EndTriangleStrip()
|
|---|
| 930 | {
|
|---|
| 931 | // Finish drawing of a triangle strip.
|
|---|
| 932 |
|
|---|
| 933 | glEnd();
|
|---|
| 934 | CHECK_GL_ERROR("EndTriangleStrip", "glEnd GL_TRIANGLE_STRIP");
|
|---|
| 935 | }
|
|---|
| 936 |
|
|---|
| 937 | void GLACanvas::BeginPolyline()
|
|---|
| 938 | {
|
|---|
| 939 | // Commence drawing of a polyline.
|
|---|
| 940 |
|
|---|
| 941 | glBegin(GL_LINE_STRIP);
|
|---|
| 942 | }
|
|---|
| 943 |
|
|---|
| 944 | void GLACanvas::EndPolyline()
|
|---|
| 945 | {
|
|---|
| 946 | // Finish drawing of a polyline.
|
|---|
| 947 |
|
|---|
| 948 | glEnd();
|
|---|
| 949 | CHECK_GL_ERROR("EndPolyline", "glEnd GL_LINE_STRIP");
|
|---|
| 950 | }
|
|---|
| 951 |
|
|---|
| 952 | void GLACanvas::BeginPolygon()
|
|---|
| 953 | {
|
|---|
| 954 | // Commence drawing of a polygon.
|
|---|
| 955 |
|
|---|
| 956 | glBegin(GL_POLYGON);
|
|---|
| 957 | }
|
|---|
| 958 |
|
|---|
| 959 | void GLACanvas::EndPolygon()
|
|---|
| 960 | {
|
|---|
| 961 | // Finish drawing of a polygon.
|
|---|
| 962 |
|
|---|
| 963 | glEnd();
|
|---|
| 964 | CHECK_GL_ERROR("EndPolygon", "glEnd GL_POLYGON");
|
|---|
| 965 | }
|
|---|
| 966 |
|
|---|
| 967 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 968 | {
|
|---|
| 969 | // Place a vertex for the current object being drawn.
|
|---|
| 970 |
|
|---|
| 971 | #ifdef GLA_DEBUG
|
|---|
| 972 | m_Vertices++;
|
|---|
| 973 | #endif
|
|---|
| 974 | glVertex3d(x, y, z);
|
|---|
| 975 | }
|
|---|
| 976 |
|
|---|
| 977 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y)
|
|---|
| 978 | {
|
|---|
| 979 | // Place a vertex for the current indicator object being drawn.
|
|---|
| 980 |
|
|---|
| 981 | PlaceVertex(x, y, 0.0);
|
|---|
| 982 | }
|
|---|
| 983 |
|
|---|
| 984 | void GLACanvas::BeginBlobs()
|
|---|
| 985 | {
|
|---|
| 986 | if (glpoint_ok) {
|
|---|
| 987 | // Commence drawing of a set of blobs.
|
|---|
| 988 | glPushAttrib(GL_ENABLE_BIT);
|
|---|
| 989 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib");
|
|---|
| 990 | glEnable(GL_ALPHA_TEST);
|
|---|
| 991 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST");
|
|---|
| 992 | glEnable(GL_POINT_SMOOTH);
|
|---|
| 993 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH");
|
|---|
| 994 | glBegin(GL_POINTS);
|
|---|
| 995 | } else {
|
|---|
| 996 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT);
|
|---|
| 997 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib");
|
|---|
| 998 | SetIndicatorTransform();
|
|---|
| 999 | glEnable(GL_DEPTH_TEST);
|
|---|
| 1000 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST");
|
|---|
| 1001 | glBegin(GL_LINES);
|
|---|
| 1002 | }
|
|---|
| 1003 | }
|
|---|
| 1004 |
|
|---|
| 1005 | void GLACanvas::EndBlobs()
|
|---|
| 1006 | {
|
|---|
| 1007 | // Finish drawing of a set of blobs.
|
|---|
| 1008 | glEnd();
|
|---|
| 1009 | if (glpoint_ok) {
|
|---|
| 1010 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_POINTS");
|
|---|
| 1011 | } else {
|
|---|
| 1012 | CHECK_GL_ERROR("EndBlobs", "glEnd GL_LINES");
|
|---|
| 1013 | }
|
|---|
| 1014 | glPopAttrib();
|
|---|
| 1015 | CHECK_GL_ERROR("EndBlobs", "glPopAttrib");
|
|---|
| 1016 | }
|
|---|
| 1017 |
|
|---|
| 1018 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 1019 | {
|
|---|
| 1020 | if (glpoint_ok) {
|
|---|
| 1021 | // Draw a marker.
|
|---|
| 1022 | PlaceVertex(x, y, z);
|
|---|
| 1023 | } else {
|
|---|
| 1024 | double X, Y, Z;
|
|---|
| 1025 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) {
|
|---|
| 1026 | printf("bad transform\n");
|
|---|
| 1027 | return;
|
|---|
| 1028 | }
|
|---|
| 1029 | // Stuff behind us (in perspective view) will get clipped,
|
|---|
| 1030 | // but we can save effort with a cheap check here.
|
|---|
| 1031 | if (Z <= 0) return;
|
|---|
| 1032 |
|
|---|
| 1033 | X -= BLOB_DIAMETER * 0.5;
|
|---|
| 1034 | Y -= BLOB_DIAMETER * 0.5;
|
|---|
| 1035 |
|
|---|
| 1036 | PlaceVertex(X, Y + 1, Z);
|
|---|
| 1037 | PlaceVertex(X, Y + (BLOB_DIAMETER - 1), Z);
|
|---|
| 1038 |
|
|---|
| 1039 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) {
|
|---|
| 1040 | PlaceVertex(X + i, Y, Z);
|
|---|
| 1041 | PlaceVertex(X + i, Y + BLOB_DIAMETER, Z);
|
|---|
| 1042 | }
|
|---|
| 1043 |
|
|---|
| 1044 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + 1, Z);
|
|---|
| 1045 | PlaceVertex(X + (BLOB_DIAMETER - 1), Y + (BLOB_DIAMETER - 1), Z);
|
|---|
| 1046 | }
|
|---|
| 1047 | #ifdef GLA_DEBUG
|
|---|
| 1048 | m_Vertices++;
|
|---|
| 1049 | #endif
|
|---|
| 1050 | }
|
|---|
| 1051 |
|
|---|
| 1052 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y)
|
|---|
| 1053 | {
|
|---|
| 1054 | if (glpoint_ok) {
|
|---|
| 1055 | // Draw a marker.
|
|---|
| 1056 | PlaceVertex(x, y, 0);
|
|---|
| 1057 | } else {
|
|---|
| 1058 | x -= BLOB_DIAMETER * 0.5;
|
|---|
| 1059 | y -= BLOB_DIAMETER * 0.5;
|
|---|
| 1060 |
|
|---|
| 1061 | PlaceVertex(x, y + 1, 0);
|
|---|
| 1062 | PlaceVertex(x, y + (BLOB_DIAMETER - 1), 0);
|
|---|
| 1063 |
|
|---|
| 1064 | for (int i = 1; i < (BLOB_DIAMETER - 1); ++i) {
|
|---|
| 1065 | PlaceVertex(x + i, y, 0);
|
|---|
| 1066 | PlaceVertex(x + i, y + BLOB_DIAMETER, 0);
|
|---|
| 1067 | }
|
|---|
| 1068 |
|
|---|
| 1069 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + 1, 0);
|
|---|
| 1070 | PlaceVertex(x + (BLOB_DIAMETER - 1), y + (BLOB_DIAMETER - 1), 0);
|
|---|
| 1071 | }
|
|---|
| 1072 | #ifdef GLA_DEBUG
|
|---|
| 1073 | m_Vertices++;
|
|---|
| 1074 | #endif
|
|---|
| 1075 | }
|
|---|
| 1076 |
|
|---|
| 1077 | void GLACanvas::BeginCrosses()
|
|---|
| 1078 | {
|
|---|
| 1079 | // Plot crosses.
|
|---|
| 1080 | if (glpoint_sprite) {
|
|---|
| 1081 | glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT);
|
|---|
| 1082 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib");
|
|---|
| 1083 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture);
|
|---|
| 1084 | CHECK_GL_ERROR("BeginCrosses", "glBindTexture");
|
|---|
| 1085 | glEnable(GL_ALPHA_TEST);
|
|---|
| 1086 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_ALPHA_TEST");
|
|---|
| 1087 | glPointSize(8);
|
|---|
| 1088 | CHECK_GL_ERROR("BeginCrosses", "glPointSize");
|
|---|
| 1089 | glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE);
|
|---|
| 1090 | CHECK_GL_ERROR("BeginCrosses", "glTexEnvi GL_POINT_SPRITE");
|
|---|
| 1091 | glEnable(GL_TEXTURE_2D);
|
|---|
| 1092 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_TEXTURE_2D");
|
|---|
| 1093 | glEnable(GL_POINT_SPRITE);
|
|---|
| 1094 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_POINT_SPRITE");
|
|---|
| 1095 | glBegin(GL_POINTS);
|
|---|
| 1096 | } else {
|
|---|
| 1097 | // To get the crosses to appear at a constant size and orientation on
|
|---|
| 1098 | // screen, we plot them in the Indicator transform coordinates (which
|
|---|
| 1099 | // unfortunately means they can't be usefully put in an opengl display
|
|---|
| 1100 | // list).
|
|---|
| 1101 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT);
|
|---|
| 1102 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib 2");
|
|---|
| 1103 | SetIndicatorTransform();
|
|---|
| 1104 | glEnable(GL_DEPTH_TEST);
|
|---|
| 1105 | CHECK_GL_ERROR("BeginCrosses", "glEnable GL_DEPTH_TEST");
|
|---|
| 1106 | glBegin(GL_LINES);
|
|---|
| 1107 | }
|
|---|
| 1108 | }
|
|---|
| 1109 |
|
|---|
| 1110 | void GLACanvas::EndCrosses()
|
|---|
| 1111 | {
|
|---|
| 1112 | glEnd();
|
|---|
| 1113 | if (glpoint_sprite) {
|
|---|
| 1114 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_POINTS");
|
|---|
| 1115 | } else {
|
|---|
| 1116 | CHECK_GL_ERROR("EndCrosses", "glEnd GL_LINES");
|
|---|
| 1117 | }
|
|---|
| 1118 | glPopAttrib();
|
|---|
| 1119 | CHECK_GL_ERROR("EndCrosses", "glPopAttrib");
|
|---|
| 1120 | }
|
|---|
| 1121 |
|
|---|
| 1122 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z)
|
|---|
| 1123 | {
|
|---|
| 1124 | if (glpoint_sprite) {
|
|---|
| 1125 | PlaceVertex(x, y, z);
|
|---|
| 1126 | } else {
|
|---|
| 1127 | double X, Y, Z;
|
|---|
| 1128 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) {
|
|---|
| 1129 | printf("bad transform\n");
|
|---|
| 1130 | return;
|
|---|
| 1131 | }
|
|---|
| 1132 | // Stuff behind us (in perspective view) will get clipped,
|
|---|
| 1133 | // but we can save effort with a cheap check here.
|
|---|
| 1134 | if (Z > 0) {
|
|---|
| 1135 | // Round to integers before adding on the offsets for the
|
|---|
| 1136 | // cross arms to avoid uneven crosses.
|
|---|
| 1137 | X = rint(X);
|
|---|
| 1138 | Y = rint(Y);
|
|---|
| 1139 | PlaceVertex(X - 3, Y - 3, Z);
|
|---|
| 1140 | PlaceVertex(X + 3, Y + 3, Z);
|
|---|
| 1141 | PlaceVertex(X - 3, Y + 3, Z);
|
|---|
| 1142 | PlaceVertex(X + 3, Y - 3, Z);
|
|---|
| 1143 | }
|
|---|
| 1144 | }
|
|---|
| 1145 | #ifdef GLA_DEBUG
|
|---|
| 1146 | m_Vertices++;
|
|---|
| 1147 | #endif
|
|---|
| 1148 | }
|
|---|
| 1149 |
|
|---|
| 1150 | void GLACanvas::DrawRing(glaCoord x, glaCoord y)
|
|---|
| 1151 | {
|
|---|
| 1152 | // Draw an unfilled circle
|
|---|
| 1153 | const Double radius = 4;
|
|---|
| 1154 | assert(m_Quadric);
|
|---|
| 1155 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1156 | CHECK_GL_ERROR("DrawRing", "glMatrixMode");
|
|---|
| 1157 | glPushMatrix();
|
|---|
| 1158 | CHECK_GL_ERROR("DrawRing", "glPushMatrix");
|
|---|
| 1159 | glTranslated(x, y, 0.0);
|
|---|
| 1160 | CHECK_GL_ERROR("DrawRing", "glTranslated");
|
|---|
| 1161 | gluDisk(m_Quadric, radius - 1.0, radius, 12, 1);
|
|---|
| 1162 | CHECK_GL_ERROR("DrawRing", "gluDisk");
|
|---|
| 1163 | glPopMatrix();
|
|---|
| 1164 | CHECK_GL_ERROR("DrawRing", "glPopMatrix");
|
|---|
| 1165 | }
|
|---|
| 1166 |
|
|---|
| 1167 | void GLACanvas::DrawRectangle(gla_colour edge, gla_colour fill,
|
|---|
| 1168 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h)
|
|---|
| 1169 | {
|
|---|
| 1170 | // Draw a filled rectangle with an edge in the indicator plane.
|
|---|
| 1171 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the
|
|---|
| 1172 | // size.
|
|---|
| 1173 |
|
|---|
| 1174 | SetColour(fill);
|
|---|
| 1175 | BeginQuadrilaterals();
|
|---|
| 1176 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1177 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1178 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1179 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1180 | EndQuadrilaterals();
|
|---|
| 1181 |
|
|---|
| 1182 | if (edge != fill) {
|
|---|
| 1183 | SetColour(edge);
|
|---|
| 1184 | BeginLines();
|
|---|
| 1185 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1186 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1187 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1188 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1189 | EndLines();
|
|---|
| 1190 | }
|
|---|
| 1191 | }
|
|---|
| 1192 |
|
|---|
| 1193 | void
|
|---|
| 1194 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top,
|
|---|
| 1195 | glaCoord x0, glaCoord y0,
|
|---|
| 1196 | glaCoord w, glaCoord h)
|
|---|
| 1197 | {
|
|---|
| 1198 | // Draw a graduated filled rectangle in the indicator plane.
|
|---|
| 1199 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the
|
|---|
| 1200 | // size.
|
|---|
| 1201 |
|
|---|
| 1202 | glShadeModel(GL_SMOOTH);
|
|---|
| 1203 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_SMOOTH");
|
|---|
| 1204 | BeginQuadrilaterals();
|
|---|
| 1205 | SetColour(fill_bot);
|
|---|
| 1206 | PlaceIndicatorVertex(x0, y0);
|
|---|
| 1207 | PlaceIndicatorVertex(x0 + w, y0);
|
|---|
| 1208 | SetColour(fill_top);
|
|---|
| 1209 | PlaceIndicatorVertex(x0 + w, y0 + h);
|
|---|
| 1210 | PlaceIndicatorVertex(x0, y0 + h);
|
|---|
| 1211 | EndQuadrilaterals();
|
|---|
| 1212 | glShadeModel(GL_FLAT);
|
|---|
| 1213 | CHECK_GL_ERROR("DrawShadedRectangle", "glShadeModel GL_FLAT");
|
|---|
| 1214 | }
|
|---|
| 1215 |
|
|---|
| 1216 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill,
|
|---|
| 1217 | glaCoord cx, glaCoord cy, glaCoord radius)
|
|---|
| 1218 | {
|
|---|
| 1219 | // Draw a filled circle with an edge.
|
|---|
| 1220 | SetColour(fill);
|
|---|
| 1221 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1222 | CHECK_GL_ERROR("DrawCircle", "glMatrixMode");
|
|---|
| 1223 | glPushMatrix();
|
|---|
| 1224 | CHECK_GL_ERROR("DrawCircle", "glPushMatrix");
|
|---|
| 1225 | glTranslated(cx, cy, 0.0);
|
|---|
| 1226 | CHECK_GL_ERROR("DrawCircle", "glTranslated");
|
|---|
| 1227 | assert(m_Quadric);
|
|---|
| 1228 | gluDisk(m_Quadric, 0.0, radius, 36, 1);
|
|---|
| 1229 | CHECK_GL_ERROR("DrawCircle", "gluDisk");
|
|---|
| 1230 | SetColour(edge);
|
|---|
| 1231 | gluDisk(m_Quadric, radius - 1.0, radius, 36, 1);
|
|---|
| 1232 | CHECK_GL_ERROR("DrawCircle", "gluDisk (2)");
|
|---|
| 1233 | glPopMatrix();
|
|---|
| 1234 | CHECK_GL_ERROR("DrawCircle", "glPopMatrix");
|
|---|
| 1235 | }
|
|---|
| 1236 |
|
|---|
| 1237 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill,
|
|---|
| 1238 | glaCoord cx, glaCoord cy,
|
|---|
| 1239 | glaCoord radius, glaCoord start)
|
|---|
| 1240 | {
|
|---|
| 1241 | // Draw a filled semicircle with an edge.
|
|---|
| 1242 | // The semicircle extends from "start" deg to "start"+180 deg (increasing
|
|---|
| 1243 | // clockwise, 0 deg upwards).
|
|---|
| 1244 | SetColour(fill);
|
|---|
| 1245 | glMatrixMode(GL_MODELVIEW);
|
|---|
| 1246 | CHECK_GL_ERROR("DrawSemicircle", "glMatrixMode");
|
|---|
| 1247 | glPushMatrix();
|
|---|
| 1248 | CHECK_GL_ERROR("DrawSemicircle", "glPushMatrix");
|
|---|
| 1249 | glTranslated(cx, cy, 0.0);
|
|---|
| 1250 | CHECK_GL_ERROR("DrawSemicircle", "glTranslated");
|
|---|
| 1251 | assert(m_Quadric);
|
|---|
| 1252 | gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0);
|
|---|
| 1253 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk");
|
|---|
| 1254 | SetColour(edge);
|
|---|
| 1255 | gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0);
|
|---|
| 1256 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk (2)");
|
|---|
| 1257 | glPopMatrix();
|
|---|
| 1258 | CHECK_GL_ERROR("DrawSemicircle", "glPopMatrix");
|
|---|
| 1259 | }
|
|---|
| 1260 |
|
|---|
| 1261 | void
|
|---|
| 1262 | GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill,
|
|---|
| 1263 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
|
|---|
| 1264 | {
|
|---|
| 1265 | // Draw a filled triangle with an edge.
|
|---|
| 1266 |
|
|---|
| 1267 | SetColour(fill);
|
|---|
| 1268 | BeginTriangles();
|
|---|
| 1269 | PlaceIndicatorVertex(p0.GetX(), p0.GetY());
|
|---|
| 1270 | PlaceIndicatorVertex(p1.GetX(), p1.GetY());
|
|---|
| 1271 | PlaceIndicatorVertex(p2.GetX(), p2.GetY());
|
|---|
| 1272 | EndTriangles();
|
|---|
| 1273 |
|
|---|
| 1274 | SetColour(edge);
|
|---|
| 1275 | glBegin(GL_LINE_STRIP);
|
|---|
| 1276 | PlaceIndicatorVertex(p0.GetX(), p0.GetY());
|
|---|
| 1277 | PlaceIndicatorVertex(p1.GetX(), p1.GetY());
|
|---|
| 1278 | PlaceIndicatorVertex(p2.GetX(), p2.GetY());
|
|---|
| 1279 | glEnd();
|
|---|
| 1280 | CHECK_GL_ERROR("DrawTriangle", "glEnd GL_LINE_STRIP");
|
|---|
| 1281 | }
|
|---|
| 1282 |
|
|---|
| 1283 | void GLACanvas::EnableDashedLines()
|
|---|
| 1284 | {
|
|---|
| 1285 | // Enable dashed lines, and start drawing in them.
|
|---|
| 1286 |
|
|---|
| 1287 | glLineStipple(1, 0x3333);
|
|---|
| 1288 | CHECK_GL_ERROR("EnableDashedLines", "glLineStipple");
|
|---|
| 1289 | glEnable(GL_LINE_STIPPLE);
|
|---|
| 1290 | CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE");
|
|---|
| 1291 | }
|
|---|
| 1292 |
|
|---|
| 1293 | void GLACanvas::DisableDashedLines()
|
|---|
| 1294 | {
|
|---|
| 1295 | glDisable(GL_LINE_STIPPLE);
|
|---|
| 1296 | CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE");
|
|---|
| 1297 | }
|
|---|
| 1298 |
|
|---|
| 1299 | bool GLACanvas::Transform(const Vector3 & v,
|
|---|
| 1300 | double* x_out, double* y_out, double* z_out) const
|
|---|
| 1301 | {
|
|---|
| 1302 | // Convert from data coordinates to screen coordinates.
|
|---|
| 1303 |
|
|---|
| 1304 | // Perform the projection.
|
|---|
| 1305 | return gluProject(v.GetX(), v.GetY(), v.GetZ(),
|
|---|
| 1306 | modelview_matrix, projection_matrix, viewport,
|
|---|
| 1307 | x_out, y_out, z_out);
|
|---|
| 1308 | }
|
|---|
| 1309 |
|
|---|
| 1310 | void GLACanvas::ReverseTransform(Double x, Double y,
|
|---|
| 1311 | double* x_out, double* y_out, double* z_out) const
|
|---|
| 1312 | {
|
|---|
| 1313 | // Convert from screen coordinates to data coordinates.
|
|---|
| 1314 |
|
|---|
| 1315 | // Perform the projection.
|
|---|
| 1316 | gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport,
|
|---|
| 1317 | x_out, y_out, z_out);
|
|---|
| 1318 | CHECK_GL_ERROR("ReverseTransform", "gluUnProject");
|
|---|
| 1319 | }
|
|---|
| 1320 |
|
|---|
| 1321 | Double GLACanvas::SurveyUnitsAcrossViewport() const
|
|---|
| 1322 | {
|
|---|
| 1323 | // Measure the current viewport in survey units, taking into account the
|
|---|
| 1324 | // current display scale.
|
|---|
| 1325 |
|
|---|
| 1326 | assert(m_Scale != 0.0);
|
|---|
| 1327 | list_flags |= INVALIDATE_ON_SCALE;
|
|---|
| 1328 | return m_VolumeDiameter / m_Scale;
|
|---|
| 1329 | }
|
|---|
| 1330 |
|
|---|
| 1331 | void GLACanvas::ToggleSmoothShading()
|
|---|
| 1332 | {
|
|---|
| 1333 | m_SmoothShading = !m_SmoothShading;
|
|---|
| 1334 | }
|
|---|
| 1335 |
|
|---|
| 1336 | void GLACanvas::ToggleTextured()
|
|---|
| 1337 | {
|
|---|
| 1338 | m_Textured = !m_Textured;
|
|---|
| 1339 | if (m_Textured && m_Texture == 0) {
|
|---|
| 1340 | glGenTextures(1, &m_Texture);
|
|---|
| 1341 | CHECK_GL_ERROR("ToggleTextured", "glGenTextures");
|
|---|
| 1342 |
|
|---|
| 1343 | glBindTexture(GL_TEXTURE_2D, m_Texture);
|
|---|
| 1344 | CHECK_GL_ERROR("ToggleTextured", "glBindTexture");
|
|---|
| 1345 |
|
|---|
| 1346 | ::wxInitAllImageHandlers();
|
|---|
| 1347 |
|
|---|
| 1348 | wxImage img;
|
|---|
| 1349 | wxString texture(wmsg_cfgpth());
|
|---|
| 1350 | texture += wxCONFIG_PATH_SEPARATOR;
|
|---|
| 1351 | texture += wxT("icons");
|
|---|
| 1352 | texture += wxCONFIG_PATH_SEPARATOR;
|
|---|
| 1353 | texture += wxT("texture.png");
|
|---|
| 1354 | if (!img.LoadFile(texture, wxBITMAP_TYPE_PNG)) {
|
|---|
| 1355 | // FIXME
|
|---|
| 1356 | fprintf(stderr, "Couldn't load image.\n");
|
|---|
| 1357 | exit(1);
|
|---|
| 1358 | }
|
|---|
| 1359 |
|
|---|
| 1360 | // Generate mipmaps.
|
|---|
| 1361 | gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE
|
|---|
| 1362 | img.GetWidth(), img.GetHeight(),
|
|---|
| 1363 | GL_RGB, GL_UNSIGNED_BYTE, img.GetData());
|
|---|
| 1364 | CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps");
|
|---|
| 1365 |
|
|---|
| 1366 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|---|
| 1367 | CHECK_GL_ERROR("ToggleTextured", "glTexEnvi");
|
|---|
| 1368 | }
|
|---|
| 1369 | }
|
|---|
| 1370 |
|
|---|
| 1371 | bool GLACanvas::SaveScreenshot(const wxString & fnm, int type) const
|
|---|
| 1372 | {
|
|---|
| 1373 | int width;
|
|---|
| 1374 | int height;
|
|---|
| 1375 | GetSize(&width, &height);
|
|---|
| 1376 | unsigned char *pixels = (unsigned char *)malloc(3 * width * (height + 1));
|
|---|
| 1377 | if (!pixels) return false;
|
|---|
| 1378 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels);
|
|---|
| 1379 | unsigned char * tmp_row = pixels + 3 * width * height;
|
|---|
| 1380 | // We need to flip the image vertically - this approach should be more
|
|---|
| 1381 | // efficient than using wxImage::Mirror(false) as that creates a new
|
|---|
| 1382 | // wxImage object.
|
|---|
| 1383 | for (int y = height / 2 - 1; y >= 0; --y) {
|
|---|
| 1384 | unsigned char * upper = pixels + 3 * width * y;
|
|---|
| 1385 | unsigned char * lower = pixels + 3 * width * (height - y - 1);
|
|---|
| 1386 | memcpy(tmp_row, upper, 3 * width);
|
|---|
| 1387 | memcpy(upper, lower, 3 * width);
|
|---|
| 1388 | memcpy(lower, tmp_row, 3 * width);
|
|---|
| 1389 | }
|
|---|
| 1390 | // NB wxImage constructor calls free(pixels) for us.
|
|---|
| 1391 | wxImage grab(width, height, pixels);
|
|---|
| 1392 | return grab.SaveFile(fnm, type);
|
|---|
| 1393 | }
|
|---|