[56da40e] | 1 | // |
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| 2 | // gla-gl.cc |
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| 3 | // |
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| 4 | // OpenGL implementation for the GLA abstraction layer. |
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| 5 | // |
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[f4c5932] | 6 | // Copyright (C) 2002-2003,2005 Mark R. Shinwell |
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| 7 | // Copyright (C) 2003,2004,2005 Olly Betts |
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[56da40e] | 8 | // |
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| 9 | // This program is free software; you can redistribute it and/or modify |
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| 10 | // it under the terms of the GNU General Public License as published by |
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| 11 | // the Free Software Foundation; either version 2 of the License, or |
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| 12 | // (at your option) any later version. |
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| 13 | // |
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| 14 | // This program is distributed in the hope that it will be useful, |
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | // GNU General Public License for more details. |
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| 18 | // |
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| 19 | // You should have received a copy of the GNU General Public License |
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| 20 | // along with this program; if not, write to the Free Software |
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| 21 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 22 | // |
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| 23 | |
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[cbfa50d] | 24 | #ifdef HAVE_CONFIG_H |
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| 25 | #include <config.h> |
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| 26 | #endif |
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| 27 | |
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[bd551c0] | 28 | #include <wx/confbase.h> |
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[ee41e88] | 29 | #include <wx/image.h> |
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[bd551c0] | 30 | |
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[87cab10] | 31 | #include <algorithm> |
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| 32 | |
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[56da40e] | 33 | #include "gla.h" |
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[bd551c0] | 34 | #include "message.h" |
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[e577f89] | 35 | #include "useful.h" |
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[1eeb55a] | 36 | |
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[f960f23] | 37 | #include <GL/glext.h> |
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| 38 | |
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[b05f516] | 39 | #ifndef GL_POINT_SIZE_MAX |
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| 40 | #define GL_POINT_SIZE_MAX 0x8127 |
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| 41 | #endif |
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[f960f23] | 42 | #ifndef GL_POINT_SPRITE_ARB |
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| 43 | #define GL_POINT_SPRITE_ARB 0x8861 |
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| 44 | #endif |
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| 45 | #ifndef GL_COORD_REPLACE_ARB |
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| 46 | #define GL_COORD_REPLACE_ARB 0x8862 |
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| 47 | #endif |
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| 48 | |
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[1eeb55a] | 49 | #ifndef USE_FNT |
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[d587ab1] | 50 | // Some WIN32 stupidity which causes mingw to fail to link for some reason; |
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[87cab10] | 51 | // doing this probably means we can't safely use atexit() - see the comments in |
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| 52 | // glut.h if you can take the full horror... |
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[d587ab1] | 53 | #define GLUT_DISABLE_ATEXIT_HACK |
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[c616110] | 54 | // For glutBitmapLength() |
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| 55 | #define GLUT_API_VERSION 4 |
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[cbfa50d] | 56 | #include <GL/glut.h> |
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[fc4ee5b] | 57 | #ifdef FREEGLUT |
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| 58 | #include <GL/freeglut_ext.h> |
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| 59 | #endif |
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[1eeb55a] | 60 | #endif |
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[56da40e] | 61 | |
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[87cab10] | 62 | using namespace std; |
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| 63 | |
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[4ba80e0] | 64 | const double BLOB_DIAMETER = 5.0; |
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| 65 | |
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[cc1a1d9] | 66 | wxString GetGLSystemDescription() |
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| 67 | { |
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| 68 | const char *p = (const char*)glGetString(GL_VERSION); |
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| 69 | // If OpenGL isn't initialised, p may be NULL. |
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| 70 | if (!p) return "No OpenGL information available!"; |
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| 71 | |
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| 72 | wxString info; |
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| 73 | info += "OpenGL "; |
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| 74 | info += p; |
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| 75 | info += '\n'; |
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| 76 | info += (const char*)glGetString(GL_VENDOR); |
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| 77 | info += '\n'; |
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| 78 | info += (const char*)glGetString(GL_RENDERER); |
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| 79 | info += '\n'; |
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| 80 | |
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| 81 | const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS); |
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| 82 | if (*gl_extensions) { |
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| 83 | info += gl_extensions; |
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| 84 | info += '\n'; |
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| 85 | } |
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| 86 | GLint red, green, blue; |
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| 87 | glGetIntegerv(GL_RED_BITS, &red); |
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| 88 | glGetIntegerv(GL_GREEN_BITS, &green); |
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| 89 | glGetIntegerv(GL_BLUE_BITS, &blue); |
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| 90 | GLint max_texture_size; |
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| 91 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
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| 92 | GLint max_viewport[2]; |
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| 93 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport); |
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| 94 | GLdouble point_size_range[2]; |
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| 95 | glGetDoublev(GL_POINT_SIZE_RANGE, point_size_range); |
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| 96 | GLdouble point_size_granularity; |
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| 97 | glGetDoublev(GL_POINT_SIZE_GRANULARITY, &point_size_granularity); |
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| 98 | wxString s; |
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| 99 | s.Printf("R%dG%dB%d\n" |
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| 100 | "Max Texture size: %dx%d\n" |
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| 101 | "Max Viewport size: %dx%d\n" |
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| 102 | "Point Size %.3f-%.3f (granularity %.3f)", |
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| 103 | (int)red, (int)green, (int)blue, |
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| 104 | (int)max_texture_size, (int)max_texture_size, |
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| 105 | (int)max_viewport[0], (int)max_viewport[1], |
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| 106 | point_size_range[0], point_size_range[1], |
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| 107 | point_size_granularity); |
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| 108 | info += s; |
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| 109 | return info; |
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| 110 | } |
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| 111 | |
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[1897247] | 112 | #ifdef GLA_DEBUG |
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[1b12b82] | 113 | // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair |
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| 114 | // (thus it must not be called from BeginLines(), etc., or within a |
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| 115 | // BeginLines()/EndLines() block etc.) |
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| 116 | #define CHECK_GL_ERROR(f, m) \ |
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| 117 | do { \ |
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| 118 | GLenum err = glGetError(); \ |
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| 119 | if (err != GL_NO_ERROR) { \ |
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| 120 | fprintf(stderr, "OpenGL error: %s: call %s in function %s\n", \ |
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| 121 | gluErrorString(err), m, f); \ |
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| 122 | /* abort();*/ \ |
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| 123 | } \ |
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| 124 | } \ |
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| 125 | while (0) |
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[1897247] | 126 | #else |
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[dde4fe7] | 127 | #define CHECK_GL_ERROR(f, m) do {} while (0) |
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[1897247] | 128 | #endif |
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| 129 | |
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[56da40e] | 130 | // |
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| 131 | // GLAPen |
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[096e56c] | 132 | // |
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[56da40e] | 133 | |
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[aa048c3] | 134 | GLAPen::GLAPen() |
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[56da40e] | 135 | { |
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[aa048c3] | 136 | components[0] = components[1] = components[2] = 0.0; |
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[56da40e] | 137 | } |
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| 138 | |
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| 139 | GLAPen::~GLAPen() |
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| 140 | { |
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| 141 | } |
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| 142 | |
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| 143 | void GLAPen::SetColour(double red, double green, double blue) |
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| 144 | { |
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[aa048c3] | 145 | components[0] = red; |
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| 146 | components[1] = green; |
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| 147 | components[2] = blue; |
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[56da40e] | 148 | } |
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| 149 | |
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[f7ea0e1] | 150 | double GLAPen::GetRed() const |
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[56da40e] | 151 | { |
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[aa048c3] | 152 | return components[0]; |
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[56da40e] | 153 | } |
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| 154 | |
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[f7ea0e1] | 155 | double GLAPen::GetGreen() const |
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[56da40e] | 156 | { |
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[aa048c3] | 157 | return components[1]; |
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[56da40e] | 158 | } |
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| 159 | |
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[f7ea0e1] | 160 | double GLAPen::GetBlue() const |
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[56da40e] | 161 | { |
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[aa048c3] | 162 | return components[2]; |
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[56da40e] | 163 | } |
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| 164 | |
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[f383708] | 165 | void GLAPen::Interpolate(const GLAPen& pen, double how_far) |
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| 166 | { |
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[aa048c3] | 167 | components[0] = how_far * (pen.GetRed() - components[0]) + components[0]; |
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| 168 | components[1] = how_far * (pen.GetGreen() - components[1]) + components[1]; |
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| 169 | components[2] = how_far * (pen.GetBlue() - components[2]) + components[2]; |
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| 170 | } |
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| 171 | |
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| 172 | struct ColourTriple { |
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| 173 | // RGB triple: values are from 0-255 inclusive for each component. |
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| 174 | unsigned char r, g, b; |
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| 175 | }; |
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| 176 | |
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| 177 | // These must be in the same order as the entries in COLOURS[] below. |
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| 178 | const ColourTriple COLOURS[] = { |
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| 179 | { 0, 0, 0 }, // black |
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| 180 | { 100, 100, 100 }, // grey |
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| 181 | { 180, 180, 180 }, // light grey |
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| 182 | { 140, 140, 140 }, // light grey 2 |
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| 183 | { 90, 90, 90 }, // dark grey |
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| 184 | { 255, 255, 255 }, // white |
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| 185 | { 0, 100, 255}, // turquoise |
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| 186 | { 0, 255, 40 }, // green |
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| 187 | { 150, 205, 224 }, // indicator 1 |
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| 188 | { 114, 149, 160 }, // indicator 2 |
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| 189 | { 255, 255, 0 }, // yellow |
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| 190 | { 255, 0, 0 }, // red |
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[f4c5932] | 191 | { 40, 40, 255 }, // blue |
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[aa048c3] | 192 | }; |
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[f383708] | 193 | |
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[db59b02] | 194 | void GLAList::DrawList() const { |
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| 195 | glCallList(gl_list); |
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| 196 | CHECK_GL_ERROR("GLAList::DrawList", "glCallList"); |
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| 197 | } |
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| 198 | |
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| 199 | void GLAList::InvalidateList() { |
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| 200 | glDeleteLists(gl_list, 1); |
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| 201 | CHECK_GL_ERROR("GLAList::InvalidateList", "glDeleteLists"); |
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| 202 | |
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| 203 | // And flag this list as requiring generation before use. |
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| 204 | gl_list = 0; |
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| 205 | } |
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| 206 | |
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[56da40e] | 207 | // |
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| 208 | // GLACanvas |
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[096e56c] | 209 | // |
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[56da40e] | 210 | |
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[1eeb55a] | 211 | #ifndef USE_FNT |
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[203d2a7] | 212 | void* const GLACanvas::m_Font = GLUT_BITMAP_HELVETICA_10; |
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| 213 | const int GLACanvas::m_FontSize = 10; |
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[1eeb55a] | 214 | #endif |
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[203d2a7] | 215 | |
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[84f1ed1] | 216 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows. |
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| 217 | GLACanvas::GLACanvas(wxWindow* parent, int id) |
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| 218 | : wxGLCanvas(parent, id, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS) |
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[56da40e] | 219 | { |
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| 220 | // Constructor. |
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| 221 | |
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[1b12b82] | 222 | m_Quadric = NULL; |
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[d727368] | 223 | m_Rotation.setFromSphericalPolars(0.0, 0.0, 0.0); |
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[9eb58d0] | 224 | m_Scale = 0.0; |
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[56da40e] | 225 | m_Translation.x = m_Translation.y = m_Translation.z = 0.0; |
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[c5fc8eb] | 226 | m_VolumeDiameter = 1.0; |
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[a517825] | 227 | m_Texture = 0; |
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| 228 | m_Textured = false; |
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[6abab84] | 229 | m_Perspective = false; |
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[c60062d] | 230 | m_Fog = false; |
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[db452ae] | 231 | m_AntiAlias = false; |
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[db59b02] | 232 | list_flags = 0; |
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[56da40e] | 233 | } |
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| 234 | |
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| 235 | GLACanvas::~GLACanvas() |
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| 236 | { |
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| 237 | // Destructor. |
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| 238 | |
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[1b12b82] | 239 | if (m_Quadric) { |
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| 240 | gluDeleteQuadric(m_Quadric); |
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| 241 | CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric"); |
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| 242 | } |
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| 243 | } |
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| 244 | |
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| 245 | void GLACanvas::FirstShow() |
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| 246 | { |
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[db59b02] | 247 | SetCurrent(); |
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| 248 | |
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| 249 | // Clear any cached OpenGL lists. |
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| 250 | vector<GLAList>::iterator i; |
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| 251 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
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| 252 | if (*i) i->InvalidateList(); |
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| 253 | } |
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| 254 | drawing_lists.resize(0); |
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| 255 | |
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[657402d] | 256 | static bool once_only = true; |
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| 257 | if (!once_only) return; |
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| 258 | once_only = false; |
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| 259 | |
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[1b12b82] | 260 | m_Quadric = gluNewQuadric(); |
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[bb1f293] | 261 | CHECK_GL_ERROR("FirstShow", "gluNewQuadric"); |
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[1b12b82] | 262 | if (!m_Quadric) { |
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| 263 | abort(); // FIXME need to cope somehow |
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| 264 | } |
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[096e56c] | 265 | |
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[203d2a7] | 266 | glShadeModel(GL_FLAT); |
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[dde4fe7] | 267 | CHECK_GL_ERROR("FirstShow", "glShadeModel"); |
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[203d2a7] | 268 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
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[dde4fe7] | 269 | CHECK_GL_ERROR("FirstShow", "glPolygonMode"); |
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[e633bb1] | 270 | //glAlphaFunc(GL_GREATER, 0.5f); |
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| 271 | //CHECK_GL_ERROR("FirstShow", "glAlphaFunc"); |
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[096e56c] | 272 | |
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[c60062d] | 273 | // Grey fog effect. |
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| 274 | GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 }; |
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| 275 | glFogfv(GL_FOG_COLOR, fogcolour); |
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| 276 | |
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| 277 | // Linear fogging. |
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| 278 | glFogi(GL_FOG_MODE, GL_LINEAR); |
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| 279 | |
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| 280 | // Optimise for speed (compute fog per vertex). |
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| 281 | glHint(GL_FOG_HINT, GL_FASTEST); |
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[1eeb55a] | 282 | |
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[a517825] | 283 | // No padding on pixel packing and unpacking (default is to pad each |
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| 284 | // line to a multiple of 4 bytes). |
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| 285 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps. |
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[028829f] | 286 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT"); |
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[a517825] | 287 | glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies. |
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[028829f] | 288 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT"); |
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| 289 | |
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[1eeb55a] | 290 | #ifdef USE_FNT |
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| 291 | // Load font |
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[bd551c0] | 292 | wxString path(msg_cfgpth()); |
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| 293 | path += wxCONFIG_PATH_SEPARATOR; |
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| 294 | path += "aven.txf"; |
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| 295 | m_Font.load(path.c_str()); |
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[1eeb55a] | 296 | #endif |
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[4ba80e0] | 297 | |
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| 298 | // Check if we can use GL_POINTS to plot blobs at stations. |
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| 299 | GLdouble point_size_range[2]; |
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| 300 | glGetDoublev(GL_POINT_SIZE_RANGE, point_size_range); |
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| 301 | CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_POINT_SIZE_RANGE"); |
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| 302 | glpoint_ok = (point_size_range[0] <= BLOB_DIAMETER && |
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| 303 | point_size_range[1] >= BLOB_DIAMETER); |
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| 304 | if (glpoint_ok) { |
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| 305 | glPointSize(BLOB_DIAMETER); |
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| 306 | CHECK_GL_ERROR("FirstShow", "glPointSize"); |
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| 307 | } |
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[95ce35f] | 308 | |
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[185d793] | 309 | // Point sprites provide an easy, fast way for us to draw crosses by |
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| 310 | // texture mapping GL points. |
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| 311 | // |
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| 312 | // If we have OpenGL > 2.0 then we definitely have GL_POINT_SPRITE. |
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| 313 | // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite |
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| 314 | // extensions. |
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| 315 | // |
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| 316 | // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and |
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| 317 | // GL_POINT_SPRITE_NV all give the same number so it doesn't matter |
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| 318 | // which we use. |
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| 319 | float maxSize = 0.0f; |
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| 320 | glGetFloatv(GL_POINT_SIZE_MAX, &maxSize); |
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| 321 | if (maxSize >= 8) { |
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| 322 | glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2); |
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| 323 | if (!glpoint_sprite) { |
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| 324 | const char * p = (const char *)glGetString(GL_EXTENSIONS); |
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| 325 | while (true) { |
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[ff8de60] | 326 | size_t l = 0; |
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[185d793] | 327 | if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) { |
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[ff8de60] | 328 | l = 19; |
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[185d793] | 329 | } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) { |
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[ff8de60] | 330 | l = 18; |
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[185d793] | 331 | } |
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[ff8de60] | 332 | if (l) { |
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| 333 | p += l; |
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| 334 | if (*p == '\0' || *p == ' ') { |
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| 335 | glpoint_sprite = true; |
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| 336 | break; |
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| 337 | } |
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[185d793] | 338 | } |
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| 339 | p = strchr(p + 1, ' '); |
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| 340 | if (!p) break; |
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| 341 | ++p; |
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| 342 | } |
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| 343 | } |
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[95ce35f] | 344 | } |
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[185d793] | 345 | |
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[95ce35f] | 346 | if (glpoint_sprite) { |
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| 347 | glGenTextures(1, &m_CrossTexture); |
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| 348 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
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| 349 | const unsigned char crossteximage[128] = { |
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| 350 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, |
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| 351 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0, |
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| 352 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
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| 353 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0, |
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| 354 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0, |
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| 355 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
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| 356 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0, |
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| 357 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255 |
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| 358 | }; |
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| 359 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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| 360 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 361 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
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| 362 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
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| 363 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage); |
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| 364 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 365 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 366 | } |
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[185d793] | 367 | //if (glpoint_ok) printf("Using GL_POINTS for blobs\n"); |
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| 368 | //if (glpoint_sprite) printf("Using GL_POINT_SPRITE* for crosses"); |
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[ca8c864] | 369 | } |
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| 370 | |
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[56da40e] | 371 | void GLACanvas::Clear() |
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| 372 | { |
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| 373 | // Clear the canvas. |
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[d727368] | 374 | |
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[56da40e] | 375 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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[1897247] | 376 | CHECK_GL_ERROR("Clear", "glClear"); |
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[56da40e] | 377 | } |
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| 378 | |
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[69ea543] | 379 | void GLACanvas::SetRotation(const Quaternion& q) |
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[56da40e] | 380 | { |
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| 381 | m_Rotation = q; |
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| 382 | } |
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| 383 | |
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| 384 | void GLACanvas::SetScale(Double scale) |
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| 385 | { |
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[db59b02] | 386 | if (scale != m_Scale) { |
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| 387 | vector<GLAList>::iterator i; |
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| 388 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
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| 389 | if (*i && i->test_flag(INVALIDATE_ON_SCALE)) i->InvalidateList(); |
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| 390 | } |
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| 391 | |
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| 392 | m_Scale = scale; |
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| 393 | } |
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[56da40e] | 394 | } |
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| 395 | |
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| 396 | void GLACanvas::SetTranslation(Double x, Double y, Double z) |
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| 397 | { |
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| 398 | m_Translation.x = x; |
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| 399 | m_Translation.y = y; |
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| 400 | m_Translation.z = z; |
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| 401 | } |
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| 402 | |
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| 403 | void GLACanvas::AddTranslation(Double x, Double y, Double z) |
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| 404 | { |
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| 405 | m_Translation.x += x; |
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| 406 | m_Translation.y += y; |
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| 407 | m_Translation.z += z; |
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| 408 | } |
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| 409 | |
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| 410 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy) |
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| 411 | { |
---|
| 412 | // Translate the data by a given amount, specified in screen coordinates. |
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[096e56c] | 413 | |
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[56da40e] | 414 | // Find out how far the translation takes us in data coordinates. |
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| 415 | SetDataTransform(); |
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| 416 | |
---|
| 417 | Double x0, y0, z0; |
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| 418 | Double x, y, z; |
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[1b12b82] | 419 | gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport, |
---|
| 420 | &x0, &y0, &z0); |
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[bb1f293] | 421 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject"); |
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[1b12b82] | 422 | gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport, |
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| 423 | &x, &y, &z); |
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[bb1f293] | 424 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)"); |
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[56da40e] | 425 | |
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| 426 | // Apply the translation. |
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| 427 | AddTranslation(x - x0, y - y0, z - z0); |
---|
| 428 | } |
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| 429 | |
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[c5fc8eb] | 430 | void GLACanvas::SetVolumeDiameter(glaCoord diameter) |
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[56da40e] | 431 | { |
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[c5fc8eb] | 432 | // Set the size of the data drawing volume by giving the diameter of the |
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| 433 | // smallest sphere containing it. |
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[56da40e] | 434 | |
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[5eab797] | 435 | m_VolumeDiameter = max(1.0, diameter); |
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[56da40e] | 436 | } |
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| 437 | |
---|
| 438 | void GLACanvas::StartDrawing() |
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| 439 | { |
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| 440 | // Prepare for a redraw operation. |
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[096e56c] | 441 | |
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[203d2a7] | 442 | SetCurrent(); |
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| 443 | glDepthMask(true); |
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[56da40e] | 444 | } |
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| 445 | |
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[1b12b82] | 446 | void GLACanvas::EnableSmoothPolygons() |
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| 447 | { |
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| 448 | // Prepare for drawing smoothly-shaded polygons. |
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| 449 | // Only use this when required (in particular lines in lists may not be |
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| 450 | // coloured correctly when this is enabled). |
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[096e56c] | 451 | |
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[203d2a7] | 452 | glShadeModel(GL_SMOOTH); |
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| 453 | //glEnable(GL_COLOR_MATERIAL); |
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[096e56c] | 454 | |
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[ce04943] | 455 | //GLfloat diffuseMaterial[] = { 0.3, 0.3, 0.3, 1.0 }; |
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| 456 | //GLfloat mat_specular[] = { 0.5, 0.5, 0.5, 1.0 }; |
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| 457 | //wxSize size = GetSize(); |
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| 458 | //double aspect = double(size.GetWidth()) / double(size.GetHeight()); |
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| 459 | #if 0 |
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[c5fc8eb] | 460 | GLfloat light_position[] = { m_VolumeDiameter * 0.5 - 5.0, |
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| 461 | m_VolumeDiameter * 0.5 / aspect - 5.0, |
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| 462 | m_VolumeDiameter * 0.5 + 5.0, |
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[203d2a7] | 463 | 0.0 }; |
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[ce04943] | 464 | #endif |
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[096e56c] | 465 | |
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[203d2a7] | 466 | // glMaterialfv(GL_FRONT, GL_AMBIENT, diffuseMaterial); |
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| 467 | // glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
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| 468 | // glMaterialf(GL_FRONT, GL_SHININESS, 10.0); |
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| 469 | /* |
---|
| 470 | GLfloat light_ambient[] = { 1.0, 1.0, 1.0, 1.0 }; |
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| 471 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); |
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| 472 | glLightfv(GL_LIGHT0, GL_POSITION, light_position); |
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| 473 | glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE); |
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| 474 | //glColorMaterial(GL_BACK, GL_AMBIENT); |
---|
| 475 | glEnable(GL_LIGHTING); |
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| 476 | glEnable(GL_LIGHT0);*/ |
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[1b12b82] | 477 | } |
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| 478 | |
---|
| 479 | void GLACanvas::DisableSmoothPolygons() |
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| 480 | { |
---|
[203d2a7] | 481 | glShadeModel(GL_FLAT); |
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| 482 | // glDisable(GL_LIGHT0); |
---|
| 483 | // glDisable(GL_LIGHTING); |
---|
| 484 | // glDisable(GL_COLOR_MATERIAL); |
---|
| 485 | } |
---|
| 486 | |
---|
| 487 | void GLACanvas::PlaceNormal(glaCoord x, glaCoord y, glaCoord z) |
---|
| 488 | { |
---|
| 489 | // Add a normal (for polygons etc.) |
---|
| 490 | |
---|
| 491 | glNormal3d(x, y, z); |
---|
[1b12b82] | 492 | } |
---|
| 493 | |
---|
[56da40e] | 494 | void GLACanvas::SetDataTransform() |
---|
| 495 | { |
---|
[de24f93] | 496 | // Set viewport. The width and height go to zero when the panel is dragged |
---|
| 497 | // right across so we clamp them to be at least 1 to avoid errors from the |
---|
| 498 | // opengl calls below. |
---|
| 499 | int window_width; |
---|
| 500 | int window_height; |
---|
| 501 | GetSize(&window_width, &window_height); |
---|
| 502 | if (window_height < 1) window_height = 1; |
---|
| 503 | if (window_width < 1) window_width = 1; |
---|
| 504 | double aspect = double(window_height) / double(window_width); |
---|
| 505 | |
---|
| 506 | glViewport(0, 0, window_width, window_height); |
---|
| 507 | CHECK_GL_ERROR("SetDataTransform", "glViewport"); |
---|
| 508 | |
---|
| 509 | // Set projection. |
---|
| 510 | glMatrixMode(GL_PROJECTION); |
---|
| 511 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
---|
| 512 | glLoadIdentity(); |
---|
| 513 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
---|
| 514 | |
---|
[d877aa2] | 515 | Double near_plane = 1.0; |
---|
[de24f93] | 516 | if (m_Perspective) { |
---|
[e577f89] | 517 | Double lr = near_plane * tan(rad(25.0)); |
---|
[d877aa2] | 518 | Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly |
---|
| 519 | Double tb = lr * aspect; |
---|
[de24f93] | 520 | glFrustum(-lr, lr, -tb, tb, near_plane, far_plane); |
---|
| 521 | CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum"); |
---|
| 522 | } else { |
---|
[5092ee7] | 523 | near_plane = 0.0; |
---|
[d877aa2] | 524 | assert(m_Scale != 0.0); |
---|
| 525 | Double lr = m_VolumeDiameter / m_Scale * 0.5; |
---|
| 526 | Double far_plane = m_VolumeDiameter + near_plane; |
---|
| 527 | Double tb = lr * aspect; |
---|
[de24f93] | 528 | glOrtho(-lr, lr, -tb, tb, near_plane, far_plane); |
---|
| 529 | CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho"); |
---|
| 530 | } |
---|
| 531 | |
---|
[56da40e] | 532 | // Set the modelview transform for drawing data. |
---|
| 533 | glMatrixMode(GL_MODELVIEW); |
---|
[1897247] | 534 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
---|
[56da40e] | 535 | glLoadIdentity(); |
---|
[1897247] | 536 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
---|
[d877aa2] | 537 | if (m_Perspective) { |
---|
| 538 | glTranslated(0.0, 0.0, -near_plane); |
---|
| 539 | } else { |
---|
| 540 | glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter); |
---|
| 541 | } |
---|
[1bbd9a8] | 542 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
[2491b8c] | 543 | // Get axes the correct way around (z upwards, y into screen) |
---|
| 544 | glRotated(-90.0, 1.0, 0.0, 0.0); |
---|
| 545 | CHECK_GL_ERROR("SetDataTransform", "glRotated"); |
---|
| 546 | m_Rotation.CopyToOpenGL(); |
---|
| 547 | CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL"); |
---|
[5092ee7] | 548 | if (m_Perspective) { |
---|
| 549 | glTranslated(m_Translation.x, m_Translation.y, m_Translation.z); |
---|
| 550 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
| 551 | } |
---|
[dde4fe7] | 552 | |
---|
[de24f93] | 553 | // Save projection matrix. |
---|
| 554 | glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix); |
---|
| 555 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
---|
| 556 | |
---|
| 557 | // Save viewport coordinates. |
---|
| 558 | glGetIntegerv(GL_VIEWPORT, viewport); |
---|
| 559 | CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv"); |
---|
| 560 | |
---|
| 561 | // Save modelview matrix. |
---|
[dde4fe7] | 562 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
---|
| 563 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
---|
[de24f93] | 564 | |
---|
[5092ee7] | 565 | if (!m_Perspective) { |
---|
| 566 | // Adjust the translation so we don't change the Z position of the model |
---|
| 567 | Double X, Y, Z; |
---|
| 568 | gluProject(m_Translation.x, m_Translation.y, m_Translation.z, |
---|
| 569 | modelview_matrix, projection_matrix, viewport, |
---|
| 570 | &X, &Y, &Z); |
---|
| 571 | Double Tx, Ty, Tz; |
---|
| 572 | gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport, |
---|
| 573 | &Tx, &Ty, &Tz); |
---|
| 574 | glMatrixMode(GL_MODELVIEW); |
---|
| 575 | glTranslated(Tx, Ty, Tz); |
---|
| 576 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
| 577 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
---|
| 578 | } |
---|
[096e56c] | 579 | |
---|
[de24f93] | 580 | glEnable(GL_DEPTH_TEST); |
---|
| 581 | CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST"); |
---|
[c60062d] | 582 | |
---|
[a517825] | 583 | if (m_Textured) { |
---|
| 584 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
---|
| 585 | glEnable(GL_TEXTURE_2D); |
---|
| 586 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
---|
| 587 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S"); |
---|
| 588 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
---|
| 589 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T"); |
---|
| 590 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
| 591 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER"); |
---|
[ecbdd96] | 592 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
---|
| 593 | GL_LINEAR_MIPMAP_LINEAR); |
---|
[a517825] | 594 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER"); |
---|
| 595 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
---|
| 596 | } else { |
---|
| 597 | glDisable(GL_TEXTURE_2D); |
---|
| 598 | } |
---|
[c60062d] | 599 | if (m_Fog) { |
---|
| 600 | glFogf(GL_FOG_START, near_plane); |
---|
| 601 | glFogf(GL_FOG_END, near_plane + m_VolumeDiameter); |
---|
| 602 | glEnable(GL_FOG); |
---|
[db452ae] | 603 | } else { |
---|
| 604 | glDisable(GL_FOG); |
---|
| 605 | } |
---|
| 606 | |
---|
| 607 | if (m_AntiAlias) { |
---|
| 608 | glEnable(GL_LINE_SMOOTH); |
---|
[e4d40792] | 609 | glEnable(GL_BLEND); |
---|
| 610 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
[db452ae] | 611 | } else { |
---|
| 612 | glDisable(GL_LINE_SMOOTH); |
---|
[c60062d] | 613 | } |
---|
[56da40e] | 614 | } |
---|
| 615 | |
---|
| 616 | void GLACanvas::SetIndicatorTransform() |
---|
| 617 | { |
---|
[db59b02] | 618 | list_flags |= NEVER_CACHE; |
---|
| 619 | |
---|
[bb1f293] | 620 | // Set the modelview transform and projection for drawing indicators. |
---|
[56da40e] | 621 | wxSize size = GetSize(); |
---|
[bb1f293] | 622 | int window_width = max(size.GetWidth(), 1); |
---|
| 623 | int window_height = max(size.GetHeight(), 1); |
---|
[56da40e] | 624 | |
---|
[bb1f293] | 625 | // No modelview transform |
---|
[56da40e] | 626 | glMatrixMode(GL_MODELVIEW); |
---|
[1897247] | 627 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
---|
[56da40e] | 628 | glLoadIdentity(); |
---|
[1897247] | 629 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity"); |
---|
[56da40e] | 630 | |
---|
[bb1f293] | 631 | glDisable(GL_DEPTH_TEST); |
---|
| 632 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST"); |
---|
[c60062d] | 633 | glDisable(GL_FOG); |
---|
| 634 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG"); |
---|
[bb1f293] | 635 | |
---|
| 636 | // And just a simple 2D projection |
---|
| 637 | glMatrixMode(GL_PROJECTION); |
---|
| 638 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
---|
| 639 | glLoadIdentity(); |
---|
| 640 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)"); |
---|
[1eeb55a] | 641 | gluOrtho2D(0, window_width, 0, window_height); |
---|
[bb1f293] | 642 | CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D"); |
---|
[a517825] | 643 | |
---|
| 644 | glDisable(GL_TEXTURE_2D); |
---|
[6adffadf] | 645 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D"); |
---|
[e4d40792] | 646 | glDisable(GL_BLEND); |
---|
[6adffadf] | 647 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND"); |
---|
[36c3285] | 648 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
---|
| 649 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
---|
| 650 | glAlphaFunc(GL_GREATER, 0.5f); |
---|
[096e56c] | 651 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
---|
[36c3285] | 652 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
---|
| 653 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
---|
[6adffadf] | 654 | CHECK_GL_ERROR("SetIndicatorTransform", "various"); |
---|
[56da40e] | 655 | } |
---|
| 656 | |
---|
| 657 | void GLACanvas::FinishDrawing() |
---|
| 658 | { |
---|
| 659 | // Complete a redraw operation. |
---|
[096e56c] | 660 | |
---|
[203d2a7] | 661 | // glFlush(); |
---|
| 662 | // CHECK_GL_ERROR("FinishDrawing", "glFlush"); |
---|
[56da40e] | 663 | SwapBuffers(); |
---|
| 664 | } |
---|
| 665 | |
---|
[d2fcc9b] | 666 | void GLACanvas::DrawList(unsigned int l) |
---|
[56da40e] | 667 | { |
---|
[4ba80e0] | 668 | // FIXME: uncomment to disable use of lists for debugging: |
---|
| 669 | // GenerateList(l); return; |
---|
[d2fcc9b] | 670 | if (l >= drawing_lists.size()) drawing_lists.resize(l + 1); |
---|
[bae6a7c] | 671 | |
---|
[d2fcc9b] | 672 | // We generate the OpenGL lists lazily to minimise delays on startup. |
---|
| 673 | // So check if we need to generate the OpenGL list now. |
---|
[db59b02] | 674 | if (!drawing_lists[l] && !drawing_lists[l].test_flag(NEVER_CACHE)) { |
---|
[bae6a7c] | 675 | // Create a new OpenGL list to hold this sequence of drawing |
---|
| 676 | // operations. |
---|
[d2fcc9b] | 677 | GLuint list = glGenLists(1); |
---|
[6adffadf] | 678 | #ifdef GLA_DEBUG |
---|
[d2fcc9b] | 679 | printf("new list #%d: %d... ", l, list); |
---|
| 680 | m_Vertices = 0; |
---|
[6adffadf] | 681 | #endif |
---|
[bae6a7c] | 682 | CHECK_GL_ERROR("CreateList", "glGenLists"); |
---|
[c071520] | 683 | if (list == 0) { |
---|
| 684 | // If we can't create a list, fall back to just drawing directly. |
---|
| 685 | GenerateList(l); |
---|
| 686 | return; |
---|
| 687 | } |
---|
[096e56c] | 688 | |
---|
[6f5f9e5] | 689 | // We should have 256 lists for font drawing and a dozen or so for 2D |
---|
| 690 | // and 3D lists. So something is amiss if we've generated 1000 lists, |
---|
| 691 | // probably a infinite loop in the lazy list mechanism. |
---|
| 692 | assert(list < 1000); |
---|
| 693 | |
---|
[d2fcc9b] | 694 | // http://www.opengl.org/resources/faq/technical/displaylist.htm |
---|
| 695 | // advises: |
---|
| 696 | // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the |
---|
| 697 | // list using GL_COMPILE mode, then execute it with glCallList()." |
---|
[bae6a7c] | 698 | glNewList(list, GL_COMPILE); |
---|
| 699 | CHECK_GL_ERROR("CreateList", "glNewList"); |
---|
[db59b02] | 700 | // Clear list_flags so that we can note what conditions to invalidate |
---|
| 701 | // the cached OpenGL list on. |
---|
| 702 | list_flags = 0; |
---|
[d2fcc9b] | 703 | GenerateList(l); |
---|
[bae6a7c] | 704 | glEndList(); |
---|
[edb6576] | 705 | #ifdef GLA_DEBUG |
---|
[bae6a7c] | 706 | printf("done (%d vertices)\n", m_Vertices); |
---|
[edb6576] | 707 | #endif |
---|
[bae6a7c] | 708 | CHECK_GL_ERROR("CreateList", "glEndList"); |
---|
[db59b02] | 709 | drawing_lists[l] = GLAList(list, list_flags); |
---|
[bae6a7c] | 710 | } |
---|
[ee78822] | 711 | |
---|
[db59b02] | 712 | if (drawing_lists[l].test_flag(NEVER_CACHE)) { |
---|
| 713 | // That list can't be cached. |
---|
| 714 | GenerateList(l); |
---|
| 715 | } else { |
---|
| 716 | // Perform the operations specified by the OpenGL display list. |
---|
| 717 | drawing_lists[l].DrawList(); |
---|
| 718 | } |
---|
[56da40e] | 719 | } |
---|
| 720 | |
---|
[76dd228] | 721 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation) |
---|
| 722 | { |
---|
| 723 | glMatrixMode(GL_PROJECTION); |
---|
| 724 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode"); |
---|
| 725 | glPushMatrix(); |
---|
| 726 | CHECK_GL_ERROR("DrawList2D", "glPushMatrix"); |
---|
| 727 | glTranslated(x, y, 0); |
---|
| 728 | CHECK_GL_ERROR("DrawList2D", "glTranslated"); |
---|
| 729 | if (rotation != 0.0) { |
---|
| 730 | glRotated(rotation, 0, 0, -1); |
---|
| 731 | CHECK_GL_ERROR("DrawList2D", "glRotated"); |
---|
| 732 | } |
---|
| 733 | DrawList(l); |
---|
| 734 | glMatrixMode(GL_PROJECTION); |
---|
| 735 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2"); |
---|
| 736 | glPopMatrix(); |
---|
| 737 | CHECK_GL_ERROR("DrawList2D", "glPopMatrix"); |
---|
| 738 | } |
---|
| 739 | |
---|
[d2fcc9b] | 740 | void GLACanvas::InvalidateList(unsigned int l) |
---|
[56da40e] | 741 | { |
---|
[d2fcc9b] | 742 | if (l < drawing_lists.size() && drawing_lists[l]) { |
---|
[bae6a7c] | 743 | // Delete any existing OpenGL list. |
---|
[db59b02] | 744 | drawing_lists[l].InvalidateList(); |
---|
[37d7084] | 745 | } |
---|
| 746 | } |
---|
| 747 | |
---|
[56da40e] | 748 | void GLACanvas::SetBackgroundColour(float red, float green, float blue) |
---|
| 749 | { |
---|
| 750 | // Set the background colour of the canvas. |
---|
[096e56c] | 751 | |
---|
[56da40e] | 752 | glClearColor(red, green, blue, 1.0); |
---|
[1897247] | 753 | CHECK_GL_ERROR("SetBackgroundColour", "glClearColor"); |
---|
[56da40e] | 754 | } |
---|
| 755 | |
---|
[aa048c3] | 756 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale) |
---|
[56da40e] | 757 | { |
---|
| 758 | // Set the colour for subsequent operations. |
---|
[aa048c3] | 759 | glColor3f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale, |
---|
| 760 | pen.GetBlue() * rgb_scale); |
---|
[56da40e] | 761 | } |
---|
| 762 | |
---|
[aa048c3] | 763 | void GLACanvas::SetColour(const GLAPen& pen) |
---|
[f383708] | 764 | { |
---|
[aa048c3] | 765 | // Set the colour for subsequent operations. |
---|
| 766 | glColor3dv(pen.components); |
---|
[f383708] | 767 | } |
---|
| 768 | |
---|
[aa048c3] | 769 | void GLACanvas::SetColour(gla_colour colour) |
---|
[56da40e] | 770 | { |
---|
[aa048c3] | 771 | // Set the colour for subsequent operations. |
---|
| 772 | glColor3ubv(&COLOURS[colour].r); |
---|
[56da40e] | 773 | } |
---|
| 774 | |
---|
| 775 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str) |
---|
| 776 | { |
---|
| 777 | // Draw a text string on the current buffer in the current font. |
---|
[1eeb55a] | 778 | #ifdef USE_FNT |
---|
| 779 | GLdouble X, Y, Z; |
---|
| 780 | if (!gluProject(x, y, z, modelview_matrix, projection_matrix, viewport, |
---|
| 781 | &X, &Y, &Z)) return; |
---|
[3f8b339] | 782 | // Only draw text which is in front of the viewer. |
---|
[36c3285] | 783 | if (Z > 0) DrawIndicatorText((int)X, (int)Y, str); |
---|
[1eeb55a] | 784 | #else |
---|
[56da40e] | 785 | glRasterPos3d(x, y, z); |
---|
[1897247] | 786 | CHECK_GL_ERROR("DrawText", "glRasterPos3d"); |
---|
[fc4ee5b] | 787 | |
---|
| 788 | #ifdef FREEGLUT |
---|
| 789 | glutBitmapString(m_Font, (const unsigned char *)str.c_str()); |
---|
| 790 | CHECK_GL_ERROR("DrawText", "glutBitmapString"); |
---|
| 791 | #else |
---|
[4252768] | 792 | for (size_t pos = 0; pos < str.length(); pos++) { |
---|
[d4cb449] | 793 | glutBitmapCharacter(m_Font, int((unsigned char)str[pos])); |
---|
[1897247] | 794 | CHECK_GL_ERROR("DrawText", "glutBitmapCharacter"); |
---|
[56da40e] | 795 | } |
---|
[fc4ee5b] | 796 | #endif |
---|
[1eeb55a] | 797 | #endif |
---|
[56da40e] | 798 | } |
---|
| 799 | |
---|
[1eeb55a] | 800 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str) |
---|
[56da40e] | 801 | { |
---|
[1eeb55a] | 802 | #ifdef USE_FNT |
---|
[5b13e4c] | 803 | glPushAttrib(GL_ENABLE_BIT); |
---|
[1eeb55a] | 804 | glEnable(GL_ALPHA_TEST); |
---|
[5b13e4c] | 805 | glEnable(GL_TEXTURE_2D); |
---|
| 806 | glDisable(GL_DEPTH_TEST); |
---|
[1eeb55a] | 807 | m_Font.puts(x, y, str.c_str()); |
---|
| 808 | glPopAttrib(); |
---|
| 809 | #else |
---|
[087bc72] | 810 | DrawText(x, y, 0.0, str); |
---|
[1eeb55a] | 811 | #endif |
---|
[56da40e] | 812 | } |
---|
| 813 | |
---|
[1eeb55a] | 814 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext) |
---|
[56da40e] | 815 | { |
---|
[1eeb55a] | 816 | #ifdef USE_FNT |
---|
[aa048c3] | 817 | m_Font.getTextExtent(str.c_str(), x_ext, y_ext); |
---|
[1eeb55a] | 818 | #else |
---|
[d92d282] | 819 | if (x_ext) { |
---|
[d4cb449] | 820 | #if 1 |
---|
[d92d282] | 821 | *x_ext = glutBitmapLength(m_Font, (const unsigned char *)str.c_str()); |
---|
| 822 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapLength"); |
---|
[d4cb449] | 823 | #else |
---|
[d92d282] | 824 | *x_ext = 0; |
---|
[4252768] | 825 | for (size_t pos = 0; pos < str.length(); pos++) { |
---|
[d92d282] | 826 | x_ext += glutBitmapWidth(m_Font, int((unsigned char)str[pos])); |
---|
| 827 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapWidth"); |
---|
| 828 | } |
---|
[d4cb449] | 829 | #endif |
---|
[d92d282] | 830 | } |
---|
| 831 | if (y_ext) *y_ext = m_FontSize + 2; |
---|
[1eeb55a] | 832 | #endif |
---|
[56da40e] | 833 | } |
---|
| 834 | |
---|
| 835 | void GLACanvas::BeginQuadrilaterals() |
---|
| 836 | { |
---|
| 837 | // Commence drawing of quadrilaterals. |
---|
[096e56c] | 838 | |
---|
[56da40e] | 839 | glBegin(GL_QUADS); |
---|
| 840 | } |
---|
| 841 | |
---|
| 842 | void GLACanvas::EndQuadrilaterals() |
---|
| 843 | { |
---|
| 844 | // Finish drawing of quadrilaterals. |
---|
[096e56c] | 845 | |
---|
[56da40e] | 846 | glEnd(); |
---|
| 847 | } |
---|
| 848 | |
---|
| 849 | void GLACanvas::BeginLines() |
---|
| 850 | { |
---|
| 851 | // Commence drawing of a set of lines. |
---|
| 852 | |
---|
| 853 | glBegin(GL_LINES); |
---|
| 854 | } |
---|
| 855 | |
---|
| 856 | void GLACanvas::EndLines() |
---|
| 857 | { |
---|
| 858 | // Finish drawing of a set of lines. |
---|
| 859 | |
---|
| 860 | glEnd(); |
---|
| 861 | } |
---|
| 862 | |
---|
| 863 | void GLACanvas::BeginTriangles() |
---|
| 864 | { |
---|
| 865 | // Commence drawing of a set of triangles. |
---|
| 866 | |
---|
| 867 | glBegin(GL_TRIANGLES); |
---|
| 868 | } |
---|
| 869 | |
---|
| 870 | void GLACanvas::EndTriangles() |
---|
| 871 | { |
---|
| 872 | // Finish drawing of a set of triangles. |
---|
| 873 | |
---|
| 874 | glEnd(); |
---|
| 875 | } |
---|
| 876 | |
---|
[dde4fe7] | 877 | void GLACanvas::BeginTriangleStrip() |
---|
| 878 | { |
---|
| 879 | // Commence drawing of a triangle strip. |
---|
| 880 | |
---|
| 881 | glBegin(GL_TRIANGLE_STRIP); |
---|
| 882 | } |
---|
| 883 | |
---|
| 884 | void GLACanvas::EndTriangleStrip() |
---|
| 885 | { |
---|
| 886 | // Finish drawing of a triangle strip. |
---|
| 887 | |
---|
| 888 | glEnd(); |
---|
| 889 | } |
---|
| 890 | |
---|
[56da40e] | 891 | void GLACanvas::BeginPolyline() |
---|
| 892 | { |
---|
| 893 | // Commence drawing of a polyline. |
---|
| 894 | |
---|
| 895 | glBegin(GL_LINE_STRIP); |
---|
| 896 | } |
---|
| 897 | |
---|
| 898 | void GLACanvas::EndPolyline() |
---|
| 899 | { |
---|
| 900 | // Finish drawing of a polyline. |
---|
[096e56c] | 901 | |
---|
[56da40e] | 902 | glEnd(); |
---|
| 903 | } |
---|
| 904 | |
---|
[45aa1d6] | 905 | void GLACanvas::BeginPolygon() |
---|
| 906 | { |
---|
| 907 | // Commence drawing of a polygon. |
---|
| 908 | |
---|
| 909 | glBegin(GL_POLYGON); |
---|
| 910 | } |
---|
| 911 | |
---|
| 912 | void GLACanvas::EndPolygon() |
---|
| 913 | { |
---|
| 914 | // Finish drawing of a polygon. |
---|
[096e56c] | 915 | |
---|
[45aa1d6] | 916 | glEnd(); |
---|
| 917 | } |
---|
| 918 | |
---|
[56da40e] | 919 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z) |
---|
| 920 | { |
---|
| 921 | // Place a vertex for the current object being drawn. |
---|
| 922 | |
---|
[edb6576] | 923 | #ifdef GLA_DEBUG |
---|
| 924 | m_Vertices++; |
---|
| 925 | #endif |
---|
[56da40e] | 926 | glVertex3d(x, y, z); |
---|
| 927 | } |
---|
| 928 | |
---|
| 929 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y) |
---|
| 930 | { |
---|
| 931 | // Place a vertex for the current indicator object being drawn. |
---|
| 932 | |
---|
[087bc72] | 933 | PlaceVertex(x, y, 0.0); |
---|
[56da40e] | 934 | } |
---|
| 935 | |
---|
[e633bb1] | 936 | void GLACanvas::BeginBlobs() |
---|
[d9b3270] | 937 | { |
---|
[4ba80e0] | 938 | if (glpoint_ok) { |
---|
| 939 | // Commence drawing of a set of blobs. |
---|
| 940 | glEnable(GL_ALPHA_TEST); |
---|
| 941 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST"); |
---|
| 942 | glEnable(GL_POINT_SMOOTH); |
---|
| 943 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH"); |
---|
| 944 | glBegin(GL_POINTS); |
---|
| 945 | } else { |
---|
[6662d02] | 946 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
---|
[4ba80e0] | 947 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); |
---|
| 948 | SetIndicatorTransform(); |
---|
[6f5f9e5] | 949 | glEnable(GL_DEPTH_TEST); |
---|
| 950 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); |
---|
[4ba80e0] | 951 | } |
---|
[e633bb1] | 952 | } |
---|
[d9b3270] | 953 | |
---|
[e633bb1] | 954 | void GLACanvas::EndBlobs() |
---|
| 955 | { |
---|
[4ba80e0] | 956 | if (glpoint_ok) { |
---|
| 957 | // Finish drawing of a set of blobs. |
---|
| 958 | glEnd(); |
---|
| 959 | CHECK_GL_ERROR("EndBlobs", "GL_POINTS"); |
---|
| 960 | glDisable(GL_POINT_SMOOTH); |
---|
| 961 | CHECK_GL_ERROR("EndBlobs", "glDisable GL_POINT_SMOOTH"); |
---|
| 962 | glDisable(GL_ALPHA_TEST); |
---|
| 963 | CHECK_GL_ERROR("EndBlobs", "glDisable GL_ALPHA_TEST"); |
---|
| 964 | } else { |
---|
| 965 | glPopAttrib(); |
---|
| 966 | CHECK_GL_ERROR("EndBlobs", "glPopAttrib"); |
---|
| 967 | } |
---|
[e633bb1] | 968 | } |
---|
[d9b3270] | 969 | |
---|
[e633bb1] | 970 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z) |
---|
| 971 | { |
---|
[4ba80e0] | 972 | if (glpoint_ok) { |
---|
| 973 | // Draw a marker. |
---|
| 974 | PlaceVertex(x, y, z); |
---|
| 975 | } else { |
---|
| 976 | Double X, Y, Z; |
---|
| 977 | if (!Transform(x, y, z, &X, &Y, &Z)) { |
---|
| 978 | printf("bad transform\n"); |
---|
| 979 | return; |
---|
| 980 | } |
---|
| 981 | // Stuff behind us (in perspective view) will get clipped, |
---|
| 982 | // but we can save effort with a cheap check here. |
---|
| 983 | if (Z <= 0) return; |
---|
| 984 | |
---|
| 985 | // Draw an filled circle. |
---|
| 986 | assert(m_Quadric); |
---|
| 987 | glTranslated(X, Y, Z); |
---|
| 988 | CHECK_GL_ERROR("glTranslated 1", "DrawBlob"); |
---|
| 989 | gluDisk(m_Quadric, 0, BLOB_DIAMETER * 0.5, 8, 1); |
---|
| 990 | CHECK_GL_ERROR("gluDisk", "DrawBlob"); |
---|
| 991 | glTranslated(-X, -Y, -Z); |
---|
| 992 | CHECK_GL_ERROR("glTranslated 2", "DrawBlob"); |
---|
[95ce35f] | 993 | #ifdef GLA_DEBUG |
---|
| 994 | m_Vertices++; |
---|
| 995 | #endif |
---|
[4ba80e0] | 996 | } |
---|
[429465a] | 997 | } |
---|
| 998 | |
---|
[86fe6e4] | 999 | void GLACanvas::BeginCrosses() |
---|
| 1000 | { |
---|
[95ce35f] | 1001 | // Plot crosses. |
---|
| 1002 | if (glpoint_sprite) { |
---|
| 1003 | glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT); |
---|
| 1004 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
---|
| 1005 | glEnable(GL_ALPHA_TEST); |
---|
| 1006 | glPointSize(8); |
---|
| 1007 | glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE); |
---|
| 1008 | glEnable(GL_TEXTURE_2D); |
---|
| 1009 | glEnable(GL_POINT_SPRITE_ARB); |
---|
| 1010 | glBegin(GL_POINTS); |
---|
| 1011 | } else { |
---|
| 1012 | // To get the crosses to appear at a constant size and orientation on |
---|
| 1013 | // screen, we plot them in the Indicator transform coordinates (which |
---|
| 1014 | // unfortunately means they can't be usefully put in an opengl display |
---|
| 1015 | // list). |
---|
[6662d02] | 1016 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
---|
[95ce35f] | 1017 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib"); |
---|
| 1018 | SetIndicatorTransform(); |
---|
[6f5f9e5] | 1019 | glEnable(GL_DEPTH_TEST); |
---|
| 1020 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); |
---|
[95ce35f] | 1021 | glBegin(GL_LINES); |
---|
| 1022 | } |
---|
[86fe6e4] | 1023 | } |
---|
| 1024 | |
---|
| 1025 | void GLACanvas::EndCrosses() |
---|
| 1026 | { |
---|
[95ce35f] | 1027 | glEnd(); |
---|
[86fe6e4] | 1028 | glPopAttrib(); |
---|
| 1029 | CHECK_GL_ERROR("EndCrosses", "glPopAttrib"); |
---|
| 1030 | } |
---|
| 1031 | |
---|
| 1032 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z) |
---|
| 1033 | { |
---|
[95ce35f] | 1034 | if (glpoint_sprite) { |
---|
| 1035 | PlaceVertex(x, y, z); |
---|
| 1036 | } else { |
---|
| 1037 | Double X, Y, Z; |
---|
| 1038 | if (!Transform(x, y, z, &X, &Y, &Z)) { |
---|
| 1039 | printf("bad transform\n"); |
---|
| 1040 | return; |
---|
| 1041 | } |
---|
| 1042 | // Stuff behind us (in perspective view) will get clipped, |
---|
| 1043 | // but we can save effort with a cheap check here. |
---|
| 1044 | if (Z > 0) { |
---|
| 1045 | // Round to integers before adding on the offsets for the |
---|
| 1046 | // cross arms to avoid uneven crosses. |
---|
| 1047 | X = rint(X); |
---|
| 1048 | Y = rint(Y); |
---|
| 1049 | PlaceVertex(X - 3, Y - 3, Z); |
---|
| 1050 | PlaceVertex(X + 3, Y + 3, Z); |
---|
| 1051 | PlaceVertex(X - 3, Y + 3, Z); |
---|
| 1052 | PlaceVertex(X + 3, Y - 3, Z); |
---|
| 1053 | } |
---|
[86fe6e4] | 1054 | } |
---|
| 1055 | } |
---|
| 1056 | |
---|
[e633bb1] | 1057 | void GLACanvas::DrawRing(glaCoord x, glaCoord y) |
---|
[429465a] | 1058 | { |
---|
| 1059 | // Draw an unfilled circle |
---|
[096e56c] | 1060 | const Double radius = 4; |
---|
[429465a] | 1061 | assert(m_Quadric); |
---|
| 1062 | glTranslated(x, y, 0.0); |
---|
| 1063 | CHECK_GL_ERROR("DrawRing", "glTranslated"); |
---|
| 1064 | gluDisk(m_Quadric, radius - 1.0, radius, 12, 1); |
---|
| 1065 | CHECK_GL_ERROR("DrawRing", "gluDisk"); |
---|
| 1066 | glTranslated(-x, -y, 0.0); |
---|
| 1067 | CHECK_GL_ERROR("DrawRing", "glTranslated"); |
---|
[d9b3270] | 1068 | } |
---|
| 1069 | |
---|
[aa048c3] | 1070 | void GLACanvas::DrawRectangle(gla_colour edge, gla_colour fill, |
---|
| 1071 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h) |
---|
[56da40e] | 1072 | { |
---|
| 1073 | // Draw a filled rectangle with an edge in the indicator plane. |
---|
[ca8c864] | 1074 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
---|
| 1075 | // size. |
---|
[56da40e] | 1076 | |
---|
[c10dd28] | 1077 | SetColour(fill); |
---|
[aa048c3] | 1078 | BeginQuadrilaterals(); |
---|
[56da40e] | 1079 | PlaceIndicatorVertex(x0, y0); |
---|
| 1080 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1081 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1082 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1083 | EndQuadrilaterals(); |
---|
| 1084 | |
---|
[aa048c3] | 1085 | if (edge != fill) { |
---|
[c10dd28] | 1086 | SetColour(edge); |
---|
| 1087 | BeginLines(); |
---|
| 1088 | PlaceIndicatorVertex(x0, y0); |
---|
| 1089 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1090 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1091 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1092 | EndLines(); |
---|
| 1093 | } |
---|
[56da40e] | 1094 | } |
---|
| 1095 | |
---|
[aa048c3] | 1096 | void |
---|
| 1097 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, |
---|
| 1098 | glaCoord x0, glaCoord y0, |
---|
| 1099 | glaCoord w, glaCoord h) |
---|
| 1100 | { |
---|
| 1101 | // Draw a graduated filled rectangle in the indicator plane. |
---|
| 1102 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
---|
| 1103 | // size. |
---|
| 1104 | |
---|
[02aa4d4] | 1105 | glShadeModel(GL_SMOOTH); |
---|
[aa048c3] | 1106 | BeginQuadrilaterals(); |
---|
| 1107 | SetColour(fill_bot); |
---|
| 1108 | PlaceIndicatorVertex(x0, y0); |
---|
| 1109 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1110 | SetColour(fill_top); |
---|
| 1111 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1112 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1113 | EndQuadrilaterals(); |
---|
[02aa4d4] | 1114 | glShadeModel(GL_FLAT); |
---|
[aa048c3] | 1115 | } |
---|
| 1116 | |
---|
| 1117 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill, |
---|
| 1118 | glaCoord cx, glaCoord cy, glaCoord radius) |
---|
[56da40e] | 1119 | { |
---|
[087bc72] | 1120 | // Draw a filled circle with an edge. |
---|
[56da40e] | 1121 | SetColour(fill); |
---|
| 1122 | glTranslated(cx, cy, 0.0); |
---|
[8326157] | 1123 | CHECK_GL_ERROR("DrawCircle", "glTranslated"); |
---|
[1b12b82] | 1124 | assert(m_Quadric); |
---|
| 1125 | gluDisk(m_Quadric, 0.0, radius, 36, 1); |
---|
[8326157] | 1126 | CHECK_GL_ERROR("DrawCircle", "gluDisk"); |
---|
[56da40e] | 1127 | SetColour(edge); |
---|
[1b12b82] | 1128 | gluDisk(m_Quadric, radius - 1.0, radius, 36, 1); |
---|
[8326157] | 1129 | CHECK_GL_ERROR("DrawCircle", "gluDisk (2)"); |
---|
[56da40e] | 1130 | glTranslated(-cx, -cy, 0.0); |
---|
[8326157] | 1131 | CHECK_GL_ERROR("DrawCircle", "glTranslated (2)"); |
---|
[56da40e] | 1132 | } |
---|
| 1133 | |
---|
[aa048c3] | 1134 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill, |
---|
[1b12b82] | 1135 | glaCoord cx, glaCoord cy, |
---|
| 1136 | glaCoord radius, glaCoord start) |
---|
[56da40e] | 1137 | { |
---|
| 1138 | // Draw a filled semicircle with an edge. |
---|
[ca8c864] | 1139 | // The semicircle extends from "start" deg to "start"+180 deg (increasing |
---|
| 1140 | // clockwise, 0 deg upwards). |
---|
[56da40e] | 1141 | SetColour(fill); |
---|
| 1142 | glTranslated(cx, cy, 0.0); |
---|
[8326157] | 1143 | CHECK_GL_ERROR("DrawCircle", "glTranslated"); |
---|
[1b12b82] | 1144 | assert(m_Quadric); |
---|
| 1145 | gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0); |
---|
[8326157] | 1146 | CHECK_GL_ERROR("DrawCircle", "gluPartialDisk"); |
---|
[56da40e] | 1147 | SetColour(edge); |
---|
[1b12b82] | 1148 | gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0); |
---|
[8326157] | 1149 | CHECK_GL_ERROR("DrawCircle", "gluPartialDisk (2)"); |
---|
[56da40e] | 1150 | glTranslated(-cx, -cy, 0.0); |
---|
[8326157] | 1151 | CHECK_GL_ERROR("DrawCircle", "glTranslated (2)"); |
---|
[56da40e] | 1152 | } |
---|
| 1153 | |
---|
[aa048c3] | 1154 | void GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill, GLAPoint* points) |
---|
[56da40e] | 1155 | { |
---|
[ca8c864] | 1156 | // Draw a filled triangle with an edge. |
---|
[096e56c] | 1157 | |
---|
[56da40e] | 1158 | SetColour(fill); |
---|
| 1159 | BeginTriangles(); |
---|
[bb1f293] | 1160 | PlaceIndicatorVertex(points[0].GetX(), points[0].GetY()); |
---|
| 1161 | PlaceIndicatorVertex(points[1].GetX(), points[1].GetY()); |
---|
| 1162 | PlaceIndicatorVertex(points[2].GetX(), points[2].GetY()); |
---|
[56da40e] | 1163 | EndTriangles(); |
---|
| 1164 | |
---|
| 1165 | SetColour(edge); |
---|
| 1166 | BeginPolyline(); |
---|
[bb1f293] | 1167 | PlaceIndicatorVertex(points[0].GetX(), points[0].GetY()); |
---|
| 1168 | PlaceIndicatorVertex(points[1].GetX(), points[1].GetY()); |
---|
| 1169 | PlaceIndicatorVertex(points[2].GetX(), points[2].GetY()); |
---|
[56da40e] | 1170 | EndPolyline(); |
---|
| 1171 | } |
---|
| 1172 | |
---|
| 1173 | void GLACanvas::EnableDashedLines() |
---|
| 1174 | { |
---|
| 1175 | // Enable dashed lines, and start drawing in them. |
---|
| 1176 | |
---|
[9eb58d0] | 1177 | glLineStipple(1, 0x3333); |
---|
[8326157] | 1178 | CHECK_GL_ERROR("EnableDashedLines", "glLineStipple"); |
---|
[56da40e] | 1179 | glEnable(GL_LINE_STIPPLE); |
---|
[bb1f293] | 1180 | CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE"); |
---|
[56da40e] | 1181 | } |
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| 1182 | |
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| 1183 | void GLACanvas::DisableDashedLines() |
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| 1184 | { |
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| 1185 | glDisable(GL_LINE_STIPPLE); |
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[bb1f293] | 1186 | CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE"); |
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[56da40e] | 1187 | } |
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| 1188 | |
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[6adffadf] | 1189 | bool GLACanvas::Transform(Double x, Double y, Double z, |
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[3c3ca1d] | 1190 | Double* x_out, Double* y_out, Double* z_out) const |
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[56da40e] | 1191 | { |
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| 1192 | // Convert from data coordinates to screen coordinates. |
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[096e56c] | 1193 | |
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[087bc72] | 1194 | // Perform the projection. |
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[6adffadf] | 1195 | return gluProject(x, y, z, modelview_matrix, projection_matrix, viewport, |
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| 1196 | x_out, y_out, z_out); |
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[56da40e] | 1197 | } |
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| 1198 | |
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[1b12b82] | 1199 | void GLACanvas::ReverseTransform(Double x, Double y, |
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[3c3ca1d] | 1200 | Double* x_out, Double* y_out, Double* z_out) const |
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[a2b3d62] | 1201 | { |
---|
| 1202 | // Convert from screen coordinates to data coordinates. |
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[096e56c] | 1203 | |
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[a2b3d62] | 1204 | // Perform the projection. |
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[1b12b82] | 1205 | gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport, |
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| 1206 | x_out, y_out, z_out); |
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[8326157] | 1207 | CHECK_GL_ERROR("ReverseTransform", "gluUnProject"); |
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[a2b3d62] | 1208 | } |
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| 1209 | |
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[e7f9e99] | 1210 | Double GLACanvas::SurveyUnitsAcrossViewport() const |
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[087bc72] | 1211 | { |
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[8326157] | 1212 | // Measure the current viewport in survey units, taking into account the |
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| 1213 | // current display scale. |
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[087bc72] | 1214 | |
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[9eb58d0] | 1215 | assert(m_Scale != 0.0); |
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[db59b02] | 1216 | list_flags |= INVALIDATE_ON_SCALE; |
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[c5fc8eb] | 1217 | return m_VolumeDiameter / m_Scale; |
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[087bc72] | 1218 | } |
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[045e2af] | 1219 | |
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[a517825] | 1220 | void GLACanvas::ToggleTextured() |
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| 1221 | { |
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| 1222 | m_Textured = !m_Textured; |
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| 1223 | if (m_Textured && m_Texture == 0) { |
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| 1224 | glGenTextures(1, &m_Texture); |
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| 1225 | CHECK_GL_ERROR("ToggleTextured", "glGenTextures"); |
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| 1226 | |
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| 1227 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
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| 1228 | CHECK_GL_ERROR("ToggleTextured", "glBindTexture"); |
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| 1229 | |
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| 1230 | ::wxInitAllImageHandlers(); |
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| 1231 | wxImage img; |
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| 1232 | if (!img.LoadFile(wxString(msg_cfgpth()) + wxCONFIG_PATH_SEPARATOR + |
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| 1233 | wxString("icons") + wxCONFIG_PATH_SEPARATOR + |
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| 1234 | wxString("texture.png"), wxBITMAP_TYPE_PNG)) { |
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| 1235 | // FIXME |
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| 1236 | fprintf(stderr, "Couldn't load image.\n"); |
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| 1237 | exit(1); |
---|
| 1238 | } |
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[ecbdd96] | 1239 | // Generate mipmaps. |
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[7c18431] | 1240 | gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE |
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[ecbdd96] | 1241 | img.GetWidth(), img.GetHeight(), |
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| 1242 | GL_RGB, GL_UNSIGNED_BYTE, img.GetData()); |
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| 1243 | CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps"); |
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[a517825] | 1244 | |
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| 1245 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 1246 | CHECK_GL_ERROR("ToggleTextured", "glTexEnvi"); |
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| 1247 | } |
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| 1248 | } |
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| 1249 | |
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[045e2af] | 1250 | bool GLACanvas::SaveScreenshot(const wxString & fnm, int type) const |
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| 1251 | { |
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| 1252 | int width; |
---|
| 1253 | int height; |
---|
| 1254 | GetSize(&width, &height); |
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| 1255 | unsigned char *pixels = (unsigned char *)malloc(width * height * 3); |
---|
| 1256 | if (!pixels) return false; |
---|
| 1257 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); |
---|
| 1258 | wxImage grab(width, height, pixels); |
---|
| 1259 | // FIXME: might be slow to create new image, and uses twice the memory. |
---|
[a517825] | 1260 | // Perhaps flip image inplace ourselves using memcpy? |
---|
[045e2af] | 1261 | return grab.Mirror(false).SaveFile(fnm, type); |
---|
| 1262 | } |
---|