[56da40e] | 1 | // |
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| 2 | // gla-gl.cc |
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| 3 | // |
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| 4 | // OpenGL implementation for the GLA abstraction layer. |
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| 5 | // |
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[f4c5932] | 6 | // Copyright (C) 2002-2003,2005 Mark R. Shinwell |
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[78924eb] | 7 | // Copyright (C) 2003,2004,2005,2006 Olly Betts |
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[56da40e] | 8 | // |
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| 9 | // This program is free software; you can redistribute it and/or modify |
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| 10 | // it under the terms of the GNU General Public License as published by |
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| 11 | // the Free Software Foundation; either version 2 of the License, or |
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| 12 | // (at your option) any later version. |
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| 13 | // |
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| 14 | // This program is distributed in the hope that it will be useful, |
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| 15 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 16 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 17 | // GNU General Public License for more details. |
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| 18 | // |
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| 19 | // You should have received a copy of the GNU General Public License |
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| 20 | // along with this program; if not, write to the Free Software |
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| 21 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 22 | // |
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| 23 | |
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[cbfa50d] | 24 | #ifdef HAVE_CONFIG_H |
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| 25 | #include <config.h> |
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| 26 | #endif |
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| 27 | |
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[bd551c0] | 28 | #include <wx/confbase.h> |
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[ee41e88] | 29 | #include <wx/image.h> |
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[bd551c0] | 30 | |
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[87cab10] | 31 | #include <algorithm> |
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| 32 | |
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[78924eb] | 33 | #include "aven.h" |
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[56da40e] | 34 | #include "gla.h" |
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[bd551c0] | 35 | #include "message.h" |
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[e577f89] | 36 | #include "useful.h" |
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[1eeb55a] | 37 | |
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[f960f23] | 38 | #include <GL/glext.h> |
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| 39 | |
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[b05f516] | 40 | #ifndef GL_POINT_SIZE_MAX |
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| 41 | #define GL_POINT_SIZE_MAX 0x8127 |
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| 42 | #endif |
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[f960f23] | 43 | #ifndef GL_POINT_SPRITE_ARB |
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| 44 | #define GL_POINT_SPRITE_ARB 0x8861 |
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| 45 | #endif |
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| 46 | #ifndef GL_COORD_REPLACE_ARB |
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| 47 | #define GL_COORD_REPLACE_ARB 0x8862 |
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| 48 | #endif |
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| 49 | |
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[1eeb55a] | 50 | #ifndef USE_FNT |
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[d587ab1] | 51 | // Some WIN32 stupidity which causes mingw to fail to link for some reason; |
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[87cab10] | 52 | // doing this probably means we can't safely use atexit() - see the comments in |
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| 53 | // glut.h if you can take the full horror... |
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[d587ab1] | 54 | #define GLUT_DISABLE_ATEXIT_HACK |
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[c616110] | 55 | // For glutBitmapLength() |
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| 56 | #define GLUT_API_VERSION 4 |
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[cbfa50d] | 57 | #include <GL/glut.h> |
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[fc4ee5b] | 58 | #ifdef FREEGLUT |
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| 59 | #include <GL/freeglut_ext.h> |
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| 60 | #endif |
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[1eeb55a] | 61 | #endif |
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[56da40e] | 62 | |
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[87cab10] | 63 | using namespace std; |
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| 64 | |
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[4ba80e0] | 65 | const double BLOB_DIAMETER = 5.0; |
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| 66 | |
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[cc1a1d9] | 67 | wxString GetGLSystemDescription() |
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| 68 | { |
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| 69 | const char *p = (const char*)glGetString(GL_VERSION); |
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| 70 | // If OpenGL isn't initialised, p may be NULL. |
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[78924eb] | 71 | if (!p) return "No OpenGL information available yet - try opening a file."; |
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[cc1a1d9] | 72 | |
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| 73 | wxString info; |
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| 74 | info += "OpenGL "; |
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| 75 | info += p; |
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| 76 | info += '\n'; |
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| 77 | info += (const char*)glGetString(GL_VENDOR); |
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| 78 | info += '\n'; |
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| 79 | info += (const char*)glGetString(GL_RENDERER); |
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| 80 | info += '\n'; |
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| 81 | |
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| 82 | const GLubyte* gl_extensions = glGetString(GL_EXTENSIONS); |
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| 83 | if (*gl_extensions) { |
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| 84 | info += gl_extensions; |
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| 85 | info += '\n'; |
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| 86 | } |
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| 87 | GLint red, green, blue; |
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| 88 | glGetIntegerv(GL_RED_BITS, &red); |
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| 89 | glGetIntegerv(GL_GREEN_BITS, &green); |
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| 90 | glGetIntegerv(GL_BLUE_BITS, &blue); |
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| 91 | GLint max_texture_size; |
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| 92 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); |
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| 93 | GLint max_viewport[2]; |
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| 94 | glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport); |
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| 95 | GLdouble point_size_range[2]; |
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| 96 | glGetDoublev(GL_POINT_SIZE_RANGE, point_size_range); |
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| 97 | GLdouble point_size_granularity; |
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| 98 | glGetDoublev(GL_POINT_SIZE_GRANULARITY, &point_size_granularity); |
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| 99 | wxString s; |
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| 100 | s.Printf("R%dG%dB%d\n" |
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| 101 | "Max Texture size: %dx%d\n" |
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| 102 | "Max Viewport size: %dx%d\n" |
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| 103 | "Point Size %.3f-%.3f (granularity %.3f)", |
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| 104 | (int)red, (int)green, (int)blue, |
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| 105 | (int)max_texture_size, (int)max_texture_size, |
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| 106 | (int)max_viewport[0], (int)max_viewport[1], |
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| 107 | point_size_range[0], point_size_range[1], |
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| 108 | point_size_granularity); |
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| 109 | info += s; |
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| 110 | return info; |
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| 111 | } |
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| 112 | |
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[1b12b82] | 113 | // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair |
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| 114 | // (thus it must not be called from BeginLines(), etc., or within a |
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| 115 | // BeginLines()/EndLines() block etc.) |
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[78924eb] | 116 | #define CHECK_GL_ERROR(M, F) \ |
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| 117 | if (glGetError() == GL_NO_ERROR) { } else \ |
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| 118 | wxLogError(__FILE__":"STRING(__LINE__)": OpenGL error: %s " \ |
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| 119 | "(call "F" in method "M")", gluErrorString(glGetError())) |
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[1897247] | 120 | |
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[56da40e] | 121 | // |
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| 122 | // GLAPen |
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[096e56c] | 123 | // |
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[56da40e] | 124 | |
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[aa048c3] | 125 | GLAPen::GLAPen() |
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[56da40e] | 126 | { |
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[aa048c3] | 127 | components[0] = components[1] = components[2] = 0.0; |
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[56da40e] | 128 | } |
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| 129 | |
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| 130 | GLAPen::~GLAPen() |
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| 131 | { |
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| 132 | } |
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| 133 | |
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| 134 | void GLAPen::SetColour(double red, double green, double blue) |
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| 135 | { |
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[aa048c3] | 136 | components[0] = red; |
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| 137 | components[1] = green; |
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| 138 | components[2] = blue; |
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[56da40e] | 139 | } |
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| 140 | |
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[f7ea0e1] | 141 | double GLAPen::GetRed() const |
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[56da40e] | 142 | { |
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[aa048c3] | 143 | return components[0]; |
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[56da40e] | 144 | } |
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| 145 | |
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[f7ea0e1] | 146 | double GLAPen::GetGreen() const |
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[56da40e] | 147 | { |
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[aa048c3] | 148 | return components[1]; |
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[56da40e] | 149 | } |
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| 150 | |
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[f7ea0e1] | 151 | double GLAPen::GetBlue() const |
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[56da40e] | 152 | { |
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[aa048c3] | 153 | return components[2]; |
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[56da40e] | 154 | } |
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| 155 | |
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[f383708] | 156 | void GLAPen::Interpolate(const GLAPen& pen, double how_far) |
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| 157 | { |
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[aa048c3] | 158 | components[0] = how_far * (pen.GetRed() - components[0]) + components[0]; |
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| 159 | components[1] = how_far * (pen.GetGreen() - components[1]) + components[1]; |
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| 160 | components[2] = how_far * (pen.GetBlue() - components[2]) + components[2]; |
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| 161 | } |
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| 162 | |
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| 163 | struct ColourTriple { |
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| 164 | // RGB triple: values are from 0-255 inclusive for each component. |
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| 165 | unsigned char r, g, b; |
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| 166 | }; |
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| 167 | |
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| 168 | // These must be in the same order as the entries in COLOURS[] below. |
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| 169 | const ColourTriple COLOURS[] = { |
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| 170 | { 0, 0, 0 }, // black |
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| 171 | { 100, 100, 100 }, // grey |
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| 172 | { 180, 180, 180 }, // light grey |
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| 173 | { 140, 140, 140 }, // light grey 2 |
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| 174 | { 90, 90, 90 }, // dark grey |
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| 175 | { 255, 255, 255 }, // white |
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| 176 | { 0, 100, 255}, // turquoise |
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| 177 | { 0, 255, 40 }, // green |
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| 178 | { 150, 205, 224 }, // indicator 1 |
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| 179 | { 114, 149, 160 }, // indicator 2 |
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| 180 | { 255, 255, 0 }, // yellow |
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| 181 | { 255, 0, 0 }, // red |
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[f4c5932] | 182 | { 40, 40, 255 }, // blue |
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[aa048c3] | 183 | }; |
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[f383708] | 184 | |
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[db59b02] | 185 | void GLAList::DrawList() const { |
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| 186 | glCallList(gl_list); |
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| 187 | CHECK_GL_ERROR("GLAList::DrawList", "glCallList"); |
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| 188 | } |
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| 189 | |
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| 190 | void GLAList::InvalidateList() { |
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| 191 | glDeleteLists(gl_list, 1); |
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| 192 | CHECK_GL_ERROR("GLAList::InvalidateList", "glDeleteLists"); |
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| 193 | |
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| 194 | // And flag this list as requiring generation before use. |
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| 195 | gl_list = 0; |
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| 196 | } |
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| 197 | |
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[56da40e] | 198 | // |
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| 199 | // GLACanvas |
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[096e56c] | 200 | // |
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[56da40e] | 201 | |
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[1eeb55a] | 202 | #ifndef USE_FNT |
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[203d2a7] | 203 | void* const GLACanvas::m_Font = GLUT_BITMAP_HELVETICA_10; |
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| 204 | const int GLACanvas::m_FontSize = 10; |
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[1eeb55a] | 205 | #endif |
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[203d2a7] | 206 | |
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[84f1ed1] | 207 | // Pass wxWANTS_CHARS so that the window gets cursor keys on MS Windows. |
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| 208 | GLACanvas::GLACanvas(wxWindow* parent, int id) |
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[d67450e] | 209 | : wxGLCanvas(parent, id, wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS), |
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| 210 | m_Translation() |
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[56da40e] | 211 | { |
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| 212 | // Constructor. |
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| 213 | |
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[1b12b82] | 214 | m_Quadric = NULL; |
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[d727368] | 215 | m_Rotation.setFromSphericalPolars(0.0, 0.0, 0.0); |
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[9eb58d0] | 216 | m_Scale = 0.0; |
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[c5fc8eb] | 217 | m_VolumeDiameter = 1.0; |
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[d67450e] | 218 | m_SmoothShading = false; |
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[a517825] | 219 | m_Texture = 0; |
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| 220 | m_Textured = false; |
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[6abab84] | 221 | m_Perspective = false; |
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[c60062d] | 222 | m_Fog = false; |
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[db452ae] | 223 | m_AntiAlias = false; |
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[db59b02] | 224 | list_flags = 0; |
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[56da40e] | 225 | } |
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| 226 | |
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| 227 | GLACanvas::~GLACanvas() |
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| 228 | { |
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| 229 | // Destructor. |
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| 230 | |
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[1b12b82] | 231 | if (m_Quadric) { |
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| 232 | gluDeleteQuadric(m_Quadric); |
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| 233 | CHECK_GL_ERROR("~GLACanvas", "gluDeleteQuadric"); |
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| 234 | } |
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| 235 | } |
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| 236 | |
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| 237 | void GLACanvas::FirstShow() |
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| 238 | { |
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[db59b02] | 239 | SetCurrent(); |
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| 240 | |
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| 241 | // Clear any cached OpenGL lists. |
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| 242 | vector<GLAList>::iterator i; |
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| 243 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
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| 244 | if (*i) i->InvalidateList(); |
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| 245 | } |
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| 246 | drawing_lists.resize(0); |
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| 247 | |
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[657402d] | 248 | static bool once_only = true; |
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| 249 | if (!once_only) return; |
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| 250 | once_only = false; |
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| 251 | |
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[1b12b82] | 252 | m_Quadric = gluNewQuadric(); |
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[bb1f293] | 253 | CHECK_GL_ERROR("FirstShow", "gluNewQuadric"); |
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[1b12b82] | 254 | if (!m_Quadric) { |
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| 255 | abort(); // FIXME need to cope somehow |
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| 256 | } |
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[096e56c] | 257 | |
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[203d2a7] | 258 | glShadeModel(GL_FLAT); |
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[dde4fe7] | 259 | CHECK_GL_ERROR("FirstShow", "glShadeModel"); |
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[d67450e] | 260 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); // So text works. |
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[dde4fe7] | 261 | CHECK_GL_ERROR("FirstShow", "glPolygonMode"); |
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[e633bb1] | 262 | //glAlphaFunc(GL_GREATER, 0.5f); |
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| 263 | //CHECK_GL_ERROR("FirstShow", "glAlphaFunc"); |
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[096e56c] | 264 | |
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[c60062d] | 265 | // Grey fog effect. |
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| 266 | GLfloat fogcolour[4] = { 0.5, 0.5, 0.5, 1.0 }; |
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| 267 | glFogfv(GL_FOG_COLOR, fogcolour); |
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| 268 | |
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| 269 | // Linear fogging. |
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| 270 | glFogi(GL_FOG_MODE, GL_LINEAR); |
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| 271 | |
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| 272 | // Optimise for speed (compute fog per vertex). |
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| 273 | glHint(GL_FOG_HINT, GL_FASTEST); |
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[1eeb55a] | 274 | |
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[a517825] | 275 | // No padding on pixel packing and unpacking (default is to pad each |
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| 276 | // line to a multiple of 4 bytes). |
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| 277 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // For setting texture maps. |
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[028829f] | 278 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_UNPACK_ALIGNMENT"); |
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[a517825] | 279 | glPixelStorei(GL_PACK_ALIGNMENT, 1); // For screengrabs and movies. |
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[028829f] | 280 | CHECK_GL_ERROR("FirstShow", "glPixelStorei GL_PACK_ALIGNMENT"); |
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| 281 | |
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[1eeb55a] | 282 | #ifdef USE_FNT |
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| 283 | // Load font |
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[bd551c0] | 284 | wxString path(msg_cfgpth()); |
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| 285 | path += wxCONFIG_PATH_SEPARATOR; |
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| 286 | path += "aven.txf"; |
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| 287 | m_Font.load(path.c_str()); |
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[1eeb55a] | 288 | #endif |
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[4ba80e0] | 289 | |
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| 290 | // Check if we can use GL_POINTS to plot blobs at stations. |
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| 291 | GLdouble point_size_range[2]; |
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| 292 | glGetDoublev(GL_POINT_SIZE_RANGE, point_size_range); |
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| 293 | CHECK_GL_ERROR("FirstShow", "glGetDoublev GL_POINT_SIZE_RANGE"); |
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| 294 | glpoint_ok = (point_size_range[0] <= BLOB_DIAMETER && |
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| 295 | point_size_range[1] >= BLOB_DIAMETER); |
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| 296 | if (glpoint_ok) { |
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| 297 | glPointSize(BLOB_DIAMETER); |
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| 298 | CHECK_GL_ERROR("FirstShow", "glPointSize"); |
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| 299 | } |
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[95ce35f] | 300 | |
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[185d793] | 301 | // Point sprites provide an easy, fast way for us to draw crosses by |
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| 302 | // texture mapping GL points. |
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| 303 | // |
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| 304 | // If we have OpenGL > 2.0 then we definitely have GL_POINT_SPRITE. |
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| 305 | // Otherwise see if we have the GL_ARB_point_sprite or GL_NV_point_sprite |
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| 306 | // extensions. |
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| 307 | // |
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| 308 | // The symbolic constants GL_POINT_SPRITE, GL_POINT_SPRITE_ARB, and |
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| 309 | // GL_POINT_SPRITE_NV all give the same number so it doesn't matter |
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| 310 | // which we use. |
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| 311 | float maxSize = 0.0f; |
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| 312 | glGetFloatv(GL_POINT_SIZE_MAX, &maxSize); |
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| 313 | if (maxSize >= 8) { |
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| 314 | glpoint_sprite = (atoi((const char *)glGetString(GL_VERSION)) >= 2); |
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| 315 | if (!glpoint_sprite) { |
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| 316 | const char * p = (const char *)glGetString(GL_EXTENSIONS); |
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| 317 | while (true) { |
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[ff8de60] | 318 | size_t l = 0; |
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[185d793] | 319 | if (memcmp(p, "GL_ARB_point_sprite", 19) == 0) { |
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[ff8de60] | 320 | l = 19; |
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[185d793] | 321 | } else if (memcmp(p, "GL_NV_point_sprite", 18) == 0) { |
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[ff8de60] | 322 | l = 18; |
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[185d793] | 323 | } |
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[ff8de60] | 324 | if (l) { |
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| 325 | p += l; |
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| 326 | if (*p == '\0' || *p == ' ') { |
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| 327 | glpoint_sprite = true; |
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| 328 | break; |
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| 329 | } |
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[185d793] | 330 | } |
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| 331 | p = strchr(p + 1, ' '); |
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| 332 | if (!p) break; |
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| 333 | ++p; |
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| 334 | } |
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| 335 | } |
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[95ce35f] | 336 | } |
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[185d793] | 337 | |
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[95ce35f] | 338 | if (glpoint_sprite) { |
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| 339 | glGenTextures(1, &m_CrossTexture); |
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| 340 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
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| 341 | const unsigned char crossteximage[128] = { |
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| 342 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255, |
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| 343 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0, |
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| 344 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
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| 345 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0, |
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| 346 | 0, 0, 0, 0, 0, 0,255,255,255,255, 0, 0, 0, 0, 0, 0, |
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| 347 | 0, 0, 0, 0,255,255, 0, 0, 0, 0,255,255, 0, 0, 0, 0, |
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| 348 | 0, 0,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255, 0, 0, |
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| 349 | 255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255 |
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| 350 | }; |
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| 351 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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| 352 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 353 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
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| 354 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
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| 355 | glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 8, 8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)crossteximage); |
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| 356 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 357 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 358 | } |
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[185d793] | 359 | //if (glpoint_ok) printf("Using GL_POINTS for blobs\n"); |
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| 360 | //if (glpoint_sprite) printf("Using GL_POINT_SPRITE* for crosses"); |
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[ca8c864] | 361 | } |
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| 362 | |
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[56da40e] | 363 | void GLACanvas::Clear() |
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| 364 | { |
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| 365 | // Clear the canvas. |
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[d727368] | 366 | |
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[56da40e] | 367 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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[1897247] | 368 | CHECK_GL_ERROR("Clear", "glClear"); |
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[56da40e] | 369 | } |
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| 370 | |
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[69ea543] | 371 | void GLACanvas::SetRotation(const Quaternion& q) |
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[56da40e] | 372 | { |
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| 373 | m_Rotation = q; |
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| 374 | } |
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| 375 | |
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| 376 | void GLACanvas::SetScale(Double scale) |
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| 377 | { |
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[db59b02] | 378 | if (scale != m_Scale) { |
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| 379 | vector<GLAList>::iterator i; |
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| 380 | for (i = drawing_lists.begin(); i != drawing_lists.end(); ++i) { |
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| 381 | if (*i && i->test_flag(INVALIDATE_ON_SCALE)) i->InvalidateList(); |
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| 382 | } |
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| 383 | |
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| 384 | m_Scale = scale; |
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| 385 | } |
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[56da40e] | 386 | } |
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| 387 | |
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| 388 | void GLACanvas::AddTranslationScreenCoordinates(int dx, int dy) |
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| 389 | { |
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| 390 | // Translate the data by a given amount, specified in screen coordinates. |
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[096e56c] | 391 | |
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[56da40e] | 392 | // Find out how far the translation takes us in data coordinates. |
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| 393 | SetDataTransform(); |
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| 394 | |
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| 395 | Double x0, y0, z0; |
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| 396 | Double x, y, z; |
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[1b12b82] | 397 | gluUnProject(0.0, 0.0, 0.0, modelview_matrix, projection_matrix, viewport, |
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| 398 | &x0, &y0, &z0); |
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[bb1f293] | 399 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject"); |
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[1b12b82] | 400 | gluUnProject(dx, -dy, 0.0, modelview_matrix, projection_matrix, viewport, |
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| 401 | &x, &y, &z); |
---|
[bb1f293] | 402 | CHECK_GL_ERROR("AddTranslationScreenCoordinates", "gluUnProject (2)"); |
---|
[56da40e] | 403 | |
---|
| 404 | // Apply the translation. |
---|
[d67450e] | 405 | AddTranslation(Vector3(x - x0, y - y0, z - z0)); |
---|
[56da40e] | 406 | } |
---|
| 407 | |
---|
[c5fc8eb] | 408 | void GLACanvas::SetVolumeDiameter(glaCoord diameter) |
---|
[56da40e] | 409 | { |
---|
[c5fc8eb] | 410 | // Set the size of the data drawing volume by giving the diameter of the |
---|
| 411 | // smallest sphere containing it. |
---|
[56da40e] | 412 | |
---|
[5eab797] | 413 | m_VolumeDiameter = max(1.0, diameter); |
---|
[56da40e] | 414 | } |
---|
| 415 | |
---|
| 416 | void GLACanvas::StartDrawing() |
---|
| 417 | { |
---|
| 418 | // Prepare for a redraw operation. |
---|
[096e56c] | 419 | |
---|
[203d2a7] | 420 | SetCurrent(); |
---|
| 421 | glDepthMask(true); |
---|
[56da40e] | 422 | } |
---|
| 423 | |
---|
[d67450e] | 424 | void GLACanvas::EnableSmoothPolygons(bool filled) |
---|
[1b12b82] | 425 | { |
---|
| 426 | // Prepare for drawing smoothly-shaded polygons. |
---|
| 427 | // Only use this when required (in particular lines in lists may not be |
---|
| 428 | // coloured correctly when this is enabled). |
---|
[096e56c] | 429 | |
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[d67450e] | 430 | glPushAttrib(GL_ENABLE_BIT|GL_LIGHTING_BIT|GL_POLYGON_BIT); |
---|
| 431 | if (filled) { |
---|
| 432 | glShadeModel(GL_SMOOTH); |
---|
| 433 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
---|
| 434 | } else { |
---|
| 435 | glDisable(GL_LINE_SMOOTH); |
---|
| 436 | glDisable(GL_TEXTURE_2D); |
---|
| 437 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); |
---|
| 438 | } |
---|
| 439 | CHECK_GL_ERROR("EnableSmoothPolygons", "glPolygonMode"); |
---|
| 440 | |
---|
| 441 | if (filled && m_SmoothShading) { |
---|
| 442 | static const GLfloat mat_specular[] = { 0.2, 0.2, 0.2, 1.0 }; |
---|
| 443 | static const GLfloat light_position[] = { -1.0, -1.0, -1.0, 0.0 }; |
---|
| 444 | static const GLfloat light_ambient[] = { 0.3, 0.3, 0.3, 1.0 }; |
---|
| 445 | static const GLfloat light_diffuse[] = { 0.7, 0.7, 0.7, 1.0 }; |
---|
| 446 | glEnable(GL_COLOR_MATERIAL); |
---|
| 447 | glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular); |
---|
| 448 | glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 10.0); |
---|
| 449 | glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient); |
---|
| 450 | glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse); |
---|
| 451 | glLightfv(GL_LIGHT0, GL_POSITION, light_position); |
---|
| 452 | glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); |
---|
| 453 | glEnable(GL_LIGHTING); |
---|
| 454 | glEnable(GL_LIGHT0); |
---|
| 455 | } |
---|
[1b12b82] | 456 | } |
---|
| 457 | |
---|
| 458 | void GLACanvas::DisableSmoothPolygons() |
---|
| 459 | { |
---|
[d67450e] | 460 | glPopAttrib(); |
---|
[203d2a7] | 461 | } |
---|
| 462 | |
---|
[d67450e] | 463 | void GLACanvas::PlaceNormal(const Vector3 &v) |
---|
[203d2a7] | 464 | { |
---|
| 465 | // Add a normal (for polygons etc.) |
---|
| 466 | |
---|
[d67450e] | 467 | glNormal3d(v.GetX(), v.GetY(), v.GetZ()); |
---|
[1b12b82] | 468 | } |
---|
| 469 | |
---|
[56da40e] | 470 | void GLACanvas::SetDataTransform() |
---|
| 471 | { |
---|
[de24f93] | 472 | // Set viewport. The width and height go to zero when the panel is dragged |
---|
| 473 | // right across so we clamp them to be at least 1 to avoid errors from the |
---|
| 474 | // opengl calls below. |
---|
| 475 | int window_width; |
---|
| 476 | int window_height; |
---|
| 477 | GetSize(&window_width, &window_height); |
---|
| 478 | if (window_height < 1) window_height = 1; |
---|
| 479 | if (window_width < 1) window_width = 1; |
---|
| 480 | double aspect = double(window_height) / double(window_width); |
---|
| 481 | |
---|
| 482 | glViewport(0, 0, window_width, window_height); |
---|
| 483 | CHECK_GL_ERROR("SetDataTransform", "glViewport"); |
---|
| 484 | |
---|
| 485 | // Set projection. |
---|
| 486 | glMatrixMode(GL_PROJECTION); |
---|
| 487 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
---|
| 488 | glLoadIdentity(); |
---|
| 489 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
---|
| 490 | |
---|
[d877aa2] | 491 | Double near_plane = 1.0; |
---|
[de24f93] | 492 | if (m_Perspective) { |
---|
[e577f89] | 493 | Double lr = near_plane * tan(rad(25.0)); |
---|
[d877aa2] | 494 | Double far_plane = m_VolumeDiameter * 5 + near_plane; // FIXME: work out properly |
---|
| 495 | Double tb = lr * aspect; |
---|
[de24f93] | 496 | glFrustum(-lr, lr, -tb, tb, near_plane, far_plane); |
---|
| 497 | CHECK_GL_ERROR("SetViewportAndProjection", "glFrustum"); |
---|
| 498 | } else { |
---|
[5092ee7] | 499 | near_plane = 0.0; |
---|
[d877aa2] | 500 | assert(m_Scale != 0.0); |
---|
| 501 | Double lr = m_VolumeDiameter / m_Scale * 0.5; |
---|
| 502 | Double far_plane = m_VolumeDiameter + near_plane; |
---|
| 503 | Double tb = lr * aspect; |
---|
[de24f93] | 504 | glOrtho(-lr, lr, -tb, tb, near_plane, far_plane); |
---|
| 505 | CHECK_GL_ERROR("SetViewportAndProjection", "glOrtho"); |
---|
| 506 | } |
---|
| 507 | |
---|
[56da40e] | 508 | // Set the modelview transform for drawing data. |
---|
| 509 | glMatrixMode(GL_MODELVIEW); |
---|
[1897247] | 510 | CHECK_GL_ERROR("SetDataTransform", "glMatrixMode"); |
---|
[56da40e] | 511 | glLoadIdentity(); |
---|
[1897247] | 512 | CHECK_GL_ERROR("SetDataTransform", "glLoadIdentity"); |
---|
[d877aa2] | 513 | if (m_Perspective) { |
---|
| 514 | glTranslated(0.0, 0.0, -near_plane); |
---|
| 515 | } else { |
---|
| 516 | glTranslated(0.0, 0.0, -0.5 * m_VolumeDiameter); |
---|
| 517 | } |
---|
[1bbd9a8] | 518 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
[2491b8c] | 519 | // Get axes the correct way around (z upwards, y into screen) |
---|
| 520 | glRotated(-90.0, 1.0, 0.0, 0.0); |
---|
| 521 | CHECK_GL_ERROR("SetDataTransform", "glRotated"); |
---|
| 522 | m_Rotation.CopyToOpenGL(); |
---|
| 523 | CHECK_GL_ERROR("SetDataTransform", "CopyToOpenGL"); |
---|
[5092ee7] | 524 | if (m_Perspective) { |
---|
[d67450e] | 525 | glTranslated(m_Translation.GetX(), |
---|
| 526 | m_Translation.GetY(), |
---|
| 527 | m_Translation.GetZ()); |
---|
[5092ee7] | 528 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
| 529 | } |
---|
[dde4fe7] | 530 | |
---|
[de24f93] | 531 | // Save projection matrix. |
---|
| 532 | glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix); |
---|
| 533 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
---|
| 534 | |
---|
| 535 | // Save viewport coordinates. |
---|
| 536 | glGetIntegerv(GL_VIEWPORT, viewport); |
---|
| 537 | CHECK_GL_ERROR("SetDataTransform", "glGetIntegerv"); |
---|
| 538 | |
---|
| 539 | // Save modelview matrix. |
---|
[dde4fe7] | 540 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
---|
| 541 | CHECK_GL_ERROR("SetDataTransform", "glGetDoublev"); |
---|
[de24f93] | 542 | |
---|
[5092ee7] | 543 | if (!m_Perspective) { |
---|
| 544 | // Adjust the translation so we don't change the Z position of the model |
---|
| 545 | Double X, Y, Z; |
---|
[d67450e] | 546 | gluProject(m_Translation.GetX(), |
---|
| 547 | m_Translation.GetY(), |
---|
| 548 | m_Translation.GetZ(), |
---|
[5092ee7] | 549 | modelview_matrix, projection_matrix, viewport, |
---|
| 550 | &X, &Y, &Z); |
---|
| 551 | Double Tx, Ty, Tz; |
---|
| 552 | gluUnProject(X, Y, 0.5, modelview_matrix, projection_matrix, viewport, |
---|
| 553 | &Tx, &Ty, &Tz); |
---|
| 554 | glTranslated(Tx, Ty, Tz); |
---|
| 555 | CHECK_GL_ERROR("SetDataTransform", "glTranslated"); |
---|
| 556 | glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix); |
---|
| 557 | } |
---|
[096e56c] | 558 | |
---|
[de24f93] | 559 | glEnable(GL_DEPTH_TEST); |
---|
| 560 | CHECK_GL_ERROR("SetDataTransform", "glEnable GL_DEPTH_TEST"); |
---|
[c60062d] | 561 | |
---|
[a517825] | 562 | if (m_Textured) { |
---|
| 563 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
---|
| 564 | glEnable(GL_TEXTURE_2D); |
---|
| 565 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
---|
| 566 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_S"); |
---|
| 567 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
---|
| 568 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_WRAP_T"); |
---|
| 569 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
---|
| 570 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MAG_FILTER"); |
---|
[ecbdd96] | 571 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
---|
| 572 | GL_LINEAR_MIPMAP_LINEAR); |
---|
[a517825] | 573 | CHECK_GL_ERROR("ToggleTextured", "glTexParameteri GL_TEXTURE_MIN_FILTER"); |
---|
| 574 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
---|
| 575 | } else { |
---|
| 576 | glDisable(GL_TEXTURE_2D); |
---|
| 577 | } |
---|
[c60062d] | 578 | if (m_Fog) { |
---|
| 579 | glFogf(GL_FOG_START, near_plane); |
---|
| 580 | glFogf(GL_FOG_END, near_plane + m_VolumeDiameter); |
---|
| 581 | glEnable(GL_FOG); |
---|
[db452ae] | 582 | } else { |
---|
| 583 | glDisable(GL_FOG); |
---|
| 584 | } |
---|
| 585 | |
---|
| 586 | if (m_AntiAlias) { |
---|
| 587 | glEnable(GL_LINE_SMOOTH); |
---|
[e4d40792] | 588 | glEnable(GL_BLEND); |
---|
| 589 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
[db452ae] | 590 | } else { |
---|
| 591 | glDisable(GL_LINE_SMOOTH); |
---|
[c60062d] | 592 | } |
---|
[56da40e] | 593 | } |
---|
| 594 | |
---|
| 595 | void GLACanvas::SetIndicatorTransform() |
---|
| 596 | { |
---|
[db59b02] | 597 | list_flags |= NEVER_CACHE; |
---|
| 598 | |
---|
[bb1f293] | 599 | // Set the modelview transform and projection for drawing indicators. |
---|
[56da40e] | 600 | wxSize size = GetSize(); |
---|
[bb1f293] | 601 | int window_width = max(size.GetWidth(), 1); |
---|
| 602 | int window_height = max(size.GetHeight(), 1); |
---|
[56da40e] | 603 | |
---|
[bb1f293] | 604 | glDisable(GL_DEPTH_TEST); |
---|
| 605 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_DEPTH_TEST"); |
---|
[c60062d] | 606 | glDisable(GL_FOG); |
---|
| 607 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_FOG"); |
---|
[bb1f293] | 608 | |
---|
[78924eb] | 609 | // Just a simple 2D projection. |
---|
[bb1f293] | 610 | glMatrixMode(GL_PROJECTION); |
---|
| 611 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
---|
| 612 | glLoadIdentity(); |
---|
| 613 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity (2)"); |
---|
[1eeb55a] | 614 | gluOrtho2D(0, window_width, 0, window_height); |
---|
[bb1f293] | 615 | CHECK_GL_ERROR("SetIndicatorTransform", "gluOrtho2D"); |
---|
[a517825] | 616 | |
---|
[78924eb] | 617 | // No modelview transform. |
---|
| 618 | glMatrixMode(GL_MODELVIEW); |
---|
| 619 | CHECK_GL_ERROR("SetIndicatorTransform", "glMatrixMode"); |
---|
| 620 | glLoadIdentity(); |
---|
| 621 | CHECK_GL_ERROR("SetIndicatorTransform", "glLoadIdentity"); |
---|
| 622 | |
---|
[a517825] | 623 | glDisable(GL_TEXTURE_2D); |
---|
[6adffadf] | 624 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_TEXTURE_2D"); |
---|
[e4d40792] | 625 | glDisable(GL_BLEND); |
---|
[6adffadf] | 626 | CHECK_GL_ERROR("SetIndicatorTransform", "glDisable GL_BLEND"); |
---|
[36c3285] | 627 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
---|
| 628 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
---|
| 629 | glAlphaFunc(GL_GREATER, 0.5f); |
---|
[096e56c] | 630 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
---|
[36c3285] | 631 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
---|
| 632 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
---|
[6adffadf] | 633 | CHECK_GL_ERROR("SetIndicatorTransform", "various"); |
---|
[56da40e] | 634 | } |
---|
| 635 | |
---|
| 636 | void GLACanvas::FinishDrawing() |
---|
| 637 | { |
---|
| 638 | // Complete a redraw operation. |
---|
[096e56c] | 639 | |
---|
[203d2a7] | 640 | // glFlush(); |
---|
| 641 | // CHECK_GL_ERROR("FinishDrawing", "glFlush"); |
---|
[56da40e] | 642 | SwapBuffers(); |
---|
| 643 | } |
---|
| 644 | |
---|
[d2fcc9b] | 645 | void GLACanvas::DrawList(unsigned int l) |
---|
[56da40e] | 646 | { |
---|
[4ba80e0] | 647 | // FIXME: uncomment to disable use of lists for debugging: |
---|
| 648 | // GenerateList(l); return; |
---|
[d2fcc9b] | 649 | if (l >= drawing_lists.size()) drawing_lists.resize(l + 1); |
---|
[bae6a7c] | 650 | |
---|
[d2fcc9b] | 651 | // We generate the OpenGL lists lazily to minimise delays on startup. |
---|
| 652 | // So check if we need to generate the OpenGL list now. |
---|
[db59b02] | 653 | if (!drawing_lists[l] && !drawing_lists[l].test_flag(NEVER_CACHE)) { |
---|
[bae6a7c] | 654 | // Create a new OpenGL list to hold this sequence of drawing |
---|
| 655 | // operations. |
---|
[d2fcc9b] | 656 | GLuint list = glGenLists(1); |
---|
[6adffadf] | 657 | #ifdef GLA_DEBUG |
---|
[d2fcc9b] | 658 | printf("new list #%d: %d... ", l, list); |
---|
| 659 | m_Vertices = 0; |
---|
[6adffadf] | 660 | #endif |
---|
[bae6a7c] | 661 | CHECK_GL_ERROR("CreateList", "glGenLists"); |
---|
[c071520] | 662 | if (list == 0) { |
---|
| 663 | // If we can't create a list, fall back to just drawing directly. |
---|
| 664 | GenerateList(l); |
---|
| 665 | return; |
---|
| 666 | } |
---|
[096e56c] | 667 | |
---|
[6f5f9e5] | 668 | // We should have 256 lists for font drawing and a dozen or so for 2D |
---|
| 669 | // and 3D lists. So something is amiss if we've generated 1000 lists, |
---|
| 670 | // probably a infinite loop in the lazy list mechanism. |
---|
| 671 | assert(list < 1000); |
---|
| 672 | |
---|
[d2fcc9b] | 673 | // http://www.opengl.org/resources/faq/technical/displaylist.htm |
---|
| 674 | // advises: |
---|
| 675 | // "Stay away from GL_COMPILE_AND_EXECUTE mode. Instead, create the |
---|
| 676 | // list using GL_COMPILE mode, then execute it with glCallList()." |
---|
[bae6a7c] | 677 | glNewList(list, GL_COMPILE); |
---|
| 678 | CHECK_GL_ERROR("CreateList", "glNewList"); |
---|
[db59b02] | 679 | // Clear list_flags so that we can note what conditions to invalidate |
---|
| 680 | // the cached OpenGL list on. |
---|
| 681 | list_flags = 0; |
---|
[d2fcc9b] | 682 | GenerateList(l); |
---|
[bae6a7c] | 683 | glEndList(); |
---|
[edb6576] | 684 | #ifdef GLA_DEBUG |
---|
[bae6a7c] | 685 | printf("done (%d vertices)\n", m_Vertices); |
---|
[edb6576] | 686 | #endif |
---|
[bae6a7c] | 687 | CHECK_GL_ERROR("CreateList", "glEndList"); |
---|
[db59b02] | 688 | drawing_lists[l] = GLAList(list, list_flags); |
---|
[bae6a7c] | 689 | } |
---|
[ee78822] | 690 | |
---|
[db59b02] | 691 | if (drawing_lists[l].test_flag(NEVER_CACHE)) { |
---|
| 692 | // That list can't be cached. |
---|
| 693 | GenerateList(l); |
---|
| 694 | } else { |
---|
| 695 | // Perform the operations specified by the OpenGL display list. |
---|
| 696 | drawing_lists[l].DrawList(); |
---|
| 697 | } |
---|
[56da40e] | 698 | } |
---|
| 699 | |
---|
[76dd228] | 700 | void GLACanvas::DrawList2D(unsigned int l, glaCoord x, glaCoord y, Double rotation) |
---|
| 701 | { |
---|
| 702 | glMatrixMode(GL_PROJECTION); |
---|
| 703 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode"); |
---|
| 704 | glPushMatrix(); |
---|
| 705 | CHECK_GL_ERROR("DrawList2D", "glPushMatrix"); |
---|
| 706 | glTranslated(x, y, 0); |
---|
| 707 | CHECK_GL_ERROR("DrawList2D", "glTranslated"); |
---|
| 708 | if (rotation != 0.0) { |
---|
| 709 | glRotated(rotation, 0, 0, -1); |
---|
| 710 | CHECK_GL_ERROR("DrawList2D", "glRotated"); |
---|
| 711 | } |
---|
| 712 | DrawList(l); |
---|
| 713 | glMatrixMode(GL_PROJECTION); |
---|
| 714 | CHECK_GL_ERROR("DrawList2D", "glMatrixMode 2"); |
---|
| 715 | glPopMatrix(); |
---|
| 716 | CHECK_GL_ERROR("DrawList2D", "glPopMatrix"); |
---|
| 717 | } |
---|
| 718 | |
---|
[d2fcc9b] | 719 | void GLACanvas::InvalidateList(unsigned int l) |
---|
[56da40e] | 720 | { |
---|
[d2fcc9b] | 721 | if (l < drawing_lists.size() && drawing_lists[l]) { |
---|
[bae6a7c] | 722 | // Delete any existing OpenGL list. |
---|
[db59b02] | 723 | drawing_lists[l].InvalidateList(); |
---|
[37d7084] | 724 | } |
---|
| 725 | } |
---|
| 726 | |
---|
[56da40e] | 727 | void GLACanvas::SetBackgroundColour(float red, float green, float blue) |
---|
| 728 | { |
---|
| 729 | // Set the background colour of the canvas. |
---|
[096e56c] | 730 | |
---|
[56da40e] | 731 | glClearColor(red, green, blue, 1.0); |
---|
[1897247] | 732 | CHECK_GL_ERROR("SetBackgroundColour", "glClearColor"); |
---|
[56da40e] | 733 | } |
---|
| 734 | |
---|
[aa048c3] | 735 | void GLACanvas::SetColour(const GLAPen& pen, double rgb_scale) |
---|
[56da40e] | 736 | { |
---|
| 737 | // Set the colour for subsequent operations. |
---|
[aa048c3] | 738 | glColor3f(pen.GetRed() * rgb_scale, pen.GetGreen() * rgb_scale, |
---|
| 739 | pen.GetBlue() * rgb_scale); |
---|
[56da40e] | 740 | } |
---|
| 741 | |
---|
[aa048c3] | 742 | void GLACanvas::SetColour(const GLAPen& pen) |
---|
[f383708] | 743 | { |
---|
[aa048c3] | 744 | // Set the colour for subsequent operations. |
---|
| 745 | glColor3dv(pen.components); |
---|
[f383708] | 746 | } |
---|
| 747 | |
---|
[aa048c3] | 748 | void GLACanvas::SetColour(gla_colour colour) |
---|
[56da40e] | 749 | { |
---|
[aa048c3] | 750 | // Set the colour for subsequent operations. |
---|
| 751 | glColor3ubv(&COLOURS[colour].r); |
---|
[56da40e] | 752 | } |
---|
| 753 | |
---|
| 754 | void GLACanvas::DrawText(glaCoord x, glaCoord y, glaCoord z, const wxString& str) |
---|
| 755 | { |
---|
| 756 | // Draw a text string on the current buffer in the current font. |
---|
[1eeb55a] | 757 | #ifdef USE_FNT |
---|
| 758 | GLdouble X, Y, Z; |
---|
| 759 | if (!gluProject(x, y, z, modelview_matrix, projection_matrix, viewport, |
---|
| 760 | &X, &Y, &Z)) return; |
---|
[3f8b339] | 761 | // Only draw text which is in front of the viewer. |
---|
[36c3285] | 762 | if (Z > 0) DrawIndicatorText((int)X, (int)Y, str); |
---|
[1eeb55a] | 763 | #else |
---|
[56da40e] | 764 | glRasterPos3d(x, y, z); |
---|
[1897247] | 765 | CHECK_GL_ERROR("DrawText", "glRasterPos3d"); |
---|
[fc4ee5b] | 766 | |
---|
| 767 | #ifdef FREEGLUT |
---|
| 768 | glutBitmapString(m_Font, (const unsigned char *)str.c_str()); |
---|
| 769 | CHECK_GL_ERROR("DrawText", "glutBitmapString"); |
---|
| 770 | #else |
---|
[4252768] | 771 | for (size_t pos = 0; pos < str.length(); pos++) { |
---|
[d4cb449] | 772 | glutBitmapCharacter(m_Font, int((unsigned char)str[pos])); |
---|
[1897247] | 773 | CHECK_GL_ERROR("DrawText", "glutBitmapCharacter"); |
---|
[56da40e] | 774 | } |
---|
[fc4ee5b] | 775 | #endif |
---|
[1eeb55a] | 776 | #endif |
---|
[56da40e] | 777 | } |
---|
| 778 | |
---|
[1eeb55a] | 779 | void GLACanvas::DrawIndicatorText(int x, int y, const wxString& str) |
---|
[56da40e] | 780 | { |
---|
[1eeb55a] | 781 | #ifdef USE_FNT |
---|
[5b13e4c] | 782 | glPushAttrib(GL_ENABLE_BIT); |
---|
[1eeb55a] | 783 | glEnable(GL_ALPHA_TEST); |
---|
[5b13e4c] | 784 | glEnable(GL_TEXTURE_2D); |
---|
| 785 | glDisable(GL_DEPTH_TEST); |
---|
[1eeb55a] | 786 | m_Font.puts(x, y, str.c_str()); |
---|
| 787 | glPopAttrib(); |
---|
| 788 | #else |
---|
[087bc72] | 789 | DrawText(x, y, 0.0, str); |
---|
[1eeb55a] | 790 | #endif |
---|
[56da40e] | 791 | } |
---|
| 792 | |
---|
[1eeb55a] | 793 | void GLACanvas::GetTextExtent(const wxString& str, int * x_ext, int * y_ext) |
---|
[56da40e] | 794 | { |
---|
[1eeb55a] | 795 | #ifdef USE_FNT |
---|
[aa048c3] | 796 | m_Font.getTextExtent(str.c_str(), x_ext, y_ext); |
---|
[1eeb55a] | 797 | #else |
---|
[d92d282] | 798 | if (x_ext) { |
---|
[d4cb449] | 799 | #if 1 |
---|
[d92d282] | 800 | *x_ext = glutBitmapLength(m_Font, (const unsigned char *)str.c_str()); |
---|
| 801 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapLength"); |
---|
[d4cb449] | 802 | #else |
---|
[d92d282] | 803 | *x_ext = 0; |
---|
[4252768] | 804 | for (size_t pos = 0; pos < str.length(); pos++) { |
---|
[d92d282] | 805 | x_ext += glutBitmapWidth(m_Font, int((unsigned char)str[pos])); |
---|
| 806 | CHECK_GL_ERROR("GetTextExtent", "glutBitmapWidth"); |
---|
| 807 | } |
---|
[d4cb449] | 808 | #endif |
---|
[d92d282] | 809 | } |
---|
| 810 | if (y_ext) *y_ext = m_FontSize + 2; |
---|
[1eeb55a] | 811 | #endif |
---|
[56da40e] | 812 | } |
---|
| 813 | |
---|
| 814 | void GLACanvas::BeginQuadrilaterals() |
---|
| 815 | { |
---|
| 816 | // Commence drawing of quadrilaterals. |
---|
[096e56c] | 817 | |
---|
[56da40e] | 818 | glBegin(GL_QUADS); |
---|
| 819 | } |
---|
| 820 | |
---|
| 821 | void GLACanvas::EndQuadrilaterals() |
---|
| 822 | { |
---|
| 823 | // Finish drawing of quadrilaterals. |
---|
[096e56c] | 824 | |
---|
[56da40e] | 825 | glEnd(); |
---|
| 826 | } |
---|
| 827 | |
---|
| 828 | void GLACanvas::BeginLines() |
---|
| 829 | { |
---|
| 830 | // Commence drawing of a set of lines. |
---|
| 831 | |
---|
| 832 | glBegin(GL_LINES); |
---|
| 833 | } |
---|
| 834 | |
---|
| 835 | void GLACanvas::EndLines() |
---|
| 836 | { |
---|
| 837 | // Finish drawing of a set of lines. |
---|
| 838 | |
---|
| 839 | glEnd(); |
---|
| 840 | } |
---|
| 841 | |
---|
| 842 | void GLACanvas::BeginTriangles() |
---|
| 843 | { |
---|
| 844 | // Commence drawing of a set of triangles. |
---|
| 845 | |
---|
| 846 | glBegin(GL_TRIANGLES); |
---|
| 847 | } |
---|
| 848 | |
---|
| 849 | void GLACanvas::EndTriangles() |
---|
| 850 | { |
---|
| 851 | // Finish drawing of a set of triangles. |
---|
| 852 | |
---|
| 853 | glEnd(); |
---|
| 854 | } |
---|
| 855 | |
---|
[dde4fe7] | 856 | void GLACanvas::BeginTriangleStrip() |
---|
| 857 | { |
---|
| 858 | // Commence drawing of a triangle strip. |
---|
| 859 | |
---|
| 860 | glBegin(GL_TRIANGLE_STRIP); |
---|
| 861 | } |
---|
| 862 | |
---|
| 863 | void GLACanvas::EndTriangleStrip() |
---|
| 864 | { |
---|
| 865 | // Finish drawing of a triangle strip. |
---|
| 866 | |
---|
| 867 | glEnd(); |
---|
| 868 | } |
---|
| 869 | |
---|
[56da40e] | 870 | void GLACanvas::BeginPolyline() |
---|
| 871 | { |
---|
| 872 | // Commence drawing of a polyline. |
---|
| 873 | |
---|
| 874 | glBegin(GL_LINE_STRIP); |
---|
| 875 | } |
---|
| 876 | |
---|
| 877 | void GLACanvas::EndPolyline() |
---|
| 878 | { |
---|
| 879 | // Finish drawing of a polyline. |
---|
[096e56c] | 880 | |
---|
[56da40e] | 881 | glEnd(); |
---|
| 882 | } |
---|
| 883 | |
---|
[45aa1d6] | 884 | void GLACanvas::BeginPolygon() |
---|
| 885 | { |
---|
| 886 | // Commence drawing of a polygon. |
---|
| 887 | |
---|
| 888 | glBegin(GL_POLYGON); |
---|
| 889 | } |
---|
| 890 | |
---|
| 891 | void GLACanvas::EndPolygon() |
---|
| 892 | { |
---|
| 893 | // Finish drawing of a polygon. |
---|
[096e56c] | 894 | |
---|
[45aa1d6] | 895 | glEnd(); |
---|
| 896 | } |
---|
| 897 | |
---|
[56da40e] | 898 | void GLACanvas::PlaceVertex(glaCoord x, glaCoord y, glaCoord z) |
---|
| 899 | { |
---|
| 900 | // Place a vertex for the current object being drawn. |
---|
| 901 | |
---|
[edb6576] | 902 | #ifdef GLA_DEBUG |
---|
| 903 | m_Vertices++; |
---|
| 904 | #endif |
---|
[56da40e] | 905 | glVertex3d(x, y, z); |
---|
| 906 | } |
---|
| 907 | |
---|
| 908 | void GLACanvas::PlaceIndicatorVertex(glaCoord x, glaCoord y) |
---|
| 909 | { |
---|
| 910 | // Place a vertex for the current indicator object being drawn. |
---|
| 911 | |
---|
[087bc72] | 912 | PlaceVertex(x, y, 0.0); |
---|
[56da40e] | 913 | } |
---|
| 914 | |
---|
[e633bb1] | 915 | void GLACanvas::BeginBlobs() |
---|
[d9b3270] | 916 | { |
---|
[4ba80e0] | 917 | if (glpoint_ok) { |
---|
| 918 | // Commence drawing of a set of blobs. |
---|
[78924eb] | 919 | glPushAttrib(GL_ENABLE_BIT); |
---|
| 920 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); |
---|
[4ba80e0] | 921 | glEnable(GL_ALPHA_TEST); |
---|
| 922 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_ALPHA_TEST"); |
---|
| 923 | glEnable(GL_POINT_SMOOTH); |
---|
| 924 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_POINT_SMOOTH"); |
---|
| 925 | glBegin(GL_POINTS); |
---|
| 926 | } else { |
---|
[6662d02] | 927 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
---|
[4ba80e0] | 928 | CHECK_GL_ERROR("BeginBlobs", "glPushAttrib"); |
---|
| 929 | SetIndicatorTransform(); |
---|
[6f5f9e5] | 930 | glEnable(GL_DEPTH_TEST); |
---|
| 931 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); |
---|
[4ba80e0] | 932 | } |
---|
[e633bb1] | 933 | } |
---|
[d9b3270] | 934 | |
---|
[e633bb1] | 935 | void GLACanvas::EndBlobs() |
---|
| 936 | { |
---|
[4ba80e0] | 937 | if (glpoint_ok) { |
---|
| 938 | // Finish drawing of a set of blobs. |
---|
| 939 | glEnd(); |
---|
| 940 | CHECK_GL_ERROR("EndBlobs", "GL_POINTS"); |
---|
| 941 | } |
---|
[78924eb] | 942 | glPopAttrib(); |
---|
| 943 | CHECK_GL_ERROR("EndBlobs", "glPopAttrib"); |
---|
[e633bb1] | 944 | } |
---|
[d9b3270] | 945 | |
---|
[e633bb1] | 946 | void GLACanvas::DrawBlob(glaCoord x, glaCoord y, glaCoord z) |
---|
| 947 | { |
---|
[4ba80e0] | 948 | if (glpoint_ok) { |
---|
| 949 | // Draw a marker. |
---|
| 950 | PlaceVertex(x, y, z); |
---|
| 951 | } else { |
---|
| 952 | Double X, Y, Z; |
---|
[d67450e] | 953 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { |
---|
[4ba80e0] | 954 | printf("bad transform\n"); |
---|
| 955 | return; |
---|
| 956 | } |
---|
| 957 | // Stuff behind us (in perspective view) will get clipped, |
---|
| 958 | // but we can save effort with a cheap check here. |
---|
| 959 | if (Z <= 0) return; |
---|
| 960 | |
---|
| 961 | // Draw an filled circle. |
---|
| 962 | assert(m_Quadric); |
---|
| 963 | glTranslated(X, Y, Z); |
---|
| 964 | CHECK_GL_ERROR("glTranslated 1", "DrawBlob"); |
---|
| 965 | gluDisk(m_Quadric, 0, BLOB_DIAMETER * 0.5, 8, 1); |
---|
| 966 | CHECK_GL_ERROR("gluDisk", "DrawBlob"); |
---|
| 967 | glTranslated(-X, -Y, -Z); |
---|
| 968 | CHECK_GL_ERROR("glTranslated 2", "DrawBlob"); |
---|
[78924eb] | 969 | } |
---|
[95ce35f] | 970 | #ifdef GLA_DEBUG |
---|
[78924eb] | 971 | m_Vertices++; |
---|
[95ce35f] | 972 | #endif |
---|
[429465a] | 973 | } |
---|
| 974 | |
---|
[86fe6e4] | 975 | void GLACanvas::BeginCrosses() |
---|
| 976 | { |
---|
[95ce35f] | 977 | // Plot crosses. |
---|
| 978 | if (glpoint_sprite) { |
---|
| 979 | glPushAttrib(GL_ENABLE_BIT|GL_POINT_BIT); |
---|
| 980 | glBindTexture(GL_TEXTURE_2D, m_CrossTexture); |
---|
| 981 | glEnable(GL_ALPHA_TEST); |
---|
| 982 | glPointSize(8); |
---|
| 983 | glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE); |
---|
| 984 | glEnable(GL_TEXTURE_2D); |
---|
| 985 | glEnable(GL_POINT_SPRITE_ARB); |
---|
| 986 | glBegin(GL_POINTS); |
---|
| 987 | } else { |
---|
| 988 | // To get the crosses to appear at a constant size and orientation on |
---|
| 989 | // screen, we plot them in the Indicator transform coordinates (which |
---|
| 990 | // unfortunately means they can't be usefully put in an opengl display |
---|
| 991 | // list). |
---|
[6662d02] | 992 | glPushAttrib(GL_TRANSFORM_BIT|GL_VIEWPORT_BIT|GL_ENABLE_BIT); |
---|
[95ce35f] | 993 | CHECK_GL_ERROR("BeginCrosses", "glPushAttrib"); |
---|
| 994 | SetIndicatorTransform(); |
---|
[6f5f9e5] | 995 | glEnable(GL_DEPTH_TEST); |
---|
| 996 | CHECK_GL_ERROR("BeginBlobs", "glEnable GL_DEPTH_TEST"); |
---|
[95ce35f] | 997 | glBegin(GL_LINES); |
---|
| 998 | } |
---|
[86fe6e4] | 999 | } |
---|
| 1000 | |
---|
| 1001 | void GLACanvas::EndCrosses() |
---|
| 1002 | { |
---|
[95ce35f] | 1003 | glEnd(); |
---|
[86fe6e4] | 1004 | glPopAttrib(); |
---|
| 1005 | CHECK_GL_ERROR("EndCrosses", "glPopAttrib"); |
---|
| 1006 | } |
---|
| 1007 | |
---|
| 1008 | void GLACanvas::DrawCross(glaCoord x, glaCoord y, glaCoord z) |
---|
| 1009 | { |
---|
[95ce35f] | 1010 | if (glpoint_sprite) { |
---|
| 1011 | PlaceVertex(x, y, z); |
---|
| 1012 | } else { |
---|
| 1013 | Double X, Y, Z; |
---|
[d67450e] | 1014 | if (!Transform(Vector3(x, y, z), &X, &Y, &Z)) { |
---|
[95ce35f] | 1015 | printf("bad transform\n"); |
---|
| 1016 | return; |
---|
| 1017 | } |
---|
| 1018 | // Stuff behind us (in perspective view) will get clipped, |
---|
| 1019 | // but we can save effort with a cheap check here. |
---|
| 1020 | if (Z > 0) { |
---|
| 1021 | // Round to integers before adding on the offsets for the |
---|
| 1022 | // cross arms to avoid uneven crosses. |
---|
| 1023 | X = rint(X); |
---|
| 1024 | Y = rint(Y); |
---|
| 1025 | PlaceVertex(X - 3, Y - 3, Z); |
---|
| 1026 | PlaceVertex(X + 3, Y + 3, Z); |
---|
| 1027 | PlaceVertex(X - 3, Y + 3, Z); |
---|
| 1028 | PlaceVertex(X + 3, Y - 3, Z); |
---|
| 1029 | } |
---|
[86fe6e4] | 1030 | } |
---|
[78924eb] | 1031 | #ifdef GLA_DEBUG |
---|
| 1032 | m_Vertices++; |
---|
| 1033 | #endif |
---|
[86fe6e4] | 1034 | } |
---|
| 1035 | |
---|
[e633bb1] | 1036 | void GLACanvas::DrawRing(glaCoord x, glaCoord y) |
---|
[429465a] | 1037 | { |
---|
| 1038 | // Draw an unfilled circle |
---|
[096e56c] | 1039 | const Double radius = 4; |
---|
[429465a] | 1040 | assert(m_Quadric); |
---|
[78924eb] | 1041 | glMatrixMode(GL_MODELVIEW); |
---|
| 1042 | CHECK_GL_ERROR("DrawRing", "glMatrixMode"); |
---|
| 1043 | glPushMatrix(); |
---|
| 1044 | CHECK_GL_ERROR("DrawRing", "glPushMatrix"); |
---|
[429465a] | 1045 | glTranslated(x, y, 0.0); |
---|
| 1046 | CHECK_GL_ERROR("DrawRing", "glTranslated"); |
---|
| 1047 | gluDisk(m_Quadric, radius - 1.0, radius, 12, 1); |
---|
| 1048 | CHECK_GL_ERROR("DrawRing", "gluDisk"); |
---|
[78924eb] | 1049 | glPopMatrix(); |
---|
| 1050 | CHECK_GL_ERROR("DrawRing", "glPopMatrix"); |
---|
[d9b3270] | 1051 | } |
---|
| 1052 | |
---|
[aa048c3] | 1053 | void GLACanvas::DrawRectangle(gla_colour edge, gla_colour fill, |
---|
| 1054 | glaCoord x0, glaCoord y0, glaCoord w, glaCoord h) |
---|
[56da40e] | 1055 | { |
---|
| 1056 | // Draw a filled rectangle with an edge in the indicator plane. |
---|
[ca8c864] | 1057 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
---|
| 1058 | // size. |
---|
[56da40e] | 1059 | |
---|
[c10dd28] | 1060 | SetColour(fill); |
---|
[aa048c3] | 1061 | BeginQuadrilaterals(); |
---|
[56da40e] | 1062 | PlaceIndicatorVertex(x0, y0); |
---|
| 1063 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1064 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1065 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1066 | EndQuadrilaterals(); |
---|
| 1067 | |
---|
[aa048c3] | 1068 | if (edge != fill) { |
---|
[c10dd28] | 1069 | SetColour(edge); |
---|
| 1070 | BeginLines(); |
---|
| 1071 | PlaceIndicatorVertex(x0, y0); |
---|
| 1072 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1073 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1074 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1075 | EndLines(); |
---|
| 1076 | } |
---|
[56da40e] | 1077 | } |
---|
| 1078 | |
---|
[aa048c3] | 1079 | void |
---|
| 1080 | GLACanvas::DrawShadedRectangle(const GLAPen & fill_bot, const GLAPen & fill_top, |
---|
| 1081 | glaCoord x0, glaCoord y0, |
---|
| 1082 | glaCoord w, glaCoord h) |
---|
| 1083 | { |
---|
| 1084 | // Draw a graduated filled rectangle in the indicator plane. |
---|
| 1085 | // (x0, y0) specify the bottom-left corner of the rectangle and (w, h) the |
---|
| 1086 | // size. |
---|
| 1087 | |
---|
[02aa4d4] | 1088 | glShadeModel(GL_SMOOTH); |
---|
[aa048c3] | 1089 | BeginQuadrilaterals(); |
---|
| 1090 | SetColour(fill_bot); |
---|
| 1091 | PlaceIndicatorVertex(x0, y0); |
---|
| 1092 | PlaceIndicatorVertex(x0 + w, y0); |
---|
| 1093 | SetColour(fill_top); |
---|
| 1094 | PlaceIndicatorVertex(x0 + w, y0 + h); |
---|
| 1095 | PlaceIndicatorVertex(x0, y0 + h); |
---|
| 1096 | EndQuadrilaterals(); |
---|
[02aa4d4] | 1097 | glShadeModel(GL_FLAT); |
---|
[aa048c3] | 1098 | } |
---|
| 1099 | |
---|
| 1100 | void GLACanvas::DrawCircle(gla_colour edge, gla_colour fill, |
---|
| 1101 | glaCoord cx, glaCoord cy, glaCoord radius) |
---|
[56da40e] | 1102 | { |
---|
[087bc72] | 1103 | // Draw a filled circle with an edge. |
---|
[56da40e] | 1104 | SetColour(fill); |
---|
[78924eb] | 1105 | glMatrixMode(GL_MODELVIEW); |
---|
| 1106 | CHECK_GL_ERROR("DrawCircle", "glMatrixMode"); |
---|
| 1107 | glPushMatrix(); |
---|
| 1108 | CHECK_GL_ERROR("DrawCircle", "glPushMatrix"); |
---|
[56da40e] | 1109 | glTranslated(cx, cy, 0.0); |
---|
[8326157] | 1110 | CHECK_GL_ERROR("DrawCircle", "glTranslated"); |
---|
[1b12b82] | 1111 | assert(m_Quadric); |
---|
| 1112 | gluDisk(m_Quadric, 0.0, radius, 36, 1); |
---|
[8326157] | 1113 | CHECK_GL_ERROR("DrawCircle", "gluDisk"); |
---|
[56da40e] | 1114 | SetColour(edge); |
---|
[1b12b82] | 1115 | gluDisk(m_Quadric, radius - 1.0, radius, 36, 1); |
---|
[8326157] | 1116 | CHECK_GL_ERROR("DrawCircle", "gluDisk (2)"); |
---|
[78924eb] | 1117 | glPopMatrix(); |
---|
| 1118 | CHECK_GL_ERROR("DrawCircle", "glPopMatrix"); |
---|
[56da40e] | 1119 | } |
---|
| 1120 | |
---|
[aa048c3] | 1121 | void GLACanvas::DrawSemicircle(gla_colour edge, gla_colour fill, |
---|
[1b12b82] | 1122 | glaCoord cx, glaCoord cy, |
---|
| 1123 | glaCoord radius, glaCoord start) |
---|
[56da40e] | 1124 | { |
---|
| 1125 | // Draw a filled semicircle with an edge. |
---|
[ca8c864] | 1126 | // The semicircle extends from "start" deg to "start"+180 deg (increasing |
---|
| 1127 | // clockwise, 0 deg upwards). |
---|
[56da40e] | 1128 | SetColour(fill); |
---|
[78924eb] | 1129 | glMatrixMode(GL_MODELVIEW); |
---|
| 1130 | CHECK_GL_ERROR("DrawSemicircle", "glMatrixMode"); |
---|
| 1131 | glPushMatrix(); |
---|
| 1132 | CHECK_GL_ERROR("DrawSemicircle", "glPushMatrix"); |
---|
[56da40e] | 1133 | glTranslated(cx, cy, 0.0); |
---|
[78924eb] | 1134 | CHECK_GL_ERROR("DrawSemicircle", "glTranslated"); |
---|
[1b12b82] | 1135 | assert(m_Quadric); |
---|
| 1136 | gluPartialDisk(m_Quadric, 0.0, radius, 36, 1, start, 180.0); |
---|
[78924eb] | 1137 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk"); |
---|
[56da40e] | 1138 | SetColour(edge); |
---|
[1b12b82] | 1139 | gluPartialDisk(m_Quadric, radius - 1.0, radius, 36, 1, start, 180.0); |
---|
[78924eb] | 1140 | CHECK_GL_ERROR("DrawSemicircle", "gluPartialDisk (2)"); |
---|
| 1141 | glPopMatrix(); |
---|
| 1142 | CHECK_GL_ERROR("DrawSemicircle", "glPopMatrix"); |
---|
[56da40e] | 1143 | } |
---|
| 1144 | |
---|
[d67450e] | 1145 | void |
---|
| 1146 | GLACanvas::DrawTriangle(gla_colour edge, gla_colour fill, |
---|
| 1147 | const Vector3 &p0, const Vector3 &p1, const Vector3 &p2) |
---|
[56da40e] | 1148 | { |
---|
[ca8c864] | 1149 | // Draw a filled triangle with an edge. |
---|
[096e56c] | 1150 | |
---|
[56da40e] | 1151 | SetColour(fill); |
---|
| 1152 | BeginTriangles(); |
---|
[d67450e] | 1153 | PlaceIndicatorVertex(p0.GetX(), p0.GetY()); |
---|
| 1154 | PlaceIndicatorVertex(p1.GetX(), p1.GetY()); |
---|
| 1155 | PlaceIndicatorVertex(p2.GetX(), p2.GetY()); |
---|
[56da40e] | 1156 | EndTriangles(); |
---|
| 1157 | |
---|
| 1158 | SetColour(edge); |
---|
[d67450e] | 1159 | glBegin(GL_LINE_STRIP); |
---|
| 1160 | PlaceIndicatorVertex(p0.GetX(), p0.GetY()); |
---|
| 1161 | PlaceIndicatorVertex(p1.GetX(), p1.GetY()); |
---|
| 1162 | PlaceIndicatorVertex(p2.GetX(), p2.GetY()); |
---|
| 1163 | glEnd(); |
---|
[56da40e] | 1164 | } |
---|
| 1165 | |
---|
| 1166 | void GLACanvas::EnableDashedLines() |
---|
| 1167 | { |
---|
| 1168 | // Enable dashed lines, and start drawing in them. |
---|
| 1169 | |
---|
[9eb58d0] | 1170 | glLineStipple(1, 0x3333); |
---|
[8326157] | 1171 | CHECK_GL_ERROR("EnableDashedLines", "glLineStipple"); |
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[56da40e] | 1172 | glEnable(GL_LINE_STIPPLE); |
---|
[bb1f293] | 1173 | CHECK_GL_ERROR("EnableDashedLines", "glEnable GL_LINE_STIPPLE"); |
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[56da40e] | 1174 | } |
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| 1175 | |
---|
| 1176 | void GLACanvas::DisableDashedLines() |
---|
| 1177 | { |
---|
| 1178 | glDisable(GL_LINE_STIPPLE); |
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[bb1f293] | 1179 | CHECK_GL_ERROR("DisableDashedLines", "glDisable GL_LINE_STIPPLE"); |
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[56da40e] | 1180 | } |
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| 1181 | |
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[d67450e] | 1182 | bool GLACanvas::Transform(const Vector3 & v, |
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[3c3ca1d] | 1183 | Double* x_out, Double* y_out, Double* z_out) const |
---|
[56da40e] | 1184 | { |
---|
| 1185 | // Convert from data coordinates to screen coordinates. |
---|
[096e56c] | 1186 | |
---|
[087bc72] | 1187 | // Perform the projection. |
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[d67450e] | 1188 | return gluProject(v.GetX(), v.GetY(), v.GetZ(), |
---|
| 1189 | modelview_matrix, projection_matrix, viewport, |
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[6adffadf] | 1190 | x_out, y_out, z_out); |
---|
[56da40e] | 1191 | } |
---|
| 1192 | |
---|
[1b12b82] | 1193 | void GLACanvas::ReverseTransform(Double x, Double y, |
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[3c3ca1d] | 1194 | Double* x_out, Double* y_out, Double* z_out) const |
---|
[a2b3d62] | 1195 | { |
---|
| 1196 | // Convert from screen coordinates to data coordinates. |
---|
[096e56c] | 1197 | |
---|
[a2b3d62] | 1198 | // Perform the projection. |
---|
[1b12b82] | 1199 | gluUnProject(x, y, 0.0, modelview_matrix, projection_matrix, viewport, |
---|
| 1200 | x_out, y_out, z_out); |
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[8326157] | 1201 | CHECK_GL_ERROR("ReverseTransform", "gluUnProject"); |
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[a2b3d62] | 1202 | } |
---|
| 1203 | |
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[e7f9e99] | 1204 | Double GLACanvas::SurveyUnitsAcrossViewport() const |
---|
[087bc72] | 1205 | { |
---|
[8326157] | 1206 | // Measure the current viewport in survey units, taking into account the |
---|
| 1207 | // current display scale. |
---|
[087bc72] | 1208 | |
---|
[9eb58d0] | 1209 | assert(m_Scale != 0.0); |
---|
[db59b02] | 1210 | list_flags |= INVALIDATE_ON_SCALE; |
---|
[c5fc8eb] | 1211 | return m_VolumeDiameter / m_Scale; |
---|
[087bc72] | 1212 | } |
---|
[045e2af] | 1213 | |
---|
[d67450e] | 1214 | void GLACanvas::ToggleSmoothShading() |
---|
| 1215 | { |
---|
| 1216 | m_SmoothShading = !m_SmoothShading; |
---|
| 1217 | } |
---|
| 1218 | |
---|
[a517825] | 1219 | void GLACanvas::ToggleTextured() |
---|
| 1220 | { |
---|
| 1221 | m_Textured = !m_Textured; |
---|
| 1222 | if (m_Textured && m_Texture == 0) { |
---|
| 1223 | glGenTextures(1, &m_Texture); |
---|
| 1224 | CHECK_GL_ERROR("ToggleTextured", "glGenTextures"); |
---|
| 1225 | |
---|
| 1226 | glBindTexture(GL_TEXTURE_2D, m_Texture); |
---|
| 1227 | CHECK_GL_ERROR("ToggleTextured", "glBindTexture"); |
---|
| 1228 | |
---|
| 1229 | ::wxInitAllImageHandlers(); |
---|
| 1230 | wxImage img; |
---|
| 1231 | if (!img.LoadFile(wxString(msg_cfgpth()) + wxCONFIG_PATH_SEPARATOR + |
---|
| 1232 | wxString("icons") + wxCONFIG_PATH_SEPARATOR + |
---|
| 1233 | wxString("texture.png"), wxBITMAP_TYPE_PNG)) { |
---|
| 1234 | // FIXME |
---|
| 1235 | fprintf(stderr, "Couldn't load image.\n"); |
---|
| 1236 | exit(1); |
---|
| 1237 | } |
---|
[ecbdd96] | 1238 | // Generate mipmaps. |
---|
[7c18431] | 1239 | gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGB, // was GL_LUMINANCE |
---|
[ecbdd96] | 1240 | img.GetWidth(), img.GetHeight(), |
---|
| 1241 | GL_RGB, GL_UNSIGNED_BYTE, img.GetData()); |
---|
| 1242 | CHECK_GL_ERROR("ToggleTextured", "gluBuild2DMipmaps"); |
---|
[a517825] | 1243 | |
---|
| 1244 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
---|
| 1245 | CHECK_GL_ERROR("ToggleTextured", "glTexEnvi"); |
---|
| 1246 | } |
---|
| 1247 | } |
---|
| 1248 | |
---|
[045e2af] | 1249 | bool GLACanvas::SaveScreenshot(const wxString & fnm, int type) const |
---|
| 1250 | { |
---|
| 1251 | int width; |
---|
| 1252 | int height; |
---|
| 1253 | GetSize(&width, &height); |
---|
| 1254 | unsigned char *pixels = (unsigned char *)malloc(width * height * 3); |
---|
| 1255 | if (!pixels) return false; |
---|
| 1256 | glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)pixels); |
---|
| 1257 | wxImage grab(width, height, pixels); |
---|
| 1258 | // FIXME: might be slow to create new image, and uses twice the memory. |
---|
[a517825] | 1259 | // Perhaps flip image inplace ourselves using memcpy? |
---|
[045e2af] | 1260 | return grab.Mirror(false).SaveFile(fnm, type); |
---|
| 1261 | } |
---|