source: git/src/gfxcore.cc@ c2fa50c6

RELEASE/1.2 debug-ci debug-ci-sanitisers faster-cavernlog log-select main stereo stereo-2025 walls-data walls-data-hanging-as-warning warn-only-for-hanging-survey
Last change on this file since c2fa50c6 was c2fa50c6, checked in by Olly Betts <olly@…>, 11 years ago

src/gfxcore.cc: When reading terrain data from a .zip file, report an
error if the .zip file is bad, or if it doesn't contain any terrain
data we recognise.

  • Property mode set to 100644
File size: 106.5 KB
Line 
1//
2// gfxcore.cc
3//
4// Core drawing code for Aven.
5//
6// Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7// Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014,2015 Olly Betts
8// Copyright (C) 2005 Martin Green
9//
10// This program is free software; you can redistribute it and/or modify
11// it under the terms of the GNU General Public License as published by
12// the Free Software Foundation; either version 2 of the License, or
13// (at your option) any later version.
14//
15// This program is distributed in the hope that it will be useful,
16// but WITHOUT ANY WARRANTY; without even the implied warranty of
17// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18// GNU General Public License for more details.
19//
20// You should have received a copy of the GNU General Public License
21// along with this program; if not, write to the Free Software
22// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printing.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/wfstream.h>
44#include <wx/image.h>
45#include <wx/zipstrm.h>
46
47#include <proj_api.h>
48
49const unsigned long DEFAULT_HGT_DIM = 3601;
50const unsigned long DEFAULT_HGT_SIZE = sqrd(DEFAULT_HGT_DIM) * 2;
51
52// Values for m_SwitchingTo
53#define PLAN 1
54#define ELEVATION 2
55#define NORTH 3
56#define EAST 4
57#define SOUTH 5
58#define WEST 6
59
60// Any error value higher than this is clamped to this.
61#define MAX_ERROR 12.0
62
63// Any length greater than pow(10, LOG_LEN_MAX) will be clamped to this.
64const Double LOG_LEN_MAX = 1.5;
65
66// How many bins per letter height to use when working out non-overlapping
67// labels.
68const unsigned int QUANTISE_FACTOR = 2;
69
70#include "avenpal.h"
71
72static const int INDICATOR_BOX_SIZE = 60;
73static const int INDICATOR_GAP = 2;
74static const int INDICATOR_MARGIN = 5;
75static const int INDICATOR_OFFSET_X = 15;
76static const int INDICATOR_OFFSET_Y = 15;
77static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
78static const int KEY_OFFSET_X = 10;
79static const int KEY_OFFSET_Y = 10;
80static const int KEY_EXTRA_LEFT_MARGIN = 2;
81static const int KEY_BLOCK_WIDTH = 20;
82static const int KEY_BLOCK_HEIGHT = 16;
83static const int TICK_LENGTH = 4;
84static const int SCALE_BAR_OFFSET_X = 15;
85static const int SCALE_BAR_OFFSET_Y = 12;
86static const int SCALE_BAR_HEIGHT = 12;
87
88static const gla_colour TEXT_COLOUR = col_GREEN;
89static const gla_colour HERE_COLOUR = col_WHITE;
90static const gla_colour NAME_COLOUR = col_GREEN;
91static const gla_colour SEL_COLOUR = col_WHITE;
92
93// Number of entries across and down the hit-test grid:
94#define HITTEST_SIZE 20
95
96// How close the pointer needs to be to a station to be considered:
97#define MEASURE_THRESHOLD 7
98
99// vector for lighting angle
100static const Vector3 light(.577, .577, .577);
101
102BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
103 EVT_PAINT(GfxCore::OnPaint)
104 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
105 EVT_LEFT_UP(GfxCore::OnLButtonUp)
106 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
107 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
108 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
109 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
110 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
111 EVT_MOTION(GfxCore::OnMouseMove)
112 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
113 EVT_SIZE(GfxCore::OnSize)
114 EVT_IDLE(GfxCore::OnIdle)
115 EVT_CHAR(GfxCore::OnKeyPress)
116END_EVENT_TABLE()
117
118GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
119 GLACanvas(parent_win, 100),
120 m_Scale(0.0),
121 m_ScaleBarWidth(0),
122 m_Control(control),
123 m_LabelGrid(NULL),
124 m_Parent(parent),
125 m_DoneFirstShow(false),
126 m_TiltAngle(0.0),
127 m_PanAngle(0.0),
128 m_Rotating(false),
129 m_RotationStep(0.0),
130 m_SwitchingTo(0),
131 m_Crosses(false),
132 m_Legs(true),
133 m_Splays(SPLAYS_SHOW_FADED),
134 m_Names(false),
135 m_Scalebar(true),
136 m_ColourKey(true),
137 m_OverlappingNames(false),
138 m_Compass(true),
139 m_Clino(true),
140 m_Tubes(false),
141 m_ColourBy(COLOUR_BY_DEPTH),
142 m_HaveData(false),
143 m_HaveTerrain(true),
144 m_MouseOutsideCompass(false),
145 m_MouseOutsideElev(false),
146 m_Surface(false),
147 m_Entrances(false),
148 m_FixedPts(false),
149 m_ExportedPts(false),
150 m_Grid(false),
151 m_BoundingBox(false),
152 m_Terrain(false),
153 m_Degrees(false),
154 m_Metric(false),
155 m_Percent(false),
156 m_HitTestDebug(false),
157 m_RenderStats(false),
158 m_PointGrid(NULL),
159 m_HitTestGridValid(false),
160 m_here(NULL),
161 m_there(NULL),
162 presentation_mode(0),
163 pres_reverse(false),
164 pres_speed(0.0),
165 movie(NULL),
166 current_cursor(GfxCore::CURSOR_DEFAULT),
167 sqrd_measure_threshold(sqrd(MEASURE_THRESHOLD)),
168 dem(NULL),
169 last_time(0),
170 n_tris(0)
171{
172 AddQuad = &GfxCore::AddQuadrilateralDepth;
173 AddPoly = &GfxCore::AddPolylineDepth;
174 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
175 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
176 wxConfigBase::Get()->Read(wxT("percent"), &m_Percent, false);
177
178 for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
179 m_Pens[pen].SetColour(REDS[pen] / 255.0,
180 GREENS[pen] / 255.0,
181 BLUES[pen] / 255.0);
182 }
183
184 timer.Start();
185}
186
187GfxCore::~GfxCore()
188{
189 TryToFreeArrays();
190
191 delete[] m_PointGrid;
192}
193
194void GfxCore::TryToFreeArrays()
195{
196 // Free up any memory allocated for arrays.
197 delete[] m_LabelGrid;
198 m_LabelGrid = NULL;
199}
200
201//
202// Initialisation methods
203//
204
205void GfxCore::Initialise(bool same_file)
206{
207 // Initialise the view from the parent holding the survey data.
208
209 TryToFreeArrays();
210
211 m_DoneFirstShow = false;
212
213 m_HitTestGridValid = false;
214 m_here = NULL;
215 m_there = NULL;
216
217 m_MouseOutsideCompass = m_MouseOutsideElev = false;
218
219 if (!same_file) {
220 // Apply default parameters unless reloading the same file.
221 DefaultParameters();
222
223 // Set the initial scale.
224 SetScale(1.0);
225 }
226
227 m_HaveData = true;
228
229 // Clear any cached OpenGL lists which depend on the data.
230 InvalidateList(LIST_SCALE_BAR);
231 InvalidateList(LIST_DEPTH_KEY);
232 InvalidateList(LIST_DATE_KEY);
233 InvalidateList(LIST_ERROR_KEY);
234 InvalidateList(LIST_GRADIENT_KEY);
235 InvalidateList(LIST_LENGTH_KEY);
236 InvalidateList(LIST_UNDERGROUND_LEGS);
237 InvalidateList(LIST_TUBES);
238 InvalidateList(LIST_SURFACE_LEGS);
239 InvalidateList(LIST_BLOBS);
240 InvalidateList(LIST_CROSSES);
241 InvalidateList(LIST_GRID);
242 InvalidateList(LIST_SHADOW);
243 InvalidateList(LIST_TERRAIN);
244
245 ForceRefresh();
246}
247
248void GfxCore::FirstShow()
249{
250 GLACanvas::FirstShow();
251
252 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
253 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
254 while (pos != m_Parent->GetLabelsNCEnd()) {
255 LabelInfo* label = *pos++;
256 // Calculate and set the label width for use when plotting
257 // none-overlapping labels.
258 int ext_x;
259 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
260 label->set_width(unsigned(ext_x) / quantise + 1);
261 }
262
263 // Set diameter of the viewing volume.
264 double diameter = sqrt(sqrd(m_Parent->GetXExtent()) +
265 sqrd(m_Parent->GetYExtent()) +
266 sqrd(m_Parent->GetZExtent()));
267 // Allow for terrain.
268 SetVolumeDiameter(max(1000.0 * 2, diameter * 2));
269
270 m_DoneFirstShow = true;
271}
272
273//
274// Recalculating methods
275//
276
277void GfxCore::SetScale(Double scale)
278{
279 if (scale < 0.05) {
280 scale = 0.05;
281 } else if (scale > GetVolumeDiameter()) {
282 scale = GetVolumeDiameter();
283 }
284
285 m_Scale = scale;
286 m_HitTestGridValid = false;
287 if (m_here && m_here == &temp_here) SetHere();
288
289 GLACanvas::SetScale(scale);
290}
291
292bool GfxCore::HasUndergroundLegs() const
293{
294 return m_Parent->HasUndergroundLegs();
295}
296
297bool GfxCore::HasSplays() const
298{
299 return m_Parent->HasSplays();
300}
301
302bool GfxCore::HasSurfaceLegs() const
303{
304 return m_Parent->HasSurfaceLegs();
305}
306
307bool GfxCore::HasTubes() const
308{
309 return m_Parent->HasTubes();
310}
311
312void GfxCore::UpdateBlobs()
313{
314 InvalidateList(LIST_BLOBS);
315}
316
317//
318// Event handlers
319//
320
321void GfxCore::OnLeaveWindow(wxMouseEvent&) {
322 SetHere();
323 ClearCoords();
324}
325
326void GfxCore::OnIdle(wxIdleEvent& event)
327{
328 // Handle an idle event.
329 if (Animating()) {
330 Animate();
331 // If still animating, we want more idle events.
332 if (Animating())
333 event.RequestMore();
334 } else {
335 // If we're idle, don't show a bogus FPS next time we render.
336 last_time = 0;
337 }
338}
339
340void GfxCore::OnPaint(wxPaintEvent&)
341{
342 // Redraw the window.
343
344 // Get a graphics context.
345 wxPaintDC dc(this);
346
347 if (m_HaveData) {
348 // Make sure we're initialised.
349 bool first_time = !m_DoneFirstShow;
350 if (first_time) {
351 FirstShow();
352 }
353
354 StartDrawing();
355
356 // Clear the background.
357 Clear();
358
359 // Set up model transformation matrix.
360 SetDataTransform();
361
362 if (m_Legs || m_Tubes) {
363 if (m_Tubes) {
364 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
365 DrawList(LIST_TUBES);
366 DisableSmoothPolygons();
367 }
368
369 // Draw the underground legs. Do this last so that anti-aliasing
370 // works over polygons.
371 SetColour(col_GREEN);
372 DrawList(LIST_UNDERGROUND_LEGS);
373 }
374
375 if (m_Surface) {
376 // Draw the surface legs.
377 DrawList(LIST_SURFACE_LEGS);
378 }
379
380 if (m_BoundingBox) {
381 DrawShadowedBoundingBox();
382 }
383 if (m_Grid) {
384 // Draw the grid.
385 DrawList(LIST_GRID);
386 }
387
388 if (m_Terrain) {
389 // We don't want to be able to see the terrain through itself, so
390 // do a "Z-prepass" - plot the terrain once only updating the
391 // Z-buffer, then again with Z-clipping only plotting where the
392 // depth matches the value in the Z-buffer.
393 DrawListZPrepass(LIST_TERRAIN);
394 }
395
396 DrawList(LIST_BLOBS);
397
398 if (m_Crosses) {
399 DrawList(LIST_CROSSES);
400 }
401
402 SetIndicatorTransform();
403
404 // Draw station names.
405 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
406 SetColour(NAME_COLOUR);
407
408 if (m_OverlappingNames) {
409 SimpleDrawNames();
410 } else {
411 NattyDrawNames();
412 }
413 }
414
415 if (m_HitTestDebug) {
416 // Show the hit test grid bucket sizes...
417 SetColour(m_HitTestGridValid ? col_LIGHT_GREY : col_DARK_GREY);
418 if (m_PointGrid) {
419 for (int i = 0; i != HITTEST_SIZE; ++i) {
420 int x = (GetXSize() + 1) * i / HITTEST_SIZE + 2;
421 for (int j = 0; j != HITTEST_SIZE; ++j) {
422 int square = i + j * HITTEST_SIZE;
423 unsigned long bucket_size = m_PointGrid[square].size();
424 if (bucket_size) {
425 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
426 DrawIndicatorText(x, y, wxString::Format(wxT("%lu"), bucket_size));
427 }
428 }
429 }
430 }
431
432 EnableDashedLines();
433 BeginLines();
434 for (int i = 0; i != HITTEST_SIZE; ++i) {
435 int x = (GetXSize() + 1) * i / HITTEST_SIZE;
436 PlaceIndicatorVertex(x, 0);
437 PlaceIndicatorVertex(x, GetYSize());
438 }
439 for (int j = 0; j != HITTEST_SIZE; ++j) {
440 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
441 PlaceIndicatorVertex(0, y);
442 PlaceIndicatorVertex(GetXSize(), y);
443 }
444 EndLines();
445 DisableDashedLines();
446 }
447
448 long now = timer.Time();
449 if (m_RenderStats) {
450 // Show stats about rendering.
451 SetColour(col_TURQUOISE);
452 int y = GetYSize() - GetFontSize();
453 if (last_time != 0.0) {
454 // timer.Time() measure in milliseconds.
455 double fps = 1000.0 / (now - last_time);
456 DrawIndicatorText(1, y, wxString::Format(wxT("FPS:% 5.1f"), fps));
457 }
458 y -= GetFontSize();
459 DrawIndicatorText(1, y, wxString::Format(wxT("▲:%lu"), (unsigned long)n_tris));
460 }
461 last_time = now;
462
463 // Draw indicators.
464 //
465 // There's no advantage in generating an OpenGL list for the
466 // indicators since they change with almost every redraw (and
467 // sometimes several times between redraws). This way we avoid
468 // the need to track when to update the indicator OpenGL list,
469 // and also avoid indicator update bugs when we don't quite get this
470 // right...
471 DrawIndicators();
472
473 if (zoombox.active()) {
474 SetColour(SEL_COLOUR);
475 EnableDashedLines();
476 BeginPolyline();
477 glaCoord Y = GetYSize();
478 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
479 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y2);
480 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y2);
481 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y1);
482 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
483 EndPolyline();
484 DisableDashedLines();
485 } else if (MeasuringLineActive()) {
486 // Draw "here" and "there".
487 double hx, hy;
488 SetColour(HERE_COLOUR);
489 if (m_here) {
490 double dummy;
491 Transform(*m_here, &hx, &hy, &dummy);
492 if (m_here != &temp_here) DrawRing(hx, hy);
493 }
494 if (m_there) {
495 double tx, ty;
496 double dummy;
497 Transform(*m_there, &tx, &ty, &dummy);
498 if (m_here) {
499 BeginLines();
500 PlaceIndicatorVertex(hx, hy);
501 PlaceIndicatorVertex(tx, ty);
502 EndLines();
503 }
504 BeginBlobs();
505 DrawBlob(tx, ty);
506 EndBlobs();
507 }
508 }
509
510 FinishDrawing();
511 } else {
512 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
513 dc.Clear();
514 }
515}
516
517void GfxCore::DrawBoundingBox()
518{
519 const Vector3 v = 0.5 * m_Parent->GetExtent();
520
521 SetColour(col_BLUE);
522 EnableDashedLines();
523 BeginPolyline();
524 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
525 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
526 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
527 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
528 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
529 EndPolyline();
530 BeginPolyline();
531 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
532 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
533 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
534 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
535 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
536 EndPolyline();
537 BeginLines();
538 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
539 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
540 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
541 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
542 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
543 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
544 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
545 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
546 EndLines();
547 DisableDashedLines();
548}
549
550void GfxCore::DrawShadowedBoundingBox()
551{
552 const Vector3 v = 0.5 * m_Parent->GetExtent();
553
554 DrawBoundingBox();
555
556 PolygonOffset(true);
557 SetColour(col_DARK_GREY);
558 BeginQuadrilaterals();
559 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
560 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
561 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
562 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
563 EndQuadrilaterals();
564 PolygonOffset(false);
565
566 DrawList(LIST_SHADOW);
567}
568
569void GfxCore::DrawGrid()
570{
571 // Draw the grid.
572 SetColour(col_RED);
573
574 // Calculate the extent of the survey, in metres across the screen plane.
575 Double m_across_screen = SurveyUnitsAcrossViewport();
576 // Calculate the length of the scale bar in metres.
577 //--move this elsewhere
578 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
579 Double t = m_across_screen * 0.75 / size_snap;
580 if (t >= 5.0) {
581 size_snap *= 5.0;
582 }
583 else if (t >= 2.0) {
584 size_snap *= 2.0;
585 }
586
587 Double grid_size = size_snap * 0.1;
588 Double edge = grid_size * 2.0;
589 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
590 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
591 Double right = m_Parent->GetXExtent() * 0.5 + edge;
592 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
593 Double top = m_Parent->GetYExtent() * 0.5 + edge;
594 int count_x = (int) ceil((right - left) / grid_size);
595 int count_y = (int) ceil((top - bottom) / grid_size);
596 Double actual_right = left + count_x*grid_size;
597 Double actual_top = bottom + count_y*grid_size;
598
599 BeginLines();
600
601 for (int xc = 0; xc <= count_x; xc++) {
602 Double x = left + xc*grid_size;
603
604 PlaceVertex(x, bottom, grid_z);
605 PlaceVertex(x, actual_top, grid_z);
606 }
607
608 for (int yc = 0; yc <= count_y; yc++) {
609 Double y = bottom + yc*grid_size;
610 PlaceVertex(left, y, grid_z);
611 PlaceVertex(actual_right, y, grid_z);
612 }
613
614 EndLines();
615}
616
617int GfxCore::GetClinoOffset() const
618{
619 int result = INDICATOR_OFFSET_X;
620 if (m_Compass) {
621 result += 6 + GetCompassWidth() + INDICATOR_GAP;
622 }
623 return result;
624}
625
626void GfxCore::DrawTick(int angle_cw)
627{
628 const Double theta = rad(angle_cw);
629 const wxCoord length1 = INDICATOR_RADIUS;
630 const wxCoord length0 = length1 + TICK_LENGTH;
631 wxCoord x0 = wxCoord(length0 * sin(theta));
632 wxCoord y0 = wxCoord(length0 * cos(theta));
633 wxCoord x1 = wxCoord(length1 * sin(theta));
634 wxCoord y1 = wxCoord(length1 * cos(theta));
635
636 PlaceIndicatorVertex(x0, y0);
637 PlaceIndicatorVertex(x1, y1);
638}
639
640void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
641 Vector3 p1(0, INDICATOR_RADIUS, 0);
642 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
643 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
644 Vector3 pc(0, 0, 0);
645
646 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
647 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
648}
649
650void GfxCore::DrawCompass() {
651 // Ticks.
652 BeginLines();
653 for (int angle = 315; angle > 0; angle -= 45) {
654 DrawTick(angle);
655 }
656 SetColour(col_GREEN);
657 DrawTick(0);
658 EndLines();
659
660 // Compass background.
661 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
662
663 // Compass arrow.
664 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
665}
666
667// Draw the non-rotating background to the clino.
668void GfxCore::DrawClinoBack() {
669 BeginLines();
670 for (int angle = 0; angle <= 180; angle += 90) {
671 DrawTick(angle);
672 }
673
674 SetColour(col_GREY);
675 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
676 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
677 PlaceIndicatorVertex(0, 0);
678 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
679
680 EndLines();
681}
682
683void GfxCore::DrawClino() {
684 // Ticks.
685 SetColour(col_GREEN);
686 BeginLines();
687 DrawTick(0);
688 EndLines();
689
690 // Clino background.
691 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
692
693 // Elevation arrow.
694 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
695}
696
697void GfxCore::Draw2dIndicators()
698{
699 // Draw the compass and elevation indicators.
700
701 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
702
703 const int comp_centre_x = GetCompassXPosition();
704
705 if (m_Compass && !m_Parent->IsExtendedElevation()) {
706 // If the user is dragging the compass with the pointer outside the
707 // compass, we snap to 45 degree multiples, and the ticks go white.
708 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
709 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
710 }
711
712 const int elev_centre_x = GetClinoXPosition();
713
714 if (m_Clino) {
715 // If the user is dragging the clino with the pointer outside the
716 // clino, we snap to 90 degree multiples, and the ticks go white.
717 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
718 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
719 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
720 }
721
722 SetColour(TEXT_COLOUR);
723
724 static int triple_zero_width = 0;
725 static int height = 0;
726 if (!triple_zero_width) {
727 GetTextExtent(wxT("000"), &triple_zero_width, &height);
728 }
729 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
730
731 if (m_Compass && !m_Parent->IsExtendedElevation()) {
732 wxString str;
733 int value;
734 int brg_unit;
735 if (m_Degrees) {
736 value = int(m_PanAngle);
737 /* TRANSLATORS: degree symbol - probably should be translated to
738 * itself. */
739 brg_unit = /*°*/344;
740 } else {
741 value = int(m_PanAngle * 200.0 / 180.0);
742 /* TRANSLATORS: symbol for grad (400 grad = 360 degrees = full
743 * circle). */
744 brg_unit = /*ᵍ*/76;
745 }
746 str.Printf(wxT("%03d"), value);
747 str += wmsg(brg_unit);
748 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
749
750 // TRANSLATORS: Used in aven above the compass indicator at the lower
751 // right of the display, with a bearing below "Facing". This indicates the
752 // direction the viewer is "facing" in.
753 //
754 // Try to keep this translation short - ideally at most 10 characters -
755 // as otherwise the compass and clino will be moved further apart to
756 // make room. */
757 str = wmsg(/*Facing*/203);
758 int w;
759 GetTextExtent(str, &w, NULL);
760 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
761 }
762
763 if (m_Clino) {
764 if (m_TiltAngle == -90.0) {
765 // TRANSLATORS: Label used for "clino" in Aven when the view is
766 // from directly above.
767 //
768 // Try to keep this translation short - ideally at most 10
769 // characters - as otherwise the compass and clino will be moved
770 // further apart to make room. */
771 wxString str = wmsg(/*Plan*/432);
772 static int width = 0;
773 if (!width) {
774 GetTextExtent(str, &width, NULL);
775 }
776 int x = elev_centre_x - width / 2;
777 DrawIndicatorText(x, y_off + height / 2, str);
778 } else if (m_TiltAngle == 90.0) {
779 // TRANSLATORS: Label used for "clino" in Aven when the view is
780 // from directly below.
781 //
782 // Try to keep this translation short - ideally at most 10
783 // characters - as otherwise the compass and clino will be moved
784 // further apart to make room. */
785 wxString str = wmsg(/*Kiwi Plan*/433);
786 static int width = 0;
787 if (!width) {
788 GetTextExtent(str, &width, NULL);
789 }
790 int x = elev_centre_x - width / 2;
791 DrawIndicatorText(x, y_off + height / 2, str);
792 } else {
793 int angle;
794 wxString str;
795 int width;
796 int unit;
797 if (m_Percent) {
798 static int zero_width = 0;
799 if (!zero_width) {
800 GetTextExtent(wxT("0"), &zero_width, NULL);
801 }
802 width = zero_width;
803 if (m_TiltAngle > 89.99) {
804 angle = 1000000;
805 } else if (m_TiltAngle < -89.99) {
806 angle = -1000000;
807 } else {
808 angle = int(100 * tan(rad(m_TiltAngle)));
809 }
810 if (angle > 99999 || angle < -99999) {
811 str = angle > 0 ? wxT("+") : wxT("-");
812 /* TRANSLATORS: infinity symbol - used for the percentage gradient on
813 * vertical angles. */
814 str += wmsg(/*∞*/431);
815 } else {
816 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("0");
817 }
818 /* TRANSLATORS: symbol for percentage gradient (100% = 45
819 * degrees = 50 grad). */
820 unit = /*%*/96;
821 } else if (m_Degrees) {
822 static int zero_zero_width = 0;
823 if (!zero_zero_width) {
824 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
825 }
826 width = zero_zero_width;
827 angle = int(m_TiltAngle);
828 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
829 unit = /*°*/344;
830 } else {
831 width = triple_zero_width;
832 angle = int(m_TiltAngle * 200.0 / 180.0);
833 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
834 unit = /*ᵍ*/76;
835 }
836
837 int sign_offset = 0;
838 if (unit == /*%*/96) {
839 // Right align % since the width changes so much.
840 GetTextExtent(str, &sign_offset, NULL);
841 sign_offset -= width;
842 } else if (angle < 0) {
843 // Adjust horizontal position so the left of the first digit is
844 // always in the same place.
845 static int minus_width = 0;
846 if (!minus_width) {
847 GetTextExtent(wxT("-"), &minus_width, NULL);
848 }
849 sign_offset = minus_width;
850 } else if (angle > 0) {
851 // Adjust horizontal position so the left of the first digit is
852 // always in the same place.
853 static int plus_width = 0;
854 if (!plus_width) {
855 GetTextExtent(wxT("+"), &plus_width, NULL);
856 }
857 sign_offset = plus_width;
858 }
859
860 str += wmsg(unit);
861 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
862
863 // TRANSLATORS: Label used for "clino" in Aven when the view is
864 // neither from directly above nor from directly below. It is
865 // also used in the dialog for editing a marked position in a
866 // presentation.
867 //
868 // Try to keep this translation short - ideally at most 10
869 // characters - as otherwise the compass and clino will be moved
870 // further apart to make room. */
871 str = wmsg(/*Elevation*/118);
872 static int elevation_width = 0;
873 if (!elevation_width) {
874 GetTextExtent(str, &elevation_width, NULL);
875 }
876 int x = elev_centre_x - elevation_width / 2;
877 DrawIndicatorText(x, y_off + height, str);
878 }
879 }
880}
881
882void GfxCore::NattyDrawNames()
883{
884 // Draw station names, without overlapping.
885
886 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
887 const unsigned int quantised_x = GetXSize() / quantise;
888 const unsigned int quantised_y = GetYSize() / quantise;
889 const size_t buffer_size = quantised_x * quantised_y;
890
891 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
892
893 memset((void*) m_LabelGrid, 0, buffer_size);
894
895 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
896 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
897 if (!((m_Surface && (*label)->IsSurface()) ||
898 (m_Legs && (*label)->IsUnderground()) ||
899 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
900 // if this station isn't to be displayed, skip to the next
901 // (last case is for stns with no legs attached)
902 continue;
903 }
904
905 double x, y, z;
906
907 Transform(**label, &x, &y, &z);
908 // Check if the label is behind us (in perspective view).
909 if (z <= 0.0 || z >= 1.0) continue;
910
911 // Apply a small shift so that translating the view doesn't make which
912 // labels are displayed change as the resulting twinkling effect is
913 // distracting.
914 double tx, ty, tz;
915 Transform(Vector3(), &tx, &ty, &tz);
916 tx -= floor(tx / quantise) * quantise;
917 ty -= floor(ty / quantise) * quantise;
918
919 tx = x - tx;
920 if (tx < 0) continue;
921
922 ty = y - ty;
923 if (ty < 0) continue;
924
925 unsigned int iy = unsigned(ty) / quantise;
926 if (iy >= quantised_y) continue;
927 unsigned int width = (*label)->get_width();
928 unsigned int ix = unsigned(tx) / quantise;
929 if (ix + width >= quantised_x) continue;
930
931 char * test = m_LabelGrid + ix + iy * quantised_x;
932 if (memchr(test, 1, width)) continue;
933
934 x += 3;
935 y -= GetFontSize() / 2;
936 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
937
938 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
939 test -= quantised_x * iy;
940 iy += 4;
941 while (--iy && test < m_LabelGrid + buffer_size) {
942 memset(test, 1, width);
943 test += quantised_x;
944 }
945 }
946}
947
948void GfxCore::SimpleDrawNames()
949{
950 // Draw all station names, without worrying about overlaps
951 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
952 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
953 if (!((m_Surface && (*label)->IsSurface()) ||
954 (m_Legs && (*label)->IsUnderground()) ||
955 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
956 // if this station isn't to be displayed, skip to the next
957 // (last case is for stns with no legs attached)
958 continue;
959 }
960
961 double x, y, z;
962 Transform(**label, &x, &y, &z);
963
964 // Check if the label is behind us (in perspective view).
965 if (z <= 0) continue;
966
967 x += 3;
968 y -= GetFontSize() / 2;
969 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
970 }
971}
972
973void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
974{
975 int total_block_height =
976 KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
977 if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
978 if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
979
980 const int bottom = -total_block_height;
981
982 int size = 0;
983 if (!other.empty()) GetTextExtent(other, &size, NULL);
984 int band;
985 for (band = 0; band < num_bands; ++band) {
986 int x;
987 GetTextExtent(key_legends[band], &x, NULL);
988 if (x > size) size = x;
989 }
990
991 int left = -KEY_BLOCK_WIDTH - size;
992
993 key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
994 key_lowerleft[m_ColourBy].y = bottom;
995
996 int y = bottom;
997 if (!units.empty()) y += KEY_BLOCK_HEIGHT;
998
999 if (!other.empty()) {
1000 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
1001 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1002 SetColour(col_BLACK);
1003 BeginPolyline();
1004 PlaceIndicatorVertex(left, y);
1005 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1006 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
1007 PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
1008 PlaceIndicatorVertex(left, y);
1009 EndPolyline();
1010 y += KEY_BLOCK_HEIGHT * 2;
1011 }
1012
1013 int start = y;
1014 if (num_bands == 1) {
1015 DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
1016 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1017 y += KEY_BLOCK_HEIGHT;
1018 } else {
1019 for (band = 0; band < num_bands - 1; ++band) {
1020 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
1021 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
1022 y += KEY_BLOCK_HEIGHT;
1023 }
1024 }
1025
1026 SetColour(col_BLACK);
1027 BeginPolyline();
1028 PlaceIndicatorVertex(left, y);
1029 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
1030 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
1031 PlaceIndicatorVertex(left, start);
1032 PlaceIndicatorVertex(left, y);
1033 EndPolyline();
1034
1035 SetColour(TEXT_COLOUR);
1036
1037 y = bottom;
1038 if (!units.empty()) {
1039 GetTextExtent(units, &size, NULL);
1040 DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
1041 y += KEY_BLOCK_HEIGHT;
1042 }
1043 y -= GetFontSize() / 2;
1044 left += KEY_BLOCK_WIDTH + 5;
1045
1046 if (!other.empty()) {
1047 y += KEY_BLOCK_HEIGHT / 2;
1048 DrawIndicatorText(left, y, other);
1049 y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
1050 }
1051
1052 if (num_bands == 1) {
1053 y += KEY_BLOCK_HEIGHT / 2;
1054 DrawIndicatorText(left, y, key_legends[0]);
1055 } else {
1056 for (band = 0; band < num_bands; ++band) {
1057 DrawIndicatorText(left, y, key_legends[band]);
1058 y += KEY_BLOCK_HEIGHT;
1059 }
1060 }
1061}
1062
1063void GfxCore::DrawDepthKey()
1064{
1065 Double z_ext = m_Parent->GetDepthExtent();
1066 int num_bands = 1;
1067 int sf = 0;
1068 if (z_ext > 0.0) {
1069 num_bands = GetNumColourBands();
1070 Double z_range = z_ext;
1071 if (!m_Metric) z_range /= METRES_PER_FOOT;
1072 sf = max(0, 1 - (int)floor(log10(z_range)));
1073 }
1074
1075 Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
1076 for (int band = 0; band < num_bands; ++band) {
1077 Double z = z_min;
1078 if (band)
1079 z += z_ext * band / (num_bands - 1);
1080
1081 if (!m_Metric)
1082 z /= METRES_PER_FOOT;
1083
1084 key_legends[band].Printf(wxT("%.*f"), sf, z);
1085 }
1086
1087 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1088}
1089
1090void GfxCore::DrawDateKey()
1091{
1092 int num_bands;
1093 if (!HasDateInformation()) {
1094 num_bands = 0;
1095 } else {
1096 int date_ext = m_Parent->GetDateExtent();
1097 if (date_ext == 0) {
1098 num_bands = 1;
1099 } else {
1100 num_bands = GetNumColourBands();
1101 }
1102 for (int band = 0; band < num_bands; ++band) {
1103 int y, m, d;
1104 int days = m_Parent->GetDateMin();
1105 if (band)
1106 days += date_ext * band / (num_bands - 1);
1107 ymd_from_days_since_1900(days, &y, &m, &d);
1108 key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
1109 }
1110 }
1111
1112 wxString other;
1113 if (!m_Parent->HasCompleteDateInfo()) {
1114 /* TRANSLATORS: Used in the "colour key" for "colour by date" if there
1115 * are surveys without date information. Try to keep this fairly short.
1116 */
1117 other = wmsg(/*Undated*/221);
1118 }
1119
1120 DrawColourKey(num_bands, other, wxString());
1121}
1122
1123void GfxCore::DrawErrorKey()
1124{
1125 int num_bands;
1126 if (HasErrorInformation()) {
1127 // Use fixed colours for each error factor so it's directly visually
1128 // comparable between surveys.
1129 num_bands = GetNumColourBands();
1130 for (int band = 0; band < num_bands; ++band) {
1131 double E = MAX_ERROR * band / (num_bands - 1);
1132 key_legends[band].Printf(wxT("%.2f"), E);
1133 }
1134 } else {
1135 num_bands = 0;
1136 }
1137
1138 // Always show the "Not in loop" legend for now (FIXME).
1139 /* TRANSLATORS: Used in the "colour key" for "colour by error" for surveys
1140 * which aren’t part of a loop and so have no error information. Try to keep
1141 * this fairly short. */
1142 DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
1143}
1144
1145void GfxCore::DrawGradientKey()
1146{
1147 int num_bands;
1148 // Use fixed colours for each gradient so it's directly visually comparable
1149 // between surveys.
1150 num_bands = GetNumColourBands();
1151 wxString units = wmsg(m_Degrees ? /*°*/344 : /*ᵍ*/76);
1152 for (int band = 0; band < num_bands; ++band) {
1153 double gradient = double(band) / (num_bands - 1);
1154 if (m_Degrees) {
1155 gradient *= 90.0;
1156 } else {
1157 gradient *= 100.0;
1158 }
1159 key_legends[band].Printf(wxT("%.f%s"), gradient, units);
1160 }
1161
1162 DrawColourKey(num_bands, wxString(), wxString());
1163}
1164
1165void GfxCore::DrawLengthKey()
1166{
1167 int num_bands;
1168 // Use fixed colours for each length so it's directly visually comparable
1169 // between surveys.
1170 num_bands = GetNumColourBands();
1171 for (int band = 0; band < num_bands; ++band) {
1172 double len = pow(10, LOG_LEN_MAX * band / (num_bands - 1));
1173 if (!m_Metric) {
1174 len /= METRES_PER_FOOT;
1175 }
1176 key_legends[band].Printf(wxT("%.1f"), len);
1177 }
1178
1179 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1180}
1181
1182void GfxCore::DrawScaleBar()
1183{
1184 // Draw the scalebar.
1185 if (GetPerspective()) return;
1186
1187 // Calculate how many metres of survey are currently displayed across the
1188 // screen.
1189 Double across_screen = SurveyUnitsAcrossViewport();
1190
1191 double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
1192 if (f > 0.75) {
1193 f = 0.75;
1194 } else if (f < 0.5) {
1195 // Stop it getting squeezed to nothing.
1196 // FIXME: In this case we should probably move the compass and clino up
1197 // to make room rather than letting stuff overlap.
1198 f = 0.5;
1199 }
1200
1201 // Convert to imperial measurements if required.
1202 Double multiplier = 1.0;
1203 if (!m_Metric) {
1204 across_screen /= METRES_PER_FOOT;
1205 multiplier = METRES_PER_FOOT;
1206 if (across_screen >= 5280.0 / f) {
1207 across_screen /= 5280.0;
1208 multiplier *= 5280.0;
1209 }
1210 }
1211
1212 // Calculate the length of the scale bar.
1213 Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1214 Double t = across_screen * f / size_snap;
1215 if (t >= 5.0) {
1216 size_snap *= 5.0;
1217 } else if (t >= 2.0) {
1218 size_snap *= 2.0;
1219 }
1220
1221 if (!m_Metric) size_snap *= multiplier;
1222
1223 // Actual size of the thing in pixels:
1224 int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
1225 m_ScaleBarWidth = size;
1226
1227 // Draw it...
1228 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1229 int interval = size / 10;
1230
1231 gla_colour col = col_WHITE;
1232 for (int ix = 0; ix < 10; ix++) {
1233 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1234
1235 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1236
1237 col = (col == col_WHITE) ? col_GREY : col_WHITE;
1238 }
1239
1240 // Add labels.
1241 wxString str;
1242 int units;
1243 if (m_Metric) {
1244 Double km = size_snap * 1e-3;
1245 if (km >= 1.0) {
1246 size_snap = km;
1247 /* TRANSLATORS: abbreviation for "kilometres" (unit of length),
1248 * used e.g. "5km".
1249 *
1250 * If there should be a space between the number and this, include
1251 * one in the translation. */
1252 units = /*km*/423;
1253 } else if (size_snap >= 1.0) {
1254 /* TRANSLATORS: abbreviation for "metres" (unit of length), used
1255 * e.g. "10m".
1256 *
1257 * If there should be a space between the number and this, include
1258 * one in the translation. */
1259 units = /*m*/424;
1260 } else {
1261 size_snap *= 1e2;
1262 /* TRANSLATORS: abbreviation for "centimetres" (unit of length),
1263 * used e.g. "50cm".
1264 *
1265 * If there should be a space between the number and this, include
1266 * one in the translation. */
1267 units = /*cm*/425;
1268 }
1269 } else {
1270 size_snap /= METRES_PER_FOOT;
1271 Double miles = size_snap / 5280.0;
1272 if (miles >= 1.0) {
1273 size_snap = miles;
1274 if (size_snap >= 2.0) {
1275 /* TRANSLATORS: abbreviation for "miles" (unit of length,
1276 * plural), used e.g. "2 miles".
1277 *
1278 * If there should be a space between the number and this,
1279 * include one in the translation. */
1280 units = /* miles*/426;
1281 } else {
1282 /* TRANSLATORS: abbreviation for "mile" (unit of length,
1283 * singular), used e.g. "1 mile".
1284 *
1285 * If there should be a space between the number and this,
1286 * include one in the translation. */
1287 units = /* mile*/427;
1288 }
1289 } else if (size_snap >= 1.0) {
1290 /* TRANSLATORS: abbreviation for "feet" (unit of length), used e.g.
1291 * as "10ft".
1292 *
1293 * If there should be a space between the number and this, include
1294 * one in the translation. */
1295 units = /*ft*/428;
1296 } else {
1297 size_snap *= 12.0;
1298 /* TRANSLATORS: abbreviation for "inches" (unit of length), used
1299 * e.g. as "6in".
1300 *
1301 * If there should be a space between the number and this, include
1302 * one in the translation. */
1303 units = /*in*/429;
1304 }
1305 }
1306 if (size_snap >= 1.0) {
1307 str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1308 } else {
1309 int sf = -(int)floor(log10(size_snap));
1310 str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1311 }
1312
1313 int text_width, text_height;
1314 GetTextExtent(str, &text_width, &text_height);
1315 const int text_y = end_y - text_height + 1;
1316 SetColour(TEXT_COLOUR);
1317 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1318 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1319}
1320
1321bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1322{
1323 if (Animating()) return false;
1324
1325 if (point.x < 0 || point.x >= GetXSize() ||
1326 point.y < 0 || point.y >= GetYSize()) {
1327 return false;
1328 }
1329
1330 SetDataTransform();
1331
1332 if (!m_HitTestGridValid) CreateHitTestGrid();
1333
1334 int grid_x = point.x * HITTEST_SIZE / (GetXSize() + 1);
1335 int grid_y = point.y * HITTEST_SIZE / (GetYSize() + 1);
1336
1337 LabelInfo *best = NULL;
1338 int dist_sqrd = sqrd_measure_threshold;
1339 int square = grid_x + grid_y * HITTEST_SIZE;
1340 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1341
1342 while (iter != m_PointGrid[square].end()) {
1343 LabelInfo *pt = *iter++;
1344
1345 double cx, cy, cz;
1346
1347 Transform(*pt, &cx, &cy, &cz);
1348
1349 cy = GetYSize() - cy;
1350
1351 int dx = point.x - int(cx);
1352 int ds = dx * dx;
1353 if (ds >= dist_sqrd) continue;
1354 int dy = point.y - int(cy);
1355
1356 ds += dy * dy;
1357 if (ds >= dist_sqrd) continue;
1358
1359 dist_sqrd = ds;
1360 best = pt;
1361
1362 if (ds == 0) break;
1363 }
1364
1365 if (best) {
1366 m_Parent->ShowInfo(best, m_there);
1367 if (centre) {
1368 // FIXME: allow Ctrl-Click to not set there or something?
1369 CentreOn(*best);
1370 WarpPointer(GetXSize() / 2, GetYSize() / 2);
1371 SetThere(best);
1372 m_Parent->SelectTreeItem(best);
1373 }
1374 } else {
1375 // Left-clicking not on a survey cancels the measuring line.
1376 if (centre) {
1377 ClearTreeSelection();
1378 } else {
1379 m_Parent->ShowInfo(best, m_there);
1380 double x, y, z;
1381 ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1382 temp_here.assign(Vector3(x, y, z));
1383 SetHere(&temp_here);
1384 }
1385 }
1386
1387 return best;
1388}
1389
1390void GfxCore::OnSize(wxSizeEvent& event)
1391{
1392 // Handle a change in window size.
1393 wxSize size = event.GetSize();
1394
1395 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1396 // Before things are fully initialised, we sometimes get a bogus
1397 // resize message...
1398 // FIXME have changes in MainFrm cured this? It still happens with
1399 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1400 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1401 // is resized such that the GfxCore window isn't visible.
1402 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1403 return;
1404 }
1405
1406 event.Skip();
1407
1408 if (m_DoneFirstShow) {
1409 TryToFreeArrays();
1410
1411 m_HitTestGridValid = false;
1412
1413 ForceRefresh();
1414 }
1415}
1416
1417void GfxCore::DefaultParameters()
1418{
1419 // Set default viewing parameters.
1420
1421 m_Surface = false;
1422 if (!m_Parent->HasUndergroundLegs()) {
1423 if (m_Parent->HasSurfaceLegs()) {
1424 // If there are surface legs, but no underground legs, turn
1425 // surface surveys on.
1426 m_Surface = true;
1427 } else {
1428 // If there are no legs (e.g. after loading a .pos file), turn
1429 // crosses on.
1430 m_Crosses = true;
1431 }
1432 }
1433
1434 m_PanAngle = 0.0;
1435 if (m_Parent->IsExtendedElevation()) {
1436 m_TiltAngle = 0.0;
1437 } else {
1438 m_TiltAngle = -90.0;
1439 }
1440
1441 SetRotation(m_PanAngle, m_TiltAngle);
1442 SetTranslation(Vector3());
1443
1444 m_RotationStep = 30.0;
1445 m_Rotating = false;
1446 m_SwitchingTo = 0;
1447 m_Entrances = false;
1448 m_FixedPts = false;
1449 m_ExportedPts = false;
1450 m_Grid = false;
1451 m_BoundingBox = false;
1452 m_Tubes = false;
1453 if (GetPerspective()) TogglePerspective();
1454}
1455
1456void GfxCore::Defaults()
1457{
1458 // Restore default scale, rotation and translation parameters.
1459 DefaultParameters();
1460 SetScale(1.0);
1461
1462 // Invalidate all the cached lists.
1463 GLACanvas::FirstShow();
1464
1465 ForceRefresh();
1466}
1467
1468void GfxCore::Animate()
1469{
1470 // Don't show pointer coordinates while animating.
1471 // FIXME : only do this when we *START* animating! Use a static copy
1472 // of the value of "Animating()" last time we were here to track this?
1473 // MainFrm now checks if we're trying to clear already cleared labels
1474 // and just returns, but it might be simpler to check here!
1475 ClearCoords();
1476 m_Parent->ShowInfo();
1477
1478 long t;
1479 if (movie) {
1480 ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1481 if (!movie->AddFrame()) {
1482 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1483 delete movie;
1484 movie = NULL;
1485 presentation_mode = 0;
1486 return;
1487 }
1488 t = 1000 / 25; // 25 frames per second
1489 } else {
1490 static long t_prev = 0;
1491 t = timer.Time();
1492 // Avoid redrawing twice in the same frame.
1493 long delta_t = (t_prev == 0 ? 1000 / MAX_FRAMERATE : t - t_prev);
1494 if (delta_t < 1000 / MAX_FRAMERATE)
1495 return;
1496 t_prev = t;
1497 if (presentation_mode == PLAYING && pres_speed != 0.0)
1498 t = delta_t;
1499 }
1500
1501 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1502 // FIXME: It would probably be better to work relative to the time we
1503 // passed the last mark, but that's complicated by the speed
1504 // potentially changing (or even the direction of playback reversing)
1505 // at any point during playback.
1506 Double tick = t * 0.001 * fabs(pres_speed);
1507 while (tick >= next_mark_time) {
1508 tick -= next_mark_time;
1509 this_mark_total = 0;
1510 PresentationMark prev_mark = next_mark;
1511 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1512 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1513 if (pres_reverse)
1514 next_mark = m_Parent->GetPresMark(MARK_PREV);
1515 else
1516 next_mark = m_Parent->GetPresMark(MARK_NEXT);
1517 if (!next_mark.is_valid()) {
1518 SetView(prev_mark);
1519 presentation_mode = 0;
1520 if (movie && !movie->Close()) {
1521 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1522 }
1523 delete movie;
1524 movie = NULL;
1525 break;
1526 }
1527
1528 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1529 if (tmp > 0) {
1530 next_mark_time = tmp;
1531 } else {
1532 double d = (next_mark - prev_mark).magnitude();
1533 // FIXME: should ignore component of d which is unseen in
1534 // non-perspective mode?
1535 next_mark_time = sqrd(d / 30.0);
1536 double a = next_mark.angle - prev_mark.angle;
1537 if (a > 180.0) {
1538 next_mark.angle -= 360.0;
1539 a = 360.0 - a;
1540 } else if (a < -180.0) {
1541 next_mark.angle += 360.0;
1542 a += 360.0;
1543 } else {
1544 a = fabs(a);
1545 }
1546 next_mark_time += sqrd(a / 60.0);
1547 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1548 next_mark_time += sqrd(ta / 60.0);
1549 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1550 next_mark_time += sqrd(s / 2.0);
1551 next_mark_time = sqrt(next_mark_time);
1552 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1553 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1554 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1555 if (tmp < 0) next_mark_time /= -tmp;
1556 }
1557 }
1558
1559 if (presentation_mode) {
1560 // Advance position towards next_mark
1561 double p = tick / next_mark_time;
1562 double q = 1 - p;
1563 PresentationMark here = GetView();
1564 if (next_mark.angle < 0) {
1565 if (here.angle >= next_mark.angle + 360.0)
1566 here.angle -= 360.0;
1567 } else if (next_mark.angle >= 360.0) {
1568 if (here.angle <= next_mark.angle - 360.0)
1569 here.angle += 360.0;
1570 }
1571 here.assign(q * here + p * next_mark);
1572 here.angle = q * here.angle + p * next_mark.angle;
1573 if (here.angle < 0) here.angle += 360.0;
1574 else if (here.angle >= 360.0) here.angle -= 360.0;
1575 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1576 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1577 SetView(here);
1578 this_mark_total += tick;
1579 next_mark_time -= tick;
1580 }
1581
1582 ForceRefresh();
1583 return;
1584 }
1585
1586 // When rotating...
1587 if (m_Rotating) {
1588 Double step = base_pan + (t - base_pan_time) * 1e-3 * m_RotationStep - m_PanAngle;
1589 TurnCave(step);
1590 }
1591
1592 if (m_SwitchingTo == PLAN) {
1593 // When switching to plan view...
1594 Double step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1595 TiltCave(step);
1596 if (m_TiltAngle == -90.0) {
1597 m_SwitchingTo = 0;
1598 }
1599 } else if (m_SwitchingTo == ELEVATION) {
1600 // When switching to elevation view...
1601 Double step;
1602 if (m_TiltAngle > 0.0) {
1603 step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1604 } else {
1605 step = base_tilt + (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1606 }
1607 if (fabs(step) >= fabs(m_TiltAngle)) {
1608 m_SwitchingTo = 0;
1609 step = -m_TiltAngle;
1610 }
1611 TiltCave(step);
1612 } else if (m_SwitchingTo) {
1613 // Rotate the shortest way around to the destination angle. If we're
1614 // 180 off, we favour turning anticlockwise, as auto-rotation does by
1615 // default.
1616 Double target = (m_SwitchingTo - NORTH) * 90;
1617 Double diff = target - m_PanAngle;
1618 diff = fmod(diff, 360);
1619 if (diff <= -180)
1620 diff += 360;
1621 else if (diff > 180)
1622 diff -= 360;
1623 if (m_RotationStep < 0 && diff == 180.0)
1624 diff = -180.0;
1625 Double step = base_pan - m_PanAngle;
1626 Double delta = (t - base_pan_time) * 1e-3 * fabs(m_RotationStep);
1627 if (diff > 0) {
1628 step += delta;
1629 } else {
1630 step -= delta;
1631 }
1632 step = fmod(step, 360);
1633 if (step <= -180)
1634 step += 360;
1635 else if (step > 180)
1636 step -= 360;
1637 if (fabs(step) >= fabs(diff)) {
1638 m_SwitchingTo = 0;
1639 step = diff;
1640 }
1641 TurnCave(step);
1642 }
1643
1644 ForceRefresh();
1645}
1646
1647// How much to allow around the box - this is because of the ring shape
1648// at one end of the line.
1649static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1650#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1651void GfxCore::RefreshLine(const Point *a, const Point *b, const Point *c)
1652{
1653#ifdef __WXMSW__
1654 (void)a;
1655 (void)b;
1656 (void)c;
1657 // FIXME: We get odd redraw artifacts if we just update the line, and
1658 // redrawing the whole scene doesn't actually seem to be measurably
1659 // slower. That may not be true with software rendering though...
1660 ForceRefresh();
1661#else
1662 // Best of all might be to copy the window contents before we draw the
1663 // line, then replace each time we redraw.
1664
1665 // Calculate the minimum rectangle which includes the old and new
1666 // measuring lines to minimise the redraw time
1667 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1668 double X, Y, Z;
1669 if (a) {
1670 if (!Transform(*a, &X, &Y, &Z)) {
1671 printf("oops\n");
1672 } else {
1673 int x = int(X);
1674 int y = GetYSize() - 1 - int(Y);
1675 l = x;
1676 r = x;
1677 u = y;
1678 d = y;
1679 }
1680 }
1681 if (b) {
1682 if (!Transform(*b, &X, &Y, &Z)) {
1683 printf("oops\n");
1684 } else {
1685 int x = int(X);
1686 int y = GetYSize() - 1 - int(Y);
1687 l = min(l, x);
1688 r = max(r, x);
1689 u = max(u, y);
1690 d = min(d, y);
1691 }
1692 }
1693 if (c) {
1694 if (!Transform(*c, &X, &Y, &Z)) {
1695 printf("oops\n");
1696 } else {
1697 int x = int(X);
1698 int y = GetYSize() - 1 - int(Y);
1699 l = min(l, x);
1700 r = max(r, x);
1701 u = max(u, y);
1702 d = min(d, y);
1703 }
1704 }
1705 l -= MARGIN;
1706 r += MARGIN;
1707 u += MARGIN;
1708 d -= MARGIN;
1709 RefreshRect(wxRect(l, d, r - l, u - d), false);
1710#endif
1711}
1712
1713void GfxCore::SetHereFromTree(const LabelInfo * p)
1714{
1715 SetHere(p);
1716 m_Parent->ShowInfo(m_here, m_there);
1717}
1718
1719void GfxCore::SetHere()
1720{
1721 if (!m_here) return;
1722 bool line_active = MeasuringLineActive();
1723 const LabelInfo * old = m_here;
1724 m_here = NULL;
1725 if (line_active || MeasuringLineActive())
1726 RefreshLine(old, m_there, m_here);
1727}
1728
1729void GfxCore::SetHere(const LabelInfo *p)
1730{
1731 bool line_active = MeasuringLineActive();
1732 const LabelInfo * old = m_here;
1733 m_here = p;
1734 if (line_active || MeasuringLineActive())
1735 RefreshLine(old, m_there, m_here);
1736}
1737
1738void GfxCore::SetThere()
1739{
1740 if (!m_there) return;
1741 const LabelInfo * old = m_there;
1742 m_there = NULL;
1743 RefreshLine(m_here, old, m_there);
1744}
1745
1746void GfxCore::SetThere(const LabelInfo * p)
1747{
1748 const LabelInfo * old = m_there;
1749 m_there = p;
1750 RefreshLine(m_here, old, m_there);
1751}
1752
1753void GfxCore::CreateHitTestGrid()
1754{
1755 if (!m_PointGrid) {
1756 // Initialise hit-test grid.
1757 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
1758 } else {
1759 // Clear hit-test grid.
1760 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1761 m_PointGrid[i].clear();
1762 }
1763 }
1764
1765 // Fill the grid.
1766 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1767 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1768 while (pos != end) {
1769 LabelInfo* label = *pos++;
1770
1771 if (!((m_Surface && label->IsSurface()) ||
1772 (m_Legs && label->IsUnderground()) ||
1773 (!label->IsSurface() && !label->IsUnderground()))) {
1774 // if this station isn't to be displayed, skip to the next
1775 // (last case is for stns with no legs attached)
1776 continue;
1777 }
1778
1779 // Calculate screen coordinates.
1780 double cx, cy, cz;
1781 Transform(*label, &cx, &cy, &cz);
1782 if (cx < 0 || cx >= GetXSize()) continue;
1783 if (cy < 0 || cy >= GetYSize()) continue;
1784
1785 cy = GetYSize() - cy;
1786
1787 // On-screen, so add to hit-test grid...
1788 int grid_x = int(cx * HITTEST_SIZE / (GetXSize() + 1));
1789 int grid_y = int(cy * HITTEST_SIZE / (GetYSize() + 1));
1790
1791 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1792 }
1793
1794 m_HitTestGridValid = true;
1795}
1796
1797//
1798// Methods for controlling the orientation of the survey
1799//
1800
1801void GfxCore::TurnCave(Double angle)
1802{
1803 // Turn the cave around its z-axis by a given angle.
1804
1805 m_PanAngle += angle;
1806 // Wrap to range [0, 360):
1807 m_PanAngle = fmod(m_PanAngle, 360.0);
1808 if (m_PanAngle < 0.0) {
1809 m_PanAngle += 360.0;
1810 }
1811
1812 m_HitTestGridValid = false;
1813 if (m_here && m_here == &temp_here) SetHere();
1814
1815 SetRotation(m_PanAngle, m_TiltAngle);
1816}
1817
1818void GfxCore::TurnCaveTo(Double angle)
1819{
1820 if (m_Rotating) {
1821 // If we're rotating, jump to the specified angle.
1822 TurnCave(angle - m_PanAngle);
1823 SetPanBase();
1824 return;
1825 }
1826
1827 int new_switching_to = ((int)angle) / 90 + NORTH;
1828 if (new_switching_to == m_SwitchingTo) {
1829 // A second order to switch takes us there right away
1830 TurnCave(angle - m_PanAngle);
1831 m_SwitchingTo = 0;
1832 ForceRefresh();
1833 } else {
1834 SetPanBase();
1835 m_SwitchingTo = new_switching_to;
1836 }
1837}
1838
1839void GfxCore::TiltCave(Double tilt_angle)
1840{
1841 // Tilt the cave by a given angle.
1842 if (m_TiltAngle + tilt_angle > 90.0) {
1843 m_TiltAngle = 90.0;
1844 } else if (m_TiltAngle + tilt_angle < -90.0) {
1845 m_TiltAngle = -90.0;
1846 } else {
1847 m_TiltAngle += tilt_angle;
1848 }
1849
1850 m_HitTestGridValid = false;
1851 if (m_here && m_here == &temp_here) SetHere();
1852
1853 SetRotation(m_PanAngle, m_TiltAngle);
1854}
1855
1856void GfxCore::TranslateCave(int dx, int dy)
1857{
1858 AddTranslationScreenCoordinates(dx, dy);
1859 m_HitTestGridValid = false;
1860
1861 if (m_here && m_here == &temp_here) SetHere();
1862
1863 ForceRefresh();
1864}
1865
1866void GfxCore::DragFinished()
1867{
1868 m_MouseOutsideCompass = m_MouseOutsideElev = false;
1869 ForceRefresh();
1870}
1871
1872void GfxCore::ClearCoords()
1873{
1874 m_Parent->ClearCoords();
1875}
1876
1877void GfxCore::SetCoords(wxPoint point)
1878{
1879 // We can't work out 2D coordinates from a perspective view, and it
1880 // doesn't really make sense to show coordinates while we're animating.
1881 if (GetPerspective() || Animating()) return;
1882
1883 // Update the coordinate or altitude display, given the (x, y) position in
1884 // window coordinates. The relevant display is updated depending on
1885 // whether we're in plan or elevation view.
1886
1887 double cx, cy, cz;
1888
1889 SetDataTransform();
1890 ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1891
1892 if (ShowingPlan()) {
1893 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1894 cy + m_Parent->GetOffset().GetY(),
1895 m_there);
1896 } else if (ShowingElevation()) {
1897 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ(),
1898 m_there);
1899 } else {
1900 m_Parent->ClearCoords();
1901 }
1902}
1903
1904int GfxCore::GetCompassWidth() const
1905{
1906 static int result = 0;
1907 if (result == 0) {
1908 result = INDICATOR_BOX_SIZE;
1909 int width;
1910 const wxString & msg = wmsg(/*Facing*/203);
1911 GetTextExtent(msg, &width, NULL);
1912 if (width > result) result = width;
1913 }
1914 return result;
1915}
1916
1917int GfxCore::GetClinoWidth() const
1918{
1919 static int result = 0;
1920 if (result == 0) {
1921 result = INDICATOR_BOX_SIZE;
1922 int width;
1923 const wxString & msg1 = wmsg(/*Plan*/432);
1924 GetTextExtent(msg1, &width, NULL);
1925 if (width > result) result = width;
1926 const wxString & msg2 = wmsg(/*Kiwi Plan*/433);
1927 GetTextExtent(msg2, &width, NULL);
1928 if (width > result) result = width;
1929 const wxString & msg3 = wmsg(/*Elevation*/118);
1930 GetTextExtent(msg3, &width, NULL);
1931 if (width > result) result = width;
1932 }
1933 return result;
1934}
1935
1936int GfxCore::GetCompassXPosition() const
1937{
1938 // Return the x-coordinate of the centre of the compass in window
1939 // coordinates.
1940 return GetXSize() - INDICATOR_OFFSET_X - GetCompassWidth() / 2;
1941}
1942
1943int GfxCore::GetClinoXPosition() const
1944{
1945 // Return the x-coordinate of the centre of the compass in window
1946 // coordinates.
1947 return GetXSize() - GetClinoOffset() - GetClinoWidth() / 2;
1948}
1949
1950int GfxCore::GetIndicatorYPosition() const
1951{
1952 // Return the y-coordinate of the centre of the indicators in window
1953 // coordinates.
1954 return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1955}
1956
1957int GfxCore::GetIndicatorRadius() const
1958{
1959 // Return the radius of each indicator.
1960 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1961}
1962
1963bool GfxCore::PointWithinCompass(wxPoint point) const
1964{
1965 // Determine whether a point (in window coordinates) lies within the
1966 // compass.
1967 if (!ShowingCompass()) return false;
1968
1969 glaCoord dx = point.x - GetCompassXPosition();
1970 glaCoord dy = point.y - GetIndicatorYPosition();
1971 glaCoord radius = GetIndicatorRadius();
1972
1973 return (dx * dx + dy * dy <= radius * radius);
1974}
1975
1976bool GfxCore::PointWithinClino(wxPoint point) const
1977{
1978 // Determine whether a point (in window coordinates) lies within the clino.
1979 if (!ShowingClino()) return false;
1980
1981 glaCoord dx = point.x - GetClinoXPosition();
1982 glaCoord dy = point.y - GetIndicatorYPosition();
1983 glaCoord radius = GetIndicatorRadius();
1984
1985 return (dx * dx + dy * dy <= radius * radius);
1986}
1987
1988bool GfxCore::PointWithinScaleBar(wxPoint point) const
1989{
1990 // Determine whether a point (in window coordinates) lies within the scale
1991 // bar.
1992 if (!ShowingScaleBar()) return false;
1993
1994 return (point.x >= SCALE_BAR_OFFSET_X &&
1995 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1996 point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1997 point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1998}
1999
2000bool GfxCore::PointWithinColourKey(wxPoint point) const
2001{
2002 // Determine whether a point (in window coordinates) lies within the key.
2003 point.x -= GetXSize() - KEY_OFFSET_X;
2004 point.y = KEY_OFFSET_Y - point.y;
2005 return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
2006 point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
2007}
2008
2009void GfxCore::SetCompassFromPoint(wxPoint point)
2010{
2011 // Given a point in window coordinates, set the heading of the survey. If
2012 // the point is outside the compass, it snaps to 45 degree intervals;
2013 // otherwise it operates as normal.
2014
2015 wxCoord dx = point.x - GetCompassXPosition();
2016 wxCoord dy = point.y - GetIndicatorYPosition();
2017 wxCoord radius = GetIndicatorRadius();
2018
2019 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
2020 if (dx * dx + dy * dy <= radius * radius) {
2021 TurnCave(angle - m_PanAngle);
2022 m_MouseOutsideCompass = false;
2023 } else {
2024 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
2025 m_MouseOutsideCompass = true;
2026 }
2027
2028 ForceRefresh();
2029}
2030
2031void GfxCore::SetClinoFromPoint(wxPoint point)
2032{
2033 // Given a point in window coordinates, set the elevation of the survey.
2034 // If the point is outside the clino, it snaps to 90 degree intervals;
2035 // otherwise it operates as normal.
2036
2037 glaCoord dx = point.x - GetClinoXPosition();
2038 glaCoord dy = point.y - GetIndicatorYPosition();
2039 glaCoord radius = GetIndicatorRadius();
2040
2041 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
2042 TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
2043 m_MouseOutsideElev = false;
2044 } else if (dy >= INDICATOR_MARGIN) {
2045 TiltCave(-90.0 - m_TiltAngle);
2046 m_MouseOutsideElev = true;
2047 } else if (dy <= -INDICATOR_MARGIN) {
2048 TiltCave(90.0 - m_TiltAngle);
2049 m_MouseOutsideElev = true;
2050 } else {
2051 TiltCave(-m_TiltAngle);
2052 m_MouseOutsideElev = true;
2053 }
2054
2055 ForceRefresh();
2056}
2057
2058void GfxCore::SetScaleBarFromOffset(wxCoord dx)
2059{
2060 // Set the scale of the survey, given an offset as to how much the mouse has
2061 // been dragged over the scalebar since the last scale change.
2062
2063 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
2064 ForceRefresh();
2065}
2066
2067void GfxCore::RedrawIndicators()
2068{
2069 // Redraw the compass and clino indicators.
2070
2071 int total_width = GetCompassWidth() + INDICATOR_GAP + GetClinoWidth();
2072 RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - total_width,
2073 GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
2074 total_width,
2075 INDICATOR_BOX_SIZE), false);
2076}
2077
2078void GfxCore::StartRotation()
2079{
2080 // Start the survey rotating.
2081
2082 if (m_SwitchingTo >= NORTH)
2083 m_SwitchingTo = 0;
2084 m_Rotating = true;
2085 SetPanBase();
2086}
2087
2088void GfxCore::ToggleRotation()
2089{
2090 // Toggle the survey rotation on/off.
2091
2092 if (m_Rotating) {
2093 StopRotation();
2094 } else {
2095 StartRotation();
2096 }
2097}
2098
2099void GfxCore::StopRotation()
2100{
2101 // Stop the survey rotating.
2102
2103 m_Rotating = false;
2104 ForceRefresh();
2105}
2106
2107bool GfxCore::IsExtendedElevation() const
2108{
2109 return m_Parent->IsExtendedElevation();
2110}
2111
2112void GfxCore::ReverseRotation()
2113{
2114 // Reverse the direction of rotation.
2115
2116 m_RotationStep = -m_RotationStep;
2117 if (m_Rotating)
2118 SetPanBase();
2119}
2120
2121void GfxCore::RotateSlower(bool accel)
2122{
2123 // Decrease the speed of rotation, optionally by an increased amount.
2124 if (fabs(m_RotationStep) == 1.0)
2125 return;
2126
2127 m_RotationStep *= accel ? (1 / 1.44) : (1 / 1.2);
2128
2129 if (fabs(m_RotationStep) < 1.0) {
2130 m_RotationStep = (m_RotationStep > 0 ? 1.0 : -1.0);
2131 }
2132 if (m_Rotating)
2133 SetPanBase();
2134}
2135
2136void GfxCore::RotateFaster(bool accel)
2137{
2138 // Increase the speed of rotation, optionally by an increased amount.
2139 if (fabs(m_RotationStep) == 180.0)
2140 return;
2141
2142 m_RotationStep *= accel ? 1.44 : 1.2;
2143 if (fabs(m_RotationStep) > 180.0) {
2144 m_RotationStep = (m_RotationStep > 0 ? 180.0 : -180.0);
2145 }
2146 if (m_Rotating)
2147 SetPanBase();
2148}
2149
2150void GfxCore::SwitchToElevation()
2151{
2152 // Perform an animated switch to elevation view.
2153
2154 if (m_SwitchingTo != ELEVATION) {
2155 SetTiltBase();
2156 m_SwitchingTo = ELEVATION;
2157 } else {
2158 // A second order to switch takes us there right away
2159 TiltCave(-m_TiltAngle);
2160 m_SwitchingTo = 0;
2161 ForceRefresh();
2162 }
2163}
2164
2165void GfxCore::SwitchToPlan()
2166{
2167 // Perform an animated switch to plan view.
2168
2169 if (m_SwitchingTo != PLAN) {
2170 SetTiltBase();
2171 m_SwitchingTo = PLAN;
2172 } else {
2173 // A second order to switch takes us there right away
2174 TiltCave(-90.0 - m_TiltAngle);
2175 m_SwitchingTo = 0;
2176 ForceRefresh();
2177 }
2178}
2179
2180void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
2181{
2182
2183 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
2184 Double scale = HUGE_VAL;
2185 const Vector3 ext = m_Parent->GetExtent();
2186 if (xmax > xmin) {
2187 Double s = ext.GetX() / (xmax - xmin);
2188 if (s < scale) scale = s;
2189 }
2190 if (ymax > ymin) {
2191 Double s = ext.GetY() / (ymax - ymin);
2192 if (s < scale) scale = s;
2193 }
2194 if (!ShowingPlan() && zmax > zmin) {
2195 Double s = ext.GetZ() / (zmax - zmin);
2196 if (s < scale) scale = s;
2197 }
2198 if (scale != HUGE_VAL) SetScale(scale);
2199 ForceRefresh();
2200}
2201
2202bool GfxCore::CanRaiseViewpoint() const
2203{
2204 // Determine if the survey can be viewed from a higher angle of elevation.
2205
2206 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
2207}
2208
2209bool GfxCore::CanLowerViewpoint() const
2210{
2211 // Determine if the survey can be viewed from a lower angle of elevation.
2212
2213 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
2214}
2215
2216bool GfxCore::HasDepth() const
2217{
2218 return m_Parent->GetDepthExtent() == 0.0;
2219}
2220
2221bool GfxCore::HasErrorInformation() const
2222{
2223 return m_Parent->HasErrorInformation();
2224}
2225
2226bool GfxCore::HasDateInformation() const
2227{
2228 return m_Parent->GetDateMin() >= 0;
2229}
2230
2231bool GfxCore::ShowingPlan() const
2232{
2233 // Determine if the survey is in plan view.
2234
2235 return (m_TiltAngle == -90.0);
2236}
2237
2238bool GfxCore::ShowingElevation() const
2239{
2240 // Determine if the survey is in elevation view.
2241
2242 return (m_TiltAngle == 0.0);
2243}
2244
2245bool GfxCore::ShowingMeasuringLine() const
2246{
2247 // Determine if the measuring line is being shown. Only check if "there"
2248 // is valid, since that means the measuring line anchor is out.
2249
2250 return m_there;
2251}
2252
2253void GfxCore::ToggleFlag(bool* flag, int update)
2254{
2255 *flag = !*flag;
2256 if (update == UPDATE_BLOBS) {
2257 UpdateBlobs();
2258 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
2259 UpdateBlobs();
2260 InvalidateList(LIST_CROSSES);
2261 m_HitTestGridValid = false;
2262 }
2263 ForceRefresh();
2264}
2265
2266int GfxCore::GetNumEntrances() const
2267{
2268 return m_Parent->GetNumEntrances();
2269}
2270
2271int GfxCore::GetNumFixedPts() const
2272{
2273 return m_Parent->GetNumFixedPts();
2274}
2275
2276int GfxCore::GetNumExportedPts() const
2277{
2278 return m_Parent->GetNumExportedPts();
2279}
2280
2281void GfxCore::ToggleTerrain()
2282{
2283 ToggleFlag(&m_Terrain);
2284 if (m_Terrain && !dem) {
2285 wxCommandEvent dummy;
2286 m_Parent->OnOpenTerrain(dummy);
2287 }
2288}
2289
2290void GfxCore::ToggleFatFinger()
2291{
2292 if (sqrd_measure_threshold == sqrd(MEASURE_THRESHOLD)) {
2293 sqrd_measure_threshold = sqrd(5 * MEASURE_THRESHOLD);
2294 wxMessageBox(wxT("Fat finger enabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2295 } else {
2296 sqrd_measure_threshold = sqrd(MEASURE_THRESHOLD);
2297 wxMessageBox(wxT("Fat finger disabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2298 }
2299}
2300
2301void GfxCore::ClearTreeSelection()
2302{
2303 m_Parent->ClearTreeSelection();
2304}
2305
2306void GfxCore::CentreOn(const Point &p)
2307{
2308 SetTranslation(-p);
2309 m_HitTestGridValid = false;
2310
2311 ForceRefresh();
2312}
2313
2314void GfxCore::ForceRefresh()
2315{
2316 Refresh(false);
2317}
2318
2319void GfxCore::GenerateList(unsigned int l)
2320{
2321 assert(m_HaveData);
2322
2323 switch (l) {
2324 case LIST_COMPASS:
2325 DrawCompass();
2326 break;
2327 case LIST_CLINO:
2328 DrawClino();
2329 break;
2330 case LIST_CLINO_BACK:
2331 DrawClinoBack();
2332 break;
2333 case LIST_SCALE_BAR:
2334 DrawScaleBar();
2335 break;
2336 case LIST_DEPTH_KEY:
2337 DrawDepthKey();
2338 break;
2339 case LIST_DATE_KEY:
2340 DrawDateKey();
2341 break;
2342 case LIST_ERROR_KEY:
2343 DrawErrorKey();
2344 break;
2345 case LIST_GRADIENT_KEY:
2346 DrawGradientKey();
2347 break;
2348 case LIST_LENGTH_KEY:
2349 DrawLengthKey();
2350 break;
2351 case LIST_UNDERGROUND_LEGS:
2352 GenerateDisplayList();
2353 break;
2354 case LIST_TUBES:
2355 GenerateDisplayListTubes();
2356 break;
2357 case LIST_SURFACE_LEGS:
2358 GenerateDisplayListSurface();
2359 break;
2360 case LIST_BLOBS:
2361 GenerateBlobsDisplayList();
2362 break;
2363 case LIST_CROSSES: {
2364 BeginCrosses();
2365 SetColour(col_LIGHT_GREY);
2366 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2367 while (pos != m_Parent->GetLabelsEnd()) {
2368 const LabelInfo* label = *pos++;
2369
2370 if ((m_Surface && label->IsSurface()) ||
2371 (m_Legs && label->IsUnderground()) ||
2372 (!label->IsSurface() && !label->IsUnderground())) {
2373 // Check if this station should be displayed
2374 // (last case is for stns with no legs attached)
2375 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2376 }
2377 }
2378 EndCrosses();
2379 break;
2380 }
2381 case LIST_GRID:
2382 DrawGrid();
2383 break;
2384 case LIST_SHADOW:
2385 GenerateDisplayListShadow();
2386 break;
2387 case LIST_TERRAIN:
2388 DrawTerrain();
2389 break;
2390 default:
2391 assert(false);
2392 break;
2393 }
2394}
2395
2396void GfxCore::ToggleSmoothShading()
2397{
2398 GLACanvas::ToggleSmoothShading();
2399 InvalidateList(LIST_TUBES);
2400 ForceRefresh();
2401}
2402
2403void GfxCore::GenerateDisplayList()
2404{
2405 // Generate the display list for the underground legs.
2406 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2407 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2408
2409 if (m_Splays == SPLAYS_SHOW_FADED) {
2410 SetAlpha(0.4);
2411 while (trav != tend) {
2412 if ((*trav).isSplay)
2413 (this->*AddPoly)(*trav);
2414 ++trav;
2415 }
2416 SetAlpha(1.0);
2417 trav = m_Parent->traverses_begin();
2418 }
2419
2420 while (trav != tend) {
2421 if (m_Splays == SPLAYS_SHOW_NORMAL || !(*trav).isSplay)
2422 (this->*AddPoly)(*trav);
2423 ++trav;
2424 }
2425}
2426
2427void GfxCore::GenerateDisplayListTubes()
2428{
2429 // Generate the display list for the tubes.
2430 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2431 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2432 while (trav != tend) {
2433 SkinPassage(*trav);
2434 ++trav;
2435 }
2436}
2437
2438void GfxCore::GenerateDisplayListSurface()
2439{
2440 // Generate the display list for the surface legs.
2441 EnableDashedLines();
2442 list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2443 list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2444 while (trav != tend) {
2445 if (m_ColourBy == COLOUR_BY_ERROR) {
2446 AddPolylineError(*trav);
2447 } else {
2448 AddPolyline(*trav);
2449 }
2450 ++trav;
2451 }
2452 DisableDashedLines();
2453}
2454
2455void GfxCore::GenerateDisplayListShadow()
2456{
2457 SetColour(col_BLACK);
2458 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2459 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2460 while (trav != tend) {
2461 AddPolylineShadow(*trav);
2462 ++trav;
2463 }
2464}
2465
2466bool GfxCore::LoadDEM(const wxString & file)
2467{
2468 if (m_Parent->m_cs_proj.empty()) {
2469 wxMessageBox(wxT("No coordinate system specified in survey data"));
2470 return false;
2471 }
2472
2473 delete [] dem;
2474 dem = NULL;
2475
2476 size_t size = 0;
2477 // Default is to not skip any bytes.
2478 unsigned long skipbytes = 0;
2479 // For .hgt files, default to using filesize to determine.
2480 dem_width = dem_height = 0;
2481 // ESRI say "The default byte order is the same as that of the host machine
2482 // executing the software", but that's stupid so we default to
2483 // little-endian.
2484 bigendian = false;
2485
2486 int fd = open(file.mb_str(), O_RDONLY);
2487 if (fd < 0) {
2488 wxMessageBox(wxT("Failed to open DEM zip"));
2489 return false;
2490 }
2491 wxZipEntry * ze_data = NULL;
2492 wxFileInputStream fs(fd);
2493 wxZipInputStream zs(fs);
2494 wxZipEntry * ze;
2495 while ((ze = zs.GetNextEntry()) != NULL) {
2496 if (!ze->IsDir()) {
2497 const wxString & name = ze->GetName();
2498 if (!ze_data && name.EndsWith(wxT(".hgt"))) {
2499 // SRTM .hgt files are raw binary data, with the filename
2500 // encoding the coordinates.
2501 ze_data = ze;
2502 const char * p = name.mb_str();
2503 char * q;
2504 char dirn = *p++;
2505 o_y = strtoul(p, &q, 10);
2506 p = q;
2507 if (dirn == 'S' || dirn == 's')
2508 o_y = -o_y;
2509 ++o_y;
2510 dirn = *p++;
2511 o_x = strtoul(p, &q, 10);
2512 if (dirn == 'W' || dirn == 'w')
2513 o_x = -o_x;
2514 bigendian = true;
2515 nodata_value = -32768;
2516 break;
2517 }
2518
2519 if (!ze_data && name.EndsWith(wxT(".bil"))) {
2520 ze_data = ze;
2521 continue;
2522 }
2523
2524 if (name.EndsWith(wxT(".hdr"))) {
2525 unsigned long nbits;
2526 while (!zs.Eof()) {
2527 wxString line;
2528 int ch;
2529 while ((ch = zs.GetC()) != wxEOF) {
2530 if (ch == '\n' || ch == '\r') break;
2531 line += wxChar(ch);
2532 }
2533#define CHECK(X, COND) \
2534} else if (line.StartsWith(wxT(X " "))) { \
2535size_t v = line.find_first_not_of(wxT(' '), sizeof(X)); \
2536if (v == line.npos || !(COND)) { \
2537err += wxT("Unexpected value for " X); \
2538}
2539 wxString err;
2540 unsigned long dummy;
2541 if (false) {
2542 // I = little-endian; M = big-endian
2543 CHECK("BYTEORDER", (bigendian = (line[v] == 'M')) || line[v] == 'I')
2544 CHECK("LAYOUT", line.substr(v) == wxT("BIL"))
2545 CHECK("NROWS", line.substr(v).ToCULong(&dem_width))
2546 CHECK("NCOLS", line.substr(v).ToCULong(&dem_height))
2547 CHECK("NBANDS", line.substr(v).ToCULong(&dummy) && dummy == 1)
2548 CHECK("NBITS", line.substr(v).ToCULong(&nbits) && nbits == 16)
2549 //: BANDROWBYTES 7202
2550 //: TOTALROWBYTES 7202
2551 // PIXELTYPE is a GDAL extension, so may not be present.
2552 CHECK("PIXELTYPE", line.substr(v) == wxT("SIGNEDINT"))
2553 CHECK("ULXMAP", line.substr(v).ToCDouble(&o_x))
2554 CHECK("ULYMAP", line.substr(v).ToCDouble(&o_y))
2555 CHECK("XDIM", line.substr(v).ToCDouble(&step_x))
2556 CHECK("YDIM", line.substr(v).ToCDouble(&step_y))
2557 CHECK("NODATA", line.substr(v).ToCLong(&nodata_value))
2558 CHECK("SKIPBYTES", line.substr(v).ToCULong(&skipbytes))
2559 }
2560 if (!err.empty()) {
2561 wxMessageBox(err);
2562 }
2563 }
2564 size = ((nbits + 7) / 8) * dem_width * dem_height;
2565 } else if (name.EndsWith(wxT(".prj"))) {
2566 //FIXME: check this matches the datum string we use
2567 //Projection GEOGRAPHIC
2568 //Datum WGS84
2569 //Zunits METERS
2570 //Units DD
2571 //Spheroid WGS84
2572 //Xshift 0.0000000000
2573 //Yshift 0.0000000000
2574 //Parameters
2575 }
2576 }
2577 delete ze;
2578 }
2579 if (!ze_data) {
2580 wxMessageBox(wxT("No DEM data found in .zip file"));
2581 return false;
2582 }
2583
2584 if (!zs.OpenEntry(*ze_data)) {
2585 wxMessageBox(wxT("Couldn't read DEM data from .zip file"));
2586 delete ze_data;
2587 return false;
2588 }
2589
2590 bool know_size = (size != 0);
2591 if (!size)
2592 size = DEFAULT_HGT_SIZE;
2593 dem = new unsigned short[size / 2];
2594 if (skipbytes) {
2595 if (zs.SeekI(skipbytes, wxFromStart) == ::wxInvalidOffset) {
2596 while (skipbytes) {
2597 unsigned long to_read = skipbytes;
2598 if (size < to_read) to_read = size;
2599 zs.Read(reinterpret_cast<char *>(dem), to_read);
2600 size_t c = zs.LastRead();
2601 if (c == 0) {
2602 wxMessageBox(wxT("Failed to skip terrain data header"));
2603 break;
2604 }
2605 skipbytes -= c;
2606 }
2607 }
2608 }
2609
2610#if wxCHECK_VERSION(2,9,5)
2611 if (!zs.ReadAll(dem, size)) {
2612 if (!know_size) {
2613 size = zs.LastRead();
2614 dem_width = dem_height = sqrt(size / 2);
2615 if (dem_width * dem_height * 2 == size) {
2616 step_x = step_y = 1.0 / dem_width;
2617 goto size_ok;
2618 }
2619 }
2620 wxMessageBox(wxT("Failed to read terrain data"));
2621size_ok: ;
2622 }
2623#else
2624 char * p = reinterpret_cast<char *>(dem);
2625 while (size) {
2626 zs.Read(p, size);
2627 size_t c = zs.LastRead();
2628 if (c == 0) {
2629 if (!know_size) {
2630 size = DEFAULT_HGT_SIZE - size;
2631 dem_width = dem_height = sqrt(size / 2);
2632 if (dem_width * dem_height * 2 == size) {
2633 step_x = step_y = 1.0 / dem_width;
2634 break;
2635 }
2636 }
2637 wxMessageBox(wxT("Failed to read terrain data"));
2638 break;
2639 }
2640 p += c;
2641 size -= c;
2642 }
2643#endif
2644 if (!know_size) {
2645 dem_width = dem_height = DEFAULT_HGT_DIM;
2646 step_x = step_y = 1.0 / DEFAULT_HGT_DIM;
2647 }
2648
2649 delete ze_data;
2650
2651 InvalidateList(LIST_TERRAIN);
2652 return true;
2653}
2654
2655void GfxCore::DrawTerrainTriangle(const Vector3 & a, const Vector3 & b, const Vector3 & c)
2656{
2657 Vector3 n = (b - a) * (c - a);
2658 n.normalise();
2659 Double factor = dot(n, light) * .95 + .05;
2660 SetColour(col_WHITE, factor);
2661 PlaceVertex(a);
2662 PlaceVertex(b);
2663 PlaceVertex(c);
2664 ++n_tris;
2665}
2666
2667void GfxCore::DrawTerrain()
2668{
2669 if (!dem) return;
2670
2671 wxBusyCursor hourglass;
2672
2673 // Draw terrain to twice the extent, or at least 1km.
2674 double r_sqrd = sqrd(max(m_Parent->GetExtent().magnitude(), 1000.0));
2675#define WGS84_DATUM_STRING "+proj=longlat +ellps=WGS84 +datum=WGS84"
2676 static projPJ pj_in = pj_init_plus(WGS84_DATUM_STRING);
2677 if (!pj_in) {
2678 ToggleTerrain();
2679 error(/*Failed to initialise input coordinate system “%s”*/287, WGS84_DATUM_STRING);
2680 return;
2681 }
2682 static projPJ pj_out = pj_init_plus(m_Parent->m_cs_proj.c_str());
2683 if (!pj_out) {
2684 ToggleTerrain();
2685 error(/*Failed to initialise output coordinate system “%s”*/288, (const char *)m_Parent->m_cs_proj.c_str());
2686 return;
2687 }
2688 n_tris = 0;
2689 SetAlpha(0.3);
2690 BeginTriangles();
2691 const Vector3 & off = m_Parent->GetOffset();
2692 vector<Vector3> prevcol(dem_height + 1);
2693 for (size_t x = 0; x < dem_width; ++x) {
2694 double X_ = (o_x + x * step_x) * DEG_TO_RAD;
2695 Vector3 prev;
2696 for (size_t y = 0; y < dem_height; ++y) {
2697 unsigned short elev = dem[x + y * dem_width];
2698#ifdef WORDS_BIGENDIAN
2699 const bool MACHINE_BIGENDIAN = true;
2700#else
2701 const bool MACHINE_BIGENDIAN = false;
2702#endif
2703 if (bigendian != MACHINE_BIGENDIAN) {
2704#if defined __GNUC__ && (__GNUC__ * 100 + __GNUC_MINOR__ >= 408)
2705 elev = __builtin_bswap16(elev);
2706#else
2707 elev = (elev >> 8) | (elev << 8);
2708#endif
2709 }
2710 double Z = (short)elev;
2711 Vector3 pt;
2712 if (Z == nodata_value) {
2713 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2714 } else {
2715 double X = X_;
2716 double Y = (o_y - y * step_y) * DEG_TO_RAD;
2717 pj_transform(pj_in, pj_out, 1, 1, &X, &Y, &Z);
2718 pt = Vector3(X, Y, Z) - off;
2719 double dist_2 = sqrd(pt.GetX()) + sqrd(pt.GetY());
2720 if (dist_2 > r_sqrd) {
2721 pt = Vector3(DBL_MAX, DBL_MAX, DBL_MAX);
2722 }
2723 }
2724 if (x > 0 && y > 0) {
2725 const Vector3 & a = prevcol[y - 1];
2726 const Vector3 & b = prevcol[y];
2727 // If all points are valid, split the quadrilateral into
2728 // triangles along the shorter 3D diagonal, which typically
2729 // looks better:
2730 //
2731 // ----->
2732 // prev---a x prev---a
2733 // | |P /| |\ S|
2734 // y | | / | or | \ |
2735 // V | / | | \ |
2736 // |/ Q| |R \|
2737 // b----pt b----pt
2738 //
2739 // FORWARD BACKWARD
2740 enum { NONE = 0, P = 1, Q = 2, R = 4, S = 8, ALL = P|Q|R|S };
2741 int valid =
2742 ((prev.GetZ() != DBL_MAX)) |
2743 ((a.GetZ() != DBL_MAX) << 1) |
2744 ((b.GetZ() != DBL_MAX) << 2) |
2745 ((pt.GetZ() != DBL_MAX) << 3);
2746 static const int tris_map[16] = {
2747 NONE, // nothing valid
2748 NONE, // prev
2749 NONE, // a
2750 NONE, // a, prev
2751 NONE, // b
2752 NONE, // b, prev
2753 NONE, // b, a
2754 P, // b, a, prev
2755 NONE, // pt
2756 NONE, // pt, prev
2757 NONE, // pt, a
2758 S, // pt, a, prev
2759 NONE, // pt, b
2760 R, // pt, b, prev
2761 Q, // pt, b, a
2762 ALL, // pt, b, a, prev
2763 };
2764 int tris = tris_map[valid];
2765 if (tris == ALL) {
2766 // All points valid.
2767 if ((a - b).magnitude() < (prev - pt).magnitude()) {
2768 tris = P | Q;
2769 } else {
2770 tris = R | S;
2771 }
2772 }
2773 if (tris & P)
2774 DrawTerrainTriangle(a, prev, b);
2775 if (tris & Q)
2776 DrawTerrainTriangle(a, b, pt);
2777 if (tris & R)
2778 DrawTerrainTriangle(pt, prev, b);
2779 if (tris & S)
2780 DrawTerrainTriangle(a, prev, pt);
2781 }
2782 prev = prevcol[y];
2783 prevcol[y].assign(pt);
2784 }
2785 }
2786 EndTriangles();
2787 SetAlpha(1.0);
2788}
2789
2790// Plot blobs.
2791void GfxCore::GenerateBlobsDisplayList()
2792{
2793 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2794 m_Parent->GetNumHighlightedPts()))
2795 return;
2796
2797 // Plot blobs.
2798 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2799 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2800 BeginBlobs();
2801 while (pos != m_Parent->GetLabelsEnd()) {
2802 const LabelInfo* label = *pos++;
2803
2804 // When more than one flag is set on a point:
2805 // search results take priority over entrance highlighting
2806 // which takes priority over fixed point
2807 // highlighting, which in turn takes priority over exported
2808 // point highlighting.
2809
2810 if (!((m_Surface && label->IsSurface()) ||
2811 (m_Legs && label->IsUnderground()) ||
2812 (!label->IsSurface() && !label->IsUnderground()))) {
2813 // if this station isn't to be displayed, skip to the next
2814 // (last case is for stns with no legs attached)
2815 continue;
2816 }
2817
2818 gla_colour col;
2819
2820 if (label->IsHighLighted()) {
2821 col = col_YELLOW;
2822 } else if (m_Entrances && label->IsEntrance()) {
2823 col = col_GREEN;
2824 } else if (m_FixedPts && label->IsFixedPt()) {
2825 col = col_RED;
2826 } else if (m_ExportedPts && label->IsExportedPt()) {
2827 col = col_TURQUOISE;
2828 } else {
2829 continue;
2830 }
2831
2832 // Stations are sorted by blob type, so colour changes are infrequent.
2833 if (col != prev_col) {
2834 SetColour(col);
2835 prev_col = col;
2836 }
2837 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2838 }
2839 EndBlobs();
2840}
2841
2842void GfxCore::DrawIndicators()
2843{
2844 // Draw colour key.
2845 if (m_ColourKey) {
2846 drawing_list key_list = LIST_LIMIT_;
2847 switch (m_ColourBy) {
2848 case COLOUR_BY_DEPTH:
2849 key_list = LIST_DEPTH_KEY; break;
2850 case COLOUR_BY_DATE:
2851 key_list = LIST_DATE_KEY; break;
2852 case COLOUR_BY_ERROR:
2853 key_list = LIST_ERROR_KEY; break;
2854 case COLOUR_BY_GRADIENT:
2855 key_list = LIST_GRADIENT_KEY; break;
2856 case COLOUR_BY_LENGTH:
2857 key_list = LIST_LENGTH_KEY; break;
2858 }
2859 if (key_list != LIST_LIMIT_) {
2860 DrawList2D(key_list, GetXSize() - KEY_OFFSET_X,
2861 GetYSize() - KEY_OFFSET_Y, 0);
2862 }
2863 }
2864
2865 // Draw compass or elevation/heading indicators.
2866 if (m_Compass || m_Clino) {
2867 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2868 }
2869
2870 // Draw scalebar.
2871 if (m_Scalebar) {
2872 DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
2873 }
2874}
2875
2876void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2877 glaTexCoord tex_x, glaTexCoord tex_y,
2878 Double factor)
2879{
2880 SetColour(col_WHITE, factor);
2881 PlaceVertex(v, tex_x, tex_y);
2882}
2883
2884void GfxCore::SetDepthColour(Double z, Double factor) {
2885 // Set the drawing colour based on the altitude.
2886 Double z_ext = m_Parent->GetDepthExtent();
2887
2888 z -= m_Parent->GetDepthMin();
2889 // points arising from tubes may be slightly outside the limits...
2890 if (z < 0) z = 0;
2891 if (z > z_ext) z = z_ext;
2892
2893 if (z == 0) {
2894 SetColour(GetPen(0), factor);
2895 return;
2896 }
2897
2898 assert(z_ext > 0.0);
2899 Double how_far = z / z_ext;
2900 assert(how_far >= 0.0);
2901 assert(how_far <= 1.0);
2902
2903 int band = int(floor(how_far * (GetNumColourBands() - 1)));
2904 GLAPen pen1 = GetPen(band);
2905 if (band < GetNumColourBands() - 1) {
2906 const GLAPen& pen2 = GetPen(band + 1);
2907
2908 Double interval = z_ext / (GetNumColourBands() - 1);
2909 Double into_band = z / interval - band;
2910
2911// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2912// z_offset, interval, band);
2913 // FIXME: why do we need to clamp here? Is it because the walls can
2914 // extend further up/down than the centre-line?
2915 if (into_band < 0.0) into_band = 0.0;
2916 if (into_band > 1.0) into_band = 1.0;
2917 assert(into_band >= 0.0);
2918 assert(into_band <= 1.0);
2919
2920 pen1.Interpolate(pen2, into_band);
2921 }
2922 SetColour(pen1, factor);
2923}
2924
2925void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2926{
2927 SetDepthColour(v.GetZ(), factor);
2928 PlaceVertex(v);
2929}
2930
2931void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2932 glaTexCoord tex_x, glaTexCoord tex_y,
2933 Double factor)
2934{
2935 SetDepthColour(v.GetZ(), factor);
2936 PlaceVertex(v, tex_x, tex_y);
2937}
2938
2939void GfxCore::SplitLineAcrossBands(int band, int band2,
2940 const Vector3 &p, const Vector3 &q,
2941 Double factor)
2942{
2943 const int step = (band < band2) ? 1 : -1;
2944 for (int i = band; i != band2; i += step) {
2945 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2946
2947 // Find the intersection point of the line p -> q
2948 // with the plane parallel to the xy-plane with z-axis intersection z.
2949 assert(q.GetZ() - p.GetZ() != 0.0);
2950
2951 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2952// assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
2953
2954 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2955 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2956
2957 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2958 }
2959}
2960
2961int GfxCore::GetDepthColour(Double z) const
2962{
2963 // Return the (0-based) depth colour band index for a z-coordinate.
2964 Double z_ext = m_Parent->GetDepthExtent();
2965 z -= m_Parent->GetDepthMin();
2966 // We seem to get rounding differences causing z to sometimes be slightly
2967 // less than GetDepthMin() here, and it can certainly be true for passage
2968 // tubes, so just clamp the value to 0.
2969 if (z <= 0) return 0;
2970 // We seem to get rounding differences causing z to sometimes exceed z_ext
2971 // by a small amount here (see: http://trac.survex.com/ticket/26) and it
2972 // can certainly be true for passage tubes, so just clamp the value.
2973 if (z >= z_ext) return GetNumColourBands() - 1;
2974 return int(z / z_ext * (GetNumColourBands() - 1));
2975}
2976
2977Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2978{
2979 // Return the z-coordinate of the depth colour boundary between
2980 // two adjacent depth colour bands (specified by 0-based indices).
2981
2982 assert((a == b - 1) || (a == b + 1));
2983 if (GetNumColourBands() == 1) return 0;
2984
2985 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2986 Double z_ext = m_Parent->GetDepthExtent();
2987 return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
2988}
2989
2990void GfxCore::AddPolyline(const traverse & centreline)
2991{
2992 BeginPolyline();
2993 SetColour(col_WHITE);
2994 vector<PointInfo>::const_iterator i = centreline.begin();
2995 PlaceVertex(*i);
2996 ++i;
2997 while (i != centreline.end()) {
2998 PlaceVertex(*i);
2999 ++i;
3000 }
3001 EndPolyline();
3002}
3003
3004void GfxCore::AddPolylineShadow(const traverse & centreline)
3005{
3006 BeginPolyline();
3007 const double z = -0.5 * m_Parent->GetZExtent();
3008 vector<PointInfo>::const_iterator i = centreline.begin();
3009 PlaceVertex(i->GetX(), i->GetY(), z);
3010 ++i;
3011 while (i != centreline.end()) {
3012 PlaceVertex(i->GetX(), i->GetY(), z);
3013 ++i;
3014 }
3015 EndPolyline();
3016}
3017
3018void GfxCore::AddPolylineDepth(const traverse & centreline)
3019{
3020 BeginPolyline();
3021 vector<PointInfo>::const_iterator i, prev_i;
3022 i = centreline.begin();
3023 int band0 = GetDepthColour(i->GetZ());
3024 PlaceVertexWithDepthColour(*i);
3025 prev_i = i;
3026 ++i;
3027 while (i != centreline.end()) {
3028 int band = GetDepthColour(i->GetZ());
3029 if (band != band0) {
3030 SplitLineAcrossBands(band0, band, *prev_i, *i);
3031 band0 = band;
3032 }
3033 PlaceVertexWithDepthColour(*i);
3034 prev_i = i;
3035 ++i;
3036 }
3037 EndPolyline();
3038}
3039
3040void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
3041 const Vector3 &c, const Vector3 &d)
3042{
3043 Vector3 normal = (a - c) * (d - b);
3044 normal.normalise();
3045 Double factor = dot(normal, light) * .3 + .7;
3046 glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
3047 glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
3048 // FIXME: should plot triangles instead to avoid rendering glitches.
3049 BeginQuadrilaterals();
3050 PlaceVertexWithColour(a, 0, 0, factor);
3051 PlaceVertexWithColour(b, w, 0, factor);
3052 PlaceVertexWithColour(c, w, h, factor);
3053 PlaceVertexWithColour(d, 0, h, factor);
3054 EndQuadrilaterals();
3055}
3056
3057void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
3058 const Vector3 &c, const Vector3 &d)
3059{
3060 Vector3 normal = (a - c) * (d - b);
3061 normal.normalise();
3062 Double factor = dot(normal, light) * .3 + .7;
3063 int a_band, b_band, c_band, d_band;
3064 a_band = GetDepthColour(a.GetZ());
3065 a_band = min(max(a_band, 0), GetNumColourBands());
3066 b_band = GetDepthColour(b.GetZ());
3067 b_band = min(max(b_band, 0), GetNumColourBands());
3068 c_band = GetDepthColour(c.GetZ());
3069 c_band = min(max(c_band, 0), GetNumColourBands());
3070 d_band = GetDepthColour(d.GetZ());
3071 d_band = min(max(d_band, 0), GetNumColourBands());
3072 // All this splitting is incorrect - we need to make a separate polygon
3073 // for each depth band...
3074 glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
3075 glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
3076 BeginPolygon();
3077//// PlaceNormal(normal);
3078 PlaceVertexWithDepthColour(a, 0, 0, factor);
3079 if (a_band != b_band) {
3080 SplitLineAcrossBands(a_band, b_band, a, b, factor);
3081 }
3082 PlaceVertexWithDepthColour(b, w, 0, factor);
3083 if (b_band != c_band) {
3084 SplitLineAcrossBands(b_band, c_band, b, c, factor);
3085 }
3086 PlaceVertexWithDepthColour(c, w, h, factor);
3087 if (c_band != d_band) {
3088 SplitLineAcrossBands(c_band, d_band, c, d, factor);
3089 }
3090 PlaceVertexWithDepthColour(d, 0, h, factor);
3091 if (d_band != a_band) {
3092 SplitLineAcrossBands(d_band, a_band, d, a, factor);
3093 }
3094 EndPolygon();
3095}
3096
3097void GfxCore::SetColourFromDate(int date, Double factor)
3098{
3099 // Set the drawing colour based on a date.
3100
3101 if (date == -1) {
3102 // Undated.
3103 SetColour(col_WHITE, factor);
3104 return;
3105 }
3106
3107 int date_offset = date - m_Parent->GetDateMin();
3108 if (date_offset == 0) {
3109 // Earliest date - handle as a special case for the single date case.
3110 SetColour(GetPen(0), factor);
3111 return;
3112 }
3113
3114 int date_ext = m_Parent->GetDateExtent();
3115 Double how_far = (Double)date_offset / date_ext;
3116 assert(how_far >= 0.0);
3117 assert(how_far <= 1.0);
3118 SetColourFrom01(how_far, factor);
3119}
3120
3121void GfxCore::AddPolylineDate(const traverse & centreline)
3122{
3123 BeginPolyline();
3124 vector<PointInfo>::const_iterator i, prev_i;
3125 i = centreline.begin();
3126 int date = i->GetDate();
3127 SetColourFromDate(date, 1.0);
3128 PlaceVertex(*i);
3129 prev_i = i;
3130 while (++i != centreline.end()) {
3131 int newdate = i->GetDate();
3132 if (newdate != date) {
3133 EndPolyline();
3134 BeginPolyline();
3135 date = newdate;
3136 SetColourFromDate(date, 1.0);
3137 PlaceVertex(*prev_i);
3138 }
3139 PlaceVertex(*i);
3140 prev_i = i;
3141 }
3142 EndPolyline();
3143}
3144
3145static int static_date_hack; // FIXME
3146
3147void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
3148 const Vector3 &c, const Vector3 &d)
3149{
3150 Vector3 normal = (a - c) * (d - b);
3151 normal.normalise();
3152 Double factor = dot(normal, light) * .3 + .7;
3153 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
3154 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
3155 // FIXME: should plot triangles instead to avoid rendering glitches.
3156 BeginQuadrilaterals();
3157//// PlaceNormal(normal);
3158 SetColourFromDate(static_date_hack, factor);
3159 PlaceVertex(a, 0, 0);
3160 PlaceVertex(b, w, 0);
3161 PlaceVertex(c, w, h);
3162 PlaceVertex(d, 0, h);
3163 EndQuadrilaterals();
3164}
3165
3166static double static_E_hack; // FIXME
3167
3168void GfxCore::SetColourFromError(double E, Double factor)
3169{
3170 // Set the drawing colour based on an error value.
3171
3172 if (E < 0) {
3173 SetColour(col_WHITE, factor);
3174 return;
3175 }
3176
3177 Double how_far = E / MAX_ERROR;
3178 assert(how_far >= 0.0);
3179 if (how_far > 1.0) how_far = 1.0;
3180 SetColourFrom01(how_far, factor);
3181}
3182
3183void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
3184 const Vector3 &c, const Vector3 &d)
3185{
3186 Vector3 normal = (a - c) * (d - b);
3187 normal.normalise();
3188 Double factor = dot(normal, light) * .3 + .7;
3189 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
3190 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
3191 // FIXME: should plot triangles instead to avoid rendering glitches.
3192 BeginQuadrilaterals();
3193//// PlaceNormal(normal);
3194 SetColourFromError(static_E_hack, factor);
3195 PlaceVertex(a, 0, 0);
3196 PlaceVertex(b, w, 0);
3197 PlaceVertex(c, w, h);
3198 PlaceVertex(d, 0, h);
3199 EndQuadrilaterals();
3200}
3201
3202void GfxCore::AddPolylineError(const traverse & centreline)
3203{
3204 BeginPolyline();
3205 SetColourFromError(centreline.E, 1.0);
3206 vector<PointInfo>::const_iterator i;
3207 for(i = centreline.begin(); i != centreline.end(); ++i) {
3208 PlaceVertex(*i);
3209 }
3210 EndPolyline();
3211}
3212
3213// gradient is in *radians*.
3214void GfxCore::SetColourFromGradient(double gradient, Double factor)
3215{
3216 // Set the drawing colour based on the gradient of the leg.
3217
3218 const Double GRADIENT_MAX = M_PI_2;
3219 gradient = fabs(gradient);
3220 Double how_far = gradient / GRADIENT_MAX;
3221 SetColourFrom01(how_far, factor);
3222}
3223
3224void GfxCore::AddPolylineGradient(const traverse & centreline)
3225{
3226 vector<PointInfo>::const_iterator i, prev_i;
3227 i = centreline.begin();
3228 prev_i = i;
3229 while (++i != centreline.end()) {
3230 BeginPolyline();
3231 SetColourFromGradient((*i - *prev_i).gradient(), 1.0);
3232 PlaceVertex(*prev_i);
3233 PlaceVertex(*i);
3234 prev_i = i;
3235 EndPolyline();
3236 }
3237}
3238
3239static double static_gradient_hack; // FIXME
3240
3241void GfxCore::AddQuadrilateralGradient(const Vector3 &a, const Vector3 &b,
3242 const Vector3 &c, const Vector3 &d)
3243{
3244 Vector3 normal = (a - c) * (d - b);
3245 normal.normalise();
3246 Double factor = dot(normal, light) * .3 + .7;
3247 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
3248 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
3249 // FIXME: should plot triangles instead to avoid rendering glitches.
3250 BeginQuadrilaterals();
3251//// PlaceNormal(normal);
3252 SetColourFromGradient(static_gradient_hack, factor);
3253 PlaceVertex(a, 0, 0);
3254 PlaceVertex(b, w, 0);
3255 PlaceVertex(c, w, h);
3256 PlaceVertex(d, 0, h);
3257 EndQuadrilaterals();
3258}
3259
3260void GfxCore::SetColourFromLength(double length, Double factor)
3261{
3262 // Set the drawing colour based on log(length_of_leg).
3263
3264 Double log_len = log10(length);
3265 Double how_far = log_len / LOG_LEN_MAX;
3266 how_far = max(how_far, 0.0);
3267 how_far = min(how_far, 1.0);
3268 SetColourFrom01(how_far, factor);
3269}
3270
3271void GfxCore::SetColourFrom01(double how_far, Double factor)
3272{
3273 double b;
3274 double into_band = modf(how_far * (GetNumColourBands() - 1), &b);
3275 int band(b);
3276 GLAPen pen1 = GetPen(band);
3277 // With 24bit colour, interpolating by less than this can have no effect.
3278 if (into_band >= 1.0 / 512.0) {
3279 const GLAPen& pen2 = GetPen(band + 1);
3280 pen1.Interpolate(pen2, into_band);
3281 }
3282 SetColour(pen1, factor);
3283}
3284
3285void GfxCore::AddPolylineLength(const traverse & centreline)
3286{
3287 vector<PointInfo>::const_iterator i, prev_i;
3288 i = centreline.begin();
3289 prev_i = i;
3290 while (++i != centreline.end()) {
3291 BeginPolyline();
3292 SetColourFromLength((*i - *prev_i).magnitude(), 1.0);
3293 PlaceVertex(*prev_i);
3294 PlaceVertex(*i);
3295 prev_i = i;
3296 EndPolyline();
3297 }
3298}
3299
3300static double static_length_hack; // FIXME
3301
3302void GfxCore::AddQuadrilateralLength(const Vector3 &a, const Vector3 &b,
3303 const Vector3 &c, const Vector3 &d)
3304{
3305 Vector3 normal = (a - c) * (d - b);
3306 normal.normalise();
3307 Double factor = dot(normal, light) * .3 + .7;
3308 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
3309 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
3310 // FIXME: should plot triangles instead to avoid rendering glitches.
3311 BeginQuadrilaterals();
3312//// PlaceNormal(normal);
3313 SetColourFromLength(static_length_hack, factor);
3314 PlaceVertex(a, 0, 0);
3315 PlaceVertex(b, w, 0);
3316 PlaceVertex(c, w, h);
3317 PlaceVertex(d, 0, h);
3318 EndQuadrilaterals();
3319}
3320
3321void
3322GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
3323{
3324 assert(centreline.size() > 1);
3325 Vector3 U[4];
3326 XSect prev_pt_v;
3327 Vector3 last_right(1.0, 0.0, 0.0);
3328
3329// FIXME: it's not simple to set the colour of a tube based on error...
3330// static_E_hack = something...
3331 vector<XSect>::iterator i = centreline.begin();
3332 vector<XSect>::size_type segment = 0;
3333 while (i != centreline.end()) {
3334 // get the coordinates of this vertex
3335 XSect & pt_v = *i++;
3336
3337 double z_pitch_adjust = 0.0;
3338 bool cover_end = false;
3339
3340 Vector3 right, up;
3341
3342 const Vector3 up_v(0.0, 0.0, 1.0);
3343
3344 if (segment == 0) {
3345 assert(i != centreline.end());
3346 // first segment
3347
3348 // get the coordinates of the next vertex
3349 const XSect & next_pt_v = *i;
3350
3351 // calculate vector from this pt to the next one
3352 Vector3 leg_v = next_pt_v - pt_v;
3353
3354 // obtain a vector in the LRUD plane
3355 right = leg_v * up_v;
3356 if (right.magnitude() == 0) {
3357 right = last_right;
3358 // Obtain a second vector in the LRUD plane,
3359 // perpendicular to the first.
3360 //up = right * leg_v;
3361 up = up_v;
3362 } else {
3363 last_right = right;
3364 up = up_v;
3365 }
3366
3367 cover_end = true;
3368 static_date_hack = next_pt_v.GetDate();
3369 } else if (segment + 1 == centreline.size()) {
3370 // last segment
3371
3372 // Calculate vector from the previous pt to this one.
3373 Vector3 leg_v = pt_v - prev_pt_v;
3374
3375 // Obtain a horizontal vector in the LRUD plane.
3376 right = leg_v * up_v;
3377 if (right.magnitude() == 0) {
3378 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
3379 // Obtain a second vector in the LRUD plane,
3380 // perpendicular to the first.
3381 //up = right * leg_v;
3382 up = up_v;
3383 } else {
3384 last_right = right;
3385 up = up_v;
3386 }
3387
3388 cover_end = true;
3389 static_date_hack = pt_v.GetDate();
3390 } else {
3391 assert(i != centreline.end());
3392 // Intermediate segment.
3393
3394 // Get the coordinates of the next vertex.
3395 const XSect & next_pt_v = *i;
3396
3397 // Calculate vectors from this vertex to the
3398 // next vertex, and from the previous vertex to
3399 // this one.
3400 Vector3 leg1_v = pt_v - prev_pt_v;
3401 Vector3 leg2_v = next_pt_v - pt_v;
3402
3403 // Obtain horizontal vectors perpendicular to
3404 // both legs, then normalise and average to get
3405 // a horizontal bisector.
3406 Vector3 r1 = leg1_v * up_v;
3407 Vector3 r2 = leg2_v * up_v;
3408 r1.normalise();
3409 r2.normalise();
3410 right = r1 + r2;
3411 if (right.magnitude() == 0) {
3412 // This is the "mid-pitch" case...
3413 right = last_right;
3414 }
3415 if (r1.magnitude() == 0) {
3416 Vector3 n = leg1_v;
3417 n.normalise();
3418 z_pitch_adjust = n.GetZ();
3419 //up = Vector3(0, 0, leg1_v.GetZ());
3420 //up = right * up;
3421 up = up_v;
3422
3423 // Rotate pitch section to minimise the
3424 // "tortional stress" - FIXME: use
3425 // triangles instead of rectangles?
3426 int shift = 0;
3427 Double maxdotp = 0;
3428
3429 // Scale to unit vectors in the LRUD plane.
3430 right.normalise();
3431 up.normalise();
3432 Vector3 vec = up - right;
3433 for (int orient = 0; orient <= 3; ++orient) {
3434 Vector3 tmp = U[orient] - prev_pt_v;
3435 tmp.normalise();
3436 Double dotp = dot(vec, tmp);
3437 if (dotp > maxdotp) {
3438 maxdotp = dotp;
3439 shift = orient;
3440 }
3441 }
3442 if (shift) {
3443 if (shift != 2) {
3444 Vector3 temp(U[0]);
3445 U[0] = U[shift];
3446 U[shift] = U[2];
3447 U[2] = U[shift ^ 2];
3448 U[shift ^ 2] = temp;
3449 } else {
3450 swap(U[0], U[2]);
3451 swap(U[1], U[3]);
3452 }
3453 }
3454#if 0
3455 // Check that the above code actually permuted
3456 // the vertices correctly.
3457 shift = 0;
3458 maxdotp = 0;
3459 for (int j = 0; j <= 3; ++j) {
3460 Vector3 tmp = U[j] - prev_pt_v;
3461 tmp.normalise();
3462 Double dotp = dot(vec, tmp);
3463 if (dotp > maxdotp) {
3464 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
3465 shift = j;
3466 }
3467 }
3468 if (shift) {
3469 printf("New shift = %d!\n", shift);
3470 shift = 0;
3471 maxdotp = 0;
3472 for (int j = 0; j <= 3; ++j) {
3473 Vector3 tmp = U[j] - prev_pt_v;
3474 tmp.normalise();
3475 Double dotp = dot(vec, tmp);
3476 printf(" %d : %.8f\n", j, dotp);
3477 }
3478 }
3479#endif
3480 } else if (r2.magnitude() == 0) {
3481 Vector3 n = leg2_v;
3482 n.normalise();
3483 z_pitch_adjust = n.GetZ();
3484 //up = Vector3(0, 0, leg2_v.GetZ());
3485 //up = right * up;
3486 up = up_v;
3487 } else {
3488 up = up_v;
3489 }
3490 last_right = right;
3491 static_date_hack = pt_v.GetDate();
3492 }
3493
3494 // Scale to unit vectors in the LRUD plane.
3495 right.normalise();
3496 up.normalise();
3497
3498 if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
3499
3500 Double l = fabs(pt_v.GetL());
3501 Double r = fabs(pt_v.GetR());
3502 Double u = fabs(pt_v.GetU());
3503 Double d = fabs(pt_v.GetD());
3504
3505 // Produce coordinates of the corners of the LRUD "plane".
3506 Vector3 v[4];
3507 v[0] = pt_v - right * l + up * u;
3508 v[1] = pt_v + right * r + up * u;
3509 v[2] = pt_v + right * r - up * d;
3510 v[3] = pt_v - right * l - up * d;
3511
3512 if (draw) {
3513 const Vector3 & delta = pt_v - prev_pt_v;
3514 static_length_hack = delta.magnitude();
3515 static_gradient_hack = delta.gradient();
3516 if (segment > 0) {
3517 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
3518 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
3519 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
3520 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
3521 }
3522
3523 if (cover_end) {
3524 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
3525 }
3526 }
3527
3528 prev_pt_v = pt_v;
3529 U[0] = v[0];
3530 U[1] = v[1];
3531 U[2] = v[2];
3532 U[3] = v[3];
3533
3534 pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
3535
3536 ++segment;
3537 }
3538}
3539
3540void GfxCore::FullScreenMode()
3541{
3542 m_Parent->ViewFullScreen();
3543}
3544
3545bool GfxCore::IsFullScreen() const
3546{
3547 return m_Parent->IsFullScreen();
3548}
3549
3550bool GfxCore::FullScreenModeShowingMenus() const
3551{
3552 return m_Parent->FullScreenModeShowingMenus();
3553}
3554
3555void GfxCore::FullScreenModeShowMenus(bool show)
3556{
3557 m_Parent->FullScreenModeShowMenus(show);
3558}
3559
3560void
3561GfxCore::MoveViewer(double forward, double up, double right)
3562{
3563 double cT = cos(rad(m_TiltAngle));
3564 double sT = sin(rad(m_TiltAngle));
3565 double cP = cos(rad(m_PanAngle));
3566 double sP = sin(rad(m_PanAngle));
3567 Vector3 v_forward(cT * sP, cT * cP, sT);
3568 Vector3 v_up(sT * sP, sT * cP, -cT);
3569 Vector3 v_right(-cP, sP, 0);
3570 assert(fabs(dot(v_forward, v_up)) < 1e-6);
3571 assert(fabs(dot(v_forward, v_right)) < 1e-6);
3572 assert(fabs(dot(v_right, v_up)) < 1e-6);
3573 Vector3 move = v_forward * forward + v_up * up + v_right * right;
3574 AddTranslation(-move);
3575 // Show current position.
3576 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
3577 ForceRefresh();
3578}
3579
3580PresentationMark GfxCore::GetView() const
3581{
3582 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
3583 m_PanAngle, -m_TiltAngle, m_Scale);
3584}
3585
3586void GfxCore::SetView(const PresentationMark & p)
3587{
3588 m_SwitchingTo = 0;
3589 SetTranslation(p - m_Parent->GetOffset());
3590 m_PanAngle = p.angle;
3591 m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
3592 SetRotation(m_PanAngle, m_TiltAngle);
3593 SetScale(p.scale);
3594 ForceRefresh();
3595}
3596
3597void GfxCore::PlayPres(double speed, bool change_speed) {
3598 if (!change_speed || presentation_mode == 0) {
3599 if (speed == 0.0) {
3600 presentation_mode = 0;
3601 return;
3602 }
3603 presentation_mode = PLAYING;
3604 next_mark = m_Parent->GetPresMark(MARK_FIRST);
3605 SetView(next_mark);
3606 next_mark_time = 0; // There already!
3607 this_mark_total = 0;
3608 pres_reverse = (speed < 0);
3609 }
3610
3611 if (change_speed) pres_speed = speed;
3612
3613 if (speed != 0.0) {
3614 bool new_pres_reverse = (speed < 0);
3615 if (new_pres_reverse != pres_reverse) {
3616 pres_reverse = new_pres_reverse;
3617 if (pres_reverse) {
3618 next_mark = m_Parent->GetPresMark(MARK_PREV);
3619 } else {
3620 next_mark = m_Parent->GetPresMark(MARK_NEXT);
3621 }
3622 swap(this_mark_total, next_mark_time);
3623 }
3624 }
3625}
3626
3627void GfxCore::SetColourBy(int colour_by) {
3628 m_ColourBy = colour_by;
3629 switch (colour_by) {
3630 case COLOUR_BY_DEPTH:
3631 AddQuad = &GfxCore::AddQuadrilateralDepth;
3632 AddPoly = &GfxCore::AddPolylineDepth;
3633 break;
3634 case COLOUR_BY_DATE:
3635 AddQuad = &GfxCore::AddQuadrilateralDate;
3636 AddPoly = &GfxCore::AddPolylineDate;
3637 break;
3638 case COLOUR_BY_ERROR:
3639 AddQuad = &GfxCore::AddQuadrilateralError;
3640 AddPoly = &GfxCore::AddPolylineError;
3641 break;
3642 case COLOUR_BY_GRADIENT:
3643 AddQuad = &GfxCore::AddQuadrilateralGradient;
3644 AddPoly = &GfxCore::AddPolylineGradient;
3645 break;
3646 case COLOUR_BY_LENGTH:
3647 AddQuad = &GfxCore::AddQuadrilateralLength;
3648 AddPoly = &GfxCore::AddPolylineLength;
3649 break;
3650 default: // case COLOUR_BY_NONE:
3651 AddQuad = &GfxCore::AddQuadrilateral;
3652 AddPoly = &GfxCore::AddPolyline;
3653 break;
3654 }
3655
3656 InvalidateList(LIST_UNDERGROUND_LEGS);
3657 InvalidateList(LIST_SURFACE_LEGS);
3658 InvalidateList(LIST_TUBES);
3659
3660 ForceRefresh();
3661}
3662
3663bool GfxCore::ExportMovie(const wxString & fnm)
3664{
3665 int width;
3666 int height;
3667 GetSize(&width, &height);
3668 // Round up to next multiple of 2 (required by ffmpeg).
3669 width += (width & 1);
3670 height += (height & 1);
3671
3672 movie = new MovieMaker();
3673
3674 // FIXME: This should really use fn_str() - currently we probably can't
3675 // save to a Unicode path on wxmsw.
3676 if (!movie->Open(fnm.mb_str(), width, height)) {
3677 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
3678 delete movie;
3679 movie = NULL;
3680 return false;
3681 }
3682
3683 PlayPres(1);
3684 return true;
3685}
3686
3687void
3688GfxCore::OnPrint(const wxString &filename, const wxString &title,
3689 const wxString &datestamp, time_t datestamp_numeric,
3690 const wxString &cs_proj,
3691 bool close_after_print)
3692{
3693 svxPrintDlg * p;
3694 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3695 datestamp, datestamp_numeric,
3696 m_PanAngle, m_TiltAngle,
3697 m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
3698 m_Entrances, m_FixedPts, m_ExportedPts,
3699 true, close_after_print);
3700 p->Show(true);
3701}
3702
3703void
3704GfxCore::OnExport(const wxString &filename, const wxString &title,
3705 const wxString &datestamp, time_t datestamp_numeric,
3706 const wxString &cs_proj)
3707{
3708 // Fill in "right_bearing" for each cross-section.
3709 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
3710 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
3711 while (trav != tend) {
3712 SkinPassage(*trav, false);
3713 ++trav;
3714 }
3715
3716 svxPrintDlg * p;
3717 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3718 datestamp, datestamp_numeric,
3719 m_PanAngle, m_TiltAngle,
3720 m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
3721 m_Entrances, m_FixedPts, m_ExportedPts,
3722 false);
3723 p->Show(true);
3724}
3725
3726static wxCursor
3727make_cursor(const unsigned char * bits, const unsigned char * mask,
3728 int hotx, int hoty)
3729{
3730#if defined __WXMSW__ || defined __WXMAC__
3731# ifdef __WXMAC__
3732 // The default Mac cursor is black with a white edge, so
3733 // invert our custom cursors to match.
3734 char b[128];
3735 for (int i = 0; i < 128; ++i)
3736 b[i] = bits[i] ^ 0xff;
3737# else
3738 const char * b = reinterpret_cast<const char *>(bits);
3739# endif
3740 wxBitmap cursor_bitmap(b, 32, 32);
3741 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
3742 cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
3743 wxImage cursor_image = cursor_bitmap.ConvertToImage();
3744 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
3745 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
3746 return wxCursor(cursor_image);
3747#else
3748 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
3749 (const char *)mask, wxBLACK, wxWHITE);
3750#endif
3751}
3752
3753const
3754#include "hand.xbm"
3755const
3756#include "handmask.xbm"
3757
3758const
3759#include "brotate.xbm"
3760const
3761#include "brotatemask.xbm"
3762
3763const
3764#include "vrotate.xbm"
3765const
3766#include "vrotatemask.xbm"
3767
3768const
3769#include "rotate.xbm"
3770const
3771#include "rotatemask.xbm"
3772
3773const
3774#include "rotatezoom.xbm"
3775const
3776#include "rotatezoommask.xbm"
3777
3778void
3779GfxCore::UpdateCursor(GfxCore::cursor new_cursor)
3780{
3781 // Check if we're already showing that cursor.
3782 if (current_cursor == new_cursor) return;
3783
3784 current_cursor = new_cursor;
3785 switch (current_cursor) {
3786 case GfxCore::CURSOR_DEFAULT:
3787 GLACanvas::SetCursor(wxNullCursor);
3788 break;
3789 case GfxCore::CURSOR_POINTING_HAND:
3790 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
3791 break;
3792 case GfxCore::CURSOR_DRAGGING_HAND:
3793 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
3794 break;
3795 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
3796 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
3797 break;
3798 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
3799 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
3800 break;
3801 case GfxCore::CURSOR_ROTATE_VERTICALLY:
3802 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
3803 break;
3804 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
3805 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
3806 break;
3807 case GfxCore::CURSOR_ZOOM:
3808 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
3809 break;
3810 case GfxCore::CURSOR_ZOOM_ROTATE:
3811 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3812 break;
3813 }
3814}
3815
3816bool GfxCore::MeasuringLineActive() const
3817{
3818 if (Animating()) return false;
3819 return HereIsReal() || m_there;
3820}
3821
3822bool GfxCore::HandleRClick(wxPoint point)
3823{
3824 if (PointWithinCompass(point)) {
3825 // Pop up menu.
3826 wxMenu menu;
3827 /* TRANSLATORS: View *looking* North */
3828 menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3829 /* TRANSLATORS: View *looking* East */
3830 menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3831 /* TRANSLATORS: View *looking* South */
3832 menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3833 /* TRANSLATORS: View *looking* West */
3834 menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3835 menu.AppendSeparator();
3836 /* TRANSLATORS: Menu item which turns off the "north arrow" in aven. */
3837 menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
3838 /* TRANSLATORS: tickable menu item in View menu.
3839 *
3840 * Degrees are the angular measurement where there are 360 in a full
3841 * circle. */
3842 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3843 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3844 PopupMenu(&menu);
3845 return true;
3846 }
3847
3848 if (PointWithinClino(point)) {
3849 // Pop up menu.
3850 wxMenu menu;
3851 menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3852 menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3853 menu.AppendSeparator();
3854 /* TRANSLATORS: Menu item which turns off the tilt indicator in aven. */
3855 menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3856 /* TRANSLATORS: tickable menu item in View menu.
3857 *
3858 * Degrees are the angular measurement where there are 360 in a full
3859 * circle. */
3860 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3861 /* TRANSLATORS: tickable menu item in View menu.
3862 *
3863 * Show the tilt of the survey as a percentage gradient (100% = 45
3864 * degrees = 50 grad). */
3865 menu.AppendCheckItem(menu_CTL_PERCENT, wmsg(/*&Percent*/430));
3866 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3867 PopupMenu(&menu);
3868 return true;
3869 }
3870
3871 if (PointWithinScaleBar(point)) {
3872 // Pop up menu.
3873 wxMenu menu;
3874 /* TRANSLATORS: Menu item which turns off the scale bar in aven. */
3875 menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3876 /* TRANSLATORS: tickable menu item in View menu.
3877 *
3878 * "Metric" here means metres, km, etc (rather than feet, miles, etc)
3879 */
3880 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3881 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3882 PopupMenu(&menu);
3883 return true;
3884 }
3885
3886 if (PointWithinColourKey(point)) {
3887 // Pop up menu.
3888 wxMenu menu;
3889 menu.AppendCheckItem(menu_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
3890 menu.AppendCheckItem(menu_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
3891 menu.AppendCheckItem(menu_COLOUR_BY_ERROR, wmsg(/*Colour by &Error*/289));
3892 menu.AppendCheckItem(menu_COLOUR_BY_GRADIENT, wmsg(/*Colour by &Gradient*/85));
3893 menu.AppendCheckItem(menu_COLOUR_BY_LENGTH, wmsg(/*Colour by &Length*/82));
3894 menu.AppendSeparator();
3895 /* TRANSLATORS: Menu item which turns off the colour key.
3896 * The "Colour Key" is the thing in aven showing which colour
3897 * corresponds to which depth, date, survey closure error, etc. */
3898 menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3899 if (m_ColourBy == COLOUR_BY_DEPTH || m_ColourBy == COLOUR_BY_LENGTH)
3900 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3901 else if (m_ColourBy == COLOUR_BY_GRADIENT)
3902 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3903 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3904 PopupMenu(&menu);
3905 return true;
3906 }
3907
3908 return false;
3909}
3910
3911void GfxCore::SetZoomBox(wxPoint p1, wxPoint p2, bool centred, bool aspect)
3912{
3913 if (centred) {
3914 p1.x = p2.x + (p1.x - p2.x) * 2;
3915 p1.y = p2.y + (p1.y - p2.y) * 2;
3916 }
3917 if (aspect) {
3918#if 0 // FIXME: This needs more work.
3919 int sx = GetXSize();
3920 int sy = GetYSize();
3921 int dx = p1.x - p2.x;
3922 int dy = p1.y - p2.y;
3923 int dy_new = dx * sy / sx;
3924 if (abs(dy_new) >= abs(dy)) {
3925 p1.y += (dy_new - dy) / 2;
3926 p2.y -= (dy_new - dy) / 2;
3927 } else {
3928 int dx_new = dy * sx / sy;
3929 p1.x += (dx_new - dx) / 2;
3930 p2.x -= (dx_new - dx) / 2;
3931 }
3932#endif
3933 }
3934 zoombox.set(p1, p2);
3935 ForceRefresh();
3936}
3937
3938void GfxCore::ZoomBoxGo()
3939{
3940 if (!zoombox.active()) return;
3941
3942 int width = GetXSize();
3943 int height = GetYSize();
3944
3945 TranslateCave(-0.5 * (zoombox.x1 + zoombox.x2 - width),
3946 -0.5 * (zoombox.y1 + zoombox.y2 - height));
3947 int box_w = abs(zoombox.x1 - zoombox.x2);
3948 int box_h = abs(zoombox.y1 - zoombox.y2);
3949
3950 double factor = min(double(width) / box_w, double(height) / box_h);
3951
3952 zoombox.unset();
3953
3954 SetScale(GetScale() * factor);
3955}
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