source: git/src/gfxcore.cc @ b839829

RELEASE/1.2debug-cidebug-ci-sanitisersfaster-cavernloglog-selectstereostereo-2025walls-datawalls-data-hanging-as-warningwarn-only-for-hanging-survey
Last change on this file since b839829 was b839829, checked in by Olly Betts <olly@…>, 14 years ago

src/: Move glTexCoord2i() calls out of gfxcore.cc and into gla-gl.cc.
Use BeginQuadrilaterals?() rather than BeginPolygon?() when the shape
will definitely have 4 sides.

git-svn-id: file:///home/survex-svn/survex/trunk@3770 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 80.2 KB
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1//
2//  gfxcore.cc
3//
4//  Core drawing code for Aven.
5//
6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
8//  Copyright (C) 2005 Martin Green
9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63#include "avenpal.h"
64
65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
68static const int INDICATOR_GAP = 2;
69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
71static const int INDICATOR_OFFSET_Y = 15;
72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
75static const int COLOUR_KEY_OFFSET_X = 16;
76static const int COLOUR_KEY_EXTRA_LEFT_MARGIN = 2;
77static const int COLOUR_KEY_BLOCK_WIDTH = 20;
78static const int COLOUR_KEY_BLOCK_HEIGHT = 16;
79static const int COLOUR_KEY_MARGIN = 6;
80static const int COLOUR_KEY_OFFSET_Y = 16 + COLOUR_KEY_MARGIN;
81static const int TICK_LENGTH = 4;
82static const int SCALE_BAR_OFFSET_X = 15;
83static const int SCALE_BAR_OFFSET_Y = 12;
84static const int SCALE_BAR_HEIGHT = 12;
85
86static const gla_colour TEXT_COLOUR = col_GREEN;
87static const gla_colour HERE_COLOUR = col_WHITE;
88static const gla_colour NAME_COLOUR = col_GREEN;
89
90#define HITTEST_SIZE 20
91
92// vector for lighting angle
93static const Vector3 light(.577, .577, .577);
94
95BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
96    EVT_PAINT(GfxCore::OnPaint)
97    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
98    EVT_LEFT_UP(GfxCore::OnLButtonUp)
99    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
100    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
101    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
102    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
103    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
104    EVT_MOTION(GfxCore::OnMouseMove)
105    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
106    EVT_SIZE(GfxCore::OnSize)
107    EVT_IDLE(GfxCore::OnIdle)
108    EVT_CHAR(GfxCore::OnKeyPress)
109END_EVENT_TABLE()
110
111GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
112    GLACanvas(parent_win, 100),
113    m_Scale(0.0),
114    m_ScaleBarWidth(0),
115    m_Control(control),
116    m_LabelGrid(NULL),
117    m_Parent(parent),
118    m_DoneFirstShow(false),
119    m_TiltAngle(0.0),
120    m_PanAngle(0.0),
121    m_Rotating(false),
122    m_RotationStep(0.0),
123    m_SwitchingTo(0),
124    m_Crosses(false),
125    m_Legs(true),
126    m_Names(false),
127    m_Scalebar(true),
128    m_ColourKey(true),
129    m_OverlappingNames(false),
130    m_Compass(true),
131    m_Clino(true),
132    m_Tubes(false),
133    m_XSize(0),
134    m_YSize(0),
135    m_ColourBy(COLOUR_BY_DEPTH),
136    m_HaveData(false),
137    m_MouseOutsideCompass(false),
138    m_MouseOutsideElev(false),
139    m_Surface(false),
140    m_Entrances(false),
141    m_FixedPts(false),
142    m_ExportedPts(false),
143    m_Grid(false),
144    m_BoundingBox(false),
145    m_Degrees(false),
146    m_Metric(false),
147    m_HitTestGridValid(false),
148    m_here_is_temporary(false),
149    presentation_mode(0),
150    pres_reverse(false),
151    pres_speed(0.0),
152    movie(NULL),
153    current_cursor(GfxCore::CURSOR_DEFAULT)
154{
155    AddQuad = &GfxCore::AddQuadrilateralDepth;
156    AddPoly = &GfxCore::AddPolylineDepth;
157    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
158    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
159    m_here.Invalidate();
160    m_there.Invalidate();
161
162    // Initialise grid for hit testing.
163    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
164
165    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
166    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
167        m_Pens[pen].SetColour(REDS[pen] / 255.0,
168                              GREENS[pen] / 255.0,
169                              BLUES[pen] / 255.0);
170    }
171}
172
173GfxCore::~GfxCore()
174{
175    TryToFreeArrays();
176
177    delete[] m_Pens;
178    delete[] m_PointGrid;
179}
180
181void GfxCore::TryToFreeArrays()
182{
183    // Free up any memory allocated for arrays.
184
185    if (m_LabelGrid) {
186        delete[] m_LabelGrid;
187        m_LabelGrid = NULL;
188    }
189}
190
191//
192//  Initialisation methods
193//
194
195void GfxCore::Initialise(bool same_file)
196{
197    // Initialise the view from the parent holding the survey data.
198
199    TryToFreeArrays();
200
201    m_DoneFirstShow = false;
202
203    m_HitTestGridValid = false;
204    m_here_is_temporary = true;
205    m_here.Invalidate();
206    m_there.Invalidate();
207
208    m_MouseOutsideCompass = m_MouseOutsideElev = false;
209
210    if (!same_file) {
211        // Apply default parameters unless reloading the same file.
212        DefaultParameters();
213
214        // Set the initial scale.
215        SetScale(1.0);
216    }
217
218    switch (m_ColourBy) {
219        case COLOUR_BY_DEPTH:
220            if (m_Parent->GetDepthExtent() == 0.0) {
221                SetColourBy(COLOUR_BY_NONE);
222            }
223            break;
224        case COLOUR_BY_DATE:
225            if (!HasDateInformation()) {
226                SetColourBy(COLOUR_BY_NONE);
227            }
228            break;
229        case COLOUR_BY_ERROR:
230            if (!m_Parent->HasErrorInformation()) {
231                SetColourBy(COLOUR_BY_NONE);
232            }
233            break;
234    }
235
236    m_HaveData = true;
237
238    ForceRefresh();
239}
240
241void GfxCore::FirstShow()
242{
243    GLACanvas::FirstShow();
244
245    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
246    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
247    while (pos != m_Parent->GetLabelsNCEnd()) {
248        LabelInfo* label = *pos++;
249        // Calculate and set the label width for use when plotting
250        // none-overlapping labels.
251        int ext_x;
252        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
253        label->set_width(unsigned(ext_x) / quantise + 1);
254    }
255
256    SetBackgroundColour(0.0, 0.0, 0.0);
257
258    // Set diameter of the viewing volume.
259    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
260                           sqrd(m_Parent->GetYExtent()) +
261                           sqrd(m_Parent->GetZExtent())));
262
263    // Update our record of the client area size and centre.
264    GetClientSize(&m_XSize, &m_YSize);
265
266    m_DoneFirstShow = true;
267}
268
269//
270//  Recalculating methods
271//
272
273void GfxCore::SetScale(Double scale)
274{
275    // Fill the plot data arrays with screen coordinates, scaling the survey
276    // to a particular absolute scale.
277
278    if (scale < 0.05) {
279        scale = 0.05;
280    } else {
281        if (scale > 1000.0) scale = 1000.0;
282    }
283
284    m_Scale = scale;
285    m_HitTestGridValid = false;
286    if (m_here_is_temporary) SetHere();
287
288    GLACanvas::SetScale(scale);
289}
290
291bool GfxCore::HasUndergroundLegs() const
292{
293    return m_Parent->HasUndergroundLegs();
294}
295
296bool GfxCore::HasSurfaceLegs() const
297{
298    return m_Parent->HasSurfaceLegs();
299}
300
301bool GfxCore::HasTubes() const
302{
303    return m_Parent->HasTubes();
304}
305
306void GfxCore::UpdateBlobs()
307{
308    InvalidateList(LIST_BLOBS);
309}
310
311//
312//  Event handlers
313//
314
315void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
316    SetHere();
317    ClearCoords();
318}
319
320void GfxCore::OnIdle(wxIdleEvent& event)
321{
322    // Handle an idle event.
323    if (Animate()) {
324        ForceRefresh();
325        event.RequestMore();
326    }
327}
328
329void GfxCore::OnPaint(wxPaintEvent&)
330{
331    // Redraw the window.
332
333    // Get a graphics context.
334    wxPaintDC dc(this);
335
336    assert(GetContext());
337
338    if (m_HaveData) {
339        // Make sure we're initialised.
340        bool first_time = !m_DoneFirstShow;
341        if (first_time) {
342            FirstShow();
343        }
344
345        StartDrawing();
346
347        // Clear the background.
348        Clear();
349
350        // Set up model transformation matrix.
351        SetDataTransform();
352
353        timer.Start(); // reset timer
354
355        if (m_Legs || m_Tubes) {
356            if (m_Tubes) {
357                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
358                DrawList(LIST_TUBES);
359                DisableSmoothPolygons();
360            }
361
362            // Draw the underground legs.  Do this last so that anti-aliasing
363            // works over polygons.
364            SetColour(col_GREEN);
365            DrawList(LIST_UNDERGROUND_LEGS);
366        }
367
368        if (m_Surface) {
369            // Draw the surface legs.
370            DrawList(LIST_SURFACE_LEGS);
371        }
372
373        DrawList(LIST_BLOBS);
374
375        if (m_BoundingBox) {
376            DrawShadowedBoundingBox();
377        }
378        if (m_Grid) {
379            // Draw the grid.
380            DrawList(LIST_GRID);
381        }
382
383        if (m_Crosses) {
384            DrawList(LIST_CROSSES);
385        }
386
387        SetIndicatorTransform();
388
389        // Draw station names.
390        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
391            SetColour(NAME_COLOUR);
392
393            if (m_OverlappingNames) {
394                SimpleDrawNames();
395            } else {
396                NattyDrawNames();
397            }
398        }
399
400        if (MeasuringLineActive()) {
401            // Draw "here" and "there".
402            double hx, hy;
403            SetColour(HERE_COLOUR);
404            if (m_here.IsValid()) {
405                double dummy;
406                Transform(m_here, &hx, &hy, &dummy);
407                if (!m_here_is_temporary) DrawRing(hx, hy);
408            }
409            if (m_there.IsValid()) {
410                double tx, ty;
411                double dummy;
412                Transform(m_there, &tx, &ty, &dummy);
413                if (m_here.IsValid()) {
414                    BeginLines();
415                    PlaceIndicatorVertex(hx, hy);
416                    PlaceIndicatorVertex(tx, ty);
417                    EndLines();
418                }
419                BeginBlobs();
420                DrawBlob(tx, ty);
421                EndBlobs();
422            }
423        }
424
425        // Draw indicators.
426        //
427        // There's no advantage in generating an OpenGL list for the
428        // indicators since they change with almost every redraw (and
429        // sometimes several times between redraws).  This way we avoid
430        // the need to track when to update the indicator OpenGL list,
431        // and also avoid indicator update bugs when we don't quite get this
432        // right...
433        DrawIndicators();
434
435        FinishDrawing();
436
437        drawtime = timer.Time();
438    } else {
439        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
440        dc.Clear();
441    }
442}
443
444void GfxCore::DrawBoundingBox()
445{
446    const Vector3 v = 0.5 * m_Parent->GetExtent();
447
448    SetColour(col_BLUE);
449    EnableDashedLines();
450    BeginPolyline();
451    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
452    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
453    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
454    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
455    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
456    EndPolyline();
457    BeginPolyline();
458    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
459    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
460    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
461    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
462    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
463    EndPolyline();
464    BeginLines();
465    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
466    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
467    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
468    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
469    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
470    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
471    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
472    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
473    EndLines();
474    DisableDashedLines();
475}
476
477void GfxCore::DrawShadowedBoundingBox()
478{
479    const Vector3 v = 0.5 * m_Parent->GetExtent();
480
481    DrawBoundingBox();
482
483    // FIXME: these gl* calls should be in gla-gl.cc
484    glPolygonOffset(1.0, 1.0);
485    glEnable(GL_POLYGON_OFFSET_FILL);
486
487    SetColour(col_DARK_GREY);
488    BeginQuadrilaterals();
489    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
490    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
491    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
492    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
493    EndQuadrilaterals();
494
495    glDisable(GL_POLYGON_OFFSET_FILL);
496
497    DrawList(LIST_SHADOW);
498}
499
500void GfxCore::DrawGrid()
501{
502    // Draw the grid.
503    SetColour(col_RED);
504
505    // Calculate the extent of the survey, in metres across the screen plane.
506    Double m_across_screen = SurveyUnitsAcrossViewport();
507    // Calculate the length of the scale bar in metres.
508    //--move this elsewhere
509    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
510    Double t = m_across_screen * 0.75 / size_snap;
511    if (t >= 5.0) {
512        size_snap *= 5.0;
513    }
514    else if (t >= 2.0) {
515        size_snap *= 2.0;
516    }
517
518    Double grid_size = size_snap * 0.1;
519    Double edge = grid_size * 2.0;
520    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
521    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
522    Double right = m_Parent->GetXExtent() * 0.5 + edge;
523    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
524    Double top = m_Parent->GetYExtent() * 0.5 + edge;
525    int count_x = (int) ceil((right - left) / grid_size);
526    int count_y = (int) ceil((top - bottom) / grid_size);
527    Double actual_right = left + count_x*grid_size;
528    Double actual_top = bottom + count_y*grid_size;
529
530    BeginLines();
531
532    for (int xc = 0; xc <= count_x; xc++) {
533        Double x = left + xc*grid_size;
534
535        PlaceVertex(x, bottom, grid_z);
536        PlaceVertex(x, actual_top, grid_z);
537    }
538
539    for (int yc = 0; yc <= count_y; yc++) {
540        Double y = bottom + yc*grid_size;
541        PlaceVertex(left, y, grid_z);
542        PlaceVertex(actual_right, y, grid_z);
543    }
544
545    EndLines();
546}
547
548int GfxCore::GetClinoOffset() const
549{
550    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
551}
552
553void GfxCore::DrawTick(int angle_cw)
554{
555    const Double theta = rad(angle_cw);
556    const wxCoord length1 = INDICATOR_RADIUS;
557    const wxCoord length0 = length1 + TICK_LENGTH;
558    wxCoord x0 = wxCoord(length0 * sin(theta));
559    wxCoord y0 = wxCoord(length0 * cos(theta));
560    wxCoord x1 = wxCoord(length1 * sin(theta));
561    wxCoord y1 = wxCoord(length1 * cos(theta));
562
563    PlaceIndicatorVertex(x0, y0);
564    PlaceIndicatorVertex(x1, y1);
565}
566
567void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
568    Vector3 p1(0, INDICATOR_RADIUS, 0);
569    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
570    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
571    Vector3 pc(0, 0, 0);
572
573    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
574    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
575}
576
577void GfxCore::DrawCompass() {
578    // Ticks.
579    BeginLines();
580    for (int angle = 315; angle > 0; angle -= 45) {
581        DrawTick(angle);
582    }
583    SetColour(col_GREEN);
584    DrawTick(0);
585    EndLines();
586
587    // Compass background.
588    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
589
590    // Compass arrow.
591    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
592}
593
594// Draw the non-rotating background to the clino.
595void GfxCore::DrawClinoBack() {
596    BeginLines();
597    for (int angle = 0; angle <= 180; angle += 90) {
598        DrawTick(angle);
599    }
600
601    SetColour(col_GREY);
602    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
603    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
604    PlaceIndicatorVertex(0, 0);
605    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
606
607    EndLines();
608}
609
610void GfxCore::DrawClino() {
611    // Ticks.
612    SetColour(col_GREEN);
613    BeginLines();
614    DrawTick(0);
615    EndLines();
616
617    // Clino background.
618    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
619
620    // Elevation arrow.
621    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
622}
623
624void GfxCore::Draw2dIndicators()
625{
626    // Draw the compass and elevation indicators.
627
628    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
629
630    const int comp_centre_x = GetCompassXPosition();
631
632    if (m_Compass && !m_Parent->IsExtendedElevation()) {
633        // If the user is dragging the compass with the pointer outside the
634        // compass, we snap to 45 degree multiples, and the ticks go white.
635        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
636        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
637    }
638
639    const int elev_centre_x = GetClinoXPosition();
640
641    if (m_Clino) {
642        // If the user is dragging the clino with the pointer outside the
643        // clino, we snap to 90 degree multiples, and the ticks go white.
644        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
645        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
646        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
647    }
648
649    SetColour(TEXT_COLOUR);
650
651    static int triple_zero_width = 0;
652    static int height = 0;
653    if (!triple_zero_width) {
654        GetTextExtent(wxT("000"), &triple_zero_width, &height);
655    }
656    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
657
658    if (m_Compass && !m_Parent->IsExtendedElevation()) {
659        wxString str;
660        int value;
661        if (m_Degrees) {
662            value = int(m_PanAngle);
663        } else {
664            value = int(m_PanAngle * 200.0 / 180.0);
665        }
666        str.Printf(wxT("%03d"), value);
667        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
668
669        str = wmsg(/*Facing*/203);
670        int w;
671        GetTextExtent(str, &w, NULL);
672        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
673    }
674
675    if (m_Clino) {
676        int angle;
677        wxString str;
678        int width;
679        if (m_Degrees) {
680            static int zero_zero_width = 0;
681            if (!zero_zero_width) {
682                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
683            }
684            width = zero_zero_width;
685            angle = int(-m_TiltAngle);
686            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
687        } else {
688            width = triple_zero_width;
689            angle = int(-m_TiltAngle * 200.0 / 180.0);
690            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
691        }
692
693        // Adjust horizontal position so the left of the first digit is
694        // always in the same place.
695        int sign_offset = 0;
696        if (angle < 0) {
697            static int minus_width = 0;
698            if (!minus_width) {
699                GetTextExtent(wxT("-"), &minus_width, NULL);
700            }
701            sign_offset = minus_width + 1;
702        } else if (angle > 0) {
703            static int plus_width = 0;
704            if (!plus_width) {
705                GetTextExtent(wxT("+"), &plus_width, NULL);
706            }
707            sign_offset = plus_width + 1;
708        }
709        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
710
711        str = wmsg(/*Elevation*/118);
712        int w;
713        GetTextExtent(str, &w, NULL);
714        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
715    }
716}
717
718void GfxCore::NattyDrawNames()
719{
720    // Draw station names, without overlapping.
721
722    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
723    const unsigned int quantised_x = m_XSize / quantise;
724    const unsigned int quantised_y = m_YSize / quantise;
725    const size_t buffer_size = quantised_x * quantised_y;
726
727    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
728
729    memset((void*) m_LabelGrid, 0, buffer_size);
730
731    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
732    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
733        if (!((m_Surface && (*label)->IsSurface()) ||
734              (m_Legs && (*label)->IsUnderground()) ||
735              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
736            // if this station isn't to be displayed, skip to the next
737            // (last case is for stns with no legs attached)
738            continue;
739        }
740
741        double x, y, z;
742
743        Transform(**label, &x, &y, &z);
744        // Check if the label is behind us (in perspective view).
745        if (z <= 0.0 || z >= 1.0) continue;
746
747        // Apply a small shift so that translating the view doesn't make which
748        // labels are displayed change as the resulting twinkling effect is
749        // distracting.
750        double tx, ty, tz;
751        Transform(Vector3(), &tx, &ty, &tz);
752        tx -= floor(tx / quantise) * quantise;
753        ty -= floor(ty / quantise) * quantise;
754
755        tx = x - tx;
756        if (tx < 0) continue;
757
758        ty = y - ty;
759        if (ty < 0) continue;
760
761        unsigned int iy = unsigned(ty) / quantise;
762        if (iy >= quantised_y) continue;
763        unsigned int width = (*label)->get_width();
764        unsigned int ix = unsigned(tx) / quantise;
765        if (ix + width >= quantised_x) continue;
766
767        char * test = m_LabelGrid + ix + iy * quantised_x;
768        if (memchr(test, 1, width)) continue;
769
770        x += 3;
771        y -= GetFontSize() / 2;
772        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
773
774        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
775        test -= quantised_x * iy;
776        iy += 4;
777        while (--iy && test < m_LabelGrid + buffer_size) {
778            memset(test, 1, width);
779            test += quantised_x;
780        }
781    }
782}
783
784void GfxCore::SimpleDrawNames()
785{
786    // Draw all station names, without worrying about overlaps
787    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
788    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
789        if (!((m_Surface && (*label)->IsSurface()) ||
790              (m_Legs && (*label)->IsUnderground()) ||
791              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
792            // if this station isn't to be displayed, skip to the next
793            // (last case is for stns with no legs attached)
794            continue;
795        }
796
797        double x, y, z;
798        Transform(**label, &x, &y, &z);
799
800        // Check if the label is behind us (in perspective view).
801        if (z <= 0) continue;
802
803        x += 3;
804        y -= GetFontSize() / 2;
805        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
806    }
807}
808
809void GfxCore::DrawDepthbar()
810{
811    const int total_block_height =
812        COLOUR_KEY_BLOCK_HEIGHT * (GetNumColourBands() - 1);
813    const int top = -(total_block_height + COLOUR_KEY_OFFSET_Y);
814    int size = 0;
815
816    wxString* strs = new wxString[GetNumColourBands()];
817    int band;
818    for (band = 0; band < GetNumColourBands(); ++band) {
819        Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
820                   m_Parent->GetDepthExtent() * band / (GetNumColourBands() - 1);
821        strs[band] = FormatLength(z, false);
822
823        int x;
824        GetTextExtent(strs[band], &x, NULL);
825        if (x > size) size = x;
826    }
827
828    int left = -COLOUR_KEY_OFFSET_X - COLOUR_KEY_BLOCK_WIDTH
829                - COLOUR_KEY_MARGIN - size;
830
831    DrawRectangle(col_BLACK, col_DARK_GREY,
832                  left - COLOUR_KEY_MARGIN - COLOUR_KEY_EXTRA_LEFT_MARGIN,
833                  top - COLOUR_KEY_MARGIN * 2,
834                  COLOUR_KEY_BLOCK_WIDTH + size + COLOUR_KEY_MARGIN * 3 +
835                      COLOUR_KEY_EXTRA_LEFT_MARGIN,
836                  total_block_height + COLOUR_KEY_MARGIN*4);
837
838    int y = top;
839    for (band = 0; band < GetNumColourBands() - 1; ++band) {
840        DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
841                            COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
842        y += COLOUR_KEY_BLOCK_HEIGHT;
843    }
844
845    y = top - GetFontSize() / 2;
846    left += COLOUR_KEY_BLOCK_WIDTH + 5;
847
848    SetColour(TEXT_COLOUR);
849    for (band = 0; band < GetNumColourBands(); ++band) {
850        DrawIndicatorText(left, y, strs[band]);
851        y += COLOUR_KEY_BLOCK_HEIGHT;
852    }
853
854    delete[] strs;
855}
856
857void GfxCore::DrawDatebar()
858{
859    int total_block_height;
860    int num_bands;
861    if (m_Parent->GetDateExtent() == 0) {
862        num_bands = 1;
863        total_block_height = COLOUR_KEY_BLOCK_HEIGHT;
864    } else {
865        num_bands = GetNumColourBands();
866        total_block_height = COLOUR_KEY_BLOCK_HEIGHT * (num_bands - 1);
867    }
868    if (!m_Parent->HasCompleteDateInfo())
869        total_block_height += COLOUR_KEY_BLOCK_HEIGHT * 2;
870    const int top = -(total_block_height + COLOUR_KEY_OFFSET_Y);
871
872    int size = 0;
873    if (!m_Parent->HasCompleteDateInfo()) {
874        GetTextExtent(wmsg(/*Undated*/221), &size, NULL);
875    }
876
877    wxString* strs = new wxString[num_bands];
878    int band;
879    for (band = 0; band < num_bands; ++band) {
880        int y, m, d;
881        int days = m_Parent->GetDateMin();
882        if (band)
883            days += m_Parent->GetDateExtent() * band / (num_bands - 1);
884        ymd_from_days_since_1900(days, &y, &m, &d);
885        strs[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
886
887        int x;
888        GetTextExtent(strs[band], &x, NULL);
889        if (x > size) size = x;
890    }
891
892    int left = -COLOUR_KEY_OFFSET_X - COLOUR_KEY_BLOCK_WIDTH
893                - COLOUR_KEY_MARGIN - size;
894
895    DrawRectangle(col_BLACK, col_DARK_GREY,
896                  left - COLOUR_KEY_MARGIN - COLOUR_KEY_EXTRA_LEFT_MARGIN,
897                  top - COLOUR_KEY_MARGIN * 2,
898                  COLOUR_KEY_BLOCK_WIDTH + size + COLOUR_KEY_MARGIN * 3 +
899                      COLOUR_KEY_EXTRA_LEFT_MARGIN,
900                  total_block_height + COLOUR_KEY_MARGIN*4);
901
902    int y = top;
903
904    if (!m_Parent->HasCompleteDateInfo()) {
905        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
906                            COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
907        y += COLOUR_KEY_BLOCK_HEIGHT * 2;
908    }
909
910    if (num_bands == 1) {
911        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
912                            COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
913    } else {
914        for (band = 0; band < num_bands - 1; ++band) {
915            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
916                                COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
917            y += COLOUR_KEY_BLOCK_HEIGHT;
918        }
919    }
920
921    y = top - GetFontSize() / 2;
922    left += COLOUR_KEY_BLOCK_WIDTH + 5;
923
924    SetColour(TEXT_COLOUR);
925
926    if (!m_Parent->HasCompleteDateInfo()) {
927        y += COLOUR_KEY_BLOCK_HEIGHT / 2;
928        DrawIndicatorText(left, y, wmsg(/*Undated*/221));
929        y += COLOUR_KEY_BLOCK_HEIGHT * 2 - COLOUR_KEY_BLOCK_HEIGHT / 2;
930    }
931
932    if (num_bands == 1) {
933        y += COLOUR_KEY_BLOCK_HEIGHT / 2;
934        DrawIndicatorText(left, y, strs[0]);
935    } else {
936        for (band = 0; band < num_bands; ++band) {
937            DrawIndicatorText(left, y, strs[band]);
938            y += COLOUR_KEY_BLOCK_HEIGHT;
939        }
940    }
941
942    delete[] strs;
943}
944
945void GfxCore::DrawErrorbar()
946{
947    int total_block_height = COLOUR_KEY_BLOCK_HEIGHT * (GetNumColourBands() - 1);
948    // Always show the "Not in loop" legend for now (FIXME).
949    total_block_height += COLOUR_KEY_BLOCK_HEIGHT * 2;
950    const int top = -(total_block_height + COLOUR_KEY_OFFSET_Y);
951
952    int size = 0;
953    GetTextExtent(wmsg(/*Not in loop*/290), &size, NULL);
954
955    wxString* strs = new wxString[GetNumColourBands()];
956    int band;
957    for (band = 0; band < GetNumColourBands(); ++band) {
958        double E = MAX_ERROR * band / (GetNumColourBands() - 1);
959        strs[band].Printf(wxT("%.2f"), E);
960
961        int x;
962        GetTextExtent(strs[band], &x, NULL);
963        if (x > size) size = x;
964    }
965
966    int left = -COLOUR_KEY_OFFSET_X - COLOUR_KEY_BLOCK_WIDTH
967                - COLOUR_KEY_MARGIN - size;
968
969    DrawRectangle(col_BLACK, col_DARK_GREY,
970                  left - COLOUR_KEY_MARGIN - COLOUR_KEY_EXTRA_LEFT_MARGIN,
971                  top - COLOUR_KEY_MARGIN * 2,
972                  COLOUR_KEY_BLOCK_WIDTH + size + COLOUR_KEY_MARGIN * 3 +
973                      COLOUR_KEY_EXTRA_LEFT_MARGIN,
974                  total_block_height + COLOUR_KEY_MARGIN*4);
975
976    int y = top;
977
978    DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
979            COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
980    y += COLOUR_KEY_BLOCK_HEIGHT * 2;
981
982    for (band = 0; band < GetNumColourBands() - 1; ++band) {
983        DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
984                            COLOUR_KEY_BLOCK_WIDTH, COLOUR_KEY_BLOCK_HEIGHT);
985        y += COLOUR_KEY_BLOCK_HEIGHT;
986    }
987
988    y = top - GetFontSize() / 2;
989    left += COLOUR_KEY_BLOCK_WIDTH + 5;
990
991    SetColour(TEXT_COLOUR);
992
993    y += COLOUR_KEY_BLOCK_HEIGHT / 2;
994    DrawIndicatorText(left, y, wmsg(/*Not in loop*/290));
995    y += COLOUR_KEY_BLOCK_HEIGHT * 2 - COLOUR_KEY_BLOCK_HEIGHT / 2;
996
997    for (band = 0; band < GetNumColourBands(); ++band) {
998        DrawIndicatorText(left, y, strs[band]);
999        y += COLOUR_KEY_BLOCK_HEIGHT;
1000    }
1001
1002    delete[] strs;
1003}
1004
1005wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
1006{
1007    wxString str;
1008    bool negative = (size_snap < 0.0);
1009
1010    if (negative) {
1011        size_snap = -size_snap;
1012    }
1013
1014    if (size_snap == 0.0) {
1015        str = wxT("0");
1016    } else if (m_Metric) {
1017#ifdef SILLY_UNITS
1018        if (size_snap < 1e-12) {
1019            str.Printf(wxT("%.3gpm"), size_snap * 1e12);
1020        } else if (size_snap < 1e-9) {
1021            str.Printf(wxT("%.fpm"), size_snap * 1e12);
1022        } else if (size_snap < 1e-6) {
1023            str.Printf(wxT("%.fnm"), size_snap * 1e9);
1024        } else if (size_snap < 1e-3) {
1025            str.Printf(wxT("%.fum"), size_snap * 1e6);
1026#else
1027        if (size_snap < 1e-3) {
1028            str.Printf(wxT("%.3gmm"), size_snap * 1e3);
1029#endif
1030        } else if (size_snap < 1e-2) {
1031            str.Printf(wxT("%.fmm"), size_snap * 1e3);
1032        } else if (size_snap < 1.0) {
1033            str.Printf(wxT("%.fcm"), size_snap * 100.0);
1034        } else if (size_snap < 1e3) {
1035            str.Printf(wxT("%.fm"), size_snap);
1036#ifdef SILLY_UNITS
1037        } else if (size_snap < 1e6) {
1038            str.Printf(wxT("%.fkm"), size_snap * 1e-3);
1039        } else if (size_snap < 1e9) {
1040            str.Printf(wxT("%.fMm"), size_snap * 1e-6);
1041        } else {
1042            str.Printf(wxT("%.fGm"), size_snap * 1e-9);
1043#else
1044        } else {
1045            str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
1046#endif
1047        }
1048    } else {
1049        size_snap /= METRES_PER_FOOT;
1050        if (scalebar) {
1051            Double inches = size_snap * 12;
1052            if (inches < 1.0) {
1053                str.Printf(wxT("%.3gin"), inches);
1054            } else if (size_snap < 1.0) {
1055                str.Printf(wxT("%.fin"), inches);
1056            } else if (size_snap < 5279.5) {
1057                str.Printf(wxT("%.fft"), size_snap);
1058            } else {
1059                str.Printf(wxT("%.f miles"), size_snap / 5280.0);
1060            }
1061        } else {
1062            str.Printf(wxT("%.fft"), size_snap);
1063        }
1064    }
1065
1066    return negative ? wxString(wxT("-")) + str : str;
1067}
1068
1069void GfxCore::DrawScalebar()
1070{
1071    // Draw the scalebar.
1072    if (GetPerspective()) return;
1073
1074    // Calculate how many metres of survey are currently displayed across the
1075    // screen.
1076    Double across_screen = SurveyUnitsAcrossViewport();
1077
1078    // Convert to imperial measurements if required.
1079    Double multiplier = 1.0;
1080    if (!m_Metric) {
1081        across_screen /= METRES_PER_FOOT;
1082        multiplier = METRES_PER_FOOT;
1083        if (across_screen >= 5280.0 / 0.75) {
1084            across_screen /= 5280.0;
1085            multiplier *= 5280.0;
1086        }
1087    }
1088
1089    // Calculate the length of the scale bar.
1090    Double size_snap = pow(10.0, floor(log10(0.65 * across_screen)));
1091    Double t = across_screen * 0.65 / size_snap;
1092    if (t >= 5.0) {
1093        size_snap *= 5.0;
1094    } else if (t >= 2.0) {
1095        size_snap *= 2.0;
1096    }
1097
1098    if (!m_Metric) size_snap *= multiplier;
1099
1100    // Actual size of the thing in pixels:
1101    int size = int((size_snap / SurveyUnitsAcrossViewport()) * m_XSize);
1102    m_ScaleBarWidth = size;
1103
1104    // Draw it...
1105    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1106    int interval = size / 10;
1107
1108    gla_colour col = col_WHITE;
1109    for (int ix = 0; ix < 10; ix++) {
1110        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1111
1112        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1113
1114        col = (col == col_WHITE) ? col_GREY : col_WHITE;
1115    }
1116
1117    // Add labels.
1118    wxString str = FormatLength(size_snap);
1119
1120    int text_width, text_height;
1121    GetTextExtent(str, &text_width, &text_height);
1122    const int text_y = end_y - text_height + 1;
1123    SetColour(TEXT_COLOUR);
1124    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1125    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1126}
1127
1128bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1129{
1130    if (Animating()) return false;
1131
1132    if (point.x < 0 || point.x >= m_XSize ||
1133        point.y < 0 || point.y >= m_YSize) {
1134        return false;
1135    }
1136
1137    SetDataTransform();
1138
1139    if (!m_HitTestGridValid) CreateHitTestGrid();
1140
1141    int grid_x = (point.x * (HITTEST_SIZE - 1)) / m_XSize;
1142    int grid_y = (point.y * (HITTEST_SIZE - 1)) / m_YSize;
1143
1144    LabelInfo *best = NULL;
1145    int dist_sqrd = 25;
1146    int square = grid_x + grid_y * HITTEST_SIZE;
1147    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1148
1149    while (iter != m_PointGrid[square].end()) {
1150        LabelInfo *pt = *iter++;
1151
1152        double cx, cy, cz;
1153
1154        Transform(*pt, &cx, &cy, &cz);
1155
1156        cy = m_YSize - cy;
1157
1158        int dx = point.x - int(cx);
1159        int ds = dx * dx;
1160        if (ds >= dist_sqrd) continue;
1161        int dy = point.y - int(cy);
1162
1163        ds += dy * dy;
1164        if (ds >= dist_sqrd) continue;
1165
1166        dist_sqrd = ds;
1167        best = pt;
1168
1169        if (ds == 0) break;
1170    }
1171
1172    if (best) {
1173        m_Parent->ShowInfo(best);
1174        if (centre) {
1175            // FIXME: allow Ctrl-Click to not set there or something?
1176            CentreOn(*best);
1177            WarpPointer(m_XSize / 2, m_YSize / 2);
1178            SetThere(*best);
1179            m_Parent->SelectTreeItem(best);
1180        }
1181    } else {
1182        // Left-clicking not on a survey cancels the measuring line.
1183        if (centre) {
1184            ClearTreeSelection();
1185        } else {
1186            m_Parent->ShowInfo(best);
1187            double x, y, z;
1188            ReverseTransform(point.x, m_YSize - point.y, &x, &y, &z);
1189            SetHere(Point(Vector3(x, y, z)));
1190            m_here_is_temporary = true;
1191        }
1192    }
1193
1194    return best;
1195}
1196
1197void GfxCore::OnSize(wxSizeEvent& event)
1198{
1199    // Handle a change in window size.
1200
1201    wxSize size = event.GetSize();
1202
1203    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1204        // Before things are fully initialised, we sometimes get a bogus
1205        // resize message...
1206        // FIXME have changes in MainFrm cured this?  It still happens with
1207        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1208        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1209        // is resized such that the GfxCore window isn't visible.
1210        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1211        return;
1212    }
1213
1214    wxGLCanvas::OnSize(event);
1215
1216    m_XSize = size.GetWidth();
1217    m_YSize = size.GetHeight();
1218
1219    if (m_DoneFirstShow) {
1220        if (m_LabelGrid) {
1221            delete[] m_LabelGrid;
1222            m_LabelGrid = NULL;
1223        }
1224
1225        m_HitTestGridValid = false;
1226
1227        ForceRefresh();
1228    }
1229}
1230
1231void GfxCore::DefaultParameters()
1232{
1233    // Set default viewing parameters.
1234
1235    m_Surface = false;
1236    if (!m_Parent->HasUndergroundLegs()) {
1237        if (m_Parent->HasSurfaceLegs()) {
1238            // If there are surface legs, but no underground legs, turn
1239            // surface surveys on.
1240            m_Surface = true;
1241        } else {
1242            // If there are no legs (e.g. after loading a .pos file), turn
1243            // crosses on.
1244            m_Crosses = true;
1245        }
1246    }
1247
1248    m_PanAngle = 0.0;
1249    if (m_Parent->IsExtendedElevation()) {
1250        m_TiltAngle = 0.0;
1251    } else {
1252        m_TiltAngle = 90.0;
1253    }
1254
1255    SetRotation(m_PanAngle, m_TiltAngle);
1256    SetTranslation(Vector3());
1257
1258    m_RotationStep = 30.0;
1259    m_Rotating = false;
1260    m_SwitchingTo = 0;
1261    m_Entrances = false;
1262    m_FixedPts = false;
1263    m_ExportedPts = false;
1264    m_Grid = false;
1265    m_BoundingBox = false;
1266    m_Tubes = false;
1267    if (GetPerspective()) TogglePerspective();
1268}
1269
1270void GfxCore::Defaults()
1271{
1272    // Restore default scale, rotation and translation parameters.
1273    DefaultParameters();
1274    SetScale(1.0);
1275
1276    // Invalidate all the cached lists.
1277    GLACanvas::FirstShow();
1278
1279    ForceRefresh();
1280}
1281
1282// return: true if animation occured (and ForceRefresh() needs to be called)
1283bool GfxCore::Animate()
1284{
1285    if (!Animating()) return false;
1286
1287    // Don't show pointer coordinates while animating.
1288    // FIXME : only do this when we *START* animating!  Use a static copy
1289    // of the value of "Animating()" last time we were here to track this?
1290    // MainFrm now checks if we're trying to clear already cleared labels
1291    // and just returns, but it might be simpler to check here!
1292    ClearCoords();
1293    m_Parent->ShowInfo(NULL);
1294
1295    static double last_t = 0;
1296    double t;
1297    if (movie) {
1298        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1299        movie->AddFrame();
1300        t = 1.0 / 25.0; // 25 frames per second
1301    } else {
1302        t = timer.Time() * 1.0e-3;
1303        if (t == 0) t = 0.001;
1304        else if (t > 1.0) t = 1.0;
1305        if (last_t > 0) t = (t + last_t) / 2;
1306        last_t = t;
1307    }
1308
1309    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1310        t *= fabs(pres_speed);
1311        while (t >= next_mark_time) {
1312            t -= next_mark_time;
1313            this_mark_total = 0;
1314            PresentationMark prev_mark = next_mark;
1315            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1316            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1317            if (pres_reverse)
1318                next_mark = m_Parent->GetPresMark(MARK_PREV);
1319            else
1320                next_mark = m_Parent->GetPresMark(MARK_NEXT);
1321            if (!next_mark.is_valid()) {
1322                SetView(prev_mark);
1323                presentation_mode = 0;
1324                if (movie) {
1325                    delete movie;
1326                    movie = 0;
1327                }
1328                break;
1329            }
1330
1331            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1332            if (tmp > 0) {
1333                next_mark_time = tmp;
1334            } else {
1335                double d = (next_mark - prev_mark).magnitude();
1336                // FIXME: should ignore component of d which is unseen in
1337                // non-perspective mode?
1338                next_mark_time = sqrd(d / 30.0);
1339                double a = next_mark.angle - prev_mark.angle;
1340                if (a > 180.0) {
1341                    next_mark.angle -= 360.0;
1342                    a = 360.0 - a;
1343                } else if (a < -180.0) {
1344                    next_mark.angle += 360.0;
1345                    a += 360.0;
1346                } else {
1347                    a = fabs(a);
1348                }
1349                next_mark_time += sqrd(a / 60.0);
1350                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1351                next_mark_time += sqrd(ta / 60.0);
1352                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1353                next_mark_time += sqrd(s / 2.0);
1354                next_mark_time = sqrt(next_mark_time);
1355                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1356                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1357                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1358                if (tmp < 0) next_mark_time /= -tmp;
1359            }
1360        }
1361
1362        if (presentation_mode) {
1363            // Advance position towards next_mark
1364            double p = t / next_mark_time;
1365            double q = 1 - p;
1366            PresentationMark here = GetView();
1367            if (next_mark.angle < 0) {
1368                if (here.angle >= next_mark.angle + 360.0)
1369                    here.angle -= 360.0;
1370            } else if (next_mark.angle >= 360.0) {
1371                if (here.angle <= next_mark.angle - 360.0)
1372                    here.angle += 360.0;
1373            }
1374            here.assign(q * here + p * next_mark);
1375            here.angle = q * here.angle + p * next_mark.angle;
1376            if (here.angle < 0) here.angle += 360.0;
1377            else if (here.angle >= 360.0) here.angle -= 360.0;
1378            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1379            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1380            SetView(here);
1381            this_mark_total += t;
1382            next_mark_time -= t;
1383        }
1384    }
1385
1386    // When rotating...
1387    if (m_Rotating) {
1388        TurnCave(m_RotationStep * t);
1389    }
1390
1391    if (m_SwitchingTo == PLAN) {
1392        // When switching to plan view...
1393        TiltCave(90.0 * t);
1394        if (m_TiltAngle == 90.0) {
1395            m_SwitchingTo = 0;
1396        }
1397    } else if (m_SwitchingTo == ELEVATION) {
1398        // When switching to elevation view...
1399        if (fabs(m_TiltAngle) < 90.0 * t) {
1400            m_SwitchingTo = 0;
1401            TiltCave(-m_TiltAngle);
1402        } else if (m_TiltAngle < 0.0) {
1403            TiltCave(90.0 * t);
1404        } else {
1405            TiltCave(-90.0 * t);
1406        }
1407    } else if (m_SwitchingTo) {
1408        int angle = (m_SwitchingTo - NORTH) * 90;
1409        double diff = angle - m_PanAngle;
1410        if (diff < -180) diff += 360;
1411        if (diff > 180) diff -= 360;
1412        double move = 90.0 * t;
1413        if (move >= fabs(diff)) {
1414            TurnCave(diff);
1415            m_SwitchingTo = 0;
1416        } else if (diff < 0) {
1417            TurnCave(-move);
1418        } else {
1419            TurnCave(move);
1420        }
1421    }
1422
1423    return true;
1424}
1425
1426// How much to allow around the box - this is because of the ring shape
1427// at one end of the line.
1428static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1429#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1430void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1431{
1432    // Best of all might be to copy the window contents before we draw the
1433    // line, then replace each time we redraw.
1434
1435    // Calculate the minimum rectangle which includes the old and new
1436    // measuring lines to minimise the redraw time
1437    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1438    double X, Y, Z;
1439    if (a.IsValid()) {
1440        if (!Transform(a, &X, &Y, &Z)) {
1441            printf("oops\n");
1442        } else {
1443            int x = int(X);
1444            int y = m_YSize - 1 - int(Y);
1445            l = x - MARGIN;
1446            r = x + MARGIN;
1447            u = y + MARGIN;
1448            d = y - MARGIN;
1449        }
1450    }
1451    if (b.IsValid()) {
1452        if (!Transform(b, &X, &Y, &Z)) {
1453            printf("oops\n");
1454        } else {
1455            int x = int(X);
1456            int y = m_YSize - 1 - int(Y);
1457            l = min(l, x - MARGIN);
1458            r = max(r, x + MARGIN);
1459            u = max(u, y + MARGIN);
1460            d = min(d, y - MARGIN);
1461        }
1462    }
1463    if (c.IsValid()) {
1464        if (!Transform(c, &X, &Y, &Z)) {
1465            printf("oops\n");
1466        } else {
1467            int x = int(X);
1468            int y = m_YSize - 1 - int(Y);
1469            l = min(l, x - MARGIN);
1470            r = max(r, x + MARGIN);
1471            u = max(u, y + MARGIN);
1472            d = min(d, y - MARGIN);
1473        }
1474    }
1475    const wxRect R(l, d, r - l, u - d);
1476    Refresh(false, &R);
1477}
1478
1479void GfxCore::SetHere()
1480{
1481    if (!m_here.IsValid()) return;
1482    bool line_active = MeasuringLineActive();
1483    Point old = m_here;
1484    m_here.Invalidate();
1485    if (line_active || MeasuringLineActive())
1486        RefreshLine(old, m_there, m_here);
1487}
1488
1489void GfxCore::SetHere(const Point &p)
1490{
1491    bool line_active = MeasuringLineActive();
1492    Point old = m_here;
1493    m_here = p;
1494    if (line_active || MeasuringLineActive())
1495        RefreshLine(old, m_there, m_here);
1496    m_here_is_temporary = false;
1497}
1498
1499void GfxCore::SetThere()
1500{
1501    if (!m_there.IsValid()) return;
1502    Point old = m_there;
1503    m_there.Invalidate();
1504    RefreshLine(m_here, old, m_there);
1505}
1506
1507void GfxCore::SetThere(const Point &p)
1508{
1509    Point old = m_there;
1510    m_there = p;
1511    RefreshLine(m_here, old, m_there);
1512}
1513
1514void GfxCore::CreateHitTestGrid()
1515{
1516    // Clear hit-test grid.
1517    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1518        m_PointGrid[i].clear();
1519    }
1520
1521    // Fill the grid.
1522    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1523    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1524    while (pos != end) {
1525        LabelInfo* label = *pos++;
1526
1527        if (!((m_Surface && label->IsSurface()) ||
1528              (m_Legs && label->IsUnderground()) ||
1529              (!label->IsSurface() && !label->IsUnderground()))) {
1530            // if this station isn't to be displayed, skip to the next
1531            // (last case is for stns with no legs attached)
1532            continue;
1533        }
1534
1535        // Calculate screen coordinates.
1536        double cx, cy, cz;
1537        Transform(*label, &cx, &cy, &cz);
1538        if (cx < 0 || cx >= m_XSize) continue;
1539        if (cy < 0 || cy >= m_YSize) continue;
1540
1541        cy = m_YSize - cy;
1542
1543        // On-screen, so add to hit-test grid...
1544        int grid_x = int((cx * (HITTEST_SIZE - 1)) / m_XSize);
1545        int grid_y = int((cy * (HITTEST_SIZE - 1)) / m_YSize);
1546
1547        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1548    }
1549
1550    m_HitTestGridValid = true;
1551}
1552
1553//
1554//  Methods for controlling the orientation of the survey
1555//
1556
1557void GfxCore::TurnCave(Double angle)
1558{
1559    // Turn the cave around its z-axis by a given angle.
1560
1561    m_PanAngle += angle;
1562    if (m_PanAngle >= 360.0) {
1563        m_PanAngle -= 360.0;
1564    } else if (m_PanAngle < 0.0) {
1565        m_PanAngle += 360.0;
1566    }
1567
1568    m_HitTestGridValid = false;
1569    if (m_here_is_temporary) SetHere();
1570
1571    SetRotation(m_PanAngle, m_TiltAngle);
1572}
1573
1574void GfxCore::TurnCaveTo(Double angle)
1575{
1576    timer.Start(drawtime);
1577    int new_switching_to = ((int)angle) / 90 + NORTH;
1578    if (new_switching_to == m_SwitchingTo) {
1579        // A second order to switch takes us there right away
1580        TurnCave(angle - m_PanAngle);
1581        m_SwitchingTo = 0;
1582        ForceRefresh();
1583    } else {
1584        m_SwitchingTo = new_switching_to;
1585    }
1586}
1587
1588void GfxCore::TiltCave(Double tilt_angle)
1589{
1590    // Tilt the cave by a given angle.
1591    if (m_TiltAngle + tilt_angle > 90.0) {
1592        m_TiltAngle = 90.0;
1593    } else if (m_TiltAngle + tilt_angle < -90.0) {
1594        m_TiltAngle = -90.0;
1595    } else {
1596        m_TiltAngle += tilt_angle;
1597    }
1598
1599    m_HitTestGridValid = false;
1600    if (m_here_is_temporary) SetHere();
1601
1602    SetRotation(m_PanAngle, m_TiltAngle);
1603}
1604
1605void GfxCore::TranslateCave(int dx, int dy)
1606{
1607    AddTranslationScreenCoordinates(dx, dy);
1608    m_HitTestGridValid = false;
1609
1610    if (m_here_is_temporary) SetHere();
1611
1612    ForceRefresh();
1613}
1614
1615void GfxCore::DragFinished()
1616{
1617    m_MouseOutsideCompass = m_MouseOutsideElev = false;
1618    ForceRefresh();
1619}
1620
1621void GfxCore::ClearCoords()
1622{
1623    m_Parent->ClearCoords();
1624}
1625
1626void GfxCore::SetCoords(wxPoint point)
1627{
1628    // We can't work out 2D coordinates from a perspective view, and it
1629    // doesn't really make sense to show coordinates while we're animating.
1630    if (GetPerspective() || Animating()) return;
1631
1632    // Update the coordinate or altitude display, given the (x, y) position in
1633    // window coordinates.  The relevant display is updated depending on
1634    // whether we're in plan or elevation view.
1635
1636    double cx, cy, cz;
1637
1638    SetDataTransform();
1639    ReverseTransform(point.x, m_YSize - 1 - point.y, &cx, &cy, &cz);
1640
1641    if (ShowingPlan()) {
1642        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1643                            cy + m_Parent->GetOffset().GetY());
1644    } else if (ShowingElevation()) {
1645        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1646    } else {
1647        m_Parent->ClearCoords();
1648    }
1649}
1650
1651int GfxCore::GetCompassXPosition() const
1652{
1653    // Return the x-coordinate of the centre of the compass in window
1654    // coordinates.
1655    return m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1656}
1657
1658int GfxCore::GetClinoXPosition() const
1659{
1660    // Return the x-coordinate of the centre of the compass in window
1661    // coordinates.
1662    return m_XSize - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1663}
1664
1665int GfxCore::GetIndicatorYPosition() const
1666{
1667    // Return the y-coordinate of the centre of the indicators in window
1668    // coordinates.
1669    return m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1670}
1671
1672int GfxCore::GetIndicatorRadius() const
1673{
1674    // Return the radius of each indicator.
1675    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1676}
1677
1678bool GfxCore::PointWithinCompass(wxPoint point) const
1679{
1680    // Determine whether a point (in window coordinates) lies within the
1681    // compass.
1682    if (!ShowingCompass()) return false;
1683
1684    glaCoord dx = point.x - GetCompassXPosition();
1685    glaCoord dy = point.y - GetIndicatorYPosition();
1686    glaCoord radius = GetIndicatorRadius();
1687
1688    return (dx * dx + dy * dy <= radius * radius);
1689}
1690
1691bool GfxCore::PointWithinClino(wxPoint point) const
1692{
1693    // Determine whether a point (in window coordinates) lies within the clino.
1694    if (!ShowingClino()) return false;
1695
1696    glaCoord dx = point.x - GetClinoXPosition();
1697    glaCoord dy = point.y - GetIndicatorYPosition();
1698    glaCoord radius = GetIndicatorRadius();
1699
1700    return (dx * dx + dy * dy <= radius * radius);
1701}
1702
1703bool GfxCore::PointWithinScaleBar(wxPoint point) const
1704{
1705    // Determine whether a point (in window coordinates) lies within the scale
1706    // bar.
1707    if (!ShowingScaleBar()) return false;
1708
1709    return (point.x >= SCALE_BAR_OFFSET_X &&
1710            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1711            point.y <= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1712            point.y >= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1713}
1714
1715void GfxCore::SetCompassFromPoint(wxPoint point)
1716{
1717    // Given a point in window coordinates, set the heading of the survey.  If
1718    // the point is outside the compass, it snaps to 45 degree intervals;
1719    // otherwise it operates as normal.
1720
1721    wxCoord dx = point.x - GetCompassXPosition();
1722    wxCoord dy = point.y - GetIndicatorYPosition();
1723    wxCoord radius = GetIndicatorRadius();
1724
1725    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1726    if (dx * dx + dy * dy <= radius * radius) {
1727        TurnCave(angle - m_PanAngle);
1728        m_MouseOutsideCompass = false;
1729    } else {
1730        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1731        m_MouseOutsideCompass = true;
1732    }
1733
1734    ForceRefresh();
1735}
1736
1737void GfxCore::SetClinoFromPoint(wxPoint point)
1738{
1739    // Given a point in window coordinates, set the elevation of the survey.
1740    // If the point is outside the clino, it snaps to 90 degree intervals;
1741    // otherwise it operates as normal.
1742
1743    glaCoord dx = point.x - GetClinoXPosition();
1744    glaCoord dy = point.y - GetIndicatorYPosition();
1745    glaCoord radius = GetIndicatorRadius();
1746
1747    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1748        TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1749        m_MouseOutsideElev = false;
1750    } else if (dy >= INDICATOR_MARGIN) {
1751        TiltCave(90.0 - m_TiltAngle);
1752        m_MouseOutsideElev = true;
1753    } else if (dy <= -INDICATOR_MARGIN) {
1754        TiltCave(-90.0 - m_TiltAngle);
1755        m_MouseOutsideElev = true;
1756    } else {
1757        TiltCave(-m_TiltAngle);
1758        m_MouseOutsideElev = true;
1759    }
1760
1761    ForceRefresh();
1762}
1763
1764void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1765{
1766    // Set the scale of the survey, given an offset as to how much the mouse has
1767    // been dragged over the scalebar since the last scale change.
1768
1769    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1770    ForceRefresh();
1771}
1772
1773void GfxCore::RedrawIndicators()
1774{
1775    // Redraw the compass and clino indicators.
1776
1777    const wxRect r(m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1778                     INDICATOR_GAP,
1779                   m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1780                   INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1781                   INDICATOR_BOX_SIZE);
1782
1783    Refresh(false, &r);
1784}
1785
1786void GfxCore::StartRotation()
1787{
1788    // Start the survey rotating.
1789
1790    m_Rotating = true;
1791    timer.Start(drawtime);
1792}
1793
1794void GfxCore::ToggleRotation()
1795{
1796    // Toggle the survey rotation on/off.
1797
1798    if (m_Rotating) {
1799        StopRotation();
1800    } else {
1801        StartRotation();
1802    }
1803}
1804
1805void GfxCore::StopRotation()
1806{
1807    // Stop the survey rotating.
1808
1809    m_Rotating = false;
1810    ForceRefresh();
1811}
1812
1813bool GfxCore::IsExtendedElevation() const
1814{
1815    return m_Parent->IsExtendedElevation();
1816}
1817
1818void GfxCore::ReverseRotation()
1819{
1820    // Reverse the direction of rotation.
1821
1822    m_RotationStep = -m_RotationStep;
1823}
1824
1825void GfxCore::RotateSlower(bool accel)
1826{
1827    // Decrease the speed of rotation, optionally by an increased amount.
1828
1829    m_RotationStep /= accel ? 1.44 : 1.2;
1830    if (m_RotationStep < 1.0) {
1831        m_RotationStep = 1.0;
1832    }
1833}
1834
1835void GfxCore::RotateFaster(bool accel)
1836{
1837    // Increase the speed of rotation, optionally by an increased amount.
1838
1839    m_RotationStep *= accel ? 1.44 : 1.2;
1840    if (m_RotationStep > 450.0) {
1841        m_RotationStep = 450.0;
1842    }
1843}
1844
1845void GfxCore::SwitchToElevation()
1846{
1847    // Perform an animated switch to elevation view.
1848
1849    switch (m_SwitchingTo) {
1850        case 0:
1851            timer.Start(drawtime);
1852            m_SwitchingTo = ELEVATION;
1853            break;
1854
1855        case PLAN:
1856            m_SwitchingTo = ELEVATION;
1857            break;
1858
1859        case ELEVATION:
1860            // a second order to switch takes us there right away
1861            TiltCave(-m_TiltAngle);
1862            m_SwitchingTo = 0;
1863            ForceRefresh();
1864    }
1865}
1866
1867void GfxCore::SwitchToPlan()
1868{
1869    // Perform an animated switch to plan view.
1870
1871    switch (m_SwitchingTo) {
1872        case 0:
1873            timer.Start(drawtime);
1874            m_SwitchingTo = PLAN;
1875            break;
1876
1877        case ELEVATION:
1878            m_SwitchingTo = PLAN;
1879            break;
1880
1881        case PLAN:
1882            // A second order to switch takes us there right away
1883            TiltCave(90.0 - m_TiltAngle);
1884            m_SwitchingTo = 0;
1885            ForceRefresh();
1886    }
1887}
1888
1889void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1890{
1891
1892    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1893    Double scale = HUGE_VAL;
1894    const Vector3 ext = m_Parent->GetExtent();
1895    if (xmax > xmin) {
1896        Double s = ext.GetX() / (xmax - xmin);
1897        if (s < scale) scale = s;
1898    }
1899    if (ymax > ymin) {
1900        Double s = ext.GetY() / (ymax - ymin);
1901        if (s < scale) scale = s;
1902    }
1903    if (!ShowingPlan() && zmax > zmin) {
1904        Double s = ext.GetZ() / (zmax - zmin);
1905        if (s < scale) scale = s;
1906    }
1907    if (scale != HUGE_VAL) SetScale(scale);
1908    ForceRefresh();
1909}
1910
1911bool GfxCore::CanRaiseViewpoint() const
1912{
1913    // Determine if the survey can be viewed from a higher angle of elevation.
1914
1915    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1916}
1917
1918bool GfxCore::CanLowerViewpoint() const
1919{
1920    // Determine if the survey can be viewed from a lower angle of elevation.
1921
1922    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1923}
1924
1925bool GfxCore::HasDepth() const
1926{
1927    return m_Parent->GetDepthExtent() == 0.0;
1928}
1929
1930bool GfxCore::HasErrorInformation() const
1931{
1932    return m_Parent->HasErrorInformation();
1933}
1934
1935bool GfxCore::HasDateInformation() const
1936{
1937    return m_Parent->GetDateMin() >= 0;
1938}
1939
1940bool GfxCore::ShowingPlan() const
1941{
1942    // Determine if the survey is in plan view.
1943
1944    return (m_TiltAngle == 90.0);
1945}
1946
1947bool GfxCore::ShowingElevation() const
1948{
1949    // Determine if the survey is in elevation view.
1950
1951    return (m_TiltAngle == 0.0);
1952}
1953
1954bool GfxCore::ShowingMeasuringLine() const
1955{
1956    // Determine if the measuring line is being shown.
1957
1958    return (m_there.IsValid() && m_here.IsValid());
1959}
1960
1961void GfxCore::ToggleFlag(bool* flag, int update)
1962{
1963    *flag = !*flag;
1964    if (update == UPDATE_BLOBS) {
1965        UpdateBlobs();
1966    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1967        UpdateBlobs();
1968        InvalidateList(LIST_CROSSES);
1969    }
1970    ForceRefresh();
1971}
1972
1973int GfxCore::GetNumEntrances() const
1974{
1975    return m_Parent->GetNumEntrances();
1976}
1977
1978int GfxCore::GetNumFixedPts() const
1979{
1980    return m_Parent->GetNumFixedPts();
1981}
1982
1983int GfxCore::GetNumExportedPts() const
1984{
1985    return m_Parent->GetNumExportedPts();
1986}
1987
1988void GfxCore::ClearTreeSelection()
1989{
1990    m_Parent->ClearTreeSelection();
1991}
1992
1993void GfxCore::CentreOn(const Point &p)
1994{
1995    SetTranslation(-p);
1996    m_HitTestGridValid = false;
1997
1998    ForceRefresh();
1999}
2000
2001void GfxCore::ForceRefresh()
2002{
2003    Refresh(false);
2004}
2005
2006void GfxCore::GenerateList(unsigned int l)
2007{
2008    assert(m_HaveData);
2009
2010    switch (l) {
2011        case LIST_COMPASS:
2012            DrawCompass();
2013            break;
2014        case LIST_CLINO:
2015            DrawClino();
2016            break;
2017        case LIST_CLINO_BACK:
2018            DrawClinoBack();
2019            break;
2020        case LIST_DEPTHBAR:
2021            DrawDepthbar();
2022            break;
2023        case LIST_DATEBAR:
2024            DrawDatebar();
2025            break;
2026        case LIST_ERRORBAR:
2027            DrawErrorbar();
2028            break;
2029        case LIST_UNDERGROUND_LEGS:
2030            GenerateDisplayList();
2031            break;
2032        case LIST_TUBES:
2033            GenerateDisplayListTubes();
2034            break;
2035        case LIST_SURFACE_LEGS:
2036            GenerateDisplayListSurface();
2037            break;
2038        case LIST_BLOBS:
2039            GenerateBlobsDisplayList();
2040            break;
2041        case LIST_CROSSES: {
2042            BeginCrosses();
2043            SetColour(col_LIGHT_GREY);
2044            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2045            while (pos != m_Parent->GetLabelsEnd()) {
2046                const LabelInfo* label = *pos++;
2047
2048                if ((m_Surface && label->IsSurface()) ||
2049                    (m_Legs && label->IsUnderground()) ||
2050                    (!label->IsSurface() && !label->IsUnderground())) {
2051                    // Check if this station should be displayed
2052                    // (last case is for stns with no legs attached)
2053                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
2054                }
2055            }
2056            EndCrosses();
2057            break;
2058        }
2059        case LIST_GRID:
2060            DrawGrid();
2061            break;
2062        case LIST_SHADOW:
2063            GenerateDisplayListShadow();
2064            break;
2065        default:
2066            assert(false);
2067            break;
2068    }
2069}
2070
2071void GfxCore::ToggleSmoothShading()
2072{
2073    GLACanvas::ToggleSmoothShading();
2074    InvalidateList(LIST_TUBES);
2075    ForceRefresh();
2076}
2077
2078void GfxCore::GenerateDisplayList()
2079{
2080    // Generate the display list for the underground legs.
2081    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2082    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2083    while (trav != tend) {
2084        (this->*AddPoly)(*trav);
2085        ++trav;
2086    }
2087}
2088
2089void GfxCore::GenerateDisplayListTubes()
2090{
2091    // Generate the display list for the tubes.
2092    list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2093    list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
2094    while (trav != tend) {
2095        SkinPassage(*trav);
2096        ++trav;
2097    }
2098}
2099
2100void GfxCore::GenerateDisplayListSurface()
2101{
2102    // Generate the display list for the surface legs.
2103    EnableDashedLines();
2104    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2105    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2106    while (trav != tend) {
2107        if (m_ColourBy == COLOUR_BY_ERROR) {
2108            AddPolylineError(*trav);
2109        } else {
2110            AddPolyline(*trav);
2111        }
2112        ++trav;
2113    }
2114    DisableDashedLines();
2115}
2116
2117void GfxCore::GenerateDisplayListShadow()
2118{
2119    SetColour(col_BLACK);
2120    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2121    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2122    while (trav != tend) {
2123        AddPolylineShadow(*trav);
2124        ++trav;
2125    }
2126}
2127
2128// Plot blobs.
2129void GfxCore::GenerateBlobsDisplayList()
2130{
2131    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2132          m_Parent->GetNumHighlightedPts()))
2133        return;
2134
2135    // Plot blobs.
2136    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2137    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2138    BeginBlobs();
2139    while (pos != m_Parent->GetLabelsEnd()) {
2140        const LabelInfo* label = *pos++;
2141
2142        // When more than one flag is set on a point:
2143        // search results take priority over entrance highlighting
2144        // which takes priority over fixed point
2145        // highlighting, which in turn takes priority over exported
2146        // point highlighting.
2147
2148        if (!((m_Surface && label->IsSurface()) ||
2149              (m_Legs && label->IsUnderground()) ||
2150              (!label->IsSurface() && !label->IsUnderground()))) {
2151            // if this station isn't to be displayed, skip to the next
2152            // (last case is for stns with no legs attached)
2153            continue;
2154        }
2155
2156        gla_colour col;
2157
2158        if (label->IsHighLighted()) {
2159            col = col_YELLOW;
2160        } else if (m_Entrances && label->IsEntrance()) {
2161            col = col_GREEN;
2162        } else if (m_FixedPts && label->IsFixedPt()) {
2163            col = col_RED;
2164        } else if (m_ExportedPts && label->IsExportedPt()) {
2165            col = col_TURQUOISE;
2166        } else {
2167            continue;
2168        }
2169
2170        // Stations are sorted by blob type, so colour changes are infrequent.
2171        if (col != prev_col) {
2172            SetColour(col);
2173            prev_col = col;
2174        }
2175        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2176    }
2177    EndBlobs();
2178}
2179
2180void GfxCore::DrawIndicators()
2181{
2182    // Draw colour key.
2183    if (m_ColourKey) {
2184       if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
2185           DrawList2D(LIST_DEPTHBAR, m_XSize, m_YSize, 0);
2186       } else if (m_ColourBy == COLOUR_BY_DATE && HasDateInformation()) {
2187           DrawList2D(LIST_DATEBAR, m_XSize, m_YSize, 0);
2188       } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
2189           DrawList2D(LIST_ERRORBAR, m_XSize, m_YSize, 0);
2190       }
2191    }
2192
2193    // Draw compass or elevation/heading indicators.
2194    if (m_Compass || m_Clino) {
2195        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2196    }
2197
2198    // Draw scalebar.
2199    if (m_Scalebar) {
2200        DrawScalebar();
2201    }
2202}
2203
2204void GfxCore::PlaceVertexWithColour(const Vector3 & v, GLint tex_x, GLint tex_y,
2205                                    Double factor)
2206{
2207    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2208    PlaceVertex(v, tex_x, tex_y);
2209}
2210
2211void GfxCore::SetDepthColour(Double z, Double factor) {
2212    // Set the drawing colour based on the altitude.
2213    Double z_ext = m_Parent->GetDepthExtent();
2214    assert(z_ext > 0);
2215
2216    z -= m_Parent->GetDepthMin();
2217    // points arising from tubes may be slightly outside the limits...
2218    if (z < 0) z = 0;
2219    if (z > z_ext) z = z_ext;
2220
2221    Double how_far = z / z_ext;
2222    assert(how_far >= 0.0);
2223    assert(how_far <= 1.0);
2224
2225    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2226    GLAPen pen1 = GetPen(band);
2227    if (band < GetNumColourBands() - 1) {
2228        const GLAPen& pen2 = GetPen(band + 1);
2229
2230        Double interval = z_ext / (GetNumColourBands() - 1);
2231        Double into_band = z / interval - band;
2232
2233//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2234//             z_offset, interval, band);
2235        // FIXME: why do we need to clamp here?  Is it because the walls can
2236        // extend further up/down than the centre-line?
2237        if (into_band < 0.0) into_band = 0.0;
2238        if (into_band > 1.0) into_band = 1.0;
2239        assert(into_band >= 0.0);
2240        assert(into_band <= 1.0);
2241
2242        pen1.Interpolate(pen2, into_band);
2243    }
2244    SetColour(pen1, factor);
2245}
2246
2247void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2248{
2249    SetDepthColour(v.GetZ(), factor);
2250    PlaceVertex(v);
2251}
2252
2253void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2254                                         GLint tex_x, GLint tex_y,
2255                                         Double factor)
2256{
2257    SetDepthColour(v.GetZ(), factor);
2258    PlaceVertex(v, tex_x, tex_y);
2259}
2260
2261void GfxCore::SplitLineAcrossBands(int band, int band2,
2262                                   const Vector3 &p, const Vector3 &q,
2263                                   Double factor)
2264{
2265    const int step = (band < band2) ? 1 : -1;
2266    for (int i = band; i != band2; i += step) {
2267        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2268
2269        // Find the intersection point of the line p -> q
2270        // with the plane parallel to the xy-plane with z-axis intersection z.
2271        assert(q.GetZ() - p.GetZ() != 0.0);
2272
2273        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2274//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2275
2276        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2277        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2278
2279        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2280    }
2281}
2282
2283int GfxCore::GetDepthColour(Double z) const
2284{
2285    // Return the (0-based) depth colour band index for a z-coordinate.
2286    Double z_ext = m_Parent->GetDepthExtent();
2287    assert(z_ext > 0);
2288    z -= m_Parent->GetDepthMin();
2289    z += z_ext / 2;
2290    return int(z / z_ext * (GetNumColourBands() - 1));
2291}
2292
2293Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2294{
2295    // Return the z-coordinate of the depth colour boundary between
2296    // two adjacent depth colour bands (specified by 0-based indices).
2297
2298    assert((a == b - 1) || (a == b + 1));
2299    if (GetNumColourBands() == 1) return 0;
2300
2301    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2302    Double z_ext = m_Parent->GetDepthExtent();
2303    return (z_ext * band / (GetNumColourBands() - 1)) - z_ext / 2
2304        + m_Parent->GetDepthMin();
2305}
2306
2307void GfxCore::AddPolyline(const traverse & centreline)
2308{
2309    BeginPolyline();
2310    SetColour(GetSurfacePen());
2311    vector<PointInfo>::const_iterator i = centreline.begin();
2312    PlaceVertex(*i);
2313    ++i;
2314    while (i != centreline.end()) {
2315        PlaceVertex(*i);
2316        ++i;
2317    }
2318    EndPolyline();
2319}
2320
2321void GfxCore::AddPolylineShadow(const traverse & centreline)
2322{
2323    BeginPolyline();
2324    const double z = -0.5 * m_Parent->GetZExtent();
2325    vector<PointInfo>::const_iterator i = centreline.begin();
2326    PlaceVertex(i->GetX(), i->GetY(), z);
2327    ++i;
2328    while (i != centreline.end()) {
2329        PlaceVertex(i->GetX(), i->GetY(), z);
2330        ++i;
2331    }
2332    EndPolyline();
2333}
2334
2335void GfxCore::AddPolylineDepth(const traverse & centreline)
2336{
2337    BeginPolyline();
2338    vector<PointInfo>::const_iterator i, prev_i;
2339    i = centreline.begin();
2340    int band0 = GetDepthColour(i->GetZ());
2341    PlaceVertexWithDepthColour(*i);
2342    prev_i = i;
2343    ++i;
2344    while (i != centreline.end()) {
2345        int band = GetDepthColour(i->GetZ());
2346        if (band != band0) {
2347            SplitLineAcrossBands(band0, band, *prev_i, *i);
2348            band0 = band;
2349        }
2350        PlaceVertexWithDepthColour(*i);
2351        prev_i = i;
2352        ++i;
2353    }
2354    EndPolyline();
2355}
2356
2357void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2358                               const Vector3 &c, const Vector3 &d)
2359{
2360    Vector3 normal = (a - c) * (d - b);
2361    normal.normalise();
2362    Double factor = dot(normal, light) * .3 + .7;
2363    GLint w = GLint(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2364    GLint h = GLint(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2365    // FIXME: should plot triangles instead to avoid rendering glitches.
2366    BeginQuadrilaterals();
2367    PlaceVertexWithColour(a, 0, 0, factor);
2368    PlaceVertexWithColour(b, w, 0, factor);
2369    PlaceVertexWithColour(c, w, h, factor);
2370    PlaceVertexWithColour(d, 0, h, factor);
2371    EndQuadrilaterals();
2372}
2373
2374void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2375                                    const Vector3 &c, const Vector3 &d)
2376{
2377    Vector3 normal = (a - c) * (d - b);
2378    normal.normalise();
2379    Double factor = dot(normal, light) * .3 + .7;
2380    int a_band, b_band, c_band, d_band;
2381    a_band = GetDepthColour(a.GetZ());
2382    a_band = min(max(a_band, 0), GetNumColourBands());
2383    b_band = GetDepthColour(b.GetZ());
2384    b_band = min(max(b_band, 0), GetNumColourBands());
2385    c_band = GetDepthColour(c.GetZ());
2386    c_band = min(max(c_band, 0), GetNumColourBands());
2387    d_band = GetDepthColour(d.GetZ());
2388    d_band = min(max(d_band, 0), GetNumColourBands());
2389    // All this splitting is incorrect - we need to make a separate polygon
2390    // for each depth band...
2391    GLint w = GLint(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2392    GLint h = GLint(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2393    BeginPolygon();
2394////    PlaceNormal(normal);
2395    PlaceVertexWithDepthColour(a, 0, 0, factor);
2396    if (a_band != b_band) {
2397        SplitLineAcrossBands(a_band, b_band, a, b, factor);
2398    }
2399    PlaceVertexWithDepthColour(b, w, 0, factor);
2400    if (b_band != c_band) {
2401        SplitLineAcrossBands(b_band, c_band, b, c, factor);
2402    }
2403    PlaceVertexWithDepthColour(c, w, h, factor);
2404    if (c_band != d_band) {
2405        SplitLineAcrossBands(c_band, d_band, c, d, factor);
2406    }
2407    PlaceVertexWithDepthColour(d, 0, h, factor);
2408    if (d_band != a_band) {
2409        SplitLineAcrossBands(d_band, a_band, d, a, factor);
2410    }
2411    EndPolygon();
2412}
2413
2414void GfxCore::SetColourFromDate(int date, Double factor)
2415{
2416    // Set the drawing colour based on a date.
2417
2418    if (date == -1) {
2419        // Undated.
2420        SetColour(GetSurfacePen(), factor);
2421        return;
2422    }
2423
2424    int date_offset = date - m_Parent->GetDateMin();
2425    if (date_offset == 0) {
2426        // Earliest date - handle as a special case for the single date case.
2427        SetColour(GetPen(0), factor);
2428        return;
2429    }
2430
2431    int date_ext = m_Parent->GetDateExtent();
2432    Double how_far = (Double)date_offset / date_ext;
2433    assert(how_far >= 0.0);
2434    assert(how_far <= 1.0);
2435
2436    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2437    GLAPen pen1 = GetPen(band);
2438    if (band < GetNumColourBands() - 1) {
2439        const GLAPen& pen2 = GetPen(band + 1);
2440
2441        Double interval = date_ext / (GetNumColourBands() - 1);
2442        Double into_band = date_offset / interval - band;
2443
2444//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2445//             z_offset, interval, band);
2446        // FIXME: why do we need to clamp here?  Is it because the walls can
2447        // extend further up/down than the centre-line?
2448        if (into_band < 0.0) into_band = 0.0;
2449        if (into_band > 1.0) into_band = 1.0;
2450        assert(into_band >= 0.0);
2451        assert(into_band <= 1.0);
2452
2453        pen1.Interpolate(pen2, into_band);
2454    }
2455    SetColour(pen1, factor);
2456}
2457
2458void GfxCore::AddPolylineDate(const traverse & centreline)
2459{
2460    BeginPolyline();
2461    vector<PointInfo>::const_iterator i, prev_i;
2462    i = centreline.begin();
2463    int date = i->GetDate();
2464    SetColourFromDate(date, 1.0);
2465    PlaceVertex(*i);
2466    prev_i = i;
2467    while (++i != centreline.end()) {
2468        int newdate = i->GetDate();
2469        if (newdate != date) {
2470            EndPolyline();
2471            BeginPolyline();
2472            date = newdate;
2473            SetColourFromDate(date, 1.0);
2474            PlaceVertex(*prev_i);
2475        }
2476        PlaceVertex(*i);
2477        prev_i = i;
2478    }
2479    EndPolyline();
2480}
2481
2482static int static_date_hack; // FIXME
2483
2484void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2485                                   const Vector3 &c, const Vector3 &d)
2486{
2487    Vector3 normal = (a - c) * (d - b);
2488    normal.normalise();
2489    Double factor = dot(normal, light) * .3 + .7;
2490    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2491    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2492    // FIXME: should plot triangles instead to avoid rendering glitches.
2493    BeginQuadrilaterals();
2494////    PlaceNormal(normal);
2495    SetColourFromDate(static_date_hack, factor);
2496    PlaceVertex(a, 0, 0);
2497    PlaceVertex(b, w, 0);
2498    PlaceVertex(c, w, h);
2499    PlaceVertex(d, 0, h);
2500    EndQuadrilaterals();
2501}
2502
2503static double static_E_hack; // FIXME
2504
2505void GfxCore::SetColourFromError(double E, Double factor)
2506{
2507    // Set the drawing colour based on an error value.
2508
2509    if (E < 0) {
2510        SetColour(GetSurfacePen(), factor);
2511        return;
2512    }
2513
2514    Double how_far = E / MAX_ERROR;
2515    assert(how_far >= 0.0);
2516    if (how_far > 1.0) how_far = 1.0;
2517
2518    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2519    GLAPen pen1 = GetPen(band);
2520    if (band < GetNumColourBands() - 1) {
2521        const GLAPen& pen2 = GetPen(band + 1);
2522
2523        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
2524        Double into_band = E / interval - band;
2525
2526//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2527//             z_offset, interval, band);
2528        // FIXME: why do we need to clamp here?  Is it because the walls can
2529        // extend further up/down than the centre-line?
2530        if (into_band < 0.0) into_band = 0.0;
2531        if (into_band > 1.0) into_band = 1.0;
2532        assert(into_band >= 0.0);
2533        assert(into_band <= 1.0);
2534
2535        pen1.Interpolate(pen2, into_band);
2536    }
2537    SetColour(pen1, factor);
2538}
2539
2540void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2541                                    const Vector3 &c, const Vector3 &d)
2542{
2543    Vector3 normal = (a - c) * (d - b);
2544    normal.normalise();
2545    Double factor = dot(normal, light) * .3 + .7;
2546    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2547    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2548    // FIXME: should plot triangles instead to avoid rendering glitches.
2549    BeginQuadrilaterals();
2550////    PlaceNormal(normal);
2551    SetColourFromError(static_E_hack, factor);
2552    PlaceVertex(a, 0, 0);
2553    PlaceVertex(b, w, 0);
2554    PlaceVertex(c, w, h);
2555    PlaceVertex(d, 0, h);
2556    EndQuadrilaterals();
2557}
2558
2559void GfxCore::AddPolylineError(const traverse & centreline)
2560{
2561    BeginPolyline();
2562    SetColourFromError(centreline.E, 1.0);
2563    vector<PointInfo>::const_iterator i;
2564    for(i = centreline.begin(); i != centreline.end(); ++i) {
2565        PlaceVertex(*i);
2566    }
2567    EndPolyline();
2568}
2569
2570void
2571GfxCore::SkinPassage(const vector<XSect> & centreline)
2572{
2573    assert(centreline.size() > 1);
2574    Vector3 U[4];
2575    XSect prev_pt_v;
2576    Vector3 last_right(1.0, 0.0, 0.0);
2577
2578//  FIXME: it's not simple to set the colour of a tube based on error...
2579//    static_E_hack = something...
2580    vector<XSect>::const_iterator i = centreline.begin();
2581    vector<XSect>::size_type segment = 0;
2582    while (i != centreline.end()) {
2583        // get the coordinates of this vertex
2584        const XSect & pt_v = *i++;
2585
2586        double z_pitch_adjust = 0.0;
2587        bool cover_end = false;
2588
2589        Vector3 right, up;
2590
2591        const Vector3 up_v(0.0, 0.0, 1.0);
2592
2593        if (segment == 0) {
2594            assert(i != centreline.end());
2595            // first segment
2596
2597            // get the coordinates of the next vertex
2598            const XSect & next_pt_v = *i;
2599
2600            // calculate vector from this pt to the next one
2601            Vector3 leg_v = next_pt_v - pt_v;
2602
2603            // obtain a vector in the LRUD plane
2604            right = leg_v * up_v;
2605            if (right.magnitude() == 0) {
2606                right = last_right;
2607                // Obtain a second vector in the LRUD plane,
2608                // perpendicular to the first.
2609                //up = right * leg_v;
2610                up = up_v;
2611            } else {
2612                last_right = right;
2613                up = up_v;
2614            }
2615
2616            cover_end = true;
2617            static_date_hack = next_pt_v.GetDate();
2618        } else if (segment + 1 == centreline.size()) {
2619            // last segment
2620
2621            // Calculate vector from the previous pt to this one.
2622            Vector3 leg_v = pt_v - prev_pt_v;
2623
2624            // Obtain a horizontal vector in the LRUD plane.
2625            right = leg_v * up_v;
2626            if (right.magnitude() == 0) {
2627                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2628                // Obtain a second vector in the LRUD plane,
2629                // perpendicular to the first.
2630                //up = right * leg_v;
2631                up = up_v;
2632            } else {
2633                last_right = right;
2634                up = up_v;
2635            }
2636
2637            cover_end = true;
2638            static_date_hack = pt_v.GetDate();
2639        } else {
2640            assert(i != centreline.end());
2641            // Intermediate segment.
2642
2643            // Get the coordinates of the next vertex.
2644            const XSect & next_pt_v = *i;
2645
2646            // Calculate vectors from this vertex to the
2647            // next vertex, and from the previous vertex to
2648            // this one.
2649            Vector3 leg1_v = pt_v - prev_pt_v;
2650            Vector3 leg2_v = next_pt_v - pt_v;
2651
2652            // Obtain horizontal vectors perpendicular to
2653            // both legs, then normalise and average to get
2654            // a horizontal bisector.
2655            Vector3 r1 = leg1_v * up_v;
2656            Vector3 r2 = leg2_v * up_v;
2657            r1.normalise();
2658            r2.normalise();
2659            right = r1 + r2;
2660            if (right.magnitude() == 0) {
2661                // This is the "mid-pitch" case...
2662                right = last_right;
2663            }
2664            if (r1.magnitude() == 0) {
2665                Vector3 n = leg1_v;
2666                n.normalise();
2667                z_pitch_adjust = n.GetZ();
2668                //up = Vector3(0, 0, leg1_v.GetZ());
2669                //up = right * up;
2670                up = up_v;
2671
2672                // Rotate pitch section to minimise the
2673                // "tortional stress" - FIXME: use
2674                // triangles instead of rectangles?
2675                int shift = 0;
2676                Double maxdotp = 0;
2677
2678                // Scale to unit vectors in the LRUD plane.
2679                right.normalise();
2680                up.normalise();
2681                Vector3 vec = up - right;
2682                for (int orient = 0; orient <= 3; ++orient) {
2683                    Vector3 tmp = U[orient] - prev_pt_v;
2684                    tmp.normalise();
2685                    Double dotp = dot(vec, tmp);
2686                    if (dotp > maxdotp) {
2687                        maxdotp = dotp;
2688                        shift = orient;
2689                    }
2690                }
2691                if (shift) {
2692                    if (shift != 2) {
2693                        Vector3 temp(U[0]);
2694                        U[0] = U[shift];
2695                        U[shift] = U[2];
2696                        U[2] = U[shift ^ 2];
2697                        U[shift ^ 2] = temp;
2698                    } else {
2699                        swap(U[0], U[2]);
2700                        swap(U[1], U[3]);
2701                    }
2702                }
2703#if 0
2704                // Check that the above code actually permuted
2705                // the vertices correctly.
2706                shift = 0;
2707                maxdotp = 0;
2708                for (int j = 0; j <= 3; ++j) {
2709                    Vector3 tmp = U[j] - prev_pt_v;
2710                    tmp.normalise();
2711                    Double dotp = dot(vec, tmp);
2712                    if (dotp > maxdotp) {
2713                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2714                        shift = j;
2715                    }
2716                }
2717                if (shift) {
2718                    printf("New shift = %d!\n", shift);
2719                    shift = 0;
2720                    maxdotp = 0;
2721                    for (int j = 0; j <= 3; ++j) {
2722                        Vector3 tmp = U[j] - prev_pt_v;
2723                        tmp.normalise();
2724                        Double dotp = dot(vec, tmp);
2725                        printf("    %d : %.8f\n", j, dotp);
2726                    }
2727                }
2728#endif
2729            } else if (r2.magnitude() == 0) {
2730                Vector3 n = leg2_v;
2731                n.normalise();
2732                z_pitch_adjust = n.GetZ();
2733                //up = Vector3(0, 0, leg2_v.GetZ());
2734                //up = right * up;
2735                up = up_v;
2736            } else {
2737                up = up_v;
2738            }
2739            last_right = right;
2740            static_date_hack = pt_v.GetDate();
2741        }
2742
2743        // Scale to unit vectors in the LRUD plane.
2744        right.normalise();
2745        up.normalise();
2746
2747        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2748
2749        Double l = fabs(pt_v.GetL());
2750        Double r = fabs(pt_v.GetR());
2751        Double u = fabs(pt_v.GetU());
2752        Double d = fabs(pt_v.GetD());
2753
2754        // Produce coordinates of the corners of the LRUD "plane".
2755        Vector3 v[4];
2756        v[0] = pt_v - right * l + up * u;
2757        v[1] = pt_v + right * r + up * u;
2758        v[2] = pt_v + right * r - up * d;
2759        v[3] = pt_v - right * l - up * d;
2760
2761        if (segment > 0) {
2762            (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2763            (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2764            (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2765            (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2766        }
2767
2768        if (cover_end) {
2769            (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2770        }
2771
2772        prev_pt_v = pt_v;
2773        U[0] = v[0];
2774        U[1] = v[1];
2775        U[2] = v[2];
2776        U[3] = v[3];
2777
2778        ++segment;
2779    }
2780}
2781
2782void GfxCore::FullScreenMode()
2783{
2784    m_Parent->ViewFullScreen();
2785}
2786
2787bool GfxCore::IsFullScreen() const
2788{
2789    return m_Parent->IsFullScreen();
2790}
2791
2792void
2793GfxCore::MoveViewer(double forward, double up, double right)
2794{
2795    double cT = cos(rad(m_TiltAngle));
2796    double sT = sin(rad(m_TiltAngle));
2797    double cP = cos(rad(m_PanAngle));
2798    double sP = sin(rad(m_PanAngle));
2799    Vector3 v_forward(cT * sP, cT * cP, -sT);
2800    Vector3 v_up(-sT * sP, -sT * cP, -cT);
2801    Vector3 v_right(-cP, sP, 0);
2802    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2803    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2804    assert(fabs(dot(v_right, v_up)) < 1e-6);
2805    Vector3 move = v_forward * forward + v_up * up + v_right * right;
2806    AddTranslation(-move);
2807    // Show current position.
2808    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2809    ForceRefresh();
2810}
2811
2812PresentationMark GfxCore::GetView() const
2813{
2814    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2815                            m_PanAngle, m_TiltAngle, m_Scale);
2816}
2817
2818void GfxCore::SetView(const PresentationMark & p)
2819{
2820    m_SwitchingTo = 0;
2821    SetTranslation(p - m_Parent->GetOffset());
2822    m_PanAngle = p.angle;
2823    m_TiltAngle = p.tilt_angle;
2824    SetRotation(m_PanAngle, m_TiltAngle);
2825    SetScale(p.scale);
2826    ForceRefresh();
2827}
2828
2829void GfxCore::PlayPres(double speed, bool change_speed) {
2830    if (!change_speed || presentation_mode == 0) {
2831        if (speed == 0.0) {
2832            presentation_mode = 0;
2833            return;
2834        }
2835        presentation_mode = PLAYING;
2836        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2837        SetView(next_mark);
2838        next_mark_time = 0; // There already!
2839        this_mark_total = 0;
2840        pres_reverse = (speed < 0);
2841    }
2842
2843    if (change_speed) pres_speed = speed;
2844
2845    if (speed != 0.0) {
2846        bool new_pres_reverse = (speed < 0);
2847        if (new_pres_reverse != pres_reverse) {
2848            pres_reverse = new_pres_reverse;
2849            if (pres_reverse) {
2850                next_mark = m_Parent->GetPresMark(MARK_PREV);
2851            } else {
2852                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2853            }
2854            swap(this_mark_total, next_mark_time);
2855        }
2856    }
2857}
2858
2859void GfxCore::SetColourBy(int colour_by) {
2860    m_ColourBy = colour_by;
2861    switch (colour_by) {
2862        case COLOUR_BY_DEPTH:
2863            AddQuad = &GfxCore::AddQuadrilateralDepth;
2864            AddPoly = &GfxCore::AddPolylineDepth;
2865            break;
2866        case COLOUR_BY_DATE:
2867            AddQuad = &GfxCore::AddQuadrilateralDate;
2868            AddPoly = &GfxCore::AddPolylineDate;
2869            break;
2870        case COLOUR_BY_ERROR:
2871            AddQuad = &GfxCore::AddQuadrilateralError;
2872            AddPoly = &GfxCore::AddPolylineError;
2873            break;
2874        default: // case COLOUR_BY_NONE:
2875            AddQuad = &GfxCore::AddQuadrilateral;
2876            AddPoly = &GfxCore::AddPolyline;
2877            break;
2878    }
2879
2880    InvalidateList(LIST_UNDERGROUND_LEGS);
2881    InvalidateList(LIST_SURFACE_LEGS);
2882    InvalidateList(LIST_TUBES);
2883
2884    ForceRefresh();
2885}
2886
2887bool GfxCore::ExportMovie(const wxString & fnm)
2888{
2889    int width;
2890    int height;
2891    GetSize(&width, &height);
2892    // Round up to next multiple of 2 (required by ffmpeg).
2893    width += (width & 1);
2894    height += (height & 1);
2895
2896    movie = new MovieMaker();
2897
2898    // FIXME: This should really use fn_str() - currently we probably can't
2899    // save to a Unicode path on wxmsw.
2900    if (!movie->Open(fnm.mb_str(), width, height)) {
2901        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2902        delete movie;
2903        movie = 0;
2904        return false;
2905    }
2906
2907    PlayPres(1);
2908    return true;
2909}
2910
2911void
2912GfxCore::OnPrint(const wxString &filename, const wxString &title,
2913                 const wxString &datestamp)
2914{
2915    svxPrintDlg * p;
2916    p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2917                        m_PanAngle, m_TiltAngle,
2918                        m_Names, m_Crosses, m_Legs, m_Surface,
2919                        true);
2920    p->Show(TRUE);
2921}
2922
2923void
2924GfxCore::OnExport(const wxString &filename, const wxString &title)
2925{
2926    svxPrintDlg * p;
2927    p = new svxPrintDlg(m_Parent, filename, title, wxString(),
2928                        m_PanAngle, m_TiltAngle,
2929                        m_Names, m_Crosses, m_Legs, m_Surface,
2930                        false);
2931    p->Show(TRUE);
2932}
2933
2934static wxCursor
2935make_cursor(const unsigned char * bits, const unsigned char * mask,
2936            int hotx, int hoty)
2937{
2938#if defined __WXMSW__ || defined __WXMAC__
2939    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2940    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2941    cursor_bitmap.SetMask(new wxMask(mask_bitmap));
2942    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2943    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2944    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2945    return wxCursor(cursor_image);
2946#else
2947    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2948                    (const char *)mask, wxWHITE, wxBLACK);
2949#endif
2950}
2951
2952const
2953#include "hand.xbm"
2954const
2955#include "handmask.xbm"
2956
2957const
2958#include "brotate.xbm"
2959const
2960#include "brotatemask.xbm"
2961
2962const
2963#include "vrotate.xbm"
2964const
2965#include "vrotatemask.xbm"
2966
2967const
2968#include "rotate.xbm"
2969const
2970#include "rotatemask.xbm"
2971
2972const
2973#include "rotatezoom.xbm"
2974const
2975#include "rotatezoommask.xbm"
2976
2977void
2978GfxCore::SetCursor(GfxCore::cursor new_cursor)
2979{
2980    // Check if we're already showing that cursor.
2981    if (current_cursor == new_cursor) return;
2982
2983    current_cursor = new_cursor;
2984    switch (current_cursor) {
2985        case GfxCore::CURSOR_DEFAULT:
2986            GLACanvas::SetCursor(wxNullCursor);
2987            break;
2988        case GfxCore::CURSOR_POINTING_HAND:
2989            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2990            break;
2991        case GfxCore::CURSOR_DRAGGING_HAND:
2992            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2993            break;
2994        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2995            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2996            break;
2997        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2998            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2999            break;
3000        case GfxCore::CURSOR_ROTATE_VERTICALLY:
3001            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
3002            break;
3003        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
3004            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
3005            break;
3006        case GfxCore::CURSOR_ZOOM:
3007            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
3008            break;
3009        case GfxCore::CURSOR_ZOOM_ROTATE:
3010            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3011            break;
3012    }
3013}
3014
3015bool GfxCore::MeasuringLineActive() const
3016{
3017    if (Animating()) return false;
3018    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3019}
3020
3021bool GfxCore::HandleRClick(wxPoint point)
3022{
3023    if (PointWithinCompass(point)) {
3024        // Pop up menu.
3025        wxMenu menu;
3026        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3027        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3028        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3029        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3030        menu.AppendSeparator();
3031        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/344));
3032        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3033        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3034        PopupMenu(&menu);
3035        return true;
3036    }
3037
3038    if (PointWithinClino(point)) {
3039        // Pop up menu.
3040        wxMenu menu;
3041        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3042        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3043        menu.AppendSeparator();
3044        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3045        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3046        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3047        PopupMenu(&menu);
3048        return true;
3049    }
3050
3051    if (PointWithinScaleBar(point)) {
3052        // Pop up menu.
3053        wxMenu menu;
3054        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3055        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3056        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3057        PopupMenu(&menu);
3058        return true;
3059    }
3060
3061#if 0 // FIXME: Don't yet have PointWithinColourKey() method.
3062    if (PointWithinColourKey(point)) {
3063        // Pop up menu.
3064        wxMenu menu;
3065        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3066        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::OnToggleMetric, NULL, m_Parent);
3067        PopupMenu(&menu);
3068        return true;
3069    }
3070#endif
3071
3072    return false;
3073}
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