source: git/src/gfxcore.cc @ 843ee7b

RELEASE/1.2debug-cidebug-ci-sanitisersfaster-cavernloglog-selectstereostereo-2025walls-datawalls-data-hanging-as-warningwarn-only-for-hanging-survey
Last change on this file since 843ee7b was 843ee7b, checked in by Olly Betts <olly@…>, 14 years ago

src/gfxcore.cc,src/gfxcore.h,src/guicontrol.cc: Fix the conditions
under which colour by date can be enabled to fully match what we
now intend.

git-svn-id: file:///home/survex-svn/survex/trunk@3766 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 80.3 KB
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1//
2//  gfxcore.cc
3//
4//  Core drawing code for Aven.
5//
6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
8//  Copyright (C) 2005 Martin Green
9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63const int NUM_DEPTH_COLOURS = 13;
64
65#include "avenpal.h"
66
67static const int COMPASS_OFFSET_X = 60;
68static const int COMPASS_OFFSET_Y = 80;
69static const int INDICATOR_BOX_SIZE = 60;
70static const int INDICATOR_GAP = 2;
71static const int INDICATOR_MARGIN = 5;
72static const int INDICATOR_OFFSET_X = 15;
73static const int INDICATOR_OFFSET_Y = 15;
74static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
75static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
76                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
77static const int DEPTH_BAR_OFFSET_X = 16;
78static const int DEPTH_BAR_EXTRA_LEFT_MARGIN = 2;
79static const int DEPTH_BAR_BLOCK_WIDTH = 20;
80static const int DEPTH_BAR_BLOCK_HEIGHT = 16;
81static const int DEPTH_BAR_MARGIN = 6;
82static const int DEPTH_BAR_OFFSET_Y = 16 + DEPTH_BAR_MARGIN;
83static const int TICK_LENGTH = 4;
84static const int SCALE_BAR_OFFSET_X = 15;
85static const int SCALE_BAR_OFFSET_Y = 12;
86static const int SCALE_BAR_HEIGHT = 12;
87
88static const gla_colour TEXT_COLOUR = col_GREEN;
89static const gla_colour HERE_COLOUR = col_WHITE;
90static const gla_colour NAME_COLOUR = col_GREEN;
91
92#define HITTEST_SIZE 20
93
94// vector for lighting angle
95static const Vector3 light(.577, .577, .577);
96
97BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
98    EVT_PAINT(GfxCore::OnPaint)
99    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
100    EVT_LEFT_UP(GfxCore::OnLButtonUp)
101    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
102    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
103    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
104    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
105    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
106    EVT_MOTION(GfxCore::OnMouseMove)
107    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
108    EVT_SIZE(GfxCore::OnSize)
109    EVT_IDLE(GfxCore::OnIdle)
110    EVT_CHAR(GfxCore::OnKeyPress)
111END_EVENT_TABLE()
112
113GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
114    GLACanvas(parent_win, 100),
115    m_Scale(0.0),
116    m_ScaleBarWidth(0),
117    m_Control(control),
118    m_LabelGrid(NULL),
119    m_Parent(parent),
120    m_DoneFirstShow(false),
121    m_TiltAngle(0.0),
122    m_PanAngle(0.0),
123    m_Rotating(false),
124    m_RotationStep(0.0),
125    m_SwitchingTo(0),
126    m_Crosses(false),
127    m_Legs(true),
128    m_Names(false),
129    m_Scalebar(true),
130    m_Depthbar(true),
131    m_OverlappingNames(false),
132    m_Compass(true),
133    m_Clino(true),
134    m_Tubes(false),
135    m_XSize(0),
136    m_YSize(0),
137    m_ColourBy(COLOUR_BY_DEPTH),
138    m_HaveData(false),
139    m_MouseOutsideCompass(false),
140    m_MouseOutsideElev(false),
141    m_Surface(false),
142    m_Entrances(false),
143    m_FixedPts(false),
144    m_ExportedPts(false),
145    m_Grid(false),
146    m_BoundingBox(false),
147    m_Degrees(false),
148    m_Metric(false),
149    m_HitTestGridValid(false),
150    m_here_is_temporary(false),
151    presentation_mode(0),
152    pres_reverse(false),
153    pres_speed(0.0),
154    movie(NULL),
155    current_cursor(GfxCore::CURSOR_DEFAULT)
156{
157    AddQuad = &GfxCore::AddQuadrilateralDepth;
158    AddPoly = &GfxCore::AddPolylineDepth;
159    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
160    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
161    m_here.Invalidate();
162    m_there.Invalidate();
163
164    // Initialise grid for hit testing.
165    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
166
167    m_Pens = new GLAPen[NUM_DEPTH_COLOURS + 1];
168    for (int pen = 0; pen < NUM_DEPTH_COLOURS + 1; ++pen) {
169        m_Pens[pen].SetColour(REDS[pen] / 255.0,
170                              GREENS[pen] / 255.0,
171                              BLUES[pen] / 255.0);
172    }
173}
174
175GfxCore::~GfxCore()
176{
177    TryToFreeArrays();
178
179    delete[] m_Pens;
180    delete[] m_PointGrid;
181}
182
183void GfxCore::TryToFreeArrays()
184{
185    // Free up any memory allocated for arrays.
186
187    if (m_LabelGrid) {
188        delete[] m_LabelGrid;
189        m_LabelGrid = NULL;
190    }
191}
192
193//
194//  Initialisation methods
195//
196
197void GfxCore::Initialise(bool same_file)
198{
199    // Initialise the view from the parent holding the survey data.
200
201    TryToFreeArrays();
202
203    m_DoneFirstShow = false;
204
205    m_HitTestGridValid = false;
206    m_here_is_temporary = true;
207    m_here.Invalidate();
208    m_there.Invalidate();
209
210    m_MouseOutsideCompass = m_MouseOutsideElev = false;
211
212    if (!same_file) {
213        // Apply default parameters unless reloading the same file.
214        DefaultParameters();
215
216        // Set the initial scale.
217        SetScale(1.0);
218    }
219
220    switch (m_ColourBy) {
221        case COLOUR_BY_DEPTH:
222            if (m_Parent->GetDepthExtent() == 0.0) {
223                SetColourBy(COLOUR_BY_NONE);
224            }
225            break;
226        case COLOUR_BY_DATE:
227            if (!HasDateInformation()) {
228                SetColourBy(COLOUR_BY_NONE);
229            }
230            break;
231        case COLOUR_BY_ERROR:
232            if (!m_Parent->HasErrorInformation()) {
233                SetColourBy(COLOUR_BY_NONE);
234            }
235            break;
236    }
237
238    m_HaveData = true;
239
240    ForceRefresh();
241}
242
243void GfxCore::FirstShow()
244{
245    GLACanvas::FirstShow();
246
247    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
248    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
249    while (pos != m_Parent->GetLabelsNCEnd()) {
250        LabelInfo* label = *pos++;
251        // Calculate and set the label width for use when plotting
252        // none-overlapping labels.
253        int ext_x;
254        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
255        label->set_width(unsigned(ext_x) / quantise + 1);
256    }
257
258    SetBackgroundColour(0.0, 0.0, 0.0);
259
260    // Set diameter of the viewing volume.
261    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
262                           sqrd(m_Parent->GetYExtent()) +
263                           sqrd(m_Parent->GetZExtent())));
264
265    // Update our record of the client area size and centre.
266    GetClientSize(&m_XSize, &m_YSize);
267
268    m_DoneFirstShow = true;
269}
270
271//
272//  Recalculating methods
273//
274
275void GfxCore::SetScale(Double scale)
276{
277    // Fill the plot data arrays with screen coordinates, scaling the survey
278    // to a particular absolute scale.
279
280    if (scale < 0.05) {
281        scale = 0.05;
282    } else {
283        if (scale > 1000.0) scale = 1000.0;
284    }
285
286    m_Scale = scale;
287    m_HitTestGridValid = false;
288    if (m_here_is_temporary) SetHere();
289
290    GLACanvas::SetScale(scale);
291}
292
293bool GfxCore::HasUndergroundLegs() const
294{
295    return m_Parent->HasUndergroundLegs();
296}
297
298bool GfxCore::HasSurfaceLegs() const
299{
300    return m_Parent->HasSurfaceLegs();
301}
302
303bool GfxCore::HasTubes() const
304{
305    return m_Parent->HasTubes();
306}
307
308void GfxCore::UpdateBlobs()
309{
310    InvalidateList(LIST_BLOBS);
311}
312
313//
314//  Event handlers
315//
316
317void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
318    SetHere();
319    ClearCoords();
320}
321
322void GfxCore::OnIdle(wxIdleEvent& event)
323{
324    // Handle an idle event.
325    if (Animate()) {
326        ForceRefresh();
327        event.RequestMore();
328    }
329}
330
331void GfxCore::OnPaint(wxPaintEvent&)
332{
333    // Redraw the window.
334
335    // Get a graphics context.
336    wxPaintDC dc(this);
337
338    assert(GetContext());
339
340    if (m_HaveData) {
341        // Make sure we're initialised.
342        bool first_time = !m_DoneFirstShow;
343        if (first_time) {
344            FirstShow();
345        }
346
347        StartDrawing();
348
349        // Clear the background.
350        Clear();
351
352        // Set up model transformation matrix.
353        SetDataTransform();
354
355        timer.Start(); // reset timer
356
357        if (m_Legs || m_Tubes) {
358            if (m_Tubes) {
359                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
360                DrawList(LIST_TUBES);
361                DisableSmoothPolygons();
362            }
363
364            // Draw the underground legs.  Do this last so that anti-aliasing
365            // works over polygons.
366            SetColour(col_GREEN);
367            DrawList(LIST_UNDERGROUND_LEGS);
368        }
369
370        if (m_Surface) {
371            // Draw the surface legs.
372            DrawList(LIST_SURFACE_LEGS);
373        }
374
375        DrawList(LIST_BLOBS);
376
377        if (m_BoundingBox) {
378            DrawShadowedBoundingBox();
379        }
380        if (m_Grid) {
381            // Draw the grid.
382            DrawList(LIST_GRID);
383        }
384
385        if (m_Crosses) {
386            DrawList(LIST_CROSSES);
387        }
388
389        SetIndicatorTransform();
390
391        // Draw station names.
392        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
393            SetColour(NAME_COLOUR);
394
395            if (m_OverlappingNames) {
396                SimpleDrawNames();
397            } else {
398                NattyDrawNames();
399            }
400        }
401
402        if (MeasuringLineActive()) {
403            // Draw "here" and "there".
404            double hx, hy;
405            SetColour(HERE_COLOUR);
406            if (m_here.IsValid()) {
407                double dummy;
408                Transform(m_here, &hx, &hy, &dummy);
409                if (!m_here_is_temporary) DrawRing(hx, hy);
410            }
411            if (m_there.IsValid()) {
412                double tx, ty;
413                double dummy;
414                Transform(m_there, &tx, &ty, &dummy);
415                if (m_here.IsValid()) {
416                    BeginLines();
417                    PlaceIndicatorVertex(hx, hy);
418                    PlaceIndicatorVertex(tx, ty);
419                    EndLines();
420                }
421                BeginBlobs();
422                DrawBlob(tx, ty);
423                EndBlobs();
424            }
425        }
426
427        // Draw indicators.
428        //
429        // There's no advantage in generating an OpenGL list for the
430        // indicators since they change with almost every redraw (and
431        // sometimes several times between redraws).  This way we avoid
432        // the need to track when to update the indicator OpenGL list,
433        // and also avoid indicator update bugs when we don't quite get this
434        // right...
435        DrawIndicators();
436
437        FinishDrawing();
438
439        drawtime = timer.Time();
440    } else {
441        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
442        dc.Clear();
443    }
444}
445
446void GfxCore::DrawBoundingBox()
447{
448    const Vector3 v = 0.5 * m_Parent->GetExtent();
449
450    SetColour(col_BLUE);
451    EnableDashedLines();
452    BeginPolyline();
453    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
454    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
455    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
456    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
457    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
458    EndPolyline();
459    BeginPolyline();
460    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
461    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
462    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
463    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
464    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
465    EndPolyline();
466    BeginLines();
467    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
468    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
469    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
470    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
471    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
472    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
473    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
474    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
475    EndLines();
476    DisableDashedLines();
477}
478
479void GfxCore::DrawShadowedBoundingBox()
480{
481    const Vector3 v = 0.5 * m_Parent->GetExtent();
482
483    DrawBoundingBox();
484
485    // FIXME: these gl* calls should be in gla-gl.cc
486    glPolygonOffset(1.0, 1.0);
487    glEnable(GL_POLYGON_OFFSET_FILL);
488
489    SetColour(col_DARK_GREY);
490    BeginQuadrilaterals();
491    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
492    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
493    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
494    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
495    EndQuadrilaterals();
496
497    glDisable(GL_POLYGON_OFFSET_FILL);
498
499    DrawList(LIST_SHADOW);
500}
501
502void GfxCore::DrawGrid()
503{
504    // Draw the grid.
505    SetColour(col_RED);
506
507    // Calculate the extent of the survey, in metres across the screen plane.
508    Double m_across_screen = SurveyUnitsAcrossViewport();
509    // Calculate the length of the scale bar in metres.
510    //--move this elsewhere
511    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
512    Double t = m_across_screen * 0.75 / size_snap;
513    if (t >= 5.0) {
514        size_snap *= 5.0;
515    }
516    else if (t >= 2.0) {
517        size_snap *= 2.0;
518    }
519
520    Double grid_size = size_snap * 0.1;
521    Double edge = grid_size * 2.0;
522    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
523    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
524    Double right = m_Parent->GetXExtent() * 0.5 + edge;
525    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
526    Double top = m_Parent->GetYExtent() * 0.5 + edge;
527    int count_x = (int) ceil((right - left) / grid_size);
528    int count_y = (int) ceil((top - bottom) / grid_size);
529    Double actual_right = left + count_x*grid_size;
530    Double actual_top = bottom + count_y*grid_size;
531
532    BeginLines();
533
534    for (int xc = 0; xc <= count_x; xc++) {
535        Double x = left + xc*grid_size;
536
537        PlaceVertex(x, bottom, grid_z);
538        PlaceVertex(x, actual_top, grid_z);
539    }
540
541    for (int yc = 0; yc <= count_y; yc++) {
542        Double y = bottom + yc*grid_size;
543        PlaceVertex(left, y, grid_z);
544        PlaceVertex(actual_right, y, grid_z);
545    }
546
547    EndLines();
548}
549
550int GfxCore::GetClinoOffset() const
551{
552    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
553}
554
555void GfxCore::DrawTick(int angle_cw)
556{
557    const Double theta = rad(angle_cw);
558    const wxCoord length1 = INDICATOR_RADIUS;
559    const wxCoord length0 = length1 + TICK_LENGTH;
560    wxCoord x0 = wxCoord(length0 * sin(theta));
561    wxCoord y0 = wxCoord(length0 * cos(theta));
562    wxCoord x1 = wxCoord(length1 * sin(theta));
563    wxCoord y1 = wxCoord(length1 * cos(theta));
564
565    PlaceIndicatorVertex(x0, y0);
566    PlaceIndicatorVertex(x1, y1);
567}
568
569void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
570    Vector3 p1(0, INDICATOR_RADIUS, 0);
571    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
572    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
573    Vector3 pc(0, 0, 0);
574
575    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
576    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
577}
578
579void GfxCore::DrawCompass() {
580    // Ticks.
581    BeginLines();
582    for (int angle = 315; angle > 0; angle -= 45) {
583        DrawTick(angle);
584    }
585    SetColour(col_GREEN);
586    DrawTick(0);
587    EndLines();
588
589    // Compass background.
590    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
591
592    // Compass arrow.
593    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
594}
595
596// Draw the non-rotating background to the clino.
597void GfxCore::DrawClinoBack() {
598    BeginLines();
599    for (int angle = 0; angle <= 180; angle += 90) {
600        DrawTick(angle);
601    }
602
603    SetColour(col_GREY);
604    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
605    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
606    PlaceIndicatorVertex(0, 0);
607    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
608
609    EndLines();
610}
611
612void GfxCore::DrawClino() {
613    // Ticks.
614    SetColour(col_GREEN);
615    BeginLines();
616    DrawTick(0);
617    EndLines();
618
619    // Clino background.
620    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
621
622    // Elevation arrow.
623    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
624}
625
626void GfxCore::Draw2dIndicators()
627{
628    // Draw the compass and elevation indicators.
629
630    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
631
632    const int comp_centre_x = GetCompassXPosition();
633
634    if (m_Compass && !m_Parent->IsExtendedElevation()) {
635        // If the user is dragging the compass with the pointer outside the
636        // compass, we snap to 45 degree multiples, and the ticks go white.
637        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
638        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
639    }
640
641    const int elev_centre_x = GetClinoXPosition();
642
643    if (m_Clino) {
644        // If the user is dragging the clino with the pointer outside the
645        // clino, we snap to 90 degree multiples, and the ticks go white.
646        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
647        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
648        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
649    }
650
651    SetColour(TEXT_COLOUR);
652
653    static int triple_zero_width = 0;
654    static int height = 0;
655    if (!triple_zero_width) {
656        GetTextExtent(wxT("000"), &triple_zero_width, &height);
657    }
658    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
659
660    if (m_Compass && !m_Parent->IsExtendedElevation()) {
661        wxString str;
662        int value;
663        if (m_Degrees) {
664            value = int(m_PanAngle);
665        } else {
666            value = int(m_PanAngle * 200.0 / 180.0);
667        }
668        str.Printf(wxT("%03d"), value);
669        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
670
671        str = wmsg(/*Facing*/203);
672        int w;
673        GetTextExtent(str, &w, NULL);
674        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
675    }
676
677    if (m_Clino) {
678        int angle;
679        wxString str;
680        int width;
681        if (m_Degrees) {
682            static int zero_zero_width = 0;
683            if (!zero_zero_width) {
684                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
685            }
686            width = zero_zero_width;
687            angle = int(-m_TiltAngle);
688            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
689        } else {
690            width = triple_zero_width;
691            angle = int(-m_TiltAngle * 200.0 / 180.0);
692            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
693        }
694
695        // Adjust horizontal position so the left of the first digit is
696        // always in the same place.
697        int sign_offset = 0;
698        if (angle < 0) {
699            static int minus_width = 0;
700            if (!minus_width) {
701                GetTextExtent(wxT("-"), &minus_width, NULL);
702            }
703            sign_offset = minus_width + 1;
704        } else if (angle > 0) {
705            static int plus_width = 0;
706            if (!plus_width) {
707                GetTextExtent(wxT("+"), &plus_width, NULL);
708            }
709            sign_offset = plus_width + 1;
710        }
711        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
712
713        str = wmsg(/*Elevation*/118);
714        int w;
715        GetTextExtent(str, &w, NULL);
716        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
717    }
718}
719
720void GfxCore::NattyDrawNames()
721{
722    // Draw station names, without overlapping.
723
724    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
725    const unsigned int quantised_x = m_XSize / quantise;
726    const unsigned int quantised_y = m_YSize / quantise;
727    const size_t buffer_size = quantised_x * quantised_y;
728
729    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
730
731    memset((void*) m_LabelGrid, 0, buffer_size);
732
733    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
734    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
735        if (!((m_Surface && (*label)->IsSurface()) ||
736              (m_Legs && (*label)->IsUnderground()) ||
737              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
738            // if this station isn't to be displayed, skip to the next
739            // (last case is for stns with no legs attached)
740            continue;
741        }
742
743        double x, y, z;
744
745        Transform(**label, &x, &y, &z);
746        // Check if the label is behind us (in perspective view).
747        if (z <= 0.0 || z >= 1.0) continue;
748
749        // Apply a small shift so that translating the view doesn't make which
750        // labels are displayed change as the resulting twinkling effect is
751        // distracting.
752        double tx, ty, tz;
753        Transform(Vector3(), &tx, &ty, &tz);
754        tx -= floor(tx / quantise) * quantise;
755        ty -= floor(ty / quantise) * quantise;
756
757        tx = x - tx;
758        if (tx < 0) continue;
759
760        ty = y - ty;
761        if (ty < 0) continue;
762
763        unsigned int iy = unsigned(ty) / quantise;
764        if (iy >= quantised_y) continue;
765        unsigned int width = (*label)->get_width();
766        unsigned int ix = unsigned(tx) / quantise;
767        if (ix + width >= quantised_x) continue;
768
769        char * test = m_LabelGrid + ix + iy * quantised_x;
770        if (memchr(test, 1, width)) continue;
771
772        x += 3;
773        y -= GetFontSize() / 2;
774        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
775
776        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
777        test -= quantised_x * iy;
778        iy += 4;
779        while (--iy && test < m_LabelGrid + buffer_size) {
780            memset(test, 1, width);
781            test += quantised_x;
782        }
783    }
784}
785
786void GfxCore::SimpleDrawNames()
787{
788    // Draw all station names, without worrying about overlaps
789    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
790    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
791        if (!((m_Surface && (*label)->IsSurface()) ||
792              (m_Legs && (*label)->IsUnderground()) ||
793              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
794            // if this station isn't to be displayed, skip to the next
795            // (last case is for stns with no legs attached)
796            continue;
797        }
798
799        double x, y, z;
800        Transform(**label, &x, &y, &z);
801
802        // Check if the label is behind us (in perspective view).
803        if (z <= 0) continue;
804
805        x += 3;
806        y -= GetFontSize() / 2;
807        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
808    }
809}
810
811void GfxCore::DrawDepthbar()
812{
813    const int total_block_height =
814        DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
815    const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
816    int size = 0;
817
818    wxString* strs = new wxString[GetNumDepthBands()];
819    int band;
820    for (band = 0; band < GetNumDepthBands(); ++band) {
821        Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
822                   m_Parent->GetDepthExtent() * band / (GetNumDepthBands() - 1);
823        strs[band] = FormatLength(z, false);
824
825        int x;
826        GetTextExtent(strs[band], &x, NULL);
827        if (x > size) size = x;
828    }
829
830    int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
831                - DEPTH_BAR_MARGIN - size;
832
833    DrawRectangle(col_BLACK, col_DARK_GREY,
834                  left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
835                  top - DEPTH_BAR_MARGIN * 2,
836                  DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
837                      DEPTH_BAR_EXTRA_LEFT_MARGIN,
838                  total_block_height + DEPTH_BAR_MARGIN*4);
839
840    int y = top;
841    for (band = 0; band < GetNumDepthBands() - 1; ++band) {
842        DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
843                            DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
844        y += DEPTH_BAR_BLOCK_HEIGHT;
845    }
846
847    y = top - GetFontSize() / 2;
848    left += DEPTH_BAR_BLOCK_WIDTH + 5;
849
850    SetColour(TEXT_COLOUR);
851    for (band = 0; band < GetNumDepthBands(); ++band) {
852        DrawIndicatorText(left, y, strs[band]);
853        y += DEPTH_BAR_BLOCK_HEIGHT;
854    }
855
856    delete[] strs;
857}
858
859void GfxCore::DrawDatebar()
860{
861    int total_block_height;
862    int num_bands;
863    if (m_Parent->GetDateExtent() == 0) {
864        num_bands = 1;
865        total_block_height = DEPTH_BAR_BLOCK_HEIGHT;
866    } else {
867        num_bands = GetNumDepthBands();
868        total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (num_bands - 1);
869    }
870    if (!m_Parent->HasCompleteDateInfo())
871        total_block_height += DEPTH_BAR_BLOCK_HEIGHT * 2;
872    const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
873
874    int size = 0;
875    if (!m_Parent->HasCompleteDateInfo()) {
876        GetTextExtent(wmsg(/*Undated*/221), &size, NULL);
877    }
878
879    wxString* strs = new wxString[num_bands];
880    int band;
881    for (band = 0; band < num_bands; ++band) {
882        int y, m, d;
883        int days = m_Parent->GetDateMin();
884        if (band)
885            days += m_Parent->GetDateExtent() * band / (num_bands - 1);
886        ymd_from_days_since_1900(days, &y, &m, &d);
887        strs[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
888
889        int x;
890        GetTextExtent(strs[band], &x, NULL);
891        if (x > size) size = x;
892    }
893
894    int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
895                - DEPTH_BAR_MARGIN - size;
896
897    DrawRectangle(col_BLACK, col_DARK_GREY,
898                  left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
899                  top - DEPTH_BAR_MARGIN * 2,
900                  DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
901                      DEPTH_BAR_EXTRA_LEFT_MARGIN,
902                  total_block_height + DEPTH_BAR_MARGIN*4);
903
904    int y = top;
905
906    if (!m_Parent->HasCompleteDateInfo()) {
907        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
908                            DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
909        y += DEPTH_BAR_BLOCK_HEIGHT * 2;
910    }
911
912    if (num_bands == 1) {
913        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
914                            DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
915    } else {
916        for (band = 0; band < num_bands - 1; ++band) {
917            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
918                                DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
919            y += DEPTH_BAR_BLOCK_HEIGHT;
920        }
921    }
922
923    y = top - GetFontSize() / 2;
924    left += DEPTH_BAR_BLOCK_WIDTH + 5;
925
926    SetColour(TEXT_COLOUR);
927
928    if (!m_Parent->HasCompleteDateInfo()) {
929        y += DEPTH_BAR_BLOCK_HEIGHT / 2;
930        DrawIndicatorText(left, y, wmsg(/*Undated*/221));
931        y += DEPTH_BAR_BLOCK_HEIGHT * 2 - DEPTH_BAR_BLOCK_HEIGHT / 2;
932    }
933
934    if (num_bands == 1) {
935        y += DEPTH_BAR_BLOCK_HEIGHT / 2;
936        DrawIndicatorText(left, y, strs[0]);
937    } else {
938        for (band = 0; band < num_bands; ++band) {
939            DrawIndicatorText(left, y, strs[band]);
940            y += DEPTH_BAR_BLOCK_HEIGHT;
941        }
942    }
943
944    delete[] strs;
945}
946
947void GfxCore::DrawErrorbar()
948{
949    int total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
950    // Always show the "Not in loop" legend for now (FIXME).
951    total_block_height += DEPTH_BAR_BLOCK_HEIGHT * 2;
952    const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
953
954    int size = 0;
955    GetTextExtent(wmsg(/*Not in loop*/290), &size, NULL);
956
957    wxString* strs = new wxString[GetNumDepthBands()];
958    int band;
959    for (band = 0; band < GetNumDepthBands(); ++band) {
960        double E = MAX_ERROR * band / (GetNumDepthBands() - 1);
961        strs[band].Printf(wxT("%.2f"), E);
962
963        int x;
964        GetTextExtent(strs[band], &x, NULL);
965        if (x > size) size = x;
966    }
967
968    int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
969                - DEPTH_BAR_MARGIN - size;
970
971    DrawRectangle(col_BLACK, col_DARK_GREY,
972                  left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
973                  top - DEPTH_BAR_MARGIN * 2,
974                  DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
975                      DEPTH_BAR_EXTRA_LEFT_MARGIN,
976                  total_block_height + DEPTH_BAR_MARGIN*4);
977
978    int y = top;
979
980    DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
981            DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
982    y += DEPTH_BAR_BLOCK_HEIGHT * 2;
983
984    for (band = 0; band < GetNumDepthBands() - 1; ++band) {
985        DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
986                            DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
987        y += DEPTH_BAR_BLOCK_HEIGHT;
988    }
989
990    y = top - GetFontSize() / 2;
991    left += DEPTH_BAR_BLOCK_WIDTH + 5;
992
993    SetColour(TEXT_COLOUR);
994
995    y += DEPTH_BAR_BLOCK_HEIGHT / 2;
996    DrawIndicatorText(left, y, wmsg(/*Not in loop*/290));
997    y += DEPTH_BAR_BLOCK_HEIGHT * 2 - DEPTH_BAR_BLOCK_HEIGHT / 2;
998
999    for (band = 0; band < GetNumDepthBands(); ++band) {
1000        DrawIndicatorText(left, y, strs[band]);
1001        y += DEPTH_BAR_BLOCK_HEIGHT;
1002    }
1003
1004    delete[] strs;
1005}
1006
1007wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
1008{
1009    wxString str;
1010    bool negative = (size_snap < 0.0);
1011
1012    if (negative) {
1013        size_snap = -size_snap;
1014    }
1015
1016    if (size_snap == 0.0) {
1017        str = wxT("0");
1018    } else if (m_Metric) {
1019#ifdef SILLY_UNITS
1020        if (size_snap < 1e-12) {
1021            str.Printf(wxT("%.3gpm"), size_snap * 1e12);
1022        } else if (size_snap < 1e-9) {
1023            str.Printf(wxT("%.fpm"), size_snap * 1e12);
1024        } else if (size_snap < 1e-6) {
1025            str.Printf(wxT("%.fnm"), size_snap * 1e9);
1026        } else if (size_snap < 1e-3) {
1027            str.Printf(wxT("%.fum"), size_snap * 1e6);
1028#else
1029        if (size_snap < 1e-3) {
1030            str.Printf(wxT("%.3gmm"), size_snap * 1e3);
1031#endif
1032        } else if (size_snap < 1e-2) {
1033            str.Printf(wxT("%.fmm"), size_snap * 1e3);
1034        } else if (size_snap < 1.0) {
1035            str.Printf(wxT("%.fcm"), size_snap * 100.0);
1036        } else if (size_snap < 1e3) {
1037            str.Printf(wxT("%.fm"), size_snap);
1038#ifdef SILLY_UNITS
1039        } else if (size_snap < 1e6) {
1040            str.Printf(wxT("%.fkm"), size_snap * 1e-3);
1041        } else if (size_snap < 1e9) {
1042            str.Printf(wxT("%.fMm"), size_snap * 1e-6);
1043        } else {
1044            str.Printf(wxT("%.fGm"), size_snap * 1e-9);
1045#else
1046        } else {
1047            str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
1048#endif
1049        }
1050    } else {
1051        size_snap /= METRES_PER_FOOT;
1052        if (scalebar) {
1053            Double inches = size_snap * 12;
1054            if (inches < 1.0) {
1055                str.Printf(wxT("%.3gin"), inches);
1056            } else if (size_snap < 1.0) {
1057                str.Printf(wxT("%.fin"), inches);
1058            } else if (size_snap < 5279.5) {
1059                str.Printf(wxT("%.fft"), size_snap);
1060            } else {
1061                str.Printf(wxT("%.f miles"), size_snap / 5280.0);
1062            }
1063        } else {
1064            str.Printf(wxT("%.fft"), size_snap);
1065        }
1066    }
1067
1068    return negative ? wxString(wxT("-")) + str : str;
1069}
1070
1071void GfxCore::DrawScalebar()
1072{
1073    // Draw the scalebar.
1074    if (GetPerspective()) return;
1075
1076    // Calculate how many metres of survey are currently displayed across the
1077    // screen.
1078    Double across_screen = SurveyUnitsAcrossViewport();
1079
1080    // Convert to imperial measurements if required.
1081    Double multiplier = 1.0;
1082    if (!m_Metric) {
1083        across_screen /= METRES_PER_FOOT;
1084        multiplier = METRES_PER_FOOT;
1085        if (across_screen >= 5280.0 / 0.75) {
1086            across_screen /= 5280.0;
1087            multiplier *= 5280.0;
1088        }
1089    }
1090
1091    // Calculate the length of the scale bar.
1092    Double size_snap = pow(10.0, floor(log10(0.65 * across_screen)));
1093    Double t = across_screen * 0.65 / size_snap;
1094    if (t >= 5.0) {
1095        size_snap *= 5.0;
1096    } else if (t >= 2.0) {
1097        size_snap *= 2.0;
1098    }
1099
1100    if (!m_Metric) size_snap *= multiplier;
1101
1102    // Actual size of the thing in pixels:
1103    int size = int((size_snap / SurveyUnitsAcrossViewport()) * m_XSize);
1104    m_ScaleBarWidth = size;
1105
1106    // Draw it...
1107    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1108    int interval = size / 10;
1109
1110    gla_colour col = col_WHITE;
1111    for (int ix = 0; ix < 10; ix++) {
1112        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1113
1114        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1115
1116        col = (col == col_WHITE) ? col_GREY : col_WHITE;
1117    }
1118
1119    // Add labels.
1120    wxString str = FormatLength(size_snap);
1121
1122    int text_width, text_height;
1123    GetTextExtent(str, &text_width, &text_height);
1124    const int text_y = end_y - text_height + 1;
1125    SetColour(TEXT_COLOUR);
1126    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1127    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1128}
1129
1130bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1131{
1132    if (Animating()) return false;
1133
1134    if (point.x < 0 || point.x >= m_XSize ||
1135        point.y < 0 || point.y >= m_YSize) {
1136        return false;
1137    }
1138
1139    SetDataTransform();
1140
1141    if (!m_HitTestGridValid) CreateHitTestGrid();
1142
1143    int grid_x = (point.x * (HITTEST_SIZE - 1)) / m_XSize;
1144    int grid_y = (point.y * (HITTEST_SIZE - 1)) / m_YSize;
1145
1146    LabelInfo *best = NULL;
1147    int dist_sqrd = 25;
1148    int square = grid_x + grid_y * HITTEST_SIZE;
1149    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1150
1151    while (iter != m_PointGrid[square].end()) {
1152        LabelInfo *pt = *iter++;
1153
1154        double cx, cy, cz;
1155
1156        Transform(*pt, &cx, &cy, &cz);
1157
1158        cy = m_YSize - cy;
1159
1160        int dx = point.x - int(cx);
1161        int ds = dx * dx;
1162        if (ds >= dist_sqrd) continue;
1163        int dy = point.y - int(cy);
1164
1165        ds += dy * dy;
1166        if (ds >= dist_sqrd) continue;
1167
1168        dist_sqrd = ds;
1169        best = pt;
1170
1171        if (ds == 0) break;
1172    }
1173
1174    if (best) {
1175        m_Parent->ShowInfo(best);
1176        if (centre) {
1177            // FIXME: allow Ctrl-Click to not set there or something?
1178            CentreOn(*best);
1179            WarpPointer(m_XSize / 2, m_YSize / 2);
1180            SetThere(*best);
1181            m_Parent->SelectTreeItem(best);
1182        }
1183    } else {
1184        // Left-clicking not on a survey cancels the measuring line.
1185        if (centre) {
1186            ClearTreeSelection();
1187        } else {
1188            m_Parent->ShowInfo(best);
1189            double x, y, z;
1190            ReverseTransform(point.x, m_YSize - point.y, &x, &y, &z);
1191            SetHere(Point(Vector3(x, y, z)));
1192            m_here_is_temporary = true;
1193        }
1194    }
1195
1196    return best;
1197}
1198
1199void GfxCore::OnSize(wxSizeEvent& event)
1200{
1201    // Handle a change in window size.
1202
1203    wxSize size = event.GetSize();
1204
1205    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1206        // Before things are fully initialised, we sometimes get a bogus
1207        // resize message...
1208        // FIXME have changes in MainFrm cured this?  It still happens with
1209        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1210        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1211        // is resized such that the GfxCore window isn't visible.
1212        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1213        return;
1214    }
1215
1216    wxGLCanvas::OnSize(event);
1217
1218    m_XSize = size.GetWidth();
1219    m_YSize = size.GetHeight();
1220
1221    if (m_DoneFirstShow) {
1222        if (m_LabelGrid) {
1223            delete[] m_LabelGrid;
1224            m_LabelGrid = NULL;
1225        }
1226
1227        m_HitTestGridValid = false;
1228
1229        ForceRefresh();
1230    }
1231}
1232
1233void GfxCore::DefaultParameters()
1234{
1235    // Set default viewing parameters.
1236
1237    m_Surface = false;
1238    if (!m_Parent->HasUndergroundLegs()) {
1239        if (m_Parent->HasSurfaceLegs()) {
1240            // If there are surface legs, but no underground legs, turn
1241            // surface surveys on.
1242            m_Surface = true;
1243        } else {
1244            // If there are no legs (e.g. after loading a .pos file), turn
1245            // crosses on.
1246            m_Crosses = true;
1247        }
1248    }
1249
1250    m_PanAngle = 0.0;
1251    if (m_Parent->IsExtendedElevation()) {
1252        m_TiltAngle = 0.0;
1253    } else {
1254        m_TiltAngle = 90.0;
1255    }
1256
1257    SetRotation(m_PanAngle, m_TiltAngle);
1258    SetTranslation(Vector3());
1259
1260    m_RotationStep = 30.0;
1261    m_Rotating = false;
1262    m_SwitchingTo = 0;
1263    m_Entrances = false;
1264    m_FixedPts = false;
1265    m_ExportedPts = false;
1266    m_Grid = false;
1267    m_BoundingBox = false;
1268    m_Tubes = false;
1269    if (GetPerspective()) TogglePerspective();
1270}
1271
1272void GfxCore::Defaults()
1273{
1274    // Restore default scale, rotation and translation parameters.
1275    DefaultParameters();
1276    SetScale(1.0);
1277
1278    // Invalidate all the cached lists.
1279    GLACanvas::FirstShow();
1280
1281    ForceRefresh();
1282}
1283
1284// return: true if animation occured (and ForceRefresh() needs to be called)
1285bool GfxCore::Animate()
1286{
1287    if (!Animating()) return false;
1288
1289    // Don't show pointer coordinates while animating.
1290    // FIXME : only do this when we *START* animating!  Use a static copy
1291    // of the value of "Animating()" last time we were here to track this?
1292    // MainFrm now checks if we're trying to clear already cleared labels
1293    // and just returns, but it might be simpler to check here!
1294    ClearCoords();
1295    m_Parent->ShowInfo(NULL);
1296
1297    static double last_t = 0;
1298    double t;
1299    if (movie) {
1300        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1301        movie->AddFrame();
1302        t = 1.0 / 25.0; // 25 frames per second
1303    } else {
1304        t = timer.Time() * 1.0e-3;
1305        if (t == 0) t = 0.001;
1306        else if (t > 1.0) t = 1.0;
1307        if (last_t > 0) t = (t + last_t) / 2;
1308        last_t = t;
1309    }
1310
1311    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1312        t *= fabs(pres_speed);
1313        while (t >= next_mark_time) {
1314            t -= next_mark_time;
1315            this_mark_total = 0;
1316            PresentationMark prev_mark = next_mark;
1317            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1318            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1319            if (pres_reverse)
1320                next_mark = m_Parent->GetPresMark(MARK_PREV);
1321            else
1322                next_mark = m_Parent->GetPresMark(MARK_NEXT);
1323            if (!next_mark.is_valid()) {
1324                SetView(prev_mark);
1325                presentation_mode = 0;
1326                if (movie) {
1327                    delete movie;
1328                    movie = 0;
1329                }
1330                break;
1331            }
1332
1333            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1334            if (tmp > 0) {
1335                next_mark_time = tmp;
1336            } else {
1337                double d = (next_mark - prev_mark).magnitude();
1338                // FIXME: should ignore component of d which is unseen in
1339                // non-perspective mode?
1340                next_mark_time = sqrd(d / 30.0);
1341                double a = next_mark.angle - prev_mark.angle;
1342                if (a > 180.0) {
1343                    next_mark.angle -= 360.0;
1344                    a = 360.0 - a;
1345                } else if (a < -180.0) {
1346                    next_mark.angle += 360.0;
1347                    a += 360.0;
1348                } else {
1349                    a = fabs(a);
1350                }
1351                next_mark_time += sqrd(a / 60.0);
1352                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1353                next_mark_time += sqrd(ta / 60.0);
1354                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1355                next_mark_time += sqrd(s / 2.0);
1356                next_mark_time = sqrt(next_mark_time);
1357                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1358                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1359                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1360                if (tmp < 0) next_mark_time /= -tmp;
1361            }
1362        }
1363
1364        if (presentation_mode) {
1365            // Advance position towards next_mark
1366            double p = t / next_mark_time;
1367            double q = 1 - p;
1368            PresentationMark here = GetView();
1369            if (next_mark.angle < 0) {
1370                if (here.angle >= next_mark.angle + 360.0)
1371                    here.angle -= 360.0;
1372            } else if (next_mark.angle >= 360.0) {
1373                if (here.angle <= next_mark.angle - 360.0)
1374                    here.angle += 360.0;
1375            }
1376            here.assign(q * here + p * next_mark);
1377            here.angle = q * here.angle + p * next_mark.angle;
1378            if (here.angle < 0) here.angle += 360.0;
1379            else if (here.angle >= 360.0) here.angle -= 360.0;
1380            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1381            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1382            SetView(here);
1383            this_mark_total += t;
1384            next_mark_time -= t;
1385        }
1386    }
1387
1388    // When rotating...
1389    if (m_Rotating) {
1390        TurnCave(m_RotationStep * t);
1391    }
1392
1393    if (m_SwitchingTo == PLAN) {
1394        // When switching to plan view...
1395        TiltCave(90.0 * t);
1396        if (m_TiltAngle == 90.0) {
1397            m_SwitchingTo = 0;
1398        }
1399    } else if (m_SwitchingTo == ELEVATION) {
1400        // When switching to elevation view...
1401        if (fabs(m_TiltAngle) < 90.0 * t) {
1402            m_SwitchingTo = 0;
1403            TiltCave(-m_TiltAngle);
1404        } else if (m_TiltAngle < 0.0) {
1405            TiltCave(90.0 * t);
1406        } else {
1407            TiltCave(-90.0 * t);
1408        }
1409    } else if (m_SwitchingTo) {
1410        int angle = (m_SwitchingTo - NORTH) * 90;
1411        double diff = angle - m_PanAngle;
1412        if (diff < -180) diff += 360;
1413        if (diff > 180) diff -= 360;
1414        double move = 90.0 * t;
1415        if (move >= fabs(diff)) {
1416            TurnCave(diff);
1417            m_SwitchingTo = 0;
1418        } else if (diff < 0) {
1419            TurnCave(-move);
1420        } else {
1421            TurnCave(move);
1422        }
1423    }
1424
1425    return true;
1426}
1427
1428// How much to allow around the box - this is because of the ring shape
1429// at one end of the line.
1430static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1431#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1432void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1433{
1434    // Best of all might be to copy the window contents before we draw the
1435    // line, then replace each time we redraw.
1436
1437    // Calculate the minimum rectangle which includes the old and new
1438    // measuring lines to minimise the redraw time
1439    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1440    double X, Y, Z;
1441    if (a.IsValid()) {
1442        if (!Transform(a, &X, &Y, &Z)) {
1443            printf("oops\n");
1444        } else {
1445            int x = int(X);
1446            int y = m_YSize - 1 - int(Y);
1447            l = x - MARGIN;
1448            r = x + MARGIN;
1449            u = y + MARGIN;
1450            d = y - MARGIN;
1451        }
1452    }
1453    if (b.IsValid()) {
1454        if (!Transform(b, &X, &Y, &Z)) {
1455            printf("oops\n");
1456        } else {
1457            int x = int(X);
1458            int y = m_YSize - 1 - int(Y);
1459            l = min(l, x - MARGIN);
1460            r = max(r, x + MARGIN);
1461            u = max(u, y + MARGIN);
1462            d = min(d, y - MARGIN);
1463        }
1464    }
1465    if (c.IsValid()) {
1466        if (!Transform(c, &X, &Y, &Z)) {
1467            printf("oops\n");
1468        } else {
1469            int x = int(X);
1470            int y = m_YSize - 1 - int(Y);
1471            l = min(l, x - MARGIN);
1472            r = max(r, x + MARGIN);
1473            u = max(u, y + MARGIN);
1474            d = min(d, y - MARGIN);
1475        }
1476    }
1477    const wxRect R(l, d, r - l, u - d);
1478    Refresh(false, &R);
1479}
1480
1481void GfxCore::SetHere()
1482{
1483    if (!m_here.IsValid()) return;
1484    bool line_active = MeasuringLineActive();
1485    Point old = m_here;
1486    m_here.Invalidate();
1487    if (line_active || MeasuringLineActive())
1488        RefreshLine(old, m_there, m_here);
1489}
1490
1491void GfxCore::SetHere(const Point &p)
1492{
1493    bool line_active = MeasuringLineActive();
1494    Point old = m_here;
1495    m_here = p;
1496    if (line_active || MeasuringLineActive())
1497        RefreshLine(old, m_there, m_here);
1498    m_here_is_temporary = false;
1499}
1500
1501void GfxCore::SetThere()
1502{
1503    if (!m_there.IsValid()) return;
1504    Point old = m_there;
1505    m_there.Invalidate();
1506    RefreshLine(m_here, old, m_there);
1507}
1508
1509void GfxCore::SetThere(const Point &p)
1510{
1511    Point old = m_there;
1512    m_there = p;
1513    RefreshLine(m_here, old, m_there);
1514}
1515
1516void GfxCore::CreateHitTestGrid()
1517{
1518    // Clear hit-test grid.
1519    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1520        m_PointGrid[i].clear();
1521    }
1522
1523    // Fill the grid.
1524    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1525    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1526    while (pos != end) {
1527        LabelInfo* label = *pos++;
1528
1529        if (!((m_Surface && label->IsSurface()) ||
1530              (m_Legs && label->IsUnderground()) ||
1531              (!label->IsSurface() && !label->IsUnderground()))) {
1532            // if this station isn't to be displayed, skip to the next
1533            // (last case is for stns with no legs attached)
1534            continue;
1535        }
1536
1537        // Calculate screen coordinates.
1538        double cx, cy, cz;
1539        Transform(*label, &cx, &cy, &cz);
1540        if (cx < 0 || cx >= m_XSize) continue;
1541        if (cy < 0 || cy >= m_YSize) continue;
1542
1543        cy = m_YSize - cy;
1544
1545        // On-screen, so add to hit-test grid...
1546        int grid_x = int((cx * (HITTEST_SIZE - 1)) / m_XSize);
1547        int grid_y = int((cy * (HITTEST_SIZE - 1)) / m_YSize);
1548
1549        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1550    }
1551
1552    m_HitTestGridValid = true;
1553}
1554
1555//
1556//  Methods for controlling the orientation of the survey
1557//
1558
1559void GfxCore::TurnCave(Double angle)
1560{
1561    // Turn the cave around its z-axis by a given angle.
1562
1563    m_PanAngle += angle;
1564    if (m_PanAngle >= 360.0) {
1565        m_PanAngle -= 360.0;
1566    } else if (m_PanAngle < 0.0) {
1567        m_PanAngle += 360.0;
1568    }
1569
1570    m_HitTestGridValid = false;
1571    if (m_here_is_temporary) SetHere();
1572
1573    SetRotation(m_PanAngle, m_TiltAngle);
1574}
1575
1576void GfxCore::TurnCaveTo(Double angle)
1577{
1578    timer.Start(drawtime);
1579    int new_switching_to = ((int)angle) / 90 + NORTH;
1580    if (new_switching_to == m_SwitchingTo) {
1581        // A second order to switch takes us there right away
1582        TurnCave(angle - m_PanAngle);
1583        m_SwitchingTo = 0;
1584        ForceRefresh();
1585    } else {
1586        m_SwitchingTo = new_switching_to;
1587    }
1588}
1589
1590void GfxCore::TiltCave(Double tilt_angle)
1591{
1592    // Tilt the cave by a given angle.
1593    if (m_TiltAngle + tilt_angle > 90.0) {
1594        m_TiltAngle = 90.0;
1595    } else if (m_TiltAngle + tilt_angle < -90.0) {
1596        m_TiltAngle = -90.0;
1597    } else {
1598        m_TiltAngle += tilt_angle;
1599    }
1600
1601    m_HitTestGridValid = false;
1602    if (m_here_is_temporary) SetHere();
1603
1604    SetRotation(m_PanAngle, m_TiltAngle);
1605}
1606
1607void GfxCore::TranslateCave(int dx, int dy)
1608{
1609    AddTranslationScreenCoordinates(dx, dy);
1610    m_HitTestGridValid = false;
1611
1612    if (m_here_is_temporary) SetHere();
1613
1614    ForceRefresh();
1615}
1616
1617void GfxCore::DragFinished()
1618{
1619    m_MouseOutsideCompass = m_MouseOutsideElev = false;
1620    ForceRefresh();
1621}
1622
1623void GfxCore::ClearCoords()
1624{
1625    m_Parent->ClearCoords();
1626}
1627
1628void GfxCore::SetCoords(wxPoint point)
1629{
1630    // We can't work out 2D coordinates from a perspective view, and it
1631    // doesn't really make sense to show coordinates while we're animating.
1632    if (GetPerspective() || Animating()) return;
1633
1634    // Update the coordinate or altitude display, given the (x, y) position in
1635    // window coordinates.  The relevant display is updated depending on
1636    // whether we're in plan or elevation view.
1637
1638    double cx, cy, cz;
1639
1640    SetDataTransform();
1641    ReverseTransform(point.x, m_YSize - 1 - point.y, &cx, &cy, &cz);
1642
1643    if (ShowingPlan()) {
1644        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1645                            cy + m_Parent->GetOffset().GetY());
1646    } else if (ShowingElevation()) {
1647        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1648    } else {
1649        m_Parent->ClearCoords();
1650    }
1651}
1652
1653int GfxCore::GetCompassXPosition() const
1654{
1655    // Return the x-coordinate of the centre of the compass in window
1656    // coordinates.
1657    return m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1658}
1659
1660int GfxCore::GetClinoXPosition() const
1661{
1662    // Return the x-coordinate of the centre of the compass in window
1663    // coordinates.
1664    return m_XSize - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1665}
1666
1667int GfxCore::GetIndicatorYPosition() const
1668{
1669    // Return the y-coordinate of the centre of the indicators in window
1670    // coordinates.
1671    return m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1672}
1673
1674int GfxCore::GetIndicatorRadius() const
1675{
1676    // Return the radius of each indicator.
1677    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1678}
1679
1680bool GfxCore::PointWithinCompass(wxPoint point) const
1681{
1682    // Determine whether a point (in window coordinates) lies within the
1683    // compass.
1684    if (!ShowingCompass()) return false;
1685
1686    glaCoord dx = point.x - GetCompassXPosition();
1687    glaCoord dy = point.y - GetIndicatorYPosition();
1688    glaCoord radius = GetIndicatorRadius();
1689
1690    return (dx * dx + dy * dy <= radius * radius);
1691}
1692
1693bool GfxCore::PointWithinClino(wxPoint point) const
1694{
1695    // Determine whether a point (in window coordinates) lies within the clino.
1696    if (!ShowingClino()) return false;
1697
1698    glaCoord dx = point.x - GetClinoXPosition();
1699    glaCoord dy = point.y - GetIndicatorYPosition();
1700    glaCoord radius = GetIndicatorRadius();
1701
1702    return (dx * dx + dy * dy <= radius * radius);
1703}
1704
1705bool GfxCore::PointWithinScaleBar(wxPoint point) const
1706{
1707    // Determine whether a point (in window coordinates) lies within the scale
1708    // bar.
1709    if (!ShowingScaleBar()) return false;
1710
1711    return (point.x >= SCALE_BAR_OFFSET_X &&
1712            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1713            point.y <= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1714            point.y >= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1715}
1716
1717void GfxCore::SetCompassFromPoint(wxPoint point)
1718{
1719    // Given a point in window coordinates, set the heading of the survey.  If
1720    // the point is outside the compass, it snaps to 45 degree intervals;
1721    // otherwise it operates as normal.
1722
1723    wxCoord dx = point.x - GetCompassXPosition();
1724    wxCoord dy = point.y - GetIndicatorYPosition();
1725    wxCoord radius = GetIndicatorRadius();
1726
1727    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1728    if (dx * dx + dy * dy <= radius * radius) {
1729        TurnCave(angle - m_PanAngle);
1730        m_MouseOutsideCompass = false;
1731    } else {
1732        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1733        m_MouseOutsideCompass = true;
1734    }
1735
1736    ForceRefresh();
1737}
1738
1739void GfxCore::SetClinoFromPoint(wxPoint point)
1740{
1741    // Given a point in window coordinates, set the elevation of the survey.
1742    // If the point is outside the clino, it snaps to 90 degree intervals;
1743    // otherwise it operates as normal.
1744
1745    glaCoord dx = point.x - GetClinoXPosition();
1746    glaCoord dy = point.y - GetIndicatorYPosition();
1747    glaCoord radius = GetIndicatorRadius();
1748
1749    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1750        TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1751        m_MouseOutsideElev = false;
1752    } else if (dy >= INDICATOR_MARGIN) {
1753        TiltCave(90.0 - m_TiltAngle);
1754        m_MouseOutsideElev = true;
1755    } else if (dy <= -INDICATOR_MARGIN) {
1756        TiltCave(-90.0 - m_TiltAngle);
1757        m_MouseOutsideElev = true;
1758    } else {
1759        TiltCave(-m_TiltAngle);
1760        m_MouseOutsideElev = true;
1761    }
1762
1763    ForceRefresh();
1764}
1765
1766void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1767{
1768    // Set the scale of the survey, given an offset as to how much the mouse has
1769    // been dragged over the scalebar since the last scale change.
1770
1771    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1772    ForceRefresh();
1773}
1774
1775void GfxCore::RedrawIndicators()
1776{
1777    // Redraw the compass and clino indicators.
1778
1779    const wxRect r(m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1780                     INDICATOR_GAP,
1781                   m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1782                   INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1783                   INDICATOR_BOX_SIZE);
1784
1785    Refresh(false, &r);
1786}
1787
1788void GfxCore::StartRotation()
1789{
1790    // Start the survey rotating.
1791
1792    m_Rotating = true;
1793    timer.Start(drawtime);
1794}
1795
1796void GfxCore::ToggleRotation()
1797{
1798    // Toggle the survey rotation on/off.
1799
1800    if (m_Rotating) {
1801        StopRotation();
1802    } else {
1803        StartRotation();
1804    }
1805}
1806
1807void GfxCore::StopRotation()
1808{
1809    // Stop the survey rotating.
1810
1811    m_Rotating = false;
1812    ForceRefresh();
1813}
1814
1815bool GfxCore::IsExtendedElevation() const
1816{
1817    return m_Parent->IsExtendedElevation();
1818}
1819
1820void GfxCore::ReverseRotation()
1821{
1822    // Reverse the direction of rotation.
1823
1824    m_RotationStep = -m_RotationStep;
1825}
1826
1827void GfxCore::RotateSlower(bool accel)
1828{
1829    // Decrease the speed of rotation, optionally by an increased amount.
1830
1831    m_RotationStep /= accel ? 1.44 : 1.2;
1832    if (m_RotationStep < 1.0) {
1833        m_RotationStep = 1.0;
1834    }
1835}
1836
1837void GfxCore::RotateFaster(bool accel)
1838{
1839    // Increase the speed of rotation, optionally by an increased amount.
1840
1841    m_RotationStep *= accel ? 1.44 : 1.2;
1842    if (m_RotationStep > 450.0) {
1843        m_RotationStep = 450.0;
1844    }
1845}
1846
1847void GfxCore::SwitchToElevation()
1848{
1849    // Perform an animated switch to elevation view.
1850
1851    switch (m_SwitchingTo) {
1852        case 0:
1853            timer.Start(drawtime);
1854            m_SwitchingTo = ELEVATION;
1855            break;
1856
1857        case PLAN:
1858            m_SwitchingTo = ELEVATION;
1859            break;
1860
1861        case ELEVATION:
1862            // a second order to switch takes us there right away
1863            TiltCave(-m_TiltAngle);
1864            m_SwitchingTo = 0;
1865            ForceRefresh();
1866    }
1867}
1868
1869void GfxCore::SwitchToPlan()
1870{
1871    // Perform an animated switch to plan view.
1872
1873    switch (m_SwitchingTo) {
1874        case 0:
1875            timer.Start(drawtime);
1876            m_SwitchingTo = PLAN;
1877            break;
1878
1879        case ELEVATION:
1880            m_SwitchingTo = PLAN;
1881            break;
1882
1883        case PLAN:
1884            // A second order to switch takes us there right away
1885            TiltCave(90.0 - m_TiltAngle);
1886            m_SwitchingTo = 0;
1887            ForceRefresh();
1888    }
1889}
1890
1891void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1892{
1893
1894    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1895    Double scale = HUGE_VAL;
1896    const Vector3 ext = m_Parent->GetExtent();
1897    if (xmax > xmin) {
1898        Double s = ext.GetX() / (xmax - xmin);
1899        if (s < scale) scale = s;
1900    }
1901    if (ymax > ymin) {
1902        Double s = ext.GetY() / (ymax - ymin);
1903        if (s < scale) scale = s;
1904    }
1905    if (!ShowingPlan() && zmax > zmin) {
1906        Double s = ext.GetZ() / (zmax - zmin);
1907        if (s < scale) scale = s;
1908    }
1909    if (scale != HUGE_VAL) SetScale(scale);
1910    ForceRefresh();
1911}
1912
1913bool GfxCore::CanRaiseViewpoint() const
1914{
1915    // Determine if the survey can be viewed from a higher angle of elevation.
1916
1917    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1918}
1919
1920bool GfxCore::CanLowerViewpoint() const
1921{
1922    // Determine if the survey can be viewed from a lower angle of elevation.
1923
1924    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1925}
1926
1927bool GfxCore::HasDepth() const
1928{
1929    return m_Parent->GetDepthExtent() == 0.0;
1930}
1931
1932bool GfxCore::HasErrorInformation() const
1933{
1934    return m_Parent->HasErrorInformation();
1935}
1936
1937bool GfxCore::HasDateInformation() const
1938{
1939    return m_Parent->GetDateMin() >= 0;
1940}
1941
1942bool GfxCore::ShowingPlan() const
1943{
1944    // Determine if the survey is in plan view.
1945
1946    return (m_TiltAngle == 90.0);
1947}
1948
1949bool GfxCore::ShowingElevation() const
1950{
1951    // Determine if the survey is in elevation view.
1952
1953    return (m_TiltAngle == 0.0);
1954}
1955
1956bool GfxCore::ShowingMeasuringLine() const
1957{
1958    // Determine if the measuring line is being shown.
1959
1960    return (m_there.IsValid() && m_here.IsValid());
1961}
1962
1963void GfxCore::ToggleFlag(bool* flag, int update)
1964{
1965    *flag = !*flag;
1966    if (update == UPDATE_BLOBS) {
1967        UpdateBlobs();
1968    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1969        UpdateBlobs();
1970        InvalidateList(LIST_CROSSES);
1971    }
1972    ForceRefresh();
1973}
1974
1975int GfxCore::GetNumEntrances() const
1976{
1977    return m_Parent->GetNumEntrances();
1978}
1979
1980int GfxCore::GetNumFixedPts() const
1981{
1982    return m_Parent->GetNumFixedPts();
1983}
1984
1985int GfxCore::GetNumExportedPts() const
1986{
1987    return m_Parent->GetNumExportedPts();
1988}
1989
1990void GfxCore::ClearTreeSelection()
1991{
1992    m_Parent->ClearTreeSelection();
1993}
1994
1995void GfxCore::CentreOn(const Point &p)
1996{
1997    SetTranslation(-p);
1998    m_HitTestGridValid = false;
1999
2000    ForceRefresh();
2001}
2002
2003void GfxCore::ForceRefresh()
2004{
2005    Refresh(false);
2006}
2007
2008void GfxCore::GenerateList(unsigned int l)
2009{
2010    assert(m_HaveData);
2011
2012    switch (l) {
2013        case LIST_COMPASS:
2014            DrawCompass();
2015            break;
2016        case LIST_CLINO:
2017            DrawClino();
2018            break;
2019        case LIST_CLINO_BACK:
2020            DrawClinoBack();
2021            break;
2022        case LIST_DEPTHBAR:
2023            DrawDepthbar();
2024            break;
2025        case LIST_DATEBAR:
2026            DrawDatebar();
2027            break;
2028        case LIST_ERRORBAR:
2029            DrawErrorbar();
2030            break;
2031        case LIST_UNDERGROUND_LEGS:
2032            GenerateDisplayList();
2033            break;
2034        case LIST_TUBES:
2035            GenerateDisplayListTubes();
2036            break;
2037        case LIST_SURFACE_LEGS:
2038            GenerateDisplayListSurface();
2039            break;
2040        case LIST_BLOBS:
2041            GenerateBlobsDisplayList();
2042            break;
2043        case LIST_CROSSES: {
2044            BeginCrosses();
2045            SetColour(col_LIGHT_GREY);
2046            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2047            while (pos != m_Parent->GetLabelsEnd()) {
2048                const LabelInfo* label = *pos++;
2049
2050                if ((m_Surface && label->IsSurface()) ||
2051                    (m_Legs && label->IsUnderground()) ||
2052                    (!label->IsSurface() && !label->IsUnderground())) {
2053                    // Check if this station should be displayed
2054                    // (last case is for stns with no legs attached)
2055                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
2056                }
2057            }
2058            EndCrosses();
2059            break;
2060        }
2061        case LIST_GRID:
2062            DrawGrid();
2063            break;
2064        case LIST_SHADOW:
2065            GenerateDisplayListShadow();
2066            break;
2067        default:
2068            assert(false);
2069            break;
2070    }
2071}
2072
2073void GfxCore::ToggleSmoothShading()
2074{
2075    GLACanvas::ToggleSmoothShading();
2076    InvalidateList(LIST_TUBES);
2077    ForceRefresh();
2078}
2079
2080void GfxCore::GenerateDisplayList()
2081{
2082    // Generate the display list for the underground legs.
2083    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2084    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2085    while (trav != tend) {
2086        (this->*AddPoly)(*trav);
2087        ++trav;
2088    }
2089}
2090
2091void GfxCore::GenerateDisplayListTubes()
2092{
2093    // Generate the display list for the tubes.
2094    list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2095    list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
2096    while (trav != tend) {
2097        SkinPassage(*trav);
2098        ++trav;
2099    }
2100}
2101
2102void GfxCore::GenerateDisplayListSurface()
2103{
2104    // Generate the display list for the surface legs.
2105    EnableDashedLines();
2106    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2107    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2108    while (trav != tend) {
2109        if (m_ColourBy == COLOUR_BY_ERROR) {
2110            AddPolylineError(*trav);
2111        } else {
2112            AddPolyline(*trav);
2113        }
2114        ++trav;
2115    }
2116    DisableDashedLines();
2117}
2118
2119void GfxCore::GenerateDisplayListShadow()
2120{
2121    SetColour(col_BLACK);
2122    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2123    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2124    while (trav != tend) {
2125        AddPolylineShadow(*trav);
2126        ++trav;
2127    }
2128}
2129
2130// Plot blobs.
2131void GfxCore::GenerateBlobsDisplayList()
2132{
2133    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2134          m_Parent->GetNumHighlightedPts()))
2135        return;
2136
2137    // Plot blobs.
2138    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2139    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2140    BeginBlobs();
2141    while (pos != m_Parent->GetLabelsEnd()) {
2142        const LabelInfo* label = *pos++;
2143
2144        // When more than one flag is set on a point:
2145        // search results take priority over entrance highlighting
2146        // which takes priority over fixed point
2147        // highlighting, which in turn takes priority over exported
2148        // point highlighting.
2149
2150        if (!((m_Surface && label->IsSurface()) ||
2151              (m_Legs && label->IsUnderground()) ||
2152              (!label->IsSurface() && !label->IsUnderground()))) {
2153            // if this station isn't to be displayed, skip to the next
2154            // (last case is for stns with no legs attached)
2155            continue;
2156        }
2157
2158        gla_colour col;
2159
2160        if (label->IsHighLighted()) {
2161            col = col_YELLOW;
2162        } else if (m_Entrances && label->IsEntrance()) {
2163            col = col_GREEN;
2164        } else if (m_FixedPts && label->IsFixedPt()) {
2165            col = col_RED;
2166        } else if (m_ExportedPts && label->IsExportedPt()) {
2167            col = col_TURQUOISE;
2168        } else {
2169            continue;
2170        }
2171
2172        // Stations are sorted by blob type, so colour changes are infrequent.
2173        if (col != prev_col) {
2174            SetColour(col);
2175            prev_col = col;
2176        }
2177        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2178    }
2179    EndBlobs();
2180}
2181
2182void GfxCore::DrawIndicators()
2183{
2184    // Draw depthbar.
2185    if (m_Depthbar) {
2186       if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
2187           DrawList2D(LIST_DEPTHBAR, m_XSize, m_YSize, 0);
2188       } else if (m_ColourBy == COLOUR_BY_DATE && HasDateInformation()) {
2189           DrawList2D(LIST_DATEBAR, m_XSize, m_YSize, 0);
2190       } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
2191           DrawList2D(LIST_ERRORBAR, m_XSize, m_YSize, 0);
2192       }
2193    }
2194
2195    // Draw compass or elevation/heading indicators.
2196    if (m_Compass || m_Clino) {
2197        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2198    }
2199
2200    // Draw scalebar.
2201    if (m_Scalebar) {
2202        DrawScalebar();
2203    }
2204}
2205
2206void GfxCore::PlaceVertexWithColour(const Vector3 & v, Double factor)
2207{
2208    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2209    PlaceVertex(v);
2210}
2211
2212void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2213{
2214    // Set the drawing colour based on the altitude.
2215    Double z_ext = m_Parent->GetDepthExtent();
2216    assert(z_ext > 0);
2217
2218    Double z = v.GetZ() - m_Parent->GetDepthMin();
2219    // points arising from tubes may be slightly outside the limits...
2220    if (z < 0) z = 0;
2221    if (z > z_ext) z = z_ext;
2222
2223    Double how_far = z / z_ext;
2224    assert(how_far >= 0.0);
2225    assert(how_far <= 1.0);
2226
2227    int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2228    GLAPen pen1 = GetPen(band);
2229    if (band < GetNumDepthBands() - 1) {
2230        const GLAPen& pen2 = GetPen(band + 1);
2231
2232        Double interval = z_ext / (GetNumDepthBands() - 1);
2233        Double into_band = z / interval - band;
2234
2235//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2236//             z_offset, interval, band);
2237        // FIXME: why do we need to clamp here?  Is it because the walls can
2238        // extend further up/down than the centre-line?
2239        if (into_band < 0.0) into_band = 0.0;
2240        if (into_band > 1.0) into_band = 1.0;
2241        assert(into_band >= 0.0);
2242        assert(into_band <= 1.0);
2243
2244        pen1.Interpolate(pen2, into_band);
2245    }
2246    SetColour(pen1, factor);
2247
2248    PlaceVertex(v);
2249}
2250
2251void GfxCore::SplitLineAcrossBands(int band, int band2,
2252                                   const Vector3 &p, const Vector3 &q,
2253                                   Double factor)
2254{
2255    const int step = (band < band2) ? 1 : -1;
2256    for (int i = band; i != band2; i += step) {
2257        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2258
2259        // Find the intersection point of the line p -> q
2260        // with the plane parallel to the xy-plane with z-axis intersection z.
2261        assert(q.GetZ() - p.GetZ() != 0.0);
2262
2263        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2264//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2265
2266        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2267        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2268
2269        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2270    }
2271}
2272
2273int GfxCore::GetDepthColour(Double z) const
2274{
2275    // Return the (0-based) depth colour band index for a z-coordinate.
2276    Double z_ext = m_Parent->GetDepthExtent();
2277    assert(z_ext > 0);
2278    z -= m_Parent->GetDepthMin();
2279    z += z_ext / 2;
2280    return int(z / z_ext * (GetNumDepthBands() - 1));
2281}
2282
2283Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2284{
2285    // Return the z-coordinate of the depth colour boundary between
2286    // two adjacent depth colour bands (specified by 0-based indices).
2287
2288    assert((a == b - 1) || (a == b + 1));
2289    if (GetNumDepthBands() == 1) return 0;
2290
2291    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2292    Double z_ext = m_Parent->GetDepthExtent();
2293    return (z_ext * band / (GetNumDepthBands() - 1)) - z_ext / 2
2294        + m_Parent->GetDepthMin();
2295}
2296
2297void GfxCore::AddPolyline(const traverse & centreline)
2298{
2299    BeginPolyline();
2300    SetColour(GetSurfacePen());
2301    vector<PointInfo>::const_iterator i = centreline.begin();
2302    PlaceVertex(*i);
2303    ++i;
2304    while (i != centreline.end()) {
2305        PlaceVertex(*i);
2306        ++i;
2307    }
2308    EndPolyline();
2309}
2310
2311void GfxCore::AddPolylineShadow(const traverse & centreline)
2312{
2313    BeginPolyline();
2314    const double z = -0.5 * m_Parent->GetZExtent();
2315    vector<PointInfo>::const_iterator i = centreline.begin();
2316    PlaceVertex(i->GetX(), i->GetY(), z);
2317    ++i;
2318    while (i != centreline.end()) {
2319        PlaceVertex(i->GetX(), i->GetY(), z);
2320        ++i;
2321    }
2322    EndPolyline();
2323}
2324
2325void GfxCore::AddPolylineDepth(const traverse & centreline)
2326{
2327    BeginPolyline();
2328    vector<PointInfo>::const_iterator i, prev_i;
2329    i = centreline.begin();
2330    int band0 = GetDepthColour(i->GetZ());
2331    PlaceVertexWithDepthColour(*i);
2332    prev_i = i;
2333    ++i;
2334    while (i != centreline.end()) {
2335        int band = GetDepthColour(i->GetZ());
2336        if (band != band0) {
2337            SplitLineAcrossBands(band0, band, *prev_i, *i);
2338            band0 = band;
2339        }
2340        PlaceVertexWithDepthColour(*i);
2341        prev_i = i;
2342        ++i;
2343    }
2344    EndPolyline();
2345}
2346
2347void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2348                               const Vector3 &c, const Vector3 &d)
2349{
2350    Vector3 normal = (a - c) * (d - b);
2351    normal.normalise();
2352    Double factor = dot(normal, light) * .3 + .7;
2353    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2354    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2355    // FIXME: should plot triangles instead to avoid rendering glitches.
2356    BeginQuadrilaterals();
2357    // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2358    glTexCoord2i(0, 0);
2359    PlaceVertexWithColour(a, factor);
2360    glTexCoord2i(w, 0);
2361    PlaceVertexWithColour(b, factor);
2362    glTexCoord2i(w, h);
2363    PlaceVertexWithColour(c, factor);
2364    glTexCoord2i(0, h);
2365    PlaceVertexWithColour(d, factor);
2366    EndQuadrilaterals();
2367}
2368
2369void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2370                                    const Vector3 &c, const Vector3 &d)
2371{
2372    Vector3 normal = (a - c) * (d - b);
2373    normal.normalise();
2374    Double factor = dot(normal, light) * .3 + .7;
2375    int a_band, b_band, c_band, d_band;
2376    a_band = GetDepthColour(a.GetZ());
2377    a_band = min(max(a_band, 0), GetNumDepthBands());
2378    b_band = GetDepthColour(b.GetZ());
2379    b_band = min(max(b_band, 0), GetNumDepthBands());
2380    c_band = GetDepthColour(c.GetZ());
2381    c_band = min(max(c_band, 0), GetNumDepthBands());
2382    d_band = GetDepthColour(d.GetZ());
2383    d_band = min(max(d_band, 0), GetNumDepthBands());
2384    // All this splitting is incorrect - we need to make a separate polygon
2385    // for each depth band...
2386    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2387    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2388    // FIXME: should plot triangles instead to avoid rendering glitches.
2389    BeginPolygon();
2390////    PlaceNormal(normal);
2391    // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2392    glTexCoord2i(0, 0);
2393    PlaceVertexWithDepthColour(a, factor);
2394    if (a_band != b_band) {
2395        SplitLineAcrossBands(a_band, b_band, a, b, factor);
2396    }
2397    glTexCoord2i(w, 0);
2398    PlaceVertexWithDepthColour(b, factor);
2399    if (b_band != c_band) {
2400        SplitLineAcrossBands(b_band, c_band, b, c, factor);
2401    }
2402    glTexCoord2i(w, h);
2403    PlaceVertexWithDepthColour(c, factor);
2404    if (c_band != d_band) {
2405        SplitLineAcrossBands(c_band, d_band, c, d, factor);
2406    }
2407    glTexCoord2i(0, h);
2408    PlaceVertexWithDepthColour(d, factor);
2409    if (d_band != a_band) {
2410        SplitLineAcrossBands(d_band, a_band, d, a, factor);
2411    }
2412    EndPolygon();
2413}
2414
2415void GfxCore::SetColourFromDate(int date, Double factor)
2416{
2417    // Set the drawing colour based on a date.
2418
2419    if (date == -1) {
2420        // Undated.
2421        SetColour(GetSurfacePen(), factor);
2422        return;
2423    }
2424
2425    int date_offset = date - m_Parent->GetDateMin();
2426    if (date_offset == 0) {
2427        // Earliest date - handle as a special case for the single date case.
2428        SetColour(GetPen(0), factor);
2429        return;
2430    }
2431
2432    int date_ext = m_Parent->GetDateExtent();
2433    Double how_far = (Double)date_offset / date_ext;
2434    assert(how_far >= 0.0);
2435    assert(how_far <= 1.0);
2436
2437    int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2438    GLAPen pen1 = GetPen(band);
2439    if (band < GetNumDepthBands() - 1) {
2440        const GLAPen& pen2 = GetPen(band + 1);
2441
2442        Double interval = date_ext / (GetNumDepthBands() - 1);
2443        Double into_band = date_offset / interval - band;
2444
2445//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2446//             z_offset, interval, band);
2447        // FIXME: why do we need to clamp here?  Is it because the walls can
2448        // extend further up/down than the centre-line?
2449        if (into_band < 0.0) into_band = 0.0;
2450        if (into_band > 1.0) into_band = 1.0;
2451        assert(into_band >= 0.0);
2452        assert(into_band <= 1.0);
2453
2454        pen1.Interpolate(pen2, into_band);
2455    }
2456    SetColour(pen1, factor);
2457}
2458
2459void GfxCore::AddPolylineDate(const traverse & centreline)
2460{
2461    BeginPolyline();
2462    vector<PointInfo>::const_iterator i, prev_i;
2463    i = centreline.begin();
2464    int date = i->GetDate();
2465    SetColourFromDate(date, 1.0);
2466    PlaceVertex(*i);
2467    prev_i = i;
2468    while (++i != centreline.end()) {
2469        int newdate = i->GetDate();
2470        if (newdate != date) {
2471            EndPolyline();
2472            BeginPolyline();
2473            date = newdate;
2474            SetColourFromDate(date, 1.0);
2475            PlaceVertex(*prev_i);
2476        }
2477        PlaceVertex(*i);
2478        prev_i = i;
2479    }
2480    EndPolyline();
2481}
2482
2483static int static_date_hack; // FIXME
2484
2485void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2486                                   const Vector3 &c, const Vector3 &d)
2487{
2488    Vector3 normal = (a - c) * (d - b);
2489    normal.normalise();
2490    Double factor = dot(normal, light) * .3 + .7;
2491    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2492    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2493    // FIXME: should plot triangles instead to avoid rendering glitches.
2494    BeginPolygon();
2495////    PlaceNormal(normal);
2496    SetColourFromDate(static_date_hack, factor);
2497    // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2498    glTexCoord2i(0, 0);
2499    PlaceVertex(a);
2500    glTexCoord2i(w, 0);
2501    PlaceVertex(b);
2502    glTexCoord2i(w, h);
2503    PlaceVertex(c);
2504    glTexCoord2i(0, h);
2505    PlaceVertex(d);
2506    EndPolygon();
2507}
2508
2509static double static_E_hack; // FIXME
2510
2511void GfxCore::SetColourFromError(double E, Double factor)
2512{
2513    // Set the drawing colour based on an error value.
2514
2515    if (E < 0) {
2516        SetColour(GetSurfacePen(), factor);
2517        return;
2518    }
2519
2520    Double how_far = E / MAX_ERROR;
2521    assert(how_far >= 0.0);
2522    if (how_far > 1.0) how_far = 1.0;
2523
2524    int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2525    GLAPen pen1 = GetPen(band);
2526    if (band < GetNumDepthBands() - 1) {
2527        const GLAPen& pen2 = GetPen(band + 1);
2528
2529        Double interval = MAX_ERROR / (GetNumDepthBands() - 1);
2530        Double into_band = E / interval - band;
2531
2532//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2533//             z_offset, interval, band);
2534        // FIXME: why do we need to clamp here?  Is it because the walls can
2535        // extend further up/down than the centre-line?
2536        if (into_band < 0.0) into_band = 0.0;
2537        if (into_band > 1.0) into_band = 1.0;
2538        assert(into_band >= 0.0);
2539        assert(into_band <= 1.0);
2540
2541        pen1.Interpolate(pen2, into_band);
2542    }
2543    SetColour(pen1, factor);
2544}
2545
2546void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2547                                    const Vector3 &c, const Vector3 &d)
2548{
2549    Vector3 normal = (a - c) * (d - b);
2550    normal.normalise();
2551    Double factor = dot(normal, light) * .3 + .7;
2552    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2553    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2554    // FIXME: should plot triangles instead to avoid rendering glitches.
2555    BeginPolygon();
2556////    PlaceNormal(normal);
2557    SetColourFromError(static_E_hack, factor);
2558    // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2559    glTexCoord2i(0, 0);
2560    PlaceVertex(a);
2561    glTexCoord2i(w, 0);
2562    PlaceVertex(b);
2563    glTexCoord2i(w, h);
2564    PlaceVertex(c);
2565    glTexCoord2i(0, h);
2566    PlaceVertex(d);
2567    EndPolygon();
2568}
2569
2570void GfxCore::AddPolylineError(const traverse & centreline)
2571{
2572    BeginPolyline();
2573    SetColourFromError(centreline.E, 1.0);
2574    vector<PointInfo>::const_iterator i;
2575    for(i = centreline.begin(); i != centreline.end(); ++i) {
2576        PlaceVertex(*i);
2577    }
2578    EndPolyline();
2579}
2580
2581void
2582GfxCore::SkinPassage(const vector<XSect> & centreline)
2583{
2584    assert(centreline.size() > 1);
2585    Vector3 U[4];
2586    XSect prev_pt_v;
2587    Vector3 last_right(1.0, 0.0, 0.0);
2588
2589//  FIXME: it's not simple to set the colour of a tube based on error...
2590//    static_E_hack = something...
2591    vector<XSect>::const_iterator i = centreline.begin();
2592    vector<XSect>::size_type segment = 0;
2593    while (i != centreline.end()) {
2594        // get the coordinates of this vertex
2595        const XSect & pt_v = *i++;
2596
2597        double z_pitch_adjust = 0.0;
2598        bool cover_end = false;
2599
2600        Vector3 right, up;
2601
2602        const Vector3 up_v(0.0, 0.0, 1.0);
2603
2604        if (segment == 0) {
2605            assert(i != centreline.end());
2606            // first segment
2607
2608            // get the coordinates of the next vertex
2609            const XSect & next_pt_v = *i;
2610
2611            // calculate vector from this pt to the next one
2612            Vector3 leg_v = next_pt_v - pt_v;
2613
2614            // obtain a vector in the LRUD plane
2615            right = leg_v * up_v;
2616            if (right.magnitude() == 0) {
2617                right = last_right;
2618                // Obtain a second vector in the LRUD plane,
2619                // perpendicular to the first.
2620                //up = right * leg_v;
2621                up = up_v;
2622            } else {
2623                last_right = right;
2624                up = up_v;
2625            }
2626
2627            cover_end = true;
2628            static_date_hack = next_pt_v.GetDate();
2629        } else if (segment + 1 == centreline.size()) {
2630            // last segment
2631
2632            // Calculate vector from the previous pt to this one.
2633            Vector3 leg_v = pt_v - prev_pt_v;
2634
2635            // Obtain a horizontal vector in the LRUD plane.
2636            right = leg_v * up_v;
2637            if (right.magnitude() == 0) {
2638                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2639                // Obtain a second vector in the LRUD plane,
2640                // perpendicular to the first.
2641                //up = right * leg_v;
2642                up = up_v;
2643            } else {
2644                last_right = right;
2645                up = up_v;
2646            }
2647
2648            cover_end = true;
2649            static_date_hack = pt_v.GetDate();
2650        } else {
2651            assert(i != centreline.end());
2652            // Intermediate segment.
2653
2654            // Get the coordinates of the next vertex.
2655            const XSect & next_pt_v = *i;
2656
2657            // Calculate vectors from this vertex to the
2658            // next vertex, and from the previous vertex to
2659            // this one.
2660            Vector3 leg1_v = pt_v - prev_pt_v;
2661            Vector3 leg2_v = next_pt_v - pt_v;
2662
2663            // Obtain horizontal vectors perpendicular to
2664            // both legs, then normalise and average to get
2665            // a horizontal bisector.
2666            Vector3 r1 = leg1_v * up_v;
2667            Vector3 r2 = leg2_v * up_v;
2668            r1.normalise();
2669            r2.normalise();
2670            right = r1 + r2;
2671            if (right.magnitude() == 0) {
2672                // This is the "mid-pitch" case...
2673                right = last_right;
2674            }
2675            if (r1.magnitude() == 0) {
2676                Vector3 n = leg1_v;
2677                n.normalise();
2678                z_pitch_adjust = n.GetZ();
2679                //up = Vector3(0, 0, leg1_v.GetZ());
2680                //up = right * up;
2681                up = up_v;
2682
2683                // Rotate pitch section to minimise the
2684                // "tortional stress" - FIXME: use
2685                // triangles instead of rectangles?
2686                int shift = 0;
2687                Double maxdotp = 0;
2688
2689                // Scale to unit vectors in the LRUD plane.
2690                right.normalise();
2691                up.normalise();
2692                Vector3 vec = up - right;
2693                for (int orient = 0; orient <= 3; ++orient) {
2694                    Vector3 tmp = U[orient] - prev_pt_v;
2695                    tmp.normalise();
2696                    Double dotp = dot(vec, tmp);
2697                    if (dotp > maxdotp) {
2698                        maxdotp = dotp;
2699                        shift = orient;
2700                    }
2701                }
2702                if (shift) {
2703                    if (shift != 2) {
2704                        Vector3 temp(U[0]);
2705                        U[0] = U[shift];
2706                        U[shift] = U[2];
2707                        U[2] = U[shift ^ 2];
2708                        U[shift ^ 2] = temp;
2709                    } else {
2710                        swap(U[0], U[2]);
2711                        swap(U[1], U[3]);
2712                    }
2713                }
2714#if 0
2715                // Check that the above code actually permuted
2716                // the vertices correctly.
2717                shift = 0;
2718                maxdotp = 0;
2719                for (int j = 0; j <= 3; ++j) {
2720                    Vector3 tmp = U[j] - prev_pt_v;
2721                    tmp.normalise();
2722                    Double dotp = dot(vec, tmp);
2723                    if (dotp > maxdotp) {
2724                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2725                        shift = j;
2726                    }
2727                }
2728                if (shift) {
2729                    printf("New shift = %d!\n", shift);
2730                    shift = 0;
2731                    maxdotp = 0;
2732                    for (int j = 0; j <= 3; ++j) {
2733                        Vector3 tmp = U[j] - prev_pt_v;
2734                        tmp.normalise();
2735                        Double dotp = dot(vec, tmp);
2736                        printf("    %d : %.8f\n", j, dotp);
2737                    }
2738                }
2739#endif
2740            } else if (r2.magnitude() == 0) {
2741                Vector3 n = leg2_v;
2742                n.normalise();
2743                z_pitch_adjust = n.GetZ();
2744                //up = Vector3(0, 0, leg2_v.GetZ());
2745                //up = right * up;
2746                up = up_v;
2747            } else {
2748                up = up_v;
2749            }
2750            last_right = right;
2751            static_date_hack = pt_v.GetDate();
2752        }
2753
2754        // Scale to unit vectors in the LRUD plane.
2755        right.normalise();
2756        up.normalise();
2757
2758        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2759
2760        Double l = fabs(pt_v.GetL());
2761        Double r = fabs(pt_v.GetR());
2762        Double u = fabs(pt_v.GetU());
2763        Double d = fabs(pt_v.GetD());
2764
2765        // Produce coordinates of the corners of the LRUD "plane".
2766        Vector3 v[4];
2767        v[0] = pt_v - right * l + up * u;
2768        v[1] = pt_v + right * r + up * u;
2769        v[2] = pt_v + right * r - up * d;
2770        v[3] = pt_v - right * l - up * d;
2771
2772        if (segment > 0) {
2773            (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2774            (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2775            (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2776            (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2777        }
2778
2779        if (cover_end) {
2780            (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2781        }
2782
2783        prev_pt_v = pt_v;
2784        U[0] = v[0];
2785        U[1] = v[1];
2786        U[2] = v[2];
2787        U[3] = v[3];
2788
2789        ++segment;
2790    }
2791}
2792
2793void GfxCore::FullScreenMode()
2794{
2795    m_Parent->ViewFullScreen();
2796}
2797
2798bool GfxCore::IsFullScreen() const
2799{
2800    return m_Parent->IsFullScreen();
2801}
2802
2803void
2804GfxCore::MoveViewer(double forward, double up, double right)
2805{
2806    double cT = cos(rad(m_TiltAngle));
2807    double sT = sin(rad(m_TiltAngle));
2808    double cP = cos(rad(m_PanAngle));
2809    double sP = sin(rad(m_PanAngle));
2810    Vector3 v_forward(cT * sP, cT * cP, -sT);
2811    Vector3 v_up(-sT * sP, -sT * cP, -cT);
2812    Vector3 v_right(-cP, sP, 0);
2813    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2814    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2815    assert(fabs(dot(v_right, v_up)) < 1e-6);
2816    Vector3 move = v_forward * forward + v_up * up + v_right * right;
2817    AddTranslation(-move);
2818    // Show current position.
2819    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2820    ForceRefresh();
2821}
2822
2823PresentationMark GfxCore::GetView() const
2824{
2825    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2826                            m_PanAngle, m_TiltAngle, m_Scale);
2827}
2828
2829void GfxCore::SetView(const PresentationMark & p)
2830{
2831    m_SwitchingTo = 0;
2832    SetTranslation(p - m_Parent->GetOffset());
2833    m_PanAngle = p.angle;
2834    m_TiltAngle = p.tilt_angle;
2835    SetRotation(m_PanAngle, m_TiltAngle);
2836    SetScale(p.scale);
2837    ForceRefresh();
2838}
2839
2840void GfxCore::PlayPres(double speed, bool change_speed) {
2841    if (!change_speed || presentation_mode == 0) {
2842        if (speed == 0.0) {
2843            presentation_mode = 0;
2844            return;
2845        }
2846        presentation_mode = PLAYING;
2847        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2848        SetView(next_mark);
2849        next_mark_time = 0; // There already!
2850        this_mark_total = 0;
2851        pres_reverse = (speed < 0);
2852    }
2853
2854    if (change_speed) pres_speed = speed;
2855
2856    if (speed != 0.0) {
2857        bool new_pres_reverse = (speed < 0);
2858        if (new_pres_reverse != pres_reverse) {
2859            pres_reverse = new_pres_reverse;
2860            if (pres_reverse) {
2861                next_mark = m_Parent->GetPresMark(MARK_PREV);
2862            } else {
2863                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2864            }
2865            swap(this_mark_total, next_mark_time);
2866        }
2867    }
2868}
2869
2870void GfxCore::SetColourBy(int colour_by) {
2871    m_ColourBy = colour_by;
2872    switch (colour_by) {
2873        case COLOUR_BY_DEPTH:
2874            AddQuad = &GfxCore::AddQuadrilateralDepth;
2875            AddPoly = &GfxCore::AddPolylineDepth;
2876            break;
2877        case COLOUR_BY_DATE:
2878            AddQuad = &GfxCore::AddQuadrilateralDate;
2879            AddPoly = &GfxCore::AddPolylineDate;
2880            break;
2881        case COLOUR_BY_ERROR:
2882            AddQuad = &GfxCore::AddQuadrilateralError;
2883            AddPoly = &GfxCore::AddPolylineError;
2884            break;
2885        default: // case COLOUR_BY_NONE:
2886            AddQuad = &GfxCore::AddQuadrilateral;
2887            AddPoly = &GfxCore::AddPolyline;
2888            break;
2889    }
2890
2891    InvalidateList(LIST_UNDERGROUND_LEGS);
2892    InvalidateList(LIST_SURFACE_LEGS);
2893    InvalidateList(LIST_TUBES);
2894
2895    ForceRefresh();
2896}
2897
2898bool GfxCore::ExportMovie(const wxString & fnm)
2899{
2900    int width;
2901    int height;
2902    GetSize(&width, &height);
2903    // Round up to next multiple of 2 (required by ffmpeg).
2904    width += (width & 1);
2905    height += (height & 1);
2906
2907    movie = new MovieMaker();
2908
2909    // FIXME: This should really use fn_str() - currently we probably can't
2910    // save to a Unicode path on wxmsw.
2911    if (!movie->Open(fnm.mb_str(), width, height)) {
2912        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2913        delete movie;
2914        movie = 0;
2915        return false;
2916    }
2917
2918    PlayPres(1);
2919    return true;
2920}
2921
2922void
2923GfxCore::OnPrint(const wxString &filename, const wxString &title,
2924                 const wxString &datestamp)
2925{
2926    svxPrintDlg * p;
2927    p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2928                        m_PanAngle, m_TiltAngle,
2929                        m_Names, m_Crosses, m_Legs, m_Surface,
2930                        true);
2931    p->Show(TRUE);
2932}
2933
2934void
2935GfxCore::OnExport(const wxString &filename, const wxString &title)
2936{
2937    svxPrintDlg * p;
2938    p = new svxPrintDlg(m_Parent, filename, title, wxString(),
2939                        m_PanAngle, m_TiltAngle,
2940                        m_Names, m_Crosses, m_Legs, m_Surface,
2941                        false);
2942    p->Show(TRUE);
2943}
2944
2945static wxCursor
2946make_cursor(const unsigned char * bits, const unsigned char * mask,
2947            int hotx, int hoty)
2948{
2949#if defined __WXMSW__ || defined __WXMAC__
2950    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2951    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2952    cursor_bitmap.SetMask(new wxMask(mask_bitmap));
2953    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2954    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2955    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2956    return wxCursor(cursor_image);
2957#else
2958    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2959                    (const char *)mask, wxWHITE, wxBLACK);
2960#endif
2961}
2962
2963const
2964#include "hand.xbm"
2965const
2966#include "handmask.xbm"
2967
2968const
2969#include "brotate.xbm"
2970const
2971#include "brotatemask.xbm"
2972
2973const
2974#include "vrotate.xbm"
2975const
2976#include "vrotatemask.xbm"
2977
2978const
2979#include "rotate.xbm"
2980const
2981#include "rotatemask.xbm"
2982
2983const
2984#include "rotatezoom.xbm"
2985const
2986#include "rotatezoommask.xbm"
2987
2988void
2989GfxCore::SetCursor(GfxCore::cursor new_cursor)
2990{
2991    // Check if we're already showing that cursor.
2992    if (current_cursor == new_cursor) return;
2993
2994    current_cursor = new_cursor;
2995    switch (current_cursor) {
2996        case GfxCore::CURSOR_DEFAULT:
2997            GLACanvas::SetCursor(wxNullCursor);
2998            break;
2999        case GfxCore::CURSOR_POINTING_HAND:
3000            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
3001            break;
3002        case GfxCore::CURSOR_DRAGGING_HAND:
3003            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
3004            break;
3005        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
3006            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
3007            break;
3008        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
3009            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
3010            break;
3011        case GfxCore::CURSOR_ROTATE_VERTICALLY:
3012            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
3013            break;
3014        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
3015            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
3016            break;
3017        case GfxCore::CURSOR_ZOOM:
3018            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
3019            break;
3020        case GfxCore::CURSOR_ZOOM_ROTATE:
3021            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3022            break;
3023    }
3024}
3025
3026bool GfxCore::MeasuringLineActive() const
3027{
3028    if (Animating()) return false;
3029    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3030}
3031
3032bool GfxCore::HandleRClick(wxPoint point)
3033{
3034    if (PointWithinCompass(point)) {
3035        // Pop up menu.
3036        wxMenu menu;
3037        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3038        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3039        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3040        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3041        menu.AppendSeparator();
3042        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/344));
3043        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3044        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3045        PopupMenu(&menu);
3046        return true;
3047    }
3048
3049    if (PointWithinClino(point)) {
3050        // Pop up menu.
3051        wxMenu menu;
3052        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3053        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3054        menu.AppendSeparator();
3055        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3056        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3057        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3058        PopupMenu(&menu);
3059        return true;
3060    }
3061
3062    if (PointWithinScaleBar(point)) {
3063        // Pop up menu.
3064        wxMenu menu;
3065        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3066        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3067        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
3068        PopupMenu(&menu);
3069        return true;
3070    }
3071
3072#if 0 // FIXME: Don't yet have PointWithinColourKey() method.
3073    if (PointWithinColourKey(point)) {
3074        // Pop up menu.
3075        wxMenu menu;
3076        menu.AppendCheckItem(menu_IND_DEPTH_BAR, wmsg(/*&Hide colour key*/386));
3077        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::OnToggleMetric, NULL, m_Parent);
3078        PopupMenu(&menu);
3079        return true;
3080    }
3081#endif
3082
3083    return false;
3084}
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