source: git/src/gfxcore.cc@ 6b061db

RELEASE/1.2 debug-ci debug-ci-sanitisers faster-cavernlog log-select main stereo stereo-2025 walls-data walls-data-hanging-as-warning warn-only-for-hanging-survey
Last change on this file since 6b061db was 6b061db, checked in by Olly Betts <olly@…>, 15 years ago

src/gfxcore.cc,src/gfxcore.h,src/mainfrm.cc: Don't redraw the survey
on every mouse movement in the survey pane unless the measuring line
is (or just was) active. (ticket #17)

git-svn-id: file:///home/survex-svn/survex/trunk@3637 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 78.0 KB
Line 
1//
2// gfxcore.cc
3//
4// Core drawing code for Aven.
5//
6// Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7// Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
8// Copyright (C) 2005 Martin Green
9//
10// This program is free software; you can redistribute it and/or modify
11// it under the terms of the GNU General Public License as published by
12// the Free Software Foundation; either version 2 of the License, or
13// (at your option) any later version.
14//
15// This program is distributed in the hope that it will be useful,
16// but WITHOUT ANY WARRANTY; without even the implied warranty of
17// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18// GNU General Public License for more details.
19//
20// You should have received a copy of the GNU General Public License
21// along with this program; if not, write to the Free Software
22// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63const int NUM_DEPTH_COLOURS = 13;
64
65#include "avenpal.h"
66
67static const int COMPASS_OFFSET_X = 60;
68static const int COMPASS_OFFSET_Y = 80;
69static const int INDICATOR_BOX_SIZE = 60;
70static const int INDICATOR_GAP = 2;
71static const int INDICATOR_MARGIN = 5;
72static const int INDICATOR_OFFSET_X = 15;
73static const int INDICATOR_OFFSET_Y = 15;
74static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
75static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
76 INDICATOR_BOX_SIZE + INDICATOR_GAP;
77static const int DEPTH_BAR_OFFSET_X = 16;
78static const int DEPTH_BAR_EXTRA_LEFT_MARGIN = 2;
79static const int DEPTH_BAR_BLOCK_WIDTH = 20;
80static const int DEPTH_BAR_BLOCK_HEIGHT = 15;
81static const int DEPTH_BAR_MARGIN = 6;
82static const int DEPTH_BAR_OFFSET_Y = 16 + DEPTH_BAR_MARGIN;
83static const int TICK_LENGTH = 4;
84static const int SCALE_BAR_OFFSET_X = 15;
85static const int SCALE_BAR_OFFSET_Y = 12;
86static const int SCALE_BAR_HEIGHT = 12;
87
88static const gla_colour TEXT_COLOUR = col_GREEN;
89static const gla_colour HERE_COLOUR = col_WHITE;
90static const gla_colour NAME_COLOUR = col_GREEN;
91
92#define HITTEST_SIZE 20
93
94// vector for lighting angle
95static const Vector3 light(.577, .577, .577);
96
97BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
98 EVT_PAINT(GfxCore::OnPaint)
99 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
100 EVT_LEFT_UP(GfxCore::OnLButtonUp)
101 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
102 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
103 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
104 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
105 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
106 EVT_MOTION(GfxCore::OnMouseMove)
107 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
108 EVT_SIZE(GfxCore::OnSize)
109 EVT_IDLE(GfxCore::OnIdle)
110 EVT_CHAR(GfxCore::OnKeyPress)
111END_EVENT_TABLE()
112
113GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
114 GLACanvas(parent_win, 100),
115 m_Scale(0.0),
116 m_ScaleBarWidth(0),
117 m_Control(control),
118 m_LabelGrid(NULL),
119 m_Parent(parent),
120 m_DoneFirstShow(false),
121 m_TiltAngle(0.0),
122 m_PanAngle(0.0),
123 m_Rotating(false),
124 m_RotationStep(0.0),
125 m_SwitchingTo(0),
126 m_Crosses(false),
127 m_Legs(true),
128 m_Names(false),
129 m_Scalebar(true),
130 m_Depthbar(true),
131 m_OverlappingNames(false),
132 m_Compass(true),
133 m_Clino(true),
134 m_Tubes(false),
135 m_XSize(0),
136 m_YSize(0),
137 m_ColourBy(COLOUR_BY_DEPTH),
138 m_HaveData(false),
139 m_MouseOutsideCompass(false),
140 m_MouseOutsideElev(false),
141 m_Surface(false),
142 m_Entrances(false),
143 m_FixedPts(false),
144 m_ExportedPts(false),
145 m_Grid(false),
146 m_BoundingBox(false),
147 m_Degrees(false),
148 m_Metric(false),
149 m_HitTestGridValid(false),
150 m_here_is_temporary(false),
151 presentation_mode(0),
152 pres_reverse(false),
153 pres_speed(0.0),
154 movie(NULL),
155 current_cursor(GfxCore::CURSOR_DEFAULT)
156{
157 AddQuad = &GfxCore::AddQuadrilateralDepth;
158 AddPoly = &GfxCore::AddPolylineDepth;
159 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
160 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
161 m_here.Invalidate();
162 m_there.Invalidate();
163
164 // Initialise grid for hit testing.
165 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
166
167 m_Pens = new GLAPen[NUM_DEPTH_COLOURS + 1];
168 for (int pen = 0; pen < NUM_DEPTH_COLOURS + 1; ++pen) {
169 m_Pens[pen].SetColour(REDS[pen] / 255.0,
170 GREENS[pen] / 255.0,
171 BLUES[pen] / 255.0);
172 }
173}
174
175GfxCore::~GfxCore()
176{
177 TryToFreeArrays();
178
179 delete[] m_Pens;
180 delete[] m_PointGrid;
181}
182
183void GfxCore::TryToFreeArrays()
184{
185 // Free up any memory allocated for arrays.
186
187 if (m_LabelGrid) {
188 delete[] m_LabelGrid;
189 m_LabelGrid = NULL;
190 }
191}
192
193//
194// Initialisation methods
195//
196
197void GfxCore::Initialise(bool same_file)
198{
199 // Initialise the view from the parent holding the survey data.
200
201 TryToFreeArrays();
202
203 m_DoneFirstShow = false;
204
205 m_HitTestGridValid = false;
206 m_here_is_temporary = true;
207 m_here.Invalidate();
208 m_there.Invalidate();
209
210 m_MouseOutsideCompass = m_MouseOutsideElev = false;
211
212 if (!same_file) {
213 // Apply default parameters unless reloading the same file.
214 DefaultParameters();
215
216 // Set the initial scale.
217 SetScale(1.0);
218 }
219
220 switch (m_ColourBy) {
221 case COLOUR_BY_DEPTH:
222 if (m_Parent->GetDepthExtent() == 0.0) {
223 SetColourBy(COLOUR_BY_NONE);
224 }
225 break;
226 case COLOUR_BY_DATE:
227 if (m_Parent->GetDateExtent() == 0) {
228 SetColourBy(COLOUR_BY_NONE);
229 }
230 break;
231 case COLOUR_BY_ERROR:
232 if (!m_Parent->HasErrorInformation()) {
233 SetColourBy(COLOUR_BY_NONE);
234 }
235 break;
236 }
237
238 m_HaveData = true;
239
240 ForceRefresh();
241}
242
243void GfxCore::FirstShow()
244{
245 GLACanvas::FirstShow();
246
247 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
248 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
249 while (pos != m_Parent->GetLabelsNCEnd()) {
250 LabelInfo* label = *pos++;
251 // Calculate and set the label width for use when plotting
252 // none-overlapping labels.
253 int ext_x;
254 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
255 label->set_width(unsigned(ext_x) / quantise + 1);
256 }
257
258 SetBackgroundColour(0.0, 0.0, 0.0);
259
260 // Set diameter of the viewing volume.
261 SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
262 sqrd(m_Parent->GetYExtent()) +
263 sqrd(m_Parent->GetZExtent())));
264
265 // Update our record of the client area size and centre.
266 GetClientSize(&m_XSize, &m_YSize);
267
268 m_DoneFirstShow = true;
269}
270
271//
272// Recalculating methods
273//
274
275void GfxCore::SetScale(Double scale)
276{
277 // Fill the plot data arrays with screen coordinates, scaling the survey
278 // to a particular absolute scale.
279
280 if (scale < 0.05) {
281 scale = 0.05;
282 } else {
283 if (scale > 1000.0) scale = 1000.0;
284 }
285
286 m_Scale = scale;
287 m_HitTestGridValid = false;
288 if (m_here_is_temporary) SetHere();
289
290 GLACanvas::SetScale(scale);
291}
292
293bool GfxCore::HasUndergroundLegs() const
294{
295 return m_Parent->HasUndergroundLegs();
296}
297
298bool GfxCore::HasSurfaceLegs() const
299{
300 return m_Parent->HasSurfaceLegs();
301}
302
303bool GfxCore::HasTubes() const
304{
305 return m_Parent->HasTubes();
306}
307
308void GfxCore::UpdateBlobs()
309{
310 InvalidateList(LIST_BLOBS);
311}
312
313//
314// Event handlers
315//
316
317void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
318 SetHere();
319 ClearCoords();
320}
321
322void GfxCore::OnIdle(wxIdleEvent& event)
323{
324 // Handle an idle event.
325 if (Animate()) {
326 ForceRefresh();
327 event.RequestMore();
328 }
329}
330
331void GfxCore::OnPaint(wxPaintEvent&)
332{
333 // Redraw the window.
334
335 // Get a graphics context.
336 wxPaintDC dc(this);
337
338 assert(GetContext());
339
340 if (m_HaveData) {
341 // Make sure we're initialised.
342 bool first_time = !m_DoneFirstShow;
343 if (first_time) {
344 FirstShow();
345 }
346
347 StartDrawing();
348
349 // Clear the background.
350 Clear();
351
352 // Set up model transformation matrix.
353 SetDataTransform();
354
355 timer.Start(); // reset timer
356
357 if (m_Legs || m_Tubes) {
358 if (m_Tubes) {
359 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
360 DrawList(LIST_TUBES);
361 DisableSmoothPolygons();
362 }
363
364 // Draw the underground legs. Do this last so that anti-aliasing
365 // works over polygons.
366 SetColour(col_GREEN);
367 DrawList(LIST_UNDERGROUND_LEGS);
368 }
369
370 if (m_Surface) {
371 // Draw the surface legs.
372 DrawList(LIST_SURFACE_LEGS);
373 }
374
375 DrawList(LIST_BLOBS);
376
377 if (m_BoundingBox) {
378 DrawShadowedBoundingBox();
379 }
380 if (m_Grid) {
381 // Draw the grid.
382 DrawList(LIST_GRID);
383 }
384
385 if (m_Crosses) {
386 DrawList(LIST_CROSSES);
387 }
388
389 SetIndicatorTransform();
390
391 // Draw station names.
392 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
393 SetColour(NAME_COLOUR);
394
395 if (m_OverlappingNames) {
396 SimpleDrawNames();
397 } else {
398 NattyDrawNames();
399 }
400 }
401
402 if (MeasuringLineActive()) {
403 // Draw "here" and "there".
404 double hx, hy;
405 SetColour(HERE_COLOUR);
406 if (m_here.IsValid()) {
407 double dummy;
408 Transform(m_here, &hx, &hy, &dummy);
409 if (!m_here_is_temporary) DrawRing(hx, hy);
410 }
411 if (m_there.IsValid()) {
412 double tx, ty;
413 double dummy;
414 Transform(m_there, &tx, &ty, &dummy);
415 if (m_here.IsValid()) {
416 BeginLines();
417 PlaceIndicatorVertex(hx, hy);
418 PlaceIndicatorVertex(tx, ty);
419 EndLines();
420 }
421 BeginBlobs();
422 DrawBlob(tx, ty);
423 EndBlobs();
424 }
425 }
426
427 // Draw indicators.
428 //
429 // There's no advantage in generating an OpenGL list for the
430 // indicators since they change with almost every redraw (and
431 // sometimes several times between redraws). This way we avoid
432 // the need to track when to update the indicator OpenGL list,
433 // and also avoid indicator update bugs when we don't quite get this
434 // right...
435 DrawIndicators();
436
437 FinishDrawing();
438
439 drawtime = timer.Time();
440 } else {
441 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
442 dc.Clear();
443 }
444}
445
446void GfxCore::DrawBoundingBox()
447{
448 const Vector3 v = 0.5 * m_Parent->GetExtent();
449
450 SetColour(col_BLUE);
451 EnableDashedLines();
452 BeginPolyline();
453 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
454 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
455 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
456 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
457 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
458 EndPolyline();
459 BeginPolyline();
460 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
461 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
462 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
463 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
464 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
465 EndPolyline();
466 BeginLines();
467 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
468 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
469 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
470 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
471 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
472 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
473 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
474 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
475 EndLines();
476 DisableDashedLines();
477}
478
479void GfxCore::DrawShadowedBoundingBox()
480{
481 const Vector3 v = 0.5 * m_Parent->GetExtent();
482
483 DrawBoundingBox();
484
485 // FIXME: these gl* calls should be in gla-gl.cc
486 glPolygonOffset(1.0, 1.0);
487 glEnable(GL_POLYGON_OFFSET_FILL);
488
489 SetColour(col_DARK_GREY);
490 BeginQuadrilaterals();
491 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
492 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
493 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
494 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
495 EndQuadrilaterals();
496
497 glDisable(GL_POLYGON_OFFSET_FILL);
498
499 DrawList(LIST_SHADOW);
500}
501
502void GfxCore::DrawGrid()
503{
504 // Draw the grid.
505 SetColour(col_RED);
506
507 // Calculate the extent of the survey, in metres across the screen plane.
508 Double m_across_screen = SurveyUnitsAcrossViewport();
509 // Calculate the length of the scale bar in metres.
510 //--move this elsewhere
511 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
512 Double t = m_across_screen * 0.75 / size_snap;
513 if (t >= 5.0) {
514 size_snap *= 5.0;
515 }
516 else if (t >= 2.0) {
517 size_snap *= 2.0;
518 }
519
520 Double grid_size = size_snap * 0.1;
521 Double edge = grid_size * 2.0;
522 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
523 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
524 Double right = m_Parent->GetXExtent() * 0.5 + edge;
525 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
526 Double top = m_Parent->GetYExtent() * 0.5 + edge;
527 int count_x = (int) ceil((right - left) / grid_size);
528 int count_y = (int) ceil((top - bottom) / grid_size);
529 Double actual_right = left + count_x*grid_size;
530 Double actual_top = bottom + count_y*grid_size;
531
532 BeginLines();
533
534 for (int xc = 0; xc <= count_x; xc++) {
535 Double x = left + xc*grid_size;
536
537 PlaceVertex(x, bottom, grid_z);
538 PlaceVertex(x, actual_top, grid_z);
539 }
540
541 for (int yc = 0; yc <= count_y; yc++) {
542 Double y = bottom + yc*grid_size;
543 PlaceVertex(left, y, grid_z);
544 PlaceVertex(actual_right, y, grid_z);
545 }
546
547 EndLines();
548}
549
550int GfxCore::GetClinoOffset() const
551{
552 return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
553}
554
555void GfxCore::DrawTick(int angle_cw)
556{
557 const Double theta = rad(angle_cw);
558 const wxCoord length1 = INDICATOR_RADIUS;
559 const wxCoord length0 = length1 + TICK_LENGTH;
560 wxCoord x0 = wxCoord(length0 * sin(theta));
561 wxCoord y0 = wxCoord(length0 * cos(theta));
562 wxCoord x1 = wxCoord(length1 * sin(theta));
563 wxCoord y1 = wxCoord(length1 * cos(theta));
564
565 PlaceIndicatorVertex(x0, y0);
566 PlaceIndicatorVertex(x1, y1);
567}
568
569void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
570 Vector3 p1(0, INDICATOR_RADIUS, 0);
571 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
572 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
573 Vector3 pc(0, 0, 0);
574
575 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
576 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
577}
578
579void GfxCore::DrawCompass() {
580 // Ticks.
581 BeginLines();
582 for (int angle = 315; angle > 0; angle -= 45) {
583 DrawTick(angle);
584 }
585 SetColour(col_GREEN);
586 DrawTick(0);
587 EndLines();
588
589 // Compass background.
590 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
591
592 // Compass arrow.
593 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
594}
595
596// Draw the non-rotating background to the clino.
597void GfxCore::DrawClinoBack() {
598 BeginLines();
599 for (int angle = 0; angle <= 180; angle += 90) {
600 DrawTick(angle);
601 }
602
603 SetColour(col_GREY);
604 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
605 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
606 PlaceIndicatorVertex(0, 0);
607 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
608
609 EndLines();
610}
611
612void GfxCore::DrawClino() {
613 // Ticks.
614 SetColour(col_GREEN);
615 BeginLines();
616 DrawTick(0);
617 EndLines();
618
619 // Clino background.
620 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
621
622 // Elevation arrow.
623 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
624}
625
626void GfxCore::Draw2dIndicators()
627{
628 // Draw the compass and elevation indicators.
629
630 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
631
632 const int comp_centre_x = GetCompassXPosition();
633
634 if (m_Compass && !m_Parent->IsExtendedElevation()) {
635 // If the user is dragging the compass with the pointer outside the
636 // compass, we snap to 45 degree multiples, and the ticks go white.
637 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
638 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
639 }
640
641 const int elev_centre_x = GetClinoXPosition();
642
643 if (m_Clino) {
644 // If the user is dragging the clino with the pointer outside the
645 // clino, we snap to 90 degree multiples, and the ticks go white.
646 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
647 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
648 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
649 }
650
651 SetColour(TEXT_COLOUR);
652
653 static int triple_zero_width = 0;
654 static int height = 0;
655 if (!triple_zero_width) {
656 GetTextExtent(wxT("000"), &triple_zero_width, &height);
657 }
658 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
659
660 if (m_Compass && !m_Parent->IsExtendedElevation()) {
661 wxString str;
662 int value;
663 if (m_Degrees) {
664 value = int(m_PanAngle);
665 } else {
666 value = int(m_PanAngle * 200.0 / 180.0);
667 }
668 str.Printf(wxT("%03d"), value);
669 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
670
671 str = wmsg(/*Facing*/203);
672 int w;
673 GetTextExtent(str, &w, NULL);
674 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
675 }
676
677 if (m_Clino) {
678 int angle;
679 wxString str;
680 int width;
681 if (m_Degrees) {
682 static int zero_zero_width = 0;
683 if (!zero_zero_width) {
684 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
685 }
686 width = zero_zero_width;
687 angle = int(-m_TiltAngle);
688 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
689 } else {
690 width = triple_zero_width;
691 angle = int(-m_TiltAngle * 200.0 / 180.0);
692 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
693 }
694
695 // Adjust horizontal position so the left of the first digit is
696 // always in the same place.
697 int sign_offset = 0;
698 if (angle < 0) {
699 static int minus_width = 0;
700 if (!minus_width) {
701 GetTextExtent(wxT("-"), &minus_width, NULL);
702 }
703 sign_offset = minus_width + 1;
704 } else if (angle > 0) {
705 static int plus_width = 0;
706 if (!plus_width) {
707 GetTextExtent(wxT("+"), &plus_width, NULL);
708 }
709 sign_offset = plus_width + 1;
710 }
711 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
712
713 str = wmsg(/*Elevation*/118);
714 int w;
715 GetTextExtent(str, &w, NULL);
716 DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
717 }
718}
719
720void GfxCore::NattyDrawNames()
721{
722 // Draw station names, without overlapping.
723
724 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
725 const unsigned int quantised_x = m_XSize / quantise;
726 const unsigned int quantised_y = m_YSize / quantise;
727 const size_t buffer_size = quantised_x * quantised_y;
728
729 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
730
731 memset((void*) m_LabelGrid, 0, buffer_size);
732
733 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
734 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
735 if (!((m_Surface && (*label)->IsSurface()) ||
736 (m_Legs && (*label)->IsUnderground()) ||
737 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
738 // if this station isn't to be displayed, skip to the next
739 // (last case is for stns with no legs attached)
740 continue;
741 }
742
743 double x, y, z;
744
745 Transform(**label, &x, &y, &z);
746 // Check if the label is behind us (in perspective view).
747 if (z <= 0.0 || z >= 1.0) continue;
748
749 // Apply a small shift so that translating the view doesn't make which
750 // labels are displayed change as the resulting twinkling effect is
751 // distracting.
752 double tx, ty, tz;
753 Transform(Vector3(), &tx, &ty, &tz);
754 tx -= floor(tx / quantise) * quantise;
755 ty -= floor(ty / quantise) * quantise;
756
757 tx = x - tx;
758 if (tx < 0) continue;
759
760 ty = y - ty;
761 if (ty < 0) continue;
762
763 unsigned int iy = unsigned(ty) / quantise;
764 if (iy >= quantised_y) continue;
765 unsigned int width = (*label)->get_width();
766 unsigned int ix = unsigned(tx) / quantise;
767 if (ix + width >= quantised_x) continue;
768
769 char * test = m_LabelGrid + ix + iy * quantised_x;
770 if (memchr(test, 1, width)) continue;
771
772 x += 3;
773 y -= GetFontSize() / 2;
774 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
775
776 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
777 test -= quantised_x * iy;
778 iy += 4;
779 while (--iy && test < m_LabelGrid + buffer_size) {
780 memset(test, 1, width);
781 test += quantised_x;
782 }
783 }
784}
785
786void GfxCore::SimpleDrawNames()
787{
788 // Draw all station names, without worrying about overlaps
789 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
790 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
791 if (!((m_Surface && (*label)->IsSurface()) ||
792 (m_Legs && (*label)->IsUnderground()) ||
793 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
794 // if this station isn't to be displayed, skip to the next
795 // (last case is for stns with no legs attached)
796 continue;
797 }
798
799 double x, y, z;
800 Transform(**label, &x, &y, &z);
801
802 // Check if the label is behind us (in perspective view).
803 if (z <= 0) continue;
804
805 x += 3;
806 y -= GetFontSize() / 2;
807 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
808 }
809}
810
811void GfxCore::DrawDepthbar()
812{
813 const int total_block_height =
814 DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
815 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
816 int size = 0;
817
818 wxString* strs = new wxString[GetNumDepthBands()];
819 int band;
820 for (band = 0; band < GetNumDepthBands(); band++) {
821 Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
822 m_Parent->GetDepthExtent() * band / (GetNumDepthBands() - 1);
823 strs[band] = FormatLength(z, false);
824
825 int x;
826 GetTextExtent(strs[band], &x, NULL);
827 if (x > size) size = x;
828 }
829
830 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
831 - DEPTH_BAR_MARGIN - size;
832
833 DrawRectangle(col_BLACK, col_DARK_GREY,
834 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
835 top - DEPTH_BAR_MARGIN * 2,
836 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
837 DEPTH_BAR_EXTRA_LEFT_MARGIN,
838 total_block_height + DEPTH_BAR_MARGIN*4);
839
840 int y = top;
841 for (band = 0; band < GetNumDepthBands() - 1; band++) {
842 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
843 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
844 y += DEPTH_BAR_BLOCK_HEIGHT;
845 }
846
847 y = top - GetFontSize() / 2;
848 left += DEPTH_BAR_BLOCK_WIDTH + 5;
849
850 SetColour(TEXT_COLOUR);
851 for (band = 0; band < GetNumDepthBands(); band++) {
852 DrawIndicatorText(left, y, strs[band]);
853 y += DEPTH_BAR_BLOCK_HEIGHT;
854 }
855
856 delete[] strs;
857}
858
859void GfxCore::DrawDatebar()
860{
861 int total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
862 if (!m_Parent->HasCompleteDateInfo())
863 total_block_height += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
864 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
865
866 int size = 0;
867 if (!m_Parent->HasCompleteDateInfo()) {
868 GetTextExtent(wxT("No info"), &size, NULL);
869 }
870
871 wxString* strs = new wxString[GetNumDepthBands()];
872 int band;
873 for (band = 0; band < GetNumDepthBands(); band++) {
874 int y, m, d;
875 int days = m_Parent->GetDateMin();
876 days += m_Parent->GetDateExtent() * band / (GetNumDepthBands() - 1);
877 ymd_from_days_since_1900(days, &y, &m, &d);
878 strs[band] = wxString::Format(wxT("%04d-%02d-%02d"), y, m, d);
879
880 int x;
881 GetTextExtent(strs[band], &x, NULL);
882 if (x > size) size = x;
883 }
884
885 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
886 - DEPTH_BAR_MARGIN - size;
887
888 DrawRectangle(col_BLACK, col_DARK_GREY,
889 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
890 top - DEPTH_BAR_MARGIN * 2,
891 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
892 DEPTH_BAR_EXTRA_LEFT_MARGIN,
893 total_block_height + DEPTH_BAR_MARGIN*4);
894
895 int y = top;
896
897 if (!m_Parent->HasCompleteDateInfo()) {
898 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
899 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
900 y += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
901 }
902
903 for (band = 0; band < GetNumDepthBands() - 1; band++) {
904 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
905 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
906 y += DEPTH_BAR_BLOCK_HEIGHT;
907 }
908
909 y = top - GetFontSize() / 2;
910 left += DEPTH_BAR_BLOCK_WIDTH + 5;
911
912 SetColour(TEXT_COLOUR);
913
914 if (!m_Parent->HasCompleteDateInfo()) {
915 y += DEPTH_BAR_MARGIN;
916 DrawIndicatorText(left, y, wxT("No info"));
917 y += DEPTH_BAR_BLOCK_HEIGHT;
918 }
919
920 for (band = 0; band < GetNumDepthBands(); band++) {
921 DrawIndicatorText(left, y, strs[band]);
922 y += DEPTH_BAR_BLOCK_HEIGHT;
923 }
924
925 delete[] strs;
926}
927
928void GfxCore::DrawErrorbar()
929{
930 int total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
931 // Always show the "Not a loop" legend for now (FIXME).
932 total_block_height += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
933 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
934
935 int size = 0;
936 GetTextExtent(wxT("Not a loop"), &size, NULL);
937
938 wxString* strs = new wxString[GetNumDepthBands()];
939 int band;
940 for (band = 0; band < GetNumDepthBands(); band++) {
941 double E = MAX_ERROR * band / (GetNumDepthBands() - 1);
942 strs[band].Printf(wxT("%.2f"), E);
943
944 int x;
945 GetTextExtent(strs[band], &x, NULL);
946 if (x > size) size = x;
947 }
948
949 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
950 - DEPTH_BAR_MARGIN - size;
951
952 DrawRectangle(col_BLACK, col_DARK_GREY,
953 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
954 top - DEPTH_BAR_MARGIN * 2,
955 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
956 DEPTH_BAR_EXTRA_LEFT_MARGIN,
957 total_block_height + DEPTH_BAR_MARGIN*4);
958
959 int y = top;
960
961 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
962 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
963 y += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
964
965 for (band = 0; band < GetNumDepthBands() - 1; band++) {
966 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
967 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
968 y += DEPTH_BAR_BLOCK_HEIGHT;
969 }
970
971 y = top - GetFontSize() / 2;
972 left += DEPTH_BAR_BLOCK_WIDTH + 5;
973
974 SetColour(TEXT_COLOUR);
975
976 y += DEPTH_BAR_MARGIN;
977 DrawIndicatorText(left, y, wxT("Not in loop"));
978 y += DEPTH_BAR_BLOCK_HEIGHT;
979
980 for (band = 0; band < GetNumDepthBands(); band++) {
981 DrawIndicatorText(left, y, strs[band]);
982 y += DEPTH_BAR_BLOCK_HEIGHT;
983 }
984
985 delete[] strs;
986}
987
988wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
989{
990 wxString str;
991 bool negative = (size_snap < 0.0);
992
993 if (negative) {
994 size_snap = -size_snap;
995 }
996
997 if (size_snap == 0.0) {
998 str = wxT("0");
999 } else if (m_Metric) {
1000#ifdef SILLY_UNITS
1001 if (size_snap < 1e-12) {
1002 str.Printf(wxT("%.3gpm"), size_snap * 1e12);
1003 } else if (size_snap < 1e-9) {
1004 str.Printf(wxT("%.fpm"), size_snap * 1e12);
1005 } else if (size_snap < 1e-6) {
1006 str.Printf(wxT("%.fnm"), size_snap * 1e9);
1007 } else if (size_snap < 1e-3) {
1008 str.Printf(wxT("%.fum"), size_snap * 1e6);
1009#else
1010 if (size_snap < 1e-3) {
1011 str.Printf(wxT("%.3gmm"), size_snap * 1e3);
1012#endif
1013 } else if (size_snap < 1e-2) {
1014 str.Printf(wxT("%.fmm"), size_snap * 1e3);
1015 } else if (size_snap < 1.0) {
1016 str.Printf(wxT("%.fcm"), size_snap * 100.0);
1017 } else if (size_snap < 1e3) {
1018 str.Printf(wxT("%.fm"), size_snap);
1019#ifdef SILLY_UNITS
1020 } else if (size_snap < 1e6) {
1021 str.Printf(wxT("%.fkm"), size_snap * 1e-3);
1022 } else if (size_snap < 1e9) {
1023 str.Printf(wxT("%.fMm"), size_snap * 1e-6);
1024 } else {
1025 str.Printf(wxT("%.fGm"), size_snap * 1e-9);
1026#else
1027 } else {
1028 str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
1029#endif
1030 }
1031 } else {
1032 size_snap /= METRES_PER_FOOT;
1033 if (scalebar) {
1034 Double inches = size_snap * 12;
1035 if (inches < 1.0) {
1036 str.Printf(wxT("%.3gin"), inches);
1037 } else if (size_snap < 1.0) {
1038 str.Printf(wxT("%.fin"), inches);
1039 } else if (size_snap < 5279.5) {
1040 str.Printf(wxT("%.fft"), size_snap);
1041 } else {
1042 str.Printf(wxT("%.f miles"), size_snap / 5280.0);
1043 }
1044 } else {
1045 str.Printf(wxT("%.fft"), size_snap);
1046 }
1047 }
1048
1049 return negative ? wxString(wxT("-")) + str : str;
1050}
1051
1052void GfxCore::DrawScalebar()
1053{
1054 // Draw the scalebar.
1055 if (GetPerspective()) return;
1056
1057 // Calculate how many metres of survey are currently displayed across the
1058 // screen.
1059 Double across_screen = SurveyUnitsAcrossViewport();
1060
1061 // Convert to imperial measurements if required.
1062 Double multiplier = 1.0;
1063 if (!m_Metric) {
1064 across_screen /= METRES_PER_FOOT;
1065 multiplier = METRES_PER_FOOT;
1066 if (across_screen >= 5280.0 / 0.75) {
1067 across_screen /= 5280.0;
1068 multiplier *= 5280.0;
1069 }
1070 }
1071
1072 // Calculate the length of the scale bar.
1073 Double size_snap = pow(10.0, floor(log10(0.65 * across_screen)));
1074 Double t = across_screen * 0.65 / size_snap;
1075 if (t >= 5.0) {
1076 size_snap *= 5.0;
1077 } else if (t >= 2.0) {
1078 size_snap *= 2.0;
1079 }
1080
1081 if (!m_Metric) size_snap *= multiplier;
1082
1083 // Actual size of the thing in pixels:
1084 int size = int((size_snap / SurveyUnitsAcrossViewport()) * m_XSize);
1085 m_ScaleBarWidth = size;
1086
1087 // Draw it...
1088 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1089 int interval = size / 10;
1090
1091 gla_colour col = col_WHITE;
1092 for (int ix = 0; ix < 10; ix++) {
1093 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1094
1095 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1096
1097 col = (col == col_WHITE) ? col_GREY : col_WHITE;
1098 }
1099
1100 // Add labels.
1101 wxString str = FormatLength(size_snap);
1102
1103 int text_width, text_height;
1104 GetTextExtent(str, &text_width, &text_height);
1105 const int text_y = end_y - text_height + 1;
1106 SetColour(TEXT_COLOUR);
1107 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1108 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1109}
1110
1111bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1112{
1113 if (Animating()) return false;
1114
1115 if (point.x < 0 || point.x >= m_XSize ||
1116 point.y < 0 || point.y >= m_YSize) {
1117 return false;
1118 }
1119
1120 SetDataTransform();
1121
1122 if (!m_HitTestGridValid) CreateHitTestGrid();
1123
1124 int grid_x = (point.x * (HITTEST_SIZE - 1)) / m_XSize;
1125 int grid_y = (point.y * (HITTEST_SIZE - 1)) / m_YSize;
1126
1127 LabelInfo *best = NULL;
1128 int dist_sqrd = 25;
1129 int square = grid_x + grid_y * HITTEST_SIZE;
1130 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1131
1132 while (iter != m_PointGrid[square].end()) {
1133 LabelInfo *pt = *iter++;
1134
1135 double cx, cy, cz;
1136
1137 Transform(*pt, &cx, &cy, &cz);
1138
1139 cy = m_YSize - cy;
1140
1141 int dx = point.x - int(cx);
1142 int ds = dx * dx;
1143 if (ds >= dist_sqrd) continue;
1144 int dy = point.y - int(cy);
1145
1146 ds += dy * dy;
1147 if (ds >= dist_sqrd) continue;
1148
1149 dist_sqrd = ds;
1150 best = pt;
1151
1152 if (ds == 0) break;
1153 }
1154
1155 if (best) {
1156 m_Parent->ShowInfo(best);
1157 if (centre) {
1158 // FIXME: allow Ctrl-Click to not set there or something?
1159 CentreOn(*best);
1160 WarpPointer(m_XSize / 2, m_YSize / 2);
1161 SetThere(*best);
1162 m_Parent->SelectTreeItem(best);
1163 }
1164 } else {
1165 // Left-clicking not on a survey cancels the measuring line.
1166 if (centre) {
1167 ClearTreeSelection();
1168 } else {
1169 m_Parent->ShowInfo(best);
1170 double x, y, z;
1171 ReverseTransform(point.x, m_YSize - point.y, &x, &y, &z);
1172 SetHere(Point(Vector3(x, y, z)));
1173 m_here_is_temporary = true;
1174 }
1175 }
1176
1177 return best;
1178}
1179
1180void GfxCore::OnSize(wxSizeEvent& event)
1181{
1182 // Handle a change in window size.
1183
1184 wxSize size = event.GetSize();
1185
1186 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1187 // Before things are fully initialised, we sometimes get a bogus
1188 // resize message...
1189 // FIXME have changes in MainFrm cured this? It still happens with
1190 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1191 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1192 // is resized such that the GfxCore window isn't visible.
1193 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1194 return;
1195 }
1196
1197 wxGLCanvas::OnSize(event);
1198
1199 m_XSize = size.GetWidth();
1200 m_YSize = size.GetHeight();
1201
1202 if (m_DoneFirstShow) {
1203 if (m_LabelGrid) {
1204 delete[] m_LabelGrid;
1205 m_LabelGrid = NULL;
1206 }
1207
1208 m_HitTestGridValid = false;
1209
1210 ForceRefresh();
1211 }
1212}
1213
1214void GfxCore::DefaultParameters()
1215{
1216 // Set default viewing parameters.
1217
1218 m_Surface = false;
1219 if (!m_Parent->HasUndergroundLegs()) {
1220 if (m_Parent->HasSurfaceLegs()) {
1221 // If there are surface legs, but no underground legs, turn
1222 // surface surveys on.
1223 m_Surface = true;
1224 } else {
1225 // If there are no legs (e.g. after loading a .pos file), turn
1226 // crosses on.
1227 m_Crosses = true;
1228 }
1229 }
1230
1231 m_PanAngle = 0.0;
1232 if (m_Parent->IsExtendedElevation()) {
1233 m_TiltAngle = 0.0;
1234 } else {
1235 m_TiltAngle = 90.0;
1236 }
1237
1238 SetRotation(m_PanAngle, m_TiltAngle);
1239 SetTranslation(Vector3());
1240
1241 m_RotationStep = 30.0;
1242 m_Rotating = false;
1243 m_SwitchingTo = 0;
1244 m_Entrances = false;
1245 m_FixedPts = false;
1246 m_ExportedPts = false;
1247 m_Grid = false;
1248 m_BoundingBox = false;
1249 m_Tubes = false;
1250 if (GetPerspective()) TogglePerspective();
1251}
1252
1253void GfxCore::Defaults()
1254{
1255 // Restore default scale, rotation and translation parameters.
1256 DefaultParameters();
1257 SetScale(1.0);
1258
1259 // Invalidate all the cached lists.
1260 GLACanvas::FirstShow();
1261
1262 ForceRefresh();
1263}
1264
1265// return: true if animation occured (and ForceRefresh() needs to be called)
1266bool GfxCore::Animate()
1267{
1268 if (!Animating()) return false;
1269
1270 // Don't show pointer coordinates while animating.
1271 // FIXME : only do this when we *START* animating! Use a static copy
1272 // of the value of "Animating()" last time we were here to track this?
1273 // MainFrm now checks if we're trying to clear already cleared labels
1274 // and just returns, but it might be simpler to check here!
1275 ClearCoords();
1276 m_Parent->ShowInfo(NULL);
1277
1278 static double last_t = 0;
1279 double t;
1280 if (movie) {
1281 // FIXME: this glReadPixels call should be in gla-gl.cc
1282 glReadPixels(0, 0, movie->GetWidth(), movie->GetHeight(), GL_RGB,
1283 GL_UNSIGNED_BYTE, (GLvoid *)movie->GetBuffer());
1284 movie->AddFrame();
1285 t = 1.0 / 25.0; // 25 frames per second
1286 } else {
1287 t = timer.Time() * 1.0e-3;
1288 if (t == 0) t = 0.001;
1289 else if (t > 1.0) t = 1.0;
1290 if (last_t > 0) t = (t + last_t) / 2;
1291 last_t = t;
1292 }
1293
1294 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1295 t *= fabs(pres_speed);
1296 while (t >= next_mark_time) {
1297 t -= next_mark_time;
1298 this_mark_total = 0;
1299 PresentationMark prev_mark = next_mark;
1300 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1301 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1302 if (pres_reverse)
1303 next_mark = m_Parent->GetPresMark(MARK_PREV);
1304 else
1305 next_mark = m_Parent->GetPresMark(MARK_NEXT);
1306 if (!next_mark.is_valid()) {
1307 SetView(prev_mark);
1308 presentation_mode = 0;
1309 if (movie) {
1310 delete movie;
1311 movie = 0;
1312 }
1313 break;
1314 }
1315
1316 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1317 if (tmp > 0) {
1318 next_mark_time = tmp;
1319 } else {
1320 double d = (next_mark - prev_mark).magnitude();
1321 // FIXME: should ignore component of d which is unseen in
1322 // non-perspective mode?
1323 next_mark_time = sqrd(d / 30.0);
1324 double a = next_mark.angle - prev_mark.angle;
1325 if (a > 180.0) {
1326 next_mark.angle -= 360.0;
1327 a = 360.0 - a;
1328 } else if (a < -180.0) {
1329 next_mark.angle += 360.0;
1330 a += 360.0;
1331 } else {
1332 a = fabs(a);
1333 }
1334 next_mark_time += sqrd(a / 60.0);
1335 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1336 next_mark_time += sqrd(ta / 60.0);
1337 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1338 next_mark_time += sqrd(s / 2.0);
1339 next_mark_time = sqrt(next_mark_time);
1340 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1341 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1342 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1343 if (tmp < 0) next_mark_time /= -tmp;
1344 }
1345 }
1346
1347 if (presentation_mode) {
1348 // Advance position towards next_mark
1349 double p = t / next_mark_time;
1350 double q = 1 - p;
1351 PresentationMark here = GetView();
1352 if (next_mark.angle < 0) {
1353 if (here.angle >= next_mark.angle + 360.0)
1354 here.angle -= 360.0;
1355 } else if (next_mark.angle >= 360.0) {
1356 if (here.angle <= next_mark.angle - 360.0)
1357 here.angle += 360.0;
1358 }
1359 here.assign(q * here + p * next_mark);
1360 here.angle = q * here.angle + p * next_mark.angle;
1361 if (here.angle < 0) here.angle += 360.0;
1362 else if (here.angle >= 360.0) here.angle -= 360.0;
1363 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1364 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1365 SetView(here);
1366 this_mark_total += t;
1367 next_mark_time -= t;
1368 }
1369 }
1370
1371 // When rotating...
1372 if (m_Rotating) {
1373 TurnCave(m_RotationStep * t);
1374 }
1375
1376 if (m_SwitchingTo == PLAN) {
1377 // When switching to plan view...
1378 TiltCave(90.0 * t);
1379 if (m_TiltAngle == 90.0) {
1380 m_SwitchingTo = 0;
1381 }
1382 } else if (m_SwitchingTo == ELEVATION) {
1383 // When switching to elevation view...
1384 if (fabs(m_TiltAngle) < 90.0 * t) {
1385 m_SwitchingTo = 0;
1386 TiltCave(-m_TiltAngle);
1387 } else if (m_TiltAngle < 0.0) {
1388 TiltCave(90.0 * t);
1389 } else {
1390 TiltCave(-90.0 * t);
1391 }
1392 } else if (m_SwitchingTo) {
1393 int angle = (m_SwitchingTo - NORTH) * 90;
1394 double diff = angle - m_PanAngle;
1395 if (diff < -180) diff += 360;
1396 if (diff > 180) diff -= 360;
1397 double move = 90.0 * t;
1398 if (move >= fabs(diff)) {
1399 TurnCave(diff);
1400 m_SwitchingTo = 0;
1401 } else if (diff < 0) {
1402 TurnCave(-move);
1403 } else {
1404 TurnCave(move);
1405 }
1406 }
1407
1408 return true;
1409}
1410
1411// How much to allow around the box - this is because of the ring shape
1412// at one end of the line.
1413static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1414#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1415void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1416{
1417 // Best of all might be to copy the window contents before we draw the
1418 // line, then replace each time we redraw.
1419
1420 // Calculate the minimum rectangle which includes the old and new
1421 // measuring lines to minimise the redraw time
1422 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1423 double X, Y, Z;
1424 if (a.IsValid()) {
1425 if (!Transform(a, &X, &Y, &Z)) {
1426 printf("oops\n");
1427 } else {
1428 int x = int(X);
1429 int y = m_YSize - 1 - int(Y);
1430 l = x - MARGIN;
1431 r = x + MARGIN;
1432 u = y + MARGIN;
1433 d = y - MARGIN;
1434 }
1435 }
1436 if (b.IsValid()) {
1437 if (!Transform(b, &X, &Y, &Z)) {
1438 printf("oops\n");
1439 } else {
1440 int x = int(X);
1441 int y = m_YSize - 1 - int(Y);
1442 l = min(l, x - MARGIN);
1443 r = max(r, x + MARGIN);
1444 u = max(u, y + MARGIN);
1445 d = min(d, y - MARGIN);
1446 }
1447 }
1448 if (c.IsValid()) {
1449 if (!Transform(c, &X, &Y, &Z)) {
1450 printf("oops\n");
1451 } else {
1452 int x = int(X);
1453 int y = m_YSize - 1 - int(Y);
1454 l = min(l, x - MARGIN);
1455 r = max(r, x + MARGIN);
1456 u = max(u, y + MARGIN);
1457 d = min(d, y - MARGIN);
1458 }
1459 }
1460 const wxRect R(l, d, r - l, u - d);
1461 Refresh(false, &R);
1462}
1463
1464void GfxCore::SetHere()
1465{
1466 if (!m_here.IsValid()) return;
1467 bool line_active = MeasuringLineActive();
1468 Point old = m_here;
1469 m_here.Invalidate();
1470 if (line_active || MeasuringLineActive())
1471 RefreshLine(old, m_there, m_here);
1472}
1473
1474void GfxCore::SetHere(const Point &p)
1475{
1476 bool line_active = MeasuringLineActive();
1477 Point old = m_here;
1478 m_here = p;
1479 if (line_active || MeasuringLineActive())
1480 RefreshLine(old, m_there, m_here);
1481 m_here_is_temporary = false;
1482}
1483
1484void GfxCore::SetThere()
1485{
1486 if (!m_there.IsValid()) return;
1487 Point old = m_there;
1488 m_there.Invalidate();
1489 RefreshLine(m_here, old, m_there);
1490}
1491
1492void GfxCore::SetThere(const Point &p)
1493{
1494 Point old = m_there;
1495 m_there = p;
1496 RefreshLine(m_here, old, m_there);
1497}
1498
1499void GfxCore::CreateHitTestGrid()
1500{
1501 // Clear hit-test grid.
1502 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1503 m_PointGrid[i].clear();
1504 }
1505
1506 // Fill the grid.
1507 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1508 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1509 while (pos != end) {
1510 LabelInfo* label = *pos++;
1511
1512 if (!((m_Surface && label->IsSurface()) ||
1513 (m_Legs && label->IsUnderground()) ||
1514 (!label->IsSurface() && !label->IsUnderground()))) {
1515 // if this station isn't to be displayed, skip to the next
1516 // (last case is for stns with no legs attached)
1517 continue;
1518 }
1519
1520 // Calculate screen coordinates.
1521 double cx, cy, cz;
1522 Transform(*label, &cx, &cy, &cz);
1523 if (cx < 0 || cx >= m_XSize) continue;
1524 if (cy < 0 || cy >= m_YSize) continue;
1525
1526 cy = m_YSize - cy;
1527
1528 // On-screen, so add to hit-test grid...
1529 int grid_x = int((cx * (HITTEST_SIZE - 1)) / m_XSize);
1530 int grid_y = int((cy * (HITTEST_SIZE - 1)) / m_YSize);
1531
1532 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1533 }
1534
1535 m_HitTestGridValid = true;
1536}
1537
1538//
1539// Methods for controlling the orientation of the survey
1540//
1541
1542void GfxCore::TurnCave(Double angle)
1543{
1544 // Turn the cave around its z-axis by a given angle.
1545
1546 m_PanAngle += angle;
1547 if (m_PanAngle >= 360.0) {
1548 m_PanAngle -= 360.0;
1549 } else if (m_PanAngle < 0.0) {
1550 m_PanAngle += 360.0;
1551 }
1552
1553 m_HitTestGridValid = false;
1554 if (m_here_is_temporary) SetHere();
1555
1556 SetRotation(m_PanAngle, m_TiltAngle);
1557}
1558
1559void GfxCore::TurnCaveTo(Double angle)
1560{
1561 timer.Start(drawtime);
1562 int new_switching_to = ((int)angle) / 90 + NORTH;
1563 if (new_switching_to == m_SwitchingTo) {
1564 // A second order to switch takes us there right away
1565 TurnCave(angle - m_PanAngle);
1566 m_SwitchingTo = 0;
1567 ForceRefresh();
1568 } else {
1569 m_SwitchingTo = new_switching_to;
1570 }
1571}
1572
1573void GfxCore::TiltCave(Double tilt_angle)
1574{
1575 // Tilt the cave by a given angle.
1576 if (m_TiltAngle + tilt_angle > 90.0) {
1577 m_TiltAngle = 90.0;
1578 } else if (m_TiltAngle + tilt_angle < -90.0) {
1579 m_TiltAngle = -90.0;
1580 } else {
1581 m_TiltAngle += tilt_angle;
1582 }
1583
1584 m_HitTestGridValid = false;
1585 if (m_here_is_temporary) SetHere();
1586
1587 SetRotation(m_PanAngle, m_TiltAngle);
1588}
1589
1590void GfxCore::TranslateCave(int dx, int dy)
1591{
1592 AddTranslationScreenCoordinates(dx, dy);
1593 m_HitTestGridValid = false;
1594
1595 if (m_here_is_temporary) SetHere();
1596
1597 ForceRefresh();
1598}
1599
1600void GfxCore::DragFinished()
1601{
1602 m_MouseOutsideCompass = m_MouseOutsideElev = false;
1603 ForceRefresh();
1604}
1605
1606void GfxCore::ClearCoords()
1607{
1608 m_Parent->ClearCoords();
1609}
1610
1611void GfxCore::SetCoords(wxPoint point)
1612{
1613 // We can't work out 2D coordinates from a perspective view, and it
1614 // doesn't really make sense to show coordinates while we're animating.
1615 if (GetPerspective() || Animating()) return;
1616
1617 // Update the coordinate or altitude display, given the (x, y) position in
1618 // window coordinates. The relevant display is updated depending on
1619 // whether we're in plan or elevation view.
1620
1621 double cx, cy, cz;
1622
1623 SetDataTransform();
1624 ReverseTransform(point.x, m_YSize - 1 - point.y, &cx, &cy, &cz);
1625
1626 if (ShowingPlan()) {
1627 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1628 cy + m_Parent->GetOffset().GetY());
1629 } else if (ShowingElevation()) {
1630 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1631 } else {
1632 m_Parent->ClearCoords();
1633 }
1634}
1635
1636int GfxCore::GetCompassXPosition() const
1637{
1638 // Return the x-coordinate of the centre of the compass in window
1639 // coordinates.
1640 return m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1641}
1642
1643int GfxCore::GetClinoXPosition() const
1644{
1645 // Return the x-coordinate of the centre of the compass in window
1646 // coordinates.
1647 return m_XSize - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1648}
1649
1650int GfxCore::GetIndicatorYPosition() const
1651{
1652 // Return the y-coordinate of the centre of the indicators in window
1653 // coordinates.
1654 return m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1655}
1656
1657int GfxCore::GetIndicatorRadius() const
1658{
1659 // Return the radius of each indicator.
1660 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1661}
1662
1663bool GfxCore::PointWithinCompass(wxPoint point) const
1664{
1665 // Determine whether a point (in window coordinates) lies within the
1666 // compass.
1667 if (!ShowingCompass()) return false;
1668
1669 glaCoord dx = point.x - GetCompassXPosition();
1670 glaCoord dy = point.y - GetIndicatorYPosition();
1671 glaCoord radius = GetIndicatorRadius();
1672
1673 return (dx * dx + dy * dy <= radius * radius);
1674}
1675
1676bool GfxCore::PointWithinClino(wxPoint point) const
1677{
1678 // Determine whether a point (in window coordinates) lies within the clino.
1679 if (!ShowingClino()) return false;
1680
1681 glaCoord dx = point.x - GetClinoXPosition();
1682 glaCoord dy = point.y - GetIndicatorYPosition();
1683 glaCoord radius = GetIndicatorRadius();
1684
1685 return (dx * dx + dy * dy <= radius * radius);
1686}
1687
1688bool GfxCore::PointWithinScaleBar(wxPoint point) const
1689{
1690 // Determine whether a point (in window coordinates) lies within the scale
1691 // bar.
1692 if (!ShowingScaleBar()) return false;
1693
1694 return (point.x >= SCALE_BAR_OFFSET_X &&
1695 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1696 point.y <= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1697 point.y >= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1698}
1699
1700void GfxCore::SetCompassFromPoint(wxPoint point)
1701{
1702 // Given a point in window coordinates, set the heading of the survey. If
1703 // the point is outside the compass, it snaps to 45 degree intervals;
1704 // otherwise it operates as normal.
1705
1706 wxCoord dx = point.x - GetCompassXPosition();
1707 wxCoord dy = point.y - GetIndicatorYPosition();
1708 wxCoord radius = GetIndicatorRadius();
1709
1710 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1711 if (dx * dx + dy * dy <= radius * radius) {
1712 TurnCave(angle - m_PanAngle);
1713 m_MouseOutsideCompass = false;
1714 } else {
1715 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1716 m_MouseOutsideCompass = true;
1717 }
1718
1719 ForceRefresh();
1720}
1721
1722void GfxCore::SetClinoFromPoint(wxPoint point)
1723{
1724 // Given a point in window coordinates, set the elevation of the survey.
1725 // If the point is outside the clino, it snaps to 90 degree intervals;
1726 // otherwise it operates as normal.
1727
1728 glaCoord dx = point.x - GetClinoXPosition();
1729 glaCoord dy = point.y - GetIndicatorYPosition();
1730 glaCoord radius = GetIndicatorRadius();
1731
1732 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1733 TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1734 m_MouseOutsideElev = false;
1735 } else if (dy >= INDICATOR_MARGIN) {
1736 TiltCave(90.0 - m_TiltAngle);
1737 m_MouseOutsideElev = true;
1738 } else if (dy <= -INDICATOR_MARGIN) {
1739 TiltCave(-90.0 - m_TiltAngle);
1740 m_MouseOutsideElev = true;
1741 } else {
1742 TiltCave(-m_TiltAngle);
1743 m_MouseOutsideElev = true;
1744 }
1745
1746 ForceRefresh();
1747}
1748
1749void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1750{
1751 // Set the scale of the survey, given an offset as to how much the mouse has
1752 // been dragged over the scalebar since the last scale change.
1753
1754 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1755 ForceRefresh();
1756}
1757
1758void GfxCore::RedrawIndicators()
1759{
1760 // Redraw the compass and clino indicators.
1761
1762 const wxRect r(m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1763 INDICATOR_GAP,
1764 m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1765 INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1766 INDICATOR_BOX_SIZE);
1767
1768 Refresh(false, &r);
1769}
1770
1771void GfxCore::StartRotation()
1772{
1773 // Start the survey rotating.
1774
1775 m_Rotating = true;
1776 timer.Start(drawtime);
1777}
1778
1779void GfxCore::ToggleRotation()
1780{
1781 // Toggle the survey rotation on/off.
1782
1783 if (m_Rotating) {
1784 StopRotation();
1785 } else {
1786 StartRotation();
1787 }
1788}
1789
1790void GfxCore::StopRotation()
1791{
1792 // Stop the survey rotating.
1793
1794 m_Rotating = false;
1795 ForceRefresh();
1796}
1797
1798bool GfxCore::IsExtendedElevation() const
1799{
1800 return m_Parent->IsExtendedElevation();
1801}
1802
1803void GfxCore::ReverseRotation()
1804{
1805 // Reverse the direction of rotation.
1806
1807 m_RotationStep = -m_RotationStep;
1808}
1809
1810void GfxCore::RotateSlower(bool accel)
1811{
1812 // Decrease the speed of rotation, optionally by an increased amount.
1813
1814 m_RotationStep /= accel ? 1.44 : 1.2;
1815 if (m_RotationStep < 1.0) {
1816 m_RotationStep = 1.0;
1817 }
1818}
1819
1820void GfxCore::RotateFaster(bool accel)
1821{
1822 // Increase the speed of rotation, optionally by an increased amount.
1823
1824 m_RotationStep *= accel ? 1.44 : 1.2;
1825 if (m_RotationStep > 450.0) {
1826 m_RotationStep = 450.0;
1827 }
1828}
1829
1830void GfxCore::SwitchToElevation()
1831{
1832 // Perform an animated switch to elevation view.
1833
1834 switch (m_SwitchingTo) {
1835 case 0:
1836 timer.Start(drawtime);
1837 m_SwitchingTo = ELEVATION;
1838 break;
1839
1840 case PLAN:
1841 m_SwitchingTo = ELEVATION;
1842 break;
1843
1844 case ELEVATION:
1845 // a second order to switch takes us there right away
1846 TiltCave(-m_TiltAngle);
1847 m_SwitchingTo = 0;
1848 ForceRefresh();
1849 }
1850}
1851
1852void GfxCore::SwitchToPlan()
1853{
1854 // Perform an animated switch to plan view.
1855
1856 switch (m_SwitchingTo) {
1857 case 0:
1858 timer.Start(drawtime);
1859 m_SwitchingTo = PLAN;
1860 break;
1861
1862 case ELEVATION:
1863 m_SwitchingTo = PLAN;
1864 break;
1865
1866 case PLAN:
1867 // A second order to switch takes us there right away
1868 TiltCave(90.0 - m_TiltAngle);
1869 m_SwitchingTo = 0;
1870 ForceRefresh();
1871 }
1872}
1873
1874void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1875{
1876
1877 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1878 Double scale = HUGE_VAL;
1879 const Vector3 ext = m_Parent->GetExtent();
1880 if (xmax > xmin) {
1881 Double s = ext.GetX() / (xmax - xmin);
1882 if (s < scale) scale = s;
1883 }
1884 if (ymax > ymin) {
1885 Double s = ext.GetY() / (ymax - ymin);
1886 if (s < scale) scale = s;
1887 }
1888 if (!ShowingPlan() && zmax > zmin) {
1889 Double s = ext.GetZ() / (zmax - zmin);
1890 if (s < scale) scale = s;
1891 }
1892 if (scale != HUGE_VAL) SetScale(scale);
1893 ForceRefresh();
1894}
1895
1896bool GfxCore::CanRaiseViewpoint() const
1897{
1898 // Determine if the survey can be viewed from a higher angle of elevation.
1899
1900 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1901}
1902
1903bool GfxCore::CanLowerViewpoint() const
1904{
1905 // Determine if the survey can be viewed from a lower angle of elevation.
1906
1907 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1908}
1909
1910bool GfxCore::HasDepth() const
1911{
1912 return m_Parent->GetDepthExtent() == 0.0;
1913}
1914
1915bool GfxCore::HasRangeOfDates() const
1916{
1917 return m_Parent->GetDateExtent() > 0;
1918}
1919
1920bool GfxCore::HasErrorInformation() const
1921{
1922 return m_Parent->HasErrorInformation();
1923}
1924
1925bool GfxCore::ShowingPlan() const
1926{
1927 // Determine if the survey is in plan view.
1928
1929 return (m_TiltAngle == 90.0);
1930}
1931
1932bool GfxCore::ShowingElevation() const
1933{
1934 // Determine if the survey is in elevation view.
1935
1936 return (m_TiltAngle == 0.0);
1937}
1938
1939bool GfxCore::ShowingMeasuringLine() const
1940{
1941 // Determine if the measuring line is being shown.
1942
1943 return (m_there.IsValid() && m_here.IsValid());
1944}
1945
1946void GfxCore::ToggleFlag(bool* flag, int update)
1947{
1948 *flag = !*flag;
1949 if (update == UPDATE_BLOBS) {
1950 UpdateBlobs();
1951 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1952 UpdateBlobs();
1953 InvalidateList(LIST_CROSSES);
1954 }
1955 ForceRefresh();
1956}
1957
1958int GfxCore::GetNumEntrances() const
1959{
1960 return m_Parent->GetNumEntrances();
1961}
1962
1963int GfxCore::GetNumFixedPts() const
1964{
1965 return m_Parent->GetNumFixedPts();
1966}
1967
1968int GfxCore::GetNumExportedPts() const
1969{
1970 return m_Parent->GetNumExportedPts();
1971}
1972
1973void GfxCore::ClearTreeSelection()
1974{
1975 m_Parent->ClearTreeSelection();
1976}
1977
1978void GfxCore::CentreOn(const Point &p)
1979{
1980 SetTranslation(-p);
1981 m_HitTestGridValid = false;
1982
1983 ForceRefresh();
1984}
1985
1986void GfxCore::ForceRefresh()
1987{
1988 Refresh(false);
1989}
1990
1991void GfxCore::GenerateList(unsigned int l)
1992{
1993 assert(m_HaveData);
1994
1995 switch (l) {
1996 case LIST_COMPASS:
1997 DrawCompass();
1998 break;
1999 case LIST_CLINO:
2000 DrawClino();
2001 break;
2002 case LIST_CLINO_BACK:
2003 DrawClinoBack();
2004 break;
2005 case LIST_DEPTHBAR:
2006 DrawDepthbar();
2007 break;
2008 case LIST_DATEBAR:
2009 DrawDatebar();
2010 break;
2011 case LIST_ERRORBAR:
2012 DrawErrorbar();
2013 break;
2014 case LIST_UNDERGROUND_LEGS:
2015 GenerateDisplayList();
2016 break;
2017 case LIST_TUBES:
2018 GenerateDisplayListTubes();
2019 break;
2020 case LIST_SURFACE_LEGS:
2021 GenerateDisplayListSurface();
2022 break;
2023 case LIST_BLOBS:
2024 GenerateBlobsDisplayList();
2025 break;
2026 case LIST_CROSSES: {
2027 BeginCrosses();
2028 SetColour(col_LIGHT_GREY);
2029 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2030 while (pos != m_Parent->GetLabelsEnd()) {
2031 const LabelInfo* label = *pos++;
2032
2033 if ((m_Surface && label->IsSurface()) ||
2034 (m_Legs && label->IsUnderground()) ||
2035 (!label->IsSurface() && !label->IsUnderground())) {
2036 // Check if this station should be displayed
2037 // (last case is for stns with no legs attached)
2038 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2039 }
2040 }
2041 EndCrosses();
2042 break;
2043 }
2044 case LIST_GRID:
2045 DrawGrid();
2046 break;
2047 case LIST_SHADOW:
2048 GenerateDisplayListShadow();
2049 break;
2050 default:
2051 assert(false);
2052 break;
2053 }
2054}
2055
2056void GfxCore::ToggleSmoothShading()
2057{
2058 GLACanvas::ToggleSmoothShading();
2059 InvalidateList(LIST_TUBES);
2060 ForceRefresh();
2061}
2062
2063void GfxCore::GenerateDisplayList()
2064{
2065 // Generate the display list for the underground legs.
2066 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2067 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2068 while (trav != tend) {
2069 (this->*AddPoly)(*trav);
2070 ++trav;
2071 }
2072}
2073
2074void GfxCore::GenerateDisplayListTubes()
2075{
2076 // Generate the display list for the tubes.
2077 list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2078 list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
2079 while (trav != tend) {
2080 SkinPassage(*trav);
2081 ++trav;
2082 }
2083}
2084
2085void GfxCore::GenerateDisplayListSurface()
2086{
2087 // Generate the display list for the surface legs.
2088 EnableDashedLines();
2089 list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2090 list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2091 while (trav != tend) {
2092 if (m_ColourBy == COLOUR_BY_ERROR) {
2093 AddPolylineError(*trav);
2094 } else {
2095 AddPolyline(*trav);
2096 }
2097 ++trav;
2098 }
2099 DisableDashedLines();
2100}
2101
2102void GfxCore::GenerateDisplayListShadow()
2103{
2104 SetColour(col_BLACK);
2105 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2106 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2107 while (trav != tend) {
2108 AddPolylineShadow(*trav);
2109 ++trav;
2110 }
2111}
2112
2113// Plot blobs.
2114void GfxCore::GenerateBlobsDisplayList()
2115{
2116 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2117 m_Parent->GetNumHighlightedPts()))
2118 return;
2119
2120 // Plot blobs.
2121 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2122 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2123 BeginBlobs();
2124 while (pos != m_Parent->GetLabelsEnd()) {
2125 const LabelInfo* label = *pos++;
2126
2127 // When more than one flag is set on a point:
2128 // search results take priority over entrance highlighting
2129 // which takes priority over fixed point
2130 // highlighting, which in turn takes priority over exported
2131 // point highlighting.
2132
2133 if (!((m_Surface && label->IsSurface()) ||
2134 (m_Legs && label->IsUnderground()) ||
2135 (!label->IsSurface() && !label->IsUnderground()))) {
2136 // if this station isn't to be displayed, skip to the next
2137 // (last case is for stns with no legs attached)
2138 continue;
2139 }
2140
2141 gla_colour col;
2142
2143 if (label->IsHighLighted()) {
2144 col = col_YELLOW;
2145 } else if (m_Entrances && label->IsEntrance()) {
2146 col = col_GREEN;
2147 } else if (m_FixedPts && label->IsFixedPt()) {
2148 col = col_RED;
2149 } else if (m_ExportedPts && label->IsExportedPt()) {
2150 col = col_TURQUOISE;
2151 } else {
2152 continue;
2153 }
2154
2155 // Stations are sorted by blob type, so colour changes are infrequent.
2156 if (col != prev_col) {
2157 SetColour(col);
2158 prev_col = col;
2159 }
2160 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2161 }
2162 EndBlobs();
2163}
2164
2165void GfxCore::DrawIndicators()
2166{
2167 // Draw depthbar.
2168 if (m_Depthbar) {
2169 if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
2170 DrawList2D(LIST_DEPTHBAR, m_XSize, m_YSize, 0);
2171 } else if (m_ColourBy == COLOUR_BY_DATE && m_Parent->GetDateExtent()) {
2172 DrawList2D(LIST_DATEBAR, m_XSize, m_YSize, 0);
2173 } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
2174 DrawList2D(LIST_ERRORBAR, m_XSize, m_YSize, 0);
2175 }
2176 }
2177
2178 // Draw compass or elevation/heading indicators.
2179 if (m_Compass || m_Clino) {
2180 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2181 }
2182
2183 // Draw scalebar.
2184 if (m_Scalebar) {
2185 DrawScalebar();
2186 }
2187}
2188
2189void GfxCore::PlaceVertexWithColour(const Vector3 & v, Double factor)
2190{
2191 SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2192 PlaceVertex(v);
2193}
2194
2195void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2196{
2197 // Set the drawing colour based on the altitude.
2198 Double z_ext = m_Parent->GetDepthExtent();
2199 assert(z_ext > 0);
2200
2201 Double z = v.GetZ() - m_Parent->GetDepthMin();
2202 // points arising from tubes may be slightly outside the limits...
2203 if (z < 0) z = 0;
2204 if (z > z_ext) z = z_ext;
2205
2206 Double how_far = z / z_ext;
2207 assert(how_far >= 0.0);
2208 assert(how_far <= 1.0);
2209
2210 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2211 GLAPen pen1 = GetPen(band);
2212 if (band < GetNumDepthBands() - 1) {
2213 const GLAPen& pen2 = GetPen(band + 1);
2214
2215 Double interval = z_ext / (GetNumDepthBands() - 1);
2216 Double into_band = z / interval - band;
2217
2218// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2219// z_offset, interval, band);
2220 // FIXME: why do we need to clamp here? Is it because the walls can
2221 // extend further up/down than the centre-line?
2222 if (into_band < 0.0) into_band = 0.0;
2223 if (into_band > 1.0) into_band = 1.0;
2224 assert(into_band >= 0.0);
2225 assert(into_band <= 1.0);
2226
2227 pen1.Interpolate(pen2, into_band);
2228 }
2229 SetColour(pen1, factor);
2230
2231 PlaceVertex(v);
2232}
2233
2234void GfxCore::SplitLineAcrossBands(int band, int band2,
2235 const Vector3 &p, const Vector3 &q,
2236 Double factor)
2237{
2238 const int step = (band < band2) ? 1 : -1;
2239 for (int i = band; i != band2; i += step) {
2240 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2241
2242 // Find the intersection point of the line p -> q
2243 // with the plane parallel to the xy-plane with z-axis intersection z.
2244 assert(q.GetZ() - p.GetZ() != 0.0);
2245
2246 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2247// assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
2248
2249 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2250 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2251
2252 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2253 }
2254}
2255
2256int GfxCore::GetDepthColour(Double z) const
2257{
2258 // Return the (0-based) depth colour band index for a z-coordinate.
2259 Double z_ext = m_Parent->GetDepthExtent();
2260 assert(z_ext > 0);
2261 z -= m_Parent->GetDepthMin();
2262 z += z_ext / 2;
2263 return int(z / z_ext * (GetNumDepthBands() - 1));
2264}
2265
2266Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2267{
2268 // Return the z-coordinate of the depth colour boundary between
2269 // two adjacent depth colour bands (specified by 0-based indices).
2270
2271 assert((a == b - 1) || (a == b + 1));
2272 if (GetNumDepthBands() == 1) return 0;
2273
2274 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2275 Double z_ext = m_Parent->GetDepthExtent();
2276 return (z_ext * band / (GetNumDepthBands() - 1)) - z_ext / 2
2277 + m_Parent->GetDepthMin();
2278}
2279
2280void GfxCore::AddPolyline(const traverse & centreline)
2281{
2282 BeginPolyline();
2283 SetColour(GetSurfacePen());
2284 vector<PointInfo>::const_iterator i = centreline.begin();
2285 PlaceVertex(*i);
2286 ++i;
2287 while (i != centreline.end()) {
2288 PlaceVertex(*i);
2289 ++i;
2290 }
2291 EndPolyline();
2292}
2293
2294void GfxCore::AddPolylineShadow(const traverse & centreline)
2295{
2296 BeginPolyline();
2297 const double z = -0.5 * m_Parent->GetZExtent();
2298 vector<PointInfo>::const_iterator i = centreline.begin();
2299 PlaceVertex(i->GetX(), i->GetY(), z);
2300 ++i;
2301 while (i != centreline.end()) {
2302 PlaceVertex(i->GetX(), i->GetY(), z);
2303 ++i;
2304 }
2305 EndPolyline();
2306}
2307
2308void GfxCore::AddPolylineDepth(const traverse & centreline)
2309{
2310 BeginPolyline();
2311 vector<PointInfo>::const_iterator i, prev_i;
2312 i = centreline.begin();
2313 int band0 = GetDepthColour(i->GetZ());
2314 PlaceVertexWithDepthColour(*i);
2315 prev_i = i;
2316 ++i;
2317 while (i != centreline.end()) {
2318 int band = GetDepthColour(i->GetZ());
2319 if (band != band0) {
2320 SplitLineAcrossBands(band0, band, *prev_i, *i);
2321 band0 = band;
2322 }
2323 PlaceVertexWithDepthColour(*i);
2324 prev_i = i;
2325 ++i;
2326 }
2327 EndPolyline();
2328}
2329
2330void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2331 const Vector3 &c, const Vector3 &d)
2332{
2333 Vector3 normal = (a - c) * (d - b);
2334 normal.normalise();
2335 Double factor = dot(normal, light) * .3 + .7;
2336 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2337 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2338 // FIXME: should plot triangles instead to avoid rendering glitches.
2339 BeginQuadrilaterals();
2340 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2341 glTexCoord2i(0, 0);
2342 PlaceVertexWithColour(a, factor);
2343 glTexCoord2i(w, 0);
2344 PlaceVertexWithColour(b, factor);
2345 glTexCoord2i(w, h);
2346 PlaceVertexWithColour(c, factor);
2347 glTexCoord2i(0, h);
2348 PlaceVertexWithColour(d, factor);
2349 EndQuadrilaterals();
2350}
2351
2352void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2353 const Vector3 &c, const Vector3 &d)
2354{
2355 Vector3 normal = (a - c) * (d - b);
2356 normal.normalise();
2357 Double factor = dot(normal, light) * .3 + .7;
2358 int a_band, b_band, c_band, d_band;
2359 a_band = GetDepthColour(a.GetZ());
2360 a_band = min(max(a_band, 0), GetNumDepthBands());
2361 b_band = GetDepthColour(b.GetZ());
2362 b_band = min(max(b_band, 0), GetNumDepthBands());
2363 c_band = GetDepthColour(c.GetZ());
2364 c_band = min(max(c_band, 0), GetNumDepthBands());
2365 d_band = GetDepthColour(d.GetZ());
2366 d_band = min(max(d_band, 0), GetNumDepthBands());
2367 // All this splitting is incorrect - we need to make a separate polygon
2368 // for each depth band...
2369 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2370 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2371 // FIXME: should plot triangles instead to avoid rendering glitches.
2372 BeginPolygon();
2373//// PlaceNormal(normal);
2374 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2375 glTexCoord2i(0, 0);
2376 PlaceVertexWithDepthColour(a, factor);
2377 if (a_band != b_band) {
2378 SplitLineAcrossBands(a_band, b_band, a, b, factor);
2379 }
2380 glTexCoord2i(w, 0);
2381 PlaceVertexWithDepthColour(b, factor);
2382 if (b_band != c_band) {
2383 SplitLineAcrossBands(b_band, c_band, b, c, factor);
2384 }
2385 glTexCoord2i(w, h);
2386 PlaceVertexWithDepthColour(c, factor);
2387 if (c_band != d_band) {
2388 SplitLineAcrossBands(c_band, d_band, c, d, factor);
2389 }
2390 glTexCoord2i(0, h);
2391 PlaceVertexWithDepthColour(d, factor);
2392 if (d_band != a_band) {
2393 SplitLineAcrossBands(d_band, a_band, d, a, factor);
2394 }
2395 EndPolygon();
2396}
2397
2398void GfxCore::SetColourFromDate(int date, Double factor)
2399{
2400 // Set the drawing colour based on a date.
2401
2402 if (date == -1) {
2403 SetColour(GetSurfacePen(), factor);
2404 return;
2405 }
2406
2407 int date_ext = m_Parent->GetDateExtent();
2408 assert(date_ext > 0);
2409 int date_offset = date - m_Parent->GetDateMin();
2410
2411 Double how_far = (Double)date_offset / date_ext;
2412 assert(how_far >= 0.0);
2413 assert(how_far <= 1.0);
2414
2415 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2416 GLAPen pen1 = GetPen(band);
2417 if (band < GetNumDepthBands() - 1) {
2418 const GLAPen& pen2 = GetPen(band + 1);
2419
2420 Double interval = date_ext / (GetNumDepthBands() - 1);
2421 Double into_band = date_offset / interval - band;
2422
2423// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2424// z_offset, interval, band);
2425 // FIXME: why do we need to clamp here? Is it because the walls can
2426 // extend further up/down than the centre-line?
2427 if (into_band < 0.0) into_band = 0.0;
2428 if (into_band > 1.0) into_band = 1.0;
2429 assert(into_band >= 0.0);
2430 assert(into_band <= 1.0);
2431
2432 pen1.Interpolate(pen2, into_band);
2433 }
2434 SetColour(pen1, factor);
2435}
2436
2437void GfxCore::AddPolylineDate(const traverse & centreline)
2438{
2439 BeginPolyline();
2440 vector<PointInfo>::const_iterator i, prev_i;
2441 i = centreline.begin();
2442 int date = i->GetDate();
2443 SetColourFromDate(date, 1.0);
2444 PlaceVertex(*i);
2445 prev_i = i;
2446 while (++i != centreline.end()) {
2447 int newdate = i->GetDate();
2448 if (newdate != date) {
2449 EndPolyline();
2450 BeginPolyline();
2451 date = newdate;
2452 SetColourFromDate(date, 1.0);
2453 PlaceVertex(*prev_i);
2454 }
2455 PlaceVertex(*i);
2456 prev_i = i;
2457 }
2458 EndPolyline();
2459}
2460
2461static int static_date_hack; // FIXME
2462
2463void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2464 const Vector3 &c, const Vector3 &d)
2465{
2466 Vector3 normal = (a - c) * (d - b);
2467 normal.normalise();
2468 Double factor = dot(normal, light) * .3 + .7;
2469 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2470 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2471 // FIXME: should plot triangles instead to avoid rendering glitches.
2472 BeginPolygon();
2473//// PlaceNormal(normal);
2474 SetColourFromDate(static_date_hack, factor);
2475 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2476 glTexCoord2i(0, 0);
2477 PlaceVertex(a);
2478 glTexCoord2i(w, 0);
2479 PlaceVertex(b);
2480 glTexCoord2i(w, h);
2481 PlaceVertex(c);
2482 glTexCoord2i(0, h);
2483 PlaceVertex(d);
2484 EndPolygon();
2485}
2486
2487static double static_E_hack; // FIXME
2488
2489void GfxCore::SetColourFromError(double E, Double factor)
2490{
2491 // Set the drawing colour based on an error value.
2492
2493 if (E < 0) {
2494 SetColour(GetSurfacePen(), factor);
2495 return;
2496 }
2497
2498 Double how_far = E / MAX_ERROR;
2499 assert(how_far >= 0.0);
2500 if (how_far > 1.0) how_far = 1.0;
2501
2502 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2503 GLAPen pen1 = GetPen(band);
2504 if (band < GetNumDepthBands() - 1) {
2505 const GLAPen& pen2 = GetPen(band + 1);
2506
2507 Double interval = MAX_ERROR / (GetNumDepthBands() - 1);
2508 Double into_band = E / interval - band;
2509
2510// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2511// z_offset, interval, band);
2512 // FIXME: why do we need to clamp here? Is it because the walls can
2513 // extend further up/down than the centre-line?
2514 if (into_band < 0.0) into_band = 0.0;
2515 if (into_band > 1.0) into_band = 1.0;
2516 assert(into_band >= 0.0);
2517 assert(into_band <= 1.0);
2518
2519 pen1.Interpolate(pen2, into_band);
2520 }
2521 SetColour(pen1, factor);
2522}
2523
2524void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2525 const Vector3 &c, const Vector3 &d)
2526{
2527 Vector3 normal = (a - c) * (d - b);
2528 normal.normalise();
2529 Double factor = dot(normal, light) * .3 + .7;
2530 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2531 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2532 // FIXME: should plot triangles instead to avoid rendering glitches.
2533 BeginPolygon();
2534//// PlaceNormal(normal);
2535 SetColourFromError(static_E_hack, factor);
2536 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2537 glTexCoord2i(0, 0);
2538 PlaceVertex(a);
2539 glTexCoord2i(w, 0);
2540 PlaceVertex(b);
2541 glTexCoord2i(w, h);
2542 PlaceVertex(c);
2543 glTexCoord2i(0, h);
2544 PlaceVertex(d);
2545 EndPolygon();
2546}
2547
2548void GfxCore::AddPolylineError(const traverse & centreline)
2549{
2550 BeginPolyline();
2551 SetColourFromError(centreline.E, 1.0);
2552 vector<PointInfo>::const_iterator i;
2553 for(i = centreline.begin(); i != centreline.end(); ++i) {
2554 PlaceVertex(*i);
2555 }
2556 EndPolyline();
2557}
2558
2559void
2560GfxCore::SkinPassage(const vector<XSect> & centreline)
2561{
2562 assert(centreline.size() > 1);
2563 Vector3 U[4];
2564 XSect prev_pt_v;
2565 Vector3 last_right(1.0, 0.0, 0.0);
2566
2567// FIXME: it's not simple to set the colour of a tube based on error...
2568// static_E_hack = something...
2569 vector<XSect>::const_iterator i = centreline.begin();
2570 vector<XSect>::size_type segment = 0;
2571 while (i != centreline.end()) {
2572 // get the coordinates of this vertex
2573 const XSect & pt_v = *i++;
2574
2575 double z_pitch_adjust = 0.0;
2576 bool cover_end = false;
2577
2578 Vector3 right, up;
2579
2580 const Vector3 up_v(0.0, 0.0, 1.0);
2581
2582 if (segment == 0) {
2583 assert(i != centreline.end());
2584 // first segment
2585
2586 // get the coordinates of the next vertex
2587 const XSect & next_pt_v = *i;
2588
2589 // calculate vector from this pt to the next one
2590 Vector3 leg_v = next_pt_v - pt_v;
2591
2592 // obtain a vector in the LRUD plane
2593 right = leg_v * up_v;
2594 if (right.magnitude() == 0) {
2595 right = last_right;
2596 // Obtain a second vector in the LRUD plane,
2597 // perpendicular to the first.
2598 //up = right * leg_v;
2599 up = up_v;
2600 } else {
2601 last_right = right;
2602 up = up_v;
2603 }
2604
2605 cover_end = true;
2606 static_date_hack = next_pt_v.GetDate();
2607 } else if (segment + 1 == centreline.size()) {
2608 // last segment
2609
2610 // Calculate vector from the previous pt to this one.
2611 Vector3 leg_v = pt_v - prev_pt_v;
2612
2613 // Obtain a horizontal vector in the LRUD plane.
2614 right = leg_v * up_v;
2615 if (right.magnitude() == 0) {
2616 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2617 // Obtain a second vector in the LRUD plane,
2618 // perpendicular to the first.
2619 //up = right * leg_v;
2620 up = up_v;
2621 } else {
2622 last_right = right;
2623 up = up_v;
2624 }
2625
2626 cover_end = true;
2627 static_date_hack = pt_v.GetDate();
2628 } else {
2629 assert(i != centreline.end());
2630 // Intermediate segment.
2631
2632 // Get the coordinates of the next vertex.
2633 const XSect & next_pt_v = *i;
2634
2635 // Calculate vectors from this vertex to the
2636 // next vertex, and from the previous vertex to
2637 // this one.
2638 Vector3 leg1_v = pt_v - prev_pt_v;
2639 Vector3 leg2_v = next_pt_v - pt_v;
2640
2641 // Obtain horizontal vectors perpendicular to
2642 // both legs, then normalise and average to get
2643 // a horizontal bisector.
2644 Vector3 r1 = leg1_v * up_v;
2645 Vector3 r2 = leg2_v * up_v;
2646 r1.normalise();
2647 r2.normalise();
2648 right = r1 + r2;
2649 if (right.magnitude() == 0) {
2650 // This is the "mid-pitch" case...
2651 right = last_right;
2652 }
2653 if (r1.magnitude() == 0) {
2654 Vector3 n = leg1_v;
2655 n.normalise();
2656 z_pitch_adjust = n.GetZ();
2657 //up = Vector3(0, 0, leg1_v.GetZ());
2658 //up = right * up;
2659 up = up_v;
2660
2661 // Rotate pitch section to minimise the
2662 // "tortional stress" - FIXME: use
2663 // triangles instead of rectangles?
2664 int shift = 0;
2665 Double maxdotp = 0;
2666
2667 // Scale to unit vectors in the LRUD plane.
2668 right.normalise();
2669 up.normalise();
2670 Vector3 vec = up - right;
2671 for (int orient = 0; orient <= 3; ++orient) {
2672 Vector3 tmp = U[orient] - prev_pt_v;
2673 tmp.normalise();
2674 Double dotp = dot(vec, tmp);
2675 if (dotp > maxdotp) {
2676 maxdotp = dotp;
2677 shift = orient;
2678 }
2679 }
2680 if (shift) {
2681 if (shift != 2) {
2682 Vector3 temp(U[0]);
2683 U[0] = U[shift];
2684 U[shift] = U[2];
2685 U[2] = U[shift ^ 2];
2686 U[shift ^ 2] = temp;
2687 } else {
2688 swap(U[0], U[2]);
2689 swap(U[1], U[3]);
2690 }
2691 }
2692#if 0
2693 // Check that the above code actually permuted
2694 // the vertices correctly.
2695 shift = 0;
2696 maxdotp = 0;
2697 for (int j = 0; j <= 3; ++j) {
2698 Vector3 tmp = U[j] - prev_pt_v;
2699 tmp.normalise();
2700 Double dotp = dot(vec, tmp);
2701 if (dotp > maxdotp) {
2702 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2703 shift = j;
2704 }
2705 }
2706 if (shift) {
2707 printf("New shift = %d!\n", shift);
2708 shift = 0;
2709 maxdotp = 0;
2710 for (int j = 0; j <= 3; ++j) {
2711 Vector3 tmp = U[j] - prev_pt_v;
2712 tmp.normalise();
2713 Double dotp = dot(vec, tmp);
2714 printf(" %d : %.8f\n", j, dotp);
2715 }
2716 }
2717#endif
2718 } else if (r2.magnitude() == 0) {
2719 Vector3 n = leg2_v;
2720 n.normalise();
2721 z_pitch_adjust = n.GetZ();
2722 //up = Vector3(0, 0, leg2_v.GetZ());
2723 //up = right * up;
2724 up = up_v;
2725 } else {
2726 up = up_v;
2727 }
2728 last_right = right;
2729 static_date_hack = pt_v.GetDate();
2730 }
2731
2732 // Scale to unit vectors in the LRUD plane.
2733 right.normalise();
2734 up.normalise();
2735
2736 if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2737
2738 Double l = fabs(pt_v.GetL());
2739 Double r = fabs(pt_v.GetR());
2740 Double u = fabs(pt_v.GetU());
2741 Double d = fabs(pt_v.GetD());
2742
2743 // Produce coordinates of the corners of the LRUD "plane".
2744 Vector3 v[4];
2745 v[0] = pt_v - right * l + up * u;
2746 v[1] = pt_v + right * r + up * u;
2747 v[2] = pt_v + right * r - up * d;
2748 v[3] = pt_v - right * l - up * d;
2749
2750 if (segment > 0) {
2751 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2752 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2753 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2754 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2755 }
2756
2757 if (cover_end) {
2758 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2759 }
2760
2761 prev_pt_v = pt_v;
2762 U[0] = v[0];
2763 U[1] = v[1];
2764 U[2] = v[2];
2765 U[3] = v[3];
2766
2767 ++segment;
2768 }
2769}
2770
2771void GfxCore::FullScreenMode()
2772{
2773 m_Parent->ViewFullScreen();
2774}
2775
2776bool GfxCore::IsFullScreen() const
2777{
2778 return m_Parent->IsFullScreen();
2779}
2780
2781void
2782GfxCore::MoveViewer(double forward, double up, double right)
2783{
2784 double cT = cos(rad(m_TiltAngle));
2785 double sT = sin(rad(m_TiltAngle));
2786 double cP = cos(rad(m_PanAngle));
2787 double sP = sin(rad(m_PanAngle));
2788 Vector3 v_forward(cT * sP, cT * cP, -sT);
2789 Vector3 v_up(-sT * sP, -sT * cP, -cT);
2790 Vector3 v_right(-cP, sP, 0);
2791 assert(fabs(dot(v_forward, v_up)) < 1e-6);
2792 assert(fabs(dot(v_forward, v_right)) < 1e-6);
2793 assert(fabs(dot(v_right, v_up)) < 1e-6);
2794 Vector3 move = v_forward * forward + v_up * up + v_right * right;
2795 AddTranslation(-move);
2796 // Show current position.
2797 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2798 ForceRefresh();
2799}
2800
2801PresentationMark GfxCore::GetView() const
2802{
2803 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2804 m_PanAngle, m_TiltAngle, m_Scale);
2805}
2806
2807void GfxCore::SetView(const PresentationMark & p)
2808{
2809 m_SwitchingTo = 0;
2810 SetTranslation(p - m_Parent->GetOffset());
2811 m_PanAngle = p.angle;
2812 m_TiltAngle = p.tilt_angle;
2813 SetRotation(m_PanAngle, m_TiltAngle);
2814 SetScale(p.scale);
2815 ForceRefresh();
2816}
2817
2818void GfxCore::PlayPres(double speed, bool change_speed) {
2819 if (!change_speed || presentation_mode == 0) {
2820 if (speed == 0.0) {
2821 presentation_mode = 0;
2822 return;
2823 }
2824 presentation_mode = PLAYING;
2825 next_mark = m_Parent->GetPresMark(MARK_FIRST);
2826 SetView(next_mark);
2827 next_mark_time = 0; // There already!
2828 this_mark_total = 0;
2829 pres_reverse = (speed < 0);
2830 }
2831
2832 if (change_speed) pres_speed = speed;
2833
2834 if (speed != 0.0) {
2835 bool new_pres_reverse = (speed < 0);
2836 if (new_pres_reverse != pres_reverse) {
2837 pres_reverse = new_pres_reverse;
2838 if (pres_reverse) {
2839 next_mark = m_Parent->GetPresMark(MARK_PREV);
2840 } else {
2841 next_mark = m_Parent->GetPresMark(MARK_NEXT);
2842 }
2843 swap(this_mark_total, next_mark_time);
2844 }
2845 }
2846}
2847
2848void GfxCore::SetColourBy(int colour_by) {
2849 m_ColourBy = colour_by;
2850 switch (colour_by) {
2851 case COLOUR_BY_DEPTH:
2852 AddQuad = &GfxCore::AddQuadrilateralDepth;
2853 AddPoly = &GfxCore::AddPolylineDepth;
2854 break;
2855 case COLOUR_BY_DATE:
2856 AddQuad = &GfxCore::AddQuadrilateralDate;
2857 AddPoly = &GfxCore::AddPolylineDate;
2858 break;
2859 case COLOUR_BY_ERROR:
2860 AddQuad = &GfxCore::AddQuadrilateralError;
2861 AddPoly = &GfxCore::AddPolylineError;
2862 break;
2863 default: // case COLOUR_BY_NONE:
2864 AddQuad = &GfxCore::AddQuadrilateral;
2865 AddPoly = &GfxCore::AddPolyline;
2866 break;
2867 }
2868
2869 InvalidateList(LIST_UNDERGROUND_LEGS);
2870 InvalidateList(LIST_SURFACE_LEGS);
2871 InvalidateList(LIST_TUBES);
2872
2873 ForceRefresh();
2874}
2875
2876bool GfxCore::ExportMovie(const wxString & fnm)
2877{
2878 int width;
2879 int height;
2880 GetSize(&width, &height);
2881 // Round up to next multiple of 2 (required by ffmpeg).
2882 width += (width & 1);
2883 height += (height & 1);
2884
2885 movie = new MovieMaker();
2886
2887 // FIXME: This should really use fn_str() - currently we probably can't
2888 // save to a Unicode path on wxmsw.
2889 if (!movie->Open(fnm.mb_str(), width, height)) {
2890 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2891 delete movie;
2892 movie = 0;
2893 return false;
2894 }
2895
2896 PlayPres(1);
2897 return true;
2898}
2899
2900void
2901GfxCore::OnPrint(const wxString &filename, const wxString &title,
2902 const wxString &datestamp)
2903{
2904 svxPrintDlg * p;
2905 p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2906 m_PanAngle, m_TiltAngle,
2907 m_Names, m_Crosses, m_Legs, m_Surface,
2908 true);
2909 p->Show(TRUE);
2910}
2911
2912void
2913GfxCore::OnExport(const wxString &filename, const wxString &title)
2914{
2915 svxPrintDlg * p;
2916 p = new svxPrintDlg(m_Parent, filename, title, wxString(),
2917 m_PanAngle, m_TiltAngle,
2918 m_Names, m_Crosses, m_Legs, m_Surface,
2919 false);
2920 p->Show(TRUE);
2921}
2922
2923static wxCursor
2924make_cursor(const unsigned char * bits, const unsigned char * mask,
2925 int hotx, int hoty)
2926{
2927#if defined __WXMSW__ || defined __WXMAC__
2928 wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2929 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2930 cursor_bitmap.SetMask(new wxMask(mask_bitmap));
2931 wxImage cursor_image = cursor_bitmap.ConvertToImage();
2932 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2933 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2934 return wxCursor(cursor_image);
2935#else
2936 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2937 (const char *)mask, wxWHITE, wxBLACK);
2938#endif
2939}
2940
2941const
2942#include "hand.xbm"
2943const
2944#include "handmask.xbm"
2945
2946const
2947#include "brotate.xbm"
2948const
2949#include "brotatemask.xbm"
2950
2951const
2952#include "vrotate.xbm"
2953const
2954#include "vrotatemask.xbm"
2955
2956const
2957#include "rotate.xbm"
2958const
2959#include "rotatemask.xbm"
2960
2961const
2962#include "rotatezoom.xbm"
2963const
2964#include "rotatezoommask.xbm"
2965
2966void
2967GfxCore::SetCursor(GfxCore::cursor new_cursor)
2968{
2969 // Check if we're already showing that cursor.
2970 if (current_cursor == new_cursor) return;
2971
2972 current_cursor = new_cursor;
2973 switch (current_cursor) {
2974 case GfxCore::CURSOR_DEFAULT:
2975 GLACanvas::SetCursor(wxNullCursor);
2976 break;
2977 case GfxCore::CURSOR_POINTING_HAND:
2978 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2979 break;
2980 case GfxCore::CURSOR_DRAGGING_HAND:
2981 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2982 break;
2983 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2984 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2985 break;
2986 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2987 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2988 break;
2989 case GfxCore::CURSOR_ROTATE_VERTICALLY:
2990 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2991 break;
2992 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2993 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2994 break;
2995 case GfxCore::CURSOR_ZOOM:
2996 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2997 break;
2998 case GfxCore::CURSOR_ZOOM_ROTATE:
2999 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3000 break;
3001 }
3002}
3003
3004bool GfxCore::MeasuringLineActive() const
3005{
3006 if (Animating()) return false;
3007 return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3008}
Note: See TracBrowser for help on using the repository browser.