source: git/src/gfxcore.cc@ 355809f

RELEASE/1.2 debug-ci debug-ci-sanitisers faster-cavernlog log-select main stereo stereo-2025 walls-data walls-data-hanging-as-warning warn-only-for-hanging-survey
Last change on this file since 355809f was 355809f, checked in by Olly Betts <olly@…>, 11 years ago

src/gfxcore.cc: Put units below length key (like we do for depth
key) and only show one decimal place on the lengths.

  • Property mode set to 100644
File size: 92.9 KB
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1//
2// gfxcore.cc
3//
4// Core drawing code for Aven.
5//
6// Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7// Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014,2015 Olly Betts
8// Copyright (C) 2005 Martin Green
9//
10// This program is free software; you can redistribute it and/or modify
11// it under the terms of the GNU General Public License as published by
12// the Free Software Foundation; either version 2 of the License, or
13// (at your option) any later version.
14//
15// This program is distributed in the hope that it will be useful,
16// but WITHOUT ANY WARRANTY; without even the implied warranty of
17// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18// GNU General Public License for more details.
19//
20// You should have received a copy of the GNU General Public License
21// along with this program; if not, write to the Free Software
22// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// Any length greater than pow(10, LOG_LEN_MAX) will be clamped to this.
60const Double LOG_LEN_MAX = 1.5;
61
62// How many bins per letter height to use when working out non-overlapping
63// labels.
64const unsigned int QUANTISE_FACTOR = 2;
65
66#include "avenpal.h"
67
68static const int INDICATOR_BOX_SIZE = 60;
69static const int INDICATOR_GAP = 2;
70static const int INDICATOR_MARGIN = 5;
71static const int INDICATOR_OFFSET_X = 15;
72static const int INDICATOR_OFFSET_Y = 15;
73static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
74static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
75 INDICATOR_BOX_SIZE + INDICATOR_GAP;
76static const int KEY_OFFSET_X = 10;
77static const int KEY_OFFSET_Y = 10;
78static const int KEY_EXTRA_LEFT_MARGIN = 2;
79static const int KEY_BLOCK_WIDTH = 20;
80static const int KEY_BLOCK_HEIGHT = 16;
81static const int TICK_LENGTH = 4;
82static const int SCALE_BAR_OFFSET_X = 15;
83static const int SCALE_BAR_OFFSET_Y = 12;
84static const int SCALE_BAR_HEIGHT = 12;
85
86static const gla_colour TEXT_COLOUR = col_GREEN;
87static const gla_colour HERE_COLOUR = col_WHITE;
88static const gla_colour NAME_COLOUR = col_GREEN;
89static const gla_colour SEL_COLOUR = col_WHITE;
90
91// Number of entries across and down the hit-test grid:
92#define HITTEST_SIZE 20
93
94// How close the pointer needs to be to a station to be considered:
95#define MEASURE_THRESHOLD 7
96
97// vector for lighting angle
98static const Vector3 light(.577, .577, .577);
99
100BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
101 EVT_PAINT(GfxCore::OnPaint)
102 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
103 EVT_LEFT_UP(GfxCore::OnLButtonUp)
104 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
105 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
106 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
107 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
108 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
109 EVT_MOTION(GfxCore::OnMouseMove)
110 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
111 EVT_SIZE(GfxCore::OnSize)
112 EVT_IDLE(GfxCore::OnIdle)
113 EVT_CHAR(GfxCore::OnKeyPress)
114END_EVENT_TABLE()
115
116GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
117 GLACanvas(parent_win, 100),
118 m_Scale(0.0),
119 m_ScaleBarWidth(0),
120 m_Control(control),
121 m_LabelGrid(NULL),
122 m_Parent(parent),
123 m_DoneFirstShow(false),
124 m_TiltAngle(0.0),
125 m_PanAngle(0.0),
126 m_Rotating(false),
127 m_RotationStep(0.0),
128 m_SwitchingTo(0),
129 m_Crosses(false),
130 m_Legs(true),
131 m_Splays(SPLAYS_SHOW_FADED),
132 m_Names(false),
133 m_Scalebar(true),
134 m_ColourKey(true),
135 m_OverlappingNames(false),
136 m_Compass(true),
137 m_Clino(true),
138 m_Tubes(false),
139 m_ColourBy(COLOUR_BY_DEPTH),
140 m_HaveData(false),
141 m_MouseOutsideCompass(false),
142 m_MouseOutsideElev(false),
143 m_Surface(false),
144 m_Entrances(false),
145 m_FixedPts(false),
146 m_ExportedPts(false),
147 m_Grid(false),
148 m_BoundingBox(false),
149 m_Degrees(false),
150 m_Metric(false),
151 m_Percent(false),
152 m_HitTestDebug(false),
153 m_PointGrid(NULL),
154 m_HitTestGridValid(false),
155 m_here(NULL),
156 m_there(NULL),
157 presentation_mode(0),
158 pres_reverse(false),
159 pres_speed(0.0),
160 movie(NULL),
161 current_cursor(GfxCore::CURSOR_DEFAULT),
162 sqrd_measure_threshold(sqrd(MEASURE_THRESHOLD))
163{
164 AddQuad = &GfxCore::AddQuadrilateralDepth;
165 AddPoly = &GfxCore::AddPolylineDepth;
166 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
167 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
168 wxConfigBase::Get()->Read(wxT("percent"), &m_Percent, false);
169
170 for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
171 m_Pens[pen].SetColour(REDS[pen] / 255.0,
172 GREENS[pen] / 255.0,
173 BLUES[pen] / 255.0);
174 }
175
176 timer.Start();
177}
178
179GfxCore::~GfxCore()
180{
181 TryToFreeArrays();
182
183 delete[] m_PointGrid;
184}
185
186void GfxCore::TryToFreeArrays()
187{
188 // Free up any memory allocated for arrays.
189 delete[] m_LabelGrid;
190 m_LabelGrid = NULL;
191}
192
193//
194// Initialisation methods
195//
196
197void GfxCore::Initialise(bool same_file)
198{
199 // Initialise the view from the parent holding the survey data.
200
201 TryToFreeArrays();
202
203 m_DoneFirstShow = false;
204
205 m_HitTestGridValid = false;
206 m_here = NULL;
207 m_there = NULL;
208
209 m_MouseOutsideCompass = m_MouseOutsideElev = false;
210
211 if (!same_file) {
212 // Apply default parameters unless reloading the same file.
213 DefaultParameters();
214
215 // Set the initial scale.
216 SetScale(1.0);
217 }
218
219 m_HaveData = true;
220
221 // Clear any cached OpenGL lists which depend on the data.
222 InvalidateList(LIST_SCALE_BAR);
223 InvalidateList(LIST_DEPTH_KEY);
224 InvalidateList(LIST_DATE_KEY);
225 InvalidateList(LIST_ERROR_KEY);
226 InvalidateList(LIST_LENGTH_KEY);
227 InvalidateList(LIST_UNDERGROUND_LEGS);
228 InvalidateList(LIST_TUBES);
229 InvalidateList(LIST_SURFACE_LEGS);
230 InvalidateList(LIST_BLOBS);
231 InvalidateList(LIST_CROSSES);
232 InvalidateList(LIST_GRID);
233 InvalidateList(LIST_SHADOW);
234
235 ForceRefresh();
236}
237
238void GfxCore::FirstShow()
239{
240 GLACanvas::FirstShow();
241
242 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
243 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
244 while (pos != m_Parent->GetLabelsNCEnd()) {
245 LabelInfo* label = *pos++;
246 // Calculate and set the label width for use when plotting
247 // none-overlapping labels.
248 int ext_x;
249 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
250 label->set_width(unsigned(ext_x) / quantise + 1);
251 }
252
253 // Set diameter of the viewing volume.
254 SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
255 sqrd(m_Parent->GetYExtent()) +
256 sqrd(m_Parent->GetZExtent())));
257
258 m_DoneFirstShow = true;
259}
260
261//
262// Recalculating methods
263//
264
265void GfxCore::SetScale(Double scale)
266{
267 if (scale < 0.05) {
268 scale = 0.05;
269 } else if (scale > GetVolumeDiameter()) {
270 scale = GetVolumeDiameter();
271 }
272
273 m_Scale = scale;
274 m_HitTestGridValid = false;
275 if (m_here && m_here == &temp_here) SetHere();
276
277 GLACanvas::SetScale(scale);
278}
279
280bool GfxCore::HasUndergroundLegs() const
281{
282 return m_Parent->HasUndergroundLegs();
283}
284
285bool GfxCore::HasSplays() const
286{
287 return m_Parent->HasSplays();
288}
289
290bool GfxCore::HasSurfaceLegs() const
291{
292 return m_Parent->HasSurfaceLegs();
293}
294
295bool GfxCore::HasTubes() const
296{
297 return m_Parent->HasTubes();
298}
299
300void GfxCore::UpdateBlobs()
301{
302 InvalidateList(LIST_BLOBS);
303}
304
305//
306// Event handlers
307//
308
309void GfxCore::OnLeaveWindow(wxMouseEvent&) {
310 SetHere();
311 ClearCoords();
312}
313
314void GfxCore::OnIdle(wxIdleEvent& event)
315{
316 // Handle an idle event.
317 if (Animating()) {
318 Animate();
319 // If still animating, we want more idle events.
320 if (Animating())
321 event.RequestMore();
322 }
323}
324
325void GfxCore::OnPaint(wxPaintEvent&)
326{
327 // Redraw the window.
328
329 // Get a graphics context.
330 wxPaintDC dc(this);
331
332 if (m_HaveData) {
333 // Make sure we're initialised.
334 bool first_time = !m_DoneFirstShow;
335 if (first_time) {
336 FirstShow();
337 }
338
339 StartDrawing();
340
341 // Clear the background.
342 Clear();
343
344 // Set up model transformation matrix.
345 SetDataTransform();
346
347 if (m_Legs || m_Tubes) {
348 if (m_Tubes) {
349 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
350 DrawList(LIST_TUBES);
351 DisableSmoothPolygons();
352 }
353
354 // Draw the underground legs. Do this last so that anti-aliasing
355 // works over polygons.
356 SetColour(col_GREEN);
357 DrawList(LIST_UNDERGROUND_LEGS);
358 }
359
360 if (m_Surface) {
361 // Draw the surface legs.
362 DrawList(LIST_SURFACE_LEGS);
363 }
364
365 if (m_BoundingBox) {
366 DrawShadowedBoundingBox();
367 }
368 if (m_Grid) {
369 // Draw the grid.
370 DrawList(LIST_GRID);
371 }
372
373 DrawList(LIST_BLOBS);
374
375 if (m_Crosses) {
376 DrawList(LIST_CROSSES);
377 }
378
379 SetIndicatorTransform();
380
381 // Draw station names.
382 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
383 SetColour(NAME_COLOUR);
384
385 if (m_OverlappingNames) {
386 SimpleDrawNames();
387 } else {
388 NattyDrawNames();
389 }
390 }
391
392 if (m_HitTestDebug) {
393 // Show the hit test grid bucket sizes...
394 SetColour(m_HitTestGridValid ? col_LIGHT_GREY : col_DARK_GREY);
395 if (m_PointGrid) {
396 for (int i = 0; i != HITTEST_SIZE; ++i) {
397 int x = (GetXSize() + 1) * i / HITTEST_SIZE + 2;
398 for (int j = 0; j != HITTEST_SIZE; ++j) {
399 int square = i + j * HITTEST_SIZE;
400 unsigned long bucket_size = m_PointGrid[square].size();
401 if (bucket_size) {
402 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
403 DrawIndicatorText(x, y, wxString::Format(wxT("%lu"), bucket_size));
404 }
405 }
406 }
407 }
408
409 EnableDashedLines();
410 BeginLines();
411 for (int i = 0; i != HITTEST_SIZE; ++i) {
412 int x = (GetXSize() + 1) * i / HITTEST_SIZE;
413 PlaceIndicatorVertex(x, 0);
414 PlaceIndicatorVertex(x, GetYSize());
415 }
416 for (int j = 0; j != HITTEST_SIZE; ++j) {
417 int y = (GetYSize() + 1) * (HITTEST_SIZE - 1 - j) / HITTEST_SIZE;
418 PlaceIndicatorVertex(0, y);
419 PlaceIndicatorVertex(GetXSize(), y);
420 }
421 EndLines();
422 DisableDashedLines();
423 }
424
425 // Draw indicators.
426 //
427 // There's no advantage in generating an OpenGL list for the
428 // indicators since they change with almost every redraw (and
429 // sometimes several times between redraws). This way we avoid
430 // the need to track when to update the indicator OpenGL list,
431 // and also avoid indicator update bugs when we don't quite get this
432 // right...
433 DrawIndicators();
434
435 if (zoombox.active()) {
436 SetColour(SEL_COLOUR);
437 EnableDashedLines();
438 BeginPolyline();
439 glaCoord Y = GetYSize();
440 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
441 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y2);
442 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y2);
443 PlaceIndicatorVertex(zoombox.x2, Y - zoombox.y1);
444 PlaceIndicatorVertex(zoombox.x1, Y - zoombox.y1);
445 EndPolyline();
446 DisableDashedLines();
447 } else if (MeasuringLineActive()) {
448 // Draw "here" and "there".
449 double hx, hy;
450 SetColour(HERE_COLOUR);
451 if (m_here) {
452 double dummy;
453 Transform(*m_here, &hx, &hy, &dummy);
454 if (m_here != &temp_here) DrawRing(hx, hy);
455 }
456 if (m_there) {
457 double tx, ty;
458 double dummy;
459 Transform(*m_there, &tx, &ty, &dummy);
460 if (m_here) {
461 BeginLines();
462 PlaceIndicatorVertex(hx, hy);
463 PlaceIndicatorVertex(tx, ty);
464 EndLines();
465 }
466 BeginBlobs();
467 DrawBlob(tx, ty);
468 EndBlobs();
469 }
470 }
471
472 FinishDrawing();
473 } else {
474 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
475 dc.Clear();
476 }
477}
478
479void GfxCore::DrawBoundingBox()
480{
481 const Vector3 v = 0.5 * m_Parent->GetExtent();
482
483 SetColour(col_BLUE);
484 EnableDashedLines();
485 BeginPolyline();
486 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
487 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
488 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
489 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
490 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
491 EndPolyline();
492 BeginPolyline();
493 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
494 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
495 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
496 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
497 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
498 EndPolyline();
499 BeginLines();
500 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
501 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
502 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
503 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
504 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
505 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
506 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
507 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
508 EndLines();
509 DisableDashedLines();
510}
511
512void GfxCore::DrawShadowedBoundingBox()
513{
514 const Vector3 v = 0.5 * m_Parent->GetExtent();
515
516 DrawBoundingBox();
517
518 PolygonOffset(true);
519 SetColour(col_DARK_GREY);
520 BeginQuadrilaterals();
521 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
522 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
523 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
524 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
525 EndQuadrilaterals();
526 PolygonOffset(false);
527
528 DrawList(LIST_SHADOW);
529}
530
531void GfxCore::DrawGrid()
532{
533 // Draw the grid.
534 SetColour(col_RED);
535
536 // Calculate the extent of the survey, in metres across the screen plane.
537 Double m_across_screen = SurveyUnitsAcrossViewport();
538 // Calculate the length of the scale bar in metres.
539 //--move this elsewhere
540 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
541 Double t = m_across_screen * 0.75 / size_snap;
542 if (t >= 5.0) {
543 size_snap *= 5.0;
544 }
545 else if (t >= 2.0) {
546 size_snap *= 2.0;
547 }
548
549 Double grid_size = size_snap * 0.1;
550 Double edge = grid_size * 2.0;
551 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
552 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
553 Double right = m_Parent->GetXExtent() * 0.5 + edge;
554 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
555 Double top = m_Parent->GetYExtent() * 0.5 + edge;
556 int count_x = (int) ceil((right - left) / grid_size);
557 int count_y = (int) ceil((top - bottom) / grid_size);
558 Double actual_right = left + count_x*grid_size;
559 Double actual_top = bottom + count_y*grid_size;
560
561 BeginLines();
562
563 for (int xc = 0; xc <= count_x; xc++) {
564 Double x = left + xc*grid_size;
565
566 PlaceVertex(x, bottom, grid_z);
567 PlaceVertex(x, actual_top, grid_z);
568 }
569
570 for (int yc = 0; yc <= count_y; yc++) {
571 Double y = bottom + yc*grid_size;
572 PlaceVertex(left, y, grid_z);
573 PlaceVertex(actual_right, y, grid_z);
574 }
575
576 EndLines();
577}
578
579int GfxCore::GetClinoOffset() const
580{
581 return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
582}
583
584void GfxCore::DrawTick(int angle_cw)
585{
586 const Double theta = rad(angle_cw);
587 const wxCoord length1 = INDICATOR_RADIUS;
588 const wxCoord length0 = length1 + TICK_LENGTH;
589 wxCoord x0 = wxCoord(length0 * sin(theta));
590 wxCoord y0 = wxCoord(length0 * cos(theta));
591 wxCoord x1 = wxCoord(length1 * sin(theta));
592 wxCoord y1 = wxCoord(length1 * cos(theta));
593
594 PlaceIndicatorVertex(x0, y0);
595 PlaceIndicatorVertex(x1, y1);
596}
597
598void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
599 Vector3 p1(0, INDICATOR_RADIUS, 0);
600 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
601 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
602 Vector3 pc(0, 0, 0);
603
604 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
605 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
606}
607
608void GfxCore::DrawCompass() {
609 // Ticks.
610 BeginLines();
611 for (int angle = 315; angle > 0; angle -= 45) {
612 DrawTick(angle);
613 }
614 SetColour(col_GREEN);
615 DrawTick(0);
616 EndLines();
617
618 // Compass background.
619 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
620
621 // Compass arrow.
622 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
623}
624
625// Draw the non-rotating background to the clino.
626void GfxCore::DrawClinoBack() {
627 BeginLines();
628 for (int angle = 0; angle <= 180; angle += 90) {
629 DrawTick(angle);
630 }
631
632 SetColour(col_GREY);
633 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
634 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
635 PlaceIndicatorVertex(0, 0);
636 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
637
638 EndLines();
639}
640
641void GfxCore::DrawClino() {
642 // Ticks.
643 SetColour(col_GREEN);
644 BeginLines();
645 DrawTick(0);
646 EndLines();
647
648 // Clino background.
649 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
650
651 // Elevation arrow.
652 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
653}
654
655void GfxCore::Draw2dIndicators()
656{
657 // Draw the compass and elevation indicators.
658
659 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
660
661 const int comp_centre_x = GetCompassXPosition();
662
663 if (m_Compass && !m_Parent->IsExtendedElevation()) {
664 // If the user is dragging the compass with the pointer outside the
665 // compass, we snap to 45 degree multiples, and the ticks go white.
666 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
667 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
668 }
669
670 const int elev_centre_x = GetClinoXPosition();
671
672 if (m_Clino) {
673 // If the user is dragging the clino with the pointer outside the
674 // clino, we snap to 90 degree multiples, and the ticks go white.
675 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
676 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
677 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
678 }
679
680 SetColour(TEXT_COLOUR);
681
682 static int triple_zero_width = 0;
683 static int height = 0;
684 if (!triple_zero_width) {
685 GetTextExtent(wxT("000"), &triple_zero_width, &height);
686 }
687 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
688
689 if (m_Compass && !m_Parent->IsExtendedElevation()) {
690 wxString str;
691 int value;
692 int brg_unit;
693 if (m_Degrees) {
694 value = int(m_PanAngle);
695 /* TRANSLATORS: degree symbol - probably should be translated to
696 * itself. */
697 brg_unit = /*°*/344;
698 } else {
699 value = int(m_PanAngle * 200.0 / 180.0);
700 /* TRANSLATORS: symbol for grad (400 grad = 360 degrees = full
701 * circle). */
702 brg_unit = /*ᵍ*/76;
703 }
704 str.Printf(wxT("%03d"), value);
705 str += wmsg(brg_unit);
706 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
707
708 str = wmsg(/*Facing*/203);
709 int w;
710 GetTextExtent(str, &w, NULL);
711 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
712 }
713
714 if (m_Clino) {
715 if (m_TiltAngle == -90.0) {
716 // TRANSLATORS: Label used for "clino" in Aven when the view is
717 // from directly above.
718 wxString str = wmsg(/*Plan*/432);
719 static int width = 0;
720 if (!width) {
721 GetTextExtent(str, &width, NULL);
722 }
723 int x = elev_centre_x - width / 2;
724 DrawIndicatorText(x, y_off + height / 2, str);
725 } else if (m_TiltAngle == 90.0) {
726 // TRANSLATORS: Label used for "clino" in Aven when the view is
727 // from directly below.
728 wxString str = wmsg(/*Kiwi Plan*/433);
729 static int width = 0;
730 if (!width) {
731 GetTextExtent(str, &width, NULL);
732 }
733 int x = elev_centre_x - width / 2;
734 DrawIndicatorText(x, y_off + height / 2, str);
735 } else {
736 int angle;
737 wxString str;
738 int width;
739 int unit;
740 if (m_Percent) {
741 static int zero_width = 0;
742 if (!zero_width) {
743 GetTextExtent(wxT("0"), &zero_width, NULL);
744 }
745 width = zero_width;
746 if (m_TiltAngle > 89.99) {
747 angle = 1000000;
748 } else if (m_TiltAngle < -89.99) {
749 angle = -1000000;
750 } else {
751 angle = int(100 * tan(rad(m_TiltAngle)));
752 }
753 if (angle > 99999 || angle < -99999) {
754 str = angle > 0 ? wxT("+") : wxT("-");
755 /* TRANSLATORS: infinity symbol - used for the percentage gradient on
756 * vertical angles. */
757 str += wmsg(/*∞*/431);
758 } else {
759 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("0");
760 }
761 /* TRANSLATORS: symbol for percentage gradient (100% = 45
762 * degrees = 50 grad). */
763 unit = /*%*/96;
764 } else if (m_Degrees) {
765 static int zero_zero_width = 0;
766 if (!zero_zero_width) {
767 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
768 }
769 width = zero_zero_width;
770 angle = int(m_TiltAngle);
771 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
772 unit = /*°*/344;
773 } else {
774 width = triple_zero_width;
775 angle = int(m_TiltAngle * 200.0 / 180.0);
776 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
777 unit = /*ᵍ*/76;
778 }
779
780 int sign_offset = 0;
781 if (unit == /*%*/96) {
782 // Right align % since the width changes so much.
783 GetTextExtent(str, &sign_offset, NULL);
784 sign_offset -= width;
785 } else if (angle < 0) {
786 // Adjust horizontal position so the left of the first digit is
787 // always in the same place.
788 static int minus_width = 0;
789 if (!minus_width) {
790 GetTextExtent(wxT("-"), &minus_width, NULL);
791 }
792 sign_offset = minus_width;
793 } else if (angle > 0) {
794 // Adjust horizontal position so the left of the first digit is
795 // always in the same place.
796 static int plus_width = 0;
797 if (!plus_width) {
798 GetTextExtent(wxT("+"), &plus_width, NULL);
799 }
800 sign_offset = plus_width;
801 }
802
803 str += wmsg(unit);
804 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
805
806 str = wmsg(/*Elevation*/118);
807 static int elevation_width = 0;
808 if (!elevation_width) {
809 GetTextExtent(str, &elevation_width, NULL);
810 }
811 int x = elev_centre_x - elevation_width / 2;
812 DrawIndicatorText(x, y_off + height, str);
813 }
814 }
815}
816
817void GfxCore::NattyDrawNames()
818{
819 // Draw station names, without overlapping.
820
821 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
822 const unsigned int quantised_x = GetXSize() / quantise;
823 const unsigned int quantised_y = GetYSize() / quantise;
824 const size_t buffer_size = quantised_x * quantised_y;
825
826 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
827
828 memset((void*) m_LabelGrid, 0, buffer_size);
829
830 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
831 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
832 if (!((m_Surface && (*label)->IsSurface()) ||
833 (m_Legs && (*label)->IsUnderground()) ||
834 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
835 // if this station isn't to be displayed, skip to the next
836 // (last case is for stns with no legs attached)
837 continue;
838 }
839
840 double x, y, z;
841
842 Transform(**label, &x, &y, &z);
843 // Check if the label is behind us (in perspective view).
844 if (z <= 0.0 || z >= 1.0) continue;
845
846 // Apply a small shift so that translating the view doesn't make which
847 // labels are displayed change as the resulting twinkling effect is
848 // distracting.
849 double tx, ty, tz;
850 Transform(Vector3(), &tx, &ty, &tz);
851 tx -= floor(tx / quantise) * quantise;
852 ty -= floor(ty / quantise) * quantise;
853
854 tx = x - tx;
855 if (tx < 0) continue;
856
857 ty = y - ty;
858 if (ty < 0) continue;
859
860 unsigned int iy = unsigned(ty) / quantise;
861 if (iy >= quantised_y) continue;
862 unsigned int width = (*label)->get_width();
863 unsigned int ix = unsigned(tx) / quantise;
864 if (ix + width >= quantised_x) continue;
865
866 char * test = m_LabelGrid + ix + iy * quantised_x;
867 if (memchr(test, 1, width)) continue;
868
869 x += 3;
870 y -= GetFontSize() / 2;
871 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
872
873 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
874 test -= quantised_x * iy;
875 iy += 4;
876 while (--iy && test < m_LabelGrid + buffer_size) {
877 memset(test, 1, width);
878 test += quantised_x;
879 }
880 }
881}
882
883void GfxCore::SimpleDrawNames()
884{
885 // Draw all station names, without worrying about overlaps
886 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
887 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
888 if (!((m_Surface && (*label)->IsSurface()) ||
889 (m_Legs && (*label)->IsUnderground()) ||
890 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
891 // if this station isn't to be displayed, skip to the next
892 // (last case is for stns with no legs attached)
893 continue;
894 }
895
896 double x, y, z;
897 Transform(**label, &x, &y, &z);
898
899 // Check if the label is behind us (in perspective view).
900 if (z <= 0) continue;
901
902 x += 3;
903 y -= GetFontSize() / 2;
904 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
905 }
906}
907
908void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
909{
910 int total_block_height =
911 KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
912 if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
913 if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
914
915 const int bottom = -total_block_height;
916
917 int size = 0;
918 if (!other.empty()) GetTextExtent(other, &size, NULL);
919 int band;
920 for (band = 0; band < num_bands; ++band) {
921 int x;
922 GetTextExtent(key_legends[band], &x, NULL);
923 if (x > size) size = x;
924 }
925
926 int left = -KEY_BLOCK_WIDTH - size;
927
928 key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
929 key_lowerleft[m_ColourBy].y = bottom;
930
931 int y = bottom;
932 if (!units.empty()) y += KEY_BLOCK_HEIGHT;
933
934 if (!other.empty()) {
935 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
936 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
937 SetColour(col_BLACK);
938 BeginPolyline();
939 PlaceIndicatorVertex(left, y);
940 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
941 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
942 PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
943 PlaceIndicatorVertex(left, y);
944 EndPolyline();
945 y += KEY_BLOCK_HEIGHT * 2;
946 }
947
948 int start = y;
949 if (num_bands == 1) {
950 DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
951 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
952 y += KEY_BLOCK_HEIGHT;
953 } else {
954 for (band = 0; band < num_bands - 1; ++band) {
955 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
956 KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
957 y += KEY_BLOCK_HEIGHT;
958 }
959 }
960
961 SetColour(col_BLACK);
962 BeginPolyline();
963 PlaceIndicatorVertex(left, y);
964 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
965 PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
966 PlaceIndicatorVertex(left, start);
967 PlaceIndicatorVertex(left, y);
968 EndPolyline();
969
970 SetColour(TEXT_COLOUR);
971
972 y = bottom;
973 if (!units.empty()) {
974 GetTextExtent(units, &size, NULL);
975 DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
976 y += KEY_BLOCK_HEIGHT;
977 }
978 y -= GetFontSize() / 2;
979 left += KEY_BLOCK_WIDTH + 5;
980
981 if (!other.empty()) {
982 y += KEY_BLOCK_HEIGHT / 2;
983 DrawIndicatorText(left, y, other);
984 y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
985 }
986
987 if (num_bands == 1) {
988 y += KEY_BLOCK_HEIGHT / 2;
989 DrawIndicatorText(left, y, key_legends[0]);
990 } else {
991 for (band = 0; band < num_bands; ++band) {
992 DrawIndicatorText(left, y, key_legends[band]);
993 y += KEY_BLOCK_HEIGHT;
994 }
995 }
996}
997
998void GfxCore::DrawDepthKey()
999{
1000 Double z_ext = m_Parent->GetDepthExtent();
1001 int num_bands = 1;
1002 int sf = 0;
1003 if (z_ext > 0.0) {
1004 num_bands = GetNumColourBands();
1005 Double z_range = z_ext;
1006 if (!m_Metric) z_range /= METRES_PER_FOOT;
1007 sf = max(0, 1 - (int)floor(log10(z_range)));
1008 }
1009
1010 Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
1011 for (int band = 0; band < num_bands; ++band) {
1012 Double z = z_min;
1013 if (band)
1014 z += z_ext * band / (num_bands - 1);
1015
1016 if (!m_Metric)
1017 z /= METRES_PER_FOOT;
1018
1019 key_legends[band].Printf(wxT("%.*f"), sf, z);
1020 }
1021
1022 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1023}
1024
1025void GfxCore::DrawDateKey()
1026{
1027 int num_bands;
1028 if (!HasDateInformation()) {
1029 num_bands = 0;
1030 } else {
1031 int date_ext = m_Parent->GetDateExtent();
1032 if (date_ext == 0) {
1033 num_bands = 1;
1034 } else {
1035 num_bands = GetNumColourBands();
1036 }
1037 for (int band = 0; band < num_bands; ++band) {
1038 int y, m, d;
1039 int days = m_Parent->GetDateMin();
1040 if (band)
1041 days += date_ext * band / (num_bands - 1);
1042 ymd_from_days_since_1900(days, &y, &m, &d);
1043 key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
1044 }
1045 }
1046
1047 wxString other;
1048 if (!m_Parent->HasCompleteDateInfo()) {
1049 /* TRANSLATORS: Used in the "colour key" for "colour by date" if there
1050 * are surveys without date information. Try to keep this fairly short.
1051 */
1052 other = wmsg(/*Undated*/221);
1053 }
1054
1055 DrawColourKey(num_bands, other, wxString());
1056}
1057
1058void GfxCore::DrawErrorKey()
1059{
1060 int num_bands;
1061 if (HasErrorInformation()) {
1062 // Use fixed colours for each error factor so it's directly visually
1063 // comparable between surveys.
1064 num_bands = GetNumColourBands();
1065 for (int band = 0; band < num_bands; ++band) {
1066 double E = MAX_ERROR * band / (num_bands - 1);
1067 key_legends[band].Printf(wxT("%.2f"), E);
1068 }
1069 } else {
1070 num_bands = 0;
1071 }
1072
1073 // Always show the "Not in loop" legend for now (FIXME).
1074 /* TRANSLATORS: Used in the "colour key" for "colour by error" for surveys
1075 * which aren’t part of a loop and so have no error information. Try to keep
1076 * this fairly short. */
1077 DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
1078}
1079
1080void GfxCore::DrawLengthKey()
1081{
1082 int num_bands;
1083 // Use fixed colours for each length so it's directly visually comparable
1084 // between surveys.
1085 num_bands = GetNumColourBands();
1086 for (int band = 0; band < num_bands; ++band) {
1087 double len = pow(10, LOG_LEN_MAX * band / (num_bands - 1));
1088 if (!m_Metric) {
1089 len /= METRES_PER_FOOT;
1090 }
1091 key_legends[band].Printf(wxT("%.1f"), len);
1092 }
1093
1094 DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
1095}
1096
1097void GfxCore::DrawScaleBar()
1098{
1099 // Draw the scalebar.
1100 if (GetPerspective()) return;
1101
1102 // Calculate how many metres of survey are currently displayed across the
1103 // screen.
1104 Double across_screen = SurveyUnitsAcrossViewport();
1105
1106 double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
1107 if (f > 0.75) {
1108 f = 0.75;
1109 } else if (f < 0.5) {
1110 // Stop it getting squeezed to nothing.
1111 // FIXME: In this case we should probably move the compass and clino up
1112 // to make room rather than letting stuff overlap.
1113 f = 0.5;
1114 }
1115
1116 // Convert to imperial measurements if required.
1117 Double multiplier = 1.0;
1118 if (!m_Metric) {
1119 across_screen /= METRES_PER_FOOT;
1120 multiplier = METRES_PER_FOOT;
1121 if (across_screen >= 5280.0 / f) {
1122 across_screen /= 5280.0;
1123 multiplier *= 5280.0;
1124 }
1125 }
1126
1127 // Calculate the length of the scale bar.
1128 Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1129 Double t = across_screen * f / size_snap;
1130 if (t >= 5.0) {
1131 size_snap *= 5.0;
1132 } else if (t >= 2.0) {
1133 size_snap *= 2.0;
1134 }
1135
1136 if (!m_Metric) size_snap *= multiplier;
1137
1138 // Actual size of the thing in pixels:
1139 int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
1140 m_ScaleBarWidth = size;
1141
1142 // Draw it...
1143 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1144 int interval = size / 10;
1145
1146 gla_colour col = col_WHITE;
1147 for (int ix = 0; ix < 10; ix++) {
1148 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1149
1150 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1151
1152 col = (col == col_WHITE) ? col_GREY : col_WHITE;
1153 }
1154
1155 // Add labels.
1156 wxString str;
1157 int units;
1158 if (m_Metric) {
1159 Double km = size_snap * 1e-3;
1160 if (km >= 1.0) {
1161 size_snap = km;
1162 /* TRANSLATORS: abbreviation for "kilometres" (unit of length),
1163 * used e.g. "5km".
1164 *
1165 * If there should be a space between the number and this, include
1166 * one in the translation. */
1167 units = /*km*/423;
1168 } else if (size_snap >= 1.0) {
1169 /* TRANSLATORS: abbreviation for "metres" (unit of length), used
1170 * e.g. "10m".
1171 *
1172 * If there should be a space between the number and this, include
1173 * one in the translation. */
1174 units = /*m*/424;
1175 } else {
1176 size_snap *= 1e2;
1177 /* TRANSLATORS: abbreviation for "centimetres" (unit of length),
1178 * used e.g. "50cm".
1179 *
1180 * If there should be a space between the number and this, include
1181 * one in the translation. */
1182 units = /*cm*/425;
1183 }
1184 } else {
1185 size_snap /= METRES_PER_FOOT;
1186 Double miles = size_snap / 5280.0;
1187 if (miles >= 1.0) {
1188 size_snap = miles;
1189 if (size_snap >= 2.0) {
1190 /* TRANSLATORS: abbreviation for "miles" (unit of length,
1191 * plural), used e.g. "2 miles".
1192 *
1193 * If there should be a space between the number and this,
1194 * include one in the translation. */
1195 units = /* miles*/426;
1196 } else {
1197 /* TRANSLATORS: abbreviation for "mile" (unit of length,
1198 * singular), used e.g. "1 mile".
1199 *
1200 * If there should be a space between the number and this,
1201 * include one in the translation. */
1202 units = /* mile*/427;
1203 }
1204 } else if (size_snap >= 1.0) {
1205 /* TRANSLATORS: abbreviation for "feet" (unit of length), used e.g.
1206 * as "10ft".
1207 *
1208 * If there should be a space between the number and this, include
1209 * one in the translation. */
1210 units = /*ft*/428;
1211 } else {
1212 size_snap *= 12.0;
1213 /* TRANSLATORS: abbreviation for "inches" (unit of length), used
1214 * e.g. as "6in".
1215 *
1216 * If there should be a space between the number and this, include
1217 * one in the translation. */
1218 units = /*in*/429;
1219 }
1220 }
1221 if (size_snap >= 1.0) {
1222 str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1223 } else {
1224 int sf = -(int)floor(log10(size_snap));
1225 str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1226 }
1227
1228 int text_width, text_height;
1229 GetTextExtent(str, &text_width, &text_height);
1230 const int text_y = end_y - text_height + 1;
1231 SetColour(TEXT_COLOUR);
1232 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1233 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1234}
1235
1236bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1237{
1238 if (Animating()) return false;
1239
1240 if (point.x < 0 || point.x >= GetXSize() ||
1241 point.y < 0 || point.y >= GetYSize()) {
1242 return false;
1243 }
1244
1245 SetDataTransform();
1246
1247 if (!m_HitTestGridValid) CreateHitTestGrid();
1248
1249 int grid_x = point.x * HITTEST_SIZE / (GetXSize() + 1);
1250 int grid_y = point.y * HITTEST_SIZE / (GetYSize() + 1);
1251
1252 LabelInfo *best = NULL;
1253 int dist_sqrd = sqrd_measure_threshold;
1254 int square = grid_x + grid_y * HITTEST_SIZE;
1255 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1256
1257 while (iter != m_PointGrid[square].end()) {
1258 LabelInfo *pt = *iter++;
1259
1260 double cx, cy, cz;
1261
1262 Transform(*pt, &cx, &cy, &cz);
1263
1264 cy = GetYSize() - cy;
1265
1266 int dx = point.x - int(cx);
1267 int ds = dx * dx;
1268 if (ds >= dist_sqrd) continue;
1269 int dy = point.y - int(cy);
1270
1271 ds += dy * dy;
1272 if (ds >= dist_sqrd) continue;
1273
1274 dist_sqrd = ds;
1275 best = pt;
1276
1277 if (ds == 0) break;
1278 }
1279
1280 if (best) {
1281 m_Parent->ShowInfo(best, m_there);
1282 if (centre) {
1283 // FIXME: allow Ctrl-Click to not set there or something?
1284 CentreOn(*best);
1285 WarpPointer(GetXSize() / 2, GetYSize() / 2);
1286 SetThere(best);
1287 m_Parent->SelectTreeItem(best);
1288 }
1289 } else {
1290 // Left-clicking not on a survey cancels the measuring line.
1291 if (centre) {
1292 ClearTreeSelection();
1293 } else {
1294 m_Parent->ShowInfo(best, m_there);
1295 double x, y, z;
1296 ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1297 temp_here.assign(Vector3(x, y, z));
1298 SetHere(&temp_here);
1299 }
1300 }
1301
1302 return best;
1303}
1304
1305void GfxCore::OnSize(wxSizeEvent& event)
1306{
1307 // Handle a change in window size.
1308 wxSize size = event.GetSize();
1309
1310 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1311 // Before things are fully initialised, we sometimes get a bogus
1312 // resize message...
1313 // FIXME have changes in MainFrm cured this? It still happens with
1314 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1315 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1316 // is resized such that the GfxCore window isn't visible.
1317 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1318 return;
1319 }
1320
1321 event.Skip();
1322
1323 if (m_DoneFirstShow) {
1324 TryToFreeArrays();
1325
1326 m_HitTestGridValid = false;
1327
1328 ForceRefresh();
1329 }
1330}
1331
1332void GfxCore::DefaultParameters()
1333{
1334 // Set default viewing parameters.
1335
1336 m_Surface = false;
1337 if (!m_Parent->HasUndergroundLegs()) {
1338 if (m_Parent->HasSurfaceLegs()) {
1339 // If there are surface legs, but no underground legs, turn
1340 // surface surveys on.
1341 m_Surface = true;
1342 } else {
1343 // If there are no legs (e.g. after loading a .pos file), turn
1344 // crosses on.
1345 m_Crosses = true;
1346 }
1347 }
1348
1349 m_PanAngle = 0.0;
1350 if (m_Parent->IsExtendedElevation()) {
1351 m_TiltAngle = 0.0;
1352 } else {
1353 m_TiltAngle = -90.0;
1354 }
1355
1356 SetRotation(m_PanAngle, m_TiltAngle);
1357 SetTranslation(Vector3());
1358
1359 m_RotationStep = 30.0;
1360 m_Rotating = false;
1361 m_SwitchingTo = 0;
1362 m_Entrances = false;
1363 m_FixedPts = false;
1364 m_ExportedPts = false;
1365 m_Grid = false;
1366 m_BoundingBox = false;
1367 m_Tubes = false;
1368 if (GetPerspective()) TogglePerspective();
1369}
1370
1371void GfxCore::Defaults()
1372{
1373 // Restore default scale, rotation and translation parameters.
1374 DefaultParameters();
1375 SetScale(1.0);
1376
1377 // Invalidate all the cached lists.
1378 GLACanvas::FirstShow();
1379
1380 ForceRefresh();
1381}
1382
1383void GfxCore::Animate()
1384{
1385 // Don't show pointer coordinates while animating.
1386 // FIXME : only do this when we *START* animating! Use a static copy
1387 // of the value of "Animating()" last time we were here to track this?
1388 // MainFrm now checks if we're trying to clear already cleared labels
1389 // and just returns, but it might be simpler to check here!
1390 ClearCoords();
1391 m_Parent->ShowInfo();
1392
1393 long t;
1394 if (movie) {
1395 ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1396 if (!movie->AddFrame()) {
1397 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1398 delete movie;
1399 movie = NULL;
1400 presentation_mode = 0;
1401 return;
1402 }
1403 t = 1000 / 25; // 25 frames per second
1404 } else {
1405 static long t_prev = 0;
1406 t = timer.Time();
1407 // Avoid redrawing twice in the same frame.
1408 long delta_t = (t_prev == 0 ? 1000 / MAX_FRAMERATE : t - t_prev);
1409 if (delta_t < 1000 / MAX_FRAMERATE)
1410 return;
1411 t_prev = t;
1412 if (presentation_mode == PLAYING && pres_speed != 0.0)
1413 t = delta_t;
1414 }
1415
1416 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1417 // FIXME: It would probably be better to work relative to the time we
1418 // passed the last mark, but that's complicated by the speed
1419 // potentially changing (or even the direction of playback reversing)
1420 // at any point during playback.
1421 Double tick = t * 0.001 * fabs(pres_speed);
1422 while (tick >= next_mark_time) {
1423 tick -= next_mark_time;
1424 this_mark_total = 0;
1425 PresentationMark prev_mark = next_mark;
1426 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1427 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1428 if (pres_reverse)
1429 next_mark = m_Parent->GetPresMark(MARK_PREV);
1430 else
1431 next_mark = m_Parent->GetPresMark(MARK_NEXT);
1432 if (!next_mark.is_valid()) {
1433 SetView(prev_mark);
1434 presentation_mode = 0;
1435 if (movie && !movie->Close()) {
1436 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1437 }
1438 delete movie;
1439 movie = NULL;
1440 break;
1441 }
1442
1443 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1444 if (tmp > 0) {
1445 next_mark_time = tmp;
1446 } else {
1447 double d = (next_mark - prev_mark).magnitude();
1448 // FIXME: should ignore component of d which is unseen in
1449 // non-perspective mode?
1450 next_mark_time = sqrd(d / 30.0);
1451 double a = next_mark.angle - prev_mark.angle;
1452 if (a > 180.0) {
1453 next_mark.angle -= 360.0;
1454 a = 360.0 - a;
1455 } else if (a < -180.0) {
1456 next_mark.angle += 360.0;
1457 a += 360.0;
1458 } else {
1459 a = fabs(a);
1460 }
1461 next_mark_time += sqrd(a / 60.0);
1462 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1463 next_mark_time += sqrd(ta / 60.0);
1464 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1465 next_mark_time += sqrd(s / 2.0);
1466 next_mark_time = sqrt(next_mark_time);
1467 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1468 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1469 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1470 if (tmp < 0) next_mark_time /= -tmp;
1471 }
1472 }
1473
1474 if (presentation_mode) {
1475 // Advance position towards next_mark
1476 double p = tick / next_mark_time;
1477 double q = 1 - p;
1478 PresentationMark here = GetView();
1479 if (next_mark.angle < 0) {
1480 if (here.angle >= next_mark.angle + 360.0)
1481 here.angle -= 360.0;
1482 } else if (next_mark.angle >= 360.0) {
1483 if (here.angle <= next_mark.angle - 360.0)
1484 here.angle += 360.0;
1485 }
1486 here.assign(q * here + p * next_mark);
1487 here.angle = q * here.angle + p * next_mark.angle;
1488 if (here.angle < 0) here.angle += 360.0;
1489 else if (here.angle >= 360.0) here.angle -= 360.0;
1490 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1491 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1492 SetView(here);
1493 this_mark_total += tick;
1494 next_mark_time -= tick;
1495 }
1496
1497 ForceRefresh();
1498 return;
1499 }
1500
1501 // When rotating...
1502 if (m_Rotating) {
1503 Double step = base_pan + (t - base_pan_time) * 1e-3 * m_RotationStep - m_PanAngle;
1504 TurnCave(step);
1505 }
1506
1507 if (m_SwitchingTo == PLAN) {
1508 // When switching to plan view...
1509 Double step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1510 TiltCave(step);
1511 if (m_TiltAngle == -90.0) {
1512 m_SwitchingTo = 0;
1513 }
1514 } else if (m_SwitchingTo == ELEVATION) {
1515 // When switching to elevation view...
1516 Double step;
1517 if (m_TiltAngle > 0.0) {
1518 step = base_tilt - (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1519 } else {
1520 step = base_tilt + (t - base_tilt_time) * 1e-3 * 90.0 - m_TiltAngle;
1521 }
1522 if (fabs(step) >= fabs(m_TiltAngle)) {
1523 m_SwitchingTo = 0;
1524 step = -m_TiltAngle;
1525 }
1526 TiltCave(step);
1527 } else if (m_SwitchingTo) {
1528 // Rotate the shortest way around to the destination angle. If we're
1529 // 180 off, we favour turning anticlockwise, as auto-rotation does by
1530 // default.
1531 Double target = (m_SwitchingTo - NORTH) * 90;
1532 Double diff = target - m_PanAngle;
1533 diff = fmod(diff, 360);
1534 if (diff <= -180)
1535 diff += 360;
1536 else if (diff > 180)
1537 diff -= 360;
1538 if (m_RotationStep < 0 && diff == 180.0)
1539 diff = -180.0;
1540 Double step = base_pan - m_PanAngle;
1541 Double delta = (t - base_pan_time) * 1e-3 * fabs(m_RotationStep);
1542 if (diff > 0) {
1543 step += delta;
1544 } else {
1545 step -= delta;
1546 }
1547 step = fmod(step, 360);
1548 if (step <= -180)
1549 step += 360;
1550 else if (step > 180)
1551 step -= 360;
1552 if (fabs(step) >= fabs(diff)) {
1553 m_SwitchingTo = 0;
1554 step = diff;
1555 }
1556 TurnCave(step);
1557 }
1558
1559 ForceRefresh();
1560}
1561
1562// How much to allow around the box - this is because of the ring shape
1563// at one end of the line.
1564static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1565#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1566void GfxCore::RefreshLine(const Point *a, const Point *b, const Point *c)
1567{
1568#ifdef __WXMSW__
1569 (void)a;
1570 (void)b;
1571 (void)c;
1572 // FIXME: We get odd redraw artifacts if we just update the line, and
1573 // redrawing the whole scene doesn't actually seem to be measurably
1574 // slower. That may not be true with software rendering though...
1575 ForceRefresh();
1576#else
1577 // Best of all might be to copy the window contents before we draw the
1578 // line, then replace each time we redraw.
1579
1580 // Calculate the minimum rectangle which includes the old and new
1581 // measuring lines to minimise the redraw time
1582 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1583 double X, Y, Z;
1584 if (a) {
1585 if (!Transform(*a, &X, &Y, &Z)) {
1586 printf("oops\n");
1587 } else {
1588 int x = int(X);
1589 int y = GetYSize() - 1 - int(Y);
1590 l = x;
1591 r = x;
1592 u = y;
1593 d = y;
1594 }
1595 }
1596 if (b) {
1597 if (!Transform(*b, &X, &Y, &Z)) {
1598 printf("oops\n");
1599 } else {
1600 int x = int(X);
1601 int y = GetYSize() - 1 - int(Y);
1602 l = min(l, x);
1603 r = max(r, x);
1604 u = max(u, y);
1605 d = min(d, y);
1606 }
1607 }
1608 if (c) {
1609 if (!Transform(*c, &X, &Y, &Z)) {
1610 printf("oops\n");
1611 } else {
1612 int x = int(X);
1613 int y = GetYSize() - 1 - int(Y);
1614 l = min(l, x);
1615 r = max(r, x);
1616 u = max(u, y);
1617 d = min(d, y);
1618 }
1619 }
1620 l -= MARGIN;
1621 r += MARGIN;
1622 u += MARGIN;
1623 d -= MARGIN;
1624 RefreshRect(wxRect(l, d, r - l, u - d), false);
1625#endif
1626}
1627
1628void GfxCore::SetHereFromTree(const LabelInfo * p)
1629{
1630 SetHere(p);
1631 m_Parent->ShowInfo(m_here, m_there);
1632}
1633
1634void GfxCore::SetHere()
1635{
1636 if (!m_here) return;
1637 bool line_active = MeasuringLineActive();
1638 const LabelInfo * old = m_here;
1639 m_here = NULL;
1640 if (line_active || MeasuringLineActive())
1641 RefreshLine(old, m_there, m_here);
1642}
1643
1644void GfxCore::SetHere(const LabelInfo *p)
1645{
1646 bool line_active = MeasuringLineActive();
1647 const LabelInfo * old = m_here;
1648 m_here = p;
1649 if (line_active || MeasuringLineActive())
1650 RefreshLine(old, m_there, m_here);
1651}
1652
1653void GfxCore::SetThere()
1654{
1655 if (!m_there) return;
1656 const LabelInfo * old = m_there;
1657 m_there = NULL;
1658 RefreshLine(m_here, old, m_there);
1659}
1660
1661void GfxCore::SetThere(const LabelInfo * p)
1662{
1663 const LabelInfo * old = m_there;
1664 m_there = p;
1665 RefreshLine(m_here, old, m_there);
1666}
1667
1668void GfxCore::CreateHitTestGrid()
1669{
1670 if (!m_PointGrid) {
1671 // Initialise hit-test grid.
1672 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
1673 } else {
1674 // Clear hit-test grid.
1675 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1676 m_PointGrid[i].clear();
1677 }
1678 }
1679
1680 // Fill the grid.
1681 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1682 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1683 while (pos != end) {
1684 LabelInfo* label = *pos++;
1685
1686 if (!((m_Surface && label->IsSurface()) ||
1687 (m_Legs && label->IsUnderground()) ||
1688 (!label->IsSurface() && !label->IsUnderground()))) {
1689 // if this station isn't to be displayed, skip to the next
1690 // (last case is for stns with no legs attached)
1691 continue;
1692 }
1693
1694 // Calculate screen coordinates.
1695 double cx, cy, cz;
1696 Transform(*label, &cx, &cy, &cz);
1697 if (cx < 0 || cx >= GetXSize()) continue;
1698 if (cy < 0 || cy >= GetYSize()) continue;
1699
1700 cy = GetYSize() - cy;
1701
1702 // On-screen, so add to hit-test grid...
1703 int grid_x = int(cx * HITTEST_SIZE / (GetXSize() + 1));
1704 int grid_y = int(cy * HITTEST_SIZE / (GetYSize() + 1));
1705
1706 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1707 }
1708
1709 m_HitTestGridValid = true;
1710}
1711
1712//
1713// Methods for controlling the orientation of the survey
1714//
1715
1716void GfxCore::TurnCave(Double angle)
1717{
1718 // Turn the cave around its z-axis by a given angle.
1719
1720 m_PanAngle += angle;
1721 // Wrap to range [0, 360):
1722 m_PanAngle = fmod(m_PanAngle, 360.0);
1723 if (m_PanAngle < 0.0) {
1724 m_PanAngle += 360.0;
1725 }
1726
1727 m_HitTestGridValid = false;
1728 if (m_here && m_here == &temp_here) SetHere();
1729
1730 SetRotation(m_PanAngle, m_TiltAngle);
1731}
1732
1733void GfxCore::TurnCaveTo(Double angle)
1734{
1735 if (m_Rotating) {
1736 // If we're rotating, jump to the specified angle.
1737 TurnCave(angle - m_PanAngle);
1738 SetPanBase();
1739 return;
1740 }
1741
1742 int new_switching_to = ((int)angle) / 90 + NORTH;
1743 if (new_switching_to == m_SwitchingTo) {
1744 // A second order to switch takes us there right away
1745 TurnCave(angle - m_PanAngle);
1746 m_SwitchingTo = 0;
1747 ForceRefresh();
1748 } else {
1749 SetPanBase();
1750 m_SwitchingTo = new_switching_to;
1751 }
1752}
1753
1754void GfxCore::TiltCave(Double tilt_angle)
1755{
1756 // Tilt the cave by a given angle.
1757 if (m_TiltAngle + tilt_angle > 90.0) {
1758 m_TiltAngle = 90.0;
1759 } else if (m_TiltAngle + tilt_angle < -90.0) {
1760 m_TiltAngle = -90.0;
1761 } else {
1762 m_TiltAngle += tilt_angle;
1763 }
1764
1765 m_HitTestGridValid = false;
1766 if (m_here && m_here == &temp_here) SetHere();
1767
1768 SetRotation(m_PanAngle, m_TiltAngle);
1769}
1770
1771void GfxCore::TranslateCave(int dx, int dy)
1772{
1773 AddTranslationScreenCoordinates(dx, dy);
1774 m_HitTestGridValid = false;
1775
1776 if (m_here && m_here == &temp_here) SetHere();
1777
1778 ForceRefresh();
1779}
1780
1781void GfxCore::DragFinished()
1782{
1783 m_MouseOutsideCompass = m_MouseOutsideElev = false;
1784 ForceRefresh();
1785}
1786
1787void GfxCore::ClearCoords()
1788{
1789 m_Parent->ClearCoords();
1790}
1791
1792void GfxCore::SetCoords(wxPoint point)
1793{
1794 // We can't work out 2D coordinates from a perspective view, and it
1795 // doesn't really make sense to show coordinates while we're animating.
1796 if (GetPerspective() || Animating()) return;
1797
1798 // Update the coordinate or altitude display, given the (x, y) position in
1799 // window coordinates. The relevant display is updated depending on
1800 // whether we're in plan or elevation view.
1801
1802 double cx, cy, cz;
1803
1804 SetDataTransform();
1805 ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1806
1807 if (ShowingPlan()) {
1808 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1809 cy + m_Parent->GetOffset().GetY(),
1810 m_there);
1811 } else if (ShowingElevation()) {
1812 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ(),
1813 m_there);
1814 } else {
1815 m_Parent->ClearCoords();
1816 }
1817}
1818
1819int GfxCore::GetCompassXPosition() const
1820{
1821 // Return the x-coordinate of the centre of the compass in window
1822 // coordinates.
1823 return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1824}
1825
1826int GfxCore::GetClinoXPosition() const
1827{
1828 // Return the x-coordinate of the centre of the compass in window
1829 // coordinates.
1830 return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1831}
1832
1833int GfxCore::GetIndicatorYPosition() const
1834{
1835 // Return the y-coordinate of the centre of the indicators in window
1836 // coordinates.
1837 return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1838}
1839
1840int GfxCore::GetIndicatorRadius() const
1841{
1842 // Return the radius of each indicator.
1843 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1844}
1845
1846bool GfxCore::PointWithinCompass(wxPoint point) const
1847{
1848 // Determine whether a point (in window coordinates) lies within the
1849 // compass.
1850 if (!ShowingCompass()) return false;
1851
1852 glaCoord dx = point.x - GetCompassXPosition();
1853 glaCoord dy = point.y - GetIndicatorYPosition();
1854 glaCoord radius = GetIndicatorRadius();
1855
1856 return (dx * dx + dy * dy <= radius * radius);
1857}
1858
1859bool GfxCore::PointWithinClino(wxPoint point) const
1860{
1861 // Determine whether a point (in window coordinates) lies within the clino.
1862 if (!ShowingClino()) return false;
1863
1864 glaCoord dx = point.x - GetClinoXPosition();
1865 glaCoord dy = point.y - GetIndicatorYPosition();
1866 glaCoord radius = GetIndicatorRadius();
1867
1868 return (dx * dx + dy * dy <= radius * radius);
1869}
1870
1871bool GfxCore::PointWithinScaleBar(wxPoint point) const
1872{
1873 // Determine whether a point (in window coordinates) lies within the scale
1874 // bar.
1875 if (!ShowingScaleBar()) return false;
1876
1877 return (point.x >= SCALE_BAR_OFFSET_X &&
1878 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1879 point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1880 point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1881}
1882
1883bool GfxCore::PointWithinColourKey(wxPoint point) const
1884{
1885 // Determine whether a point (in window coordinates) lies within the key.
1886 point.x -= GetXSize() - KEY_OFFSET_X;
1887 point.y = KEY_OFFSET_Y - point.y;
1888 return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
1889 point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
1890}
1891
1892void GfxCore::SetCompassFromPoint(wxPoint point)
1893{
1894 // Given a point in window coordinates, set the heading of the survey. If
1895 // the point is outside the compass, it snaps to 45 degree intervals;
1896 // otherwise it operates as normal.
1897
1898 wxCoord dx = point.x - GetCompassXPosition();
1899 wxCoord dy = point.y - GetIndicatorYPosition();
1900 wxCoord radius = GetIndicatorRadius();
1901
1902 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1903 if (dx * dx + dy * dy <= radius * radius) {
1904 TurnCave(angle - m_PanAngle);
1905 m_MouseOutsideCompass = false;
1906 } else {
1907 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1908 m_MouseOutsideCompass = true;
1909 }
1910
1911 ForceRefresh();
1912}
1913
1914void GfxCore::SetClinoFromPoint(wxPoint point)
1915{
1916 // Given a point in window coordinates, set the elevation of the survey.
1917 // If the point is outside the clino, it snaps to 90 degree intervals;
1918 // otherwise it operates as normal.
1919
1920 glaCoord dx = point.x - GetClinoXPosition();
1921 glaCoord dy = point.y - GetIndicatorYPosition();
1922 glaCoord radius = GetIndicatorRadius();
1923
1924 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1925 TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1926 m_MouseOutsideElev = false;
1927 } else if (dy >= INDICATOR_MARGIN) {
1928 TiltCave(-90.0 - m_TiltAngle);
1929 m_MouseOutsideElev = true;
1930 } else if (dy <= -INDICATOR_MARGIN) {
1931 TiltCave(90.0 - m_TiltAngle);
1932 m_MouseOutsideElev = true;
1933 } else {
1934 TiltCave(-m_TiltAngle);
1935 m_MouseOutsideElev = true;
1936 }
1937
1938 ForceRefresh();
1939}
1940
1941void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1942{
1943 // Set the scale of the survey, given an offset as to how much the mouse has
1944 // been dragged over the scalebar since the last scale change.
1945
1946 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1947 ForceRefresh();
1948}
1949
1950void GfxCore::RedrawIndicators()
1951{
1952 // Redraw the compass and clino indicators.
1953
1954 RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1955 INDICATOR_GAP,
1956 GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1957 INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1958 INDICATOR_BOX_SIZE), false);
1959}
1960
1961void GfxCore::StartRotation()
1962{
1963 // Start the survey rotating.
1964
1965 if (m_SwitchingTo >= NORTH)
1966 m_SwitchingTo = 0;
1967 m_Rotating = true;
1968 SetPanBase();
1969}
1970
1971void GfxCore::ToggleRotation()
1972{
1973 // Toggle the survey rotation on/off.
1974
1975 if (m_Rotating) {
1976 StopRotation();
1977 } else {
1978 StartRotation();
1979 }
1980}
1981
1982void GfxCore::StopRotation()
1983{
1984 // Stop the survey rotating.
1985
1986 m_Rotating = false;
1987 ForceRefresh();
1988}
1989
1990bool GfxCore::IsExtendedElevation() const
1991{
1992 return m_Parent->IsExtendedElevation();
1993}
1994
1995void GfxCore::ReverseRotation()
1996{
1997 // Reverse the direction of rotation.
1998
1999 m_RotationStep = -m_RotationStep;
2000 if (m_Rotating)
2001 SetPanBase();
2002}
2003
2004void GfxCore::RotateSlower(bool accel)
2005{
2006 // Decrease the speed of rotation, optionally by an increased amount.
2007 if (fabs(m_RotationStep) == 1.0)
2008 return;
2009
2010 m_RotationStep *= accel ? (1 / 1.44) : (1 / 1.2);
2011
2012 if (fabs(m_RotationStep) < 1.0) {
2013 m_RotationStep = (m_RotationStep > 0 ? 1.0 : -1.0);
2014 }
2015 if (m_Rotating)
2016 SetPanBase();
2017}
2018
2019void GfxCore::RotateFaster(bool accel)
2020{
2021 // Increase the speed of rotation, optionally by an increased amount.
2022 if (fabs(m_RotationStep) == 180.0)
2023 return;
2024
2025 m_RotationStep *= accel ? 1.44 : 1.2;
2026 if (fabs(m_RotationStep) > 180.0) {
2027 m_RotationStep = (m_RotationStep > 0 ? 180.0 : -180.0);
2028 }
2029 if (m_Rotating)
2030 SetPanBase();
2031}
2032
2033void GfxCore::SwitchToElevation()
2034{
2035 // Perform an animated switch to elevation view.
2036
2037 if (m_SwitchingTo != ELEVATION) {
2038 SetTiltBase();
2039 m_SwitchingTo = ELEVATION;
2040 } else {
2041 // A second order to switch takes us there right away
2042 TiltCave(-m_TiltAngle);
2043 m_SwitchingTo = 0;
2044 ForceRefresh();
2045 }
2046}
2047
2048void GfxCore::SwitchToPlan()
2049{
2050 // Perform an animated switch to plan view.
2051
2052 if (m_SwitchingTo != PLAN) {
2053 SetTiltBase();
2054 m_SwitchingTo = PLAN;
2055 } else {
2056 // A second order to switch takes us there right away
2057 TiltCave(-90.0 - m_TiltAngle);
2058 m_SwitchingTo = 0;
2059 ForceRefresh();
2060 }
2061}
2062
2063void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
2064{
2065
2066 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
2067 Double scale = HUGE_VAL;
2068 const Vector3 ext = m_Parent->GetExtent();
2069 if (xmax > xmin) {
2070 Double s = ext.GetX() / (xmax - xmin);
2071 if (s < scale) scale = s;
2072 }
2073 if (ymax > ymin) {
2074 Double s = ext.GetY() / (ymax - ymin);
2075 if (s < scale) scale = s;
2076 }
2077 if (!ShowingPlan() && zmax > zmin) {
2078 Double s = ext.GetZ() / (zmax - zmin);
2079 if (s < scale) scale = s;
2080 }
2081 if (scale != HUGE_VAL) SetScale(scale);
2082 ForceRefresh();
2083}
2084
2085bool GfxCore::CanRaiseViewpoint() const
2086{
2087 // Determine if the survey can be viewed from a higher angle of elevation.
2088
2089 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
2090}
2091
2092bool GfxCore::CanLowerViewpoint() const
2093{
2094 // Determine if the survey can be viewed from a lower angle of elevation.
2095
2096 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
2097}
2098
2099bool GfxCore::HasDepth() const
2100{
2101 return m_Parent->GetDepthExtent() == 0.0;
2102}
2103
2104bool GfxCore::HasErrorInformation() const
2105{
2106 return m_Parent->HasErrorInformation();
2107}
2108
2109bool GfxCore::HasDateInformation() const
2110{
2111 return m_Parent->GetDateMin() >= 0;
2112}
2113
2114bool GfxCore::ShowingPlan() const
2115{
2116 // Determine if the survey is in plan view.
2117
2118 return (m_TiltAngle == -90.0);
2119}
2120
2121bool GfxCore::ShowingElevation() const
2122{
2123 // Determine if the survey is in elevation view.
2124
2125 return (m_TiltAngle == 0.0);
2126}
2127
2128bool GfxCore::ShowingMeasuringLine() const
2129{
2130 // Determine if the measuring line is being shown. Only check if "there"
2131 // is valid, since that means the measuring line anchor is out.
2132
2133 return m_there;
2134}
2135
2136void GfxCore::ToggleFlag(bool* flag, int update)
2137{
2138 *flag = !*flag;
2139 if (update == UPDATE_BLOBS) {
2140 UpdateBlobs();
2141 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
2142 UpdateBlobs();
2143 InvalidateList(LIST_CROSSES);
2144 m_HitTestGridValid = false;
2145 }
2146 ForceRefresh();
2147}
2148
2149int GfxCore::GetNumEntrances() const
2150{
2151 return m_Parent->GetNumEntrances();
2152}
2153
2154int GfxCore::GetNumFixedPts() const
2155{
2156 return m_Parent->GetNumFixedPts();
2157}
2158
2159int GfxCore::GetNumExportedPts() const
2160{
2161 return m_Parent->GetNumExportedPts();
2162}
2163
2164void GfxCore::ToggleFatFinger()
2165{
2166 if (sqrd_measure_threshold == sqrd(MEASURE_THRESHOLD)) {
2167 sqrd_measure_threshold = sqrd(5 * MEASURE_THRESHOLD);
2168 wxMessageBox(wxT("Fat finger enabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2169 } else {
2170 sqrd_measure_threshold = sqrd(MEASURE_THRESHOLD);
2171 wxMessageBox(wxT("Fat finger disabled"), wxT("Aven Debug"), wxOK | wxICON_INFORMATION);
2172 }
2173}
2174
2175void GfxCore::ClearTreeSelection()
2176{
2177 m_Parent->ClearTreeSelection();
2178}
2179
2180void GfxCore::CentreOn(const Point &p)
2181{
2182 SetTranslation(-p);
2183 m_HitTestGridValid = false;
2184
2185 ForceRefresh();
2186}
2187
2188void GfxCore::ForceRefresh()
2189{
2190 Refresh(false);
2191}
2192
2193void GfxCore::GenerateList(unsigned int l)
2194{
2195 assert(m_HaveData);
2196
2197 switch (l) {
2198 case LIST_COMPASS:
2199 DrawCompass();
2200 break;
2201 case LIST_CLINO:
2202 DrawClino();
2203 break;
2204 case LIST_CLINO_BACK:
2205 DrawClinoBack();
2206 break;
2207 case LIST_SCALE_BAR:
2208 DrawScaleBar();
2209 break;
2210 case LIST_DEPTH_KEY:
2211 DrawDepthKey();
2212 break;
2213 case LIST_DATE_KEY:
2214 DrawDateKey();
2215 break;
2216 case LIST_ERROR_KEY:
2217 DrawErrorKey();
2218 break;
2219 case LIST_LENGTH_KEY:
2220 DrawLengthKey();
2221 break;
2222 case LIST_UNDERGROUND_LEGS:
2223 GenerateDisplayList();
2224 break;
2225 case LIST_TUBES:
2226 GenerateDisplayListTubes();
2227 break;
2228 case LIST_SURFACE_LEGS:
2229 GenerateDisplayListSurface();
2230 break;
2231 case LIST_BLOBS:
2232 GenerateBlobsDisplayList();
2233 break;
2234 case LIST_CROSSES: {
2235 BeginCrosses();
2236 SetColour(col_LIGHT_GREY);
2237 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2238 while (pos != m_Parent->GetLabelsEnd()) {
2239 const LabelInfo* label = *pos++;
2240
2241 if ((m_Surface && label->IsSurface()) ||
2242 (m_Legs && label->IsUnderground()) ||
2243 (!label->IsSurface() && !label->IsUnderground())) {
2244 // Check if this station should be displayed
2245 // (last case is for stns with no legs attached)
2246 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2247 }
2248 }
2249 EndCrosses();
2250 break;
2251 }
2252 case LIST_GRID:
2253 DrawGrid();
2254 break;
2255 case LIST_SHADOW:
2256 GenerateDisplayListShadow();
2257 break;
2258 default:
2259 assert(false);
2260 break;
2261 }
2262}
2263
2264void GfxCore::ToggleSmoothShading()
2265{
2266 GLACanvas::ToggleSmoothShading();
2267 InvalidateList(LIST_TUBES);
2268 ForceRefresh();
2269}
2270
2271void GfxCore::GenerateDisplayList()
2272{
2273 // Generate the display list for the underground legs.
2274 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2275 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2276
2277 if (m_Splays == SPLAYS_SHOW_FADED) {
2278 SetAlpha(0.4);
2279 while (trav != tend) {
2280 if ((*trav).isSplay)
2281 (this->*AddPoly)(*trav);
2282 ++trav;
2283 }
2284 SetAlpha(1.0);
2285 trav = m_Parent->traverses_begin();
2286 }
2287
2288 while (trav != tend) {
2289 if (m_Splays == SPLAYS_SHOW_NORMAL || !(*trav).isSplay)
2290 (this->*AddPoly)(*trav);
2291 ++trav;
2292 }
2293}
2294
2295void GfxCore::GenerateDisplayListTubes()
2296{
2297 // Generate the display list for the tubes.
2298 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2299 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2300 while (trav != tend) {
2301 SkinPassage(*trav);
2302 ++trav;
2303 }
2304}
2305
2306void GfxCore::GenerateDisplayListSurface()
2307{
2308 // Generate the display list for the surface legs.
2309 EnableDashedLines();
2310 list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2311 list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2312 while (trav != tend) {
2313 if (m_ColourBy == COLOUR_BY_ERROR) {
2314 AddPolylineError(*trav);
2315 } else {
2316 AddPolyline(*trav);
2317 }
2318 ++trav;
2319 }
2320 DisableDashedLines();
2321}
2322
2323void GfxCore::GenerateDisplayListShadow()
2324{
2325 SetColour(col_BLACK);
2326 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2327 list<traverse>::const_iterator tend = m_Parent->traverses_end();
2328 while (trav != tend) {
2329 AddPolylineShadow(*trav);
2330 ++trav;
2331 }
2332}
2333
2334// Plot blobs.
2335void GfxCore::GenerateBlobsDisplayList()
2336{
2337 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2338 m_Parent->GetNumHighlightedPts()))
2339 return;
2340
2341 // Plot blobs.
2342 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2343 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2344 BeginBlobs();
2345 while (pos != m_Parent->GetLabelsEnd()) {
2346 const LabelInfo* label = *pos++;
2347
2348 // When more than one flag is set on a point:
2349 // search results take priority over entrance highlighting
2350 // which takes priority over fixed point
2351 // highlighting, which in turn takes priority over exported
2352 // point highlighting.
2353
2354 if (!((m_Surface && label->IsSurface()) ||
2355 (m_Legs && label->IsUnderground()) ||
2356 (!label->IsSurface() && !label->IsUnderground()))) {
2357 // if this station isn't to be displayed, skip to the next
2358 // (last case is for stns with no legs attached)
2359 continue;
2360 }
2361
2362 gla_colour col;
2363
2364 if (label->IsHighLighted()) {
2365 col = col_YELLOW;
2366 } else if (m_Entrances && label->IsEntrance()) {
2367 col = col_GREEN;
2368 } else if (m_FixedPts && label->IsFixedPt()) {
2369 col = col_RED;
2370 } else if (m_ExportedPts && label->IsExportedPt()) {
2371 col = col_TURQUOISE;
2372 } else {
2373 continue;
2374 }
2375
2376 // Stations are sorted by blob type, so colour changes are infrequent.
2377 if (col != prev_col) {
2378 SetColour(col);
2379 prev_col = col;
2380 }
2381 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2382 }
2383 EndBlobs();
2384}
2385
2386void GfxCore::DrawIndicators()
2387{
2388 // Draw colour key.
2389 if (m_ColourKey) {
2390 if (m_ColourBy == COLOUR_BY_DEPTH) {
2391 DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2392 GetYSize() - KEY_OFFSET_Y, 0);
2393 } else if (m_ColourBy == COLOUR_BY_DATE) {
2394 DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2395 GetYSize() - KEY_OFFSET_Y, 0);
2396 } else if (m_ColourBy == COLOUR_BY_ERROR) {
2397 DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2398 GetYSize() - KEY_OFFSET_Y, 0);
2399 } else if (m_ColourBy == COLOUR_BY_LENGTH) {
2400 DrawList2D(LIST_LENGTH_KEY, GetXSize() - KEY_OFFSET_X,
2401 GetYSize() - KEY_OFFSET_Y, 0);
2402 }
2403 }
2404
2405 // Draw compass or elevation/heading indicators.
2406 if (m_Compass || m_Clino) {
2407 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2408 }
2409
2410 // Draw scalebar.
2411 if (m_Scalebar) {
2412 DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
2413 }
2414}
2415
2416void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2417 glaTexCoord tex_x, glaTexCoord tex_y,
2418 Double factor)
2419{
2420 SetColour(col_WHITE, factor);
2421 PlaceVertex(v, tex_x, tex_y);
2422}
2423
2424void GfxCore::SetDepthColour(Double z, Double factor) {
2425 // Set the drawing colour based on the altitude.
2426 Double z_ext = m_Parent->GetDepthExtent();
2427
2428 z -= m_Parent->GetDepthMin();
2429 // points arising from tubes may be slightly outside the limits...
2430 if (z < 0) z = 0;
2431 if (z > z_ext) z = z_ext;
2432
2433 if (z == 0) {
2434 SetColour(GetPen(0), factor);
2435 return;
2436 }
2437
2438 assert(z_ext > 0.0);
2439 Double how_far = z / z_ext;
2440 assert(how_far >= 0.0);
2441 assert(how_far <= 1.0);
2442
2443 int band = int(floor(how_far * (GetNumColourBands() - 1)));
2444 GLAPen pen1 = GetPen(band);
2445 if (band < GetNumColourBands() - 1) {
2446 const GLAPen& pen2 = GetPen(band + 1);
2447
2448 Double interval = z_ext / (GetNumColourBands() - 1);
2449 Double into_band = z / interval - band;
2450
2451// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2452// z_offset, interval, band);
2453 // FIXME: why do we need to clamp here? Is it because the walls can
2454 // extend further up/down than the centre-line?
2455 if (into_band < 0.0) into_band = 0.0;
2456 if (into_band > 1.0) into_band = 1.0;
2457 assert(into_band >= 0.0);
2458 assert(into_band <= 1.0);
2459
2460 pen1.Interpolate(pen2, into_band);
2461 }
2462 SetColour(pen1, factor);
2463}
2464
2465void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2466{
2467 SetDepthColour(v.GetZ(), factor);
2468 PlaceVertex(v);
2469}
2470
2471void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2472 glaTexCoord tex_x, glaTexCoord tex_y,
2473 Double factor)
2474{
2475 SetDepthColour(v.GetZ(), factor);
2476 PlaceVertex(v, tex_x, tex_y);
2477}
2478
2479void GfxCore::SplitLineAcrossBands(int band, int band2,
2480 const Vector3 &p, const Vector3 &q,
2481 Double factor)
2482{
2483 const int step = (band < band2) ? 1 : -1;
2484 for (int i = band; i != band2; i += step) {
2485 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2486
2487 // Find the intersection point of the line p -> q
2488 // with the plane parallel to the xy-plane with z-axis intersection z.
2489 assert(q.GetZ() - p.GetZ() != 0.0);
2490
2491 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2492// assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
2493
2494 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2495 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2496
2497 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2498 }
2499}
2500
2501int GfxCore::GetDepthColour(Double z) const
2502{
2503 // Return the (0-based) depth colour band index for a z-coordinate.
2504 Double z_ext = m_Parent->GetDepthExtent();
2505 z -= m_Parent->GetDepthMin();
2506 // We seem to get rounding differences causing z to sometimes be slightly
2507 // less than GetDepthMin() here, and it can certainly be true for passage
2508 // tubes, so just clamp the value to 0.
2509 if (z <= 0) return 0;
2510 // We seem to get rounding differences causing z to sometimes exceed z_ext
2511 // by a small amount here (see: http://trac.survex.com/ticket/26) and it
2512 // can certainly be true for passage tubes, so just clamp the value.
2513 if (z >= z_ext) return GetNumColourBands() - 1;
2514 return int(z / z_ext * (GetNumColourBands() - 1));
2515}
2516
2517Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2518{
2519 // Return the z-coordinate of the depth colour boundary between
2520 // two adjacent depth colour bands (specified by 0-based indices).
2521
2522 assert((a == b - 1) || (a == b + 1));
2523 if (GetNumColourBands() == 1) return 0;
2524
2525 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2526 Double z_ext = m_Parent->GetDepthExtent();
2527 return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
2528}
2529
2530void GfxCore::AddPolyline(const traverse & centreline)
2531{
2532 BeginPolyline();
2533 SetColour(col_WHITE);
2534 vector<PointInfo>::const_iterator i = centreline.begin();
2535 PlaceVertex(*i);
2536 ++i;
2537 while (i != centreline.end()) {
2538 PlaceVertex(*i);
2539 ++i;
2540 }
2541 EndPolyline();
2542}
2543
2544void GfxCore::AddPolylineShadow(const traverse & centreline)
2545{
2546 BeginPolyline();
2547 const double z = -0.5 * m_Parent->GetZExtent();
2548 vector<PointInfo>::const_iterator i = centreline.begin();
2549 PlaceVertex(i->GetX(), i->GetY(), z);
2550 ++i;
2551 while (i != centreline.end()) {
2552 PlaceVertex(i->GetX(), i->GetY(), z);
2553 ++i;
2554 }
2555 EndPolyline();
2556}
2557
2558void GfxCore::AddPolylineDepth(const traverse & centreline)
2559{
2560 BeginPolyline();
2561 vector<PointInfo>::const_iterator i, prev_i;
2562 i = centreline.begin();
2563 int band0 = GetDepthColour(i->GetZ());
2564 PlaceVertexWithDepthColour(*i);
2565 prev_i = i;
2566 ++i;
2567 while (i != centreline.end()) {
2568 int band = GetDepthColour(i->GetZ());
2569 if (band != band0) {
2570 SplitLineAcrossBands(band0, band, *prev_i, *i);
2571 band0 = band;
2572 }
2573 PlaceVertexWithDepthColour(*i);
2574 prev_i = i;
2575 ++i;
2576 }
2577 EndPolyline();
2578}
2579
2580void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2581 const Vector3 &c, const Vector3 &d)
2582{
2583 Vector3 normal = (a - c) * (d - b);
2584 normal.normalise();
2585 Double factor = dot(normal, light) * .3 + .7;
2586 glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2587 glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2588 // FIXME: should plot triangles instead to avoid rendering glitches.
2589 BeginQuadrilaterals();
2590 PlaceVertexWithColour(a, 0, 0, factor);
2591 PlaceVertexWithColour(b, w, 0, factor);
2592 PlaceVertexWithColour(c, w, h, factor);
2593 PlaceVertexWithColour(d, 0, h, factor);
2594 EndQuadrilaterals();
2595}
2596
2597void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2598 const Vector3 &c, const Vector3 &d)
2599{
2600 Vector3 normal = (a - c) * (d - b);
2601 normal.normalise();
2602 Double factor = dot(normal, light) * .3 + .7;
2603 int a_band, b_band, c_band, d_band;
2604 a_band = GetDepthColour(a.GetZ());
2605 a_band = min(max(a_band, 0), GetNumColourBands());
2606 b_band = GetDepthColour(b.GetZ());
2607 b_band = min(max(b_band, 0), GetNumColourBands());
2608 c_band = GetDepthColour(c.GetZ());
2609 c_band = min(max(c_band, 0), GetNumColourBands());
2610 d_band = GetDepthColour(d.GetZ());
2611 d_band = min(max(d_band, 0), GetNumColourBands());
2612 // All this splitting is incorrect - we need to make a separate polygon
2613 // for each depth band...
2614 glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2615 glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2616 BeginPolygon();
2617//// PlaceNormal(normal);
2618 PlaceVertexWithDepthColour(a, 0, 0, factor);
2619 if (a_band != b_band) {
2620 SplitLineAcrossBands(a_band, b_band, a, b, factor);
2621 }
2622 PlaceVertexWithDepthColour(b, w, 0, factor);
2623 if (b_band != c_band) {
2624 SplitLineAcrossBands(b_band, c_band, b, c, factor);
2625 }
2626 PlaceVertexWithDepthColour(c, w, h, factor);
2627 if (c_band != d_band) {
2628 SplitLineAcrossBands(c_band, d_band, c, d, factor);
2629 }
2630 PlaceVertexWithDepthColour(d, 0, h, factor);
2631 if (d_band != a_band) {
2632 SplitLineAcrossBands(d_band, a_band, d, a, factor);
2633 }
2634 EndPolygon();
2635}
2636
2637void GfxCore::SetColourFromDate(int date, Double factor)
2638{
2639 // Set the drawing colour based on a date.
2640
2641 if (date == -1) {
2642 // Undated.
2643 SetColour(col_WHITE, factor);
2644 return;
2645 }
2646
2647 int date_offset = date - m_Parent->GetDateMin();
2648 if (date_offset == 0) {
2649 // Earliest date - handle as a special case for the single date case.
2650 SetColour(GetPen(0), factor);
2651 return;
2652 }
2653
2654 int date_ext = m_Parent->GetDateExtent();
2655 Double how_far = (Double)date_offset / date_ext;
2656 assert(how_far >= 0.0);
2657 assert(how_far <= 1.0);
2658
2659 int band = int(floor(how_far * (GetNumColourBands() - 1)));
2660 GLAPen pen1 = GetPen(band);
2661 if (band < GetNumColourBands() - 1) {
2662 const GLAPen& pen2 = GetPen(band + 1);
2663
2664 Double interval = date_ext / (GetNumColourBands() - 1);
2665 Double into_band = date_offset / interval - band;
2666
2667 assert(into_band >= 0.0);
2668 assert(into_band <= 1.0);
2669
2670 pen1.Interpolate(pen2, into_band);
2671 }
2672 SetColour(pen1, factor);
2673}
2674
2675void GfxCore::AddPolylineDate(const traverse & centreline)
2676{
2677 BeginPolyline();
2678 vector<PointInfo>::const_iterator i, prev_i;
2679 i = centreline.begin();
2680 int date = i->GetDate();
2681 SetColourFromDate(date, 1.0);
2682 PlaceVertex(*i);
2683 prev_i = i;
2684 while (++i != centreline.end()) {
2685 int newdate = i->GetDate();
2686 if (newdate != date) {
2687 EndPolyline();
2688 BeginPolyline();
2689 date = newdate;
2690 SetColourFromDate(date, 1.0);
2691 PlaceVertex(*prev_i);
2692 }
2693 PlaceVertex(*i);
2694 prev_i = i;
2695 }
2696 EndPolyline();
2697}
2698
2699static int static_date_hack; // FIXME
2700
2701void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2702 const Vector3 &c, const Vector3 &d)
2703{
2704 Vector3 normal = (a - c) * (d - b);
2705 normal.normalise();
2706 Double factor = dot(normal, light) * .3 + .7;
2707 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2708 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2709 // FIXME: should plot triangles instead to avoid rendering glitches.
2710 BeginQuadrilaterals();
2711//// PlaceNormal(normal);
2712 SetColourFromDate(static_date_hack, factor);
2713 PlaceVertex(a, 0, 0);
2714 PlaceVertex(b, w, 0);
2715 PlaceVertex(c, w, h);
2716 PlaceVertex(d, 0, h);
2717 EndQuadrilaterals();
2718}
2719
2720static double static_E_hack; // FIXME
2721
2722void GfxCore::SetColourFromError(double E, Double factor)
2723{
2724 // Set the drawing colour based on an error value.
2725
2726 if (E < 0) {
2727 SetColour(col_WHITE, factor);
2728 return;
2729 }
2730
2731 Double how_far = E / MAX_ERROR;
2732 assert(how_far >= 0.0);
2733 if (how_far > 1.0) how_far = 1.0;
2734
2735 int band = int(floor(how_far * (GetNumColourBands() - 1)));
2736 GLAPen pen1 = GetPen(band);
2737 if (band < GetNumColourBands() - 1) {
2738 const GLAPen& pen2 = GetPen(band + 1);
2739
2740 Double interval = MAX_ERROR / (GetNumColourBands() - 1);
2741 Double into_band = E / interval - band;
2742
2743 assert(into_band >= 0.0);
2744 assert(into_band <= 1.0);
2745
2746 pen1.Interpolate(pen2, into_band);
2747 }
2748 SetColour(pen1, factor);
2749}
2750
2751void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2752 const Vector3 &c, const Vector3 &d)
2753{
2754 Vector3 normal = (a - c) * (d - b);
2755 normal.normalise();
2756 Double factor = dot(normal, light) * .3 + .7;
2757 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2758 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2759 // FIXME: should plot triangles instead to avoid rendering glitches.
2760 BeginQuadrilaterals();
2761//// PlaceNormal(normal);
2762 SetColourFromError(static_E_hack, factor);
2763 PlaceVertex(a, 0, 0);
2764 PlaceVertex(b, w, 0);
2765 PlaceVertex(c, w, h);
2766 PlaceVertex(d, 0, h);
2767 EndQuadrilaterals();
2768}
2769
2770void GfxCore::AddPolylineError(const traverse & centreline)
2771{
2772 BeginPolyline();
2773 SetColourFromError(centreline.E, 1.0);
2774 vector<PointInfo>::const_iterator i;
2775 for(i = centreline.begin(); i != centreline.end(); ++i) {
2776 PlaceVertex(*i);
2777 }
2778 EndPolyline();
2779}
2780
2781void GfxCore::SetColourFromLength(double length, Double factor)
2782{
2783 // Set the drawing colour based on log(length_of_leg).
2784
2785 Double log_len = log10(length);
2786 Double how_far = log_len / LOG_LEN_MAX;
2787 how_far = max(how_far, 0.0);
2788 how_far = min(how_far, 1.0);
2789
2790 int band = int(floor(how_far * (GetNumColourBands() - 1)));
2791 GLAPen pen1 = GetPen(band);
2792 if (band < GetNumColourBands() - 1) {
2793 const GLAPen& pen2 = GetPen(band + 1);
2794
2795 Double interval = LOG_LEN_MAX / (GetNumColourBands() - 1);
2796 Double into_band = log_len / interval - band;
2797
2798 assert(into_band >= 0.0);
2799 assert(into_band <= 1.0);
2800
2801 pen1.Interpolate(pen2, into_band);
2802 }
2803 SetColour(pen1, factor);
2804}
2805
2806void GfxCore::AddPolylineLength(const traverse & centreline)
2807{
2808 vector<PointInfo>::const_iterator i, prev_i;
2809 i = centreline.begin();
2810 prev_i = i;
2811 while (++i != centreline.end()) {
2812 Double len = (*i - *prev_i).magnitude();
2813 BeginPolyline();
2814 SetColourFromLength(len, 1.0);
2815 PlaceVertex(*prev_i);
2816 PlaceVertex(*i);
2817 prev_i = i;
2818 EndPolyline();
2819 }
2820}
2821
2822static double static_length_hack; // FIXME
2823
2824void GfxCore::AddQuadrilateralLength(const Vector3 &a, const Vector3 &b,
2825 const Vector3 &c, const Vector3 &d)
2826{
2827 Vector3 normal = (a - c) * (d - b);
2828 normal.normalise();
2829 Double factor = dot(normal, light) * .3 + .7;
2830 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2831 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2832 // FIXME: should plot triangles instead to avoid rendering glitches.
2833 BeginQuadrilaterals();
2834//// PlaceNormal(normal);
2835 SetColourFromLength(static_length_hack, factor);
2836 PlaceVertex(a, 0, 0);
2837 PlaceVertex(b, w, 0);
2838 PlaceVertex(c, w, h);
2839 PlaceVertex(d, 0, h);
2840 EndQuadrilaterals();
2841}
2842
2843void
2844GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
2845{
2846 assert(centreline.size() > 1);
2847 Vector3 U[4];
2848 XSect prev_pt_v;
2849 Vector3 last_right(1.0, 0.0, 0.0);
2850
2851// FIXME: it's not simple to set the colour of a tube based on error...
2852// static_E_hack = something...
2853 vector<XSect>::iterator i = centreline.begin();
2854 vector<XSect>::size_type segment = 0;
2855 while (i != centreline.end()) {
2856 // get the coordinates of this vertex
2857 XSect & pt_v = *i++;
2858
2859 double z_pitch_adjust = 0.0;
2860 bool cover_end = false;
2861
2862 Vector3 right, up;
2863
2864 const Vector3 up_v(0.0, 0.0, 1.0);
2865
2866 if (segment == 0) {
2867 assert(i != centreline.end());
2868 // first segment
2869
2870 // get the coordinates of the next vertex
2871 const XSect & next_pt_v = *i;
2872
2873 // calculate vector from this pt to the next one
2874 Vector3 leg_v = next_pt_v - pt_v;
2875
2876 // obtain a vector in the LRUD plane
2877 right = leg_v * up_v;
2878 if (right.magnitude() == 0) {
2879 right = last_right;
2880 // Obtain a second vector in the LRUD plane,
2881 // perpendicular to the first.
2882 //up = right * leg_v;
2883 up = up_v;
2884 } else {
2885 last_right = right;
2886 up = up_v;
2887 }
2888
2889 cover_end = true;
2890 static_date_hack = next_pt_v.GetDate();
2891 } else if (segment + 1 == centreline.size()) {
2892 // last segment
2893
2894 // Calculate vector from the previous pt to this one.
2895 Vector3 leg_v = pt_v - prev_pt_v;
2896
2897 // Obtain a horizontal vector in the LRUD plane.
2898 right = leg_v * up_v;
2899 if (right.magnitude() == 0) {
2900 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2901 // Obtain a second vector in the LRUD plane,
2902 // perpendicular to the first.
2903 //up = right * leg_v;
2904 up = up_v;
2905 } else {
2906 last_right = right;
2907 up = up_v;
2908 }
2909
2910 cover_end = true;
2911 static_date_hack = pt_v.GetDate();
2912 } else {
2913 assert(i != centreline.end());
2914 // Intermediate segment.
2915
2916 // Get the coordinates of the next vertex.
2917 const XSect & next_pt_v = *i;
2918
2919 // Calculate vectors from this vertex to the
2920 // next vertex, and from the previous vertex to
2921 // this one.
2922 Vector3 leg1_v = pt_v - prev_pt_v;
2923 Vector3 leg2_v = next_pt_v - pt_v;
2924
2925 // Obtain horizontal vectors perpendicular to
2926 // both legs, then normalise and average to get
2927 // a horizontal bisector.
2928 Vector3 r1 = leg1_v * up_v;
2929 Vector3 r2 = leg2_v * up_v;
2930 r1.normalise();
2931 r2.normalise();
2932 right = r1 + r2;
2933 if (right.magnitude() == 0) {
2934 // This is the "mid-pitch" case...
2935 right = last_right;
2936 }
2937 if (r1.magnitude() == 0) {
2938 Vector3 n = leg1_v;
2939 n.normalise();
2940 z_pitch_adjust = n.GetZ();
2941 //up = Vector3(0, 0, leg1_v.GetZ());
2942 //up = right * up;
2943 up = up_v;
2944
2945 // Rotate pitch section to minimise the
2946 // "tortional stress" - FIXME: use
2947 // triangles instead of rectangles?
2948 int shift = 0;
2949 Double maxdotp = 0;
2950
2951 // Scale to unit vectors in the LRUD plane.
2952 right.normalise();
2953 up.normalise();
2954 Vector3 vec = up - right;
2955 for (int orient = 0; orient <= 3; ++orient) {
2956 Vector3 tmp = U[orient] - prev_pt_v;
2957 tmp.normalise();
2958 Double dotp = dot(vec, tmp);
2959 if (dotp > maxdotp) {
2960 maxdotp = dotp;
2961 shift = orient;
2962 }
2963 }
2964 if (shift) {
2965 if (shift != 2) {
2966 Vector3 temp(U[0]);
2967 U[0] = U[shift];
2968 U[shift] = U[2];
2969 U[2] = U[shift ^ 2];
2970 U[shift ^ 2] = temp;
2971 } else {
2972 swap(U[0], U[2]);
2973 swap(U[1], U[3]);
2974 }
2975 }
2976#if 0
2977 // Check that the above code actually permuted
2978 // the vertices correctly.
2979 shift = 0;
2980 maxdotp = 0;
2981 for (int j = 0; j <= 3; ++j) {
2982 Vector3 tmp = U[j] - prev_pt_v;
2983 tmp.normalise();
2984 Double dotp = dot(vec, tmp);
2985 if (dotp > maxdotp) {
2986 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2987 shift = j;
2988 }
2989 }
2990 if (shift) {
2991 printf("New shift = %d!\n", shift);
2992 shift = 0;
2993 maxdotp = 0;
2994 for (int j = 0; j <= 3; ++j) {
2995 Vector3 tmp = U[j] - prev_pt_v;
2996 tmp.normalise();
2997 Double dotp = dot(vec, tmp);
2998 printf(" %d : %.8f\n", j, dotp);
2999 }
3000 }
3001#endif
3002 } else if (r2.magnitude() == 0) {
3003 Vector3 n = leg2_v;
3004 n.normalise();
3005 z_pitch_adjust = n.GetZ();
3006 //up = Vector3(0, 0, leg2_v.GetZ());
3007 //up = right * up;
3008 up = up_v;
3009 } else {
3010 up = up_v;
3011 }
3012 last_right = right;
3013 static_date_hack = pt_v.GetDate();
3014 }
3015
3016 // Scale to unit vectors in the LRUD plane.
3017 right.normalise();
3018 up.normalise();
3019
3020 if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
3021
3022 Double l = fabs(pt_v.GetL());
3023 Double r = fabs(pt_v.GetR());
3024 Double u = fabs(pt_v.GetU());
3025 Double d = fabs(pt_v.GetD());
3026
3027 // Produce coordinates of the corners of the LRUD "plane".
3028 Vector3 v[4];
3029 v[0] = pt_v - right * l + up * u;
3030 v[1] = pt_v + right * r + up * u;
3031 v[2] = pt_v + right * r - up * d;
3032 v[3] = pt_v - right * l - up * d;
3033
3034 if (draw) {
3035 static_length_hack = (pt_v - prev_pt_v).magnitude();
3036 if (segment > 0) {
3037 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
3038 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
3039 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
3040 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
3041 }
3042
3043 if (cover_end) {
3044 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
3045 }
3046 }
3047
3048 prev_pt_v = pt_v;
3049 U[0] = v[0];
3050 U[1] = v[1];
3051 U[2] = v[2];
3052 U[3] = v[3];
3053
3054 pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
3055
3056 ++segment;
3057 }
3058}
3059
3060void GfxCore::FullScreenMode()
3061{
3062 m_Parent->ViewFullScreen();
3063}
3064
3065bool GfxCore::IsFullScreen() const
3066{
3067 return m_Parent->IsFullScreen();
3068}
3069
3070bool GfxCore::FullScreenModeShowingMenus() const
3071{
3072 return m_Parent->FullScreenModeShowingMenus();
3073}
3074
3075void GfxCore::FullScreenModeShowMenus(bool show)
3076{
3077 m_Parent->FullScreenModeShowMenus(show);
3078}
3079
3080void
3081GfxCore::MoveViewer(double forward, double up, double right)
3082{
3083 double cT = cos(rad(m_TiltAngle));
3084 double sT = sin(rad(m_TiltAngle));
3085 double cP = cos(rad(m_PanAngle));
3086 double sP = sin(rad(m_PanAngle));
3087 Vector3 v_forward(cT * sP, cT * cP, sT);
3088 Vector3 v_up(sT * sP, sT * cP, -cT);
3089 Vector3 v_right(-cP, sP, 0);
3090 assert(fabs(dot(v_forward, v_up)) < 1e-6);
3091 assert(fabs(dot(v_forward, v_right)) < 1e-6);
3092 assert(fabs(dot(v_right, v_up)) < 1e-6);
3093 Vector3 move = v_forward * forward + v_up * up + v_right * right;
3094 AddTranslation(-move);
3095 // Show current position.
3096 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
3097 ForceRefresh();
3098}
3099
3100PresentationMark GfxCore::GetView() const
3101{
3102 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
3103 m_PanAngle, -m_TiltAngle, m_Scale);
3104}
3105
3106void GfxCore::SetView(const PresentationMark & p)
3107{
3108 m_SwitchingTo = 0;
3109 SetTranslation(p - m_Parent->GetOffset());
3110 m_PanAngle = p.angle;
3111 m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
3112 SetRotation(m_PanAngle, m_TiltAngle);
3113 SetScale(p.scale);
3114 ForceRefresh();
3115}
3116
3117void GfxCore::PlayPres(double speed, bool change_speed) {
3118 if (!change_speed || presentation_mode == 0) {
3119 if (speed == 0.0) {
3120 presentation_mode = 0;
3121 return;
3122 }
3123 presentation_mode = PLAYING;
3124 next_mark = m_Parent->GetPresMark(MARK_FIRST);
3125 SetView(next_mark);
3126 next_mark_time = 0; // There already!
3127 this_mark_total = 0;
3128 pres_reverse = (speed < 0);
3129 }
3130
3131 if (change_speed) pres_speed = speed;
3132
3133 if (speed != 0.0) {
3134 bool new_pres_reverse = (speed < 0);
3135 if (new_pres_reverse != pres_reverse) {
3136 pres_reverse = new_pres_reverse;
3137 if (pres_reverse) {
3138 next_mark = m_Parent->GetPresMark(MARK_PREV);
3139 } else {
3140 next_mark = m_Parent->GetPresMark(MARK_NEXT);
3141 }
3142 swap(this_mark_total, next_mark_time);
3143 }
3144 }
3145}
3146
3147void GfxCore::SetColourBy(int colour_by) {
3148 m_ColourBy = colour_by;
3149 switch (colour_by) {
3150 case COLOUR_BY_DEPTH:
3151 AddQuad = &GfxCore::AddQuadrilateralDepth;
3152 AddPoly = &GfxCore::AddPolylineDepth;
3153 break;
3154 case COLOUR_BY_DATE:
3155 AddQuad = &GfxCore::AddQuadrilateralDate;
3156 AddPoly = &GfxCore::AddPolylineDate;
3157 break;
3158 case COLOUR_BY_ERROR:
3159 AddQuad = &GfxCore::AddQuadrilateralError;
3160 AddPoly = &GfxCore::AddPolylineError;
3161 break;
3162 case COLOUR_BY_LENGTH:
3163 AddQuad = &GfxCore::AddQuadrilateralLength;
3164 AddPoly = &GfxCore::AddPolylineLength;
3165 break;
3166 default: // case COLOUR_BY_NONE:
3167 AddQuad = &GfxCore::AddQuadrilateral;
3168 AddPoly = &GfxCore::AddPolyline;
3169 break;
3170 }
3171
3172 InvalidateList(LIST_UNDERGROUND_LEGS);
3173 InvalidateList(LIST_SURFACE_LEGS);
3174 InvalidateList(LIST_TUBES);
3175
3176 ForceRefresh();
3177}
3178
3179bool GfxCore::ExportMovie(const wxString & fnm)
3180{
3181 int width;
3182 int height;
3183 GetSize(&width, &height);
3184 // Round up to next multiple of 2 (required by ffmpeg).
3185 width += (width & 1);
3186 height += (height & 1);
3187
3188 movie = new MovieMaker();
3189
3190 // FIXME: This should really use fn_str() - currently we probably can't
3191 // save to a Unicode path on wxmsw.
3192 if (!movie->Open(fnm.mb_str(), width, height)) {
3193 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
3194 delete movie;
3195 movie = NULL;
3196 return false;
3197 }
3198
3199 PlayPres(1);
3200 return true;
3201}
3202
3203void
3204GfxCore::OnPrint(const wxString &filename, const wxString &title,
3205 const wxString &datestamp, time_t datestamp_numeric,
3206 const wxString &cs_proj,
3207 bool close_after_print)
3208{
3209 svxPrintDlg * p;
3210 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3211 datestamp, datestamp_numeric,
3212 m_PanAngle, m_TiltAngle,
3213 m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
3214 m_Entrances, m_FixedPts, m_ExportedPts,
3215 true, close_after_print);
3216 p->Show(true);
3217}
3218
3219void
3220GfxCore::OnExport(const wxString &filename, const wxString &title,
3221 const wxString &datestamp, time_t datestamp_numeric,
3222 const wxString &cs_proj)
3223{
3224 // Fill in "right_bearing" for each cross-section.
3225 list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
3226 list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
3227 while (trav != tend) {
3228 SkinPassage(*trav, false);
3229 ++trav;
3230 }
3231
3232 svxPrintDlg * p;
3233 p = new svxPrintDlg(m_Parent, filename, title, cs_proj,
3234 datestamp, datestamp_numeric,
3235 m_PanAngle, m_TiltAngle,
3236 m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
3237 m_Entrances, m_FixedPts, m_ExportedPts,
3238 false);
3239 p->Show(true);
3240}
3241
3242static wxCursor
3243make_cursor(const unsigned char * bits, const unsigned char * mask,
3244 int hotx, int hoty)
3245{
3246#if defined __WXMSW__ || defined __WXMAC__
3247# ifdef __WXMAC__
3248 // The default Mac cursor is black with a white edge, so
3249 // invert our custom cursors to match.
3250 char b[128];
3251 for (int i = 0; i < 128; ++i)
3252 b[i] = bits[i] ^ 0xff;
3253# else
3254 const char * b = reinterpret_cast<const char *>(bits);
3255# endif
3256 wxBitmap cursor_bitmap(b, 32, 32);
3257 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
3258 cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
3259 wxImage cursor_image = cursor_bitmap.ConvertToImage();
3260 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
3261 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
3262 return wxCursor(cursor_image);
3263#else
3264 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
3265 (const char *)mask, wxBLACK, wxWHITE);
3266#endif
3267}
3268
3269const
3270#include "hand.xbm"
3271const
3272#include "handmask.xbm"
3273
3274const
3275#include "brotate.xbm"
3276const
3277#include "brotatemask.xbm"
3278
3279const
3280#include "vrotate.xbm"
3281const
3282#include "vrotatemask.xbm"
3283
3284const
3285#include "rotate.xbm"
3286const
3287#include "rotatemask.xbm"
3288
3289const
3290#include "rotatezoom.xbm"
3291const
3292#include "rotatezoommask.xbm"
3293
3294void
3295GfxCore::UpdateCursor(GfxCore::cursor new_cursor)
3296{
3297 // Check if we're already showing that cursor.
3298 if (current_cursor == new_cursor) return;
3299
3300 current_cursor = new_cursor;
3301 switch (current_cursor) {
3302 case GfxCore::CURSOR_DEFAULT:
3303 GLACanvas::SetCursor(wxNullCursor);
3304 break;
3305 case GfxCore::CURSOR_POINTING_HAND:
3306 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
3307 break;
3308 case GfxCore::CURSOR_DRAGGING_HAND:
3309 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
3310 break;
3311 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
3312 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
3313 break;
3314 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
3315 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
3316 break;
3317 case GfxCore::CURSOR_ROTATE_VERTICALLY:
3318 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
3319 break;
3320 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
3321 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
3322 break;
3323 case GfxCore::CURSOR_ZOOM:
3324 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
3325 break;
3326 case GfxCore::CURSOR_ZOOM_ROTATE:
3327 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3328 break;
3329 }
3330}
3331
3332bool GfxCore::MeasuringLineActive() const
3333{
3334 if (Animating()) return false;
3335 return HereIsReal() || m_there;
3336}
3337
3338bool GfxCore::HandleRClick(wxPoint point)
3339{
3340 if (PointWithinCompass(point)) {
3341 // Pop up menu.
3342 wxMenu menu;
3343 /* TRANSLATORS: View *looking* North */
3344 menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3345 /* TRANSLATORS: View *looking* East */
3346 menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3347 /* TRANSLATORS: View *looking* South */
3348 menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3349 /* TRANSLATORS: View *looking* West */
3350 menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3351 menu.AppendSeparator();
3352 /* TRANSLATORS: Menu item which turns off the "north arrow" in aven. */
3353 menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
3354 /* TRANSLATORS: tickable menu item in View menu.
3355 *
3356 * Degrees are the angular measurement where there are 360 in a full
3357 * circle. */
3358 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3359 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3360 PopupMenu(&menu);
3361 return true;
3362 }
3363
3364 if (PointWithinClino(point)) {
3365 // Pop up menu.
3366 wxMenu menu;
3367 menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3368 menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3369 menu.AppendSeparator();
3370 /* TRANSLATORS: Menu item which turns off the tilt indicator in aven. */
3371 menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3372 /* TRANSLATORS: tickable menu item in View menu.
3373 *
3374 * Degrees are the angular measurement where there are 360 in a full
3375 * circle. */
3376 menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3377 /* TRANSLATORS: tickable menu item in View menu.
3378 *
3379 * Show the tilt of the survey as a percentage gradient (100% = 45
3380 * degrees = 50 grad). */
3381 menu.AppendCheckItem(menu_CTL_PERCENT, wmsg(/*&Percent*/430));
3382 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3383 PopupMenu(&menu);
3384 return true;
3385 }
3386
3387 if (PointWithinScaleBar(point)) {
3388 // Pop up menu.
3389 wxMenu menu;
3390 /* TRANSLATORS: Menu item which turns off the scale bar in aven. */
3391 menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3392 /* TRANSLATORS: tickable menu item in View menu.
3393 *
3394 * "Metric" here means metres, km, etc (rather than feet, miles, etc)
3395 */
3396 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3397 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3398 PopupMenu(&menu);
3399 return true;
3400 }
3401
3402 if (PointWithinColourKey(point)) {
3403 // Pop up menu.
3404 wxMenu menu;
3405 menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
3406 menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
3407 menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
3408 menu.AppendCheckItem(menu_VIEW_COLOUR_BY_LENGTH, wmsg(/*Colour by &Length*/82));
3409 menu.AppendSeparator();
3410 /* TRANSLATORS: Menu item which turns off the colour key.
3411 * The "Colour Key" is the thing in aven showing which colour
3412 * corresponds to which depth, date, survey closure error, etc. */
3413 menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3414 if (m_ColourBy == COLOUR_BY_DEPTH)
3415 menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3416 menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3417 PopupMenu(&menu);
3418 return true;
3419 }
3420
3421 return false;
3422}
3423
3424void GfxCore::SetZoomBox(wxPoint p1, wxPoint p2, bool centred, bool aspect)
3425{
3426 if (centred) {
3427 p1.x = p2.x + (p1.x - p2.x) * 2;
3428 p1.y = p2.y + (p1.y - p2.y) * 2;
3429 }
3430 if (aspect) {
3431#if 0 // FIXME: This needs more work.
3432 int sx = GetXSize();
3433 int sy = GetYSize();
3434 int dx = p1.x - p2.x;
3435 int dy = p1.y - p2.y;
3436 int dy_new = dx * sy / sx;
3437 if (abs(dy_new) >= abs(dy)) {
3438 p1.y += (dy_new - dy) / 2;
3439 p2.y -= (dy_new - dy) / 2;
3440 } else {
3441 int dx_new = dy * sx / sy;
3442 p1.x += (dx_new - dx) / 2;
3443 p2.x -= (dx_new - dx) / 2;
3444 }
3445#endif
3446 }
3447 zoombox.set(p1, p2);
3448 ForceRefresh();
3449}
3450
3451void GfxCore::ZoomBoxGo()
3452{
3453 if (!zoombox.active()) return;
3454
3455 int width = GetXSize();
3456 int height = GetYSize();
3457
3458 TranslateCave(-0.5 * (zoombox.x1 + zoombox.x2 - width),
3459 -0.5 * (zoombox.y1 + zoombox.y2 - height));
3460 int box_w = abs(zoombox.x1 - zoombox.x2);
3461 int box_h = abs(zoombox.y1 - zoombox.y2);
3462
3463 double factor = min(double(width) / box_w, double(height) / box_h);
3464
3465 zoombox.unset();
3466
3467 SetScale(GetScale() * factor);
3468}
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