source: git/src/gfxcore.cc @ 19b2f99

RELEASE/1.2debug-cidebug-ci-sanitisersfaster-cavernloglog-selectstereostereo-2025walls-datawalls-data-hanging-as-warningwarn-only-for-hanging-survey
Last change on this file since 19b2f99 was 3ea243b, checked in by Olly Betts <olly@…>, 14 years ago

src/gfxcore.cc,src/gla-gl.cc,src/gla.h: Remove
GLACanvas::SetBackgroundColour?() since we only ever set it to black
and opaque.

git-svn-id: file:///home/survex-svn/survex/trunk@3890 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 79.1 KB
Line 
1//
2//  gfxcore.cc
3//
4//  Core drawing code for Aven.
5//
6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
8//  Copyright (C) 2005 Martin Green
9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63#include "avenpal.h"
64
65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
68static const int INDICATOR_GAP = 2;
69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
71static const int INDICATOR_OFFSET_Y = 15;
72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
75static const int KEY_OFFSET_X = 10;
76static const int KEY_OFFSET_Y = 10;
77static const int KEY_EXTRA_LEFT_MARGIN = 2;
78static const int KEY_BLOCK_WIDTH = 20;
79static const int KEY_BLOCK_HEIGHT = 16;
80static const int TICK_LENGTH = 4;
81static const int SCALE_BAR_OFFSET_X = 15;
82static const int SCALE_BAR_OFFSET_Y = 12;
83static const int SCALE_BAR_HEIGHT = 12;
84
85static const gla_colour TEXT_COLOUR = col_GREEN;
86static const gla_colour HERE_COLOUR = col_WHITE;
87static const gla_colour NAME_COLOUR = col_GREEN;
88
89#define HITTEST_SIZE 20
90
91// vector for lighting angle
92static const Vector3 light(.577, .577, .577);
93
94BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
95    EVT_PAINT(GfxCore::OnPaint)
96    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
97    EVT_LEFT_UP(GfxCore::OnLButtonUp)
98    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
99    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
100    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
101    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
102    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
103    EVT_MOTION(GfxCore::OnMouseMove)
104    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
105    EVT_SIZE(GfxCore::OnSize)
106    EVT_IDLE(GfxCore::OnIdle)
107    EVT_CHAR(GfxCore::OnKeyPress)
108END_EVENT_TABLE()
109
110GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
111    GLACanvas(parent_win, 100),
112    m_Scale(0.0),
113    m_ScaleBarWidth(0),
114    m_Control(control),
115    m_LabelGrid(NULL),
116    m_Parent(parent),
117    m_DoneFirstShow(false),
118    m_TiltAngle(0.0),
119    m_PanAngle(0.0),
120    m_Rotating(false),
121    m_RotationStep(0.0),
122    m_SwitchingTo(0),
123    m_Crosses(false),
124    m_Legs(true),
125    m_Names(false),
126    m_Scalebar(true),
127    m_ColourKey(true),
128    m_OverlappingNames(false),
129    m_Compass(true),
130    m_Clino(true),
131    m_Tubes(false),
132    m_ColourBy(COLOUR_BY_DEPTH),
133    m_HaveData(false),
134    m_MouseOutsideCompass(false),
135    m_MouseOutsideElev(false),
136    m_Surface(false),
137    m_Entrances(false),
138    m_FixedPts(false),
139    m_ExportedPts(false),
140    m_Grid(false),
141    m_BoundingBox(false),
142    m_Degrees(false),
143    m_Metric(false),
144    m_HitTestGridValid(false),
145    m_here_is_temporary(false),
146    presentation_mode(0),
147    pres_reverse(false),
148    pres_speed(0.0),
149    movie(NULL),
150    current_cursor(GfxCore::CURSOR_DEFAULT)
151{
152    AddQuad = &GfxCore::AddQuadrilateralDepth;
153    AddPoly = &GfxCore::AddPolylineDepth;
154    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
155    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
156    m_here.Invalidate();
157    m_there.Invalidate();
158
159    // Initialise grid for hit testing.
160    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
161
162    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
163    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
164        m_Pens[pen].SetColour(REDS[pen] / 255.0,
165                              GREENS[pen] / 255.0,
166                              BLUES[pen] / 255.0);
167    }
168}
169
170GfxCore::~GfxCore()
171{
172    TryToFreeArrays();
173
174    delete[] m_Pens;
175    delete[] m_PointGrid;
176}
177
178void GfxCore::TryToFreeArrays()
179{
180    // Free up any memory allocated for arrays.
181    delete[] m_LabelGrid;
182    m_LabelGrid = NULL;
183}
184
185//
186//  Initialisation methods
187//
188
189void GfxCore::Initialise(bool same_file)
190{
191    // Initialise the view from the parent holding the survey data.
192
193    TryToFreeArrays();
194
195    m_DoneFirstShow = false;
196
197    m_HitTestGridValid = false;
198    m_here_is_temporary = true;
199    m_here.Invalidate();
200    m_there.Invalidate();
201
202    m_MouseOutsideCompass = m_MouseOutsideElev = false;
203
204    if (!same_file) {
205        // Apply default parameters unless reloading the same file.
206        DefaultParameters();
207
208        // Set the initial scale.
209        SetScale(1.0);
210    }
211
212    m_HaveData = true;
213
214    ForceRefresh();
215}
216
217void GfxCore::FirstShow()
218{
219    GLACanvas::FirstShow();
220
221    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
222    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
223    while (pos != m_Parent->GetLabelsNCEnd()) {
224        LabelInfo* label = *pos++;
225        // Calculate and set the label width for use when plotting
226        // none-overlapping labels.
227        int ext_x;
228        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
229        label->set_width(unsigned(ext_x) / quantise + 1);
230    }
231
232    // Set diameter of the viewing volume.
233    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
234                           sqrd(m_Parent->GetYExtent()) +
235                           sqrd(m_Parent->GetZExtent())));
236
237    m_DoneFirstShow = true;
238}
239
240//
241//  Recalculating methods
242//
243
244void GfxCore::SetScale(Double scale)
245{
246    if (scale < 0.05) {
247        scale = 0.05;
248    } else if (scale > GetVolumeDiameter()) {
249        scale = GetVolumeDiameter();
250    }
251
252    m_Scale = scale;
253    m_HitTestGridValid = false;
254    if (m_here_is_temporary) SetHere();
255
256    GLACanvas::SetScale(scale);
257}
258
259bool GfxCore::HasUndergroundLegs() const
260{
261    return m_Parent->HasUndergroundLegs();
262}
263
264bool GfxCore::HasSurfaceLegs() const
265{
266    return m_Parent->HasSurfaceLegs();
267}
268
269bool GfxCore::HasTubes() const
270{
271    return m_Parent->HasTubes();
272}
273
274void GfxCore::UpdateBlobs()
275{
276    InvalidateList(LIST_BLOBS);
277}
278
279//
280//  Event handlers
281//
282
283void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
284    SetHere();
285    ClearCoords();
286}
287
288void GfxCore::OnIdle(wxIdleEvent& event)
289{
290    // Handle an idle event.
291    if (Animate()) {
292        ForceRefresh();
293        event.RequestMore();
294    }
295}
296
297void GfxCore::OnPaint(wxPaintEvent&)
298{
299    // Redraw the window.
300
301    // Get a graphics context.
302    wxPaintDC dc(this);
303
304    if (m_HaveData) {
305        // Make sure we're initialised.
306        bool first_time = !m_DoneFirstShow;
307        if (first_time) {
308            FirstShow();
309        }
310
311        StartDrawing();
312
313        // Clear the background.
314        Clear();
315
316        // Set up model transformation matrix.
317        SetDataTransform();
318
319        timer.Start(); // reset timer
320
321        if (m_Legs || m_Tubes) {
322            if (m_Tubes) {
323                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
324                DrawList(LIST_TUBES);
325                DisableSmoothPolygons();
326            }
327
328            // Draw the underground legs.  Do this last so that anti-aliasing
329            // works over polygons.
330            SetColour(col_GREEN);
331            DrawList(LIST_UNDERGROUND_LEGS);
332        }
333
334        if (m_Surface) {
335            // Draw the surface legs.
336            DrawList(LIST_SURFACE_LEGS);
337        }
338
339        if (m_BoundingBox) {
340            DrawShadowedBoundingBox();
341        }
342        if (m_Grid) {
343            // Draw the grid.
344            DrawList(LIST_GRID);
345        }
346
347        DrawList(LIST_BLOBS);
348
349        if (m_Crosses) {
350            DrawList(LIST_CROSSES);
351        }
352
353        SetIndicatorTransform();
354
355        // Draw station names.
356        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
357            SetColour(NAME_COLOUR);
358
359            if (m_OverlappingNames) {
360                SimpleDrawNames();
361            } else {
362                NattyDrawNames();
363            }
364        }
365
366        if (MeasuringLineActive()) {
367            // Draw "here" and "there".
368            double hx, hy;
369            SetColour(HERE_COLOUR);
370            if (m_here.IsValid()) {
371                double dummy;
372                Transform(m_here, &hx, &hy, &dummy);
373                if (!m_here_is_temporary) DrawRing(hx, hy);
374            }
375            if (m_there.IsValid()) {
376                double tx, ty;
377                double dummy;
378                Transform(m_there, &tx, &ty, &dummy);
379                if (m_here.IsValid()) {
380                    BeginLines();
381                    PlaceIndicatorVertex(hx, hy);
382                    PlaceIndicatorVertex(tx, ty);
383                    EndLines();
384                }
385                BeginBlobs();
386                DrawBlob(tx, ty);
387                EndBlobs();
388            }
389        }
390
391        // Draw indicators.
392        //
393        // There's no advantage in generating an OpenGL list for the
394        // indicators since they change with almost every redraw (and
395        // sometimes several times between redraws).  This way we avoid
396        // the need to track when to update the indicator OpenGL list,
397        // and also avoid indicator update bugs when we don't quite get this
398        // right...
399        DrawIndicators();
400
401        FinishDrawing();
402
403        drawtime = timer.Time();
404    } else {
405        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
406        dc.Clear();
407    }
408}
409
410void GfxCore::DrawBoundingBox()
411{
412    const Vector3 v = 0.5 * m_Parent->GetExtent();
413
414    SetColour(col_BLUE);
415    EnableDashedLines();
416    BeginPolyline();
417    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
418    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
419    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
420    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
421    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
422    EndPolyline();
423    BeginPolyline();
424    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
425    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
426    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
427    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
428    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
429    EndPolyline();
430    BeginLines();
431    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
432    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
433    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
434    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
435    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
436    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
437    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
438    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
439    EndLines();
440    DisableDashedLines();
441}
442
443void GfxCore::DrawShadowedBoundingBox()
444{
445    const Vector3 v = 0.5 * m_Parent->GetExtent();
446
447    DrawBoundingBox();
448
449    PolygonOffset(true);
450    SetColour(col_DARK_GREY);
451    BeginQuadrilaterals();
452    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
453    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
454    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
455    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
456    EndQuadrilaterals();
457    PolygonOffset(false);
458
459    DrawList(LIST_SHADOW);
460}
461
462void GfxCore::DrawGrid()
463{
464    // Draw the grid.
465    SetColour(col_RED);
466
467    // Calculate the extent of the survey, in metres across the screen plane.
468    Double m_across_screen = SurveyUnitsAcrossViewport();
469    // Calculate the length of the scale bar in metres.
470    //--move this elsewhere
471    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
472    Double t = m_across_screen * 0.75 / size_snap;
473    if (t >= 5.0) {
474        size_snap *= 5.0;
475    }
476    else if (t >= 2.0) {
477        size_snap *= 2.0;
478    }
479
480    Double grid_size = size_snap * 0.1;
481    Double edge = grid_size * 2.0;
482    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
483    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
484    Double right = m_Parent->GetXExtent() * 0.5 + edge;
485    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
486    Double top = m_Parent->GetYExtent() * 0.5 + edge;
487    int count_x = (int) ceil((right - left) / grid_size);
488    int count_y = (int) ceil((top - bottom) / grid_size);
489    Double actual_right = left + count_x*grid_size;
490    Double actual_top = bottom + count_y*grid_size;
491
492    BeginLines();
493
494    for (int xc = 0; xc <= count_x; xc++) {
495        Double x = left + xc*grid_size;
496
497        PlaceVertex(x, bottom, grid_z);
498        PlaceVertex(x, actual_top, grid_z);
499    }
500
501    for (int yc = 0; yc <= count_y; yc++) {
502        Double y = bottom + yc*grid_size;
503        PlaceVertex(left, y, grid_z);
504        PlaceVertex(actual_right, y, grid_z);
505    }
506
507    EndLines();
508}
509
510int GfxCore::GetClinoOffset() const
511{
512    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
513}
514
515void GfxCore::DrawTick(int angle_cw)
516{
517    const Double theta = rad(angle_cw);
518    const wxCoord length1 = INDICATOR_RADIUS;
519    const wxCoord length0 = length1 + TICK_LENGTH;
520    wxCoord x0 = wxCoord(length0 * sin(theta));
521    wxCoord y0 = wxCoord(length0 * cos(theta));
522    wxCoord x1 = wxCoord(length1 * sin(theta));
523    wxCoord y1 = wxCoord(length1 * cos(theta));
524
525    PlaceIndicatorVertex(x0, y0);
526    PlaceIndicatorVertex(x1, y1);
527}
528
529void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
530    Vector3 p1(0, INDICATOR_RADIUS, 0);
531    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
532    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
533    Vector3 pc(0, 0, 0);
534
535    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
536    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
537}
538
539void GfxCore::DrawCompass() {
540    // Ticks.
541    BeginLines();
542    for (int angle = 315; angle > 0; angle -= 45) {
543        DrawTick(angle);
544    }
545    SetColour(col_GREEN);
546    DrawTick(0);
547    EndLines();
548
549    // Compass background.
550    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
551
552    // Compass arrow.
553    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
554}
555
556// Draw the non-rotating background to the clino.
557void GfxCore::DrawClinoBack() {
558    BeginLines();
559    for (int angle = 0; angle <= 180; angle += 90) {
560        DrawTick(angle);
561    }
562
563    SetColour(col_GREY);
564    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
565    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
566    PlaceIndicatorVertex(0, 0);
567    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
568
569    EndLines();
570}
571
572void GfxCore::DrawClino() {
573    // Ticks.
574    SetColour(col_GREEN);
575    BeginLines();
576    DrawTick(0);
577    EndLines();
578
579    // Clino background.
580    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
581
582    // Elevation arrow.
583    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
584}
585
586void GfxCore::Draw2dIndicators()
587{
588    // Draw the compass and elevation indicators.
589
590    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
591
592    const int comp_centre_x = GetCompassXPosition();
593
594    if (m_Compass && !m_Parent->IsExtendedElevation()) {
595        // If the user is dragging the compass with the pointer outside the
596        // compass, we snap to 45 degree multiples, and the ticks go white.
597        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
598        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
599    }
600
601    const int elev_centre_x = GetClinoXPosition();
602
603    if (m_Clino) {
604        // If the user is dragging the clino with the pointer outside the
605        // clino, we snap to 90 degree multiples, and the ticks go white.
606        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
607        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
608        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
609    }
610
611    SetColour(TEXT_COLOUR);
612
613    static int triple_zero_width = 0;
614    static int height = 0;
615    if (!triple_zero_width) {
616        GetTextExtent(wxT("000"), &triple_zero_width, &height);
617    }
618    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
619
620    if (m_Compass && !m_Parent->IsExtendedElevation()) {
621        wxString str;
622        int value;
623        if (m_Degrees) {
624            value = int(m_PanAngle);
625        } else {
626            value = int(m_PanAngle * 200.0 / 180.0);
627        }
628        str.Printf(wxT("%03d"), value);
629        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
630
631        str = wmsg(/*Facing*/203);
632        int w;
633        GetTextExtent(str, &w, NULL);
634        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
635    }
636
637    if (m_Clino) {
638        int angle;
639        wxString str;
640        int width;
641        if (m_Degrees) {
642            static int zero_zero_width = 0;
643            if (!zero_zero_width) {
644                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
645            }
646            width = zero_zero_width;
647            angle = int(m_TiltAngle);
648            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
649        } else {
650            width = triple_zero_width;
651            angle = int(m_TiltAngle * 200.0 / 180.0);
652            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
653        }
654
655        // Adjust horizontal position so the left of the first digit is
656        // always in the same place.
657        int sign_offset = 0;
658        if (angle < 0) {
659            static int minus_width = 0;
660            if (!minus_width) {
661                GetTextExtent(wxT("-"), &minus_width, NULL);
662            }
663            sign_offset = minus_width + 1;
664        } else if (angle > 0) {
665            static int plus_width = 0;
666            if (!plus_width) {
667                GetTextExtent(wxT("+"), &plus_width, NULL);
668            }
669            sign_offset = plus_width + 1;
670        }
671        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
672
673        str = wmsg(/*Elevation*/118);
674        int w;
675        GetTextExtent(str, &w, NULL);
676        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
677    }
678}
679
680void GfxCore::NattyDrawNames()
681{
682    // Draw station names, without overlapping.
683
684    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
685    const unsigned int quantised_x = GetXSize() / quantise;
686    const unsigned int quantised_y = GetYSize() / quantise;
687    const size_t buffer_size = quantised_x * quantised_y;
688
689    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
690
691    memset((void*) m_LabelGrid, 0, buffer_size);
692
693    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
694    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
695        if (!((m_Surface && (*label)->IsSurface()) ||
696              (m_Legs && (*label)->IsUnderground()) ||
697              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
698            // if this station isn't to be displayed, skip to the next
699            // (last case is for stns with no legs attached)
700            continue;
701        }
702
703        double x, y, z;
704
705        Transform(**label, &x, &y, &z);
706        // Check if the label is behind us (in perspective view).
707        if (z <= 0.0 || z >= 1.0) continue;
708
709        // Apply a small shift so that translating the view doesn't make which
710        // labels are displayed change as the resulting twinkling effect is
711        // distracting.
712        double tx, ty, tz;
713        Transform(Vector3(), &tx, &ty, &tz);
714        tx -= floor(tx / quantise) * quantise;
715        ty -= floor(ty / quantise) * quantise;
716
717        tx = x - tx;
718        if (tx < 0) continue;
719
720        ty = y - ty;
721        if (ty < 0) continue;
722
723        unsigned int iy = unsigned(ty) / quantise;
724        if (iy >= quantised_y) continue;
725        unsigned int width = (*label)->get_width();
726        unsigned int ix = unsigned(tx) / quantise;
727        if (ix + width >= quantised_x) continue;
728
729        char * test = m_LabelGrid + ix + iy * quantised_x;
730        if (memchr(test, 1, width)) continue;
731
732        x += 3;
733        y -= GetFontSize() / 2;
734        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
735
736        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
737        test -= quantised_x * iy;
738        iy += 4;
739        while (--iy && test < m_LabelGrid + buffer_size) {
740            memset(test, 1, width);
741            test += quantised_x;
742        }
743    }
744}
745
746void GfxCore::SimpleDrawNames()
747{
748    // Draw all station names, without worrying about overlaps
749    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
750    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
751        if (!((m_Surface && (*label)->IsSurface()) ||
752              (m_Legs && (*label)->IsUnderground()) ||
753              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
754            // if this station isn't to be displayed, skip to the next
755            // (last case is for stns with no legs attached)
756            continue;
757        }
758
759        double x, y, z;
760        Transform(**label, &x, &y, &z);
761
762        // Check if the label is behind us (in perspective view).
763        if (z <= 0) continue;
764
765        x += 3;
766        y -= GetFontSize() / 2;
767        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
768    }
769}
770
771void GfxCore::DrawColourKey(int num_bands, const wxString & other)
772{
773    int total_block_height =
774        KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
775    if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
776
777    const int bottom = -total_block_height;
778
779    int size = 0;
780    if (!other.empty()) GetTextExtent(other, &size, NULL);
781    int band;
782    for (band = 0; band < num_bands; ++band) {
783        int x;
784        GetTextExtent(key_legends[band], &x, NULL);
785        if (x > size) size = x;
786    }
787
788    int left = -KEY_BLOCK_WIDTH - size;
789
790    key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
791    key_lowerleft[m_ColourBy].y = bottom;
792
793    int y = bottom;
794
795    if (!other.empty()) {
796        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
797                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
798        SetColour(col_BLACK);
799        BeginPolyline();
800        PlaceIndicatorVertex(left, y);
801        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
802        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
803        PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
804        PlaceIndicatorVertex(left, y);
805        EndPolyline();
806        y += KEY_BLOCK_HEIGHT * 2;
807    }
808
809    int start = y;
810    if (num_bands == 1) {
811        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
812                            KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
813        y += KEY_BLOCK_HEIGHT;
814    } else {
815        for (band = 0; band < num_bands - 1; ++band) {
816            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
817                                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
818            y += KEY_BLOCK_HEIGHT;
819        }
820    }
821
822    SetColour(col_BLACK);
823    BeginPolyline();
824    PlaceIndicatorVertex(left, y);
825    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
826    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
827    PlaceIndicatorVertex(left, start);
828    PlaceIndicatorVertex(left, y);
829    EndPolyline();
830
831    y = bottom - GetFontSize() / 2;
832    left += KEY_BLOCK_WIDTH + 5;
833
834    SetColour(TEXT_COLOUR);
835    if (!other.empty()) {
836        y += KEY_BLOCK_HEIGHT / 2;
837        DrawIndicatorText(left, y, other);
838        y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
839    }
840
841    if (num_bands == 1) {
842        y += KEY_BLOCK_HEIGHT / 2;
843        DrawIndicatorText(left, y, key_legends[0]);
844    } else {
845        for (band = 0; band < num_bands; ++band) {
846            DrawIndicatorText(left, y, key_legends[band]);
847            y += KEY_BLOCK_HEIGHT;
848        }
849    }
850}
851
852void GfxCore::DrawDepthKey()
853{
854    Double z_ext = m_Parent->GetDepthExtent();
855    int num_bands;
856    if (z_ext == 0) {
857        num_bands = 1;
858    } else {
859        num_bands = GetNumColourBands();
860    }
861
862    for (int band = 0; band < GetNumColourBands(); ++band) {
863        Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
864        if (band)
865            z += z_ext * band / (num_bands - 1);
866        key_legends[band] = FormatLength(z, false);
867    }
868
869    DrawColourKey(num_bands, wxString());
870}
871
872void GfxCore::DrawDateKey()
873{
874    int num_bands;
875    if (!HasDateInformation()) {
876        num_bands = 0;
877    } else {
878        int date_ext = m_Parent->GetDateExtent();
879        if (date_ext == 0) {
880            num_bands = 1;
881        } else {
882            num_bands = GetNumColourBands();
883        }
884        for (int band = 0; band < num_bands; ++band) {
885            int y, m, d;
886            int days = m_Parent->GetDateMin();
887            if (band)
888                days += date_ext * band / (num_bands - 1);
889            ymd_from_days_since_1900(days, &y, &m, &d);
890            key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
891        }
892    }
893
894    wxString other;
895    if (!m_Parent->HasCompleteDateInfo()) {
896        other = wmsg(/*Undated*/221);
897    }
898
899    DrawColourKey(num_bands, other);
900}
901
902void GfxCore::DrawErrorKey()
903{
904    int num_bands;
905    if (HasErrorInformation()) {
906        // Use fixed colours for each error factor so it's directly visually
907        // comparable between surveys.
908        num_bands = GetNumColourBands();
909        for (int band = 0; band < num_bands; ++band) {
910            double E = MAX_ERROR * band / (num_bands - 1);
911            key_legends[band].Printf(wxT("%.2f"), E);
912        }
913    } else {
914        num_bands = 0;
915    }
916
917    // Always show the "Not in loop" legend for now (FIXME).
918    DrawColourKey(num_bands, wmsg(/*Not in loop*/290));
919}
920
921wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
922{
923    wxString str;
924    bool negative = (size_snap < 0.0);
925
926    if (negative) {
927        size_snap = -size_snap;
928    }
929
930    if (size_snap == 0.0) {
931        str = wxT("0");
932    } else if (m_Metric) {
933#ifdef SILLY_UNITS
934        if (size_snap < 1e-12) {
935            str.Printf(wxT("%.3gpm"), size_snap * 1e12);
936        } else if (size_snap < 1e-9) {
937            str.Printf(wxT("%.fpm"), size_snap * 1e12);
938        } else if (size_snap < 1e-6) {
939            str.Printf(wxT("%.fnm"), size_snap * 1e9);
940        } else if (size_snap < 1e-3) {
941            str.Printf(wxT("%.fum"), size_snap * 1e6);
942#else
943        if (size_snap < 1e-3) {
944            str.Printf(wxT("%.3gmm"), size_snap * 1e3);
945#endif
946        } else if (size_snap < 1e-2) {
947            str.Printf(wxT("%.fmm"), size_snap * 1e3);
948        } else if (size_snap < 1.0) {
949            str.Printf(wxT("%.fcm"), size_snap * 100.0);
950        } else if (size_snap < 1e3) {
951            str.Printf(wxT("%.fm"), size_snap);
952#ifdef SILLY_UNITS
953        } else if (size_snap < 1e6) {
954            str.Printf(wxT("%.fkm"), size_snap * 1e-3);
955        } else if (size_snap < 1e9) {
956            str.Printf(wxT("%.fMm"), size_snap * 1e-6);
957        } else {
958            str.Printf(wxT("%.fGm"), size_snap * 1e-9);
959#else
960        } else {
961            str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
962#endif
963        }
964    } else {
965        size_snap /= METRES_PER_FOOT;
966        if (scalebar) {
967            Double inches = size_snap * 12;
968            if (inches < 1.0) {
969                str.Printf(wxT("%.3gin"), inches);
970            } else if (size_snap < 1.0) {
971                str.Printf(wxT("%.fin"), inches);
972            } else if (size_snap < 5279.5) {
973                str.Printf(wxT("%.fft"), size_snap);
974            } else {
975                str.Printf(wxT("%.f miles"), size_snap / 5280.0);
976            }
977        } else {
978            str.Printf(wxT("%.fft"), size_snap);
979        }
980    }
981
982    return negative ? wxString(wxT("-")) + str : str;
983}
984
985void GfxCore::DrawScaleBar()
986{
987    // Draw the scalebar.
988    if (GetPerspective()) return;
989
990    // Calculate how many metres of survey are currently displayed across the
991    // screen.
992    Double across_screen = SurveyUnitsAcrossViewport();
993
994    double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
995    if (f > 0.75) {
996        f = 0.75;
997    } else if (f < 0.5) {
998        // Stop it getting squeezed to nothing.
999        // FIXME: In this case we should probably move the compass and clino up
1000        // to make room rather than letting stuff overlap.
1001        f = 0.5;
1002    }
1003
1004    // Convert to imperial measurements if required.
1005    Double multiplier = 1.0;
1006    if (!m_Metric) {
1007        across_screen /= METRES_PER_FOOT;
1008        multiplier = METRES_PER_FOOT;
1009        if (across_screen >= 5280.0 / f) {
1010            across_screen /= 5280.0;
1011            multiplier *= 5280.0;
1012        }
1013    }
1014
1015    // Calculate the length of the scale bar.
1016    Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1017    Double t = across_screen * f / size_snap;
1018    if (t >= 5.0) {
1019        size_snap *= 5.0;
1020    } else if (t >= 2.0) {
1021        size_snap *= 2.0;
1022    }
1023
1024    if (!m_Metric) size_snap *= multiplier;
1025
1026    // Actual size of the thing in pixels:
1027    int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
1028    m_ScaleBarWidth = size;
1029
1030    // Draw it...
1031    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1032    int interval = size / 10;
1033
1034    gla_colour col = col_WHITE;
1035    for (int ix = 0; ix < 10; ix++) {
1036        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1037
1038        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1039
1040        col = (col == col_WHITE) ? col_GREY : col_WHITE;
1041    }
1042
1043    // Add labels.
1044    wxString str = FormatLength(size_snap);
1045
1046    int text_width, text_height;
1047    GetTextExtent(str, &text_width, &text_height);
1048    const int text_y = end_y - text_height + 1;
1049    SetColour(TEXT_COLOUR);
1050    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1051    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1052}
1053
1054bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1055{
1056    if (Animating()) return false;
1057
1058    if (point.x < 0 || point.x >= GetXSize() ||
1059        point.y < 0 || point.y >= GetYSize()) {
1060        return false;
1061    }
1062
1063    SetDataTransform();
1064
1065    if (!m_HitTestGridValid) CreateHitTestGrid();
1066
1067    int grid_x = (point.x * (HITTEST_SIZE - 1)) / GetXSize();
1068    int grid_y = (point.y * (HITTEST_SIZE - 1)) / GetYSize();
1069
1070    LabelInfo *best = NULL;
1071    int dist_sqrd = 25;
1072    int square = grid_x + grid_y * HITTEST_SIZE;
1073    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1074
1075    while (iter != m_PointGrid[square].end()) {
1076        LabelInfo *pt = *iter++;
1077
1078        double cx, cy, cz;
1079
1080        Transform(*pt, &cx, &cy, &cz);
1081
1082        cy = GetYSize() - cy;
1083
1084        int dx = point.x - int(cx);
1085        int ds = dx * dx;
1086        if (ds >= dist_sqrd) continue;
1087        int dy = point.y - int(cy);
1088
1089        ds += dy * dy;
1090        if (ds >= dist_sqrd) continue;
1091
1092        dist_sqrd = ds;
1093        best = pt;
1094
1095        if (ds == 0) break;
1096    }
1097
1098    if (best) {
1099        m_Parent->ShowInfo(best);
1100        if (centre) {
1101            // FIXME: allow Ctrl-Click to not set there or something?
1102            CentreOn(*best);
1103            WarpPointer(GetXSize() / 2, GetYSize() / 2);
1104            SetThere(*best);
1105            m_Parent->SelectTreeItem(best);
1106        }
1107    } else {
1108        // Left-clicking not on a survey cancels the measuring line.
1109        if (centre) {
1110            ClearTreeSelection();
1111        } else {
1112            m_Parent->ShowInfo(best);
1113            double x, y, z;
1114            ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1115            SetHere(Point(Vector3(x, y, z)));
1116            m_here_is_temporary = true;
1117        }
1118    }
1119
1120    return best;
1121}
1122
1123void GfxCore::OnSize(wxSizeEvent& event)
1124{
1125    // Handle a change in window size.
1126    wxSize size = event.GetSize();
1127
1128    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1129        // Before things are fully initialised, we sometimes get a bogus
1130        // resize message...
1131        // FIXME have changes in MainFrm cured this?  It still happens with
1132        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1133        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1134        // is resized such that the GfxCore window isn't visible.
1135        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1136        return;
1137    }
1138
1139    GLACanvas::OnSize(event);
1140
1141    if (m_DoneFirstShow) {
1142        TryToFreeArrays();
1143
1144        m_HitTestGridValid = false;
1145
1146        ForceRefresh();
1147    }
1148}
1149
1150void GfxCore::DefaultParameters()
1151{
1152    // Set default viewing parameters.
1153
1154    m_Surface = false;
1155    if (!m_Parent->HasUndergroundLegs()) {
1156        if (m_Parent->HasSurfaceLegs()) {
1157            // If there are surface legs, but no underground legs, turn
1158            // surface surveys on.
1159            m_Surface = true;
1160        } else {
1161            // If there are no legs (e.g. after loading a .pos file), turn
1162            // crosses on.
1163            m_Crosses = true;
1164        }
1165    }
1166
1167    m_PanAngle = 0.0;
1168    if (m_Parent->IsExtendedElevation()) {
1169        m_TiltAngle = 0.0;
1170    } else {
1171        m_TiltAngle = -90.0;
1172    }
1173
1174    SetRotation(m_PanAngle, m_TiltAngle);
1175    SetTranslation(Vector3());
1176
1177    m_RotationStep = 30.0;
1178    m_Rotating = false;
1179    m_SwitchingTo = 0;
1180    m_Entrances = false;
1181    m_FixedPts = false;
1182    m_ExportedPts = false;
1183    m_Grid = false;
1184    m_BoundingBox = false;
1185    m_Tubes = false;
1186    if (GetPerspective()) TogglePerspective();
1187}
1188
1189void GfxCore::Defaults()
1190{
1191    // Restore default scale, rotation and translation parameters.
1192    DefaultParameters();
1193    SetScale(1.0);
1194
1195    // Invalidate all the cached lists.
1196    GLACanvas::FirstShow();
1197
1198    ForceRefresh();
1199}
1200
1201// return: true if animation occured (and ForceRefresh() needs to be called)
1202bool GfxCore::Animate()
1203{
1204    if (!Animating()) return false;
1205
1206    // Don't show pointer coordinates while animating.
1207    // FIXME : only do this when we *START* animating!  Use a static copy
1208    // of the value of "Animating()" last time we were here to track this?
1209    // MainFrm now checks if we're trying to clear already cleared labels
1210    // and just returns, but it might be simpler to check here!
1211    ClearCoords();
1212    m_Parent->ShowInfo(NULL);
1213
1214    static double last_t = 0;
1215    double t;
1216    if (movie) {
1217        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1218        movie->AddFrame();
1219        t = 1.0 / 25.0; // 25 frames per second
1220    } else {
1221        t = timer.Time() * 1.0e-3;
1222        if (t == 0) t = 0.001;
1223        else if (t > 1.0) t = 1.0;
1224        if (last_t > 0) t = (t + last_t) / 2;
1225        last_t = t;
1226    }
1227
1228    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1229        t *= fabs(pres_speed);
1230        while (t >= next_mark_time) {
1231            t -= next_mark_time;
1232            this_mark_total = 0;
1233            PresentationMark prev_mark = next_mark;
1234            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1235            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1236            if (pres_reverse)
1237                next_mark = m_Parent->GetPresMark(MARK_PREV);
1238            else
1239                next_mark = m_Parent->GetPresMark(MARK_NEXT);
1240            if (!next_mark.is_valid()) {
1241                SetView(prev_mark);
1242                presentation_mode = 0;
1243                delete movie;
1244                movie = NULL;
1245                break;
1246            }
1247
1248            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1249            if (tmp > 0) {
1250                next_mark_time = tmp;
1251            } else {
1252                double d = (next_mark - prev_mark).magnitude();
1253                // FIXME: should ignore component of d which is unseen in
1254                // non-perspective mode?
1255                next_mark_time = sqrd(d / 30.0);
1256                double a = next_mark.angle - prev_mark.angle;
1257                if (a > 180.0) {
1258                    next_mark.angle -= 360.0;
1259                    a = 360.0 - a;
1260                } else if (a < -180.0) {
1261                    next_mark.angle += 360.0;
1262                    a += 360.0;
1263                } else {
1264                    a = fabs(a);
1265                }
1266                next_mark_time += sqrd(a / 60.0);
1267                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1268                next_mark_time += sqrd(ta / 60.0);
1269                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1270                next_mark_time += sqrd(s / 2.0);
1271                next_mark_time = sqrt(next_mark_time);
1272                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1273                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1274                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1275                if (tmp < 0) next_mark_time /= -tmp;
1276            }
1277        }
1278
1279        if (presentation_mode) {
1280            // Advance position towards next_mark
1281            double p = t / next_mark_time;
1282            double q = 1 - p;
1283            PresentationMark here = GetView();
1284            if (next_mark.angle < 0) {
1285                if (here.angle >= next_mark.angle + 360.0)
1286                    here.angle -= 360.0;
1287            } else if (next_mark.angle >= 360.0) {
1288                if (here.angle <= next_mark.angle - 360.0)
1289                    here.angle += 360.0;
1290            }
1291            here.assign(q * here + p * next_mark);
1292            here.angle = q * here.angle + p * next_mark.angle;
1293            if (here.angle < 0) here.angle += 360.0;
1294            else if (here.angle >= 360.0) here.angle -= 360.0;
1295            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1296            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1297            SetView(here);
1298            this_mark_total += t;
1299            next_mark_time -= t;
1300        }
1301    }
1302
1303    // When rotating...
1304    if (m_Rotating) {
1305        TurnCave(m_RotationStep * t);
1306    }
1307
1308    if (m_SwitchingTo == PLAN) {
1309        // When switching to plan view...
1310        TiltCave(-90.0 * t);
1311        if (m_TiltAngle == -90.0) {
1312            m_SwitchingTo = 0;
1313        }
1314    } else if (m_SwitchingTo == ELEVATION) {
1315        // When switching to elevation view...
1316        if (fabs(m_TiltAngle) < 90.0 * t) {
1317            m_SwitchingTo = 0;
1318            TiltCave(-m_TiltAngle);
1319        } else if (m_TiltAngle > 0.0) {
1320            TiltCave(-90.0 * t);
1321        } else {
1322            TiltCave(90.0 * t);
1323        }
1324    } else if (m_SwitchingTo) {
1325        int angle = (m_SwitchingTo - NORTH) * 90;
1326        double diff = angle - m_PanAngle;
1327        if (diff < -180) diff += 360;
1328        if (diff > 180) diff -= 360;
1329        double move = 90.0 * t;
1330        if (move >= fabs(diff)) {
1331            TurnCave(diff);
1332            m_SwitchingTo = 0;
1333        } else if (diff < 0) {
1334            TurnCave(-move);
1335        } else {
1336            TurnCave(move);
1337        }
1338    }
1339
1340    return true;
1341}
1342
1343// How much to allow around the box - this is because of the ring shape
1344// at one end of the line.
1345static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1346#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1347void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1348{
1349    // Best of all might be to copy the window contents before we draw the
1350    // line, then replace each time we redraw.
1351
1352    // Calculate the minimum rectangle which includes the old and new
1353    // measuring lines to minimise the redraw time
1354    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1355    double X, Y, Z;
1356    if (a.IsValid()) {
1357        if (!Transform(a, &X, &Y, &Z)) {
1358            printf("oops\n");
1359        } else {
1360            int x = int(X);
1361            int y = GetYSize() - 1 - int(Y);
1362            l = x - MARGIN;
1363            r = x + MARGIN;
1364            u = y + MARGIN;
1365            d = y - MARGIN;
1366        }
1367    }
1368    if (b.IsValid()) {
1369        if (!Transform(b, &X, &Y, &Z)) {
1370            printf("oops\n");
1371        } else {
1372            int x = int(X);
1373            int y = GetYSize() - 1 - int(Y);
1374            l = min(l, x - MARGIN);
1375            r = max(r, x + MARGIN);
1376            u = max(u, y + MARGIN);
1377            d = min(d, y - MARGIN);
1378        }
1379    }
1380    if (c.IsValid()) {
1381        if (!Transform(c, &X, &Y, &Z)) {
1382            printf("oops\n");
1383        } else {
1384            int x = int(X);
1385            int y = GetYSize() - 1 - int(Y);
1386            l = min(l, x - MARGIN);
1387            r = max(r, x + MARGIN);
1388            u = max(u, y + MARGIN);
1389            d = min(d, y - MARGIN);
1390        }
1391    }
1392    const wxRect R(l, d, r - l, u - d);
1393    Refresh(false, &R);
1394}
1395
1396void GfxCore::SetHere()
1397{
1398    if (!m_here.IsValid()) return;
1399    bool line_active = MeasuringLineActive();
1400    Point old = m_here;
1401    m_here.Invalidate();
1402    if (line_active || MeasuringLineActive())
1403        RefreshLine(old, m_there, m_here);
1404}
1405
1406void GfxCore::SetHere(const Point &p)
1407{
1408    bool line_active = MeasuringLineActive();
1409    Point old = m_here;
1410    m_here = p;
1411    if (line_active || MeasuringLineActive())
1412        RefreshLine(old, m_there, m_here);
1413    m_here_is_temporary = false;
1414}
1415
1416void GfxCore::SetThere()
1417{
1418    if (!m_there.IsValid()) return;
1419    Point old = m_there;
1420    m_there.Invalidate();
1421    RefreshLine(m_here, old, m_there);
1422}
1423
1424void GfxCore::SetThere(const Point &p)
1425{
1426    Point old = m_there;
1427    m_there = p;
1428    RefreshLine(m_here, old, m_there);
1429}
1430
1431void GfxCore::CreateHitTestGrid()
1432{
1433    // Clear hit-test grid.
1434    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1435        m_PointGrid[i].clear();
1436    }
1437
1438    // Fill the grid.
1439    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1440    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1441    while (pos != end) {
1442        LabelInfo* label = *pos++;
1443
1444        if (!((m_Surface && label->IsSurface()) ||
1445              (m_Legs && label->IsUnderground()) ||
1446              (!label->IsSurface() && !label->IsUnderground()))) {
1447            // if this station isn't to be displayed, skip to the next
1448            // (last case is for stns with no legs attached)
1449            continue;
1450        }
1451
1452        // Calculate screen coordinates.
1453        double cx, cy, cz;
1454        Transform(*label, &cx, &cy, &cz);
1455        if (cx < 0 || cx >= GetXSize()) continue;
1456        if (cy < 0 || cy >= GetYSize()) continue;
1457
1458        cy = GetYSize() - cy;
1459
1460        // On-screen, so add to hit-test grid...
1461        int grid_x = int((cx * (HITTEST_SIZE - 1)) / GetXSize());
1462        int grid_y = int((cy * (HITTEST_SIZE - 1)) / GetYSize());
1463
1464        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1465    }
1466
1467    m_HitTestGridValid = true;
1468}
1469
1470//
1471//  Methods for controlling the orientation of the survey
1472//
1473
1474void GfxCore::TurnCave(Double angle)
1475{
1476    // Turn the cave around its z-axis by a given angle.
1477
1478    m_PanAngle += angle;
1479    if (m_PanAngle >= 360.0) {
1480        m_PanAngle -= 360.0;
1481    } else if (m_PanAngle < 0.0) {
1482        m_PanAngle += 360.0;
1483    }
1484
1485    m_HitTestGridValid = false;
1486    if (m_here_is_temporary) SetHere();
1487
1488    SetRotation(m_PanAngle, m_TiltAngle);
1489}
1490
1491void GfxCore::TurnCaveTo(Double angle)
1492{
1493    timer.Start(drawtime);
1494    int new_switching_to = ((int)angle) / 90 + NORTH;
1495    if (new_switching_to == m_SwitchingTo) {
1496        // A second order to switch takes us there right away
1497        TurnCave(angle - m_PanAngle);
1498        m_SwitchingTo = 0;
1499        ForceRefresh();
1500    } else {
1501        m_SwitchingTo = new_switching_to;
1502    }
1503}
1504
1505void GfxCore::TiltCave(Double tilt_angle)
1506{
1507    // Tilt the cave by a given angle.
1508    if (m_TiltAngle + tilt_angle > 90.0) {
1509        m_TiltAngle = 90.0;
1510    } else if (m_TiltAngle + tilt_angle < -90.0) {
1511        m_TiltAngle = -90.0;
1512    } else {
1513        m_TiltAngle += tilt_angle;
1514    }
1515
1516    m_HitTestGridValid = false;
1517    if (m_here_is_temporary) SetHere();
1518
1519    SetRotation(m_PanAngle, m_TiltAngle);
1520}
1521
1522void GfxCore::TranslateCave(int dx, int dy)
1523{
1524    AddTranslationScreenCoordinates(dx, dy);
1525    m_HitTestGridValid = false;
1526
1527    if (m_here_is_temporary) SetHere();
1528
1529    ForceRefresh();
1530}
1531
1532void GfxCore::DragFinished()
1533{
1534    m_MouseOutsideCompass = m_MouseOutsideElev = false;
1535    ForceRefresh();
1536}
1537
1538void GfxCore::ClearCoords()
1539{
1540    m_Parent->ClearCoords();
1541}
1542
1543void GfxCore::SetCoords(wxPoint point)
1544{
1545    // We can't work out 2D coordinates from a perspective view, and it
1546    // doesn't really make sense to show coordinates while we're animating.
1547    if (GetPerspective() || Animating()) return;
1548
1549    // Update the coordinate or altitude display, given the (x, y) position in
1550    // window coordinates.  The relevant display is updated depending on
1551    // whether we're in plan or elevation view.
1552
1553    double cx, cy, cz;
1554
1555    SetDataTransform();
1556    ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1557
1558    if (ShowingPlan()) {
1559        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1560                            cy + m_Parent->GetOffset().GetY());
1561    } else if (ShowingElevation()) {
1562        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1563    } else {
1564        m_Parent->ClearCoords();
1565    }
1566}
1567
1568int GfxCore::GetCompassXPosition() const
1569{
1570    // Return the x-coordinate of the centre of the compass in window
1571    // coordinates.
1572    return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1573}
1574
1575int GfxCore::GetClinoXPosition() const
1576{
1577    // Return the x-coordinate of the centre of the compass in window
1578    // coordinates.
1579    return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1580}
1581
1582int GfxCore::GetIndicatorYPosition() const
1583{
1584    // Return the y-coordinate of the centre of the indicators in window
1585    // coordinates.
1586    return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1587}
1588
1589int GfxCore::GetIndicatorRadius() const
1590{
1591    // Return the radius of each indicator.
1592    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1593}
1594
1595bool GfxCore::PointWithinCompass(wxPoint point) const
1596{
1597    // Determine whether a point (in window coordinates) lies within the
1598    // compass.
1599    if (!ShowingCompass()) return false;
1600
1601    glaCoord dx = point.x - GetCompassXPosition();
1602    glaCoord dy = point.y - GetIndicatorYPosition();
1603    glaCoord radius = GetIndicatorRadius();
1604
1605    return (dx * dx + dy * dy <= radius * radius);
1606}
1607
1608bool GfxCore::PointWithinClino(wxPoint point) const
1609{
1610    // Determine whether a point (in window coordinates) lies within the clino.
1611    if (!ShowingClino()) return false;
1612
1613    glaCoord dx = point.x - GetClinoXPosition();
1614    glaCoord dy = point.y - GetIndicatorYPosition();
1615    glaCoord radius = GetIndicatorRadius();
1616
1617    return (dx * dx + dy * dy <= radius * radius);
1618}
1619
1620bool GfxCore::PointWithinScaleBar(wxPoint point) const
1621{
1622    // Determine whether a point (in window coordinates) lies within the scale
1623    // bar.
1624    if (!ShowingScaleBar()) return false;
1625
1626    return (point.x >= SCALE_BAR_OFFSET_X &&
1627            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1628            point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1629            point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1630}
1631
1632bool GfxCore::PointWithinColourKey(wxPoint point) const
1633{
1634    // Determine whether a point (in window coordinates) lies within the key.
1635    point.x -= GetXSize() - KEY_OFFSET_X;
1636    point.y = KEY_OFFSET_Y - point.y;
1637    return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
1638            point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
1639}
1640
1641void GfxCore::SetCompassFromPoint(wxPoint point)
1642{
1643    // Given a point in window coordinates, set the heading of the survey.  If
1644    // the point is outside the compass, it snaps to 45 degree intervals;
1645    // otherwise it operates as normal.
1646
1647    wxCoord dx = point.x - GetCompassXPosition();
1648    wxCoord dy = point.y - GetIndicatorYPosition();
1649    wxCoord radius = GetIndicatorRadius();
1650
1651    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1652    if (dx * dx + dy * dy <= radius * radius) {
1653        TurnCave(angle - m_PanAngle);
1654        m_MouseOutsideCompass = false;
1655    } else {
1656        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1657        m_MouseOutsideCompass = true;
1658    }
1659
1660    ForceRefresh();
1661}
1662
1663void GfxCore::SetClinoFromPoint(wxPoint point)
1664{
1665    // Given a point in window coordinates, set the elevation of the survey.
1666    // If the point is outside the clino, it snaps to 90 degree intervals;
1667    // otherwise it operates as normal.
1668
1669    glaCoord dx = point.x - GetClinoXPosition();
1670    glaCoord dy = point.y - GetIndicatorYPosition();
1671    glaCoord radius = GetIndicatorRadius();
1672
1673    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1674        TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1675        m_MouseOutsideElev = false;
1676    } else if (dy >= INDICATOR_MARGIN) {
1677        TiltCave(-90.0 - m_TiltAngle);
1678        m_MouseOutsideElev = true;
1679    } else if (dy <= -INDICATOR_MARGIN) {
1680        TiltCave(90.0 - m_TiltAngle);
1681        m_MouseOutsideElev = true;
1682    } else {
1683        TiltCave(-m_TiltAngle);
1684        m_MouseOutsideElev = true;
1685    }
1686
1687    ForceRefresh();
1688}
1689
1690void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1691{
1692    // Set the scale of the survey, given an offset as to how much the mouse has
1693    // been dragged over the scalebar since the last scale change.
1694
1695    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1696    ForceRefresh();
1697}
1698
1699void GfxCore::RedrawIndicators()
1700{
1701    // Redraw the compass and clino indicators.
1702
1703    const wxRect r(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1704                     INDICATOR_GAP,
1705                   GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1706                   INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1707                   INDICATOR_BOX_SIZE);
1708
1709    Refresh(false, &r);
1710}
1711
1712void GfxCore::StartRotation()
1713{
1714    // Start the survey rotating.
1715
1716    m_Rotating = true;
1717    timer.Start(drawtime);
1718}
1719
1720void GfxCore::ToggleRotation()
1721{
1722    // Toggle the survey rotation on/off.
1723
1724    if (m_Rotating) {
1725        StopRotation();
1726    } else {
1727        StartRotation();
1728    }
1729}
1730
1731void GfxCore::StopRotation()
1732{
1733    // Stop the survey rotating.
1734
1735    m_Rotating = false;
1736    ForceRefresh();
1737}
1738
1739bool GfxCore::IsExtendedElevation() const
1740{
1741    return m_Parent->IsExtendedElevation();
1742}
1743
1744void GfxCore::ReverseRotation()
1745{
1746    // Reverse the direction of rotation.
1747
1748    m_RotationStep = -m_RotationStep;
1749}
1750
1751void GfxCore::RotateSlower(bool accel)
1752{
1753    // Decrease the speed of rotation, optionally by an increased amount.
1754
1755    m_RotationStep /= accel ? 1.44 : 1.2;
1756    if (m_RotationStep < 1.0) {
1757        m_RotationStep = 1.0;
1758    }
1759}
1760
1761void GfxCore::RotateFaster(bool accel)
1762{
1763    // Increase the speed of rotation, optionally by an increased amount.
1764
1765    m_RotationStep *= accel ? 1.44 : 1.2;
1766    if (m_RotationStep > 450.0) {
1767        m_RotationStep = 450.0;
1768    }
1769}
1770
1771void GfxCore::SwitchToElevation()
1772{
1773    // Perform an animated switch to elevation view.
1774
1775    switch (m_SwitchingTo) {
1776        case 0:
1777            timer.Start(drawtime);
1778            m_SwitchingTo = ELEVATION;
1779            break;
1780
1781        case PLAN:
1782            m_SwitchingTo = ELEVATION;
1783            break;
1784
1785        case ELEVATION:
1786            // a second order to switch takes us there right away
1787            TiltCave(-m_TiltAngle);
1788            m_SwitchingTo = 0;
1789            ForceRefresh();
1790    }
1791}
1792
1793void GfxCore::SwitchToPlan()
1794{
1795    // Perform an animated switch to plan view.
1796
1797    switch (m_SwitchingTo) {
1798        case 0:
1799            timer.Start(drawtime);
1800            m_SwitchingTo = PLAN;
1801            break;
1802
1803        case ELEVATION:
1804            m_SwitchingTo = PLAN;
1805            break;
1806
1807        case PLAN:
1808            // A second order to switch takes us there right away
1809            TiltCave(-90.0 - m_TiltAngle);
1810            m_SwitchingTo = 0;
1811            ForceRefresh();
1812    }
1813}
1814
1815void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1816{
1817
1818    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1819    Double scale = HUGE_VAL;
1820    const Vector3 ext = m_Parent->GetExtent();
1821    if (xmax > xmin) {
1822        Double s = ext.GetX() / (xmax - xmin);
1823        if (s < scale) scale = s;
1824    }
1825    if (ymax > ymin) {
1826        Double s = ext.GetY() / (ymax - ymin);
1827        if (s < scale) scale = s;
1828    }
1829    if (!ShowingPlan() && zmax > zmin) {
1830        Double s = ext.GetZ() / (zmax - zmin);
1831        if (s < scale) scale = s;
1832    }
1833    if (scale != HUGE_VAL) SetScale(scale);
1834    ForceRefresh();
1835}
1836
1837bool GfxCore::CanRaiseViewpoint() const
1838{
1839    // Determine if the survey can be viewed from a higher angle of elevation.
1840
1841    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1842}
1843
1844bool GfxCore::CanLowerViewpoint() const
1845{
1846    // Determine if the survey can be viewed from a lower angle of elevation.
1847
1848    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1849}
1850
1851bool GfxCore::HasDepth() const
1852{
1853    return m_Parent->GetDepthExtent() == 0.0;
1854}
1855
1856bool GfxCore::HasErrorInformation() const
1857{
1858    return m_Parent->HasErrorInformation();
1859}
1860
1861bool GfxCore::HasDateInformation() const
1862{
1863    return m_Parent->GetDateMin() >= 0;
1864}
1865
1866bool GfxCore::ShowingPlan() const
1867{
1868    // Determine if the survey is in plan view.
1869
1870    return (m_TiltAngle == -90.0);
1871}
1872
1873bool GfxCore::ShowingElevation() const
1874{
1875    // Determine if the survey is in elevation view.
1876
1877    return (m_TiltAngle == 0.0);
1878}
1879
1880bool GfxCore::ShowingMeasuringLine() const
1881{
1882    // Determine if the measuring line is being shown.
1883
1884    return (m_there.IsValid() && m_here.IsValid());
1885}
1886
1887void GfxCore::ToggleFlag(bool* flag, int update)
1888{
1889    *flag = !*flag;
1890    if (update == UPDATE_BLOBS) {
1891        UpdateBlobs();
1892    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1893        UpdateBlobs();
1894        InvalidateList(LIST_CROSSES);
1895    }
1896    ForceRefresh();
1897}
1898
1899int GfxCore::GetNumEntrances() const
1900{
1901    return m_Parent->GetNumEntrances();
1902}
1903
1904int GfxCore::GetNumFixedPts() const
1905{
1906    return m_Parent->GetNumFixedPts();
1907}
1908
1909int GfxCore::GetNumExportedPts() const
1910{
1911    return m_Parent->GetNumExportedPts();
1912}
1913
1914void GfxCore::ClearTreeSelection()
1915{
1916    m_Parent->ClearTreeSelection();
1917}
1918
1919void GfxCore::CentreOn(const Point &p)
1920{
1921    SetTranslation(-p);
1922    m_HitTestGridValid = false;
1923
1924    ForceRefresh();
1925}
1926
1927void GfxCore::ForceRefresh()
1928{
1929    Refresh(false);
1930}
1931
1932void GfxCore::GenerateList(unsigned int l)
1933{
1934    assert(m_HaveData);
1935
1936    switch (l) {
1937        case LIST_COMPASS:
1938            DrawCompass();
1939            break;
1940        case LIST_CLINO:
1941            DrawClino();
1942            break;
1943        case LIST_CLINO_BACK:
1944            DrawClinoBack();
1945            break;
1946        case LIST_SCALE_BAR:
1947            DrawScaleBar();
1948            break;
1949        case LIST_DEPTH_KEY:
1950            DrawDepthKey();
1951            break;
1952        case LIST_DATE_KEY:
1953            DrawDateKey();
1954            break;
1955        case LIST_ERROR_KEY:
1956            DrawErrorKey();
1957            break;
1958        case LIST_UNDERGROUND_LEGS:
1959            GenerateDisplayList();
1960            break;
1961        case LIST_TUBES:
1962            GenerateDisplayListTubes();
1963            break;
1964        case LIST_SURFACE_LEGS:
1965            GenerateDisplayListSurface();
1966            break;
1967        case LIST_BLOBS:
1968            GenerateBlobsDisplayList();
1969            break;
1970        case LIST_CROSSES: {
1971            BeginCrosses();
1972            SetColour(col_LIGHT_GREY);
1973            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1974            while (pos != m_Parent->GetLabelsEnd()) {
1975                const LabelInfo* label = *pos++;
1976
1977                if ((m_Surface && label->IsSurface()) ||
1978                    (m_Legs && label->IsUnderground()) ||
1979                    (!label->IsSurface() && !label->IsUnderground())) {
1980                    // Check if this station should be displayed
1981                    // (last case is for stns with no legs attached)
1982                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
1983                }
1984            }
1985            EndCrosses();
1986            break;
1987        }
1988        case LIST_GRID:
1989            DrawGrid();
1990            break;
1991        case LIST_SHADOW:
1992            GenerateDisplayListShadow();
1993            break;
1994        default:
1995            assert(false);
1996            break;
1997    }
1998}
1999
2000void GfxCore::ToggleSmoothShading()
2001{
2002    GLACanvas::ToggleSmoothShading();
2003    InvalidateList(LIST_TUBES);
2004    ForceRefresh();
2005}
2006
2007void GfxCore::GenerateDisplayList()
2008{
2009    // Generate the display list for the underground legs.
2010    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2011    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2012    while (trav != tend) {
2013        (this->*AddPoly)(*trav);
2014        ++trav;
2015    }
2016}
2017
2018void GfxCore::GenerateDisplayListTubes()
2019{
2020    // Generate the display list for the tubes.
2021    list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2022    list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
2023    while (trav != tend) {
2024        SkinPassage(*trav);
2025        ++trav;
2026    }
2027}
2028
2029void GfxCore::GenerateDisplayListSurface()
2030{
2031    // Generate the display list for the surface legs.
2032    EnableDashedLines();
2033    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2034    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2035    while (trav != tend) {
2036        if (m_ColourBy == COLOUR_BY_ERROR) {
2037            AddPolylineError(*trav);
2038        } else {
2039            AddPolyline(*trav);
2040        }
2041        ++trav;
2042    }
2043    DisableDashedLines();
2044}
2045
2046void GfxCore::GenerateDisplayListShadow()
2047{
2048    SetColour(col_BLACK);
2049    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2050    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2051    while (trav != tend) {
2052        AddPolylineShadow(*trav);
2053        ++trav;
2054    }
2055}
2056
2057// Plot blobs.
2058void GfxCore::GenerateBlobsDisplayList()
2059{
2060    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2061          m_Parent->GetNumHighlightedPts()))
2062        return;
2063
2064    // Plot blobs.
2065    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2066    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2067    BeginBlobs();
2068    while (pos != m_Parent->GetLabelsEnd()) {
2069        const LabelInfo* label = *pos++;
2070
2071        // When more than one flag is set on a point:
2072        // search results take priority over entrance highlighting
2073        // which takes priority over fixed point
2074        // highlighting, which in turn takes priority over exported
2075        // point highlighting.
2076
2077        if (!((m_Surface && label->IsSurface()) ||
2078              (m_Legs && label->IsUnderground()) ||
2079              (!label->IsSurface() && !label->IsUnderground()))) {
2080            // if this station isn't to be displayed, skip to the next
2081            // (last case is for stns with no legs attached)
2082            continue;
2083        }
2084
2085        gla_colour col;
2086
2087        if (label->IsHighLighted()) {
2088            col = col_YELLOW;
2089        } else if (m_Entrances && label->IsEntrance()) {
2090            col = col_GREEN;
2091        } else if (m_FixedPts && label->IsFixedPt()) {
2092            col = col_RED;
2093        } else if (m_ExportedPts && label->IsExportedPt()) {
2094            col = col_TURQUOISE;
2095        } else {
2096            continue;
2097        }
2098
2099        // Stations are sorted by blob type, so colour changes are infrequent.
2100        if (col != prev_col) {
2101            SetColour(col);
2102            prev_col = col;
2103        }
2104        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2105    }
2106    EndBlobs();
2107}
2108
2109void GfxCore::DrawIndicators()
2110{
2111    // Draw colour key.
2112    if (m_ColourKey) {
2113        if (m_ColourBy == COLOUR_BY_DEPTH) {
2114            DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2115                       GetYSize() - KEY_OFFSET_Y, 0);
2116        } else if (m_ColourBy == COLOUR_BY_DATE) {
2117            DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2118                       GetYSize() - KEY_OFFSET_Y, 0);
2119        } else if (m_ColourBy == COLOUR_BY_ERROR) {
2120            DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2121                       GetYSize() - KEY_OFFSET_Y, 0);
2122        }
2123    }
2124
2125    // Draw compass or elevation/heading indicators.
2126    if (m_Compass || m_Clino) {
2127        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2128    }
2129
2130    // Draw scalebar.
2131    if (m_Scalebar) {
2132        DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
2133    }
2134}
2135
2136void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2137                                    glaTexCoord tex_x, glaTexCoord tex_y,
2138                                    Double factor)
2139{
2140    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2141    PlaceVertex(v, tex_x, tex_y);
2142}
2143
2144void GfxCore::SetDepthColour(Double z, Double factor) {
2145    // Set the drawing colour based on the altitude.
2146    Double z_ext = m_Parent->GetDepthExtent();
2147
2148    z -= m_Parent->GetDepthMin();
2149    // points arising from tubes may be slightly outside the limits...
2150    if (z < 0) z = 0;
2151    if (z > z_ext) z = z_ext;
2152
2153    if (z == 0) {
2154        SetColour(GetPen(0), factor);
2155        return;
2156    }
2157
2158    assert(z_ext > 0.0);
2159    Double how_far = z / z_ext;
2160    assert(how_far >= 0.0);
2161    assert(how_far <= 1.0);
2162
2163    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2164    GLAPen pen1 = GetPen(band);
2165    if (band < GetNumColourBands() - 1) {
2166        const GLAPen& pen2 = GetPen(band + 1);
2167
2168        Double interval = z_ext / (GetNumColourBands() - 1);
2169        Double into_band = z / interval - band;
2170
2171//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2172//             z_offset, interval, band);
2173        // FIXME: why do we need to clamp here?  Is it because the walls can
2174        // extend further up/down than the centre-line?
2175        if (into_band < 0.0) into_band = 0.0;
2176        if (into_band > 1.0) into_band = 1.0;
2177        assert(into_band >= 0.0);
2178        assert(into_band <= 1.0);
2179
2180        pen1.Interpolate(pen2, into_band);
2181    }
2182    SetColour(pen1, factor);
2183}
2184
2185void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2186{
2187    SetDepthColour(v.GetZ(), factor);
2188    PlaceVertex(v);
2189}
2190
2191void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2192                                         glaTexCoord tex_x, glaTexCoord tex_y,
2193                                         Double factor)
2194{
2195    SetDepthColour(v.GetZ(), factor);
2196    PlaceVertex(v, tex_x, tex_y);
2197}
2198
2199void GfxCore::SplitLineAcrossBands(int band, int band2,
2200                                   const Vector3 &p, const Vector3 &q,
2201                                   Double factor)
2202{
2203    const int step = (band < band2) ? 1 : -1;
2204    for (int i = band; i != band2; i += step) {
2205        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2206
2207        // Find the intersection point of the line p -> q
2208        // with the plane parallel to the xy-plane with z-axis intersection z.
2209        assert(q.GetZ() - p.GetZ() != 0.0);
2210
2211        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2212//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2213
2214        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2215        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2216
2217        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2218    }
2219}
2220
2221int GfxCore::GetDepthColour(Double z) const
2222{
2223    // Return the (0-based) depth colour band index for a z-coordinate.
2224    Double z_ext = m_Parent->GetDepthExtent();
2225    z -= m_Parent->GetDepthMin();
2226    // We seem to get rounding differences causing z to sometimes be slightly
2227    // less than GetDepthMin() here, and it can certainly be true for passage
2228    // tubes, so just clamp the value to 0.
2229    if (z <= 0) return 0;
2230    assert(z_ext > 0.0);
2231    // We seem to get rounding differences causing z to sometimes exceed z_ext
2232    // by a small amount here (see: http://trac.survex.com/ticket/26) and it
2233    // can certainly be true for passage tubes, so just clamp the value.
2234    if (z >= z_ext) return GetNumColourBands() - 1;
2235    return int(z / z_ext * (GetNumColourBands() - 1));
2236}
2237
2238Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2239{
2240    // Return the z-coordinate of the depth colour boundary between
2241    // two adjacent depth colour bands (specified by 0-based indices).
2242
2243    assert((a == b - 1) || (a == b + 1));
2244    if (GetNumColourBands() == 1) return 0;
2245
2246    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2247    Double z_ext = m_Parent->GetDepthExtent();
2248    return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
2249}
2250
2251void GfxCore::AddPolyline(const traverse & centreline)
2252{
2253    BeginPolyline();
2254    SetColour(GetSurfacePen());
2255    vector<PointInfo>::const_iterator i = centreline.begin();
2256    PlaceVertex(*i);
2257    ++i;
2258    while (i != centreline.end()) {
2259        PlaceVertex(*i);
2260        ++i;
2261    }
2262    EndPolyline();
2263}
2264
2265void GfxCore::AddPolylineShadow(const traverse & centreline)
2266{
2267    BeginPolyline();
2268    const double z = -0.5 * m_Parent->GetZExtent();
2269    vector<PointInfo>::const_iterator i = centreline.begin();
2270    PlaceVertex(i->GetX(), i->GetY(), z);
2271    ++i;
2272    while (i != centreline.end()) {
2273        PlaceVertex(i->GetX(), i->GetY(), z);
2274        ++i;
2275    }
2276    EndPolyline();
2277}
2278
2279void GfxCore::AddPolylineDepth(const traverse & centreline)
2280{
2281    BeginPolyline();
2282    vector<PointInfo>::const_iterator i, prev_i;
2283    i = centreline.begin();
2284    int band0 = GetDepthColour(i->GetZ());
2285    PlaceVertexWithDepthColour(*i);
2286    prev_i = i;
2287    ++i;
2288    while (i != centreline.end()) {
2289        int band = GetDepthColour(i->GetZ());
2290        if (band != band0) {
2291            SplitLineAcrossBands(band0, band, *prev_i, *i);
2292            band0 = band;
2293        }
2294        PlaceVertexWithDepthColour(*i);
2295        prev_i = i;
2296        ++i;
2297    }
2298    EndPolyline();
2299}
2300
2301void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2302                               const Vector3 &c, const Vector3 &d)
2303{
2304    Vector3 normal = (a - c) * (d - b);
2305    normal.normalise();
2306    Double factor = dot(normal, light) * .3 + .7;
2307    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2308    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2309    // FIXME: should plot triangles instead to avoid rendering glitches.
2310    BeginQuadrilaterals();
2311    PlaceVertexWithColour(a, 0, 0, factor);
2312    PlaceVertexWithColour(b, w, 0, factor);
2313    PlaceVertexWithColour(c, w, h, factor);
2314    PlaceVertexWithColour(d, 0, h, factor);
2315    EndQuadrilaterals();
2316}
2317
2318void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2319                                    const Vector3 &c, const Vector3 &d)
2320{
2321    Vector3 normal = (a - c) * (d - b);
2322    normal.normalise();
2323    Double factor = dot(normal, light) * .3 + .7;
2324    int a_band, b_band, c_band, d_band;
2325    a_band = GetDepthColour(a.GetZ());
2326    a_band = min(max(a_band, 0), GetNumColourBands());
2327    b_band = GetDepthColour(b.GetZ());
2328    b_band = min(max(b_band, 0), GetNumColourBands());
2329    c_band = GetDepthColour(c.GetZ());
2330    c_band = min(max(c_band, 0), GetNumColourBands());
2331    d_band = GetDepthColour(d.GetZ());
2332    d_band = min(max(d_band, 0), GetNumColourBands());
2333    // All this splitting is incorrect - we need to make a separate polygon
2334    // for each depth band...
2335    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2336    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2337    BeginPolygon();
2338////    PlaceNormal(normal);
2339    PlaceVertexWithDepthColour(a, 0, 0, factor);
2340    if (a_band != b_band) {
2341        SplitLineAcrossBands(a_band, b_band, a, b, factor);
2342    }
2343    PlaceVertexWithDepthColour(b, w, 0, factor);
2344    if (b_band != c_band) {
2345        SplitLineAcrossBands(b_band, c_band, b, c, factor);
2346    }
2347    PlaceVertexWithDepthColour(c, w, h, factor);
2348    if (c_band != d_band) {
2349        SplitLineAcrossBands(c_band, d_band, c, d, factor);
2350    }
2351    PlaceVertexWithDepthColour(d, 0, h, factor);
2352    if (d_band != a_band) {
2353        SplitLineAcrossBands(d_band, a_band, d, a, factor);
2354    }
2355    EndPolygon();
2356}
2357
2358void GfxCore::SetColourFromDate(int date, Double factor)
2359{
2360    // Set the drawing colour based on a date.
2361
2362    if (date == -1) {
2363        // Undated.
2364        SetColour(GetSurfacePen(), factor);
2365        return;
2366    }
2367
2368    int date_offset = date - m_Parent->GetDateMin();
2369    if (date_offset == 0) {
2370        // Earliest date - handle as a special case for the single date case.
2371        SetColour(GetPen(0), factor);
2372        return;
2373    }
2374
2375    int date_ext = m_Parent->GetDateExtent();
2376    Double how_far = (Double)date_offset / date_ext;
2377    assert(how_far >= 0.0);
2378    assert(how_far <= 1.0);
2379
2380    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2381    GLAPen pen1 = GetPen(band);
2382    if (band < GetNumColourBands() - 1) {
2383        const GLAPen& pen2 = GetPen(band + 1);
2384
2385        Double interval = date_ext / (GetNumColourBands() - 1);
2386        Double into_band = date_offset / interval - band;
2387
2388//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2389//             z_offset, interval, band);
2390        // FIXME: why do we need to clamp here?  Is it because the walls can
2391        // extend further up/down than the centre-line?
2392        if (into_band < 0.0) into_band = 0.0;
2393        if (into_band > 1.0) into_band = 1.0;
2394        assert(into_band >= 0.0);
2395        assert(into_band <= 1.0);
2396
2397        pen1.Interpolate(pen2, into_band);
2398    }
2399    SetColour(pen1, factor);
2400}
2401
2402void GfxCore::AddPolylineDate(const traverse & centreline)
2403{
2404    BeginPolyline();
2405    vector<PointInfo>::const_iterator i, prev_i;
2406    i = centreline.begin();
2407    int date = i->GetDate();
2408    SetColourFromDate(date, 1.0);
2409    PlaceVertex(*i);
2410    prev_i = i;
2411    while (++i != centreline.end()) {
2412        int newdate = i->GetDate();
2413        if (newdate != date) {
2414            EndPolyline();
2415            BeginPolyline();
2416            date = newdate;
2417            SetColourFromDate(date, 1.0);
2418            PlaceVertex(*prev_i);
2419        }
2420        PlaceVertex(*i);
2421        prev_i = i;
2422    }
2423    EndPolyline();
2424}
2425
2426static int static_date_hack; // FIXME
2427
2428void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2429                                   const Vector3 &c, const Vector3 &d)
2430{
2431    Vector3 normal = (a - c) * (d - b);
2432    normal.normalise();
2433    Double factor = dot(normal, light) * .3 + .7;
2434    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2435    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2436    // FIXME: should plot triangles instead to avoid rendering glitches.
2437    BeginQuadrilaterals();
2438////    PlaceNormal(normal);
2439    SetColourFromDate(static_date_hack, factor);
2440    PlaceVertex(a, 0, 0);
2441    PlaceVertex(b, w, 0);
2442    PlaceVertex(c, w, h);
2443    PlaceVertex(d, 0, h);
2444    EndQuadrilaterals();
2445}
2446
2447static double static_E_hack; // FIXME
2448
2449void GfxCore::SetColourFromError(double E, Double factor)
2450{
2451    // Set the drawing colour based on an error value.
2452
2453    if (E < 0) {
2454        SetColour(GetSurfacePen(), factor);
2455        return;
2456    }
2457
2458    Double how_far = E / MAX_ERROR;
2459    assert(how_far >= 0.0);
2460    if (how_far > 1.0) how_far = 1.0;
2461
2462    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2463    GLAPen pen1 = GetPen(band);
2464    if (band < GetNumColourBands() - 1) {
2465        const GLAPen& pen2 = GetPen(band + 1);
2466
2467        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
2468        Double into_band = E / interval - band;
2469
2470//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2471//             z_offset, interval, band);
2472        // FIXME: why do we need to clamp here?  Is it because the walls can
2473        // extend further up/down than the centre-line?
2474        if (into_band < 0.0) into_band = 0.0;
2475        if (into_band > 1.0) into_band = 1.0;
2476        assert(into_band >= 0.0);
2477        assert(into_band <= 1.0);
2478
2479        pen1.Interpolate(pen2, into_band);
2480    }
2481    SetColour(pen1, factor);
2482}
2483
2484void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2485                                    const Vector3 &c, const Vector3 &d)
2486{
2487    Vector3 normal = (a - c) * (d - b);
2488    normal.normalise();
2489    Double factor = dot(normal, light) * .3 + .7;
2490    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2491    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2492    // FIXME: should plot triangles instead to avoid rendering glitches.
2493    BeginQuadrilaterals();
2494////    PlaceNormal(normal);
2495    SetColourFromError(static_E_hack, factor);
2496    PlaceVertex(a, 0, 0);
2497    PlaceVertex(b, w, 0);
2498    PlaceVertex(c, w, h);
2499    PlaceVertex(d, 0, h);
2500    EndQuadrilaterals();
2501}
2502
2503void GfxCore::AddPolylineError(const traverse & centreline)
2504{
2505    BeginPolyline();
2506    SetColourFromError(centreline.E, 1.0);
2507    vector<PointInfo>::const_iterator i;
2508    for(i = centreline.begin(); i != centreline.end(); ++i) {
2509        PlaceVertex(*i);
2510    }
2511    EndPolyline();
2512}
2513
2514void
2515GfxCore::SkinPassage(const vector<XSect> & centreline)
2516{
2517    assert(centreline.size() > 1);
2518    Vector3 U[4];
2519    XSect prev_pt_v;
2520    Vector3 last_right(1.0, 0.0, 0.0);
2521
2522//  FIXME: it's not simple to set the colour of a tube based on error...
2523//    static_E_hack = something...
2524    vector<XSect>::const_iterator i = centreline.begin();
2525    vector<XSect>::size_type segment = 0;
2526    while (i != centreline.end()) {
2527        // get the coordinates of this vertex
2528        const XSect & pt_v = *i++;
2529
2530        double z_pitch_adjust = 0.0;
2531        bool cover_end = false;
2532
2533        Vector3 right, up;
2534
2535        const Vector3 up_v(0.0, 0.0, 1.0);
2536
2537        if (segment == 0) {
2538            assert(i != centreline.end());
2539            // first segment
2540
2541            // get the coordinates of the next vertex
2542            const XSect & next_pt_v = *i;
2543
2544            // calculate vector from this pt to the next one
2545            Vector3 leg_v = next_pt_v - pt_v;
2546
2547            // obtain a vector in the LRUD plane
2548            right = leg_v * up_v;
2549            if (right.magnitude() == 0) {
2550                right = last_right;
2551                // Obtain a second vector in the LRUD plane,
2552                // perpendicular to the first.
2553                //up = right * leg_v;
2554                up = up_v;
2555            } else {
2556                last_right = right;
2557                up = up_v;
2558            }
2559
2560            cover_end = true;
2561            static_date_hack = next_pt_v.GetDate();
2562        } else if (segment + 1 == centreline.size()) {
2563            // last segment
2564
2565            // Calculate vector from the previous pt to this one.
2566            Vector3 leg_v = pt_v - prev_pt_v;
2567
2568            // Obtain a horizontal vector in the LRUD plane.
2569            right = leg_v * up_v;
2570            if (right.magnitude() == 0) {
2571                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2572                // Obtain a second vector in the LRUD plane,
2573                // perpendicular to the first.
2574                //up = right * leg_v;
2575                up = up_v;
2576            } else {
2577                last_right = right;
2578                up = up_v;
2579            }
2580
2581            cover_end = true;
2582            static_date_hack = pt_v.GetDate();
2583        } else {
2584            assert(i != centreline.end());
2585            // Intermediate segment.
2586
2587            // Get the coordinates of the next vertex.
2588            const XSect & next_pt_v = *i;
2589
2590            // Calculate vectors from this vertex to the
2591            // next vertex, and from the previous vertex to
2592            // this one.
2593            Vector3 leg1_v = pt_v - prev_pt_v;
2594            Vector3 leg2_v = next_pt_v - pt_v;
2595
2596            // Obtain horizontal vectors perpendicular to
2597            // both legs, then normalise and average to get
2598            // a horizontal bisector.
2599            Vector3 r1 = leg1_v * up_v;
2600            Vector3 r2 = leg2_v * up_v;
2601            r1.normalise();
2602            r2.normalise();
2603            right = r1 + r2;
2604            if (right.magnitude() == 0) {
2605                // This is the "mid-pitch" case...
2606                right = last_right;
2607            }
2608            if (r1.magnitude() == 0) {
2609                Vector3 n = leg1_v;
2610                n.normalise();
2611                z_pitch_adjust = n.GetZ();
2612                //up = Vector3(0, 0, leg1_v.GetZ());
2613                //up = right * up;
2614                up = up_v;
2615
2616                // Rotate pitch section to minimise the
2617                // "tortional stress" - FIXME: use
2618                // triangles instead of rectangles?
2619                int shift = 0;
2620                Double maxdotp = 0;
2621
2622                // Scale to unit vectors in the LRUD plane.
2623                right.normalise();
2624                up.normalise();
2625                Vector3 vec = up - right;
2626                for (int orient = 0; orient <= 3; ++orient) {
2627                    Vector3 tmp = U[orient] - prev_pt_v;
2628                    tmp.normalise();
2629                    Double dotp = dot(vec, tmp);
2630                    if (dotp > maxdotp) {
2631                        maxdotp = dotp;
2632                        shift = orient;
2633                    }
2634                }
2635                if (shift) {
2636                    if (shift != 2) {
2637                        Vector3 temp(U[0]);
2638                        U[0] = U[shift];
2639                        U[shift] = U[2];
2640                        U[2] = U[shift ^ 2];
2641                        U[shift ^ 2] = temp;
2642                    } else {
2643                        swap(U[0], U[2]);
2644                        swap(U[1], U[3]);
2645                    }
2646                }
2647#if 0
2648                // Check that the above code actually permuted
2649                // the vertices correctly.
2650                shift = 0;
2651                maxdotp = 0;
2652                for (int j = 0; j <= 3; ++j) {
2653                    Vector3 tmp = U[j] - prev_pt_v;
2654                    tmp.normalise();
2655                    Double dotp = dot(vec, tmp);
2656                    if (dotp > maxdotp) {
2657                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2658                        shift = j;
2659                    }
2660                }
2661                if (shift) {
2662                    printf("New shift = %d!\n", shift);
2663                    shift = 0;
2664                    maxdotp = 0;
2665                    for (int j = 0; j <= 3; ++j) {
2666                        Vector3 tmp = U[j] - prev_pt_v;
2667                        tmp.normalise();
2668                        Double dotp = dot(vec, tmp);
2669                        printf("    %d : %.8f\n", j, dotp);
2670                    }
2671                }
2672#endif
2673            } else if (r2.magnitude() == 0) {
2674                Vector3 n = leg2_v;
2675                n.normalise();
2676                z_pitch_adjust = n.GetZ();
2677                //up = Vector3(0, 0, leg2_v.GetZ());
2678                //up = right * up;
2679                up = up_v;
2680            } else {
2681                up = up_v;
2682            }
2683            last_right = right;
2684            static_date_hack = pt_v.GetDate();
2685        }
2686
2687        // Scale to unit vectors in the LRUD plane.
2688        right.normalise();
2689        up.normalise();
2690
2691        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2692
2693        Double l = fabs(pt_v.GetL());
2694        Double r = fabs(pt_v.GetR());
2695        Double u = fabs(pt_v.GetU());
2696        Double d = fabs(pt_v.GetD());
2697
2698        // Produce coordinates of the corners of the LRUD "plane".
2699        Vector3 v[4];
2700        v[0] = pt_v - right * l + up * u;
2701        v[1] = pt_v + right * r + up * u;
2702        v[2] = pt_v + right * r - up * d;
2703        v[3] = pt_v - right * l - up * d;
2704
2705        if (segment > 0) {
2706            (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2707            (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2708            (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2709            (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2710        }
2711
2712        if (cover_end) {
2713            (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2714        }
2715
2716        prev_pt_v = pt_v;
2717        U[0] = v[0];
2718        U[1] = v[1];
2719        U[2] = v[2];
2720        U[3] = v[3];
2721
2722        ++segment;
2723    }
2724}
2725
2726void GfxCore::FullScreenMode()
2727{
2728    m_Parent->ViewFullScreen();
2729}
2730
2731bool GfxCore::IsFullScreen() const
2732{
2733    return m_Parent->IsFullScreen();
2734}
2735
2736void
2737GfxCore::MoveViewer(double forward, double up, double right)
2738{
2739    double cT = cos(rad(m_TiltAngle));
2740    double sT = sin(rad(m_TiltAngle));
2741    double cP = cos(rad(m_PanAngle));
2742    double sP = sin(rad(m_PanAngle));
2743    Vector3 v_forward(cT * sP, cT * cP, sT);
2744    Vector3 v_up(sT * sP, sT * cP, -cT);
2745    Vector3 v_right(-cP, sP, 0);
2746    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2747    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2748    assert(fabs(dot(v_right, v_up)) < 1e-6);
2749    Vector3 move = v_forward * forward + v_up * up + v_right * right;
2750    AddTranslation(-move);
2751    // Show current position.
2752    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2753    ForceRefresh();
2754}
2755
2756PresentationMark GfxCore::GetView() const
2757{
2758    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2759                            m_PanAngle, -m_TiltAngle, m_Scale);
2760}
2761
2762void GfxCore::SetView(const PresentationMark & p)
2763{
2764    m_SwitchingTo = 0;
2765    SetTranslation(p - m_Parent->GetOffset());
2766    m_PanAngle = p.angle;
2767    m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
2768    SetRotation(m_PanAngle, m_TiltAngle);
2769    SetScale(p.scale);
2770    ForceRefresh();
2771}
2772
2773void GfxCore::PlayPres(double speed, bool change_speed) {
2774    if (!change_speed || presentation_mode == 0) {
2775        if (speed == 0.0) {
2776            presentation_mode = 0;
2777            return;
2778        }
2779        presentation_mode = PLAYING;
2780        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2781        SetView(next_mark);
2782        next_mark_time = 0; // There already!
2783        this_mark_total = 0;
2784        pres_reverse = (speed < 0);
2785    }
2786
2787    if (change_speed) pres_speed = speed;
2788
2789    if (speed != 0.0) {
2790        bool new_pres_reverse = (speed < 0);
2791        if (new_pres_reverse != pres_reverse) {
2792            pres_reverse = new_pres_reverse;
2793            if (pres_reverse) {
2794                next_mark = m_Parent->GetPresMark(MARK_PREV);
2795            } else {
2796                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2797            }
2798            swap(this_mark_total, next_mark_time);
2799        }
2800    }
2801}
2802
2803void GfxCore::SetColourBy(int colour_by) {
2804    m_ColourBy = colour_by;
2805    switch (colour_by) {
2806        case COLOUR_BY_DEPTH:
2807            AddQuad = &GfxCore::AddQuadrilateralDepth;
2808            AddPoly = &GfxCore::AddPolylineDepth;
2809            break;
2810        case COLOUR_BY_DATE:
2811            AddQuad = &GfxCore::AddQuadrilateralDate;
2812            AddPoly = &GfxCore::AddPolylineDate;
2813            break;
2814        case COLOUR_BY_ERROR:
2815            AddQuad = &GfxCore::AddQuadrilateralError;
2816            AddPoly = &GfxCore::AddPolylineError;
2817            break;
2818        default: // case COLOUR_BY_NONE:
2819            AddQuad = &GfxCore::AddQuadrilateral;
2820            AddPoly = &GfxCore::AddPolyline;
2821            break;
2822    }
2823
2824    InvalidateList(LIST_UNDERGROUND_LEGS);
2825    InvalidateList(LIST_SURFACE_LEGS);
2826    InvalidateList(LIST_TUBES);
2827
2828    ForceRefresh();
2829}
2830
2831bool GfxCore::ExportMovie(const wxString & fnm)
2832{
2833    int width;
2834    int height;
2835    GetSize(&width, &height);
2836    // Round up to next multiple of 2 (required by ffmpeg).
2837    width += (width & 1);
2838    height += (height & 1);
2839
2840    movie = new MovieMaker();
2841
2842    // FIXME: This should really use fn_str() - currently we probably can't
2843    // save to a Unicode path on wxmsw.
2844    if (!movie->Open(fnm.mb_str(), width, height)) {
2845        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2846        delete movie;
2847        movie = NULL;
2848        return false;
2849    }
2850
2851    PlayPres(1);
2852    return true;
2853}
2854
2855void
2856GfxCore::OnPrint(const wxString &filename, const wxString &title,
2857                 const wxString &datestamp)
2858{
2859    svxPrintDlg * p;
2860    p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2861                        m_PanAngle, m_TiltAngle,
2862                        m_Names, m_Crosses, m_Legs, m_Surface,
2863                        true);
2864    p->Show(true);
2865}
2866
2867void
2868GfxCore::OnExport(const wxString &filename, const wxString &title)
2869{
2870    svxPrintDlg * p;
2871    p = new svxPrintDlg(m_Parent, filename, title, wxString(),
2872                        m_PanAngle, m_TiltAngle,
2873                        m_Names, m_Crosses, m_Legs, m_Surface,
2874                        false);
2875    p->Show(true);
2876}
2877
2878static wxCursor
2879make_cursor(const unsigned char * bits, const unsigned char * mask,
2880            int hotx, int hoty)
2881{
2882#if defined __WXMSW__ || defined __WXMAC__
2883    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2884    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2885    cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
2886    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2887    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2888    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2889    return wxCursor(cursor_image);
2890#else
2891    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2892                    (const char *)mask, wxBLACK, wxWHITE);
2893#endif
2894}
2895
2896const
2897#include "hand.xbm"
2898const
2899#include "handmask.xbm"
2900
2901const
2902#include "brotate.xbm"
2903const
2904#include "brotatemask.xbm"
2905
2906const
2907#include "vrotate.xbm"
2908const
2909#include "vrotatemask.xbm"
2910
2911const
2912#include "rotate.xbm"
2913const
2914#include "rotatemask.xbm"
2915
2916const
2917#include "rotatezoom.xbm"
2918const
2919#include "rotatezoommask.xbm"
2920
2921void
2922GfxCore::SetCursor(GfxCore::cursor new_cursor)
2923{
2924    // Check if we're already showing that cursor.
2925    if (current_cursor == new_cursor) return;
2926
2927    current_cursor = new_cursor;
2928    switch (current_cursor) {
2929        case GfxCore::CURSOR_DEFAULT:
2930            GLACanvas::SetCursor(wxNullCursor);
2931            break;
2932        case GfxCore::CURSOR_POINTING_HAND:
2933            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2934            break;
2935        case GfxCore::CURSOR_DRAGGING_HAND:
2936            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2937            break;
2938        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2939            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2940            break;
2941        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2942            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2943            break;
2944        case GfxCore::CURSOR_ROTATE_VERTICALLY:
2945            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2946            break;
2947        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2948            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2949            break;
2950        case GfxCore::CURSOR_ZOOM:
2951            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2952            break;
2953        case GfxCore::CURSOR_ZOOM_ROTATE:
2954            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
2955            break;
2956    }
2957}
2958
2959bool GfxCore::MeasuringLineActive() const
2960{
2961    if (Animating()) return false;
2962    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
2963}
2964
2965bool GfxCore::HandleRClick(wxPoint point)
2966{
2967    if (PointWithinCompass(point)) {
2968        // Pop up menu.
2969        wxMenu menu;
2970        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
2971        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
2972        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
2973        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
2974        menu.AppendSeparator();
2975        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
2976        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2977        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
2978        PopupMenu(&menu);
2979        return true;
2980    }
2981
2982    if (PointWithinClino(point)) {
2983        // Pop up menu.
2984        wxMenu menu;
2985        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
2986        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
2987        menu.AppendSeparator();
2988        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
2989        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2990        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
2991        PopupMenu(&menu);
2992        return true;
2993    }
2994
2995    if (PointWithinScaleBar(point)) {
2996        // Pop up menu.
2997        wxMenu menu;
2998        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
2999        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3000        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3001        PopupMenu(&menu);
3002        return true;
3003    }
3004
3005    if (PointWithinColourKey(point)) {
3006        // Pop up menu.
3007        wxMenu menu;
3008        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
3009        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
3010        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
3011        menu.AppendSeparator();
3012        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3013        if (m_ColourBy == COLOUR_BY_DEPTH)
3014            menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3015        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3016        PopupMenu(&menu);
3017        return true;
3018    }
3019
3020    return false;
3021}
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