source: git/src/gfxcore.cc@ aea4f8b

RELEASE/1.2 debug-ci debug-ci-sanitisers faster-cavernlog log-select main stereo stereo-2025 walls-data walls-data-hanging-as-warning warn-only-for-hanging-survey
Last change on this file since aea4f8b was aea4f8b, checked in by Olly Betts <olly@…>, 15 years ago

src/gfxcore.cc,src/gla-gl.cc,src/gla.h: Eliminate glReadPixels() call
from src/gfxcore.cc.

git-svn-id: file:///home/survex-svn/survex/trunk@3739 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 77.9 KB
RevLine 
[5809313]1//
[156dc16]2// gfxcore.cc
[5809313]3//
[33b2094]4// Core drawing code for Aven.
[5809313]5//
[b72f4b5]6// Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
[091069f]7// Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
[887c26e]8// Copyright (C) 2005 Martin Green
[5809313]9//
10// This program is free software; you can redistribute it and/or modify
11// it under the terms of the GNU General Public License as published by
12// the Free Software Foundation; either version 2 of the License, or
13// (at your option) any later version.
14//
15// This program is distributed in the hope that it will be useful,
16// but WITHOUT ANY WARRANTY; without even the implied warranty of
17// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18// GNU General Public License for more details.
19//
20// You should have received a copy of the GNU General Public License
21// along with this program; if not, write to the Free Software
[5940815]22// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
[5809313]23//
24
[cbfa50d]25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
[892a40c]29#include <assert.h>
[7aa15c0]30#include <float.h>
31
[7a89dc2]32#include "aven.h"
[1ee204e]33#include "date.h"
[5809313]34#include "gfxcore.h"
[137bf99]35#include "mainfrm.h"
[93c3f97]36#include "message.h"
[7a89dc2]37#include "useful.h"
[ce403f1]38#include "printwx.h"
[5876fcb]39#include "guicontrol.h"
[6a4cdcb6]40#include "moviemaker.h"
[8000d8f]41
42#include <wx/confbase.h>
43#include <wx/image.h>
[5809313]44
[db4b33c]45#define MAX(a, b) ((a) > (b) ? (a) : (b))
[003d953]46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
[5809313]47
[3d00693]48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
[3ddd351]51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
[3d00693]55
[c61aa79]56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
[86cdcf2]59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
[2c22bf8]63const int NUM_DEPTH_COLOURS = 13;
64
[0e69efe]65#include "avenpal.h"
66
[6606406]67static const int COMPASS_OFFSET_X = 60;
68static const int COMPASS_OFFSET_Y = 80;
69static const int INDICATOR_BOX_SIZE = 60;
[c300a04]70static const int INDICATOR_GAP = 2;
[6606406]71static const int INDICATOR_MARGIN = 5;
72static const int INDICATOR_OFFSET_X = 15;
[c300a04]73static const int INDICATOR_OFFSET_Y = 15;
[fe665c4]74static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
[dde4fe7]75static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
[429465a]76 INDICATOR_BOX_SIZE + INDICATOR_GAP;
[42adb19]77static const int DEPTH_BAR_OFFSET_X = 16;
78static const int DEPTH_BAR_EXTRA_LEFT_MARGIN = 2;
[c300a04]79static const int DEPTH_BAR_BLOCK_WIDTH = 20;
80static const int DEPTH_BAR_BLOCK_HEIGHT = 15;
[42adb19]81static const int DEPTH_BAR_MARGIN = 6;
82static const int DEPTH_BAR_OFFSET_Y = 16 + DEPTH_BAR_MARGIN;
[b56df45]83static const int TICK_LENGTH = 4;
[42adb19]84static const int SCALE_BAR_OFFSET_X = 15;
85static const int SCALE_BAR_OFFSET_Y = 12;
86static const int SCALE_BAR_HEIGHT = 12;
[aa048c3]87
88static const gla_colour TEXT_COLOUR = col_GREEN;
89static const gla_colour HERE_COLOUR = col_WHITE;
90static const gla_colour NAME_COLOUR = col_GREEN;
[33b2094]91
[39e460c9]92#define HITTEST_SIZE 20
93
[dde4fe7]94// vector for lighting angle
95static const Vector3 light(.577, .577, .577);
96
[c6d95d8]97BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
[5809313]98 EVT_PAINT(GfxCore::OnPaint)
99 EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
100 EVT_LEFT_UP(GfxCore::OnLButtonUp)
101 EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
102 EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
103 EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
104 EVT_RIGHT_UP(GfxCore::OnRButtonUp)
[34d8d1a]105 EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
[5809313]106 EVT_MOTION(GfxCore::OnMouseMove)
[887c26e]107 EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
[5809313]108 EVT_SIZE(GfxCore::OnSize)
[a8e9fde]109 EVT_IDLE(GfxCore::OnIdle)
[4b1fc48]110 EVT_CHAR(GfxCore::OnKeyPress)
[5809313]111END_EVENT_TABLE()
112
[5876fcb]113GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
[88707e0b]114 GLACanvas(parent_win, 100),
115 m_Scale(0.0),
116 m_ScaleBarWidth(0),
117 m_Control(control),
118 m_LabelGrid(NULL),
119 m_Parent(parent),
120 m_DoneFirstShow(false),
121 m_TiltAngle(0.0),
122 m_PanAngle(0.0),
123 m_Rotating(false),
124 m_RotationStep(0.0),
125 m_SwitchingTo(0),
126 m_Crosses(false),
127 m_Legs(true),
128 m_Names(false),
129 m_Scalebar(true),
130 m_Depthbar(true),
131 m_OverlappingNames(false),
132 m_Compass(true),
133 m_Clino(true),
134 m_Tubes(false),
135 m_XSize(0),
136 m_YSize(0),
137 m_ColourBy(COLOUR_BY_DEPTH),
138 m_HaveData(false),
139 m_MouseOutsideCompass(false),
140 m_MouseOutsideElev(false),
141 m_Surface(false),
142 m_Entrances(false),
143 m_FixedPts(false),
144 m_ExportedPts(false),
145 m_Grid(false),
146 m_BoundingBox(false),
147 m_Degrees(false),
148 m_Metric(false),
149 m_HitTestGridValid(false),
150 m_here_is_temporary(false),
151 presentation_mode(0),
152 pres_reverse(false),
153 pres_speed(0.0),
[75d4a2b]154 movie(NULL),
[88707e0b]155 current_cursor(GfxCore::CURSOR_DEFAULT)
[5809313]156{
[da6c802]157 AddQuad = &GfxCore::AddQuadrilateralDepth;
158 AddPoly = &GfxCore::AddPolylineDepth;
[5627cbb]159 wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
160 wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
[d67450e]161 m_here.Invalidate();
162 m_there.Invalidate();
[5809313]163
[39e460c9]164 // Initialise grid for hit testing.
[fa42426]165 m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
[0e69efe]166
167 m_Pens = new GLAPen[NUM_DEPTH_COLOURS + 1];
168 for (int pen = 0; pen < NUM_DEPTH_COLOURS + 1; ++pen) {
169 m_Pens[pen].SetColour(REDS[pen] / 255.0,
170 GREENS[pen] / 255.0,
171 BLUES[pen] / 255.0);
172 }
[5809313]173}
174
175GfxCore::~GfxCore()
176{
177 TryToFreeArrays();
[156dc16]178
[0e69efe]179 delete[] m_Pens;
[39e460c9]180 delete[] m_PointGrid;
[5809313]181}
182
183void GfxCore::TryToFreeArrays()
184{
185 // Free up any memory allocated for arrays.
186
[815eab2]187 if (m_LabelGrid) {
[9eb58d0]188 delete[] m_LabelGrid;
[815eab2]189 m_LabelGrid = NULL;
[5809313]190 }
191}
192
193//
194// Initialisation methods
195//
196
[0c6bf5e8]197void GfxCore::Initialise(bool same_file)
[5809313]198{
199 // Initialise the view from the parent holding the survey data.
200
201 TryToFreeArrays();
202
[33b2094]203 m_DoneFirstShow = false;
204
[dfe4454c]205 m_HitTestGridValid = false;
[d35144d]206 m_here_is_temporary = true;
[d67450e]207 m_here.Invalidate();
208 m_there.Invalidate();
[dfe4454c]209
[d35144d]210 m_MouseOutsideCompass = m_MouseOutsideElev = false;
211
[0c6bf5e8]212 if (!same_file) {
213 // Apply default parameters unless reloading the same file.
214 DefaultParameters();
215
216 // Set the initial scale.
217 SetScale(1.0);
218 }
[9eb58d0]219
[125c9ea]220 switch (m_ColourBy) {
221 case COLOUR_BY_DEPTH:
[78c67a6]222 if (m_Parent->GetDepthExtent() == 0.0) {
[125c9ea]223 SetColourBy(COLOUR_BY_NONE);
224 }
225 break;
226 case COLOUR_BY_DATE:
227 if (m_Parent->GetDateExtent() == 0) {
228 SetColourBy(COLOUR_BY_NONE);
229 }
230 break;
[c61aa79]231 case COLOUR_BY_ERROR:
232 if (!m_Parent->HasErrorInformation()) {
233 SetColourBy(COLOUR_BY_NONE);
234 }
235 break;
[bd21214]236 }
237
[9eb58d0]238 m_HaveData = true;
[936a197]239
240 ForceRefresh();
[9eb58d0]241}
242
243void GfxCore::FirstShow()
244{
245 GLACanvas::FirstShow();
246
[8bd480e]247 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
[86cdcf2]248 list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
249 while (pos != m_Parent->GetLabelsNCEnd()) {
250 LabelInfo* label = *pos++;
251 // Calculate and set the label width for use when plotting
252 // none-overlapping labels.
253 int ext_x;
254 GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
[5a24583]255 label->set_width(unsigned(ext_x) / quantise + 1);
[86cdcf2]256 }
257
[9eb58d0]258 SetBackgroundColour(0.0, 0.0, 0.0);
[1690fa9]259
[c5fc8eb]260 // Set diameter of the viewing volume.
261 SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
262 sqrd(m_Parent->GetYExtent()) +
263 sqrd(m_Parent->GetZExtent())));
[9eb58d0]264
265 // Update our record of the client area size and centre.
266 GetClientSize(&m_XSize, &m_YSize);
267
[5809313]268 m_DoneFirstShow = true;
269}
270
271//
272// Recalculating methods
273//
274
[cd6ea75]275void GfxCore::SetScale(Double scale)
[5047c53]276{
277 // Fill the plot data arrays with screen coordinates, scaling the survey
278 // to a particular absolute scale.
[421b7d2]279
[8b0d57f]280 if (scale < 0.05) {
281 scale = 0.05;
[8a03058]282 } else {
[429465a]283 if (scale > 1000.0) scale = 1000.0;
[5047c53]284 }
285
[5b7164d]286 m_Scale = scale;
[00a68e0]287 m_HitTestGridValid = false;
[c00c6713]288 if (m_here_is_temporary) SetHere();
[33b2094]289
290 GLACanvas::SetScale(scale);
[d9b3270]291}
292
[f433fda]293bool GfxCore::HasUndergroundLegs() const
294{
295 return m_Parent->HasUndergroundLegs();
296}
297
298bool GfxCore::HasSurfaceLegs() const
299{
300 return m_Parent->HasSurfaceLegs();
301}
302
[50e8979]303bool GfxCore::HasTubes() const
304{
305 return m_Parent->HasTubes();
306}
307
[d9b3270]308void GfxCore::UpdateBlobs()
309{
[d2fcc9b]310 InvalidateList(LIST_BLOBS);
[33b2094]311}
312
[cd6ea75]313//
[5876fcb]314// Event handlers
[cd6ea75]315//
[5047c53]316
[887c26e]317void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
318 SetHere();
319 ClearCoords();
320}
321
[5876fcb]322void GfxCore::OnIdle(wxIdleEvent& event)
323{
324 // Handle an idle event.
[b72f4b5]325 if (Animate()) {
326 ForceRefresh();
327 event.RequestMore();
328 }
[5809313]329}
330
[b4fe9fb]331void GfxCore::OnPaint(wxPaintEvent&)
[5809313]332{
333 // Redraw the window.
[b462168]334
335 // Get a graphics context.
[1b12b82]336 wxPaintDC dc(this);
[5809313]337
[8abf9bb]338 assert(GetContext());
339
[815eab2]340 if (m_HaveData) {
[01d91fd0]341 // Make sure we're initialised.
342 bool first_time = !m_DoneFirstShow;
343 if (first_time) {
344 FirstShow();
345 }
346
[58dfdd21]347 StartDrawing();
348
349 // Clear the background.
350 Clear();
351
[429465a]352 // Set up model transformation matrix.
353 SetDataTransform();
354
[9eb58d0]355 timer.Start(); // reset timer
[203d2a7]356
[429465a]357 if (m_Legs || m_Tubes) {
358 if (m_Tubes) {
[d67450e]359 EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
[d2fcc9b]360 DrawList(LIST_TUBES);
[429465a]361 DisableSmoothPolygons();
362 }
[e4d40792]363
[50e8979]364 // Draw the underground legs. Do this last so that anti-aliasing
[e4d40792]365 // works over polygons.
366 SetColour(col_GREEN);
[d2fcc9b]367 DrawList(LIST_UNDERGROUND_LEGS);
[429465a]368 }
[33b2094]369
[429465a]370 if (m_Surface) {
371 // Draw the surface legs.
[d2fcc9b]372 DrawList(LIST_SURFACE_LEGS);
[429465a]373 }
[bbc22ca]374
[db59b02]375 DrawList(LIST_BLOBS);
[6adffadf]376
[f4c5932]377 if (m_BoundingBox) {
378 DrawShadowedBoundingBox();
379 }
[429465a]380 if (m_Grid) {
381 // Draw the grid.
[37d7084]382 DrawList(LIST_GRID);
[429465a]383 }
[b13aee4]384
[86fe6e4]385 if (m_Crosses) {
386 DrawList(LIST_CROSSES);
387 }
388
[429465a]389 SetIndicatorTransform();
390
[6adffadf]391 // Draw station names.
392 if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
393 SetColour(NAME_COLOUR);
394
395 if (m_OverlappingNames) {
396 SimpleDrawNames();
397 } else {
398 NattyDrawNames();
399 }
400 }
401
[6b061db]402 if (MeasuringLineActive()) {
[429465a]403 // Draw "here" and "there".
[f6d8375]404 double hx, hy;
[aa048c3]405 SetColour(HERE_COLOUR);
[d67450e]406 if (m_here.IsValid()) {
[f6d8375]407 double dummy;
[d67450e]408 Transform(m_here, &hx, &hy, &dummy);
[570d62c3]409 if (!m_here_is_temporary) DrawRing(hx, hy);
[429465a]410 }
[d67450e]411 if (m_there.IsValid()) {
[f6d8375]412 double tx, ty;
413 double dummy;
[d67450e]414 Transform(m_there, &tx, &ty, &dummy);
415 if (m_here.IsValid()) {
[429465a]416 BeginLines();
417 PlaceIndicatorVertex(hx, hy);
418 PlaceIndicatorVertex(tx, ty);
[42d23c5]419 EndLines();
[429465a]420 }
[e633bb1]421 BeginBlobs();
[81aea4e]422 DrawBlob(tx, ty);
[e633bb1]423 EndBlobs();
[429465a]424 }
425 }
[f433fda]426
[429465a]427 // Draw indicators.
[6747314]428 //
429 // There's no advantage in generating an OpenGL list for the
430 // indicators since they change with almost every redraw (and
431 // sometimes several times between redraws). This way we avoid
432 // the need to track when to update the indicator OpenGL list,
433 // and also avoid indicator update bugs when we don't quite get this
434 // right...
435 DrawIndicators();
[33b2094]436
[58dfdd21]437 FinishDrawing();
438
439 drawtime = timer.Time();
[5997ffdc]440 } else {
441 dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
442 dc.Clear();
[58dfdd21]443 }
[5809313]444}
445
[f4c5932]446void GfxCore::DrawBoundingBox()
447{
[d67450e]448 const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]449
450 SetColour(col_BLUE);
451 EnableDashedLines();
452 BeginPolyline();
[d67450e]453 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
454 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
455 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
456 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
457 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
[f4c5932]458 EndPolyline();
459 BeginPolyline();
[d67450e]460 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
461 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
462 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
463 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
464 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]465 EndPolyline();
466 BeginLines();
[d67450e]467 PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
468 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
469 PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
470 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
471 PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
472 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
473 PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
474 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]475 EndLines();
476 DisableDashedLines();
477}
478
479void GfxCore::DrawShadowedBoundingBox()
480{
[d67450e]481 const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]482
[f7dae86]483 DrawBoundingBox();
484
[6673525]485 // FIXME: these gl* calls should be in gla-gl.cc
[f4c5932]486 glPolygonOffset(1.0, 1.0);
487 glEnable(GL_POLYGON_OFFSET_FILL);
488
489 SetColour(col_DARK_GREY);
490 BeginQuadrilaterals();
[d67450e]491 PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
492 PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
493 PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
494 PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]495 EndQuadrilaterals();
496
497 glDisable(GL_POLYGON_OFFSET_FILL);
498
[d2fcc9b]499 DrawList(LIST_SHADOW);
[f4c5932]500}
501
[c1cf79d]502void GfxCore::DrawGrid()
503{
504 // Draw the grid.
[156dc16]505 SetColour(col_RED);
[c1cf79d]506
507 // Calculate the extent of the survey, in metres across the screen plane.
[b81eee2]508 Double m_across_screen = SurveyUnitsAcrossViewport();
[c1cf79d]509 // Calculate the length of the scale bar in metres.
510 //--move this elsewhere
[c6d95d8]511 Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
512 Double t = m_across_screen * 0.75 / size_snap;
[c1cf79d]513 if (t >= 5.0) {
[429465a]514 size_snap *= 5.0;
[c1cf79d]515 }
516 else if (t >= 2.0) {
[429465a]517 size_snap *= 2.0;
[c1cf79d]518 }
519
[d67450e]520 Double grid_size = size_snap * 0.1;
[c6d95d8]521 Double edge = grid_size * 2.0;
[d67450e]522 Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
523 Double left = -m_Parent->GetXExtent() * 0.5 - edge;
524 Double right = m_Parent->GetXExtent() * 0.5 + edge;
525 Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
526 Double top = m_Parent->GetYExtent() * 0.5 + edge;
[c1cf79d]527 int count_x = (int) ceil((right - left) / grid_size);
528 int count_y = (int) ceil((top - bottom) / grid_size);
[c6d95d8]529 Double actual_right = left + count_x*grid_size;
530 Double actual_top = bottom + count_y*grid_size;
[c1cf79d]531
[b81eee2]532 BeginLines();
533
[c1cf79d]534 for (int xc = 0; xc <= count_x; xc++) {
[429465a]535 Double x = left + xc*grid_size;
[f433fda]536
[b81eee2]537 PlaceVertex(x, bottom, grid_z);
538 PlaceVertex(x, actual_top, grid_z);
[c1cf79d]539 }
540
541 for (int yc = 0; yc <= count_y; yc++) {
[429465a]542 Double y = bottom + yc*grid_size;
[b81eee2]543 PlaceVertex(left, y, grid_z);
544 PlaceVertex(actual_right, y, grid_z);
[c1cf79d]545 }
[b81eee2]546
547 EndLines();
[c1cf79d]548}
549
[1eeb55a]550int GfxCore::GetClinoOffset() const
[c300a04]551{
552 return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
553}
554
[fe665c4]555void GfxCore::DrawTick(int angle_cw)
[6606406]556{
[fe665c4]557 const Double theta = rad(angle_cw);
558 const wxCoord length1 = INDICATOR_RADIUS;
559 const wxCoord length0 = length1 + TICK_LENGTH;
560 wxCoord x0 = wxCoord(length0 * sin(theta));
561 wxCoord y0 = wxCoord(length0 * cos(theta));
562 wxCoord x1 = wxCoord(length1 * sin(theta));
563 wxCoord y1 = wxCoord(length1 * cos(theta));
[6606406]564
[fe665c4]565 PlaceIndicatorVertex(x0, y0);
566 PlaceIndicatorVertex(x1, y1);
[6606406]567}
568
[d67450e]569void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
570 Vector3 p1(0, INDICATOR_RADIUS, 0);
571 Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
572 Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
573 Vector3 pc(0, 0, 0);
574
575 DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
576 DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
577}
578
[fe665c4]579void GfxCore::DrawCompass() {
580 // Ticks.
581 BeginLines();
582 for (int angle = 315; angle > 0; angle -= 45) {
583 DrawTick(angle);
584 }
585 SetColour(col_GREEN);
586 DrawTick(0);
587 EndLines();
588
589 // Compass background.
590 DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
[6606406]591
[fe665c4]592 // Compass arrow.
[d67450e]593 DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
[6606406]594}
595
[fe665c4]596// Draw the non-rotating background to the clino.
597void GfxCore::DrawClinoBack() {
598 BeginLines();
599 for (int angle = 0; angle <= 180; angle += 90) {
600 DrawTick(angle);
601 }
602
603 SetColour(col_GREY);
604 PlaceIndicatorVertex(0, INDICATOR_RADIUS);
605 PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
606 PlaceIndicatorVertex(0, 0);
607 PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
[b56df45]608
[fe665c4]609 EndLines();
610}
611
612void GfxCore::DrawClino() {
613 // Ticks.
614 SetColour(col_GREEN);
[33b2094]615 BeginLines();
[fe665c4]616 DrawTick(0);
[33b2094]617 EndLines();
[fe665c4]618
619 // Clino background.
620 DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
621
622 // Elevation arrow.
[d67450e]623 DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
[b56df45]624}
625
[6606406]626void GfxCore::Draw2dIndicators()
627{
[76dd228]628 // Draw the compass and elevation indicators.
629
630 const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
631
[fe665c4]632 const int comp_centre_x = GetCompassXPosition();
[6606406]633
[eef68f9]634 if (m_Compass && !m_Parent->IsExtendedElevation()) {
[fe665c4]635 // If the user is dragging the compass with the pointer outside the
636 // compass, we snap to 45 degree multiples, and the ticks go white.
[76dd228]637 SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
[fe665c4]638 DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
[c300a04]639 }
[76dd228]640
[fe665c4]641 const int elev_centre_x = GetClinoXPosition();
[76dd228]642
[eef68f9]643 if (m_Clino) {
[fe665c4]644 // If the user is dragging the clino with the pointer outside the
645 // clino, we snap to 90 degree multiples, and the ticks go white.
646 SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
647 DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
648 DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
[c300a04]649 }
[6606406]650
[aa048c3]651 SetColour(TEXT_COLOUR);
[6606406]652
[21958ec]653 static int triple_zero_width = 0;
654 static int height = 0;
655 if (!triple_zero_width) {
[5627cbb]656 GetTextExtent(wxT("000"), &triple_zero_width, &height);
[21958ec]657 }
658 const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
[421b7d2]659
[eef68f9]660 if (m_Compass && !m_Parent->IsExtendedElevation()) {
[21958ec]661 wxString str;
662 int value;
[429465a]663 if (m_Degrees) {
[21958ec]664 value = int(m_PanAngle);
[429465a]665 } else {
[21958ec]666 value = int(m_PanAngle * 200.0 / 180.0);
[f433fda]667 }
[5627cbb]668 str.Printf(wxT("%03d"), value);
[21958ec]669 DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
670
[5627cbb]671 str = wmsg(/*Facing*/203);
[21958ec]672 int w;
[d92d282]673 GetTextExtent(str, &w, NULL);
[21958ec]674 DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
[c300a04]675 }
676
[eef68f9]677 if (m_Clino) {
[429465a]678 int angle;
[21958ec]679 wxString str;
680 int width;
[429465a]681 if (m_Degrees) {
[21958ec]682 static int zero_zero_width = 0;
683 if (!zero_zero_width) {
[5627cbb]684 GetTextExtent(wxT("00"), &zero_zero_width, NULL);
[21958ec]685 }
686 width = zero_zero_width;
[e577f89]687 angle = int(-m_TiltAngle);
[5627cbb]688 str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
[429465a]689 } else {
[21958ec]690 width = triple_zero_width;
[e577f89]691 angle = int(-m_TiltAngle * 200.0 / 180.0);
[5627cbb]692 str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
[f433fda]693 }
[21958ec]694
695 // Adjust horizontal position so the left of the first digit is
696 // always in the same place.
697 int sign_offset = 0;
698 if (angle < 0) {
699 static int minus_width = 0;
700 if (!minus_width) {
[5627cbb]701 GetTextExtent(wxT("-"), &minus_width, NULL);
[21958ec]702 }
703 sign_offset = minus_width + 1;
704 } else if (angle > 0) {
705 static int plus_width = 0;
706 if (!plus_width) {
[5627cbb]707 GetTextExtent(wxT("+"), &plus_width, NULL);
[21958ec]708 }
709 sign_offset = plus_width + 1;
710 }
711 DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
712
[5627cbb]713 str = wmsg(/*Elevation*/118);
[21958ec]714 int w;
[d92d282]715 GetTextExtent(str, &w, NULL);
[21958ec]716 DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
[c300a04]717 }
[5809313]718}
719
720void GfxCore::NattyDrawNames()
721{
[84cab34]722 // Draw station names, without overlapping.
[f433fda]723
[d92d282]724 const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
725 const unsigned int quantised_x = m_XSize / quantise;
726 const unsigned int quantised_y = m_YSize / quantise;
[84cab34]727 const size_t buffer_size = quantised_x * quantised_y;
[f433fda]728
[69463a0]729 if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
[5809313]730
[33b2094]731 memset((void*) m_LabelGrid, 0, buffer_size);
[156dc16]732
[33b2094]733 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[36c3285]734 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]735 if (!((m_Surface && (*label)->IsSurface()) ||
736 (m_Legs && (*label)->IsUnderground()) ||
737 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
738 // if this station isn't to be displayed, skip to the next
739 // (last case is for stns with no legs attached)
740 continue;
741 }
742
[f6d8375]743 double x, y, z;
[f433fda]744
[d67450e]745 Transform(**label, &x, &y, &z);
[36c3285]746 // Check if the label is behind us (in perspective view).
[d92d282]747 if (z <= 0.0 || z >= 1.0) continue;
[421b7d2]748
[1eeb55a]749 // Apply a small shift so that translating the view doesn't make which
750 // labels are displayed change as the resulting twinkling effect is
751 // distracting.
[f6d8375]752 double tx, ty, tz;
[d67450e]753 Transform(Vector3(), &tx, &ty, &tz);
[429465a]754 tx -= floor(tx / quantise) * quantise;
755 ty -= floor(ty / quantise) * quantise;
[5809313]756
[f12e8cc]757 tx = x - tx;
758 if (tx < 0) continue;
759
760 ty = y - ty;
761 if (ty < 0) continue;
[421b7d2]762
[f12e8cc]763 unsigned int iy = unsigned(ty) / quantise;
[d92d282]764 if (iy >= quantised_y) continue;
[5a24583]765 unsigned int width = (*label)->get_width();
[f12e8cc]766 unsigned int ix = unsigned(tx) / quantise;
767 if (ix + width >= quantised_x) continue;
[33b2094]768
[f12e8cc]769 char * test = m_LabelGrid + ix + iy * quantised_x;
[d92d282]770 if (memchr(test, 1, width)) continue;
[33b2094]771
[8bd480e]772 x += 3;
773 y -= GetFontSize() / 2;
[d92d282]774 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
775
776 if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
777 test -= quantised_x * iy;
[f12e8cc]778 iy += 4;
779 while (--iy && test < m_LabelGrid + buffer_size) {
[d92d282]780 memset(test, 1, width);
781 test += quantised_x;
[429465a]782 }
[84cab34]783 }
[5809313]784}
785
786void GfxCore::SimpleDrawNames()
787{
[a8aedf4]788 // Draw all station names, without worrying about overlaps
[d5de678]789 list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[01d91fd0]790 for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]791 if (!((m_Surface && (*label)->IsSurface()) ||
792 (m_Legs && (*label)->IsUnderground()) ||
793 (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
794 // if this station isn't to be displayed, skip to the next
795 // (last case is for stns with no legs attached)
796 continue;
797 }
798
[f6d8375]799 double x, y, z;
[d67450e]800 Transform(**label, &x, &y, &z);
[d92d282]801
802 // Check if the label is behind us (in perspective view).
803 if (z <= 0) continue;
804
[8bd480e]805 x += 3;
806 y -= GetFontSize() / 2;
[d92d282]807 DrawIndicatorText((int)x, (int)y, (*label)->GetText());
[84cab34]808 }
[5809313]809}
810
811void GfxCore::DrawDepthbar()
812{
[76dd228]813 const int total_block_height =
814 DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
815 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
[1eeb55a]816 int size = 0;
[c300a04]817
[0e69efe]818 wxString* strs = new wxString[GetNumDepthBands()];
[63dc4eb]819 int band;
[0e69efe]820 for (band = 0; band < GetNumDepthBands(); band++) {
[78c67a6]821 Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
822 m_Parent->GetDepthExtent() * band / (GetNumDepthBands() - 1);
[429465a]823 strs[band] = FormatLength(z, false);
[203d2a7]824
[a74b014]825 int x;
826 GetTextExtent(strs[band], &x, NULL);
[429465a]827 if (x > size) size = x;
[c300a04]828 }
829
[76dd228]830 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
831 - DEPTH_BAR_MARGIN - size;
[c300a04]832
[aa048c3]833 DrawRectangle(col_BLACK, col_DARK_GREY,
[76dd228]834 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
835 top - DEPTH_BAR_MARGIN * 2,
[0e69efe]836 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
[429465a]837 DEPTH_BAR_EXTRA_LEFT_MARGIN,
[76dd228]838 total_block_height + DEPTH_BAR_MARGIN*4);
[5809313]839
[76dd228]840 int y = top;
841 for (band = 0; band < GetNumDepthBands() - 1; band++) {
842 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
843 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
844 y += DEPTH_BAR_BLOCK_HEIGHT;
845 }
[dde4fe7]846
[a74b014]847 y = top - GetFontSize() / 2;
[76dd228]848 left += DEPTH_BAR_BLOCK_WIDTH + 5;
[5809313]849
[76dd228]850 SetColour(TEXT_COLOUR);
851 for (band = 0; band < GetNumDepthBands(); band++) {
852 DrawIndicatorText(left, y, strs[band]);
[429465a]853 y += DEPTH_BAR_BLOCK_HEIGHT;
[84cab34]854 }
[c300a04]855
856 delete[] strs;
[5809313]857}
858
[d4650b3]859void GfxCore::DrawDatebar()
860{
[a74b014]861 int total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
862 if (!m_Parent->HasCompleteDateInfo())
863 total_block_height += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
[d4650b3]864 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
[a74b014]865
[d4650b3]866 int size = 0;
[a74b014]867 if (!m_Parent->HasCompleteDateInfo()) {
[5627cbb]868 GetTextExtent(wxT("No info"), &size, NULL);
[a74b014]869 }
[d4650b3]870
871 wxString* strs = new wxString[GetNumDepthBands()];
872 int band;
873 for (band = 0; band < GetNumDepthBands(); band++) {
[1ee204e]874 int y, m, d;
875 int days = m_Parent->GetDateMin();
876 days += m_Parent->GetDateExtent() * band / (GetNumDepthBands() - 1);
877 ymd_from_days_since_1900(days, &y, &m, &d);
878 strs[band] = wxString::Format(wxT("%04d-%02d-%02d"), y, m, d);
[d4650b3]879
[a74b014]880 int x;
881 GetTextExtent(strs[band], &x, NULL);
[d4650b3]882 if (x > size) size = x;
883 }
884
885 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
886 - DEPTH_BAR_MARGIN - size;
887
888 DrawRectangle(col_BLACK, col_DARK_GREY,
889 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
890 top - DEPTH_BAR_MARGIN * 2,
891 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
892 DEPTH_BAR_EXTRA_LEFT_MARGIN,
893 total_block_height + DEPTH_BAR_MARGIN*4);
894
895 int y = top;
[a74b014]896
897 if (!m_Parent->HasCompleteDateInfo()) {
898 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
899 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
900 y += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
901 }
902
[d4650b3]903 for (band = 0; band < GetNumDepthBands() - 1; band++) {
904 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
905 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
906 y += DEPTH_BAR_BLOCK_HEIGHT;
907 }
908
[a74b014]909 y = top - GetFontSize() / 2;
[d4650b3]910 left += DEPTH_BAR_BLOCK_WIDTH + 5;
911
912 SetColour(TEXT_COLOUR);
[a74b014]913
914 if (!m_Parent->HasCompleteDateInfo()) {
915 y += DEPTH_BAR_MARGIN;
[5627cbb]916 DrawIndicatorText(left, y, wxT("No info"));
[a74b014]917 y += DEPTH_BAR_BLOCK_HEIGHT;
918 }
919
[d4650b3]920 for (band = 0; band < GetNumDepthBands(); band++) {
921 DrawIndicatorText(left, y, strs[band]);
922 y += DEPTH_BAR_BLOCK_HEIGHT;
923 }
924
925 delete[] strs;
926}
927
[c61aa79]928void GfxCore::DrawErrorbar()
929{
[a74b014]930 int total_block_height = DEPTH_BAR_BLOCK_HEIGHT * (GetNumDepthBands() - 1);
931 // Always show the "Not a loop" legend for now (FIXME).
932 total_block_height += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
[c61aa79]933 const int top = -(total_block_height + DEPTH_BAR_OFFSET_Y);
[a74b014]934
[c61aa79]935 int size = 0;
[5627cbb]936 GetTextExtent(wxT("Not a loop"), &size, NULL);
[c61aa79]937
938 wxString* strs = new wxString[GetNumDepthBands()];
939 int band;
940 for (band = 0; band < GetNumDepthBands(); band++) {
941 double E = MAX_ERROR * band / (GetNumDepthBands() - 1);
[5627cbb]942 strs[band].Printf(wxT("%.2f"), E);
[c61aa79]943
[a74b014]944 int x;
945 GetTextExtent(strs[band], &x, NULL);
[c61aa79]946 if (x > size) size = x;
947 }
948
949 int left = -DEPTH_BAR_OFFSET_X - DEPTH_BAR_BLOCK_WIDTH
950 - DEPTH_BAR_MARGIN - size;
951
952 DrawRectangle(col_BLACK, col_DARK_GREY,
953 left - DEPTH_BAR_MARGIN - DEPTH_BAR_EXTRA_LEFT_MARGIN,
954 top - DEPTH_BAR_MARGIN * 2,
955 DEPTH_BAR_BLOCK_WIDTH + size + DEPTH_BAR_MARGIN * 3 +
956 DEPTH_BAR_EXTRA_LEFT_MARGIN,
957 total_block_height + DEPTH_BAR_MARGIN*4);
958
959 int y = top;
[a74b014]960
961 DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
962 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
963 y += DEPTH_BAR_BLOCK_HEIGHT + DEPTH_BAR_MARGIN;
964
[c61aa79]965 for (band = 0; band < GetNumDepthBands() - 1; band++) {
966 DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
967 DEPTH_BAR_BLOCK_WIDTH, DEPTH_BAR_BLOCK_HEIGHT);
968 y += DEPTH_BAR_BLOCK_HEIGHT;
969 }
970
[a74b014]971 y = top - GetFontSize() / 2;
[c61aa79]972 left += DEPTH_BAR_BLOCK_WIDTH + 5;
973
974 SetColour(TEXT_COLOUR);
[a74b014]975
976 y += DEPTH_BAR_MARGIN;
[5627cbb]977 DrawIndicatorText(left, y, wxT("Not in loop"));
[a74b014]978 y += DEPTH_BAR_BLOCK_HEIGHT;
979
[c61aa79]980 for (band = 0; band < GetNumDepthBands(); band++) {
981 DrawIndicatorText(left, y, strs[band]);
982 y += DEPTH_BAR_BLOCK_HEIGHT;
983 }
984
985 delete[] strs;
986}
987
[c6d95d8]988wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
[ac537e9]989{
990 wxString str;
[1eb2590]991 bool negative = (size_snap < 0.0);
992
993 if (negative) {
[429465a]994 size_snap = -size_snap;
[1eb2590]995 }
[ac537e9]996
997 if (size_snap == 0.0) {
[5627cbb]998 str = wxT("0");
[7a89dc2]999 } else if (m_Metric) {
[ac537e9]1000#ifdef SILLY_UNITS
[429465a]1001 if (size_snap < 1e-12) {
[5627cbb]1002 str.Printf(wxT("%.3gpm"), size_snap * 1e12);
[429465a]1003 } else if (size_snap < 1e-9) {
[5627cbb]1004 str.Printf(wxT("%.fpm"), size_snap * 1e12);
[429465a]1005 } else if (size_snap < 1e-6) {
[5627cbb]1006 str.Printf(wxT("%.fnm"), size_snap * 1e9);
[429465a]1007 } else if (size_snap < 1e-3) {
[5627cbb]1008 str.Printf(wxT("%.fum"), size_snap * 1e6);
[ac537e9]1009#else
[429465a]1010 if (size_snap < 1e-3) {
[5627cbb]1011 str.Printf(wxT("%.3gmm"), size_snap * 1e3);
[421b7d2]1012#endif
[429465a]1013 } else if (size_snap < 1e-2) {
[5627cbb]1014 str.Printf(wxT("%.fmm"), size_snap * 1e3);
[429465a]1015 } else if (size_snap < 1.0) {
[5627cbb]1016 str.Printf(wxT("%.fcm"), size_snap * 100.0);
[429465a]1017 } else if (size_snap < 1e3) {
[5627cbb]1018 str.Printf(wxT("%.fm"), size_snap);
[ac537e9]1019#ifdef SILLY_UNITS
[429465a]1020 } else if (size_snap < 1e6) {
[5627cbb]1021 str.Printf(wxT("%.fkm"), size_snap * 1e-3);
[429465a]1022 } else if (size_snap < 1e9) {
[5627cbb]1023 str.Printf(wxT("%.fMm"), size_snap * 1e-6);
[429465a]1024 } else {
[5627cbb]1025 str.Printf(wxT("%.fGm"), size_snap * 1e-9);
[ac537e9]1026#else
[429465a]1027 } else {
[5627cbb]1028 str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
[ac537e9]1029#endif
[429465a]1030 }
[7a89dc2]1031 } else {
[429465a]1032 size_snap /= METRES_PER_FOOT;
1033 if (scalebar) {
1034 Double inches = size_snap * 12;
1035 if (inches < 1.0) {
[5627cbb]1036 str.Printf(wxT("%.3gin"), inches);
[429465a]1037 } else if (size_snap < 1.0) {
[5627cbb]1038 str.Printf(wxT("%.fin"), inches);
[429465a]1039 } else if (size_snap < 5279.5) {
[5627cbb]1040 str.Printf(wxT("%.fft"), size_snap);
[429465a]1041 } else {
[5627cbb]1042 str.Printf(wxT("%.f miles"), size_snap / 5280.0);
[429465a]1043 }
1044 } else {
[5627cbb]1045 str.Printf(wxT("%.fft"), size_snap);
[429465a]1046 }
[ac537e9]1047 }
1048
[5627cbb]1049 return negative ? wxString(wxT("-")) + str : str;
[ac537e9]1050}
1051
[5809313]1052void GfxCore::DrawScalebar()
1053{
[84cab34]1054 // Draw the scalebar.
[eef68f9]1055 if (GetPerspective()) return;
[5809313]1056
[37bc1f5]1057 // Calculate how many metres of survey are currently displayed across the
1058 // screen.
[087bc72]1059 Double across_screen = SurveyUnitsAcrossViewport();
[156dc16]1060
[087bc72]1061 // Convert to imperial measurements if required.
[7a89dc2]1062 Double multiplier = 1.0;
1063 if (!m_Metric) {
[429465a]1064 across_screen /= METRES_PER_FOOT;
1065 multiplier = METRES_PER_FOOT;
1066 if (across_screen >= 5280.0 / 0.75) {
1067 across_screen /= 5280.0;
1068 multiplier *= 5280.0;
1069 }
[7a89dc2]1070 }
[5757725]1071
[7a89dc2]1072 // Calculate the length of the scale bar.
[087bc72]1073 Double size_snap = pow(10.0, floor(log10(0.65 * across_screen)));
1074 Double t = across_screen * 0.65 / size_snap;
[98860c5]1075 if (t >= 5.0) {
[429465a]1076 size_snap *= 5.0;
[7a89dc2]1077 } else if (t >= 2.0) {
[429465a]1078 size_snap *= 2.0;
[98860c5]1079 }
1080
[7a89dc2]1081 if (!m_Metric) size_snap *= multiplier;
1082
[84cab34]1083 // Actual size of the thing in pixels:
[087bc72]1084 int size = int((size_snap / SurveyUnitsAcrossViewport()) * m_XSize);
[e2c1671]1085 m_ScaleBarWidth = size;
[421b7d2]1086
[5809313]1087 // Draw it...
[e2c1671]1088 const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
[5809313]1089 int interval = size / 10;
1090
[aa048c3]1091 gla_colour col = col_WHITE;
[5809313]1092 for (int ix = 0; ix < 10; ix++) {
[e2c1671]1093 int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
[421b7d2]1094
[e2c1671]1095 DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
[421b7d2]1096
[aa048c3]1097 col = (col == col_WHITE) ? col_GREY : col_WHITE;
[5809313]1098 }
1099
[84cab34]1100 // Add labels.
[ac537e9]1101 wxString str = FormatLength(size_snap);
[84cab34]1102
[1eeb55a]1103 int text_width, text_height;
[56da40e]1104 GetTextExtent(str, &text_width, &text_height);
[8bd480e]1105 const int text_y = end_y - text_height + 1;
1106 SetColour(TEXT_COLOUR);
[5627cbb]1107 DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
[8bd480e]1108 DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
[5809313]1109}
[56da40e]1110
[2072157]1111bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
[2effbf1]1112{
[0874c07e]1113 if (Animating()) return false;
1114
[203d2a7]1115 if (point.x < 0 || point.x >= m_XSize ||
[429465a]1116 point.y < 0 || point.y >= m_YSize) {
1117 return false;
[137e31b]1118 }
[421b7d2]1119
[156f645]1120 SetDataTransform();
[00a68e0]1121
[69463a0]1122 if (!m_HitTestGridValid) CreateHitTestGrid();
[fa42426]1123
[2effbf1]1124 int grid_x = (point.x * (HITTEST_SIZE - 1)) / m_XSize;
1125 int grid_y = (point.y * (HITTEST_SIZE - 1)) / m_YSize;
[137e31b]1126
[fa42426]1127 LabelInfo *best = NULL;
1128 int dist_sqrd = 25;
[2effbf1]1129 int square = grid_x + grid_y * HITTEST_SIZE;
[fa42426]1130 list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
[00a68e0]1131
[fa42426]1132 while (iter != m_PointGrid[square].end()) {
[429465a]1133 LabelInfo *pt = *iter++;
[fa42426]1134
[f6d8375]1135 double cx, cy, cz;
[00a68e0]1136
[d67450e]1137 Transform(*pt, &cx, &cy, &cz);
[00a68e0]1138
[429465a]1139 cy = m_YSize - cy;
[00a68e0]1140
[429465a]1141 int dx = point.x - int(cx);
1142 int ds = dx * dx;
1143 if (ds >= dist_sqrd) continue;
1144 int dy = point.y - int(cy);
[fa42426]1145
[429465a]1146 ds += dy * dy;
1147 if (ds >= dist_sqrd) continue;
[f433fda]1148
[429465a]1149 dist_sqrd = ds;
1150 best = pt;
[f433fda]1151
[429465a]1152 if (ds == 0) break;
[2effbf1]1153 }
[f433fda]1154
[fa42426]1155 if (best) {
[6b061db]1156 m_Parent->ShowInfo(best);
[429465a]1157 if (centre) {
[e67ed1b]1158 // FIXME: allow Ctrl-Click to not set there or something?
[82c3731]1159 CentreOn(*best);
[fc768a8]1160 WarpPointer(m_XSize / 2, m_YSize / 2);
[82c3731]1161 SetThere(*best);
[429465a]1162 m_Parent->SelectTreeItem(best);
1163 }
[e67ed1b]1164 } else {
1165 // Left-clicking not on a survey cancels the measuring line.
[0633bcc]1166 if (centre) {
1167 ClearTreeSelection();
1168 } else {
[6b061db]1169 m_Parent->ShowInfo(best);
[f6d8375]1170 double x, y, z;
[0633bcc]1171 ReverseTransform(point.x, m_YSize - point.y, &x, &y, &z);
1172 SetHere(Point(Vector3(x, y, z)));
[c00c6713]1173 m_here_is_temporary = true;
[0633bcc]1174 }
[2effbf1]1175 }
[203d2a7]1176
1177 return best;
[2effbf1]1178}
1179
[5876fcb]1180void GfxCore::OnSize(wxSizeEvent& event)
[5809313]1181{
[5876fcb]1182 // Handle a change in window size.
[bbc22ca]1183
[5876fcb]1184 wxSize size = event.GetSize();
[5809313]1185
[78beaf1]1186 if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
[0580c6a]1187 // Before things are fully initialised, we sometimes get a bogus
1188 // resize message...
[6ef8bd73]1189 // FIXME have changes in MainFrm cured this? It still happens with
[880b954]1190 // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1191 // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
[78beaf1]1192 // is resized such that the GfxCore window isn't visible.
1193 //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
[0580c6a]1194 return;
1195 }
[b72f4b5]1196
1197 wxGLCanvas::OnSize(event);
1198
[5876fcb]1199 m_XSize = size.GetWidth();
1200 m_YSize = size.GetHeight();
[39e460c9]1201
[5876fcb]1202 if (m_DoneFirstShow) {
[69463a0]1203 if (m_LabelGrid) {
1204 delete[] m_LabelGrid;
1205 m_LabelGrid = NULL;
1206 }
[6ebc0ce]1207
[69463a0]1208 m_HitTestGridValid = false;
[33b2094]1209
[d67450e]1210 ForceRefresh();
[5809313]1211 }
1212}
1213
[de7a879]1214void GfxCore::DefaultParameters()
[5809313]1215{
[33b2094]1216 // Set default viewing parameters.
[b462168]1217
[f433fda]1218 m_Surface = false;
1219 if (!m_Parent->HasUndergroundLegs()) {
1220 if (m_Parent->HasSurfaceLegs()) {
1221 // If there are surface legs, but no underground legs, turn
1222 // surface surveys on.
1223 m_Surface = true;
1224 } else {
1225 // If there are no legs (e.g. after loading a .pos file), turn
1226 // crosses on.
1227 m_Crosses = true;
1228 }
[b462168]1229 }
1230
[714daae]1231 m_PanAngle = 0.0;
[eef68f9]1232 if (m_Parent->IsExtendedElevation()) {
1233 m_TiltAngle = 0.0;
1234 } else {
1235 m_TiltAngle = 90.0;
[b462168]1236 }
[714daae]1237
[08253d9]1238 SetRotation(m_PanAngle, m_TiltAngle);
[d67450e]1239 SetTranslation(Vector3());
[33b2094]1240
[e577f89]1241 m_RotationStep = 30.0;
[5809313]1242 m_Rotating = false;
[3d00693]1243 m_SwitchingTo = 0;
[fe444b8]1244 m_Entrances = false;
1245 m_FixedPts = false;
1246 m_ExportedPts = false;
[c1cf79d]1247 m_Grid = false;
[f4c5932]1248 m_BoundingBox = false;
[33b2094]1249 m_Tubes = false;
[1eeb55a]1250 if (GetPerspective()) TogglePerspective();
[de7a879]1251}
[5809313]1252
[de7a879]1253void GfxCore::Defaults()
1254{
1255 // Restore default scale, rotation and translation parameters.
1256 DefaultParameters();
[8b0d57f]1257 SetScale(1.0);
[ba358fc]1258
1259 // Invalidate all the cached lists.
1260 GLACanvas::FirstShow();
1261
[fa42426]1262 ForceRefresh();
[5809313]1263}
[84cab34]1264
[5876fcb]1265// return: true if animation occured (and ForceRefresh() needs to be called)
[1690fa9]1266bool GfxCore::Animate()
[5809313]1267{
[2a3d328]1268 if (!Animating()) return false;
1269
1270 // Don't show pointer coordinates while animating.
[4b031c0]1271 // FIXME : only do this when we *START* animating! Use a static copy
1272 // of the value of "Animating()" last time we were here to track this?
1273 // MainFrm now checks if we're trying to clear already cleared labels
1274 // and just returns, but it might be simpler to check here!
[2a3d328]1275 ClearCoords();
[7c29c976]1276 m_Parent->ShowInfo(NULL);
[5809313]1277
[5876fcb]1278 static double last_t = 0;
[6a4cdcb6]1279 double t;
[75d4a2b]1280 if (movie) {
[aea4f8b]1281 ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
[75d4a2b]1282 movie->AddFrame();
[6a4cdcb6]1283 t = 1.0 / 25.0; // 25 frames per second
1284 } else {
1285 t = timer.Time() * 1.0e-3;
1286 if (t == 0) t = 0.001;
1287 else if (t > 1.0) t = 1.0;
1288 if (last_t > 0) t = (t + last_t) / 2;
1289 last_t = t;
1290 }
[5809313]1291
[128fac4]1292 if (presentation_mode == PLAYING && pres_speed != 0.0) {
1293 t *= fabs(pres_speed);
[1690fa9]1294 while (t >= next_mark_time) {
1295 t -= next_mark_time;
[128fac4]1296 this_mark_total = 0;
[58dfdd21]1297 PresentationMark prev_mark = next_mark;
[e577f89]1298 if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1299 else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
[128fac4]1300 if (pres_reverse)
1301 next_mark = m_Parent->GetPresMark(MARK_PREV);
1302 else
1303 next_mark = m_Parent->GetPresMark(MARK_NEXT);
[1690fa9]1304 if (!next_mark.is_valid()) {
[128fac4]1305 SetView(prev_mark);
[1690fa9]1306 presentation_mode = 0;
[75d4a2b]1307 if (movie) {
1308 delete movie;
1309 movie = 0;
[6a4cdcb6]1310 }
[1690fa9]1311 break;
1312 }
[58dfdd21]1313
[128fac4]1314 double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1315 if (tmp > 0) {
1316 next_mark_time = tmp;
[58dfdd21]1317 } else {
[d67450e]1318 double d = (next_mark - prev_mark).magnitude();
[49ce5b0]1319 // FIXME: should ignore component of d which is unseen in
1320 // non-perspective mode?
[8674eea]1321 next_mark_time = sqrd(d / 30.0);
[49ce5b0]1322 double a = next_mark.angle - prev_mark.angle;
1323 if (a > 180.0) {
1324 next_mark.angle -= 360.0;
1325 a = 360.0 - a;
1326 } else if (a < -180.0) {
1327 next_mark.angle += 360.0;
1328 a += 360.0;
1329 } else {
1330 a = fabs(a);
1331 }
1332 next_mark_time += sqrd(a / 60.0);
1333 double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1334 next_mark_time += sqrd(ta / 60.0);
1335 double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
[8674eea]1336 next_mark_time += sqrd(s / 2.0);
[49ce5b0]1337 next_mark_time = sqrt(next_mark_time);
[8674eea]1338 // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
[49ce5b0]1339 //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
[8674eea]1340 // next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1341 if (tmp < 0) next_mark_time /= -tmp;
[58dfdd21]1342 }
[1690fa9]1343 }
1344
1345 if (presentation_mode) {
1346 // Advance position towards next_mark
1347 double p = t / next_mark_time;
1348 double q = 1 - p;
1349 PresentationMark here = GetView();
[d877aa2]1350 if (next_mark.angle < 0) {
[e577f89]1351 if (here.angle >= next_mark.angle + 360.0)
1352 here.angle -= 360.0;
1353 } else if (next_mark.angle >= 360.0) {
1354 if (here.angle <= next_mark.angle - 360.0)
1355 here.angle += 360.0;
[d877aa2]1356 }
[8674eea]1357 here.assign(q * here + p * next_mark);
[1690fa9]1358 here.angle = q * here.angle + p * next_mark.angle;
[e577f89]1359 if (here.angle < 0) here.angle += 360.0;
1360 else if (here.angle >= 360.0) here.angle -= 360.0;
[1690fa9]1361 here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
[58dfdd21]1362 here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
[1690fa9]1363 SetView(here);
[128fac4]1364 this_mark_total += t;
[1690fa9]1365 next_mark_time -= t;
1366 }
1367 }
1368
[5876fcb]1369 // When rotating...
1370 if (m_Rotating) {
[1690fa9]1371 TurnCave(m_RotationStep * t);
[5876fcb]1372 }
[5809313]1373
[5876fcb]1374 if (m_SwitchingTo == PLAN) {
[429465a]1375 // When switching to plan view...
[e577f89]1376 TiltCave(90.0 * t);
1377 if (m_TiltAngle == 90.0) {
[429465a]1378 m_SwitchingTo = 0;
1379 }
[1690fa9]1380 } else if (m_SwitchingTo == ELEVATION) {
[429465a]1381 // When switching to elevation view...
[e577f89]1382 if (fabs(m_TiltAngle) < 90.0 * t) {
[429465a]1383 m_SwitchingTo = 0;
1384 TiltCave(-m_TiltAngle);
[1690fa9]1385 } else if (m_TiltAngle < 0.0) {
[e577f89]1386 TiltCave(90.0 * t);
[1690fa9]1387 } else {
[e577f89]1388 TiltCave(-90.0 * t);
[429465a]1389 }
[3ddd351]1390 } else if (m_SwitchingTo) {
1391 int angle = (m_SwitchingTo - NORTH) * 90;
1392 double diff = angle - m_PanAngle;
1393 if (diff < -180) diff += 360;
1394 if (diff > 180) diff -= 360;
1395 double move = 90.0 * t;
1396 if (move >= fabs(diff)) {
1397 TurnCave(diff);
1398 m_SwitchingTo = 0;
1399 } else if (diff < 0) {
1400 TurnCave(-move);
1401 } else {
1402 TurnCave(move);
1403 }
[5876fcb]1404 }
[5809313]1405
[7757a4ed]1406 return true;
[5809313]1407}
[84cab34]1408
[0580c6a]1409// How much to allow around the box - this is because of the ring shape
1410// at one end of the line.
1411static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1412#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1413void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
[7a89dc2]1414{
[06d367d]1415 // Best of all might be to copy the window contents before we draw the
1416 // line, then replace each time we redraw.
[796d7bf]1417
[5876fcb]1418 // Calculate the minimum rectangle which includes the old and new
1419 // measuring lines to minimise the redraw time
1420 int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
[f6d8375]1421 double X, Y, Z;
[d67450e]1422 if (a.IsValid()) {
1423 if (!Transform(a, &X, &Y, &Z)) {
[796d7bf]1424 printf("oops\n");
1425 } else {
1426 int x = int(X);
1427 int y = m_YSize - 1 - int(Y);
1428 l = x - MARGIN;
1429 r = x + MARGIN;
1430 u = y + MARGIN;
1431 d = y - MARGIN;
1432 }
[5876fcb]1433 }
[d67450e]1434 if (b.IsValid()) {
1435 if (!Transform(b, &X, &Y, &Z)) {
[796d7bf]1436 printf("oops\n");
1437 } else {
1438 int x = int(X);
1439 int y = m_YSize - 1 - int(Y);
1440 l = min(l, x - MARGIN);
1441 r = max(r, x + MARGIN);
1442 u = max(u, y + MARGIN);
1443 d = min(d, y - MARGIN);
1444 }
[5876fcb]1445 }
[d67450e]1446 if (c.IsValid()) {
1447 if (!Transform(c, &X, &Y, &Z)) {
[796d7bf]1448 printf("oops\n");
1449 } else {
1450 int x = int(X);
1451 int y = m_YSize - 1 - int(Y);
1452 l = min(l, x - MARGIN);
1453 r = max(r, x + MARGIN);
1454 u = max(u, y + MARGIN);
1455 d = min(d, y - MARGIN);
1456 }
[5876fcb]1457 }
1458 const wxRect R(l, d, r - l, u - d);
1459 Refresh(false, &R);
[7a89dc2]1460}
1461
[5876fcb]1462void GfxCore::SetHere()
[7a89dc2]1463{
[d67450e]1464 if (!m_here.IsValid()) return;
[6b061db]1465 bool line_active = MeasuringLineActive();
[5876fcb]1466 Point old = m_here;
[d67450e]1467 m_here.Invalidate();
[6b061db]1468 if (line_active || MeasuringLineActive())
1469 RefreshLine(old, m_there, m_here);
[7a89dc2]1470}
1471
[82c3731]1472void GfxCore::SetHere(const Point &p)
[c6d95d8]1473{
[6b061db]1474 bool line_active = MeasuringLineActive();
[5876fcb]1475 Point old = m_here;
[82c3731]1476 m_here = p;
[6b061db]1477 if (line_active || MeasuringLineActive())
1478 RefreshLine(old, m_there, m_here);
[c00c6713]1479 m_here_is_temporary = false;
[156dc16]1480}
1481
[5876fcb]1482void GfxCore::SetThere()
[156dc16]1483{
[d67450e]1484 if (!m_there.IsValid()) return;
[5876fcb]1485 Point old = m_there;
[d67450e]1486 m_there.Invalidate();
[0580c6a]1487 RefreshLine(m_here, old, m_there);
[156dc16]1488}
1489
[82c3731]1490void GfxCore::SetThere(const Point &p)
[156dc16]1491{
[5876fcb]1492 Point old = m_there;
[82c3731]1493 m_there = p;
[0580c6a]1494 RefreshLine(m_here, old, m_there);
[156dc16]1495}
1496
[5876fcb]1497void GfxCore::CreateHitTestGrid()
[156dc16]1498{
[00a68e0]1499 // Clear hit-test grid.
[5876fcb]1500 for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
[429465a]1501 m_PointGrid[i].clear();
[5876fcb]1502 }
[156dc16]1503
[5876fcb]1504 // Fill the grid.
1505 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1506 list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1507 while (pos != end) {
[429465a]1508 LabelInfo* label = *pos++;
[33b2094]1509
[429465a]1510 if (!((m_Surface && label->IsSurface()) ||
[dc42b8e]1511 (m_Legs && label->IsUnderground()) ||
1512 (!label->IsSurface() && !label->IsUnderground()))) {
1513 // if this station isn't to be displayed, skip to the next
1514 // (last case is for stns with no legs attached)
[429465a]1515 continue;
1516 }
[33b2094]1517
[429465a]1518 // Calculate screen coordinates.
[f6d8375]1519 double cx, cy, cz;
[d67450e]1520 Transform(*label, &cx, &cy, &cz);
[429465a]1521 if (cx < 0 || cx >= m_XSize) continue;
1522 if (cy < 0 || cy >= m_YSize) continue;
[33b2094]1523
[429465a]1524 cy = m_YSize - cy;
[00a68e0]1525
[429465a]1526 // On-screen, so add to hit-test grid...
1527 int grid_x = int((cx * (HITTEST_SIZE - 1)) / m_XSize);
1528 int grid_y = int((cy * (HITTEST_SIZE - 1)) / m_YSize);
[33b2094]1529
[429465a]1530 m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
[33b2094]1531 }
1532
[00a68e0]1533 m_HitTestGridValid = true;
[33b2094]1534}
[c6d95d8]1535
[2a02de2]1536//
[5876fcb]1537// Methods for controlling the orientation of the survey
[2a02de2]1538//
1539
[5876fcb]1540void GfxCore::TurnCave(Double angle)
[156dc16]1541{
[5876fcb]1542 // Turn the cave around its z-axis by a given angle.
[156dc16]1543
[5876fcb]1544 m_PanAngle += angle;
[e577f89]1545 if (m_PanAngle >= 360.0) {
1546 m_PanAngle -= 360.0;
[5876fcb]1547 } else if (m_PanAngle < 0.0) {
[e577f89]1548 m_PanAngle += 360.0;
[156dc16]1549 }
[33b2094]1550
[00a68e0]1551 m_HitTestGridValid = false;
[c00c6713]1552 if (m_here_is_temporary) SetHere();
[00a68e0]1553
[08253d9]1554 SetRotation(m_PanAngle, m_TiltAngle);
[156dc16]1555}
1556
[5876fcb]1557void GfxCore::TurnCaveTo(Double angle)
[d80805e]1558{
[3ddd351]1559 timer.Start(drawtime);
1560 int new_switching_to = ((int)angle) / 90 + NORTH;
1561 if (new_switching_to == m_SwitchingTo) {
1562 // A second order to switch takes us there right away
1563 TurnCave(angle - m_PanAngle);
1564 m_SwitchingTo = 0;
1565 ForceRefresh();
1566 } else {
1567 m_SwitchingTo = new_switching_to;
1568 }
[d80805e]1569}
1570
[5876fcb]1571void GfxCore::TiltCave(Double tilt_angle)
[156dc16]1572{
[5876fcb]1573 // Tilt the cave by a given angle.
[e577f89]1574 if (m_TiltAngle + tilt_angle > 90.0) {
[08253d9]1575 m_TiltAngle = 90.0;
[e577f89]1576 } else if (m_TiltAngle + tilt_angle < -90.0) {
[08253d9]1577 m_TiltAngle = -90.0;
1578 } else {
1579 m_TiltAngle += tilt_angle;
[d80805e]1580 }
1581
[00a68e0]1582 m_HitTestGridValid = false;
[c00c6713]1583 if (m_here_is_temporary) SetHere();
[00a68e0]1584
[08253d9]1585 SetRotation(m_PanAngle, m_TiltAngle);
[5ffa439]1586}
1587
[5876fcb]1588void GfxCore::TranslateCave(int dx, int dy)
[5ffa439]1589{
[33b2094]1590 AddTranslationScreenCoordinates(dx, dy);
[00a68e0]1591 m_HitTestGridValid = false;
1592
[c00c6713]1593 if (m_here_is_temporary) SetHere();
1594
[33b2094]1595 ForceRefresh();
1596}
[5876fcb]1597
[33b2094]1598void GfxCore::DragFinished()
1599{
[76dd228]1600 m_MouseOutsideCompass = m_MouseOutsideElev = false;
[5876fcb]1601 ForceRefresh();
[2173dbd]1602}
1603
[d877aa2]1604void GfxCore::ClearCoords()
1605{
1606 m_Parent->ClearCoords();
1607}
1608
[5876fcb]1609void GfxCore::SetCoords(wxPoint point)
[fd6e0d5]1610{
[0874c07e]1611 // We can't work out 2D coordinates from a perspective view, and it
1612 // doesn't really make sense to show coordinates while we're animating.
1613 if (GetPerspective() || Animating()) return;
[0a811ab]1614
[5876fcb]1615 // Update the coordinate or altitude display, given the (x, y) position in
1616 // window coordinates. The relevant display is updated depending on
1617 // whether we're in plan or elevation view.
1618
[f6d8375]1619 double cx, cy, cz;
[5876fcb]1620
[a2b3d62]1621 SetDataTransform();
[887c26e]1622 ReverseTransform(point.x, m_YSize - 1 - point.y, &cx, &cy, &cz);
[5876fcb]1623
[0633bcc]1624 if (ShowingPlan()) {
[d67450e]1625 m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1626 cy + m_Parent->GetOffset().GetY());
[0633bcc]1627 } else if (ShowingElevation()) {
[d67450e]1628 m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
[d479c15]1629 } else {
[429465a]1630 m_Parent->ClearCoords();
[a2b3d62]1631 }
[fd6e0d5]1632}
1633
[1eeb55a]1634int GfxCore::GetCompassXPosition() const
[1fd2edb]1635{
[f433fda]1636 // Return the x-coordinate of the centre of the compass in window
1637 // coordinates.
[1eeb55a]1638 return m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1639}
1640
[1eeb55a]1641int GfxCore::GetClinoXPosition() const
[1fd2edb]1642{
[f433fda]1643 // Return the x-coordinate of the centre of the compass in window
1644 // coordinates.
[1eeb55a]1645 return m_XSize - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1646}
1647
[1eeb55a]1648int GfxCore::GetIndicatorYPosition() const
[dfe4454c]1649{
[f433fda]1650 // Return the y-coordinate of the centre of the indicators in window
1651 // coordinates.
[1eeb55a]1652 return m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
[5876fcb]1653}
[fa42426]1654
[1eeb55a]1655int GfxCore::GetIndicatorRadius() const
[5876fcb]1656{
1657 // Return the radius of each indicator.
[1eeb55a]1658 return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
[5876fcb]1659}
[dfe4454c]1660
[14acdae]1661bool GfxCore::PointWithinCompass(wxPoint point) const
[5876fcb]1662{
[f433fda]1663 // Determine whether a point (in window coordinates) lies within the
1664 // compass.
[e2c1671]1665 if (!ShowingCompass()) return false;
1666
[33b2094]1667 glaCoord dx = point.x - GetCompassXPosition();
1668 glaCoord dy = point.y - GetIndicatorYPosition();
1669 glaCoord radius = GetIndicatorRadius();
[f433fda]1670
[5876fcb]1671 return (dx * dx + dy * dy <= radius * radius);
1672}
[fa42426]1673
[14acdae]1674bool GfxCore::PointWithinClino(wxPoint point) const
[5876fcb]1675{
1676 // Determine whether a point (in window coordinates) lies within the clino.
[e2c1671]1677 if (!ShowingClino()) return false;
1678
[33b2094]1679 glaCoord dx = point.x - GetClinoXPosition();
1680 glaCoord dy = point.y - GetIndicatorYPosition();
1681 glaCoord radius = GetIndicatorRadius();
[f433fda]1682
[5876fcb]1683 return (dx * dx + dy * dy <= radius * radius);
[dfe4454c]1684}
[8000d8f]1685
[14acdae]1686bool GfxCore::PointWithinScaleBar(wxPoint point) const
[5876fcb]1687{
[e2c1671]1688 // Determine whether a point (in window coordinates) lies within the scale
1689 // bar.
1690 if (!ShowingScaleBar()) return false;
[8000d8f]1691
[e2c1671]1692 return (point.x >= SCALE_BAR_OFFSET_X &&
1693 point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1694 point.y <= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1695 point.y >= m_YSize - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
[5876fcb]1696}
[8000d8f]1697
[5876fcb]1698void GfxCore::SetCompassFromPoint(wxPoint point)
[8000d8f]1699{
[d877aa2]1700 // Given a point in window coordinates, set the heading of the survey. If
1701 // the point is outside the compass, it snaps to 45 degree intervals;
1702 // otherwise it operates as normal.
[8000d8f]1703
[5876fcb]1704 wxCoord dx = point.x - GetCompassXPosition();
1705 wxCoord dy = point.y - GetIndicatorYPosition();
1706 wxCoord radius = GetIndicatorRadius();
[7aa15c0]1707
[0580c6a]1708 double angle = deg(atan2(double(dx), double(dy))) - 180.0;
[5876fcb]1709 if (dx * dx + dy * dy <= radius * radius) {
[3ddd351]1710 TurnCave(angle - m_PanAngle);
[429465a]1711 m_MouseOutsideCompass = false;
[e577f89]1712 } else {
[3ddd351]1713 TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
[429465a]1714 m_MouseOutsideCompass = true;
[7aa15c0]1715 }
[8000d8f]1716
[5876fcb]1717 ForceRefresh();
1718}
1719
1720void GfxCore::SetClinoFromPoint(wxPoint point)
1721{
[d877aa2]1722 // Given a point in window coordinates, set the elevation of the survey.
1723 // If the point is outside the clino, it snaps to 90 degree intervals;
1724 // otherwise it operates as normal.
[8000d8f]1725
[33b2094]1726 glaCoord dx = point.x - GetClinoXPosition();
1727 glaCoord dy = point.y - GetIndicatorYPosition();
1728 glaCoord radius = GetIndicatorRadius();
[f433fda]1729
[5876fcb]1730 if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
[0580c6a]1731 TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
[429465a]1732 m_MouseOutsideElev = false;
[e577f89]1733 } else if (dy >= INDICATOR_MARGIN) {
1734 TiltCave(90.0 - m_TiltAngle);
[429465a]1735 m_MouseOutsideElev = true;
[e577f89]1736 } else if (dy <= -INDICATOR_MARGIN) {
1737 TiltCave(-90.0 - m_TiltAngle);
[429465a]1738 m_MouseOutsideElev = true;
[e577f89]1739 } else {
[429465a]1740 TiltCave(-m_TiltAngle);
1741 m_MouseOutsideElev = true;
[5876fcb]1742 }
[8000d8f]1743
[5876fcb]1744 ForceRefresh();
[8000d8f]1745}
1746
[5876fcb]1747void GfxCore::SetScaleBarFromOffset(wxCoord dx)
[8000d8f]1748{
[5876fcb]1749 // Set the scale of the survey, given an offset as to how much the mouse has
1750 // been dragged over the scalebar since the last scale change.
[8000d8f]1751
[5b7164d]1752 SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
[5876fcb]1753 ForceRefresh();
1754}
[8000d8f]1755
[5876fcb]1756void GfxCore::RedrawIndicators()
1757{
1758 // Redraw the compass and clino indicators.
[8000d8f]1759
[203d2a7]1760 const wxRect r(m_XSize - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
[429465a]1761 INDICATOR_GAP,
1762 m_YSize - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1763 INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1764 INDICATOR_BOX_SIZE);
[f433fda]1765
[5876fcb]1766 Refresh(false, &r);
[8000d8f]1767}
1768
[5876fcb]1769void GfxCore::StartRotation()
[8000d8f]1770{
[5876fcb]1771 // Start the survey rotating.
[f433fda]1772
[5876fcb]1773 m_Rotating = true;
1774 timer.Start(drawtime);
1775}
[8000d8f]1776
[5876fcb]1777void GfxCore::ToggleRotation()
1778{
1779 // Toggle the survey rotation on/off.
[f433fda]1780
[5876fcb]1781 if (m_Rotating) {
[2a3d328]1782 StopRotation();
1783 } else {
1784 StartRotation();
[5876fcb]1785 }
1786}
[8000d8f]1787
[5876fcb]1788void GfxCore::StopRotation()
1789{
1790 // Stop the survey rotating.
[8000d8f]1791
[5876fcb]1792 m_Rotating = false;
[33b2094]1793 ForceRefresh();
[5876fcb]1794}
[8000d8f]1795
[eef68f9]1796bool GfxCore::IsExtendedElevation() const
[5876fcb]1797{
[eef68f9]1798 return m_Parent->IsExtendedElevation();
[5876fcb]1799}
[8000d8f]1800
[5876fcb]1801void GfxCore::ReverseRotation()
1802{
1803 // Reverse the direction of rotation.
[8000d8f]1804
[5876fcb]1805 m_RotationStep = -m_RotationStep;
1806}
[8000d8f]1807
[5876fcb]1808void GfxCore::RotateSlower(bool accel)
1809{
1810 // Decrease the speed of rotation, optionally by an increased amount.
[8000d8f]1811
[5876fcb]1812 m_RotationStep /= accel ? 1.44 : 1.2;
[e577f89]1813 if (m_RotationStep < 1.0) {
1814 m_RotationStep = 1.0;
[1690fa9]1815 }
[8000d8f]1816}
1817
[5876fcb]1818void GfxCore::RotateFaster(bool accel)
1819{
1820 // Increase the speed of rotation, optionally by an increased amount.
1821
1822 m_RotationStep *= accel ? 1.44 : 1.2;
[e577f89]1823 if (m_RotationStep > 450.0) {
1824 m_RotationStep = 450.0;
[1690fa9]1825 }
[5876fcb]1826}
[8000d8f]1827
[5876fcb]1828void GfxCore::SwitchToElevation()
[8000d8f]1829{
[5876fcb]1830 // Perform an animated switch to elevation view.
[8000d8f]1831
[5876fcb]1832 switch (m_SwitchingTo) {
[429465a]1833 case 0:
1834 timer.Start(drawtime);
1835 m_SwitchingTo = ELEVATION;
1836 break;
[f433fda]1837
[429465a]1838 case PLAN:
1839 m_SwitchingTo = ELEVATION;
1840 break;
[f433fda]1841
[429465a]1842 case ELEVATION:
1843 // a second order to switch takes us there right away
1844 TiltCave(-m_TiltAngle);
1845 m_SwitchingTo = 0;
1846 ForceRefresh();
[5876fcb]1847 }
[8000d8f]1848}
1849
[5876fcb]1850void GfxCore::SwitchToPlan()
[8000d8f]1851{
[5876fcb]1852 // Perform an animated switch to plan view.
[8000d8f]1853
[5876fcb]1854 switch (m_SwitchingTo) {
[429465a]1855 case 0:
1856 timer.Start(drawtime);
1857 m_SwitchingTo = PLAN;
1858 break;
[f433fda]1859
[429465a]1860 case ELEVATION:
1861 m_SwitchingTo = PLAN;
1862 break;
[8000d8f]1863
[429465a]1864 case PLAN:
[0580c6a]1865 // A second order to switch takes us there right away
[e577f89]1866 TiltCave(90.0 - m_TiltAngle);
[429465a]1867 m_SwitchingTo = 0;
1868 ForceRefresh();
[8000d8f]1869 }
[5876fcb]1870}
[8000d8f]1871
[d1628e8e]1872void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1873{
1874
1875 SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
[d0f5918]1876 Double scale = HUGE_VAL;
[d1628e8e]1877 const Vector3 ext = m_Parent->GetExtent();
1878 if (xmax > xmin) {
1879 Double s = ext.GetX() / (xmax - xmin);
1880 if (s < scale) scale = s;
1881 }
1882 if (ymax > ymin) {
1883 Double s = ext.GetY() / (ymax - ymin);
1884 if (s < scale) scale = s;
1885 }
1886 if (!ShowingPlan() && zmax > zmin) {
1887 Double s = ext.GetZ() / (zmax - zmin);
1888 if (s < scale) scale = s;
1889 }
[d0f5918]1890 if (scale != HUGE_VAL) SetScale(scale);
[d1628e8e]1891 ForceRefresh();
1892}
1893
[14acdae]1894bool GfxCore::CanRaiseViewpoint() const
[5876fcb]1895{
1896 // Determine if the survey can be viewed from a higher angle of elevation.
[f433fda]1897
[0662b0b]1898 return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
[8000d8f]1899}
1900
[14acdae]1901bool GfxCore::CanLowerViewpoint() const
[2effbf1]1902{
[5876fcb]1903 // Determine if the survey can be viewed from a lower angle of elevation.
[2effbf1]1904
[0662b0b]1905 return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
[5876fcb]1906}
[2effbf1]1907
[78c67a6]1908bool GfxCore::HasDepth() const
[bd21214]1909{
[78c67a6]1910 return m_Parent->GetDepthExtent() == 0.0;
[bd21214]1911}
1912
[d4650b3]1913bool GfxCore::HasRangeOfDates() const
1914{
1915 return m_Parent->GetDateExtent() > 0;
1916}
1917
[c61aa79]1918bool GfxCore::HasErrorInformation() const
1919{
1920 return m_Parent->HasErrorInformation();
1921}
1922
[14acdae]1923bool GfxCore::ShowingPlan() const
[5876fcb]1924{
1925 // Determine if the survey is in plan view.
[f433fda]1926
[e577f89]1927 return (m_TiltAngle == 90.0);
[2effbf1]1928}
1929
[14acdae]1930bool GfxCore::ShowingElevation() const
[8000d8f]1931{
[5876fcb]1932 // Determine if the survey is in elevation view.
[f433fda]1933
[5876fcb]1934 return (m_TiltAngle == 0.0);
[8000d8f]1935}
1936
[14acdae]1937bool GfxCore::ShowingMeasuringLine() const
[8000d8f]1938{
[5876fcb]1939 // Determine if the measuring line is being shown.
[f433fda]1940
[c00c6713]1941 return (m_there.IsValid() && m_here.IsValid());
[8000d8f]1942}
1943
[eff44b9]1944void GfxCore::ToggleFlag(bool* flag, int update)
[5876fcb]1945{
1946 *flag = !*flag;
[6747314]1947 if (update == UPDATE_BLOBS) {
[eff44b9]1948 UpdateBlobs();
[ef1870d]1949 } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1950 UpdateBlobs();
1951 InvalidateList(LIST_CROSSES);
[6cd6bbe]1952 }
[eff44b9]1953 ForceRefresh();
[5876fcb]1954}
[93744a5]1955
[14acdae]1956int GfxCore::GetNumEntrances() const
[4b1fc48]1957{
[5876fcb]1958 return m_Parent->GetNumEntrances();
1959}
[bd7a61b]1960
[14acdae]1961int GfxCore::GetNumFixedPts() const
[5876fcb]1962{
1963 return m_Parent->GetNumFixedPts();
1964}
[7757a4ed]1965
[14acdae]1966int GfxCore::GetNumExportedPts() const
[5876fcb]1967{
1968 return m_Parent->GetNumExportedPts();
1969}
1970
1971void GfxCore::ClearTreeSelection()
1972{
1973 m_Parent->ClearTreeSelection();
1974}
1975
[82c3731]1976void GfxCore::CentreOn(const Point &p)
[5876fcb]1977{
[d67450e]1978 SetTranslation(-p);
[00a68e0]1979 m_HitTestGridValid = false;
[f433fda]1980
[5876fcb]1981 ForceRefresh();
[4b1fc48]1982}
[5876fcb]1983
[33b2094]1984void GfxCore::ForceRefresh()
1985{
1986 Refresh(false);
1987}
1988
[d2fcc9b]1989void GfxCore::GenerateList(unsigned int l)
[33b2094]1990{
[9eb58d0]1991 assert(m_HaveData);
[3ddcad8]1992
[d2fcc9b]1993 switch (l) {
[fe665c4]1994 case LIST_COMPASS:
1995 DrawCompass();
1996 break;
1997 case LIST_CLINO:
1998 DrawClino();
1999 break;
2000 case LIST_CLINO_BACK:
2001 DrawClinoBack();
2002 break;
[252d759]2003 case LIST_DEPTHBAR:
2004 DrawDepthbar();
2005 break;
[d4650b3]2006 case LIST_DATEBAR:
2007 DrawDatebar();
2008 break;
[c61aa79]2009 case LIST_ERRORBAR:
2010 DrawErrorbar();
2011 break;
[d2fcc9b]2012 case LIST_UNDERGROUND_LEGS:
2013 GenerateDisplayList();
2014 break;
2015 case LIST_TUBES:
2016 GenerateDisplayListTubes();
2017 break;
2018 case LIST_SURFACE_LEGS:
2019 GenerateDisplayListSurface();
2020 break;
[86fe6e4]2021 case LIST_BLOBS:
2022 GenerateBlobsDisplayList();
[37d7084]2023 break;
[86fe6e4]2024 case LIST_CROSSES: {
2025 BeginCrosses();
2026 SetColour(col_LIGHT_GREY);
2027 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2028 while (pos != m_Parent->GetLabelsEnd()) {
2029 const LabelInfo* label = *pos++;
2030
2031 if ((m_Surface && label->IsSurface()) ||
2032 (m_Legs && label->IsUnderground()) ||
2033 (!label->IsSurface() && !label->IsUnderground())) {
2034 // Check if this station should be displayed
2035 // (last case is for stns with no legs attached)
2036 DrawCross(label->GetX(), label->GetY(), label->GetZ());
2037 }
2038 }
2039 EndCrosses();
2040 break;
2041 }
[37d7084]2042 case LIST_GRID:
2043 DrawGrid();
[d2fcc9b]2044 break;
[86fe6e4]2045 case LIST_SHADOW:
2046 GenerateDisplayListShadow();
[d2fcc9b]2047 break;
2048 default:
2049 assert(false);
2050 break;
2051 }
2052}
2053
[d67450e]2054void GfxCore::ToggleSmoothShading()
2055{
2056 GLACanvas::ToggleSmoothShading();
2057 InvalidateList(LIST_TUBES);
2058 ForceRefresh();
2059}
2060
[d2fcc9b]2061void GfxCore::GenerateDisplayList()
2062{
2063 // Generate the display list for the underground legs.
[c61aa79]2064 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2065 list<traverse>::const_iterator tend = m_Parent->traverses_end();
[3ddcad8]2066 while (trav != tend) {
2067 (this->*AddPoly)(*trav);
2068 ++trav;
2069 }
[33b2094]2070}
2071
[9eb58d0]2072void GfxCore::GenerateDisplayListTubes()
[33b2094]2073{
[9eb58d0]2074 // Generate the display list for the tubes.
[ee05463]2075 list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2076 list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
[3ddcad8]2077 while (trav != tend) {
2078 SkinPassage(*trav);
2079 ++trav;
2080 }
[9eb58d0]2081}
[33b2094]2082
[9eb58d0]2083void GfxCore::GenerateDisplayListSurface()
2084{
2085 // Generate the display list for the surface legs.
[3ddcad8]2086 EnableDashedLines();
[c61aa79]2087 list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2088 list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
[3ddcad8]2089 while (trav != tend) {
[c61aa79]2090 if (m_ColourBy == COLOUR_BY_ERROR) {
2091 AddPolylineError(*trav);
2092 } else {
2093 AddPolyline(*trav);
2094 }
[3ddcad8]2095 ++trav;
2096 }
2097 DisableDashedLines();
[d9b3270]2098}
[33b2094]2099
[37d7084]2100void GfxCore::GenerateDisplayListShadow()
[f4c5932]2101{
2102 SetColour(col_BLACK);
[c61aa79]2103 list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2104 list<traverse>::const_iterator tend = m_Parent->traverses_end();
[f4c5932]2105 while (trav != tend) {
2106 AddPolylineShadow(*trav);
2107 ++trav;
2108 }
2109}
2110
[d2fcc9b]2111// Plot blobs.
[d9b3270]2112void GfxCore::GenerateBlobsDisplayList()
2113{
[e633bb1]2114 if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2115 m_Parent->GetNumHighlightedPts()))
2116 return;
[429465a]2117
[e633bb1]2118 // Plot blobs.
2119 gla_colour prev_col = col_BLACK; // not a colour used for blobs
2120 list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2121 BeginBlobs();
2122 while (pos != m_Parent->GetLabelsEnd()) {
[429465a]2123 const LabelInfo* label = *pos++;
2124
2125 // When more than one flag is set on a point:
2126 // search results take priority over entrance highlighting
2127 // which takes priority over fixed point
2128 // highlighting, which in turn takes priority over exported
2129 // point highlighting.
2130
2131 if (!((m_Surface && label->IsSurface()) ||
2132 (m_Legs && label->IsUnderground()) ||
2133 (!label->IsSurface() && !label->IsUnderground()))) {
2134 // if this station isn't to be displayed, skip to the next
2135 // (last case is for stns with no legs attached)
2136 continue;
2137 }
2138
[e633bb1]2139 gla_colour col;
2140
[429465a]2141 if (label->IsHighLighted()) {
2142 col = col_YELLOW;
2143 } else if (m_Entrances && label->IsEntrance()) {
2144 col = col_GREEN;
2145 } else if (m_FixedPts && label->IsFixedPt()) {
2146 col = col_RED;
2147 } else if (m_ExportedPts && label->IsExportedPt()) {
2148 col = col_TURQUOISE;
2149 } else {
2150 continue;
2151 }
2152
[e633bb1]2153 // Stations are sorted by blob type, so colour changes are infrequent.
2154 if (col != prev_col) {
[aa048c3]2155 SetColour(col);
[e633bb1]2156 prev_col = col;
[429465a]2157 }
[e633bb1]2158 DrawBlob(label->GetX(), label->GetY(), label->GetZ());
[d9b3270]2159 }
[e633bb1]2160 EndBlobs();
[33b2094]2161}
2162
[6747314]2163void GfxCore::DrawIndicators()
[33b2094]2164{
2165 // Draw depthbar.
[d4650b3]2166 if (m_Depthbar) {
[78c67a6]2167 if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
[d4650b3]2168 DrawList2D(LIST_DEPTHBAR, m_XSize, m_YSize, 0);
2169 } else if (m_ColourBy == COLOUR_BY_DATE && m_Parent->GetDateExtent()) {
2170 DrawList2D(LIST_DATEBAR, m_XSize, m_YSize, 0);
[c61aa79]2171 } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
2172 DrawList2D(LIST_ERRORBAR, m_XSize, m_YSize, 0);
[d4650b3]2173 }
[33b2094]2174 }
[56da40e]2175
[203d2a7]2176 // Draw compass or elevation/heading indicators.
[eef68f9]2177 if (m_Compass || m_Clino) {
2178 if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
[203d2a7]2179 }
[f433fda]2180
[56da40e]2181 // Draw scalebar.
2182 if (m_Scalebar) {
[429465a]2183 DrawScalebar();
[56da40e]2184 }
[33b2094]2185}
2186
[d67450e]2187void GfxCore::PlaceVertexWithColour(const Vector3 & v, Double factor)
[f383708]2188{
[da6c802]2189 SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
[d67450e]2190 PlaceVertex(v);
[da6c802]2191}
[f433fda]2192
[d67450e]2193void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
[da6c802]2194{
2195 // Set the drawing colour based on the altitude.
[78c67a6]2196 Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2197 assert(z_ext > 0);
[f383708]2198
[78c67a6]2199 Double z = v.GetZ() - m_Parent->GetDepthMin();
[f383708]2200 // points arising from tubes may be slightly outside the limits...
[78c67a6]2201 if (z < 0) z = 0;
2202 if (z > z_ext) z = z_ext;
[a6f081c]2203
[78c67a6]2204 Double how_far = z / z_ext;
[f383708]2205 assert(how_far >= 0.0);
2206 assert(how_far <= 1.0);
2207
[0e69efe]2208 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2209 GLAPen pen1 = GetPen(band);
[d4650b3]2210 if (band < GetNumDepthBands() - 1) {
2211 const GLAPen& pen2 = GetPen(band + 1);
[f433fda]2212
[d4650b3]2213 Double interval = z_ext / (GetNumDepthBands() - 1);
[78c67a6]2214 Double into_band = z / interval - band;
[f433fda]2215
[d4650b3]2216// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2217// z_offset, interval, band);
2218 // FIXME: why do we need to clamp here? Is it because the walls can
2219 // extend further up/down than the centre-line?
2220 if (into_band < 0.0) into_band = 0.0;
2221 if (into_band > 1.0) into_band = 1.0;
2222 assert(into_band >= 0.0);
2223 assert(into_band <= 1.0);
[f433fda]2224
[d4650b3]2225 pen1.Interpolate(pen2, into_band);
2226 }
[aa048c3]2227 SetColour(pen1, factor);
[f383708]2228
[d67450e]2229 PlaceVertex(v);
[f383708]2230}
2231
[82f584f]2232void GfxCore::SplitLineAcrossBands(int band, int band2,
[4a0e6b35]2233 const Vector3 &p, const Vector3 &q,
[82f584f]2234 Double factor)
[b5d64e6]2235{
[4a0e6b35]2236 const int step = (band < band2) ? 1 : -1;
[b5d64e6]2237 for (int i = band; i != band2; i += step) {
[4a0e6b35]2238 const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2239
2240 // Find the intersection point of the line p -> q
2241 // with the plane parallel to the xy-plane with z-axis intersection z.
[d67450e]2242 assert(q.GetZ() - p.GetZ() != 0.0);
[4a0e6b35]2243
[d67450e]2244 const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
[4a0e6b35]2245// assert(0.0 <= t && t <= 1.0); FIXME: rounding problems!
2246
[d67450e]2247 const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2248 const Double y = p.GetY() + t * (q.GetY() - p.GetY());
[4a0e6b35]2249
[d67450e]2250 PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
[b5d64e6]2251 }
2252}
2253
[14acdae]2254int GfxCore::GetDepthColour(Double z) const
[b5d64e6]2255{
[82f584f]2256 // Return the (0-based) depth colour band index for a z-coordinate.
[78c67a6]2257 Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2258 assert(z_ext > 0);
[78c67a6]2259 z -= m_Parent->GetDepthMin();
[a6f081c]2260 z += z_ext / 2;
[125c9ea]2261 return int(z / z_ext * (GetNumDepthBands() - 1));
[b5d64e6]2262}
2263
[14acdae]2264Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
[b5d64e6]2265{
[82f584f]2266 // Return the z-coordinate of the depth colour boundary between
2267 // two adjacent depth colour bands (specified by 0-based indices).
2268
2269 assert((a == b - 1) || (a == b + 1));
[0e69efe]2270 if (GetNumDepthBands() == 1) return 0;
[82f584f]2271
2272 int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
[78c67a6]2273 Double z_ext = m_Parent->GetDepthExtent();
2274 return (z_ext * band / (GetNumDepthBands() - 1)) - z_ext / 2
2275 + m_Parent->GetDepthMin();
[b5d64e6]2276}
2277
[c61aa79]2278void GfxCore::AddPolyline(const traverse & centreline)
[da6c802]2279{
2280 BeginPolyline();
2281 SetColour(GetSurfacePen());
[d4650b3]2282 vector<PointInfo>::const_iterator i = centreline.begin();
[d67450e]2283 PlaceVertex(*i);
[da6c802]2284 ++i;
2285 while (i != centreline.end()) {
[d67450e]2286 PlaceVertex(*i);
[da6c802]2287 ++i;
2288 }
2289 EndPolyline();
2290}
[2a3d328]2291
[c61aa79]2292void GfxCore::AddPolylineShadow(const traverse & centreline)
[f4c5932]2293{
2294 BeginPolyline();
[78c67a6]2295 const double z = -0.5 * m_Parent->GetZExtent();
[d4650b3]2296 vector<PointInfo>::const_iterator i = centreline.begin();
[78c67a6]2297 PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2298 ++i;
2299 while (i != centreline.end()) {
[78c67a6]2300 PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2301 ++i;
2302 }
2303 EndPolyline();
2304}
2305
[c61aa79]2306void GfxCore::AddPolylineDepth(const traverse & centreline)
[da6c802]2307{
2308 BeginPolyline();
[d4650b3]2309 vector<PointInfo>::const_iterator i, prev_i;
[da6c802]2310 i = centreline.begin();
[ee7af72]2311 int band0 = GetDepthColour(i->GetZ());
[d67450e]2312 PlaceVertexWithDepthColour(*i);
[da6c802]2313 prev_i = i;
2314 ++i;
2315 while (i != centreline.end()) {
[ee7af72]2316 int band = GetDepthColour(i->GetZ());
[da6c802]2317 if (band != band0) {
[d67450e]2318 SplitLineAcrossBands(band0, band, *prev_i, *i);
[da6c802]2319 band0 = band;
2320 }
[d67450e]2321 PlaceVertexWithDepthColour(*i);
[da6c802]2322 prev_i = i;
2323 ++i;
2324 }
2325 EndPolyline();
2326}
2327
[f433fda]2328void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
[14acdae]2329 const Vector3 &c, const Vector3 &d)
[da6c802]2330{
2331 Vector3 normal = (a - c) * (d - b);
2332 normal.normalise();
2333 Double factor = dot(normal, light) * .3 + .7;
[a517825]2334 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2335 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
[9b57c71b]2336 // FIXME: should plot triangles instead to avoid rendering glitches.
[da6c802]2337 BeginQuadrilaterals();
[6673525]2338 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
[a517825]2339 glTexCoord2i(0, 0);
[d67450e]2340 PlaceVertexWithColour(a, factor);
[a517825]2341 glTexCoord2i(w, 0);
[d67450e]2342 PlaceVertexWithColour(b, factor);
[a517825]2343 glTexCoord2i(w, h);
[d67450e]2344 PlaceVertexWithColour(c, factor);
[a517825]2345 glTexCoord2i(0, h);
[d67450e]2346 PlaceVertexWithColour(d, factor);
[da6c802]2347 EndQuadrilaterals();
2348}
2349
2350void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2351 const Vector3 &c, const Vector3 &d)
[2b02270]2352{
2353 Vector3 normal = (a - c) * (d - b);
2354 normal.normalise();
2355 Double factor = dot(normal, light) * .3 + .7;
2356 int a_band, b_band, c_band, d_band;
[d67450e]2357 a_band = GetDepthColour(a.GetZ());
[0e69efe]2358 a_band = min(max(a_band, 0), GetNumDepthBands());
[d67450e]2359 b_band = GetDepthColour(b.GetZ());
[0e69efe]2360 b_band = min(max(b_band, 0), GetNumDepthBands());
[d67450e]2361 c_band = GetDepthColour(c.GetZ());
[0e69efe]2362 c_band = min(max(c_band, 0), GetNumDepthBands());
[d67450e]2363 d_band = GetDepthColour(d.GetZ());
[0e69efe]2364 d_band = min(max(d_band, 0), GetNumDepthBands());
[97fb83a]2365 // All this splitting is incorrect - we need to make a separate polygon
2366 // for each depth band...
[a517825]2367 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2368 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
[9b57c71b]2369 // FIXME: should plot triangles instead to avoid rendering glitches.
[b5d64e6]2370 BeginPolygon();
[d67450e]2371//// PlaceNormal(normal);
[6673525]2372 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
[a517825]2373 glTexCoord2i(0, 0);
[d67450e]2374 PlaceVertexWithDepthColour(a, factor);
[2b02270]2375 if (a_band != b_band) {
[b5d64e6]2376 SplitLineAcrossBands(a_band, b_band, a, b, factor);
[2b02270]2377 }
[a517825]2378 glTexCoord2i(w, 0);
[d67450e]2379 PlaceVertexWithDepthColour(b, factor);
[2b02270]2380 if (b_band != c_band) {
[b5d64e6]2381 SplitLineAcrossBands(b_band, c_band, b, c, factor);
[2b02270]2382 }
[a517825]2383 glTexCoord2i(w, h);
[d67450e]2384 PlaceVertexWithDepthColour(c, factor);
[2b02270]2385 if (c_band != d_band) {
[b5d64e6]2386 SplitLineAcrossBands(c_band, d_band, c, d, factor);
[2b02270]2387 }
[a517825]2388 glTexCoord2i(0, h);
[d67450e]2389 PlaceVertexWithDepthColour(d, factor);
[2b02270]2390 if (d_band != a_band) {
[b5d64e6]2391 SplitLineAcrossBands(d_band, a_band, d, a, factor);
[2b02270]2392 }
[b5d64e6]2393 EndPolygon();
[2b02270]2394}
2395
[1ee204e]2396void GfxCore::SetColourFromDate(int date, Double factor)
[d4650b3]2397{
2398 // Set the drawing colour based on a date.
2399
[1ee204e]2400 if (date == -1) {
[d4650b3]2401 SetColour(GetSurfacePen(), factor);
2402 return;
2403 }
2404
[1ee204e]2405 int date_ext = m_Parent->GetDateExtent();
[125c9ea]2406 assert(date_ext > 0);
[1ee204e]2407 int date_offset = date - m_Parent->GetDateMin();
[d4650b3]2408
2409 Double how_far = (Double)date_offset / date_ext;
2410 assert(how_far >= 0.0);
2411 assert(how_far <= 1.0);
2412
2413 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2414 GLAPen pen1 = GetPen(band);
2415 if (band < GetNumDepthBands() - 1) {
2416 const GLAPen& pen2 = GetPen(band + 1);
2417
2418 Double interval = date_ext / (GetNumDepthBands() - 1);
2419 Double into_band = date_offset / interval - band;
2420
2421// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2422// z_offset, interval, band);
2423 // FIXME: why do we need to clamp here? Is it because the walls can
2424 // extend further up/down than the centre-line?
2425 if (into_band < 0.0) into_band = 0.0;
2426 if (into_band > 1.0) into_band = 1.0;
2427 assert(into_band >= 0.0);
2428 assert(into_band <= 1.0);
2429
2430 pen1.Interpolate(pen2, into_band);
2431 }
2432 SetColour(pen1, factor);
2433}
2434
[c61aa79]2435void GfxCore::AddPolylineDate(const traverse & centreline)
[d4650b3]2436{
2437 BeginPolyline();
2438 vector<PointInfo>::const_iterator i, prev_i;
2439 i = centreline.begin();
[1ee204e]2440 int date = i->GetDate();
[d4650b3]2441 SetColourFromDate(date, 1.0);
[d67450e]2442 PlaceVertex(*i);
[d4650b3]2443 prev_i = i;
2444 while (++i != centreline.end()) {
[1ee204e]2445 int newdate = i->GetDate();
[d4650b3]2446 if (newdate != date) {
2447 EndPolyline();
2448 BeginPolyline();
2449 date = newdate;
2450 SetColourFromDate(date, 1.0);
[d67450e]2451 PlaceVertex(*prev_i);
[d4650b3]2452 }
[d67450e]2453 PlaceVertex(*i);
[d4650b3]2454 prev_i = i;
2455 }
2456 EndPolyline();
2457}
2458
[1ee204e]2459static int static_date_hack; // FIXME
[d4650b3]2460
2461void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2462 const Vector3 &c, const Vector3 &d)
2463{
2464 Vector3 normal = (a - c) * (d - b);
2465 normal.normalise();
2466 Double factor = dot(normal, light) * .3 + .7;
2467 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2468 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2469 // FIXME: should plot triangles instead to avoid rendering glitches.
2470 BeginPolygon();
[d67450e]2471//// PlaceNormal(normal);
[d4650b3]2472 SetColourFromDate(static_date_hack, factor);
2473 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2474 glTexCoord2i(0, 0);
[d67450e]2475 PlaceVertex(a);
[d4650b3]2476 glTexCoord2i(w, 0);
[d67450e]2477 PlaceVertex(b);
[d4650b3]2478 glTexCoord2i(w, h);
[d67450e]2479 PlaceVertex(c);
[d4650b3]2480 glTexCoord2i(0, h);
[d67450e]2481 PlaceVertex(d);
[d4650b3]2482 EndPolygon();
2483}
2484
[c61aa79]2485static double static_E_hack; // FIXME
2486
2487void GfxCore::SetColourFromError(double E, Double factor)
2488{
2489 // Set the drawing colour based on an error value.
2490
2491 if (E < 0) {
2492 SetColour(GetSurfacePen(), factor);
2493 return;
2494 }
2495
2496 Double how_far = E / MAX_ERROR;
2497 assert(how_far >= 0.0);
2498 if (how_far > 1.0) how_far = 1.0;
2499
2500 int band = int(floor(how_far * (GetNumDepthBands() - 1)));
2501 GLAPen pen1 = GetPen(band);
2502 if (band < GetNumDepthBands() - 1) {
2503 const GLAPen& pen2 = GetPen(band + 1);
2504
2505 Double interval = MAX_ERROR / (GetNumDepthBands() - 1);
2506 Double into_band = E / interval - band;
2507
2508// printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2509// z_offset, interval, band);
2510 // FIXME: why do we need to clamp here? Is it because the walls can
2511 // extend further up/down than the centre-line?
2512 if (into_band < 0.0) into_band = 0.0;
2513 if (into_band > 1.0) into_band = 1.0;
2514 assert(into_band >= 0.0);
2515 assert(into_band <= 1.0);
2516
2517 pen1.Interpolate(pen2, into_band);
2518 }
2519 SetColour(pen1, factor);
2520}
2521
2522void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2523 const Vector3 &c, const Vector3 &d)
2524{
2525 Vector3 normal = (a - c) * (d - b);
2526 normal.normalise();
2527 Double factor = dot(normal, light) * .3 + .7;
2528 int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2529 int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2530 // FIXME: should plot triangles instead to avoid rendering glitches.
2531 BeginPolygon();
2532//// PlaceNormal(normal);
2533 SetColourFromError(static_E_hack, factor);
2534 // FIXME: these glTexCoord2i calls should be in gla-gl.cc
2535 glTexCoord2i(0, 0);
2536 PlaceVertex(a);
2537 glTexCoord2i(w, 0);
2538 PlaceVertex(b);
2539 glTexCoord2i(w, h);
2540 PlaceVertex(c);
2541 glTexCoord2i(0, h);
2542 PlaceVertex(d);
2543 EndPolygon();
2544}
2545
2546void GfxCore::AddPolylineError(const traverse & centreline)
2547{
2548 BeginPolyline();
2549 SetColourFromError(centreline.E, 1.0);
2550 vector<PointInfo>::const_iterator i;
2551 for(i = centreline.begin(); i != centreline.end(); ++i) {
2552 PlaceVertex(*i);
2553 }
2554 EndPolyline();
2555}
2556
[da6c802]2557void
[ee05463]2558GfxCore::SkinPassage(const vector<XSect> & centreline)
[3ddcad8]2559{
[b3852b5]2560 assert(centreline.size() > 1);
[3ddcad8]2561 Vector3 U[4];
[ee05463]2562 XSect prev_pt_v;
[3ddcad8]2563 Vector3 last_right(1.0, 0.0, 0.0);
2564
[c61aa79]2565// FIXME: it's not simple to set the colour of a tube based on error...
2566// static_E_hack = something...
[ee05463]2567 vector<XSect>::const_iterator i = centreline.begin();
2568 vector<XSect>::size_type segment = 0;
[3ddcad8]2569 while (i != centreline.end()) {
2570 // get the coordinates of this vertex
[ee05463]2571 const XSect & pt_v = *i++;
[3ddcad8]2572
2573 double z_pitch_adjust = 0.0;
2574 bool cover_end = false;
2575
2576 Vector3 right, up;
2577
2578 const Vector3 up_v(0.0, 0.0, 1.0);
2579
2580 if (segment == 0) {
2581 assert(i != centreline.end());
2582 // first segment
2583
2584 // get the coordinates of the next vertex
[ee05463]2585 const XSect & next_pt_v = *i;
[3ddcad8]2586
2587 // calculate vector from this pt to the next one
[d67450e]2588 Vector3 leg_v = next_pt_v - pt_v;
[3ddcad8]2589
2590 // obtain a vector in the LRUD plane
2591 right = leg_v * up_v;
2592 if (right.magnitude() == 0) {
2593 right = last_right;
2594 // Obtain a second vector in the LRUD plane,
2595 // perpendicular to the first.
[760ad29d]2596 //up = right * leg_v;
2597 up = up_v;
[3ddcad8]2598 } else {
2599 last_right = right;
2600 up = up_v;
[da6c802]2601 }
2602
[3ddcad8]2603 cover_end = true;
[d4650b3]2604 static_date_hack = next_pt_v.GetDate();
[3ddcad8]2605 } else if (segment + 1 == centreline.size()) {
2606 // last segment
2607
2608 // Calculate vector from the previous pt to this one.
[d67450e]2609 Vector3 leg_v = pt_v - prev_pt_v;
[3ddcad8]2610
2611 // Obtain a horizontal vector in the LRUD plane.
2612 right = leg_v * up_v;
2613 if (right.magnitude() == 0) {
[d67450e]2614 right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
[3ddcad8]2615 // Obtain a second vector in the LRUD plane,
2616 // perpendicular to the first.
[760ad29d]2617 //up = right * leg_v;
2618 up = up_v;
[3ddcad8]2619 } else {
2620 last_right = right;
2621 up = up_v;
2622 }
[da6c802]2623
[3ddcad8]2624 cover_end = true;
[d4650b3]2625 static_date_hack = pt_v.GetDate();
[3ddcad8]2626 } else {
2627 assert(i != centreline.end());
2628 // Intermediate segment.
2629
2630 // Get the coordinates of the next vertex.
[ee05463]2631 const XSect & next_pt_v = *i;
[3ddcad8]2632
2633 // Calculate vectors from this vertex to the
2634 // next vertex, and from the previous vertex to
2635 // this one.
[d67450e]2636 Vector3 leg1_v = pt_v - prev_pt_v;
2637 Vector3 leg2_v = next_pt_v - pt_v;
[3ddcad8]2638
2639 // Obtain horizontal vectors perpendicular to
2640 // both legs, then normalise and average to get
2641 // a horizontal bisector.
2642 Vector3 r1 = leg1_v * up_v;
2643 Vector3 r2 = leg2_v * up_v;
2644 r1.normalise();
2645 r2.normalise();
2646 right = r1 + r2;
2647 if (right.magnitude() == 0) {
2648 // This is the "mid-pitch" case...
2649 right = last_right;
2650 }
2651 if (r1.magnitude() == 0) {
2652 Vector3 n = leg1_v;
2653 n.normalise();
[d67450e]2654 z_pitch_adjust = n.GetZ();
2655 //up = Vector3(0, 0, leg1_v.GetZ());
[760ad29d]2656 //up = right * up;
2657 up = up_v;
[3ddcad8]2658
2659 // Rotate pitch section to minimise the
2660 // "tortional stress" - FIXME: use
2661 // triangles instead of rectangles?
2662 int shift = 0;
2663 Double maxdotp = 0;
2664
2665 // Scale to unit vectors in the LRUD plane.
2666 right.normalise();
2667 up.normalise();
2668 Vector3 vec = up - right;
2669 for (int orient = 0; orient <= 3; ++orient) {
[d67450e]2670 Vector3 tmp = U[orient] - prev_pt_v;
[3ddcad8]2671 tmp.normalise();
2672 Double dotp = dot(vec, tmp);
2673 if (dotp > maxdotp) {
2674 maxdotp = dotp;
2675 shift = orient;
2676 }
2677 }
2678 if (shift) {
2679 if (shift != 2) {
2680 Vector3 temp(U[0]);
[b3852b5]2681 U[0] = U[shift];
2682 U[shift] = U[2];
2683 U[2] = U[shift ^ 2];
2684 U[shift ^ 2] = temp;
[ee7af72]2685 } else {
[3ddcad8]2686 swap(U[0], U[2]);
2687 swap(U[1], U[3]);
[ee7af72]2688 }
[3ddcad8]2689 }
2690#if 0
2691 // Check that the above code actually permuted
2692 // the vertices correctly.
2693 shift = 0;
2694 maxdotp = 0;
[b3852b5]2695 for (int j = 0; j <= 3; ++j) {
[d67450e]2696 Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2697 tmp.normalise();
2698 Double dotp = dot(vec, tmp);
2699 if (dotp > maxdotp) {
2700 maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
[b3852b5]2701 shift = j;
[da6c802]2702 }
[3ddcad8]2703 }
2704 if (shift) {
2705 printf("New shift = %d!\n", shift);
2706 shift = 0;
2707 maxdotp = 0;
[b3852b5]2708 for (int j = 0; j <= 3; ++j) {
[d67450e]2709 Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2710 tmp.normalise();
2711 Double dotp = dot(vec, tmp);
[b3852b5]2712 printf(" %d : %.8f\n", j, dotp);
[da6c802]2713 }
2714 }
[3ddcad8]2715#endif
2716 } else if (r2.magnitude() == 0) {
2717 Vector3 n = leg2_v;
2718 n.normalise();
[d67450e]2719 z_pitch_adjust = n.GetZ();
2720 //up = Vector3(0, 0, leg2_v.GetZ());
[760ad29d]2721 //up = right * up;
2722 up = up_v;
[3ddcad8]2723 } else {
2724 up = up_v;
[da6c802]2725 }
[3ddcad8]2726 last_right = right;
[d4650b3]2727 static_date_hack = pt_v.GetDate();
[da6c802]2728 }
2729
[3ddcad8]2730 // Scale to unit vectors in the LRUD plane.
2731 right.normalise();
2732 up.normalise();
[33b2094]2733
[3ddcad8]2734 if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
[ce2f3ce]2735
[57a3cd4]2736 Double l = fabs(pt_v.GetL());
2737 Double r = fabs(pt_v.GetR());
2738 Double u = fabs(pt_v.GetU());
2739 Double d = fabs(pt_v.GetD());
[3ddcad8]2740
2741 // Produce coordinates of the corners of the LRUD "plane".
2742 Vector3 v[4];
[d67450e]2743 v[0] = pt_v - right * l + up * u;
2744 v[1] = pt_v + right * r + up * u;
2745 v[2] = pt_v + right * r - up * d;
2746 v[3] = pt_v - right * l - up * d;
[3ddcad8]2747
2748 if (segment > 0) {
2749 (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2750 (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2751 (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2752 (this->*AddQuad)(v[3], v[0], U[0], U[3]);
[9eb58d0]2753 }
2754
[3ddcad8]2755 if (cover_end) {
2756 (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2757 }
[9eb58d0]2758
[3ddcad8]2759 prev_pt_v = pt_v;
2760 U[0] = v[0];
2761 U[1] = v[1];
2762 U[2] = v[2];
2763 U[3] = v[3];
[9eb58d0]2764
[3ddcad8]2765 ++segment;
2766 }
[33b2094]2767}
[b13aee4]2768
2769void GfxCore::FullScreenMode()
2770{
[ea940373]2771 m_Parent->ViewFullScreen();
[b13aee4]2772}
[fdfa926]2773
2774bool GfxCore::IsFullScreen() const
2775{
2776 return m_Parent->IsFullScreen();
2777}
[1690fa9]2778
[46361bc]2779void
2780GfxCore::MoveViewer(double forward, double up, double right)
2781{
[e577f89]2782 double cT = cos(rad(m_TiltAngle));
2783 double sT = sin(rad(m_TiltAngle));
2784 double cP = cos(rad(m_PanAngle));
2785 double sP = sin(rad(m_PanAngle));
[46361bc]2786 Vector3 v_forward(cT * sP, cT * cP, -sT);
[867a1141]2787 Vector3 v_up(-sT * sP, -sT * cP, -cT);
2788 Vector3 v_right(-cP, sP, 0);
[d4a5aaf]2789 assert(fabs(dot(v_forward, v_up)) < 1e-6);
2790 assert(fabs(dot(v_forward, v_right)) < 1e-6);
2791 assert(fabs(dot(v_right, v_up)) < 1e-6);
[46361bc]2792 Vector3 move = v_forward * forward + v_up * up + v_right * right;
[d67450e]2793 AddTranslation(-move);
[d877aa2]2794 // Show current position.
[d67450e]2795 m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
[46361bc]2796 ForceRefresh();
2797}
2798
[1690fa9]2799PresentationMark GfxCore::GetView() const
2800{
[d67450e]2801 return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2802 m_PanAngle, m_TiltAngle, m_Scale);
[1690fa9]2803}
2804
2805void GfxCore::SetView(const PresentationMark & p)
2806{
2807 m_SwitchingTo = 0;
[d67450e]2808 SetTranslation(p - m_Parent->GetOffset());
[1690fa9]2809 m_PanAngle = p.angle;
2810 m_TiltAngle = p.tilt_angle;
[08253d9]2811 SetRotation(m_PanAngle, m_TiltAngle);
[1690fa9]2812 SetScale(p.scale);
2813 ForceRefresh();
2814}
2815
[128fac4]2816void GfxCore::PlayPres(double speed, bool change_speed) {
2817 if (!change_speed || presentation_mode == 0) {
2818 if (speed == 0.0) {
2819 presentation_mode = 0;
2820 return;
2821 }
2822 presentation_mode = PLAYING;
2823 next_mark = m_Parent->GetPresMark(MARK_FIRST);
2824 SetView(next_mark);
2825 next_mark_time = 0; // There already!
2826 this_mark_total = 0;
2827 pres_reverse = (speed < 0);
2828 }
2829
[d67450e]2830 if (change_speed) pres_speed = speed;
2831
[128fac4]2832 if (speed != 0.0) {
2833 bool new_pres_reverse = (speed < 0);
2834 if (new_pres_reverse != pres_reverse) {
2835 pres_reverse = new_pres_reverse;
2836 if (pres_reverse) {
2837 next_mark = m_Parent->GetPresMark(MARK_PREV);
2838 } else {
2839 next_mark = m_Parent->GetPresMark(MARK_NEXT);
2840 }
2841 swap(this_mark_total, next_mark_time);
2842 }
2843 }
[1690fa9]2844}
[6a4cdcb6]2845
[da6c802]2846void GfxCore::SetColourBy(int colour_by) {
2847 m_ColourBy = colour_by;
2848 switch (colour_by) {
2849 case COLOUR_BY_DEPTH:
2850 AddQuad = &GfxCore::AddQuadrilateralDepth;
2851 AddPoly = &GfxCore::AddPolylineDepth;
2852 break;
[d4650b3]2853 case COLOUR_BY_DATE:
2854 AddQuad = &GfxCore::AddQuadrilateralDate;
2855 AddPoly = &GfxCore::AddPolylineDate;
2856 break;
[c61aa79]2857 case COLOUR_BY_ERROR:
2858 AddQuad = &GfxCore::AddQuadrilateralError;
2859 AddPoly = &GfxCore::AddPolylineError;
2860 break;
[da6c802]2861 default: // case COLOUR_BY_NONE:
2862 AddQuad = &GfxCore::AddQuadrilateral;
2863 AddPoly = &GfxCore::AddPolyline;
2864 break;
2865 }
2866
[d2fcc9b]2867 InvalidateList(LIST_UNDERGROUND_LEGS);
[c61aa79]2868 InvalidateList(LIST_SURFACE_LEGS);
[d2fcc9b]2869 InvalidateList(LIST_TUBES);
[da6c802]2870
2871 ForceRefresh();
2872}
2873
[6a4cdcb6]2874bool GfxCore::ExportMovie(const wxString & fnm)
2875{
2876 int width;
2877 int height;
2878 GetSize(&width, &height);
[028829f]2879 // Round up to next multiple of 2 (required by ffmpeg).
2880 width += (width & 1);
[6a4cdcb6]2881 height += (height & 1);
2882
[75d4a2b]2883 movie = new MovieMaker();
[6a4cdcb6]2884
[98a3786]2885 // FIXME: This should really use fn_str() - currently we probably can't
2886 // save to a Unicode path on wxmsw.
[75d4a2b]2887 if (!movie->Open(fnm.mb_str(), width, height)) {
[091069f]2888 wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
[75d4a2b]2889 delete movie;
2890 movie = 0;
[6a4cdcb6]2891 return false;
2892 }
[f433fda]2893
[d10d369]2894 PlayPres(1);
[6a4cdcb6]2895 return true;
2896}
[223f1ad]2897
[ce403f1]2898void
2899GfxCore::OnPrint(const wxString &filename, const wxString &title,
2900 const wxString &datestamp)
2901{
2902 svxPrintDlg * p;
2903 p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2904 m_PanAngle, m_TiltAngle,
[5940815]2905 m_Names, m_Crosses, m_Legs, m_Surface,
2906 true);
[ce403f1]2907 p->Show(TRUE);
2908}
2909
[5940815]2910void
[223f1ad]2911GfxCore::OnExport(const wxString &filename, const wxString &title)
2912{
[5940815]2913 svxPrintDlg * p;
[5627cbb]2914 p = new svxPrintDlg(m_Parent, filename, title, wxString(),
[5940815]2915 m_PanAngle, m_TiltAngle,
2916 m_Names, m_Crosses, m_Legs, m_Surface,
2917 false);
2918 p->Show(TRUE);
[223f1ad]2919}
[e2c1671]2920
2921static wxCursor
2922make_cursor(const unsigned char * bits, const unsigned char * mask,
2923 int hotx, int hoty)
2924{
[b72f4b5]2925#if defined __WXMSW__ || defined __WXMAC__
[7f3fe6d]2926 wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2927 wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2928 cursor_bitmap.SetMask(new wxMask(mask_bitmap));
[e2c1671]2929 wxImage cursor_image = cursor_bitmap.ConvertToImage();
2930 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2931 cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
[7f3fe6d]2932 return wxCursor(cursor_image);
[e2c1671]2933#else
2934 return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2935 (const char *)mask, wxWHITE, wxBLACK);
2936#endif
2937}
2938
2939const
2940#include "hand.xbm"
2941const
2942#include "handmask.xbm"
2943
2944const
2945#include "brotate.xbm"
2946const
2947#include "brotatemask.xbm"
2948
2949const
2950#include "vrotate.xbm"
2951const
2952#include "vrotatemask.xbm"
2953
2954const
2955#include "rotate.xbm"
2956const
2957#include "rotatemask.xbm"
2958
[ecf2d23]2959const
2960#include "rotatezoom.xbm"
2961const
2962#include "rotatezoommask.xbm"
2963
[e2c1671]2964void
2965GfxCore::SetCursor(GfxCore::cursor new_cursor)
2966{
2967 // Check if we're already showing that cursor.
2968 if (current_cursor == new_cursor) return;
2969
2970 current_cursor = new_cursor;
2971 switch (current_cursor) {
2972 case GfxCore::CURSOR_DEFAULT:
2973 GLACanvas::SetCursor(wxNullCursor);
2974 break;
2975 case GfxCore::CURSOR_POINTING_HAND:
2976 GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2977 break;
2978 case GfxCore::CURSOR_DRAGGING_HAND:
2979 GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2980 break;
2981 case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2982 GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2983 break;
2984 case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2985 GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2986 break;
2987 case GfxCore::CURSOR_ROTATE_VERTICALLY:
2988 GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2989 break;
2990 case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2991 GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2992 break;
2993 case GfxCore::CURSOR_ZOOM:
2994 GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2995 break;
[ecf2d23]2996 case GfxCore::CURSOR_ZOOM_ROTATE:
2997 GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
2998 break;
[e2c1671]2999 }
3000}
[6b061db]3001
3002bool GfxCore::MeasuringLineActive() const
3003{
3004 if (Animating()) return false;
3005 return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3006}
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