source: git/src/gfxcore.cc @ 457da16

RELEASE/1.2debug-cidebug-ci-sanitisersfaster-cavernloglog-selectstereostereo-2025walls-datawalls-data-hanging-as-warningwarn-only-for-hanging-survey
Last change on this file since 457da16 was db0eaf4, checked in by Olly Betts <olly@…>, 14 years ago

src/gfxcore.cc: Upon loading a survey which lacks the information for
the current "Colour by" mode, don't change to "Colour by none" - we
already do no colouring and hide the key when there's nothing to
colour by, and it's annoying to have the actual mode changed if you
then load a survey which does have the information to colour by.

git-svn-id: file:///home/survex-svn/survex/trunk@3803 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 77.9 KB
RevLine 
[5809313]1//
[156dc16]2//  gfxcore.cc
[5809313]3//
[33b2094]4//  Core drawing code for Aven.
[5809313]5//
[b72f4b5]6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
[091069f]7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
[887c26e]8//  Copyright (C) 2005 Martin Green
[5809313]9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
[5940815]22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
[5809313]23//
24
[cbfa50d]25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
[892a40c]29#include <assert.h>
[7aa15c0]30#include <float.h>
31
[7a89dc2]32#include "aven.h"
[1ee204e]33#include "date.h"
[5809313]34#include "gfxcore.h"
[137bf99]35#include "mainfrm.h"
[93c3f97]36#include "message.h"
[7a89dc2]37#include "useful.h"
[ce403f1]38#include "printwx.h"
[5876fcb]39#include "guicontrol.h"
[6a4cdcb6]40#include "moviemaker.h"
[8000d8f]41
42#include <wx/confbase.h>
43#include <wx/image.h>
[5809313]44
[db4b33c]45#define MAX(a, b) ((a) > (b) ? (a) : (b))
[003d953]46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
[5809313]47
[3d00693]48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
[3ddd351]51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
[3d00693]55
[c61aa79]56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
[86cdcf2]59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
[0e69efe]63#include "avenpal.h"
64
[6606406]65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
[c300a04]68static const int INDICATOR_GAP = 2;
[6606406]69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
[c300a04]71static const int INDICATOR_OFFSET_Y = 15;
[fe665c4]72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
[dde4fe7]73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
[429465a]74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
[62da267]75static const int KEY_OFFSET_X = 10;
76static const int KEY_OFFSET_Y = 10;
77static const int KEY_EXTRA_LEFT_MARGIN = 2;
78static const int KEY_BLOCK_WIDTH = 20;
79static const int KEY_BLOCK_HEIGHT = 16;
80static const int KEY_MARGIN = 6;
[b56df45]81static const int TICK_LENGTH = 4;
[42adb19]82static const int SCALE_BAR_OFFSET_X = 15;
83static const int SCALE_BAR_OFFSET_Y = 12;
84static const int SCALE_BAR_HEIGHT = 12;
[aa048c3]85
86static const gla_colour TEXT_COLOUR = col_GREEN;
87static const gla_colour HERE_COLOUR = col_WHITE;
88static const gla_colour NAME_COLOUR = col_GREEN;
[33b2094]89
[39e460c9]90#define HITTEST_SIZE 20
91
[dde4fe7]92// vector for lighting angle
93static const Vector3 light(.577, .577, .577);
94
[c6d95d8]95BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
[5809313]96    EVT_PAINT(GfxCore::OnPaint)
97    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
98    EVT_LEFT_UP(GfxCore::OnLButtonUp)
99    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
100    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
101    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
102    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
[34d8d1a]103    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
[5809313]104    EVT_MOTION(GfxCore::OnMouseMove)
[887c26e]105    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
[5809313]106    EVT_SIZE(GfxCore::OnSize)
[a8e9fde]107    EVT_IDLE(GfxCore::OnIdle)
[4b1fc48]108    EVT_CHAR(GfxCore::OnKeyPress)
[5809313]109END_EVENT_TABLE()
110
[5876fcb]111GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
[88707e0b]112    GLACanvas(parent_win, 100),
113    m_Scale(0.0),
114    m_ScaleBarWidth(0),
115    m_Control(control),
116    m_LabelGrid(NULL),
117    m_Parent(parent),
118    m_DoneFirstShow(false),
119    m_TiltAngle(0.0),
120    m_PanAngle(0.0),
121    m_Rotating(false),
122    m_RotationStep(0.0),
123    m_SwitchingTo(0),
124    m_Crosses(false),
125    m_Legs(true),
126    m_Names(false),
127    m_Scalebar(true),
[97ea48d]128    m_ColourKey(true),
[88707e0b]129    m_OverlappingNames(false),
130    m_Compass(true),
131    m_Clino(true),
132    m_Tubes(false),
133    m_ColourBy(COLOUR_BY_DEPTH),
134    m_HaveData(false),
135    m_MouseOutsideCompass(false),
136    m_MouseOutsideElev(false),
137    m_Surface(false),
138    m_Entrances(false),
139    m_FixedPts(false),
140    m_ExportedPts(false),
141    m_Grid(false),
142    m_BoundingBox(false),
143    m_Degrees(false),
144    m_Metric(false),
145    m_HitTestGridValid(false),
146    m_here_is_temporary(false),
147    presentation_mode(0),
148    pres_reverse(false),
149    pres_speed(0.0),
[75d4a2b]150    movie(NULL),
[88707e0b]151    current_cursor(GfxCore::CURSOR_DEFAULT)
[5809313]152{
[da6c802]153    AddQuad = &GfxCore::AddQuadrilateralDepth;
154    AddPoly = &GfxCore::AddPolylineDepth;
[5627cbb]155    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
156    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
[d67450e]157    m_here.Invalidate();
158    m_there.Invalidate();
[5809313]159
[39e460c9]160    // Initialise grid for hit testing.
[fa42426]161    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
[0e69efe]162
[97ea48d]163    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
164    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
[0e69efe]165        m_Pens[pen].SetColour(REDS[pen] / 255.0,
166                              GREENS[pen] / 255.0,
167                              BLUES[pen] / 255.0);
168    }
[5809313]169}
170
171GfxCore::~GfxCore()
172{
173    TryToFreeArrays();
[156dc16]174
[0e69efe]175    delete[] m_Pens;
[39e460c9]176    delete[] m_PointGrid;
[5809313]177}
178
179void GfxCore::TryToFreeArrays()
180{
181    // Free up any memory allocated for arrays.
[81f1266]182    delete[] m_LabelGrid;
183    m_LabelGrid = NULL;
[5809313]184}
185
186//
187//  Initialisation methods
188//
189
[0c6bf5e8]190void GfxCore::Initialise(bool same_file)
[5809313]191{
192    // Initialise the view from the parent holding the survey data.
193
194    TryToFreeArrays();
195
[33b2094]196    m_DoneFirstShow = false;
197
[dfe4454c]198    m_HitTestGridValid = false;
[d35144d]199    m_here_is_temporary = true;
[d67450e]200    m_here.Invalidate();
201    m_there.Invalidate();
[dfe4454c]202
[d35144d]203    m_MouseOutsideCompass = m_MouseOutsideElev = false;
204
[0c6bf5e8]205    if (!same_file) {
206        // Apply default parameters unless reloading the same file.
207        DefaultParameters();
208
209        // Set the initial scale.
210        SetScale(1.0);
211    }
[9eb58d0]212
213    m_HaveData = true;
[936a197]214
215    ForceRefresh();
[9eb58d0]216}
217
218void GfxCore::FirstShow()
219{
220    GLACanvas::FirstShow();
221
[8bd480e]222    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
[86cdcf2]223    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
224    while (pos != m_Parent->GetLabelsNCEnd()) {
225        LabelInfo* label = *pos++;
226        // Calculate and set the label width for use when plotting
227        // none-overlapping labels.
228        int ext_x;
229        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
[5a24583]230        label->set_width(unsigned(ext_x) / quantise + 1);
[86cdcf2]231    }
232
[9eb58d0]233    SetBackgroundColour(0.0, 0.0, 0.0);
[1690fa9]234
[c5fc8eb]235    // Set diameter of the viewing volume.
236    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
237                           sqrd(m_Parent->GetYExtent()) +
238                           sqrd(m_Parent->GetZExtent())));
[9eb58d0]239
[5809313]240    m_DoneFirstShow = true;
241}
242
243//
244//  Recalculating methods
245//
246
[cd6ea75]247void GfxCore::SetScale(Double scale)
[5047c53]248{
249    // Fill the plot data arrays with screen coordinates, scaling the survey
250    // to a particular absolute scale.
[421b7d2]251
[8b0d57f]252    if (scale < 0.05) {
253        scale = 0.05;
[5f50488]254    } else if (scale > 6144.0) {
255        scale = 6144.0;
[5047c53]256    }
257
[5b7164d]258    m_Scale = scale;
[00a68e0]259    m_HitTestGridValid = false;
[c00c6713]260    if (m_here_is_temporary) SetHere();
[33b2094]261
262    GLACanvas::SetScale(scale);
[d9b3270]263}
264
[f433fda]265bool GfxCore::HasUndergroundLegs() const
266{
267    return m_Parent->HasUndergroundLegs();
268}
269
270bool GfxCore::HasSurfaceLegs() const
271{
272    return m_Parent->HasSurfaceLegs();
273}
274
[50e8979]275bool GfxCore::HasTubes() const
276{
277    return m_Parent->HasTubes();
278}
279
[d9b3270]280void GfxCore::UpdateBlobs()
281{
[d2fcc9b]282    InvalidateList(LIST_BLOBS);
[33b2094]283}
284
[cd6ea75]285//
[5876fcb]286//  Event handlers
[cd6ea75]287//
[5047c53]288
[887c26e]289void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
290    SetHere();
291    ClearCoords();
292}
293
[5876fcb]294void GfxCore::OnIdle(wxIdleEvent& event)
295{
296    // Handle an idle event.
[b72f4b5]297    if (Animate()) {
298        ForceRefresh();
299        event.RequestMore();
300    }
[5809313]301}
302
[b4fe9fb]303void GfxCore::OnPaint(wxPaintEvent&)
[5809313]304{
305    // Redraw the window.
[b462168]306
307    // Get a graphics context.
[1b12b82]308    wxPaintDC dc(this);
[5809313]309
[8abf9bb]310    assert(GetContext());
311
[815eab2]312    if (m_HaveData) {
[01d91fd0]313        // Make sure we're initialised.
314        bool first_time = !m_DoneFirstShow;
315        if (first_time) {
316            FirstShow();
317        }
318
[58dfdd21]319        StartDrawing();
320
321        // Clear the background.
322        Clear();
323
[429465a]324        // Set up model transformation matrix.
325        SetDataTransform();
326
[9eb58d0]327        timer.Start(); // reset timer
[203d2a7]328
[429465a]329        if (m_Legs || m_Tubes) {
330            if (m_Tubes) {
[d67450e]331                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
[d2fcc9b]332                DrawList(LIST_TUBES);
[429465a]333                DisableSmoothPolygons();
334            }
[e4d40792]335
[50e8979]336            // Draw the underground legs.  Do this last so that anti-aliasing
[e4d40792]337            // works over polygons.
338            SetColour(col_GREEN);
[d2fcc9b]339            DrawList(LIST_UNDERGROUND_LEGS);
[429465a]340        }
[33b2094]341
[429465a]342        if (m_Surface) {
343            // Draw the surface legs.
[d2fcc9b]344            DrawList(LIST_SURFACE_LEGS);
[429465a]345        }
[bbc22ca]346
[db59b02]347        DrawList(LIST_BLOBS);
[6adffadf]348
[f4c5932]349        if (m_BoundingBox) {
350            DrawShadowedBoundingBox();
351        }
[429465a]352        if (m_Grid) {
353            // Draw the grid.
[37d7084]354            DrawList(LIST_GRID);
[429465a]355        }
[b13aee4]356
[86fe6e4]357        if (m_Crosses) {
358            DrawList(LIST_CROSSES);
359        }
360
[429465a]361        SetIndicatorTransform();
362
[6adffadf]363        // Draw station names.
364        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
365            SetColour(NAME_COLOUR);
366
367            if (m_OverlappingNames) {
368                SimpleDrawNames();
369            } else {
370                NattyDrawNames();
371            }
372        }
373
[6b061db]374        if (MeasuringLineActive()) {
[429465a]375            // Draw "here" and "there".
[f6d8375]376            double hx, hy;
[aa048c3]377            SetColour(HERE_COLOUR);
[d67450e]378            if (m_here.IsValid()) {
[f6d8375]379                double dummy;
[d67450e]380                Transform(m_here, &hx, &hy, &dummy);
[570d62c3]381                if (!m_here_is_temporary) DrawRing(hx, hy);
[429465a]382            }
[d67450e]383            if (m_there.IsValid()) {
[f6d8375]384                double tx, ty;
385                double dummy;
[d67450e]386                Transform(m_there, &tx, &ty, &dummy);
387                if (m_here.IsValid()) {
[429465a]388                    BeginLines();
389                    PlaceIndicatorVertex(hx, hy);
390                    PlaceIndicatorVertex(tx, ty);
[42d23c5]391                    EndLines();
[429465a]392                }
[e633bb1]393                BeginBlobs();
[81aea4e]394                DrawBlob(tx, ty);
[e633bb1]395                EndBlobs();
[429465a]396            }
397        }
[f433fda]398
[429465a]399        // Draw indicators.
[6747314]400        //
401        // There's no advantage in generating an OpenGL list for the
402        // indicators since they change with almost every redraw (and
403        // sometimes several times between redraws).  This way we avoid
404        // the need to track when to update the indicator OpenGL list,
405        // and also avoid indicator update bugs when we don't quite get this
406        // right...
407        DrawIndicators();
[33b2094]408
[58dfdd21]409        FinishDrawing();
410
411        drawtime = timer.Time();
[5997ffdc]412    } else {
413        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
414        dc.Clear();
[58dfdd21]415    }
[5809313]416}
417
[f4c5932]418void GfxCore::DrawBoundingBox()
419{
[d67450e]420    const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]421
422    SetColour(col_BLUE);
423    EnableDashedLines();
424    BeginPolyline();
[d67450e]425    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
426    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
427    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
428    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
429    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
[f4c5932]430    EndPolyline();
431    BeginPolyline();
[d67450e]432    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
433    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
434    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
435    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
436    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]437    EndPolyline();
438    BeginLines();
[d67450e]439    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
440    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
441    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
442    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
443    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
444    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
445    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
446    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]447    EndLines();
448    DisableDashedLines();
449}
450
451void GfxCore::DrawShadowedBoundingBox()
452{
[d67450e]453    const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]454
[f7dae86]455    DrawBoundingBox();
456
[f9ca87c]457    PolygonOffset(true);
[f4c5932]458    SetColour(col_DARK_GREY);
459    BeginQuadrilaterals();
[d67450e]460    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
461    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
462    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
463    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]464    EndQuadrilaterals();
[f9ca87c]465    PolygonOffset(false);
[f4c5932]466
[d2fcc9b]467    DrawList(LIST_SHADOW);
[f4c5932]468}
469
[c1cf79d]470void GfxCore::DrawGrid()
471{
472    // Draw the grid.
[156dc16]473    SetColour(col_RED);
[c1cf79d]474
475    // Calculate the extent of the survey, in metres across the screen plane.
[b81eee2]476    Double m_across_screen = SurveyUnitsAcrossViewport();
[c1cf79d]477    // Calculate the length of the scale bar in metres.
478    //--move this elsewhere
[c6d95d8]479    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
480    Double t = m_across_screen * 0.75 / size_snap;
[c1cf79d]481    if (t >= 5.0) {
[429465a]482        size_snap *= 5.0;
[c1cf79d]483    }
484    else if (t >= 2.0) {
[429465a]485        size_snap *= 2.0;
[c1cf79d]486    }
487
[d67450e]488    Double grid_size = size_snap * 0.1;
[c6d95d8]489    Double edge = grid_size * 2.0;
[d67450e]490    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
491    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
492    Double right = m_Parent->GetXExtent() * 0.5 + edge;
493    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
494    Double top = m_Parent->GetYExtent() * 0.5 + edge;
[c1cf79d]495    int count_x = (int) ceil((right - left) / grid_size);
496    int count_y = (int) ceil((top - bottom) / grid_size);
[c6d95d8]497    Double actual_right = left + count_x*grid_size;
498    Double actual_top = bottom + count_y*grid_size;
[c1cf79d]499
[b81eee2]500    BeginLines();
501
[c1cf79d]502    for (int xc = 0; xc <= count_x; xc++) {
[429465a]503        Double x = left + xc*grid_size;
[f433fda]504
[b81eee2]505        PlaceVertex(x, bottom, grid_z);
506        PlaceVertex(x, actual_top, grid_z);
[c1cf79d]507    }
508
509    for (int yc = 0; yc <= count_y; yc++) {
[429465a]510        Double y = bottom + yc*grid_size;
[b81eee2]511        PlaceVertex(left, y, grid_z);
512        PlaceVertex(actual_right, y, grid_z);
[c1cf79d]513    }
[b81eee2]514
515    EndLines();
[c1cf79d]516}
517
[1eeb55a]518int GfxCore::GetClinoOffset() const
[c300a04]519{
520    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
521}
522
[fe665c4]523void GfxCore::DrawTick(int angle_cw)
[6606406]524{
[fe665c4]525    const Double theta = rad(angle_cw);
526    const wxCoord length1 = INDICATOR_RADIUS;
527    const wxCoord length0 = length1 + TICK_LENGTH;
528    wxCoord x0 = wxCoord(length0 * sin(theta));
529    wxCoord y0 = wxCoord(length0 * cos(theta));
530    wxCoord x1 = wxCoord(length1 * sin(theta));
531    wxCoord y1 = wxCoord(length1 * cos(theta));
[6606406]532
[fe665c4]533    PlaceIndicatorVertex(x0, y0);
534    PlaceIndicatorVertex(x1, y1);
[6606406]535}
536
[d67450e]537void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
538    Vector3 p1(0, INDICATOR_RADIUS, 0);
539    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
540    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
541    Vector3 pc(0, 0, 0);
542
543    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
544    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
545}
546
[fe665c4]547void GfxCore::DrawCompass() {
548    // Ticks.
549    BeginLines();
550    for (int angle = 315; angle > 0; angle -= 45) {
551        DrawTick(angle);
552    }
553    SetColour(col_GREEN);
554    DrawTick(0);
555    EndLines();
556
557    // Compass background.
558    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
[6606406]559
[fe665c4]560    // Compass arrow.
[d67450e]561    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
[6606406]562}
563
[fe665c4]564// Draw the non-rotating background to the clino.
565void GfxCore::DrawClinoBack() {
566    BeginLines();
567    for (int angle = 0; angle <= 180; angle += 90) {
568        DrawTick(angle);
569    }
570
571    SetColour(col_GREY);
572    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
573    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
574    PlaceIndicatorVertex(0, 0);
575    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
[b56df45]576
[fe665c4]577    EndLines();
578}
579
580void GfxCore::DrawClino() {
581    // Ticks.
582    SetColour(col_GREEN);
[33b2094]583    BeginLines();
[fe665c4]584    DrawTick(0);
[33b2094]585    EndLines();
[fe665c4]586
587    // Clino background.
588    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
589
590    // Elevation arrow.
[d67450e]591    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
[b56df45]592}
593
[6606406]594void GfxCore::Draw2dIndicators()
595{
[76dd228]596    // Draw the compass and elevation indicators.
597
598    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
599
[fe665c4]600    const int comp_centre_x = GetCompassXPosition();
[6606406]601
[eef68f9]602    if (m_Compass && !m_Parent->IsExtendedElevation()) {
[fe665c4]603        // If the user is dragging the compass with the pointer outside the
604        // compass, we snap to 45 degree multiples, and the ticks go white.
[76dd228]605        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
[fe665c4]606        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
[c300a04]607    }
[76dd228]608
[fe665c4]609    const int elev_centre_x = GetClinoXPosition();
[76dd228]610
[eef68f9]611    if (m_Clino) {
[fe665c4]612        // If the user is dragging the clino with the pointer outside the
613        // clino, we snap to 90 degree multiples, and the ticks go white.
614        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
615        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
616        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
[c300a04]617    }
[6606406]618
[aa048c3]619    SetColour(TEXT_COLOUR);
[6606406]620
[21958ec]621    static int triple_zero_width = 0;
622    static int height = 0;
623    if (!triple_zero_width) {
[5627cbb]624        GetTextExtent(wxT("000"), &triple_zero_width, &height);
[21958ec]625    }
626    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
[421b7d2]627
[eef68f9]628    if (m_Compass && !m_Parent->IsExtendedElevation()) {
[21958ec]629        wxString str;
630        int value;
[429465a]631        if (m_Degrees) {
[21958ec]632            value = int(m_PanAngle);
[429465a]633        } else {
[21958ec]634            value = int(m_PanAngle * 200.0 / 180.0);
[f433fda]635        }
[5627cbb]636        str.Printf(wxT("%03d"), value);
[21958ec]637        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
638
[5627cbb]639        str = wmsg(/*Facing*/203);
[21958ec]640        int w;
[d92d282]641        GetTextExtent(str, &w, NULL);
[21958ec]642        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
[c300a04]643    }
644
[eef68f9]645    if (m_Clino) {
[429465a]646        int angle;
[21958ec]647        wxString str;
648        int width;
[429465a]649        if (m_Degrees) {
[21958ec]650            static int zero_zero_width = 0;
651            if (!zero_zero_width) {
[5627cbb]652                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
[21958ec]653            }
654            width = zero_zero_width;
[e577f89]655            angle = int(-m_TiltAngle);
[5627cbb]656            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
[429465a]657        } else {
[21958ec]658            width = triple_zero_width;
[e577f89]659            angle = int(-m_TiltAngle * 200.0 / 180.0);
[5627cbb]660            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
[f433fda]661        }
[21958ec]662
663        // Adjust horizontal position so the left of the first digit is
664        // always in the same place.
665        int sign_offset = 0;
666        if (angle < 0) {
667            static int minus_width = 0;
668            if (!minus_width) {
[5627cbb]669                GetTextExtent(wxT("-"), &minus_width, NULL);
[21958ec]670            }
671            sign_offset = minus_width + 1;
672        } else if (angle > 0) {
673            static int plus_width = 0;
674            if (!plus_width) {
[5627cbb]675                GetTextExtent(wxT("+"), &plus_width, NULL);
[21958ec]676            }
677            sign_offset = plus_width + 1;
678        }
679        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
680
[5627cbb]681        str = wmsg(/*Elevation*/118);
[21958ec]682        int w;
[d92d282]683        GetTextExtent(str, &w, NULL);
[21958ec]684        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
[c300a04]685    }
[5809313]686}
687
688void GfxCore::NattyDrawNames()
689{
[84cab34]690    // Draw station names, without overlapping.
[f433fda]691
[d92d282]692    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
[90430f2]693    const unsigned int quantised_x = GetXSize() / quantise;
694    const unsigned int quantised_y = GetYSize() / quantise;
[84cab34]695    const size_t buffer_size = quantised_x * quantised_y;
[f433fda]696
[69463a0]697    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
[5809313]698
[33b2094]699    memset((void*) m_LabelGrid, 0, buffer_size);
[156dc16]700
[33b2094]701    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[36c3285]702    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]703        if (!((m_Surface && (*label)->IsSurface()) ||
704              (m_Legs && (*label)->IsUnderground()) ||
705              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
706            // if this station isn't to be displayed, skip to the next
707            // (last case is for stns with no legs attached)
708            continue;
709        }
710
[f6d8375]711        double x, y, z;
[f433fda]712
[d67450e]713        Transform(**label, &x, &y, &z);
[36c3285]714        // Check if the label is behind us (in perspective view).
[d92d282]715        if (z <= 0.0 || z >= 1.0) continue;
[421b7d2]716
[1eeb55a]717        // Apply a small shift so that translating the view doesn't make which
718        // labels are displayed change as the resulting twinkling effect is
719        // distracting.
[f6d8375]720        double tx, ty, tz;
[d67450e]721        Transform(Vector3(), &tx, &ty, &tz);
[429465a]722        tx -= floor(tx / quantise) * quantise;
723        ty -= floor(ty / quantise) * quantise;
[5809313]724
[f12e8cc]725        tx = x - tx;
726        if (tx < 0) continue;
727
728        ty = y - ty;
729        if (ty < 0) continue;
[421b7d2]730
[f12e8cc]731        unsigned int iy = unsigned(ty) / quantise;
[d92d282]732        if (iy >= quantised_y) continue;
[5a24583]733        unsigned int width = (*label)->get_width();
[f12e8cc]734        unsigned int ix = unsigned(tx) / quantise;
735        if (ix + width >= quantised_x) continue;
[33b2094]736
[f12e8cc]737        char * test = m_LabelGrid + ix + iy * quantised_x;
[d92d282]738        if (memchr(test, 1, width)) continue;
[33b2094]739
[8bd480e]740        x += 3;
741        y -= GetFontSize() / 2;
[d92d282]742        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
743
744        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
745        test -= quantised_x * iy;
[f12e8cc]746        iy += 4;
747        while (--iy && test < m_LabelGrid + buffer_size) {
[d92d282]748            memset(test, 1, width);
749            test += quantised_x;
[429465a]750        }
[84cab34]751    }
[5809313]752}
753
754void GfxCore::SimpleDrawNames()
755{
[a8aedf4]756    // Draw all station names, without worrying about overlaps
[d5de678]757    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[01d91fd0]758    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]759        if (!((m_Surface && (*label)->IsSurface()) ||
760              (m_Legs && (*label)->IsUnderground()) ||
761              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
762            // if this station isn't to be displayed, skip to the next
763            // (last case is for stns with no legs attached)
764            continue;
765        }
766
[f6d8375]767        double x, y, z;
[d67450e]768        Transform(**label, &x, &y, &z);
[d92d282]769
770        // Check if the label is behind us (in perspective view).
771        if (z <= 0) continue;
772
[8bd480e]773        x += 3;
774        y -= GetFontSize() / 2;
[d92d282]775        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
[84cab34]776    }
[5809313]777}
778
[7cdb1c3]779void GfxCore::DrawColourKey(int num_bands, const wxString & other)
[5809313]780{
[7cdb1c3]781    int total_block_height =
[62da267]782        KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
783    if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
[5809313]784
[62da267]785    const int bottom = -(total_block_height + KEY_MARGIN * 2);
[a74b014]786
[d4650b3]787    int size = 0;
[7cdb1c3]788    if (!other.empty()) GetTextExtent(other, &size, NULL);
[d4650b3]789    int band;
[2043961]790    for (band = 0; band < num_bands; ++band) {
[a74b014]791        int x;
[7cdb1c3]792        GetTextExtent(key_legends[band], &x, NULL);
[d4650b3]793        if (x > size) size = x;
794    }
795
[62da267]796    int left = -KEY_BLOCK_WIDTH - KEY_MARGIN * 2 - size;
[d4650b3]797
[62da267]798    key_lowerleft.x = left - KEY_MARGIN - KEY_EXTRA_LEFT_MARGIN;
799    key_lowerleft.y = bottom - KEY_MARGIN * 2;
[d4650b3]800    DrawRectangle(col_BLACK, col_DARK_GREY,
[d43fa84]801                  key_lowerleft.x, key_lowerleft.y,
[62da267]802                  KEY_BLOCK_WIDTH + size + KEY_MARGIN * 3 +
803                      KEY_EXTRA_LEFT_MARGIN,
804                  total_block_height + KEY_MARGIN*4);
[d4650b3]805
[d43fa84]806    int y = bottom;
[a74b014]807
[7cdb1c3]808    if (!other.empty()) {
[a74b014]809        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
[62da267]810                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
811        y += KEY_BLOCK_HEIGHT * 2;
[a74b014]812    }
813
[2043961]814    if (num_bands == 1) {
815        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
[62da267]816                            KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
[2043961]817    } else {
818        for (band = 0; band < num_bands - 1; ++band) {
819            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
[62da267]820                                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
821            y += KEY_BLOCK_HEIGHT;
[2043961]822        }
[d4650b3]823    }
824
[d43fa84]825    y = bottom - GetFontSize() / 2;
[62da267]826    left += KEY_BLOCK_WIDTH + 5;
[d4650b3]827
828    SetColour(TEXT_COLOUR);
[7cdb1c3]829    if (!other.empty()) {
[62da267]830        y += KEY_BLOCK_HEIGHT / 2;
[7cdb1c3]831        DrawIndicatorText(left, y, other);
[62da267]832        y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
[a74b014]833    }
834
[2043961]835    if (num_bands == 1) {
[62da267]836        y += KEY_BLOCK_HEIGHT / 2;
[7cdb1c3]837        DrawIndicatorText(left, y, key_legends[0]);
[2043961]838    } else {
[7cdb1c3]839        for (band = 0; band < GetNumColourBands(); ++band) {
840            DrawIndicatorText(left, y, key_legends[band]);
[62da267]841            y += KEY_BLOCK_HEIGHT;
[2043961]842        }
[d4650b3]843    }
844}
845
[e2ea75a]846void GfxCore::DrawDepthKey()
[c61aa79]847{
[7cdb1c3]848    for (int band = 0; band < GetNumColourBands(); ++band) {
849        Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
850                   m_Parent->GetDepthExtent() * band / (GetNumColourBands() - 1);
851        key_legends[band] = FormatLength(z, false);
[c61aa79]852    }
853
[7cdb1c3]854    DrawColourKey(GetNumColourBands(), wxString());
855}
[a74b014]856
[e2ea75a]857void GfxCore::DrawDateKey()
[7cdb1c3]858{
859    int num_bands;
860    if (m_Parent->GetDateExtent() == 0) {
861        num_bands = 1;
862    } else {
863        num_bands = GetNumColourBands();
864    }
865    for (int band = 0; band < num_bands; ++band) {
866        int y, m, d;
867        int days = m_Parent->GetDateMin();
868        if (band)
869            days += m_Parent->GetDateExtent() * band / (num_bands - 1);
870        ymd_from_days_since_1900(days, &y, &m, &d);
871        key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
872    }
873    wxString other;
874    if (!m_Parent->HasCompleteDateInfo()) {
875        other = wmsg(/*Undated*/221);
[c61aa79]876    }
877
[7cdb1c3]878    DrawColourKey(num_bands, other);
879}
[a74b014]880
[e2ea75a]881void GfxCore::DrawErrorKey()
[7cdb1c3]882{
883    for (int band = 0; band < GetNumColourBands(); ++band) {
884        double E = MAX_ERROR * band / (GetNumColourBands() - 1);
885        key_legends[band].Printf(wxT("%.2f"), E);
[c61aa79]886    }
887
[7cdb1c3]888    // Always show the "Not in loop" legend for now (FIXME).
889    DrawColourKey(GetNumColourBands(), wmsg(/*Not in loop*/290));
[c61aa79]890}
891
[c6d95d8]892wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
[ac537e9]893{
894    wxString str;
[1eb2590]895    bool negative = (size_snap < 0.0);
896
897    if (negative) {
[429465a]898        size_snap = -size_snap;
[1eb2590]899    }
[ac537e9]900
901    if (size_snap == 0.0) {
[5627cbb]902        str = wxT("0");
[7a89dc2]903    } else if (m_Metric) {
[ac537e9]904#ifdef SILLY_UNITS
[429465a]905        if (size_snap < 1e-12) {
[5627cbb]906            str.Printf(wxT("%.3gpm"), size_snap * 1e12);
[429465a]907        } else if (size_snap < 1e-9) {
[5627cbb]908            str.Printf(wxT("%.fpm"), size_snap * 1e12);
[429465a]909        } else if (size_snap < 1e-6) {
[5627cbb]910            str.Printf(wxT("%.fnm"), size_snap * 1e9);
[429465a]911        } else if (size_snap < 1e-3) {
[5627cbb]912            str.Printf(wxT("%.fum"), size_snap * 1e6);
[ac537e9]913#else
[429465a]914        if (size_snap < 1e-3) {
[5627cbb]915            str.Printf(wxT("%.3gmm"), size_snap * 1e3);
[421b7d2]916#endif
[429465a]917        } else if (size_snap < 1e-2) {
[5627cbb]918            str.Printf(wxT("%.fmm"), size_snap * 1e3);
[429465a]919        } else if (size_snap < 1.0) {
[5627cbb]920            str.Printf(wxT("%.fcm"), size_snap * 100.0);
[429465a]921        } else if (size_snap < 1e3) {
[5627cbb]922            str.Printf(wxT("%.fm"), size_snap);
[ac537e9]923#ifdef SILLY_UNITS
[429465a]924        } else if (size_snap < 1e6) {
[5627cbb]925            str.Printf(wxT("%.fkm"), size_snap * 1e-3);
[429465a]926        } else if (size_snap < 1e9) {
[5627cbb]927            str.Printf(wxT("%.fMm"), size_snap * 1e-6);
[429465a]928        } else {
[5627cbb]929            str.Printf(wxT("%.fGm"), size_snap * 1e-9);
[ac537e9]930#else
[429465a]931        } else {
[5627cbb]932            str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
[ac537e9]933#endif
[429465a]934        }
[7a89dc2]935    } else {
[429465a]936        size_snap /= METRES_PER_FOOT;
937        if (scalebar) {
938            Double inches = size_snap * 12;
939            if (inches < 1.0) {
[5627cbb]940                str.Printf(wxT("%.3gin"), inches);
[429465a]941            } else if (size_snap < 1.0) {
[5627cbb]942                str.Printf(wxT("%.fin"), inches);
[429465a]943            } else if (size_snap < 5279.5) {
[5627cbb]944                str.Printf(wxT("%.fft"), size_snap);
[429465a]945            } else {
[5627cbb]946                str.Printf(wxT("%.f miles"), size_snap / 5280.0);
[429465a]947            }
948        } else {
[5627cbb]949            str.Printf(wxT("%.fft"), size_snap);
[429465a]950        }
[ac537e9]951    }
952
[5627cbb]953    return negative ? wxString(wxT("-")) + str : str;
[ac537e9]954}
955
[9c37beb]956void GfxCore::DrawScaleBar()
[5809313]957{
[84cab34]958    // Draw the scalebar.
[eef68f9]959    if (GetPerspective()) return;
[5809313]960
[37bc1f5]961    // Calculate how many metres of survey are currently displayed across the
962    // screen.
[087bc72]963    Double across_screen = SurveyUnitsAcrossViewport();
[156dc16]964
[90430f2]965    double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
[5f50488]966    if (f > 0.75) {
967        f = 0.75;
968    } else if (f < 0.5) {
969        // Stop it getting squeezed to nothing.
970        // FIXME: In this case we should probably move the compass and clino up
971        // to make room rather than letting stuff overlap.
972        f = 0.5;
973    }
974
[087bc72]975    // Convert to imperial measurements if required.
[7a89dc2]976    Double multiplier = 1.0;
977    if (!m_Metric) {
[429465a]978        across_screen /= METRES_PER_FOOT;
979        multiplier = METRES_PER_FOOT;
[5f50488]980        if (across_screen >= 5280.0 / f) {
[429465a]981            across_screen /= 5280.0;
982            multiplier *= 5280.0;
983        }
[7a89dc2]984    }
[5757725]985
[7a89dc2]986    // Calculate the length of the scale bar.
[5f50488]987    Double size_snap = pow(10.0, floor(log10(f * across_screen)));
988    Double t = across_screen * f / size_snap;
[98860c5]989    if (t >= 5.0) {
[429465a]990        size_snap *= 5.0;
[7a89dc2]991    } else if (t >= 2.0) {
[429465a]992        size_snap *= 2.0;
[98860c5]993    }
994
[7a89dc2]995    if (!m_Metric) size_snap *= multiplier;
996
[84cab34]997    // Actual size of the thing in pixels:
[90430f2]998    int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
[e2c1671]999    m_ScaleBarWidth = size;
[421b7d2]1000
[5809313]1001    // Draw it...
[e2c1671]1002    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
[5809313]1003    int interval = size / 10;
1004
[aa048c3]1005    gla_colour col = col_WHITE;
[5809313]1006    for (int ix = 0; ix < 10; ix++) {
[e2c1671]1007        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
[421b7d2]1008
[e2c1671]1009        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
[421b7d2]1010
[aa048c3]1011        col = (col == col_WHITE) ? col_GREY : col_WHITE;
[5809313]1012    }
1013
[84cab34]1014    // Add labels.
[ac537e9]1015    wxString str = FormatLength(size_snap);
[84cab34]1016
[1eeb55a]1017    int text_width, text_height;
[56da40e]1018    GetTextExtent(str, &text_width, &text_height);
[8bd480e]1019    const int text_y = end_y - text_height + 1;
1020    SetColour(TEXT_COLOUR);
[5627cbb]1021    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
[8bd480e]1022    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
[5809313]1023}
[56da40e]1024
[2072157]1025bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
[2effbf1]1026{
[0874c07e]1027    if (Animating()) return false;
1028
[90430f2]1029    if (point.x < 0 || point.x >= GetXSize() ||
1030        point.y < 0 || point.y >= GetYSize()) {
[429465a]1031        return false;
[137e31b]1032    }
[421b7d2]1033
[156f645]1034    SetDataTransform();
[00a68e0]1035
[69463a0]1036    if (!m_HitTestGridValid) CreateHitTestGrid();
[fa42426]1037
[90430f2]1038    int grid_x = (point.x * (HITTEST_SIZE - 1)) / GetXSize();
1039    int grid_y = (point.y * (HITTEST_SIZE - 1)) / GetYSize();
[137e31b]1040
[fa42426]1041    LabelInfo *best = NULL;
1042    int dist_sqrd = 25;
[2effbf1]1043    int square = grid_x + grid_y * HITTEST_SIZE;
[fa42426]1044    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
[00a68e0]1045
[fa42426]1046    while (iter != m_PointGrid[square].end()) {
[429465a]1047        LabelInfo *pt = *iter++;
[fa42426]1048
[f6d8375]1049        double cx, cy, cz;
[00a68e0]1050
[d67450e]1051        Transform(*pt, &cx, &cy, &cz);
[00a68e0]1052
[90430f2]1053        cy = GetYSize() - cy;
[00a68e0]1054
[429465a]1055        int dx = point.x - int(cx);
1056        int ds = dx * dx;
1057        if (ds >= dist_sqrd) continue;
1058        int dy = point.y - int(cy);
[fa42426]1059
[429465a]1060        ds += dy * dy;
1061        if (ds >= dist_sqrd) continue;
[f433fda]1062
[429465a]1063        dist_sqrd = ds;
1064        best = pt;
[f433fda]1065
[429465a]1066        if (ds == 0) break;
[2effbf1]1067    }
[f433fda]1068
[fa42426]1069    if (best) {
[6b061db]1070        m_Parent->ShowInfo(best);
[429465a]1071        if (centre) {
[e67ed1b]1072            // FIXME: allow Ctrl-Click to not set there or something?
[82c3731]1073            CentreOn(*best);
[90430f2]1074            WarpPointer(GetXSize() / 2, GetYSize() / 2);
[82c3731]1075            SetThere(*best);
[429465a]1076            m_Parent->SelectTreeItem(best);
1077        }
[e67ed1b]1078    } else {
1079        // Left-clicking not on a survey cancels the measuring line.
[0633bcc]1080        if (centre) {
1081            ClearTreeSelection();
1082        } else {
[6b061db]1083            m_Parent->ShowInfo(best);
[f6d8375]1084            double x, y, z;
[90430f2]1085            ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
[0633bcc]1086            SetHere(Point(Vector3(x, y, z)));
[c00c6713]1087            m_here_is_temporary = true;
[0633bcc]1088        }
[2effbf1]1089    }
[203d2a7]1090
1091    return best;
[2effbf1]1092}
1093
[5876fcb]1094void GfxCore::OnSize(wxSizeEvent& event)
[5809313]1095{
[5876fcb]1096    // Handle a change in window size.
1097    wxSize size = event.GetSize();
[5809313]1098
[78beaf1]1099    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
[0580c6a]1100        // Before things are fully initialised, we sometimes get a bogus
1101        // resize message...
[6ef8bd73]1102        // FIXME have changes in MainFrm cured this?  It still happens with
[880b954]1103        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1104        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
[78beaf1]1105        // is resized such that the GfxCore window isn't visible.
1106        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
[0580c6a]1107        return;
1108    }
[b72f4b5]1109
[90430f2]1110    GLACanvas::OnSize(event);
[39e460c9]1111
[5876fcb]1112    if (m_DoneFirstShow) {
[81f1266]1113        TryToFreeArrays();
[6ebc0ce]1114
[69463a0]1115        m_HitTestGridValid = false;
[33b2094]1116
[d67450e]1117        ForceRefresh();
[5809313]1118    }
1119}
1120
[de7a879]1121void GfxCore::DefaultParameters()
[5809313]1122{
[33b2094]1123    // Set default viewing parameters.
[b462168]1124
[f433fda]1125    m_Surface = false;
1126    if (!m_Parent->HasUndergroundLegs()) {
1127        if (m_Parent->HasSurfaceLegs()) {
1128            // If there are surface legs, but no underground legs, turn
1129            // surface surveys on.
1130            m_Surface = true;
1131        } else {
1132            // If there are no legs (e.g. after loading a .pos file), turn
1133            // crosses on.
1134            m_Crosses = true;
1135        }
[b462168]1136    }
1137
[714daae]1138    m_PanAngle = 0.0;
[eef68f9]1139    if (m_Parent->IsExtendedElevation()) {
1140        m_TiltAngle = 0.0;
1141    } else {
1142        m_TiltAngle = 90.0;
[b462168]1143    }
[714daae]1144
[08253d9]1145    SetRotation(m_PanAngle, m_TiltAngle);
[d67450e]1146    SetTranslation(Vector3());
[33b2094]1147
[e577f89]1148    m_RotationStep = 30.0;
[5809313]1149    m_Rotating = false;
[3d00693]1150    m_SwitchingTo = 0;
[fe444b8]1151    m_Entrances = false;
1152    m_FixedPts = false;
1153    m_ExportedPts = false;
[c1cf79d]1154    m_Grid = false;
[f4c5932]1155    m_BoundingBox = false;
[33b2094]1156    m_Tubes = false;
[1eeb55a]1157    if (GetPerspective()) TogglePerspective();
[de7a879]1158}
[5809313]1159
[de7a879]1160void GfxCore::Defaults()
1161{
1162    // Restore default scale, rotation and translation parameters.
1163    DefaultParameters();
[8b0d57f]1164    SetScale(1.0);
[ba358fc]1165
1166    // Invalidate all the cached lists.
1167    GLACanvas::FirstShow();
1168
[fa42426]1169    ForceRefresh();
[5809313]1170}
[84cab34]1171
[5876fcb]1172// return: true if animation occured (and ForceRefresh() needs to be called)
[1690fa9]1173bool GfxCore::Animate()
[5809313]1174{
[2a3d328]1175    if (!Animating()) return false;
1176
1177    // Don't show pointer coordinates while animating.
[4b031c0]1178    // FIXME : only do this when we *START* animating!  Use a static copy
1179    // of the value of "Animating()" last time we were here to track this?
1180    // MainFrm now checks if we're trying to clear already cleared labels
1181    // and just returns, but it might be simpler to check here!
[2a3d328]1182    ClearCoords();
[7c29c976]1183    m_Parent->ShowInfo(NULL);
[5809313]1184
[5876fcb]1185    static double last_t = 0;
[6a4cdcb6]1186    double t;
[75d4a2b]1187    if (movie) {
[aea4f8b]1188        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
[75d4a2b]1189        movie->AddFrame();
[6a4cdcb6]1190        t = 1.0 / 25.0; // 25 frames per second
1191    } else {
1192        t = timer.Time() * 1.0e-3;
1193        if (t == 0) t = 0.001;
1194        else if (t > 1.0) t = 1.0;
1195        if (last_t > 0) t = (t + last_t) / 2;
1196        last_t = t;
1197    }
[5809313]1198
[128fac4]1199    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1200        t *= fabs(pres_speed);
[1690fa9]1201        while (t >= next_mark_time) {
1202            t -= next_mark_time;
[128fac4]1203            this_mark_total = 0;
[58dfdd21]1204            PresentationMark prev_mark = next_mark;
[e577f89]1205            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1206            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
[128fac4]1207            if (pres_reverse)
1208                next_mark = m_Parent->GetPresMark(MARK_PREV);
1209            else
1210                next_mark = m_Parent->GetPresMark(MARK_NEXT);
[1690fa9]1211            if (!next_mark.is_valid()) {
[128fac4]1212                SetView(prev_mark);
[1690fa9]1213                presentation_mode = 0;
[81f1266]1214                delete movie;
1215                movie = NULL;
[1690fa9]1216                break;
1217            }
[58dfdd21]1218
[128fac4]1219            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1220            if (tmp > 0) {
1221                next_mark_time = tmp;
[58dfdd21]1222            } else {
[d67450e]1223                double d = (next_mark - prev_mark).magnitude();
[49ce5b0]1224                // FIXME: should ignore component of d which is unseen in
1225                // non-perspective mode?
[8674eea]1226                next_mark_time = sqrd(d / 30.0);
[49ce5b0]1227                double a = next_mark.angle - prev_mark.angle;
1228                if (a > 180.0) {
1229                    next_mark.angle -= 360.0;
1230                    a = 360.0 - a;
1231                } else if (a < -180.0) {
1232                    next_mark.angle += 360.0;
1233                    a += 360.0;
1234                } else {
1235                    a = fabs(a);
1236                }
1237                next_mark_time += sqrd(a / 60.0);
1238                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1239                next_mark_time += sqrd(ta / 60.0);
1240                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
[8674eea]1241                next_mark_time += sqrd(s / 2.0);
[49ce5b0]1242                next_mark_time = sqrt(next_mark_time);
[8674eea]1243                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
[49ce5b0]1244                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
[8674eea]1245                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1246                if (tmp < 0) next_mark_time /= -tmp;
[58dfdd21]1247            }
[1690fa9]1248        }
1249
1250        if (presentation_mode) {
1251            // Advance position towards next_mark
1252            double p = t / next_mark_time;
1253            double q = 1 - p;
1254            PresentationMark here = GetView();
[d877aa2]1255            if (next_mark.angle < 0) {
[e577f89]1256                if (here.angle >= next_mark.angle + 360.0)
1257                    here.angle -= 360.0;
1258            } else if (next_mark.angle >= 360.0) {
1259                if (here.angle <= next_mark.angle - 360.0)
1260                    here.angle += 360.0;
[d877aa2]1261            }
[8674eea]1262            here.assign(q * here + p * next_mark);
[1690fa9]1263            here.angle = q * here.angle + p * next_mark.angle;
[e577f89]1264            if (here.angle < 0) here.angle += 360.0;
1265            else if (here.angle >= 360.0) here.angle -= 360.0;
[1690fa9]1266            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
[58dfdd21]1267            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
[1690fa9]1268            SetView(here);
[128fac4]1269            this_mark_total += t;
[1690fa9]1270            next_mark_time -= t;
1271        }
1272    }
1273
[5876fcb]1274    // When rotating...
1275    if (m_Rotating) {
[1690fa9]1276        TurnCave(m_RotationStep * t);
[5876fcb]1277    }
[5809313]1278
[5876fcb]1279    if (m_SwitchingTo == PLAN) {
[429465a]1280        // When switching to plan view...
[e577f89]1281        TiltCave(90.0 * t);
1282        if (m_TiltAngle == 90.0) {
[429465a]1283            m_SwitchingTo = 0;
1284        }
[1690fa9]1285    } else if (m_SwitchingTo == ELEVATION) {
[429465a]1286        // When switching to elevation view...
[e577f89]1287        if (fabs(m_TiltAngle) < 90.0 * t) {
[429465a]1288            m_SwitchingTo = 0;
1289            TiltCave(-m_TiltAngle);
[1690fa9]1290        } else if (m_TiltAngle < 0.0) {
[e577f89]1291            TiltCave(90.0 * t);
[1690fa9]1292        } else {
[e577f89]1293            TiltCave(-90.0 * t);
[429465a]1294        }
[3ddd351]1295    } else if (m_SwitchingTo) {
1296        int angle = (m_SwitchingTo - NORTH) * 90;
1297        double diff = angle - m_PanAngle;
1298        if (diff < -180) diff += 360;
1299        if (diff > 180) diff -= 360;
1300        double move = 90.0 * t;
1301        if (move >= fabs(diff)) {
1302            TurnCave(diff);
1303            m_SwitchingTo = 0;
1304        } else if (diff < 0) {
1305            TurnCave(-move);
1306        } else {
1307            TurnCave(move);
1308        }
[5876fcb]1309    }
[5809313]1310
[7757a4ed]1311    return true;
[5809313]1312}
[84cab34]1313
[0580c6a]1314// How much to allow around the box - this is because of the ring shape
1315// at one end of the line.
1316static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1317#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1318void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
[7a89dc2]1319{
[06d367d]1320    // Best of all might be to copy the window contents before we draw the
1321    // line, then replace each time we redraw.
[796d7bf]1322
[5876fcb]1323    // Calculate the minimum rectangle which includes the old and new
1324    // measuring lines to minimise the redraw time
1325    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
[f6d8375]1326    double X, Y, Z;
[d67450e]1327    if (a.IsValid()) {
1328        if (!Transform(a, &X, &Y, &Z)) {
[796d7bf]1329            printf("oops\n");
1330        } else {
1331            int x = int(X);
[90430f2]1332            int y = GetYSize() - 1 - int(Y);
[796d7bf]1333            l = x - MARGIN;
1334            r = x + MARGIN;
1335            u = y + MARGIN;
1336            d = y - MARGIN;
1337        }
[5876fcb]1338    }
[d67450e]1339    if (b.IsValid()) {
1340        if (!Transform(b, &X, &Y, &Z)) {
[796d7bf]1341            printf("oops\n");
1342        } else {
1343            int x = int(X);
[90430f2]1344            int y = GetYSize() - 1 - int(Y);
[796d7bf]1345            l = min(l, x - MARGIN);
1346            r = max(r, x + MARGIN);
1347            u = max(u, y + MARGIN);
1348            d = min(d, y - MARGIN);
1349        }
[5876fcb]1350    }
[d67450e]1351    if (c.IsValid()) {
1352        if (!Transform(c, &X, &Y, &Z)) {
[796d7bf]1353            printf("oops\n");
1354        } else {
1355            int x = int(X);
[90430f2]1356            int y = GetYSize() - 1 - int(Y);
[796d7bf]1357            l = min(l, x - MARGIN);
1358            r = max(r, x + MARGIN);
1359            u = max(u, y + MARGIN);
1360            d = min(d, y - MARGIN);
1361        }
[5876fcb]1362    }
1363    const wxRect R(l, d, r - l, u - d);
1364    Refresh(false, &R);
[7a89dc2]1365}
1366
[5876fcb]1367void GfxCore::SetHere()
[7a89dc2]1368{
[d67450e]1369    if (!m_here.IsValid()) return;
[6b061db]1370    bool line_active = MeasuringLineActive();
[5876fcb]1371    Point old = m_here;
[d67450e]1372    m_here.Invalidate();
[6b061db]1373    if (line_active || MeasuringLineActive())
1374        RefreshLine(old, m_there, m_here);
[7a89dc2]1375}
1376
[82c3731]1377void GfxCore::SetHere(const Point &p)
[c6d95d8]1378{
[6b061db]1379    bool line_active = MeasuringLineActive();
[5876fcb]1380    Point old = m_here;
[82c3731]1381    m_here = p;
[6b061db]1382    if (line_active || MeasuringLineActive())
1383        RefreshLine(old, m_there, m_here);
[c00c6713]1384    m_here_is_temporary = false;
[156dc16]1385}
1386
[5876fcb]1387void GfxCore::SetThere()
[156dc16]1388{
[d67450e]1389    if (!m_there.IsValid()) return;
[5876fcb]1390    Point old = m_there;
[d67450e]1391    m_there.Invalidate();
[0580c6a]1392    RefreshLine(m_here, old, m_there);
[156dc16]1393}
1394
[82c3731]1395void GfxCore::SetThere(const Point &p)
[156dc16]1396{
[5876fcb]1397    Point old = m_there;
[82c3731]1398    m_there = p;
[0580c6a]1399    RefreshLine(m_here, old, m_there);
[156dc16]1400}
1401
[5876fcb]1402void GfxCore::CreateHitTestGrid()
[156dc16]1403{
[00a68e0]1404    // Clear hit-test grid.
[5876fcb]1405    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
[429465a]1406        m_PointGrid[i].clear();
[5876fcb]1407    }
[156dc16]1408
[5876fcb]1409    // Fill the grid.
1410    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1411    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1412    while (pos != end) {
[429465a]1413        LabelInfo* label = *pos++;
[33b2094]1414
[429465a]1415        if (!((m_Surface && label->IsSurface()) ||
[dc42b8e]1416              (m_Legs && label->IsUnderground()) ||
1417              (!label->IsSurface() && !label->IsUnderground()))) {
1418            // if this station isn't to be displayed, skip to the next
1419            // (last case is for stns with no legs attached)
[429465a]1420            continue;
1421        }
[33b2094]1422
[429465a]1423        // Calculate screen coordinates.
[f6d8375]1424        double cx, cy, cz;
[d67450e]1425        Transform(*label, &cx, &cy, &cz);
[90430f2]1426        if (cx < 0 || cx >= GetXSize()) continue;
1427        if (cy < 0 || cy >= GetYSize()) continue;
[33b2094]1428
[90430f2]1429        cy = GetYSize() - cy;
[00a68e0]1430
[429465a]1431        // On-screen, so add to hit-test grid...
[90430f2]1432        int grid_x = int((cx * (HITTEST_SIZE - 1)) / GetXSize());
1433        int grid_y = int((cy * (HITTEST_SIZE - 1)) / GetYSize());
[33b2094]1434
[429465a]1435        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
[33b2094]1436    }
1437
[00a68e0]1438    m_HitTestGridValid = true;
[33b2094]1439}
[c6d95d8]1440
[2a02de2]1441//
[5876fcb]1442//  Methods for controlling the orientation of the survey
[2a02de2]1443//
1444
[5876fcb]1445void GfxCore::TurnCave(Double angle)
[156dc16]1446{
[5876fcb]1447    // Turn the cave around its z-axis by a given angle.
[156dc16]1448
[5876fcb]1449    m_PanAngle += angle;
[e577f89]1450    if (m_PanAngle >= 360.0) {
1451        m_PanAngle -= 360.0;
[5876fcb]1452    } else if (m_PanAngle < 0.0) {
[e577f89]1453        m_PanAngle += 360.0;
[156dc16]1454    }
[33b2094]1455
[00a68e0]1456    m_HitTestGridValid = false;
[c00c6713]1457    if (m_here_is_temporary) SetHere();
[00a68e0]1458
[08253d9]1459    SetRotation(m_PanAngle, m_TiltAngle);
[156dc16]1460}
1461
[5876fcb]1462void GfxCore::TurnCaveTo(Double angle)
[d80805e]1463{
[3ddd351]1464    timer.Start(drawtime);
1465    int new_switching_to = ((int)angle) / 90 + NORTH;
1466    if (new_switching_to == m_SwitchingTo) {
1467        // A second order to switch takes us there right away
1468        TurnCave(angle - m_PanAngle);
1469        m_SwitchingTo = 0;
1470        ForceRefresh();
1471    } else {
1472        m_SwitchingTo = new_switching_to;
1473    }
[d80805e]1474}
1475
[5876fcb]1476void GfxCore::TiltCave(Double tilt_angle)
[156dc16]1477{
[5876fcb]1478    // Tilt the cave by a given angle.
[e577f89]1479    if (m_TiltAngle + tilt_angle > 90.0) {
[08253d9]1480        m_TiltAngle = 90.0;
[e577f89]1481    } else if (m_TiltAngle + tilt_angle < -90.0) {
[08253d9]1482        m_TiltAngle = -90.0;
1483    } else {
1484        m_TiltAngle += tilt_angle;
[d80805e]1485    }
1486
[00a68e0]1487    m_HitTestGridValid = false;
[c00c6713]1488    if (m_here_is_temporary) SetHere();
[00a68e0]1489
[08253d9]1490    SetRotation(m_PanAngle, m_TiltAngle);
[5ffa439]1491}
1492
[5876fcb]1493void GfxCore::TranslateCave(int dx, int dy)
[5ffa439]1494{
[33b2094]1495    AddTranslationScreenCoordinates(dx, dy);
[00a68e0]1496    m_HitTestGridValid = false;
1497
[c00c6713]1498    if (m_here_is_temporary) SetHere();
1499
[33b2094]1500    ForceRefresh();
1501}
[5876fcb]1502
[33b2094]1503void GfxCore::DragFinished()
1504{
[76dd228]1505    m_MouseOutsideCompass = m_MouseOutsideElev = false;
[5876fcb]1506    ForceRefresh();
[2173dbd]1507}
1508
[d877aa2]1509void GfxCore::ClearCoords()
1510{
1511    m_Parent->ClearCoords();
1512}
1513
[5876fcb]1514void GfxCore::SetCoords(wxPoint point)
[fd6e0d5]1515{
[0874c07e]1516    // We can't work out 2D coordinates from a perspective view, and it
1517    // doesn't really make sense to show coordinates while we're animating.
1518    if (GetPerspective() || Animating()) return;
[0a811ab]1519
[5876fcb]1520    // Update the coordinate or altitude display, given the (x, y) position in
1521    // window coordinates.  The relevant display is updated depending on
1522    // whether we're in plan or elevation view.
1523
[f6d8375]1524    double cx, cy, cz;
[5876fcb]1525
[a2b3d62]1526    SetDataTransform();
[90430f2]1527    ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
[5876fcb]1528
[0633bcc]1529    if (ShowingPlan()) {
[d67450e]1530        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1531                            cy + m_Parent->GetOffset().GetY());
[0633bcc]1532    } else if (ShowingElevation()) {
[d67450e]1533        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
[d479c15]1534    } else {
[429465a]1535        m_Parent->ClearCoords();
[a2b3d62]1536    }
[fd6e0d5]1537}
1538
[1eeb55a]1539int GfxCore::GetCompassXPosition() const
[1fd2edb]1540{
[f433fda]1541    // Return the x-coordinate of the centre of the compass in window
1542    // coordinates.
[90430f2]1543    return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1544}
1545
[1eeb55a]1546int GfxCore::GetClinoXPosition() const
[1fd2edb]1547{
[f433fda]1548    // Return the x-coordinate of the centre of the compass in window
1549    // coordinates.
[90430f2]1550    return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1551}
1552
[1eeb55a]1553int GfxCore::GetIndicatorYPosition() const
[dfe4454c]1554{
[f433fda]1555    // Return the y-coordinate of the centre of the indicators in window
1556    // coordinates.
[90430f2]1557    return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
[5876fcb]1558}
[fa42426]1559
[1eeb55a]1560int GfxCore::GetIndicatorRadius() const
[5876fcb]1561{
1562    // Return the radius of each indicator.
[1eeb55a]1563    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
[5876fcb]1564}
[dfe4454c]1565
[14acdae]1566bool GfxCore::PointWithinCompass(wxPoint point) const
[5876fcb]1567{
[f433fda]1568    // Determine whether a point (in window coordinates) lies within the
1569    // compass.
[e2c1671]1570    if (!ShowingCompass()) return false;
1571
[33b2094]1572    glaCoord dx = point.x - GetCompassXPosition();
1573    glaCoord dy = point.y - GetIndicatorYPosition();
1574    glaCoord radius = GetIndicatorRadius();
[f433fda]1575
[5876fcb]1576    return (dx * dx + dy * dy <= radius * radius);
1577}
[fa42426]1578
[14acdae]1579bool GfxCore::PointWithinClino(wxPoint point) const
[5876fcb]1580{
1581    // Determine whether a point (in window coordinates) lies within the clino.
[e2c1671]1582    if (!ShowingClino()) return false;
1583
[33b2094]1584    glaCoord dx = point.x - GetClinoXPosition();
1585    glaCoord dy = point.y - GetIndicatorYPosition();
1586    glaCoord radius = GetIndicatorRadius();
[f433fda]1587
[5876fcb]1588    return (dx * dx + dy * dy <= radius * radius);
[dfe4454c]1589}
[8000d8f]1590
[14acdae]1591bool GfxCore::PointWithinScaleBar(wxPoint point) const
[5876fcb]1592{
[e2c1671]1593    // Determine whether a point (in window coordinates) lies within the scale
1594    // bar.
1595    if (!ShowingScaleBar()) return false;
[8000d8f]1596
[e2c1671]1597    return (point.x >= SCALE_BAR_OFFSET_X &&
1598            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
[90430f2]1599            point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1600            point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
[5876fcb]1601}
[8000d8f]1602
[d43fa84]1603bool GfxCore::PointWithinColourKey(wxPoint point) const
1604{
1605    // Determine whether a point (in window coordinates) lies within the key.
[62da267]1606    point.x -= GetXSize() - KEY_OFFSET_X;
1607    point.y = KEY_OFFSET_Y - point.y;
[40c38bb]1608    return (point.x >= key_lowerleft.x && point.x <= 0 &&
1609            point.y >= key_lowerleft.y && point.y <= 0);
[d43fa84]1610}
1611
[5876fcb]1612void GfxCore::SetCompassFromPoint(wxPoint point)
[8000d8f]1613{
[d877aa2]1614    // Given a point in window coordinates, set the heading of the survey.  If
1615    // the point is outside the compass, it snaps to 45 degree intervals;
1616    // otherwise it operates as normal.
[8000d8f]1617
[5876fcb]1618    wxCoord dx = point.x - GetCompassXPosition();
1619    wxCoord dy = point.y - GetIndicatorYPosition();
1620    wxCoord radius = GetIndicatorRadius();
[7aa15c0]1621
[0580c6a]1622    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
[5876fcb]1623    if (dx * dx + dy * dy <= radius * radius) {
[3ddd351]1624        TurnCave(angle - m_PanAngle);
[429465a]1625        m_MouseOutsideCompass = false;
[e577f89]1626    } else {
[3ddd351]1627        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
[429465a]1628        m_MouseOutsideCompass = true;
[7aa15c0]1629    }
[8000d8f]1630
[5876fcb]1631    ForceRefresh();
1632}
1633
1634void GfxCore::SetClinoFromPoint(wxPoint point)
1635{
[d877aa2]1636    // Given a point in window coordinates, set the elevation of the survey.
1637    // If the point is outside the clino, it snaps to 90 degree intervals;
1638    // otherwise it operates as normal.
[8000d8f]1639
[33b2094]1640    glaCoord dx = point.x - GetClinoXPosition();
1641    glaCoord dy = point.y - GetIndicatorYPosition();
1642    glaCoord radius = GetIndicatorRadius();
[f433fda]1643
[5876fcb]1644    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
[0580c6a]1645        TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
[429465a]1646        m_MouseOutsideElev = false;
[e577f89]1647    } else if (dy >= INDICATOR_MARGIN) {
1648        TiltCave(90.0 - m_TiltAngle);
[429465a]1649        m_MouseOutsideElev = true;
[e577f89]1650    } else if (dy <= -INDICATOR_MARGIN) {
1651        TiltCave(-90.0 - m_TiltAngle);
[429465a]1652        m_MouseOutsideElev = true;
[e577f89]1653    } else {
[429465a]1654        TiltCave(-m_TiltAngle);
1655        m_MouseOutsideElev = true;
[5876fcb]1656    }
[8000d8f]1657
[5876fcb]1658    ForceRefresh();
[8000d8f]1659}
1660
[5876fcb]1661void GfxCore::SetScaleBarFromOffset(wxCoord dx)
[8000d8f]1662{
[5876fcb]1663    // Set the scale of the survey, given an offset as to how much the mouse has
1664    // been dragged over the scalebar since the last scale change.
[8000d8f]1665
[5b7164d]1666    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
[5876fcb]1667    ForceRefresh();
1668}
[8000d8f]1669
[5876fcb]1670void GfxCore::RedrawIndicators()
1671{
1672    // Redraw the compass and clino indicators.
[8000d8f]1673
[90430f2]1674    const wxRect r(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
[429465a]1675                     INDICATOR_GAP,
[90430f2]1676                   GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
[429465a]1677                   INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1678                   INDICATOR_BOX_SIZE);
[f433fda]1679
[5876fcb]1680    Refresh(false, &r);
[8000d8f]1681}
1682
[5876fcb]1683void GfxCore::StartRotation()
[8000d8f]1684{
[5876fcb]1685    // Start the survey rotating.
[f433fda]1686
[5876fcb]1687    m_Rotating = true;
1688    timer.Start(drawtime);
1689}
[8000d8f]1690
[5876fcb]1691void GfxCore::ToggleRotation()
1692{
1693    // Toggle the survey rotation on/off.
[f433fda]1694
[5876fcb]1695    if (m_Rotating) {
[2a3d328]1696        StopRotation();
1697    } else {
1698        StartRotation();
[5876fcb]1699    }
1700}
[8000d8f]1701
[5876fcb]1702void GfxCore::StopRotation()
1703{
1704    // Stop the survey rotating.
[8000d8f]1705
[5876fcb]1706    m_Rotating = false;
[33b2094]1707    ForceRefresh();
[5876fcb]1708}
[8000d8f]1709
[eef68f9]1710bool GfxCore::IsExtendedElevation() const
[5876fcb]1711{
[eef68f9]1712    return m_Parent->IsExtendedElevation();
[5876fcb]1713}
[8000d8f]1714
[5876fcb]1715void GfxCore::ReverseRotation()
1716{
1717    // Reverse the direction of rotation.
[8000d8f]1718
[5876fcb]1719    m_RotationStep = -m_RotationStep;
1720}
[8000d8f]1721
[5876fcb]1722void GfxCore::RotateSlower(bool accel)
1723{
1724    // Decrease the speed of rotation, optionally by an increased amount.
[8000d8f]1725
[5876fcb]1726    m_RotationStep /= accel ? 1.44 : 1.2;
[e577f89]1727    if (m_RotationStep < 1.0) {
1728        m_RotationStep = 1.0;
[1690fa9]1729    }
[8000d8f]1730}
1731
[5876fcb]1732void GfxCore::RotateFaster(bool accel)
1733{
1734    // Increase the speed of rotation, optionally by an increased amount.
1735
1736    m_RotationStep *= accel ? 1.44 : 1.2;
[e577f89]1737    if (m_RotationStep > 450.0) {
1738        m_RotationStep = 450.0;
[1690fa9]1739    }
[5876fcb]1740}
[8000d8f]1741
[5876fcb]1742void GfxCore::SwitchToElevation()
[8000d8f]1743{
[5876fcb]1744    // Perform an animated switch to elevation view.
[8000d8f]1745
[5876fcb]1746    switch (m_SwitchingTo) {
[429465a]1747        case 0:
1748            timer.Start(drawtime);
1749            m_SwitchingTo = ELEVATION;
1750            break;
[f433fda]1751
[429465a]1752        case PLAN:
1753            m_SwitchingTo = ELEVATION;
1754            break;
[f433fda]1755
[429465a]1756        case ELEVATION:
1757            // a second order to switch takes us there right away
1758            TiltCave(-m_TiltAngle);
1759            m_SwitchingTo = 0;
1760            ForceRefresh();
[5876fcb]1761    }
[8000d8f]1762}
1763
[5876fcb]1764void GfxCore::SwitchToPlan()
[8000d8f]1765{
[5876fcb]1766    // Perform an animated switch to plan view.
[8000d8f]1767
[5876fcb]1768    switch (m_SwitchingTo) {
[429465a]1769        case 0:
1770            timer.Start(drawtime);
1771            m_SwitchingTo = PLAN;
1772            break;
[f433fda]1773
[429465a]1774        case ELEVATION:
1775            m_SwitchingTo = PLAN;
1776            break;
[8000d8f]1777
[429465a]1778        case PLAN:
[0580c6a]1779            // A second order to switch takes us there right away
[e577f89]1780            TiltCave(90.0 - m_TiltAngle);
[429465a]1781            m_SwitchingTo = 0;
1782            ForceRefresh();
[8000d8f]1783    }
[5876fcb]1784}
[8000d8f]1785
[d1628e8e]1786void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1787{
1788
1789    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
[d0f5918]1790    Double scale = HUGE_VAL;
[d1628e8e]1791    const Vector3 ext = m_Parent->GetExtent();
1792    if (xmax > xmin) {
1793        Double s = ext.GetX() / (xmax - xmin);
1794        if (s < scale) scale = s;
1795    }
1796    if (ymax > ymin) {
1797        Double s = ext.GetY() / (ymax - ymin);
1798        if (s < scale) scale = s;
1799    }
1800    if (!ShowingPlan() && zmax > zmin) {
1801        Double s = ext.GetZ() / (zmax - zmin);
1802        if (s < scale) scale = s;
1803    }
[d0f5918]1804    if (scale != HUGE_VAL) SetScale(scale);
[d1628e8e]1805    ForceRefresh();
1806}
1807
[14acdae]1808bool GfxCore::CanRaiseViewpoint() const
[5876fcb]1809{
1810    // Determine if the survey can be viewed from a higher angle of elevation.
[f433fda]1811
[0662b0b]1812    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
[8000d8f]1813}
1814
[14acdae]1815bool GfxCore::CanLowerViewpoint() const
[2effbf1]1816{
[5876fcb]1817    // Determine if the survey can be viewed from a lower angle of elevation.
[2effbf1]1818
[0662b0b]1819    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
[5876fcb]1820}
[2effbf1]1821
[78c67a6]1822bool GfxCore::HasDepth() const
[bd21214]1823{
[78c67a6]1824    return m_Parent->GetDepthExtent() == 0.0;
[bd21214]1825}
1826
[843ee7b]1827bool GfxCore::HasErrorInformation() const
[d4650b3]1828{
[843ee7b]1829    return m_Parent->HasErrorInformation();
[d4650b3]1830}
1831
[843ee7b]1832bool GfxCore::HasDateInformation() const
[c61aa79]1833{
[843ee7b]1834    return m_Parent->GetDateMin() >= 0;
[c61aa79]1835}
1836
[14acdae]1837bool GfxCore::ShowingPlan() const
[5876fcb]1838{
1839    // Determine if the survey is in plan view.
[f433fda]1840
[e577f89]1841    return (m_TiltAngle == 90.0);
[2effbf1]1842}
1843
[14acdae]1844bool GfxCore::ShowingElevation() const
[8000d8f]1845{
[5876fcb]1846    // Determine if the survey is in elevation view.
[f433fda]1847
[5876fcb]1848    return (m_TiltAngle == 0.0);
[8000d8f]1849}
1850
[14acdae]1851bool GfxCore::ShowingMeasuringLine() const
[8000d8f]1852{
[5876fcb]1853    // Determine if the measuring line is being shown.
[f433fda]1854
[c00c6713]1855    return (m_there.IsValid() && m_here.IsValid());
[8000d8f]1856}
1857
[eff44b9]1858void GfxCore::ToggleFlag(bool* flag, int update)
[5876fcb]1859{
1860    *flag = !*flag;
[6747314]1861    if (update == UPDATE_BLOBS) {
[eff44b9]1862        UpdateBlobs();
[ef1870d]1863    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1864        UpdateBlobs();
1865        InvalidateList(LIST_CROSSES);
[6cd6bbe]1866    }
[eff44b9]1867    ForceRefresh();
[5876fcb]1868}
[93744a5]1869
[14acdae]1870int GfxCore::GetNumEntrances() const
[4b1fc48]1871{
[5876fcb]1872    return m_Parent->GetNumEntrances();
1873}
[bd7a61b]1874
[14acdae]1875int GfxCore::GetNumFixedPts() const
[5876fcb]1876{
1877    return m_Parent->GetNumFixedPts();
1878}
[7757a4ed]1879
[14acdae]1880int GfxCore::GetNumExportedPts() const
[5876fcb]1881{
1882    return m_Parent->GetNumExportedPts();
1883}
1884
1885void GfxCore::ClearTreeSelection()
1886{
1887    m_Parent->ClearTreeSelection();
1888}
1889
[82c3731]1890void GfxCore::CentreOn(const Point &p)
[5876fcb]1891{
[d67450e]1892    SetTranslation(-p);
[00a68e0]1893    m_HitTestGridValid = false;
[f433fda]1894
[5876fcb]1895    ForceRefresh();
[4b1fc48]1896}
[5876fcb]1897
[33b2094]1898void GfxCore::ForceRefresh()
1899{
1900    Refresh(false);
1901}
1902
[d2fcc9b]1903void GfxCore::GenerateList(unsigned int l)
[33b2094]1904{
[9eb58d0]1905    assert(m_HaveData);
[3ddcad8]1906
[d2fcc9b]1907    switch (l) {
[fe665c4]1908        case LIST_COMPASS:
1909            DrawCompass();
1910            break;
1911        case LIST_CLINO:
1912            DrawClino();
1913            break;
1914        case LIST_CLINO_BACK:
1915            DrawClinoBack();
1916            break;
[9c37beb]1917        case LIST_SCALE_BAR:
1918            DrawScaleBar();
1919            break;
[e2ea75a]1920        case LIST_DEPTH_KEY:
1921            DrawDepthKey();
[252d759]1922            break;
[e2ea75a]1923        case LIST_DATE_KEY:
1924            DrawDateKey();
[d4650b3]1925            break;
[e2ea75a]1926        case LIST_ERROR_KEY:
1927            DrawErrorKey();
[c61aa79]1928            break;
[d2fcc9b]1929        case LIST_UNDERGROUND_LEGS:
1930            GenerateDisplayList();
1931            break;
1932        case LIST_TUBES:
1933            GenerateDisplayListTubes();
1934            break;
1935        case LIST_SURFACE_LEGS:
1936            GenerateDisplayListSurface();
1937            break;
[86fe6e4]1938        case LIST_BLOBS:
1939            GenerateBlobsDisplayList();
[37d7084]1940            break;
[86fe6e4]1941        case LIST_CROSSES: {
1942            BeginCrosses();
1943            SetColour(col_LIGHT_GREY);
1944            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1945            while (pos != m_Parent->GetLabelsEnd()) {
1946                const LabelInfo* label = *pos++;
1947
1948                if ((m_Surface && label->IsSurface()) ||
1949                    (m_Legs && label->IsUnderground()) ||
1950                    (!label->IsSurface() && !label->IsUnderground())) {
1951                    // Check if this station should be displayed
1952                    // (last case is for stns with no legs attached)
1953                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
1954                }
1955            }
1956            EndCrosses();
1957            break;
1958        }
[37d7084]1959        case LIST_GRID:
1960            DrawGrid();
[d2fcc9b]1961            break;
[86fe6e4]1962        case LIST_SHADOW:
1963            GenerateDisplayListShadow();
[d2fcc9b]1964            break;
1965        default:
1966            assert(false);
1967            break;
1968    }
1969}
1970
[d67450e]1971void GfxCore::ToggleSmoothShading()
1972{
1973    GLACanvas::ToggleSmoothShading();
1974    InvalidateList(LIST_TUBES);
1975    ForceRefresh();
1976}
1977
[d2fcc9b]1978void GfxCore::GenerateDisplayList()
1979{
1980    // Generate the display list for the underground legs.
[c61aa79]1981    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
1982    list<traverse>::const_iterator tend = m_Parent->traverses_end();
[3ddcad8]1983    while (trav != tend) {
1984        (this->*AddPoly)(*trav);
1985        ++trav;
1986    }
[33b2094]1987}
1988
[9eb58d0]1989void GfxCore::GenerateDisplayListTubes()
[33b2094]1990{
[9eb58d0]1991    // Generate the display list for the tubes.
[ee05463]1992    list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
1993    list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
[3ddcad8]1994    while (trav != tend) {
1995        SkinPassage(*trav);
1996        ++trav;
1997    }
[9eb58d0]1998}
[33b2094]1999
[9eb58d0]2000void GfxCore::GenerateDisplayListSurface()
2001{
2002    // Generate the display list for the surface legs.
[3ddcad8]2003    EnableDashedLines();
[c61aa79]2004    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2005    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
[3ddcad8]2006    while (trav != tend) {
[c61aa79]2007        if (m_ColourBy == COLOUR_BY_ERROR) {
2008            AddPolylineError(*trav);
2009        } else {
2010            AddPolyline(*trav);
2011        }
[3ddcad8]2012        ++trav;
2013    }
2014    DisableDashedLines();
[d9b3270]2015}
[33b2094]2016
[37d7084]2017void GfxCore::GenerateDisplayListShadow()
[f4c5932]2018{
2019    SetColour(col_BLACK);
[c61aa79]2020    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2021    list<traverse>::const_iterator tend = m_Parent->traverses_end();
[f4c5932]2022    while (trav != tend) {
2023        AddPolylineShadow(*trav);
2024        ++trav;
2025    }
2026}
2027
[d2fcc9b]2028// Plot blobs.
[d9b3270]2029void GfxCore::GenerateBlobsDisplayList()
2030{
[e633bb1]2031    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2032          m_Parent->GetNumHighlightedPts()))
2033        return;
[429465a]2034
[e633bb1]2035    // Plot blobs.
2036    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2037    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2038    BeginBlobs();
2039    while (pos != m_Parent->GetLabelsEnd()) {
[429465a]2040        const LabelInfo* label = *pos++;
2041
2042        // When more than one flag is set on a point:
2043        // search results take priority over entrance highlighting
2044        // which takes priority over fixed point
2045        // highlighting, which in turn takes priority over exported
2046        // point highlighting.
2047
2048        if (!((m_Surface && label->IsSurface()) ||
2049              (m_Legs && label->IsUnderground()) ||
2050              (!label->IsSurface() && !label->IsUnderground()))) {
2051            // if this station isn't to be displayed, skip to the next
2052            // (last case is for stns with no legs attached)
2053            continue;
2054        }
2055
[e633bb1]2056        gla_colour col;
2057
[429465a]2058        if (label->IsHighLighted()) {
2059            col = col_YELLOW;
2060        } else if (m_Entrances && label->IsEntrance()) {
2061            col = col_GREEN;
2062        } else if (m_FixedPts && label->IsFixedPt()) {
2063            col = col_RED;
2064        } else if (m_ExportedPts && label->IsExportedPt()) {
2065            col = col_TURQUOISE;
2066        } else {
2067            continue;
2068        }
2069
[e633bb1]2070        // Stations are sorted by blob type, so colour changes are infrequent.
2071        if (col != prev_col) {
[aa048c3]2072            SetColour(col);
[e633bb1]2073            prev_col = col;
[429465a]2074        }
[e633bb1]2075        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
[d9b3270]2076    }
[e633bb1]2077    EndBlobs();
[33b2094]2078}
2079
[6747314]2080void GfxCore::DrawIndicators()
[33b2094]2081{
[97ea48d]2082    // Draw colour key.
2083    if (m_ColourKey) {
[1b164a0]2084        if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
[62da267]2085            DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2086                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2087        } else if (m_ColourBy == COLOUR_BY_DATE && HasDateInformation()) {
[62da267]2088            DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2089                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2090        } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
[62da267]2091            DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2092                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2093        }
[33b2094]2094    }
[56da40e]2095
[203d2a7]2096    // Draw compass or elevation/heading indicators.
[eef68f9]2097    if (m_Compass || m_Clino) {
2098        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
[203d2a7]2099    }
[f433fda]2100
[56da40e]2101    // Draw scalebar.
2102    if (m_Scalebar) {
[9c37beb]2103        DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
[56da40e]2104    }
[33b2094]2105}
2106
[f336ab9]2107void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2108                                    glaTexCoord tex_x, glaTexCoord tex_y,
[b839829]2109                                    Double factor)
[f383708]2110{
[da6c802]2111    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
[b839829]2112    PlaceVertex(v, tex_x, tex_y);
[da6c802]2113}
[f433fda]2114
[b839829]2115void GfxCore::SetDepthColour(Double z, Double factor) {
[da6c802]2116    // Set the drawing colour based on the altitude.
[78c67a6]2117    Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2118    assert(z_ext > 0);
[f383708]2119
[b839829]2120    z -= m_Parent->GetDepthMin();
[f383708]2121    // points arising from tubes may be slightly outside the limits...
[78c67a6]2122    if (z < 0) z = 0;
2123    if (z > z_ext) z = z_ext;
[a6f081c]2124
[78c67a6]2125    Double how_far = z / z_ext;
[f383708]2126    assert(how_far >= 0.0);
2127    assert(how_far <= 1.0);
2128
[97ea48d]2129    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[0e69efe]2130    GLAPen pen1 = GetPen(band);
[97ea48d]2131    if (band < GetNumColourBands() - 1) {
[d4650b3]2132        const GLAPen& pen2 = GetPen(band + 1);
[f433fda]2133
[97ea48d]2134        Double interval = z_ext / (GetNumColourBands() - 1);
[78c67a6]2135        Double into_band = z / interval - band;
[f433fda]2136
[d4650b3]2137//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2138//             z_offset, interval, band);
2139        // FIXME: why do we need to clamp here?  Is it because the walls can
2140        // extend further up/down than the centre-line?
2141        if (into_band < 0.0) into_band = 0.0;
2142        if (into_band > 1.0) into_band = 1.0;
2143        assert(into_band >= 0.0);
2144        assert(into_band <= 1.0);
[f433fda]2145
[d4650b3]2146        pen1.Interpolate(pen2, into_band);
2147    }
[aa048c3]2148    SetColour(pen1, factor);
[b839829]2149}
[f383708]2150
[b839829]2151void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2152{
2153    SetDepthColour(v.GetZ(), factor);
[d67450e]2154    PlaceVertex(v);
[f383708]2155}
2156
[b839829]2157void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
[f336ab9]2158                                         glaTexCoord tex_x, glaTexCoord tex_y,
[b839829]2159                                         Double factor)
2160{
2161    SetDepthColour(v.GetZ(), factor);
2162    PlaceVertex(v, tex_x, tex_y);
2163}
2164
[82f584f]2165void GfxCore::SplitLineAcrossBands(int band, int band2,
[4a0e6b35]2166                                   const Vector3 &p, const Vector3 &q,
[82f584f]2167                                   Double factor)
[b5d64e6]2168{
[4a0e6b35]2169    const int step = (band < band2) ? 1 : -1;
[b5d64e6]2170    for (int i = band; i != band2; i += step) {
[4a0e6b35]2171        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2172
2173        // Find the intersection point of the line p -> q
2174        // with the plane parallel to the xy-plane with z-axis intersection z.
[d67450e]2175        assert(q.GetZ() - p.GetZ() != 0.0);
[4a0e6b35]2176
[d67450e]2177        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
[4a0e6b35]2178//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2179
[d67450e]2180        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2181        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
[4a0e6b35]2182
[d67450e]2183        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
[b5d64e6]2184    }
2185}
2186
[14acdae]2187int GfxCore::GetDepthColour(Double z) const
[b5d64e6]2188{
[82f584f]2189    // Return the (0-based) depth colour band index for a z-coordinate.
[78c67a6]2190    Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2191    assert(z_ext > 0);
[78c67a6]2192    z -= m_Parent->GetDepthMin();
[a6f081c]2193    z += z_ext / 2;
[97ea48d]2194    return int(z / z_ext * (GetNumColourBands() - 1));
[b5d64e6]2195}
2196
[14acdae]2197Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
[b5d64e6]2198{
[82f584f]2199    // Return the z-coordinate of the depth colour boundary between
2200    // two adjacent depth colour bands (specified by 0-based indices).
2201
2202    assert((a == b - 1) || (a == b + 1));
[97ea48d]2203    if (GetNumColourBands() == 1) return 0;
[82f584f]2204
2205    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
[78c67a6]2206    Double z_ext = m_Parent->GetDepthExtent();
[97ea48d]2207    return (z_ext * band / (GetNumColourBands() - 1)) - z_ext / 2
[78c67a6]2208        + m_Parent->GetDepthMin();
[b5d64e6]2209}
2210
[c61aa79]2211void GfxCore::AddPolyline(const traverse & centreline)
[da6c802]2212{
2213    BeginPolyline();
2214    SetColour(GetSurfacePen());
[d4650b3]2215    vector<PointInfo>::const_iterator i = centreline.begin();
[d67450e]2216    PlaceVertex(*i);
[da6c802]2217    ++i;
2218    while (i != centreline.end()) {
[d67450e]2219        PlaceVertex(*i);
[da6c802]2220        ++i;
2221    }
2222    EndPolyline();
2223}
[2a3d328]2224
[c61aa79]2225void GfxCore::AddPolylineShadow(const traverse & centreline)
[f4c5932]2226{
2227    BeginPolyline();
[78c67a6]2228    const double z = -0.5 * m_Parent->GetZExtent();
[d4650b3]2229    vector<PointInfo>::const_iterator i = centreline.begin();
[78c67a6]2230    PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2231    ++i;
2232    while (i != centreline.end()) {
[78c67a6]2233        PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2234        ++i;
2235    }
2236    EndPolyline();
2237}
2238
[c61aa79]2239void GfxCore::AddPolylineDepth(const traverse & centreline)
[da6c802]2240{
2241    BeginPolyline();
[d4650b3]2242    vector<PointInfo>::const_iterator i, prev_i;
[da6c802]2243    i = centreline.begin();
[ee7af72]2244    int band0 = GetDepthColour(i->GetZ());
[d67450e]2245    PlaceVertexWithDepthColour(*i);
[da6c802]2246    prev_i = i;
2247    ++i;
2248    while (i != centreline.end()) {
[ee7af72]2249        int band = GetDepthColour(i->GetZ());
[da6c802]2250        if (band != band0) {
[d67450e]2251            SplitLineAcrossBands(band0, band, *prev_i, *i);
[da6c802]2252            band0 = band;
2253        }
[d67450e]2254        PlaceVertexWithDepthColour(*i);
[da6c802]2255        prev_i = i;
2256        ++i;
2257    }
2258    EndPolyline();
2259}
2260
[f433fda]2261void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
[14acdae]2262                               const Vector3 &c, const Vector3 &d)
[da6c802]2263{
2264    Vector3 normal = (a - c) * (d - b);
2265    normal.normalise();
2266    Double factor = dot(normal, light) * .3 + .7;
[f336ab9]2267    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2268    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
[9b57c71b]2269    // FIXME: should plot triangles instead to avoid rendering glitches.
[da6c802]2270    BeginQuadrilaterals();
[b839829]2271    PlaceVertexWithColour(a, 0, 0, factor);
2272    PlaceVertexWithColour(b, w, 0, factor);
2273    PlaceVertexWithColour(c, w, h, factor);
2274    PlaceVertexWithColour(d, 0, h, factor);
[da6c802]2275    EndQuadrilaterals();
2276}
2277
2278void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2279                                    const Vector3 &c, const Vector3 &d)
[2b02270]2280{
2281    Vector3 normal = (a - c) * (d - b);
2282    normal.normalise();
2283    Double factor = dot(normal, light) * .3 + .7;
2284    int a_band, b_band, c_band, d_band;
[d67450e]2285    a_band = GetDepthColour(a.GetZ());
[97ea48d]2286    a_band = min(max(a_band, 0), GetNumColourBands());
[d67450e]2287    b_band = GetDepthColour(b.GetZ());
[97ea48d]2288    b_band = min(max(b_band, 0), GetNumColourBands());
[d67450e]2289    c_band = GetDepthColour(c.GetZ());
[97ea48d]2290    c_band = min(max(c_band, 0), GetNumColourBands());
[d67450e]2291    d_band = GetDepthColour(d.GetZ());
[97ea48d]2292    d_band = min(max(d_band, 0), GetNumColourBands());
[97fb83a]2293    // All this splitting is incorrect - we need to make a separate polygon
2294    // for each depth band...
[f336ab9]2295    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2296    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
[b5d64e6]2297    BeginPolygon();
[d67450e]2298////    PlaceNormal(normal);
[b839829]2299    PlaceVertexWithDepthColour(a, 0, 0, factor);
[2b02270]2300    if (a_band != b_band) {
[b5d64e6]2301        SplitLineAcrossBands(a_band, b_band, a, b, factor);
[2b02270]2302    }
[b839829]2303    PlaceVertexWithDepthColour(b, w, 0, factor);
[2b02270]2304    if (b_band != c_band) {
[b5d64e6]2305        SplitLineAcrossBands(b_band, c_band, b, c, factor);
[2b02270]2306    }
[b839829]2307    PlaceVertexWithDepthColour(c, w, h, factor);
[2b02270]2308    if (c_band != d_band) {
[b5d64e6]2309        SplitLineAcrossBands(c_band, d_band, c, d, factor);
[2b02270]2310    }
[b839829]2311    PlaceVertexWithDepthColour(d, 0, h, factor);
[2b02270]2312    if (d_band != a_band) {
[b5d64e6]2313        SplitLineAcrossBands(d_band, a_band, d, a, factor);
[2b02270]2314    }
[b5d64e6]2315    EndPolygon();
[2b02270]2316}
2317
[1ee204e]2318void GfxCore::SetColourFromDate(int date, Double factor)
[d4650b3]2319{
2320    // Set the drawing colour based on a date.
2321
[1ee204e]2322    if (date == -1) {
[2043961]2323        // Undated.
[d4650b3]2324        SetColour(GetSurfacePen(), factor);
2325        return;
2326    }
2327
[1ee204e]2328    int date_offset = date - m_Parent->GetDateMin();
[2043961]2329    if (date_offset == 0) {
2330        // Earliest date - handle as a special case for the single date case.
2331        SetColour(GetPen(0), factor);
2332        return;
2333    }
[d4650b3]2334
[2043961]2335    int date_ext = m_Parent->GetDateExtent();
[d4650b3]2336    Double how_far = (Double)date_offset / date_ext;
2337    assert(how_far >= 0.0);
2338    assert(how_far <= 1.0);
2339
[97ea48d]2340    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[d4650b3]2341    GLAPen pen1 = GetPen(band);
[97ea48d]2342    if (band < GetNumColourBands() - 1) {
[d4650b3]2343        const GLAPen& pen2 = GetPen(band + 1);
2344
[97ea48d]2345        Double interval = date_ext / (GetNumColourBands() - 1);
[d4650b3]2346        Double into_band = date_offset / interval - band;
2347
2348//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2349//             z_offset, interval, band);
2350        // FIXME: why do we need to clamp here?  Is it because the walls can
2351        // extend further up/down than the centre-line?
2352        if (into_band < 0.0) into_band = 0.0;
2353        if (into_band > 1.0) into_band = 1.0;
2354        assert(into_band >= 0.0);
2355        assert(into_band <= 1.0);
2356
2357        pen1.Interpolate(pen2, into_band);
2358    }
2359    SetColour(pen1, factor);
2360}
2361
[c61aa79]2362void GfxCore::AddPolylineDate(const traverse & centreline)
[d4650b3]2363{
2364    BeginPolyline();
2365    vector<PointInfo>::const_iterator i, prev_i;
2366    i = centreline.begin();
[1ee204e]2367    int date = i->GetDate();
[d4650b3]2368    SetColourFromDate(date, 1.0);
[d67450e]2369    PlaceVertex(*i);
[d4650b3]2370    prev_i = i;
2371    while (++i != centreline.end()) {
[1ee204e]2372        int newdate = i->GetDate();
[d4650b3]2373        if (newdate != date) {
2374            EndPolyline();
2375            BeginPolyline();
2376            date = newdate;
2377            SetColourFromDate(date, 1.0);
[d67450e]2378            PlaceVertex(*prev_i);
[d4650b3]2379        }
[d67450e]2380        PlaceVertex(*i);
[d4650b3]2381        prev_i = i;
2382    }
2383    EndPolyline();
2384}
2385
[1ee204e]2386static int static_date_hack; // FIXME
[d4650b3]2387
2388void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2389                                   const Vector3 &c, const Vector3 &d)
2390{
2391    Vector3 normal = (a - c) * (d - b);
2392    normal.normalise();
2393    Double factor = dot(normal, light) * .3 + .7;
2394    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2395    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2396    // FIXME: should plot triangles instead to avoid rendering glitches.
[b839829]2397    BeginQuadrilaterals();
[d67450e]2398////    PlaceNormal(normal);
[d4650b3]2399    SetColourFromDate(static_date_hack, factor);
[b839829]2400    PlaceVertex(a, 0, 0);
2401    PlaceVertex(b, w, 0);
2402    PlaceVertex(c, w, h);
2403    PlaceVertex(d, 0, h);
2404    EndQuadrilaterals();
[d4650b3]2405}
2406
[c61aa79]2407static double static_E_hack; // FIXME
2408
2409void GfxCore::SetColourFromError(double E, Double factor)
2410{
2411    // Set the drawing colour based on an error value.
2412
2413    if (E < 0) {
2414        SetColour(GetSurfacePen(), factor);
2415        return;
2416    }
2417
2418    Double how_far = E / MAX_ERROR;
2419    assert(how_far >= 0.0);
2420    if (how_far > 1.0) how_far = 1.0;
2421
[97ea48d]2422    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[c61aa79]2423    GLAPen pen1 = GetPen(band);
[97ea48d]2424    if (band < GetNumColourBands() - 1) {
[c61aa79]2425        const GLAPen& pen2 = GetPen(band + 1);
2426
[97ea48d]2427        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
[c61aa79]2428        Double into_band = E / interval - band;
2429
2430//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2431//             z_offset, interval, band);
2432        // FIXME: why do we need to clamp here?  Is it because the walls can
2433        // extend further up/down than the centre-line?
2434        if (into_band < 0.0) into_band = 0.0;
2435        if (into_band > 1.0) into_band = 1.0;
2436        assert(into_band >= 0.0);
2437        assert(into_band <= 1.0);
2438
2439        pen1.Interpolate(pen2, into_band);
2440    }
2441    SetColour(pen1, factor);
2442}
2443
2444void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2445                                    const Vector3 &c, const Vector3 &d)
2446{
2447    Vector3 normal = (a - c) * (d - b);
2448    normal.normalise();
2449    Double factor = dot(normal, light) * .3 + .7;
2450    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2451    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2452    // FIXME: should plot triangles instead to avoid rendering glitches.
[b839829]2453    BeginQuadrilaterals();
[c61aa79]2454////    PlaceNormal(normal);
2455    SetColourFromError(static_E_hack, factor);
[b839829]2456    PlaceVertex(a, 0, 0);
2457    PlaceVertex(b, w, 0);
2458    PlaceVertex(c, w, h);
2459    PlaceVertex(d, 0, h);
2460    EndQuadrilaterals();
[c61aa79]2461}
2462
2463void GfxCore::AddPolylineError(const traverse & centreline)
2464{
2465    BeginPolyline();
2466    SetColourFromError(centreline.E, 1.0);
2467    vector<PointInfo>::const_iterator i;
2468    for(i = centreline.begin(); i != centreline.end(); ++i) {
2469        PlaceVertex(*i);
2470    }
2471    EndPolyline();
2472}
2473
[da6c802]2474void
[ee05463]2475GfxCore::SkinPassage(const vector<XSect> & centreline)
[3ddcad8]2476{
[b3852b5]2477    assert(centreline.size() > 1);
[3ddcad8]2478    Vector3 U[4];
[ee05463]2479    XSect prev_pt_v;
[3ddcad8]2480    Vector3 last_right(1.0, 0.0, 0.0);
2481
[c61aa79]2482//  FIXME: it's not simple to set the colour of a tube based on error...
2483//    static_E_hack = something...
[ee05463]2484    vector<XSect>::const_iterator i = centreline.begin();
2485    vector<XSect>::size_type segment = 0;
[3ddcad8]2486    while (i != centreline.end()) {
2487        // get the coordinates of this vertex
[ee05463]2488        const XSect & pt_v = *i++;
[3ddcad8]2489
2490        double z_pitch_adjust = 0.0;
2491        bool cover_end = false;
2492
2493        Vector3 right, up;
2494
2495        const Vector3 up_v(0.0, 0.0, 1.0);
2496
2497        if (segment == 0) {
2498            assert(i != centreline.end());
2499            // first segment
2500
2501            // get the coordinates of the next vertex
[ee05463]2502            const XSect & next_pt_v = *i;
[3ddcad8]2503
2504            // calculate vector from this pt to the next one
[d67450e]2505            Vector3 leg_v = next_pt_v - pt_v;
[3ddcad8]2506
2507            // obtain a vector in the LRUD plane
2508            right = leg_v * up_v;
2509            if (right.magnitude() == 0) {
2510                right = last_right;
2511                // Obtain a second vector in the LRUD plane,
2512                // perpendicular to the first.
[760ad29d]2513                //up = right * leg_v;
2514                up = up_v;
[3ddcad8]2515            } else {
2516                last_right = right;
2517                up = up_v;
[da6c802]2518            }
2519
[3ddcad8]2520            cover_end = true;
[d4650b3]2521            static_date_hack = next_pt_v.GetDate();
[3ddcad8]2522        } else if (segment + 1 == centreline.size()) {
2523            // last segment
2524
2525            // Calculate vector from the previous pt to this one.
[d67450e]2526            Vector3 leg_v = pt_v - prev_pt_v;
[3ddcad8]2527
2528            // Obtain a horizontal vector in the LRUD plane.
2529            right = leg_v * up_v;
2530            if (right.magnitude() == 0) {
[d67450e]2531                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
[3ddcad8]2532                // Obtain a second vector in the LRUD plane,
2533                // perpendicular to the first.
[760ad29d]2534                //up = right * leg_v;
2535                up = up_v;
[3ddcad8]2536            } else {
2537                last_right = right;
2538                up = up_v;
2539            }
[da6c802]2540
[3ddcad8]2541            cover_end = true;
[d4650b3]2542            static_date_hack = pt_v.GetDate();
[3ddcad8]2543        } else {
2544            assert(i != centreline.end());
2545            // Intermediate segment.
2546
2547            // Get the coordinates of the next vertex.
[ee05463]2548            const XSect & next_pt_v = *i;
[3ddcad8]2549
2550            // Calculate vectors from this vertex to the
2551            // next vertex, and from the previous vertex to
2552            // this one.
[d67450e]2553            Vector3 leg1_v = pt_v - prev_pt_v;
2554            Vector3 leg2_v = next_pt_v - pt_v;
[3ddcad8]2555
2556            // Obtain horizontal vectors perpendicular to
2557            // both legs, then normalise and average to get
2558            // a horizontal bisector.
2559            Vector3 r1 = leg1_v * up_v;
2560            Vector3 r2 = leg2_v * up_v;
2561            r1.normalise();
2562            r2.normalise();
2563            right = r1 + r2;
2564            if (right.magnitude() == 0) {
2565                // This is the "mid-pitch" case...
2566                right = last_right;
2567            }
2568            if (r1.magnitude() == 0) {
2569                Vector3 n = leg1_v;
2570                n.normalise();
[d67450e]2571                z_pitch_adjust = n.GetZ();
2572                //up = Vector3(0, 0, leg1_v.GetZ());
[760ad29d]2573                //up = right * up;
2574                up = up_v;
[3ddcad8]2575
2576                // Rotate pitch section to minimise the
2577                // "tortional stress" - FIXME: use
2578                // triangles instead of rectangles?
2579                int shift = 0;
2580                Double maxdotp = 0;
2581
2582                // Scale to unit vectors in the LRUD plane.
2583                right.normalise();
2584                up.normalise();
2585                Vector3 vec = up - right;
2586                for (int orient = 0; orient <= 3; ++orient) {
[d67450e]2587                    Vector3 tmp = U[orient] - prev_pt_v;
[3ddcad8]2588                    tmp.normalise();
2589                    Double dotp = dot(vec, tmp);
2590                    if (dotp > maxdotp) {
2591                        maxdotp = dotp;
2592                        shift = orient;
2593                    }
2594                }
2595                if (shift) {
2596                    if (shift != 2) {
2597                        Vector3 temp(U[0]);
[b3852b5]2598                        U[0] = U[shift];
2599                        U[shift] = U[2];
2600                        U[2] = U[shift ^ 2];
2601                        U[shift ^ 2] = temp;
[ee7af72]2602                    } else {
[3ddcad8]2603                        swap(U[0], U[2]);
2604                        swap(U[1], U[3]);
[ee7af72]2605                    }
[3ddcad8]2606                }
2607#if 0
2608                // Check that the above code actually permuted
2609                // the vertices correctly.
2610                shift = 0;
2611                maxdotp = 0;
[b3852b5]2612                for (int j = 0; j <= 3; ++j) {
[d67450e]2613                    Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2614                    tmp.normalise();
2615                    Double dotp = dot(vec, tmp);
2616                    if (dotp > maxdotp) {
2617                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
[b3852b5]2618                        shift = j;
[da6c802]2619                    }
[3ddcad8]2620                }
2621                if (shift) {
2622                    printf("New shift = %d!\n", shift);
2623                    shift = 0;
2624                    maxdotp = 0;
[b3852b5]2625                    for (int j = 0; j <= 3; ++j) {
[d67450e]2626                        Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2627                        tmp.normalise();
2628                        Double dotp = dot(vec, tmp);
[b3852b5]2629                        printf("    %d : %.8f\n", j, dotp);
[da6c802]2630                    }
2631                }
[3ddcad8]2632#endif
2633            } else if (r2.magnitude() == 0) {
2634                Vector3 n = leg2_v;
2635                n.normalise();
[d67450e]2636                z_pitch_adjust = n.GetZ();
2637                //up = Vector3(0, 0, leg2_v.GetZ());
[760ad29d]2638                //up = right * up;
2639                up = up_v;
[3ddcad8]2640            } else {
2641                up = up_v;
[da6c802]2642            }
[3ddcad8]2643            last_right = right;
[d4650b3]2644            static_date_hack = pt_v.GetDate();
[da6c802]2645        }
2646
[3ddcad8]2647        // Scale to unit vectors in the LRUD plane.
2648        right.normalise();
2649        up.normalise();
[33b2094]2650
[3ddcad8]2651        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
[ce2f3ce]2652
[57a3cd4]2653        Double l = fabs(pt_v.GetL());
2654        Double r = fabs(pt_v.GetR());
2655        Double u = fabs(pt_v.GetU());
2656        Double d = fabs(pt_v.GetD());
[3ddcad8]2657
2658        // Produce coordinates of the corners of the LRUD "plane".
2659        Vector3 v[4];
[d67450e]2660        v[0] = pt_v - right * l + up * u;
2661        v[1] = pt_v + right * r + up * u;
2662        v[2] = pt_v + right * r - up * d;
2663        v[3] = pt_v - right * l - up * d;
[3ddcad8]2664
2665        if (segment > 0) {
2666            (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2667            (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2668            (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2669            (this->*AddQuad)(v[3], v[0], U[0], U[3]);
[9eb58d0]2670        }
2671
[3ddcad8]2672        if (cover_end) {
2673            (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2674        }
[9eb58d0]2675
[3ddcad8]2676        prev_pt_v = pt_v;
2677        U[0] = v[0];
2678        U[1] = v[1];
2679        U[2] = v[2];
2680        U[3] = v[3];
[9eb58d0]2681
[3ddcad8]2682        ++segment;
2683    }
[33b2094]2684}
[b13aee4]2685
2686void GfxCore::FullScreenMode()
2687{
[ea940373]2688    m_Parent->ViewFullScreen();
[b13aee4]2689}
[fdfa926]2690
2691bool GfxCore::IsFullScreen() const
2692{
2693    return m_Parent->IsFullScreen();
2694}
[1690fa9]2695
[46361bc]2696void
2697GfxCore::MoveViewer(double forward, double up, double right)
2698{
[e577f89]2699    double cT = cos(rad(m_TiltAngle));
2700    double sT = sin(rad(m_TiltAngle));
2701    double cP = cos(rad(m_PanAngle));
2702    double sP = sin(rad(m_PanAngle));
[46361bc]2703    Vector3 v_forward(cT * sP, cT * cP, -sT);
[867a1141]2704    Vector3 v_up(-sT * sP, -sT * cP, -cT);
2705    Vector3 v_right(-cP, sP, 0);
[d4a5aaf]2706    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2707    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2708    assert(fabs(dot(v_right, v_up)) < 1e-6);
[46361bc]2709    Vector3 move = v_forward * forward + v_up * up + v_right * right;
[d67450e]2710    AddTranslation(-move);
[d877aa2]2711    // Show current position.
[d67450e]2712    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
[46361bc]2713    ForceRefresh();
2714}
2715
[1690fa9]2716PresentationMark GfxCore::GetView() const
2717{
[d67450e]2718    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2719                            m_PanAngle, m_TiltAngle, m_Scale);
[1690fa9]2720}
2721
2722void GfxCore::SetView(const PresentationMark & p)
2723{
2724    m_SwitchingTo = 0;
[d67450e]2725    SetTranslation(p - m_Parent->GetOffset());
[1690fa9]2726    m_PanAngle = p.angle;
2727    m_TiltAngle = p.tilt_angle;
[08253d9]2728    SetRotation(m_PanAngle, m_TiltAngle);
[1690fa9]2729    SetScale(p.scale);
2730    ForceRefresh();
2731}
2732
[128fac4]2733void GfxCore::PlayPres(double speed, bool change_speed) {
2734    if (!change_speed || presentation_mode == 0) {
2735        if (speed == 0.0) {
2736            presentation_mode = 0;
2737            return;
2738        }
2739        presentation_mode = PLAYING;
2740        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2741        SetView(next_mark);
2742        next_mark_time = 0; // There already!
2743        this_mark_total = 0;
2744        pres_reverse = (speed < 0);
2745    }
2746
[d67450e]2747    if (change_speed) pres_speed = speed;
2748
[128fac4]2749    if (speed != 0.0) {
2750        bool new_pres_reverse = (speed < 0);
2751        if (new_pres_reverse != pres_reverse) {
2752            pres_reverse = new_pres_reverse;
2753            if (pres_reverse) {
2754                next_mark = m_Parent->GetPresMark(MARK_PREV);
2755            } else {
2756                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2757            }
2758            swap(this_mark_total, next_mark_time);
2759        }
2760    }
[1690fa9]2761}
[6a4cdcb6]2762
[da6c802]2763void GfxCore::SetColourBy(int colour_by) {
2764    m_ColourBy = colour_by;
2765    switch (colour_by) {
2766        case COLOUR_BY_DEPTH:
2767            AddQuad = &GfxCore::AddQuadrilateralDepth;
2768            AddPoly = &GfxCore::AddPolylineDepth;
2769            break;
[d4650b3]2770        case COLOUR_BY_DATE:
2771            AddQuad = &GfxCore::AddQuadrilateralDate;
2772            AddPoly = &GfxCore::AddPolylineDate;
2773            break;
[c61aa79]2774        case COLOUR_BY_ERROR:
2775            AddQuad = &GfxCore::AddQuadrilateralError;
2776            AddPoly = &GfxCore::AddPolylineError;
2777            break;
[da6c802]2778        default: // case COLOUR_BY_NONE:
2779            AddQuad = &GfxCore::AddQuadrilateral;
2780            AddPoly = &GfxCore::AddPolyline;
2781            break;
2782    }
2783
[d2fcc9b]2784    InvalidateList(LIST_UNDERGROUND_LEGS);
[c61aa79]2785    InvalidateList(LIST_SURFACE_LEGS);
[d2fcc9b]2786    InvalidateList(LIST_TUBES);
[da6c802]2787
2788    ForceRefresh();
2789}
2790
[6a4cdcb6]2791bool GfxCore::ExportMovie(const wxString & fnm)
2792{
2793    int width;
2794    int height;
2795    GetSize(&width, &height);
[028829f]2796    // Round up to next multiple of 2 (required by ffmpeg).
2797    width += (width & 1);
[6a4cdcb6]2798    height += (height & 1);
2799
[75d4a2b]2800    movie = new MovieMaker();
[6a4cdcb6]2801
[98a3786]2802    // FIXME: This should really use fn_str() - currently we probably can't
2803    // save to a Unicode path on wxmsw.
[75d4a2b]2804    if (!movie->Open(fnm.mb_str(), width, height)) {
[091069f]2805        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
[75d4a2b]2806        delete movie;
[81f1266]2807        movie = NULL;
[6a4cdcb6]2808        return false;
2809    }
[f433fda]2810
[d10d369]2811    PlayPres(1);
[6a4cdcb6]2812    return true;
2813}
[223f1ad]2814
[ce403f1]2815void
2816GfxCore::OnPrint(const wxString &filename, const wxString &title,
2817                 const wxString &datestamp)
2818{
2819    svxPrintDlg * p;
2820    p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2821                        m_PanAngle, m_TiltAngle,
[5940815]2822                        m_Names, m_Crosses, m_Legs, m_Surface,
2823                        true);
[ce403f1]2824    p->Show(TRUE);
2825}
2826
[5940815]2827void
[223f1ad]2828GfxCore::OnExport(const wxString &filename, const wxString &title)
2829{
[5940815]2830    svxPrintDlg * p;
[5627cbb]2831    p = new svxPrintDlg(m_Parent, filename, title, wxString(),
[5940815]2832                        m_PanAngle, m_TiltAngle,
2833                        m_Names, m_Crosses, m_Legs, m_Surface,
2834                        false);
2835    p->Show(TRUE);
[223f1ad]2836}
[e2c1671]2837
2838static wxCursor
2839make_cursor(const unsigned char * bits, const unsigned char * mask,
2840            int hotx, int hoty)
2841{
[b72f4b5]2842#if defined __WXMSW__ || defined __WXMAC__
[7f3fe6d]2843    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2844    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2845    cursor_bitmap.SetMask(new wxMask(mask_bitmap));
[e2c1671]2846    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2847    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2848    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
[7f3fe6d]2849    return wxCursor(cursor_image);
[e2c1671]2850#else
2851    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2852                    (const char *)mask, wxWHITE, wxBLACK);
2853#endif
2854}
2855
2856const
2857#include "hand.xbm"
2858const
2859#include "handmask.xbm"
2860
2861const
2862#include "brotate.xbm"
2863const
2864#include "brotatemask.xbm"
2865
2866const
2867#include "vrotate.xbm"
2868const
2869#include "vrotatemask.xbm"
2870
2871const
2872#include "rotate.xbm"
2873const
2874#include "rotatemask.xbm"
2875
[ecf2d23]2876const
2877#include "rotatezoom.xbm"
2878const
2879#include "rotatezoommask.xbm"
2880
[e2c1671]2881void
2882GfxCore::SetCursor(GfxCore::cursor new_cursor)
2883{
2884    // Check if we're already showing that cursor.
2885    if (current_cursor == new_cursor) return;
2886
2887    current_cursor = new_cursor;
2888    switch (current_cursor) {
2889        case GfxCore::CURSOR_DEFAULT:
2890            GLACanvas::SetCursor(wxNullCursor);
2891            break;
2892        case GfxCore::CURSOR_POINTING_HAND:
2893            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2894            break;
2895        case GfxCore::CURSOR_DRAGGING_HAND:
2896            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2897            break;
2898        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2899            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2900            break;
2901        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2902            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2903            break;
2904        case GfxCore::CURSOR_ROTATE_VERTICALLY:
2905            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2906            break;
2907        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2908            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2909            break;
2910        case GfxCore::CURSOR_ZOOM:
2911            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2912            break;
[ecf2d23]2913        case GfxCore::CURSOR_ZOOM_ROTATE:
2914            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
2915            break;
[e2c1671]2916    }
2917}
[6b061db]2918
2919bool GfxCore::MeasuringLineActive() const
2920{
2921    if (Animating()) return false;
2922    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
2923}
[acdb8aa]2924
2925bool GfxCore::HandleRClick(wxPoint point)
2926{
2927    if (PointWithinCompass(point)) {
2928        // Pop up menu.
2929        wxMenu menu;
[055bfc58]2930        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
2931        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
2932        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
2933        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
2934        menu.AppendSeparator();
[acdb8aa]2935        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/344));
2936        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2937        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2938        PopupMenu(&menu);
2939        return true;
2940    }
2941
2942    if (PointWithinClino(point)) {
2943        // Pop up menu.
2944        wxMenu menu;
[055bfc58]2945        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
2946        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
2947        menu.AppendSeparator();
[acdb8aa]2948        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
2949        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2950        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2951        PopupMenu(&menu);
2952        return true;
2953    }
2954
2955    if (PointWithinScaleBar(point)) {
2956        // Pop up menu.
2957        wxMenu menu;
2958        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
2959        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
2960        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2961        PopupMenu(&menu);
2962        return true;
2963    }
2964
2965    if (PointWithinColourKey(point)) {
2966        // Pop up menu.
2967        wxMenu menu;
[d43fa84]2968        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
2969        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
2970        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
2971        menu.AppendSeparator();
[97ea48d]2972        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
[d43fa84]2973        if (m_ColourBy == COLOUR_BY_DEPTH)
2974            menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
2975        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
[acdb8aa]2976        PopupMenu(&menu);
2977        return true;
2978    }
2979
2980    return false;
2981}
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