source: git/src/gfxcore.cc @ 2779338f

RELEASE/1.2debug-cidebug-ci-sanitisersfaster-cavernloglog-selectstereostereo-2025walls-datawalls-data-hanging-as-warningwarn-only-for-hanging-survey
Last change on this file since 2779338f was 2779338f, checked in by Olly Betts <olly@…>, 14 years ago

src/gfxcore.cc: Remove the dark grey background from the colour key
and just put a single pixel black border around the colours. This
is more in keeping with the other controls, and means the colours
are now on a black background so more visually similar to the survey
legs.

git-svn-id: file:///home/survex-svn/survex/trunk@3805 4b37db11-9a0c-4f06-9ece-9ab7cdaee568

  • Property mode set to 100644
File size: 78.4 KB
RevLine 
[5809313]1//
[156dc16]2//  gfxcore.cc
[5809313]3//
[33b2094]4//  Core drawing code for Aven.
[5809313]5//
[b72f4b5]6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
[091069f]7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011 Olly Betts
[887c26e]8//  Copyright (C) 2005 Martin Green
[5809313]9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
[5940815]22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
[5809313]23//
24
[cbfa50d]25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
[892a40c]29#include <assert.h>
[7aa15c0]30#include <float.h>
31
[7a89dc2]32#include "aven.h"
[1ee204e]33#include "date.h"
[5809313]34#include "gfxcore.h"
[137bf99]35#include "mainfrm.h"
[93c3f97]36#include "message.h"
[7a89dc2]37#include "useful.h"
[ce403f1]38#include "printwx.h"
[5876fcb]39#include "guicontrol.h"
[6a4cdcb6]40#include "moviemaker.h"
[8000d8f]41
42#include <wx/confbase.h>
43#include <wx/image.h>
[5809313]44
[db4b33c]45#define MAX(a, b) ((a) > (b) ? (a) : (b))
[003d953]46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
[5809313]47
[3d00693]48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
[3ddd351]51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
[3d00693]55
[c61aa79]56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
[86cdcf2]59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
[0e69efe]63#include "avenpal.h"
64
[6606406]65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
[c300a04]68static const int INDICATOR_GAP = 2;
[6606406]69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
[c300a04]71static const int INDICATOR_OFFSET_Y = 15;
[fe665c4]72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
[dde4fe7]73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
[429465a]74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
[62da267]75static const int KEY_OFFSET_X = 10;
76static const int KEY_OFFSET_Y = 10;
77static const int KEY_EXTRA_LEFT_MARGIN = 2;
78static const int KEY_BLOCK_WIDTH = 20;
79static const int KEY_BLOCK_HEIGHT = 16;
80static const int KEY_MARGIN = 6;
[b56df45]81static const int TICK_LENGTH = 4;
[42adb19]82static const int SCALE_BAR_OFFSET_X = 15;
83static const int SCALE_BAR_OFFSET_Y = 12;
84static const int SCALE_BAR_HEIGHT = 12;
[aa048c3]85
86static const gla_colour TEXT_COLOUR = col_GREEN;
87static const gla_colour HERE_COLOUR = col_WHITE;
88static const gla_colour NAME_COLOUR = col_GREEN;
[33b2094]89
[39e460c9]90#define HITTEST_SIZE 20
91
[dde4fe7]92// vector for lighting angle
93static const Vector3 light(.577, .577, .577);
94
[c6d95d8]95BEGIN_EVENT_TABLE(GfxCore, wxGLCanvas)
[5809313]96    EVT_PAINT(GfxCore::OnPaint)
97    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
98    EVT_LEFT_UP(GfxCore::OnLButtonUp)
99    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
100    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
101    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
102    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
[34d8d1a]103    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
[5809313]104    EVT_MOTION(GfxCore::OnMouseMove)
[887c26e]105    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
[5809313]106    EVT_SIZE(GfxCore::OnSize)
[a8e9fde]107    EVT_IDLE(GfxCore::OnIdle)
[4b1fc48]108    EVT_CHAR(GfxCore::OnKeyPress)
[5809313]109END_EVENT_TABLE()
110
[5876fcb]111GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
[88707e0b]112    GLACanvas(parent_win, 100),
113    m_Scale(0.0),
114    m_ScaleBarWidth(0),
115    m_Control(control),
116    m_LabelGrid(NULL),
117    m_Parent(parent),
118    m_DoneFirstShow(false),
119    m_TiltAngle(0.0),
120    m_PanAngle(0.0),
121    m_Rotating(false),
122    m_RotationStep(0.0),
123    m_SwitchingTo(0),
124    m_Crosses(false),
125    m_Legs(true),
126    m_Names(false),
127    m_Scalebar(true),
[97ea48d]128    m_ColourKey(true),
[88707e0b]129    m_OverlappingNames(false),
130    m_Compass(true),
131    m_Clino(true),
132    m_Tubes(false),
133    m_ColourBy(COLOUR_BY_DEPTH),
134    m_HaveData(false),
135    m_MouseOutsideCompass(false),
136    m_MouseOutsideElev(false),
137    m_Surface(false),
138    m_Entrances(false),
139    m_FixedPts(false),
140    m_ExportedPts(false),
141    m_Grid(false),
142    m_BoundingBox(false),
143    m_Degrees(false),
144    m_Metric(false),
145    m_HitTestGridValid(false),
146    m_here_is_temporary(false),
147    presentation_mode(0),
148    pres_reverse(false),
149    pres_speed(0.0),
[75d4a2b]150    movie(NULL),
[88707e0b]151    current_cursor(GfxCore::CURSOR_DEFAULT)
[5809313]152{
[da6c802]153    AddQuad = &GfxCore::AddQuadrilateralDepth;
154    AddPoly = &GfxCore::AddPolylineDepth;
[5627cbb]155    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
156    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
[d67450e]157    m_here.Invalidate();
158    m_there.Invalidate();
[5809313]159
[39e460c9]160    // Initialise grid for hit testing.
[fa42426]161    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
[0e69efe]162
[97ea48d]163    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
164    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
[0e69efe]165        m_Pens[pen].SetColour(REDS[pen] / 255.0,
166                              GREENS[pen] / 255.0,
167                              BLUES[pen] / 255.0);
168    }
[5809313]169}
170
171GfxCore::~GfxCore()
172{
173    TryToFreeArrays();
[156dc16]174
[0e69efe]175    delete[] m_Pens;
[39e460c9]176    delete[] m_PointGrid;
[5809313]177}
178
179void GfxCore::TryToFreeArrays()
180{
181    // Free up any memory allocated for arrays.
[81f1266]182    delete[] m_LabelGrid;
183    m_LabelGrid = NULL;
[5809313]184}
185
186//
187//  Initialisation methods
188//
189
[0c6bf5e8]190void GfxCore::Initialise(bool same_file)
[5809313]191{
192    // Initialise the view from the parent holding the survey data.
193
194    TryToFreeArrays();
195
[33b2094]196    m_DoneFirstShow = false;
197
[dfe4454c]198    m_HitTestGridValid = false;
[d35144d]199    m_here_is_temporary = true;
[d67450e]200    m_here.Invalidate();
201    m_there.Invalidate();
[dfe4454c]202
[d35144d]203    m_MouseOutsideCompass = m_MouseOutsideElev = false;
204
[0c6bf5e8]205    if (!same_file) {
206        // Apply default parameters unless reloading the same file.
207        DefaultParameters();
208
209        // Set the initial scale.
210        SetScale(1.0);
211    }
[9eb58d0]212
213    m_HaveData = true;
[936a197]214
215    ForceRefresh();
[9eb58d0]216}
217
218void GfxCore::FirstShow()
219{
220    GLACanvas::FirstShow();
221
[8bd480e]222    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
[86cdcf2]223    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
224    while (pos != m_Parent->GetLabelsNCEnd()) {
225        LabelInfo* label = *pos++;
226        // Calculate and set the label width for use when plotting
227        // none-overlapping labels.
228        int ext_x;
229        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
[5a24583]230        label->set_width(unsigned(ext_x) / quantise + 1);
[86cdcf2]231    }
232
[9eb58d0]233    SetBackgroundColour(0.0, 0.0, 0.0);
[1690fa9]234
[c5fc8eb]235    // Set diameter of the viewing volume.
236    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
237                           sqrd(m_Parent->GetYExtent()) +
238                           sqrd(m_Parent->GetZExtent())));
[9eb58d0]239
[5809313]240    m_DoneFirstShow = true;
241}
242
243//
244//  Recalculating methods
245//
246
[cd6ea75]247void GfxCore::SetScale(Double scale)
[5047c53]248{
249    // Fill the plot data arrays with screen coordinates, scaling the survey
250    // to a particular absolute scale.
[421b7d2]251
[8b0d57f]252    if (scale < 0.05) {
253        scale = 0.05;
[5f50488]254    } else if (scale > 6144.0) {
255        scale = 6144.0;
[5047c53]256    }
257
[5b7164d]258    m_Scale = scale;
[00a68e0]259    m_HitTestGridValid = false;
[c00c6713]260    if (m_here_is_temporary) SetHere();
[33b2094]261
262    GLACanvas::SetScale(scale);
[d9b3270]263}
264
[f433fda]265bool GfxCore::HasUndergroundLegs() const
266{
267    return m_Parent->HasUndergroundLegs();
268}
269
270bool GfxCore::HasSurfaceLegs() const
271{
272    return m_Parent->HasSurfaceLegs();
273}
274
[50e8979]275bool GfxCore::HasTubes() const
276{
277    return m_Parent->HasTubes();
278}
279
[d9b3270]280void GfxCore::UpdateBlobs()
281{
[d2fcc9b]282    InvalidateList(LIST_BLOBS);
[33b2094]283}
284
[cd6ea75]285//
[5876fcb]286//  Event handlers
[cd6ea75]287//
[5047c53]288
[887c26e]289void GfxCore::OnLeaveWindow(wxMouseEvent& event) {
290    SetHere();
291    ClearCoords();
292}
293
[5876fcb]294void GfxCore::OnIdle(wxIdleEvent& event)
295{
296    // Handle an idle event.
[b72f4b5]297    if (Animate()) {
298        ForceRefresh();
299        event.RequestMore();
300    }
[5809313]301}
302
[b4fe9fb]303void GfxCore::OnPaint(wxPaintEvent&)
[5809313]304{
305    // Redraw the window.
[b462168]306
307    // Get a graphics context.
[1b12b82]308    wxPaintDC dc(this);
[5809313]309
[8abf9bb]310    assert(GetContext());
311
[815eab2]312    if (m_HaveData) {
[01d91fd0]313        // Make sure we're initialised.
314        bool first_time = !m_DoneFirstShow;
315        if (first_time) {
316            FirstShow();
317        }
318
[58dfdd21]319        StartDrawing();
320
321        // Clear the background.
322        Clear();
323
[429465a]324        // Set up model transformation matrix.
325        SetDataTransform();
326
[9eb58d0]327        timer.Start(); // reset timer
[203d2a7]328
[429465a]329        if (m_Legs || m_Tubes) {
330            if (m_Tubes) {
[d67450e]331                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
[d2fcc9b]332                DrawList(LIST_TUBES);
[429465a]333                DisableSmoothPolygons();
334            }
[e4d40792]335
[50e8979]336            // Draw the underground legs.  Do this last so that anti-aliasing
[e4d40792]337            // works over polygons.
338            SetColour(col_GREEN);
[d2fcc9b]339            DrawList(LIST_UNDERGROUND_LEGS);
[429465a]340        }
[33b2094]341
[429465a]342        if (m_Surface) {
343            // Draw the surface legs.
[d2fcc9b]344            DrawList(LIST_SURFACE_LEGS);
[429465a]345        }
[bbc22ca]346
[db59b02]347        DrawList(LIST_BLOBS);
[6adffadf]348
[f4c5932]349        if (m_BoundingBox) {
350            DrawShadowedBoundingBox();
351        }
[429465a]352        if (m_Grid) {
353            // Draw the grid.
[37d7084]354            DrawList(LIST_GRID);
[429465a]355        }
[b13aee4]356
[86fe6e4]357        if (m_Crosses) {
358            DrawList(LIST_CROSSES);
359        }
360
[429465a]361        SetIndicatorTransform();
362
[6adffadf]363        // Draw station names.
364        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
365            SetColour(NAME_COLOUR);
366
367            if (m_OverlappingNames) {
368                SimpleDrawNames();
369            } else {
370                NattyDrawNames();
371            }
372        }
373
[6b061db]374        if (MeasuringLineActive()) {
[429465a]375            // Draw "here" and "there".
[f6d8375]376            double hx, hy;
[aa048c3]377            SetColour(HERE_COLOUR);
[d67450e]378            if (m_here.IsValid()) {
[f6d8375]379                double dummy;
[d67450e]380                Transform(m_here, &hx, &hy, &dummy);
[570d62c3]381                if (!m_here_is_temporary) DrawRing(hx, hy);
[429465a]382            }
[d67450e]383            if (m_there.IsValid()) {
[f6d8375]384                double tx, ty;
385                double dummy;
[d67450e]386                Transform(m_there, &tx, &ty, &dummy);
387                if (m_here.IsValid()) {
[429465a]388                    BeginLines();
389                    PlaceIndicatorVertex(hx, hy);
390                    PlaceIndicatorVertex(tx, ty);
[42d23c5]391                    EndLines();
[429465a]392                }
[e633bb1]393                BeginBlobs();
[81aea4e]394                DrawBlob(tx, ty);
[e633bb1]395                EndBlobs();
[429465a]396            }
397        }
[f433fda]398
[429465a]399        // Draw indicators.
[6747314]400        //
401        // There's no advantage in generating an OpenGL list for the
402        // indicators since they change with almost every redraw (and
403        // sometimes several times between redraws).  This way we avoid
404        // the need to track when to update the indicator OpenGL list,
405        // and also avoid indicator update bugs when we don't quite get this
406        // right...
407        DrawIndicators();
[33b2094]408
[58dfdd21]409        FinishDrawing();
410
411        drawtime = timer.Time();
[5997ffdc]412    } else {
413        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
414        dc.Clear();
[58dfdd21]415    }
[5809313]416}
417
[f4c5932]418void GfxCore::DrawBoundingBox()
419{
[d67450e]420    const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]421
422    SetColour(col_BLUE);
423    EnableDashedLines();
424    BeginPolyline();
[d67450e]425    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
426    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
427    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
428    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
429    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
[f4c5932]430    EndPolyline();
431    BeginPolyline();
[d67450e]432    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
433    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
434    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
435    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
436    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]437    EndPolyline();
438    BeginLines();
[d67450e]439    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
440    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
441    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
442    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
443    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
444    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
445    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
446    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]447    EndLines();
448    DisableDashedLines();
449}
450
451void GfxCore::DrawShadowedBoundingBox()
452{
[d67450e]453    const Vector3 v = 0.5 * m_Parent->GetExtent();
[f4c5932]454
[f7dae86]455    DrawBoundingBox();
456
[f9ca87c]457    PolygonOffset(true);
[f4c5932]458    SetColour(col_DARK_GREY);
459    BeginQuadrilaterals();
[d67450e]460    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
461    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
462    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
463    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
[f4c5932]464    EndQuadrilaterals();
[f9ca87c]465    PolygonOffset(false);
[f4c5932]466
[d2fcc9b]467    DrawList(LIST_SHADOW);
[f4c5932]468}
469
[c1cf79d]470void GfxCore::DrawGrid()
471{
472    // Draw the grid.
[156dc16]473    SetColour(col_RED);
[c1cf79d]474
475    // Calculate the extent of the survey, in metres across the screen plane.
[b81eee2]476    Double m_across_screen = SurveyUnitsAcrossViewport();
[c1cf79d]477    // Calculate the length of the scale bar in metres.
478    //--move this elsewhere
[c6d95d8]479    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
480    Double t = m_across_screen * 0.75 / size_snap;
[c1cf79d]481    if (t >= 5.0) {
[429465a]482        size_snap *= 5.0;
[c1cf79d]483    }
484    else if (t >= 2.0) {
[429465a]485        size_snap *= 2.0;
[c1cf79d]486    }
487
[d67450e]488    Double grid_size = size_snap * 0.1;
[c6d95d8]489    Double edge = grid_size * 2.0;
[d67450e]490    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
491    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
492    Double right = m_Parent->GetXExtent() * 0.5 + edge;
493    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
494    Double top = m_Parent->GetYExtent() * 0.5 + edge;
[c1cf79d]495    int count_x = (int) ceil((right - left) / grid_size);
496    int count_y = (int) ceil((top - bottom) / grid_size);
[c6d95d8]497    Double actual_right = left + count_x*grid_size;
498    Double actual_top = bottom + count_y*grid_size;
[c1cf79d]499
[b81eee2]500    BeginLines();
501
[c1cf79d]502    for (int xc = 0; xc <= count_x; xc++) {
[429465a]503        Double x = left + xc*grid_size;
[f433fda]504
[b81eee2]505        PlaceVertex(x, bottom, grid_z);
506        PlaceVertex(x, actual_top, grid_z);
[c1cf79d]507    }
508
509    for (int yc = 0; yc <= count_y; yc++) {
[429465a]510        Double y = bottom + yc*grid_size;
[b81eee2]511        PlaceVertex(left, y, grid_z);
512        PlaceVertex(actual_right, y, grid_z);
[c1cf79d]513    }
[b81eee2]514
515    EndLines();
[c1cf79d]516}
517
[1eeb55a]518int GfxCore::GetClinoOffset() const
[c300a04]519{
520    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
521}
522
[fe665c4]523void GfxCore::DrawTick(int angle_cw)
[6606406]524{
[fe665c4]525    const Double theta = rad(angle_cw);
526    const wxCoord length1 = INDICATOR_RADIUS;
527    const wxCoord length0 = length1 + TICK_LENGTH;
528    wxCoord x0 = wxCoord(length0 * sin(theta));
529    wxCoord y0 = wxCoord(length0 * cos(theta));
530    wxCoord x1 = wxCoord(length1 * sin(theta));
531    wxCoord y1 = wxCoord(length1 * cos(theta));
[6606406]532
[fe665c4]533    PlaceIndicatorVertex(x0, y0);
534    PlaceIndicatorVertex(x1, y1);
[6606406]535}
536
[d67450e]537void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
538    Vector3 p1(0, INDICATOR_RADIUS, 0);
539    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
540    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
541    Vector3 pc(0, 0, 0);
542
543    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
544    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
545}
546
[fe665c4]547void GfxCore::DrawCompass() {
548    // Ticks.
549    BeginLines();
550    for (int angle = 315; angle > 0; angle -= 45) {
551        DrawTick(angle);
552    }
553    SetColour(col_GREEN);
554    DrawTick(0);
555    EndLines();
556
557    // Compass background.
558    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
[6606406]559
[fe665c4]560    // Compass arrow.
[d67450e]561    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
[6606406]562}
563
[fe665c4]564// Draw the non-rotating background to the clino.
565void GfxCore::DrawClinoBack() {
566    BeginLines();
567    for (int angle = 0; angle <= 180; angle += 90) {
568        DrawTick(angle);
569    }
570
571    SetColour(col_GREY);
572    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
573    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
574    PlaceIndicatorVertex(0, 0);
575    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
[b56df45]576
[fe665c4]577    EndLines();
578}
579
580void GfxCore::DrawClino() {
581    // Ticks.
582    SetColour(col_GREEN);
[33b2094]583    BeginLines();
[fe665c4]584    DrawTick(0);
[33b2094]585    EndLines();
[fe665c4]586
587    // Clino background.
588    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
589
590    // Elevation arrow.
[d67450e]591    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
[b56df45]592}
593
[6606406]594void GfxCore::Draw2dIndicators()
595{
[76dd228]596    // Draw the compass and elevation indicators.
597
598    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
599
[fe665c4]600    const int comp_centre_x = GetCompassXPosition();
[6606406]601
[eef68f9]602    if (m_Compass && !m_Parent->IsExtendedElevation()) {
[fe665c4]603        // If the user is dragging the compass with the pointer outside the
604        // compass, we snap to 45 degree multiples, and the ticks go white.
[76dd228]605        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
[fe665c4]606        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
[c300a04]607    }
[76dd228]608
[fe665c4]609    const int elev_centre_x = GetClinoXPosition();
[76dd228]610
[eef68f9]611    if (m_Clino) {
[fe665c4]612        // If the user is dragging the clino with the pointer outside the
613        // clino, we snap to 90 degree multiples, and the ticks go white.
614        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
615        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
616        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 + m_TiltAngle);
[c300a04]617    }
[6606406]618
[aa048c3]619    SetColour(TEXT_COLOUR);
[6606406]620
[21958ec]621    static int triple_zero_width = 0;
622    static int height = 0;
623    if (!triple_zero_width) {
[5627cbb]624        GetTextExtent(wxT("000"), &triple_zero_width, &height);
[21958ec]625    }
626    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
[421b7d2]627
[eef68f9]628    if (m_Compass && !m_Parent->IsExtendedElevation()) {
[21958ec]629        wxString str;
630        int value;
[429465a]631        if (m_Degrees) {
[21958ec]632            value = int(m_PanAngle);
[429465a]633        } else {
[21958ec]634            value = int(m_PanAngle * 200.0 / 180.0);
[f433fda]635        }
[5627cbb]636        str.Printf(wxT("%03d"), value);
[21958ec]637        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
638
[5627cbb]639        str = wmsg(/*Facing*/203);
[21958ec]640        int w;
[d92d282]641        GetTextExtent(str, &w, NULL);
[21958ec]642        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
[c300a04]643    }
644
[eef68f9]645    if (m_Clino) {
[429465a]646        int angle;
[21958ec]647        wxString str;
648        int width;
[429465a]649        if (m_Degrees) {
[21958ec]650            static int zero_zero_width = 0;
651            if (!zero_zero_width) {
[5627cbb]652                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
[21958ec]653            }
654            width = zero_zero_width;
[e577f89]655            angle = int(-m_TiltAngle);
[5627cbb]656            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
[429465a]657        } else {
[21958ec]658            width = triple_zero_width;
[e577f89]659            angle = int(-m_TiltAngle * 200.0 / 180.0);
[5627cbb]660            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
[f433fda]661        }
[21958ec]662
663        // Adjust horizontal position so the left of the first digit is
664        // always in the same place.
665        int sign_offset = 0;
666        if (angle < 0) {
667            static int minus_width = 0;
668            if (!minus_width) {
[5627cbb]669                GetTextExtent(wxT("-"), &minus_width, NULL);
[21958ec]670            }
671            sign_offset = minus_width + 1;
672        } else if (angle > 0) {
673            static int plus_width = 0;
674            if (!plus_width) {
[5627cbb]675                GetTextExtent(wxT("+"), &plus_width, NULL);
[21958ec]676            }
677            sign_offset = plus_width + 1;
678        }
679        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
680
[5627cbb]681        str = wmsg(/*Elevation*/118);
[21958ec]682        int w;
[d92d282]683        GetTextExtent(str, &w, NULL);
[21958ec]684        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
[c300a04]685    }
[5809313]686}
687
688void GfxCore::NattyDrawNames()
689{
[84cab34]690    // Draw station names, without overlapping.
[f433fda]691
[d92d282]692    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
[90430f2]693    const unsigned int quantised_x = GetXSize() / quantise;
694    const unsigned int quantised_y = GetYSize() / quantise;
[84cab34]695    const size_t buffer_size = quantised_x * quantised_y;
[f433fda]696
[69463a0]697    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
[5809313]698
[33b2094]699    memset((void*) m_LabelGrid, 0, buffer_size);
[156dc16]700
[33b2094]701    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[36c3285]702    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]703        if (!((m_Surface && (*label)->IsSurface()) ||
704              (m_Legs && (*label)->IsUnderground()) ||
705              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
706            // if this station isn't to be displayed, skip to the next
707            // (last case is for stns with no legs attached)
708            continue;
709        }
710
[f6d8375]711        double x, y, z;
[f433fda]712
[d67450e]713        Transform(**label, &x, &y, &z);
[36c3285]714        // Check if the label is behind us (in perspective view).
[d92d282]715        if (z <= 0.0 || z >= 1.0) continue;
[421b7d2]716
[1eeb55a]717        // Apply a small shift so that translating the view doesn't make which
718        // labels are displayed change as the resulting twinkling effect is
719        // distracting.
[f6d8375]720        double tx, ty, tz;
[d67450e]721        Transform(Vector3(), &tx, &ty, &tz);
[429465a]722        tx -= floor(tx / quantise) * quantise;
723        ty -= floor(ty / quantise) * quantise;
[5809313]724
[f12e8cc]725        tx = x - tx;
726        if (tx < 0) continue;
727
728        ty = y - ty;
729        if (ty < 0) continue;
[421b7d2]730
[f12e8cc]731        unsigned int iy = unsigned(ty) / quantise;
[d92d282]732        if (iy >= quantised_y) continue;
[5a24583]733        unsigned int width = (*label)->get_width();
[f12e8cc]734        unsigned int ix = unsigned(tx) / quantise;
735        if (ix + width >= quantised_x) continue;
[33b2094]736
[f12e8cc]737        char * test = m_LabelGrid + ix + iy * quantised_x;
[d92d282]738        if (memchr(test, 1, width)) continue;
[33b2094]739
[8bd480e]740        x += 3;
741        y -= GetFontSize() / 2;
[d92d282]742        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
743
744        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
745        test -= quantised_x * iy;
[f12e8cc]746        iy += 4;
747        while (--iy && test < m_LabelGrid + buffer_size) {
[d92d282]748            memset(test, 1, width);
749            test += quantised_x;
[429465a]750        }
[84cab34]751    }
[5809313]752}
753
754void GfxCore::SimpleDrawNames()
755{
[a8aedf4]756    // Draw all station names, without worrying about overlaps
[d5de678]757    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
[01d91fd0]758    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
[ece003f]759        if (!((m_Surface && (*label)->IsSurface()) ||
760              (m_Legs && (*label)->IsUnderground()) ||
761              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
762            // if this station isn't to be displayed, skip to the next
763            // (last case is for stns with no legs attached)
764            continue;
765        }
766
[f6d8375]767        double x, y, z;
[d67450e]768        Transform(**label, &x, &y, &z);
[d92d282]769
770        // Check if the label is behind us (in perspective view).
771        if (z <= 0) continue;
772
[8bd480e]773        x += 3;
774        y -= GetFontSize() / 2;
[d92d282]775        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
[84cab34]776    }
[5809313]777}
778
[7cdb1c3]779void GfxCore::DrawColourKey(int num_bands, const wxString & other)
[5809313]780{
[7cdb1c3]781    int total_block_height =
[62da267]782        KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
783    if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
[5809313]784
[62da267]785    const int bottom = -(total_block_height + KEY_MARGIN * 2);
[a74b014]786
[d4650b3]787    int size = 0;
[7cdb1c3]788    if (!other.empty()) GetTextExtent(other, &size, NULL);
[d4650b3]789    int band;
[2043961]790    for (band = 0; band < num_bands; ++band) {
[a74b014]791        int x;
[7cdb1c3]792        GetTextExtent(key_legends[band], &x, NULL);
[d4650b3]793        if (x > size) size = x;
794    }
795
[62da267]796    int left = -KEY_BLOCK_WIDTH - KEY_MARGIN * 2 - size;
[d4650b3]797
[62da267]798    key_lowerleft.x = left - KEY_MARGIN - KEY_EXTRA_LEFT_MARGIN;
799    key_lowerleft.y = bottom - KEY_MARGIN * 2;
[d4650b3]800
[d43fa84]801    int y = bottom;
[a74b014]802
[7cdb1c3]803    if (!other.empty()) {
[a74b014]804        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
[62da267]805                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
[2779338f]806        SetColour(col_BLACK);
807        BeginPolyline();
808        PlaceIndicatorVertex(left, y);
809        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
810        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
811        PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
812        PlaceIndicatorVertex(left, y);
813        EndPolyline();
[62da267]814        y += KEY_BLOCK_HEIGHT * 2;
[a74b014]815    }
816
[2779338f]817    int start = y;
[2043961]818    if (num_bands == 1) {
819        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
[62da267]820                            KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
[2779338f]821        y += KEY_BLOCK_HEIGHT;
[2043961]822    } else {
823        for (band = 0; band < num_bands - 1; ++band) {
824            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
[62da267]825                                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
826            y += KEY_BLOCK_HEIGHT;
[2043961]827        }
[d4650b3]828    }
829
[2779338f]830    SetColour(col_BLACK);
831    BeginPolyline();
832    PlaceIndicatorVertex(left, y);
833    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
834    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
835    PlaceIndicatorVertex(left, start);
836    PlaceIndicatorVertex(left, y);
837    EndPolyline();
838
[d43fa84]839    y = bottom - GetFontSize() / 2;
[62da267]840    left += KEY_BLOCK_WIDTH + 5;
[d4650b3]841
842    SetColour(TEXT_COLOUR);
[7cdb1c3]843    if (!other.empty()) {
[62da267]844        y += KEY_BLOCK_HEIGHT / 2;
[7cdb1c3]845        DrawIndicatorText(left, y, other);
[62da267]846        y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
[a74b014]847    }
848
[2043961]849    if (num_bands == 1) {
[62da267]850        y += KEY_BLOCK_HEIGHT / 2;
[7cdb1c3]851        DrawIndicatorText(left, y, key_legends[0]);
[2043961]852    } else {
[7cdb1c3]853        for (band = 0; band < GetNumColourBands(); ++band) {
854            DrawIndicatorText(left, y, key_legends[band]);
[62da267]855            y += KEY_BLOCK_HEIGHT;
[2043961]856        }
[d4650b3]857    }
858}
859
[e2ea75a]860void GfxCore::DrawDepthKey()
[c61aa79]861{
[7cdb1c3]862    for (int band = 0; band < GetNumColourBands(); ++band) {
863        Double z = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ() +
864                   m_Parent->GetDepthExtent() * band / (GetNumColourBands() - 1);
865        key_legends[band] = FormatLength(z, false);
[c61aa79]866    }
867
[7cdb1c3]868    DrawColourKey(GetNumColourBands(), wxString());
869}
[a74b014]870
[e2ea75a]871void GfxCore::DrawDateKey()
[7cdb1c3]872{
873    int num_bands;
874    if (m_Parent->GetDateExtent() == 0) {
875        num_bands = 1;
876    } else {
877        num_bands = GetNumColourBands();
878    }
879    for (int band = 0; band < num_bands; ++band) {
880        int y, m, d;
881        int days = m_Parent->GetDateMin();
882        if (band)
883            days += m_Parent->GetDateExtent() * band / (num_bands - 1);
884        ymd_from_days_since_1900(days, &y, &m, &d);
885        key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
886    }
887    wxString other;
888    if (!m_Parent->HasCompleteDateInfo()) {
889        other = wmsg(/*Undated*/221);
[c61aa79]890    }
891
[7cdb1c3]892    DrawColourKey(num_bands, other);
893}
[a74b014]894
[e2ea75a]895void GfxCore::DrawErrorKey()
[7cdb1c3]896{
897    for (int band = 0; band < GetNumColourBands(); ++band) {
898        double E = MAX_ERROR * band / (GetNumColourBands() - 1);
899        key_legends[band].Printf(wxT("%.2f"), E);
[c61aa79]900    }
901
[7cdb1c3]902    // Always show the "Not in loop" legend for now (FIXME).
903    DrawColourKey(GetNumColourBands(), wmsg(/*Not in loop*/290));
[c61aa79]904}
905
[c6d95d8]906wxString GfxCore::FormatLength(Double size_snap, bool scalebar)
[ac537e9]907{
908    wxString str;
[1eb2590]909    bool negative = (size_snap < 0.0);
910
911    if (negative) {
[429465a]912        size_snap = -size_snap;
[1eb2590]913    }
[ac537e9]914
915    if (size_snap == 0.0) {
[5627cbb]916        str = wxT("0");
[7a89dc2]917    } else if (m_Metric) {
[ac537e9]918#ifdef SILLY_UNITS
[429465a]919        if (size_snap < 1e-12) {
[5627cbb]920            str.Printf(wxT("%.3gpm"), size_snap * 1e12);
[429465a]921        } else if (size_snap < 1e-9) {
[5627cbb]922            str.Printf(wxT("%.fpm"), size_snap * 1e12);
[429465a]923        } else if (size_snap < 1e-6) {
[5627cbb]924            str.Printf(wxT("%.fnm"), size_snap * 1e9);
[429465a]925        } else if (size_snap < 1e-3) {
[5627cbb]926            str.Printf(wxT("%.fum"), size_snap * 1e6);
[ac537e9]927#else
[429465a]928        if (size_snap < 1e-3) {
[5627cbb]929            str.Printf(wxT("%.3gmm"), size_snap * 1e3);
[421b7d2]930#endif
[429465a]931        } else if (size_snap < 1e-2) {
[5627cbb]932            str.Printf(wxT("%.fmm"), size_snap * 1e3);
[429465a]933        } else if (size_snap < 1.0) {
[5627cbb]934            str.Printf(wxT("%.fcm"), size_snap * 100.0);
[429465a]935        } else if (size_snap < 1e3) {
[5627cbb]936            str.Printf(wxT("%.fm"), size_snap);
[ac537e9]937#ifdef SILLY_UNITS
[429465a]938        } else if (size_snap < 1e6) {
[5627cbb]939            str.Printf(wxT("%.fkm"), size_snap * 1e-3);
[429465a]940        } else if (size_snap < 1e9) {
[5627cbb]941            str.Printf(wxT("%.fMm"), size_snap * 1e-6);
[429465a]942        } else {
[5627cbb]943            str.Printf(wxT("%.fGm"), size_snap * 1e-9);
[ac537e9]944#else
[429465a]945        } else {
[5627cbb]946            str.Printf(scalebar ? wxT("%.fkm") : wxT("%.2fkm"), size_snap * 1e-3);
[ac537e9]947#endif
[429465a]948        }
[7a89dc2]949    } else {
[429465a]950        size_snap /= METRES_PER_FOOT;
951        if (scalebar) {
952            Double inches = size_snap * 12;
953            if (inches < 1.0) {
[5627cbb]954                str.Printf(wxT("%.3gin"), inches);
[429465a]955            } else if (size_snap < 1.0) {
[5627cbb]956                str.Printf(wxT("%.fin"), inches);
[429465a]957            } else if (size_snap < 5279.5) {
[5627cbb]958                str.Printf(wxT("%.fft"), size_snap);
[429465a]959            } else {
[5627cbb]960                str.Printf(wxT("%.f miles"), size_snap / 5280.0);
[429465a]961            }
962        } else {
[5627cbb]963            str.Printf(wxT("%.fft"), size_snap);
[429465a]964        }
[ac537e9]965    }
966
[5627cbb]967    return negative ? wxString(wxT("-")) + str : str;
[ac537e9]968}
969
[9c37beb]970void GfxCore::DrawScaleBar()
[5809313]971{
[84cab34]972    // Draw the scalebar.
[eef68f9]973    if (GetPerspective()) return;
[5809313]974
[37bc1f5]975    // Calculate how many metres of survey are currently displayed across the
976    // screen.
[087bc72]977    Double across_screen = SurveyUnitsAcrossViewport();
[156dc16]978
[90430f2]979    double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
[5f50488]980    if (f > 0.75) {
981        f = 0.75;
982    } else if (f < 0.5) {
983        // Stop it getting squeezed to nothing.
984        // FIXME: In this case we should probably move the compass and clino up
985        // to make room rather than letting stuff overlap.
986        f = 0.5;
987    }
988
[087bc72]989    // Convert to imperial measurements if required.
[7a89dc2]990    Double multiplier = 1.0;
991    if (!m_Metric) {
[429465a]992        across_screen /= METRES_PER_FOOT;
993        multiplier = METRES_PER_FOOT;
[5f50488]994        if (across_screen >= 5280.0 / f) {
[429465a]995            across_screen /= 5280.0;
996            multiplier *= 5280.0;
997        }
[7a89dc2]998    }
[5757725]999
[7a89dc2]1000    // Calculate the length of the scale bar.
[5f50488]1001    Double size_snap = pow(10.0, floor(log10(f * across_screen)));
1002    Double t = across_screen * f / size_snap;
[98860c5]1003    if (t >= 5.0) {
[429465a]1004        size_snap *= 5.0;
[7a89dc2]1005    } else if (t >= 2.0) {
[429465a]1006        size_snap *= 2.0;
[98860c5]1007    }
1008
[7a89dc2]1009    if (!m_Metric) size_snap *= multiplier;
1010
[84cab34]1011    // Actual size of the thing in pixels:
[90430f2]1012    int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
[e2c1671]1013    m_ScaleBarWidth = size;
[421b7d2]1014
[5809313]1015    // Draw it...
[e2c1671]1016    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
[5809313]1017    int interval = size / 10;
1018
[aa048c3]1019    gla_colour col = col_WHITE;
[5809313]1020    for (int ix = 0; ix < 10; ix++) {
[e2c1671]1021        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
[421b7d2]1022
[e2c1671]1023        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
[421b7d2]1024
[aa048c3]1025        col = (col == col_WHITE) ? col_GREY : col_WHITE;
[5809313]1026    }
1027
[84cab34]1028    // Add labels.
[ac537e9]1029    wxString str = FormatLength(size_snap);
[84cab34]1030
[1eeb55a]1031    int text_width, text_height;
[56da40e]1032    GetTextExtent(str, &text_width, &text_height);
[8bd480e]1033    const int text_y = end_y - text_height + 1;
1034    SetColour(TEXT_COLOUR);
[5627cbb]1035    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
[8bd480e]1036    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
[5809313]1037}
[56da40e]1038
[2072157]1039bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
[2effbf1]1040{
[0874c07e]1041    if (Animating()) return false;
1042
[90430f2]1043    if (point.x < 0 || point.x >= GetXSize() ||
1044        point.y < 0 || point.y >= GetYSize()) {
[429465a]1045        return false;
[137e31b]1046    }
[421b7d2]1047
[156f645]1048    SetDataTransform();
[00a68e0]1049
[69463a0]1050    if (!m_HitTestGridValid) CreateHitTestGrid();
[fa42426]1051
[90430f2]1052    int grid_x = (point.x * (HITTEST_SIZE - 1)) / GetXSize();
1053    int grid_y = (point.y * (HITTEST_SIZE - 1)) / GetYSize();
[137e31b]1054
[fa42426]1055    LabelInfo *best = NULL;
1056    int dist_sqrd = 25;
[2effbf1]1057    int square = grid_x + grid_y * HITTEST_SIZE;
[fa42426]1058    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
[00a68e0]1059
[fa42426]1060    while (iter != m_PointGrid[square].end()) {
[429465a]1061        LabelInfo *pt = *iter++;
[fa42426]1062
[f6d8375]1063        double cx, cy, cz;
[00a68e0]1064
[d67450e]1065        Transform(*pt, &cx, &cy, &cz);
[00a68e0]1066
[90430f2]1067        cy = GetYSize() - cy;
[00a68e0]1068
[429465a]1069        int dx = point.x - int(cx);
1070        int ds = dx * dx;
1071        if (ds >= dist_sqrd) continue;
1072        int dy = point.y - int(cy);
[fa42426]1073
[429465a]1074        ds += dy * dy;
1075        if (ds >= dist_sqrd) continue;
[f433fda]1076
[429465a]1077        dist_sqrd = ds;
1078        best = pt;
[f433fda]1079
[429465a]1080        if (ds == 0) break;
[2effbf1]1081    }
[f433fda]1082
[fa42426]1083    if (best) {
[6b061db]1084        m_Parent->ShowInfo(best);
[429465a]1085        if (centre) {
[e67ed1b]1086            // FIXME: allow Ctrl-Click to not set there or something?
[82c3731]1087            CentreOn(*best);
[90430f2]1088            WarpPointer(GetXSize() / 2, GetYSize() / 2);
[82c3731]1089            SetThere(*best);
[429465a]1090            m_Parent->SelectTreeItem(best);
1091        }
[e67ed1b]1092    } else {
1093        // Left-clicking not on a survey cancels the measuring line.
[0633bcc]1094        if (centre) {
1095            ClearTreeSelection();
1096        } else {
[6b061db]1097            m_Parent->ShowInfo(best);
[f6d8375]1098            double x, y, z;
[90430f2]1099            ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
[0633bcc]1100            SetHere(Point(Vector3(x, y, z)));
[c00c6713]1101            m_here_is_temporary = true;
[0633bcc]1102        }
[2effbf1]1103    }
[203d2a7]1104
1105    return best;
[2effbf1]1106}
1107
[5876fcb]1108void GfxCore::OnSize(wxSizeEvent& event)
[5809313]1109{
[5876fcb]1110    // Handle a change in window size.
1111    wxSize size = event.GetSize();
[5809313]1112
[78beaf1]1113    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
[0580c6a]1114        // Before things are fully initialised, we sometimes get a bogus
1115        // resize message...
[6ef8bd73]1116        // FIXME have changes in MainFrm cured this?  It still happens with
[880b954]1117        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1118        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
[78beaf1]1119        // is resized such that the GfxCore window isn't visible.
1120        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
[0580c6a]1121        return;
1122    }
[b72f4b5]1123
[90430f2]1124    GLACanvas::OnSize(event);
[39e460c9]1125
[5876fcb]1126    if (m_DoneFirstShow) {
[81f1266]1127        TryToFreeArrays();
[6ebc0ce]1128
[69463a0]1129        m_HitTestGridValid = false;
[33b2094]1130
[d67450e]1131        ForceRefresh();
[5809313]1132    }
1133}
1134
[de7a879]1135void GfxCore::DefaultParameters()
[5809313]1136{
[33b2094]1137    // Set default viewing parameters.
[b462168]1138
[f433fda]1139    m_Surface = false;
1140    if (!m_Parent->HasUndergroundLegs()) {
1141        if (m_Parent->HasSurfaceLegs()) {
1142            // If there are surface legs, but no underground legs, turn
1143            // surface surveys on.
1144            m_Surface = true;
1145        } else {
1146            // If there are no legs (e.g. after loading a .pos file), turn
1147            // crosses on.
1148            m_Crosses = true;
1149        }
[b462168]1150    }
1151
[714daae]1152    m_PanAngle = 0.0;
[eef68f9]1153    if (m_Parent->IsExtendedElevation()) {
1154        m_TiltAngle = 0.0;
1155    } else {
1156        m_TiltAngle = 90.0;
[b462168]1157    }
[714daae]1158
[08253d9]1159    SetRotation(m_PanAngle, m_TiltAngle);
[d67450e]1160    SetTranslation(Vector3());
[33b2094]1161
[e577f89]1162    m_RotationStep = 30.0;
[5809313]1163    m_Rotating = false;
[3d00693]1164    m_SwitchingTo = 0;
[fe444b8]1165    m_Entrances = false;
1166    m_FixedPts = false;
1167    m_ExportedPts = false;
[c1cf79d]1168    m_Grid = false;
[f4c5932]1169    m_BoundingBox = false;
[33b2094]1170    m_Tubes = false;
[1eeb55a]1171    if (GetPerspective()) TogglePerspective();
[de7a879]1172}
[5809313]1173
[de7a879]1174void GfxCore::Defaults()
1175{
1176    // Restore default scale, rotation and translation parameters.
1177    DefaultParameters();
[8b0d57f]1178    SetScale(1.0);
[ba358fc]1179
1180    // Invalidate all the cached lists.
1181    GLACanvas::FirstShow();
1182
[fa42426]1183    ForceRefresh();
[5809313]1184}
[84cab34]1185
[5876fcb]1186// return: true if animation occured (and ForceRefresh() needs to be called)
[1690fa9]1187bool GfxCore::Animate()
[5809313]1188{
[2a3d328]1189    if (!Animating()) return false;
1190
1191    // Don't show pointer coordinates while animating.
[4b031c0]1192    // FIXME : only do this when we *START* animating!  Use a static copy
1193    // of the value of "Animating()" last time we were here to track this?
1194    // MainFrm now checks if we're trying to clear already cleared labels
1195    // and just returns, but it might be simpler to check here!
[2a3d328]1196    ClearCoords();
[7c29c976]1197    m_Parent->ShowInfo(NULL);
[5809313]1198
[5876fcb]1199    static double last_t = 0;
[6a4cdcb6]1200    double t;
[75d4a2b]1201    if (movie) {
[aea4f8b]1202        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
[75d4a2b]1203        movie->AddFrame();
[6a4cdcb6]1204        t = 1.0 / 25.0; // 25 frames per second
1205    } else {
1206        t = timer.Time() * 1.0e-3;
1207        if (t == 0) t = 0.001;
1208        else if (t > 1.0) t = 1.0;
1209        if (last_t > 0) t = (t + last_t) / 2;
1210        last_t = t;
1211    }
[5809313]1212
[128fac4]1213    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1214        t *= fabs(pres_speed);
[1690fa9]1215        while (t >= next_mark_time) {
1216            t -= next_mark_time;
[128fac4]1217            this_mark_total = 0;
[58dfdd21]1218            PresentationMark prev_mark = next_mark;
[e577f89]1219            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1220            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
[128fac4]1221            if (pres_reverse)
1222                next_mark = m_Parent->GetPresMark(MARK_PREV);
1223            else
1224                next_mark = m_Parent->GetPresMark(MARK_NEXT);
[1690fa9]1225            if (!next_mark.is_valid()) {
[128fac4]1226                SetView(prev_mark);
[1690fa9]1227                presentation_mode = 0;
[81f1266]1228                delete movie;
1229                movie = NULL;
[1690fa9]1230                break;
1231            }
[58dfdd21]1232
[128fac4]1233            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1234            if (tmp > 0) {
1235                next_mark_time = tmp;
[58dfdd21]1236            } else {
[d67450e]1237                double d = (next_mark - prev_mark).magnitude();
[49ce5b0]1238                // FIXME: should ignore component of d which is unseen in
1239                // non-perspective mode?
[8674eea]1240                next_mark_time = sqrd(d / 30.0);
[49ce5b0]1241                double a = next_mark.angle - prev_mark.angle;
1242                if (a > 180.0) {
1243                    next_mark.angle -= 360.0;
1244                    a = 360.0 - a;
1245                } else if (a < -180.0) {
1246                    next_mark.angle += 360.0;
1247                    a += 360.0;
1248                } else {
1249                    a = fabs(a);
1250                }
1251                next_mark_time += sqrd(a / 60.0);
1252                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1253                next_mark_time += sqrd(ta / 60.0);
1254                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
[8674eea]1255                next_mark_time += sqrd(s / 2.0);
[49ce5b0]1256                next_mark_time = sqrt(next_mark_time);
[8674eea]1257                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
[49ce5b0]1258                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
[8674eea]1259                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1260                if (tmp < 0) next_mark_time /= -tmp;
[58dfdd21]1261            }
[1690fa9]1262        }
1263
1264        if (presentation_mode) {
1265            // Advance position towards next_mark
1266            double p = t / next_mark_time;
1267            double q = 1 - p;
1268            PresentationMark here = GetView();
[d877aa2]1269            if (next_mark.angle < 0) {
[e577f89]1270                if (here.angle >= next_mark.angle + 360.0)
1271                    here.angle -= 360.0;
1272            } else if (next_mark.angle >= 360.0) {
1273                if (here.angle <= next_mark.angle - 360.0)
1274                    here.angle += 360.0;
[d877aa2]1275            }
[8674eea]1276            here.assign(q * here + p * next_mark);
[1690fa9]1277            here.angle = q * here.angle + p * next_mark.angle;
[e577f89]1278            if (here.angle < 0) here.angle += 360.0;
1279            else if (here.angle >= 360.0) here.angle -= 360.0;
[1690fa9]1280            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
[58dfdd21]1281            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
[1690fa9]1282            SetView(here);
[128fac4]1283            this_mark_total += t;
[1690fa9]1284            next_mark_time -= t;
1285        }
1286    }
1287
[5876fcb]1288    // When rotating...
1289    if (m_Rotating) {
[1690fa9]1290        TurnCave(m_RotationStep * t);
[5876fcb]1291    }
[5809313]1292
[5876fcb]1293    if (m_SwitchingTo == PLAN) {
[429465a]1294        // When switching to plan view...
[e577f89]1295        TiltCave(90.0 * t);
1296        if (m_TiltAngle == 90.0) {
[429465a]1297            m_SwitchingTo = 0;
1298        }
[1690fa9]1299    } else if (m_SwitchingTo == ELEVATION) {
[429465a]1300        // When switching to elevation view...
[e577f89]1301        if (fabs(m_TiltAngle) < 90.0 * t) {
[429465a]1302            m_SwitchingTo = 0;
1303            TiltCave(-m_TiltAngle);
[1690fa9]1304        } else if (m_TiltAngle < 0.0) {
[e577f89]1305            TiltCave(90.0 * t);
[1690fa9]1306        } else {
[e577f89]1307            TiltCave(-90.0 * t);
[429465a]1308        }
[3ddd351]1309    } else if (m_SwitchingTo) {
1310        int angle = (m_SwitchingTo - NORTH) * 90;
1311        double diff = angle - m_PanAngle;
1312        if (diff < -180) diff += 360;
1313        if (diff > 180) diff -= 360;
1314        double move = 90.0 * t;
1315        if (move >= fabs(diff)) {
1316            TurnCave(diff);
1317            m_SwitchingTo = 0;
1318        } else if (diff < 0) {
1319            TurnCave(-move);
1320        } else {
1321            TurnCave(move);
1322        }
[5876fcb]1323    }
[5809313]1324
[7757a4ed]1325    return true;
[5809313]1326}
[84cab34]1327
[0580c6a]1328// How much to allow around the box - this is because of the ring shape
1329// at one end of the line.
1330static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1331#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1332void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
[7a89dc2]1333{
[06d367d]1334    // Best of all might be to copy the window contents before we draw the
1335    // line, then replace each time we redraw.
[796d7bf]1336
[5876fcb]1337    // Calculate the minimum rectangle which includes the old and new
1338    // measuring lines to minimise the redraw time
1339    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
[f6d8375]1340    double X, Y, Z;
[d67450e]1341    if (a.IsValid()) {
1342        if (!Transform(a, &X, &Y, &Z)) {
[796d7bf]1343            printf("oops\n");
1344        } else {
1345            int x = int(X);
[90430f2]1346            int y = GetYSize() - 1 - int(Y);
[796d7bf]1347            l = x - MARGIN;
1348            r = x + MARGIN;
1349            u = y + MARGIN;
1350            d = y - MARGIN;
1351        }
[5876fcb]1352    }
[d67450e]1353    if (b.IsValid()) {
1354        if (!Transform(b, &X, &Y, &Z)) {
[796d7bf]1355            printf("oops\n");
1356        } else {
1357            int x = int(X);
[90430f2]1358            int y = GetYSize() - 1 - int(Y);
[796d7bf]1359            l = min(l, x - MARGIN);
1360            r = max(r, x + MARGIN);
1361            u = max(u, y + MARGIN);
1362            d = min(d, y - MARGIN);
1363        }
[5876fcb]1364    }
[d67450e]1365    if (c.IsValid()) {
1366        if (!Transform(c, &X, &Y, &Z)) {
[796d7bf]1367            printf("oops\n");
1368        } else {
1369            int x = int(X);
[90430f2]1370            int y = GetYSize() - 1 - int(Y);
[796d7bf]1371            l = min(l, x - MARGIN);
1372            r = max(r, x + MARGIN);
1373            u = max(u, y + MARGIN);
1374            d = min(d, y - MARGIN);
1375        }
[5876fcb]1376    }
1377    const wxRect R(l, d, r - l, u - d);
1378    Refresh(false, &R);
[7a89dc2]1379}
1380
[5876fcb]1381void GfxCore::SetHere()
[7a89dc2]1382{
[d67450e]1383    if (!m_here.IsValid()) return;
[6b061db]1384    bool line_active = MeasuringLineActive();
[5876fcb]1385    Point old = m_here;
[d67450e]1386    m_here.Invalidate();
[6b061db]1387    if (line_active || MeasuringLineActive())
1388        RefreshLine(old, m_there, m_here);
[7a89dc2]1389}
1390
[82c3731]1391void GfxCore::SetHere(const Point &p)
[c6d95d8]1392{
[6b061db]1393    bool line_active = MeasuringLineActive();
[5876fcb]1394    Point old = m_here;
[82c3731]1395    m_here = p;
[6b061db]1396    if (line_active || MeasuringLineActive())
1397        RefreshLine(old, m_there, m_here);
[c00c6713]1398    m_here_is_temporary = false;
[156dc16]1399}
1400
[5876fcb]1401void GfxCore::SetThere()
[156dc16]1402{
[d67450e]1403    if (!m_there.IsValid()) return;
[5876fcb]1404    Point old = m_there;
[d67450e]1405    m_there.Invalidate();
[0580c6a]1406    RefreshLine(m_here, old, m_there);
[156dc16]1407}
1408
[82c3731]1409void GfxCore::SetThere(const Point &p)
[156dc16]1410{
[5876fcb]1411    Point old = m_there;
[82c3731]1412    m_there = p;
[0580c6a]1413    RefreshLine(m_here, old, m_there);
[156dc16]1414}
1415
[5876fcb]1416void GfxCore::CreateHitTestGrid()
[156dc16]1417{
[00a68e0]1418    // Clear hit-test grid.
[5876fcb]1419    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
[429465a]1420        m_PointGrid[i].clear();
[5876fcb]1421    }
[156dc16]1422
[5876fcb]1423    // Fill the grid.
1424    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1425    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1426    while (pos != end) {
[429465a]1427        LabelInfo* label = *pos++;
[33b2094]1428
[429465a]1429        if (!((m_Surface && label->IsSurface()) ||
[dc42b8e]1430              (m_Legs && label->IsUnderground()) ||
1431              (!label->IsSurface() && !label->IsUnderground()))) {
1432            // if this station isn't to be displayed, skip to the next
1433            // (last case is for stns with no legs attached)
[429465a]1434            continue;
1435        }
[33b2094]1436
[429465a]1437        // Calculate screen coordinates.
[f6d8375]1438        double cx, cy, cz;
[d67450e]1439        Transform(*label, &cx, &cy, &cz);
[90430f2]1440        if (cx < 0 || cx >= GetXSize()) continue;
1441        if (cy < 0 || cy >= GetYSize()) continue;
[33b2094]1442
[90430f2]1443        cy = GetYSize() - cy;
[00a68e0]1444
[429465a]1445        // On-screen, so add to hit-test grid...
[90430f2]1446        int grid_x = int((cx * (HITTEST_SIZE - 1)) / GetXSize());
1447        int grid_y = int((cy * (HITTEST_SIZE - 1)) / GetYSize());
[33b2094]1448
[429465a]1449        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
[33b2094]1450    }
1451
[00a68e0]1452    m_HitTestGridValid = true;
[33b2094]1453}
[c6d95d8]1454
[2a02de2]1455//
[5876fcb]1456//  Methods for controlling the orientation of the survey
[2a02de2]1457//
1458
[5876fcb]1459void GfxCore::TurnCave(Double angle)
[156dc16]1460{
[5876fcb]1461    // Turn the cave around its z-axis by a given angle.
[156dc16]1462
[5876fcb]1463    m_PanAngle += angle;
[e577f89]1464    if (m_PanAngle >= 360.0) {
1465        m_PanAngle -= 360.0;
[5876fcb]1466    } else if (m_PanAngle < 0.0) {
[e577f89]1467        m_PanAngle += 360.0;
[156dc16]1468    }
[33b2094]1469
[00a68e0]1470    m_HitTestGridValid = false;
[c00c6713]1471    if (m_here_is_temporary) SetHere();
[00a68e0]1472
[08253d9]1473    SetRotation(m_PanAngle, m_TiltAngle);
[156dc16]1474}
1475
[5876fcb]1476void GfxCore::TurnCaveTo(Double angle)
[d80805e]1477{
[3ddd351]1478    timer.Start(drawtime);
1479    int new_switching_to = ((int)angle) / 90 + NORTH;
1480    if (new_switching_to == m_SwitchingTo) {
1481        // A second order to switch takes us there right away
1482        TurnCave(angle - m_PanAngle);
1483        m_SwitchingTo = 0;
1484        ForceRefresh();
1485    } else {
1486        m_SwitchingTo = new_switching_to;
1487    }
[d80805e]1488}
1489
[5876fcb]1490void GfxCore::TiltCave(Double tilt_angle)
[156dc16]1491{
[5876fcb]1492    // Tilt the cave by a given angle.
[e577f89]1493    if (m_TiltAngle + tilt_angle > 90.0) {
[08253d9]1494        m_TiltAngle = 90.0;
[e577f89]1495    } else if (m_TiltAngle + tilt_angle < -90.0) {
[08253d9]1496        m_TiltAngle = -90.0;
1497    } else {
1498        m_TiltAngle += tilt_angle;
[d80805e]1499    }
1500
[00a68e0]1501    m_HitTestGridValid = false;
[c00c6713]1502    if (m_here_is_temporary) SetHere();
[00a68e0]1503
[08253d9]1504    SetRotation(m_PanAngle, m_TiltAngle);
[5ffa439]1505}
1506
[5876fcb]1507void GfxCore::TranslateCave(int dx, int dy)
[5ffa439]1508{
[33b2094]1509    AddTranslationScreenCoordinates(dx, dy);
[00a68e0]1510    m_HitTestGridValid = false;
1511
[c00c6713]1512    if (m_here_is_temporary) SetHere();
1513
[33b2094]1514    ForceRefresh();
1515}
[5876fcb]1516
[33b2094]1517void GfxCore::DragFinished()
1518{
[76dd228]1519    m_MouseOutsideCompass = m_MouseOutsideElev = false;
[5876fcb]1520    ForceRefresh();
[2173dbd]1521}
1522
[d877aa2]1523void GfxCore::ClearCoords()
1524{
1525    m_Parent->ClearCoords();
1526}
1527
[5876fcb]1528void GfxCore::SetCoords(wxPoint point)
[fd6e0d5]1529{
[0874c07e]1530    // We can't work out 2D coordinates from a perspective view, and it
1531    // doesn't really make sense to show coordinates while we're animating.
1532    if (GetPerspective() || Animating()) return;
[0a811ab]1533
[5876fcb]1534    // Update the coordinate or altitude display, given the (x, y) position in
1535    // window coordinates.  The relevant display is updated depending on
1536    // whether we're in plan or elevation view.
1537
[f6d8375]1538    double cx, cy, cz;
[5876fcb]1539
[a2b3d62]1540    SetDataTransform();
[90430f2]1541    ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
[5876fcb]1542
[0633bcc]1543    if (ShowingPlan()) {
[d67450e]1544        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1545                            cy + m_Parent->GetOffset().GetY());
[0633bcc]1546    } else if (ShowingElevation()) {
[d67450e]1547        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
[d479c15]1548    } else {
[429465a]1549        m_Parent->ClearCoords();
[a2b3d62]1550    }
[fd6e0d5]1551}
1552
[1eeb55a]1553int GfxCore::GetCompassXPosition() const
[1fd2edb]1554{
[f433fda]1555    // Return the x-coordinate of the centre of the compass in window
1556    // coordinates.
[90430f2]1557    return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1558}
1559
[1eeb55a]1560int GfxCore::GetClinoXPosition() const
[1fd2edb]1561{
[f433fda]1562    // Return the x-coordinate of the centre of the compass in window
1563    // coordinates.
[90430f2]1564    return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
[1fd2edb]1565}
1566
[1eeb55a]1567int GfxCore::GetIndicatorYPosition() const
[dfe4454c]1568{
[f433fda]1569    // Return the y-coordinate of the centre of the indicators in window
1570    // coordinates.
[90430f2]1571    return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
[5876fcb]1572}
[fa42426]1573
[1eeb55a]1574int GfxCore::GetIndicatorRadius() const
[5876fcb]1575{
1576    // Return the radius of each indicator.
[1eeb55a]1577    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
[5876fcb]1578}
[dfe4454c]1579
[14acdae]1580bool GfxCore::PointWithinCompass(wxPoint point) const
[5876fcb]1581{
[f433fda]1582    // Determine whether a point (in window coordinates) lies within the
1583    // compass.
[e2c1671]1584    if (!ShowingCompass()) return false;
1585
[33b2094]1586    glaCoord dx = point.x - GetCompassXPosition();
1587    glaCoord dy = point.y - GetIndicatorYPosition();
1588    glaCoord radius = GetIndicatorRadius();
[f433fda]1589
[5876fcb]1590    return (dx * dx + dy * dy <= radius * radius);
1591}
[fa42426]1592
[14acdae]1593bool GfxCore::PointWithinClino(wxPoint point) const
[5876fcb]1594{
1595    // Determine whether a point (in window coordinates) lies within the clino.
[e2c1671]1596    if (!ShowingClino()) return false;
1597
[33b2094]1598    glaCoord dx = point.x - GetClinoXPosition();
1599    glaCoord dy = point.y - GetIndicatorYPosition();
1600    glaCoord radius = GetIndicatorRadius();
[f433fda]1601
[5876fcb]1602    return (dx * dx + dy * dy <= radius * radius);
[dfe4454c]1603}
[8000d8f]1604
[14acdae]1605bool GfxCore::PointWithinScaleBar(wxPoint point) const
[5876fcb]1606{
[e2c1671]1607    // Determine whether a point (in window coordinates) lies within the scale
1608    // bar.
1609    if (!ShowingScaleBar()) return false;
[8000d8f]1610
[e2c1671]1611    return (point.x >= SCALE_BAR_OFFSET_X &&
1612            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
[90430f2]1613            point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1614            point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
[5876fcb]1615}
[8000d8f]1616
[d43fa84]1617bool GfxCore::PointWithinColourKey(wxPoint point) const
1618{
1619    // Determine whether a point (in window coordinates) lies within the key.
[62da267]1620    point.x -= GetXSize() - KEY_OFFSET_X;
1621    point.y = KEY_OFFSET_Y - point.y;
[40c38bb]1622    return (point.x >= key_lowerleft.x && point.x <= 0 &&
1623            point.y >= key_lowerleft.y && point.y <= 0);
[d43fa84]1624}
1625
[5876fcb]1626void GfxCore::SetCompassFromPoint(wxPoint point)
[8000d8f]1627{
[d877aa2]1628    // Given a point in window coordinates, set the heading of the survey.  If
1629    // the point is outside the compass, it snaps to 45 degree intervals;
1630    // otherwise it operates as normal.
[8000d8f]1631
[5876fcb]1632    wxCoord dx = point.x - GetCompassXPosition();
1633    wxCoord dy = point.y - GetIndicatorYPosition();
1634    wxCoord radius = GetIndicatorRadius();
[7aa15c0]1635
[0580c6a]1636    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
[5876fcb]1637    if (dx * dx + dy * dy <= radius * radius) {
[3ddd351]1638        TurnCave(angle - m_PanAngle);
[429465a]1639        m_MouseOutsideCompass = false;
[e577f89]1640    } else {
[3ddd351]1641        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
[429465a]1642        m_MouseOutsideCompass = true;
[7aa15c0]1643    }
[8000d8f]1644
[5876fcb]1645    ForceRefresh();
1646}
1647
1648void GfxCore::SetClinoFromPoint(wxPoint point)
1649{
[d877aa2]1650    // Given a point in window coordinates, set the elevation of the survey.
1651    // If the point is outside the clino, it snaps to 90 degree intervals;
1652    // otherwise it operates as normal.
[8000d8f]1653
[33b2094]1654    glaCoord dx = point.x - GetClinoXPosition();
1655    glaCoord dy = point.y - GetIndicatorYPosition();
1656    glaCoord radius = GetIndicatorRadius();
[f433fda]1657
[5876fcb]1658    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
[0580c6a]1659        TiltCave(deg(atan2(double(dy), double(dx))) - m_TiltAngle);
[429465a]1660        m_MouseOutsideElev = false;
[e577f89]1661    } else if (dy >= INDICATOR_MARGIN) {
1662        TiltCave(90.0 - m_TiltAngle);
[429465a]1663        m_MouseOutsideElev = true;
[e577f89]1664    } else if (dy <= -INDICATOR_MARGIN) {
1665        TiltCave(-90.0 - m_TiltAngle);
[429465a]1666        m_MouseOutsideElev = true;
[e577f89]1667    } else {
[429465a]1668        TiltCave(-m_TiltAngle);
1669        m_MouseOutsideElev = true;
[5876fcb]1670    }
[8000d8f]1671
[5876fcb]1672    ForceRefresh();
[8000d8f]1673}
1674
[5876fcb]1675void GfxCore::SetScaleBarFromOffset(wxCoord dx)
[8000d8f]1676{
[5876fcb]1677    // Set the scale of the survey, given an offset as to how much the mouse has
1678    // been dragged over the scalebar since the last scale change.
[8000d8f]1679
[5b7164d]1680    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
[5876fcb]1681    ForceRefresh();
1682}
[8000d8f]1683
[5876fcb]1684void GfxCore::RedrawIndicators()
1685{
1686    // Redraw the compass and clino indicators.
[8000d8f]1687
[90430f2]1688    const wxRect r(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
[429465a]1689                     INDICATOR_GAP,
[90430f2]1690                   GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
[429465a]1691                   INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1692                   INDICATOR_BOX_SIZE);
[f433fda]1693
[5876fcb]1694    Refresh(false, &r);
[8000d8f]1695}
1696
[5876fcb]1697void GfxCore::StartRotation()
[8000d8f]1698{
[5876fcb]1699    // Start the survey rotating.
[f433fda]1700
[5876fcb]1701    m_Rotating = true;
1702    timer.Start(drawtime);
1703}
[8000d8f]1704
[5876fcb]1705void GfxCore::ToggleRotation()
1706{
1707    // Toggle the survey rotation on/off.
[f433fda]1708
[5876fcb]1709    if (m_Rotating) {
[2a3d328]1710        StopRotation();
1711    } else {
1712        StartRotation();
[5876fcb]1713    }
1714}
[8000d8f]1715
[5876fcb]1716void GfxCore::StopRotation()
1717{
1718    // Stop the survey rotating.
[8000d8f]1719
[5876fcb]1720    m_Rotating = false;
[33b2094]1721    ForceRefresh();
[5876fcb]1722}
[8000d8f]1723
[eef68f9]1724bool GfxCore::IsExtendedElevation() const
[5876fcb]1725{
[eef68f9]1726    return m_Parent->IsExtendedElevation();
[5876fcb]1727}
[8000d8f]1728
[5876fcb]1729void GfxCore::ReverseRotation()
1730{
1731    // Reverse the direction of rotation.
[8000d8f]1732
[5876fcb]1733    m_RotationStep = -m_RotationStep;
1734}
[8000d8f]1735
[5876fcb]1736void GfxCore::RotateSlower(bool accel)
1737{
1738    // Decrease the speed of rotation, optionally by an increased amount.
[8000d8f]1739
[5876fcb]1740    m_RotationStep /= accel ? 1.44 : 1.2;
[e577f89]1741    if (m_RotationStep < 1.0) {
1742        m_RotationStep = 1.0;
[1690fa9]1743    }
[8000d8f]1744}
1745
[5876fcb]1746void GfxCore::RotateFaster(bool accel)
1747{
1748    // Increase the speed of rotation, optionally by an increased amount.
1749
1750    m_RotationStep *= accel ? 1.44 : 1.2;
[e577f89]1751    if (m_RotationStep > 450.0) {
1752        m_RotationStep = 450.0;
[1690fa9]1753    }
[5876fcb]1754}
[8000d8f]1755
[5876fcb]1756void GfxCore::SwitchToElevation()
[8000d8f]1757{
[5876fcb]1758    // Perform an animated switch to elevation view.
[8000d8f]1759
[5876fcb]1760    switch (m_SwitchingTo) {
[429465a]1761        case 0:
1762            timer.Start(drawtime);
1763            m_SwitchingTo = ELEVATION;
1764            break;
[f433fda]1765
[429465a]1766        case PLAN:
1767            m_SwitchingTo = ELEVATION;
1768            break;
[f433fda]1769
[429465a]1770        case ELEVATION:
1771            // a second order to switch takes us there right away
1772            TiltCave(-m_TiltAngle);
1773            m_SwitchingTo = 0;
1774            ForceRefresh();
[5876fcb]1775    }
[8000d8f]1776}
1777
[5876fcb]1778void GfxCore::SwitchToPlan()
[8000d8f]1779{
[5876fcb]1780    // Perform an animated switch to plan view.
[8000d8f]1781
[5876fcb]1782    switch (m_SwitchingTo) {
[429465a]1783        case 0:
1784            timer.Start(drawtime);
1785            m_SwitchingTo = PLAN;
1786            break;
[f433fda]1787
[429465a]1788        case ELEVATION:
1789            m_SwitchingTo = PLAN;
1790            break;
[8000d8f]1791
[429465a]1792        case PLAN:
[0580c6a]1793            // A second order to switch takes us there right away
[e577f89]1794            TiltCave(90.0 - m_TiltAngle);
[429465a]1795            m_SwitchingTo = 0;
1796            ForceRefresh();
[8000d8f]1797    }
[5876fcb]1798}
[8000d8f]1799
[d1628e8e]1800void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1801{
1802
1803    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
[d0f5918]1804    Double scale = HUGE_VAL;
[d1628e8e]1805    const Vector3 ext = m_Parent->GetExtent();
1806    if (xmax > xmin) {
1807        Double s = ext.GetX() / (xmax - xmin);
1808        if (s < scale) scale = s;
1809    }
1810    if (ymax > ymin) {
1811        Double s = ext.GetY() / (ymax - ymin);
1812        if (s < scale) scale = s;
1813    }
1814    if (!ShowingPlan() && zmax > zmin) {
1815        Double s = ext.GetZ() / (zmax - zmin);
1816        if (s < scale) scale = s;
1817    }
[d0f5918]1818    if (scale != HUGE_VAL) SetScale(scale);
[d1628e8e]1819    ForceRefresh();
1820}
1821
[14acdae]1822bool GfxCore::CanRaiseViewpoint() const
[5876fcb]1823{
1824    // Determine if the survey can be viewed from a higher angle of elevation.
[f433fda]1825
[0662b0b]1826    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
[8000d8f]1827}
1828
[14acdae]1829bool GfxCore::CanLowerViewpoint() const
[2effbf1]1830{
[5876fcb]1831    // Determine if the survey can be viewed from a lower angle of elevation.
[2effbf1]1832
[0662b0b]1833    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
[5876fcb]1834}
[2effbf1]1835
[78c67a6]1836bool GfxCore::HasDepth() const
[bd21214]1837{
[78c67a6]1838    return m_Parent->GetDepthExtent() == 0.0;
[bd21214]1839}
1840
[843ee7b]1841bool GfxCore::HasErrorInformation() const
[d4650b3]1842{
[843ee7b]1843    return m_Parent->HasErrorInformation();
[d4650b3]1844}
1845
[843ee7b]1846bool GfxCore::HasDateInformation() const
[c61aa79]1847{
[843ee7b]1848    return m_Parent->GetDateMin() >= 0;
[c61aa79]1849}
1850
[14acdae]1851bool GfxCore::ShowingPlan() const
[5876fcb]1852{
1853    // Determine if the survey is in plan view.
[f433fda]1854
[e577f89]1855    return (m_TiltAngle == 90.0);
[2effbf1]1856}
1857
[14acdae]1858bool GfxCore::ShowingElevation() const
[8000d8f]1859{
[5876fcb]1860    // Determine if the survey is in elevation view.
[f433fda]1861
[5876fcb]1862    return (m_TiltAngle == 0.0);
[8000d8f]1863}
1864
[14acdae]1865bool GfxCore::ShowingMeasuringLine() const
[8000d8f]1866{
[5876fcb]1867    // Determine if the measuring line is being shown.
[f433fda]1868
[c00c6713]1869    return (m_there.IsValid() && m_here.IsValid());
[8000d8f]1870}
1871
[eff44b9]1872void GfxCore::ToggleFlag(bool* flag, int update)
[5876fcb]1873{
1874    *flag = !*flag;
[6747314]1875    if (update == UPDATE_BLOBS) {
[eff44b9]1876        UpdateBlobs();
[ef1870d]1877    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1878        UpdateBlobs();
1879        InvalidateList(LIST_CROSSES);
[6cd6bbe]1880    }
[eff44b9]1881    ForceRefresh();
[5876fcb]1882}
[93744a5]1883
[14acdae]1884int GfxCore::GetNumEntrances() const
[4b1fc48]1885{
[5876fcb]1886    return m_Parent->GetNumEntrances();
1887}
[bd7a61b]1888
[14acdae]1889int GfxCore::GetNumFixedPts() const
[5876fcb]1890{
1891    return m_Parent->GetNumFixedPts();
1892}
[7757a4ed]1893
[14acdae]1894int GfxCore::GetNumExportedPts() const
[5876fcb]1895{
1896    return m_Parent->GetNumExportedPts();
1897}
1898
1899void GfxCore::ClearTreeSelection()
1900{
1901    m_Parent->ClearTreeSelection();
1902}
1903
[82c3731]1904void GfxCore::CentreOn(const Point &p)
[5876fcb]1905{
[d67450e]1906    SetTranslation(-p);
[00a68e0]1907    m_HitTestGridValid = false;
[f433fda]1908
[5876fcb]1909    ForceRefresh();
[4b1fc48]1910}
[5876fcb]1911
[33b2094]1912void GfxCore::ForceRefresh()
1913{
1914    Refresh(false);
1915}
1916
[d2fcc9b]1917void GfxCore::GenerateList(unsigned int l)
[33b2094]1918{
[9eb58d0]1919    assert(m_HaveData);
[3ddcad8]1920
[d2fcc9b]1921    switch (l) {
[fe665c4]1922        case LIST_COMPASS:
1923            DrawCompass();
1924            break;
1925        case LIST_CLINO:
1926            DrawClino();
1927            break;
1928        case LIST_CLINO_BACK:
1929            DrawClinoBack();
1930            break;
[9c37beb]1931        case LIST_SCALE_BAR:
1932            DrawScaleBar();
1933            break;
[e2ea75a]1934        case LIST_DEPTH_KEY:
1935            DrawDepthKey();
[252d759]1936            break;
[e2ea75a]1937        case LIST_DATE_KEY:
1938            DrawDateKey();
[d4650b3]1939            break;
[e2ea75a]1940        case LIST_ERROR_KEY:
1941            DrawErrorKey();
[c61aa79]1942            break;
[d2fcc9b]1943        case LIST_UNDERGROUND_LEGS:
1944            GenerateDisplayList();
1945            break;
1946        case LIST_TUBES:
1947            GenerateDisplayListTubes();
1948            break;
1949        case LIST_SURFACE_LEGS:
1950            GenerateDisplayListSurface();
1951            break;
[86fe6e4]1952        case LIST_BLOBS:
1953            GenerateBlobsDisplayList();
[37d7084]1954            break;
[86fe6e4]1955        case LIST_CROSSES: {
1956            BeginCrosses();
1957            SetColour(col_LIGHT_GREY);
1958            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1959            while (pos != m_Parent->GetLabelsEnd()) {
1960                const LabelInfo* label = *pos++;
1961
1962                if ((m_Surface && label->IsSurface()) ||
1963                    (m_Legs && label->IsUnderground()) ||
1964                    (!label->IsSurface() && !label->IsUnderground())) {
1965                    // Check if this station should be displayed
1966                    // (last case is for stns with no legs attached)
1967                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
1968                }
1969            }
1970            EndCrosses();
1971            break;
1972        }
[37d7084]1973        case LIST_GRID:
1974            DrawGrid();
[d2fcc9b]1975            break;
[86fe6e4]1976        case LIST_SHADOW:
1977            GenerateDisplayListShadow();
[d2fcc9b]1978            break;
1979        default:
1980            assert(false);
1981            break;
1982    }
1983}
1984
[d67450e]1985void GfxCore::ToggleSmoothShading()
1986{
1987    GLACanvas::ToggleSmoothShading();
1988    InvalidateList(LIST_TUBES);
1989    ForceRefresh();
1990}
1991
[d2fcc9b]1992void GfxCore::GenerateDisplayList()
1993{
1994    // Generate the display list for the underground legs.
[c61aa79]1995    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
1996    list<traverse>::const_iterator tend = m_Parent->traverses_end();
[3ddcad8]1997    while (trav != tend) {
1998        (this->*AddPoly)(*trav);
1999        ++trav;
2000    }
[33b2094]2001}
2002
[9eb58d0]2003void GfxCore::GenerateDisplayListTubes()
[33b2094]2004{
[9eb58d0]2005    // Generate the display list for the tubes.
[ee05463]2006    list<vector<XSect> >::const_iterator trav = m_Parent->tubes_begin();
2007    list<vector<XSect> >::const_iterator tend = m_Parent->tubes_end();
[3ddcad8]2008    while (trav != tend) {
2009        SkinPassage(*trav);
2010        ++trav;
2011    }
[9eb58d0]2012}
[33b2094]2013
[9eb58d0]2014void GfxCore::GenerateDisplayListSurface()
2015{
2016    // Generate the display list for the surface legs.
[3ddcad8]2017    EnableDashedLines();
[c61aa79]2018    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2019    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
[3ddcad8]2020    while (trav != tend) {
[c61aa79]2021        if (m_ColourBy == COLOUR_BY_ERROR) {
2022            AddPolylineError(*trav);
2023        } else {
2024            AddPolyline(*trav);
2025        }
[3ddcad8]2026        ++trav;
2027    }
2028    DisableDashedLines();
[d9b3270]2029}
[33b2094]2030
[37d7084]2031void GfxCore::GenerateDisplayListShadow()
[f4c5932]2032{
2033    SetColour(col_BLACK);
[c61aa79]2034    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2035    list<traverse>::const_iterator tend = m_Parent->traverses_end();
[f4c5932]2036    while (trav != tend) {
2037        AddPolylineShadow(*trav);
2038        ++trav;
2039    }
2040}
2041
[d2fcc9b]2042// Plot blobs.
[d9b3270]2043void GfxCore::GenerateBlobsDisplayList()
2044{
[e633bb1]2045    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2046          m_Parent->GetNumHighlightedPts()))
2047        return;
[429465a]2048
[e633bb1]2049    // Plot blobs.
2050    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2051    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2052    BeginBlobs();
2053    while (pos != m_Parent->GetLabelsEnd()) {
[429465a]2054        const LabelInfo* label = *pos++;
2055
2056        // When more than one flag is set on a point:
2057        // search results take priority over entrance highlighting
2058        // which takes priority over fixed point
2059        // highlighting, which in turn takes priority over exported
2060        // point highlighting.
2061
2062        if (!((m_Surface && label->IsSurface()) ||
2063              (m_Legs && label->IsUnderground()) ||
2064              (!label->IsSurface() && !label->IsUnderground()))) {
2065            // if this station isn't to be displayed, skip to the next
2066            // (last case is for stns with no legs attached)
2067            continue;
2068        }
2069
[e633bb1]2070        gla_colour col;
2071
[429465a]2072        if (label->IsHighLighted()) {
2073            col = col_YELLOW;
2074        } else if (m_Entrances && label->IsEntrance()) {
2075            col = col_GREEN;
2076        } else if (m_FixedPts && label->IsFixedPt()) {
2077            col = col_RED;
2078        } else if (m_ExportedPts && label->IsExportedPt()) {
2079            col = col_TURQUOISE;
2080        } else {
2081            continue;
2082        }
2083
[e633bb1]2084        // Stations are sorted by blob type, so colour changes are infrequent.
2085        if (col != prev_col) {
[aa048c3]2086            SetColour(col);
[e633bb1]2087            prev_col = col;
[429465a]2088        }
[e633bb1]2089        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
[d9b3270]2090    }
[e633bb1]2091    EndBlobs();
[33b2094]2092}
2093
[6747314]2094void GfxCore::DrawIndicators()
[33b2094]2095{
[97ea48d]2096    // Draw colour key.
2097    if (m_ColourKey) {
[1b164a0]2098        if (m_ColourBy == COLOUR_BY_DEPTH && m_Parent->GetDepthExtent() != 0.0) {
[62da267]2099            DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2100                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2101        } else if (m_ColourBy == COLOUR_BY_DATE && HasDateInformation()) {
[62da267]2102            DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2103                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2104        } else if (m_ColourBy == COLOUR_BY_ERROR && m_Parent->HasErrorInformation()) {
[62da267]2105            DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2106                       GetYSize() - KEY_OFFSET_Y, 0);
[1b164a0]2107        }
[33b2094]2108    }
[56da40e]2109
[203d2a7]2110    // Draw compass or elevation/heading indicators.
[eef68f9]2111    if (m_Compass || m_Clino) {
2112        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
[203d2a7]2113    }
[f433fda]2114
[56da40e]2115    // Draw scalebar.
2116    if (m_Scalebar) {
[9c37beb]2117        DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
[56da40e]2118    }
[33b2094]2119}
2120
[f336ab9]2121void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2122                                    glaTexCoord tex_x, glaTexCoord tex_y,
[b839829]2123                                    Double factor)
[f383708]2124{
[da6c802]2125    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
[b839829]2126    PlaceVertex(v, tex_x, tex_y);
[da6c802]2127}
[f433fda]2128
[b839829]2129void GfxCore::SetDepthColour(Double z, Double factor) {
[da6c802]2130    // Set the drawing colour based on the altitude.
[78c67a6]2131    Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2132    assert(z_ext > 0);
[f383708]2133
[b839829]2134    z -= m_Parent->GetDepthMin();
[f383708]2135    // points arising from tubes may be slightly outside the limits...
[78c67a6]2136    if (z < 0) z = 0;
2137    if (z > z_ext) z = z_ext;
[a6f081c]2138
[78c67a6]2139    Double how_far = z / z_ext;
[f383708]2140    assert(how_far >= 0.0);
2141    assert(how_far <= 1.0);
2142
[97ea48d]2143    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[0e69efe]2144    GLAPen pen1 = GetPen(band);
[97ea48d]2145    if (band < GetNumColourBands() - 1) {
[d4650b3]2146        const GLAPen& pen2 = GetPen(band + 1);
[f433fda]2147
[97ea48d]2148        Double interval = z_ext / (GetNumColourBands() - 1);
[78c67a6]2149        Double into_band = z / interval - band;
[f433fda]2150
[d4650b3]2151//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2152//             z_offset, interval, band);
2153        // FIXME: why do we need to clamp here?  Is it because the walls can
2154        // extend further up/down than the centre-line?
2155        if (into_band < 0.0) into_band = 0.0;
2156        if (into_band > 1.0) into_band = 1.0;
2157        assert(into_band >= 0.0);
2158        assert(into_band <= 1.0);
[f433fda]2159
[d4650b3]2160        pen1.Interpolate(pen2, into_band);
2161    }
[aa048c3]2162    SetColour(pen1, factor);
[b839829]2163}
[f383708]2164
[b839829]2165void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2166{
2167    SetDepthColour(v.GetZ(), factor);
[d67450e]2168    PlaceVertex(v);
[f383708]2169}
2170
[b839829]2171void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
[f336ab9]2172                                         glaTexCoord tex_x, glaTexCoord tex_y,
[b839829]2173                                         Double factor)
2174{
2175    SetDepthColour(v.GetZ(), factor);
2176    PlaceVertex(v, tex_x, tex_y);
2177}
2178
[82f584f]2179void GfxCore::SplitLineAcrossBands(int band, int band2,
[4a0e6b35]2180                                   const Vector3 &p, const Vector3 &q,
[82f584f]2181                                   Double factor)
[b5d64e6]2182{
[4a0e6b35]2183    const int step = (band < band2) ? 1 : -1;
[b5d64e6]2184    for (int i = band; i != band2; i += step) {
[4a0e6b35]2185        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2186
2187        // Find the intersection point of the line p -> q
2188        // with the plane parallel to the xy-plane with z-axis intersection z.
[d67450e]2189        assert(q.GetZ() - p.GetZ() != 0.0);
[4a0e6b35]2190
[d67450e]2191        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
[4a0e6b35]2192//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2193
[d67450e]2194        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2195        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
[4a0e6b35]2196
[d67450e]2197        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
[b5d64e6]2198    }
2199}
2200
[14acdae]2201int GfxCore::GetDepthColour(Double z) const
[b5d64e6]2202{
[82f584f]2203    // Return the (0-based) depth colour band index for a z-coordinate.
[78c67a6]2204    Double z_ext = m_Parent->GetDepthExtent();
[125c9ea]2205    assert(z_ext > 0);
[78c67a6]2206    z -= m_Parent->GetDepthMin();
[a6f081c]2207    z += z_ext / 2;
[97ea48d]2208    return int(z / z_ext * (GetNumColourBands() - 1));
[b5d64e6]2209}
2210
[14acdae]2211Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
[b5d64e6]2212{
[82f584f]2213    // Return the z-coordinate of the depth colour boundary between
2214    // two adjacent depth colour bands (specified by 0-based indices).
2215
2216    assert((a == b - 1) || (a == b + 1));
[97ea48d]2217    if (GetNumColourBands() == 1) return 0;
[82f584f]2218
2219    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
[78c67a6]2220    Double z_ext = m_Parent->GetDepthExtent();
[97ea48d]2221    return (z_ext * band / (GetNumColourBands() - 1)) - z_ext / 2
[78c67a6]2222        + m_Parent->GetDepthMin();
[b5d64e6]2223}
2224
[c61aa79]2225void GfxCore::AddPolyline(const traverse & centreline)
[da6c802]2226{
2227    BeginPolyline();
2228    SetColour(GetSurfacePen());
[d4650b3]2229    vector<PointInfo>::const_iterator i = centreline.begin();
[d67450e]2230    PlaceVertex(*i);
[da6c802]2231    ++i;
2232    while (i != centreline.end()) {
[d67450e]2233        PlaceVertex(*i);
[da6c802]2234        ++i;
2235    }
2236    EndPolyline();
2237}
[2a3d328]2238
[c61aa79]2239void GfxCore::AddPolylineShadow(const traverse & centreline)
[f4c5932]2240{
2241    BeginPolyline();
[78c67a6]2242    const double z = -0.5 * m_Parent->GetZExtent();
[d4650b3]2243    vector<PointInfo>::const_iterator i = centreline.begin();
[78c67a6]2244    PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2245    ++i;
2246    while (i != centreline.end()) {
[78c67a6]2247        PlaceVertex(i->GetX(), i->GetY(), z);
[f4c5932]2248        ++i;
2249    }
2250    EndPolyline();
2251}
2252
[c61aa79]2253void GfxCore::AddPolylineDepth(const traverse & centreline)
[da6c802]2254{
2255    BeginPolyline();
[d4650b3]2256    vector<PointInfo>::const_iterator i, prev_i;
[da6c802]2257    i = centreline.begin();
[ee7af72]2258    int band0 = GetDepthColour(i->GetZ());
[d67450e]2259    PlaceVertexWithDepthColour(*i);
[da6c802]2260    prev_i = i;
2261    ++i;
2262    while (i != centreline.end()) {
[ee7af72]2263        int band = GetDepthColour(i->GetZ());
[da6c802]2264        if (band != band0) {
[d67450e]2265            SplitLineAcrossBands(band0, band, *prev_i, *i);
[da6c802]2266            band0 = band;
2267        }
[d67450e]2268        PlaceVertexWithDepthColour(*i);
[da6c802]2269        prev_i = i;
2270        ++i;
2271    }
2272    EndPolyline();
2273}
2274
[f433fda]2275void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
[14acdae]2276                               const Vector3 &c, const Vector3 &d)
[da6c802]2277{
2278    Vector3 normal = (a - c) * (d - b);
2279    normal.normalise();
2280    Double factor = dot(normal, light) * .3 + .7;
[f336ab9]2281    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2282    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
[9b57c71b]2283    // FIXME: should plot triangles instead to avoid rendering glitches.
[da6c802]2284    BeginQuadrilaterals();
[b839829]2285    PlaceVertexWithColour(a, 0, 0, factor);
2286    PlaceVertexWithColour(b, w, 0, factor);
2287    PlaceVertexWithColour(c, w, h, factor);
2288    PlaceVertexWithColour(d, 0, h, factor);
[da6c802]2289    EndQuadrilaterals();
2290}
2291
2292void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2293                                    const Vector3 &c, const Vector3 &d)
[2b02270]2294{
2295    Vector3 normal = (a - c) * (d - b);
2296    normal.normalise();
2297    Double factor = dot(normal, light) * .3 + .7;
2298    int a_band, b_band, c_band, d_band;
[d67450e]2299    a_band = GetDepthColour(a.GetZ());
[97ea48d]2300    a_band = min(max(a_band, 0), GetNumColourBands());
[d67450e]2301    b_band = GetDepthColour(b.GetZ());
[97ea48d]2302    b_band = min(max(b_band, 0), GetNumColourBands());
[d67450e]2303    c_band = GetDepthColour(c.GetZ());
[97ea48d]2304    c_band = min(max(c_band, 0), GetNumColourBands());
[d67450e]2305    d_band = GetDepthColour(d.GetZ());
[97ea48d]2306    d_band = min(max(d_band, 0), GetNumColourBands());
[97fb83a]2307    // All this splitting is incorrect - we need to make a separate polygon
2308    // for each depth band...
[f336ab9]2309    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2310    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
[b5d64e6]2311    BeginPolygon();
[d67450e]2312////    PlaceNormal(normal);
[b839829]2313    PlaceVertexWithDepthColour(a, 0, 0, factor);
[2b02270]2314    if (a_band != b_band) {
[b5d64e6]2315        SplitLineAcrossBands(a_band, b_band, a, b, factor);
[2b02270]2316    }
[b839829]2317    PlaceVertexWithDepthColour(b, w, 0, factor);
[2b02270]2318    if (b_band != c_band) {
[b5d64e6]2319        SplitLineAcrossBands(b_band, c_band, b, c, factor);
[2b02270]2320    }
[b839829]2321    PlaceVertexWithDepthColour(c, w, h, factor);
[2b02270]2322    if (c_band != d_band) {
[b5d64e6]2323        SplitLineAcrossBands(c_band, d_band, c, d, factor);
[2b02270]2324    }
[b839829]2325    PlaceVertexWithDepthColour(d, 0, h, factor);
[2b02270]2326    if (d_band != a_band) {
[b5d64e6]2327        SplitLineAcrossBands(d_band, a_band, d, a, factor);
[2b02270]2328    }
[b5d64e6]2329    EndPolygon();
[2b02270]2330}
2331
[1ee204e]2332void GfxCore::SetColourFromDate(int date, Double factor)
[d4650b3]2333{
2334    // Set the drawing colour based on a date.
2335
[1ee204e]2336    if (date == -1) {
[2043961]2337        // Undated.
[d4650b3]2338        SetColour(GetSurfacePen(), factor);
2339        return;
2340    }
2341
[1ee204e]2342    int date_offset = date - m_Parent->GetDateMin();
[2043961]2343    if (date_offset == 0) {
2344        // Earliest date - handle as a special case for the single date case.
2345        SetColour(GetPen(0), factor);
2346        return;
2347    }
[d4650b3]2348
[2043961]2349    int date_ext = m_Parent->GetDateExtent();
[d4650b3]2350    Double how_far = (Double)date_offset / date_ext;
2351    assert(how_far >= 0.0);
2352    assert(how_far <= 1.0);
2353
[97ea48d]2354    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[d4650b3]2355    GLAPen pen1 = GetPen(band);
[97ea48d]2356    if (band < GetNumColourBands() - 1) {
[d4650b3]2357        const GLAPen& pen2 = GetPen(band + 1);
2358
[97ea48d]2359        Double interval = date_ext / (GetNumColourBands() - 1);
[d4650b3]2360        Double into_band = date_offset / interval - band;
2361
2362//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2363//             z_offset, interval, band);
2364        // FIXME: why do we need to clamp here?  Is it because the walls can
2365        // extend further up/down than the centre-line?
2366        if (into_band < 0.0) into_band = 0.0;
2367        if (into_band > 1.0) into_band = 1.0;
2368        assert(into_band >= 0.0);
2369        assert(into_band <= 1.0);
2370
2371        pen1.Interpolate(pen2, into_band);
2372    }
2373    SetColour(pen1, factor);
2374}
2375
[c61aa79]2376void GfxCore::AddPolylineDate(const traverse & centreline)
[d4650b3]2377{
2378    BeginPolyline();
2379    vector<PointInfo>::const_iterator i, prev_i;
2380    i = centreline.begin();
[1ee204e]2381    int date = i->GetDate();
[d4650b3]2382    SetColourFromDate(date, 1.0);
[d67450e]2383    PlaceVertex(*i);
[d4650b3]2384    prev_i = i;
2385    while (++i != centreline.end()) {
[1ee204e]2386        int newdate = i->GetDate();
[d4650b3]2387        if (newdate != date) {
2388            EndPolyline();
2389            BeginPolyline();
2390            date = newdate;
2391            SetColourFromDate(date, 1.0);
[d67450e]2392            PlaceVertex(*prev_i);
[d4650b3]2393        }
[d67450e]2394        PlaceVertex(*i);
[d4650b3]2395        prev_i = i;
2396    }
2397    EndPolyline();
2398}
2399
[1ee204e]2400static int static_date_hack; // FIXME
[d4650b3]2401
2402void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2403                                   const Vector3 &c, const Vector3 &d)
2404{
2405    Vector3 normal = (a - c) * (d - b);
2406    normal.normalise();
2407    Double factor = dot(normal, light) * .3 + .7;
2408    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2409    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2410    // FIXME: should plot triangles instead to avoid rendering glitches.
[b839829]2411    BeginQuadrilaterals();
[d67450e]2412////    PlaceNormal(normal);
[d4650b3]2413    SetColourFromDate(static_date_hack, factor);
[b839829]2414    PlaceVertex(a, 0, 0);
2415    PlaceVertex(b, w, 0);
2416    PlaceVertex(c, w, h);
2417    PlaceVertex(d, 0, h);
2418    EndQuadrilaterals();
[d4650b3]2419}
2420
[c61aa79]2421static double static_E_hack; // FIXME
2422
2423void GfxCore::SetColourFromError(double E, Double factor)
2424{
2425    // Set the drawing colour based on an error value.
2426
2427    if (E < 0) {
2428        SetColour(GetSurfacePen(), factor);
2429        return;
2430    }
2431
2432    Double how_far = E / MAX_ERROR;
2433    assert(how_far >= 0.0);
2434    if (how_far > 1.0) how_far = 1.0;
2435
[97ea48d]2436    int band = int(floor(how_far * (GetNumColourBands() - 1)));
[c61aa79]2437    GLAPen pen1 = GetPen(band);
[97ea48d]2438    if (band < GetNumColourBands() - 1) {
[c61aa79]2439        const GLAPen& pen2 = GetPen(band + 1);
2440
[97ea48d]2441        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
[c61aa79]2442        Double into_band = E / interval - band;
2443
2444//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2445//             z_offset, interval, band);
2446        // FIXME: why do we need to clamp here?  Is it because the walls can
2447        // extend further up/down than the centre-line?
2448        if (into_band < 0.0) into_band = 0.0;
2449        if (into_band > 1.0) into_band = 1.0;
2450        assert(into_band >= 0.0);
2451        assert(into_band <= 1.0);
2452
2453        pen1.Interpolate(pen2, into_band);
2454    }
2455    SetColour(pen1, factor);
2456}
2457
2458void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2459                                    const Vector3 &c, const Vector3 &d)
2460{
2461    Vector3 normal = (a - c) * (d - b);
2462    normal.normalise();
2463    Double factor = dot(normal, light) * .3 + .7;
2464    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2465    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2466    // FIXME: should plot triangles instead to avoid rendering glitches.
[b839829]2467    BeginQuadrilaterals();
[c61aa79]2468////    PlaceNormal(normal);
2469    SetColourFromError(static_E_hack, factor);
[b839829]2470    PlaceVertex(a, 0, 0);
2471    PlaceVertex(b, w, 0);
2472    PlaceVertex(c, w, h);
2473    PlaceVertex(d, 0, h);
2474    EndQuadrilaterals();
[c61aa79]2475}
2476
2477void GfxCore::AddPolylineError(const traverse & centreline)
2478{
2479    BeginPolyline();
2480    SetColourFromError(centreline.E, 1.0);
2481    vector<PointInfo>::const_iterator i;
2482    for(i = centreline.begin(); i != centreline.end(); ++i) {
2483        PlaceVertex(*i);
2484    }
2485    EndPolyline();
2486}
2487
[da6c802]2488void
[ee05463]2489GfxCore::SkinPassage(const vector<XSect> & centreline)
[3ddcad8]2490{
[b3852b5]2491    assert(centreline.size() > 1);
[3ddcad8]2492    Vector3 U[4];
[ee05463]2493    XSect prev_pt_v;
[3ddcad8]2494    Vector3 last_right(1.0, 0.0, 0.0);
2495
[c61aa79]2496//  FIXME: it's not simple to set the colour of a tube based on error...
2497//    static_E_hack = something...
[ee05463]2498    vector<XSect>::const_iterator i = centreline.begin();
2499    vector<XSect>::size_type segment = 0;
[3ddcad8]2500    while (i != centreline.end()) {
2501        // get the coordinates of this vertex
[ee05463]2502        const XSect & pt_v = *i++;
[3ddcad8]2503
2504        double z_pitch_adjust = 0.0;
2505        bool cover_end = false;
2506
2507        Vector3 right, up;
2508
2509        const Vector3 up_v(0.0, 0.0, 1.0);
2510
2511        if (segment == 0) {
2512            assert(i != centreline.end());
2513            // first segment
2514
2515            // get the coordinates of the next vertex
[ee05463]2516            const XSect & next_pt_v = *i;
[3ddcad8]2517
2518            // calculate vector from this pt to the next one
[d67450e]2519            Vector3 leg_v = next_pt_v - pt_v;
[3ddcad8]2520
2521            // obtain a vector in the LRUD plane
2522            right = leg_v * up_v;
2523            if (right.magnitude() == 0) {
2524                right = last_right;
2525                // Obtain a second vector in the LRUD plane,
2526                // perpendicular to the first.
[760ad29d]2527                //up = right * leg_v;
2528                up = up_v;
[3ddcad8]2529            } else {
2530                last_right = right;
2531                up = up_v;
[da6c802]2532            }
2533
[3ddcad8]2534            cover_end = true;
[d4650b3]2535            static_date_hack = next_pt_v.GetDate();
[3ddcad8]2536        } else if (segment + 1 == centreline.size()) {
2537            // last segment
2538
2539            // Calculate vector from the previous pt to this one.
[d67450e]2540            Vector3 leg_v = pt_v - prev_pt_v;
[3ddcad8]2541
2542            // Obtain a horizontal vector in the LRUD plane.
2543            right = leg_v * up_v;
2544            if (right.magnitude() == 0) {
[d67450e]2545                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
[3ddcad8]2546                // Obtain a second vector in the LRUD plane,
2547                // perpendicular to the first.
[760ad29d]2548                //up = right * leg_v;
2549                up = up_v;
[3ddcad8]2550            } else {
2551                last_right = right;
2552                up = up_v;
2553            }
[da6c802]2554
[3ddcad8]2555            cover_end = true;
[d4650b3]2556            static_date_hack = pt_v.GetDate();
[3ddcad8]2557        } else {
2558            assert(i != centreline.end());
2559            // Intermediate segment.
2560
2561            // Get the coordinates of the next vertex.
[ee05463]2562            const XSect & next_pt_v = *i;
[3ddcad8]2563
2564            // Calculate vectors from this vertex to the
2565            // next vertex, and from the previous vertex to
2566            // this one.
[d67450e]2567            Vector3 leg1_v = pt_v - prev_pt_v;
2568            Vector3 leg2_v = next_pt_v - pt_v;
[3ddcad8]2569
2570            // Obtain horizontal vectors perpendicular to
2571            // both legs, then normalise and average to get
2572            // a horizontal bisector.
2573            Vector3 r1 = leg1_v * up_v;
2574            Vector3 r2 = leg2_v * up_v;
2575            r1.normalise();
2576            r2.normalise();
2577            right = r1 + r2;
2578            if (right.magnitude() == 0) {
2579                // This is the "mid-pitch" case...
2580                right = last_right;
2581            }
2582            if (r1.magnitude() == 0) {
2583                Vector3 n = leg1_v;
2584                n.normalise();
[d67450e]2585                z_pitch_adjust = n.GetZ();
2586                //up = Vector3(0, 0, leg1_v.GetZ());
[760ad29d]2587                //up = right * up;
2588                up = up_v;
[3ddcad8]2589
2590                // Rotate pitch section to minimise the
2591                // "tortional stress" - FIXME: use
2592                // triangles instead of rectangles?
2593                int shift = 0;
2594                Double maxdotp = 0;
2595
2596                // Scale to unit vectors in the LRUD plane.
2597                right.normalise();
2598                up.normalise();
2599                Vector3 vec = up - right;
2600                for (int orient = 0; orient <= 3; ++orient) {
[d67450e]2601                    Vector3 tmp = U[orient] - prev_pt_v;
[3ddcad8]2602                    tmp.normalise();
2603                    Double dotp = dot(vec, tmp);
2604                    if (dotp > maxdotp) {
2605                        maxdotp = dotp;
2606                        shift = orient;
2607                    }
2608                }
2609                if (shift) {
2610                    if (shift != 2) {
2611                        Vector3 temp(U[0]);
[b3852b5]2612                        U[0] = U[shift];
2613                        U[shift] = U[2];
2614                        U[2] = U[shift ^ 2];
2615                        U[shift ^ 2] = temp;
[ee7af72]2616                    } else {
[3ddcad8]2617                        swap(U[0], U[2]);
2618                        swap(U[1], U[3]);
[ee7af72]2619                    }
[3ddcad8]2620                }
2621#if 0
2622                // Check that the above code actually permuted
2623                // the vertices correctly.
2624                shift = 0;
2625                maxdotp = 0;
[b3852b5]2626                for (int j = 0; j <= 3; ++j) {
[d67450e]2627                    Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2628                    tmp.normalise();
2629                    Double dotp = dot(vec, tmp);
2630                    if (dotp > maxdotp) {
2631                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
[b3852b5]2632                        shift = j;
[da6c802]2633                    }
[3ddcad8]2634                }
2635                if (shift) {
2636                    printf("New shift = %d!\n", shift);
2637                    shift = 0;
2638                    maxdotp = 0;
[b3852b5]2639                    for (int j = 0; j <= 3; ++j) {
[d67450e]2640                        Vector3 tmp = U[j] - prev_pt_v;
[3ddcad8]2641                        tmp.normalise();
2642                        Double dotp = dot(vec, tmp);
[b3852b5]2643                        printf("    %d : %.8f\n", j, dotp);
[da6c802]2644                    }
2645                }
[3ddcad8]2646#endif
2647            } else if (r2.magnitude() == 0) {
2648                Vector3 n = leg2_v;
2649                n.normalise();
[d67450e]2650                z_pitch_adjust = n.GetZ();
2651                //up = Vector3(0, 0, leg2_v.GetZ());
[760ad29d]2652                //up = right * up;
2653                up = up_v;
[3ddcad8]2654            } else {
2655                up = up_v;
[da6c802]2656            }
[3ddcad8]2657            last_right = right;
[d4650b3]2658            static_date_hack = pt_v.GetDate();
[da6c802]2659        }
2660
[3ddcad8]2661        // Scale to unit vectors in the LRUD plane.
2662        right.normalise();
2663        up.normalise();
[33b2094]2664
[3ddcad8]2665        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
[ce2f3ce]2666
[57a3cd4]2667        Double l = fabs(pt_v.GetL());
2668        Double r = fabs(pt_v.GetR());
2669        Double u = fabs(pt_v.GetU());
2670        Double d = fabs(pt_v.GetD());
[3ddcad8]2671
2672        // Produce coordinates of the corners of the LRUD "plane".
2673        Vector3 v[4];
[d67450e]2674        v[0] = pt_v - right * l + up * u;
2675        v[1] = pt_v + right * r + up * u;
2676        v[2] = pt_v + right * r - up * d;
2677        v[3] = pt_v - right * l - up * d;
[3ddcad8]2678
2679        if (segment > 0) {
2680            (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2681            (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2682            (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2683            (this->*AddQuad)(v[3], v[0], U[0], U[3]);
[9eb58d0]2684        }
2685
[3ddcad8]2686        if (cover_end) {
2687            (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2688        }
[9eb58d0]2689
[3ddcad8]2690        prev_pt_v = pt_v;
2691        U[0] = v[0];
2692        U[1] = v[1];
2693        U[2] = v[2];
2694        U[3] = v[3];
[9eb58d0]2695
[3ddcad8]2696        ++segment;
2697    }
[33b2094]2698}
[b13aee4]2699
2700void GfxCore::FullScreenMode()
2701{
[ea940373]2702    m_Parent->ViewFullScreen();
[b13aee4]2703}
[fdfa926]2704
2705bool GfxCore::IsFullScreen() const
2706{
2707    return m_Parent->IsFullScreen();
2708}
[1690fa9]2709
[46361bc]2710void
2711GfxCore::MoveViewer(double forward, double up, double right)
2712{
[e577f89]2713    double cT = cos(rad(m_TiltAngle));
2714    double sT = sin(rad(m_TiltAngle));
2715    double cP = cos(rad(m_PanAngle));
2716    double sP = sin(rad(m_PanAngle));
[46361bc]2717    Vector3 v_forward(cT * sP, cT * cP, -sT);
[867a1141]2718    Vector3 v_up(-sT * sP, -sT * cP, -cT);
2719    Vector3 v_right(-cP, sP, 0);
[d4a5aaf]2720    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2721    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2722    assert(fabs(dot(v_right, v_up)) < 1e-6);
[46361bc]2723    Vector3 move = v_forward * forward + v_up * up + v_right * right;
[d67450e]2724    AddTranslation(-move);
[d877aa2]2725    // Show current position.
[d67450e]2726    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
[46361bc]2727    ForceRefresh();
2728}
2729
[1690fa9]2730PresentationMark GfxCore::GetView() const
2731{
[d67450e]2732    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2733                            m_PanAngle, m_TiltAngle, m_Scale);
[1690fa9]2734}
2735
2736void GfxCore::SetView(const PresentationMark & p)
2737{
2738    m_SwitchingTo = 0;
[d67450e]2739    SetTranslation(p - m_Parent->GetOffset());
[1690fa9]2740    m_PanAngle = p.angle;
2741    m_TiltAngle = p.tilt_angle;
[08253d9]2742    SetRotation(m_PanAngle, m_TiltAngle);
[1690fa9]2743    SetScale(p.scale);
2744    ForceRefresh();
2745}
2746
[128fac4]2747void GfxCore::PlayPres(double speed, bool change_speed) {
2748    if (!change_speed || presentation_mode == 0) {
2749        if (speed == 0.0) {
2750            presentation_mode = 0;
2751            return;
2752        }
2753        presentation_mode = PLAYING;
2754        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2755        SetView(next_mark);
2756        next_mark_time = 0; // There already!
2757        this_mark_total = 0;
2758        pres_reverse = (speed < 0);
2759    }
2760
[d67450e]2761    if (change_speed) pres_speed = speed;
2762
[128fac4]2763    if (speed != 0.0) {
2764        bool new_pres_reverse = (speed < 0);
2765        if (new_pres_reverse != pres_reverse) {
2766            pres_reverse = new_pres_reverse;
2767            if (pres_reverse) {
2768                next_mark = m_Parent->GetPresMark(MARK_PREV);
2769            } else {
2770                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2771            }
2772            swap(this_mark_total, next_mark_time);
2773        }
2774    }
[1690fa9]2775}
[6a4cdcb6]2776
[da6c802]2777void GfxCore::SetColourBy(int colour_by) {
2778    m_ColourBy = colour_by;
2779    switch (colour_by) {
2780        case COLOUR_BY_DEPTH:
2781            AddQuad = &GfxCore::AddQuadrilateralDepth;
2782            AddPoly = &GfxCore::AddPolylineDepth;
2783            break;
[d4650b3]2784        case COLOUR_BY_DATE:
2785            AddQuad = &GfxCore::AddQuadrilateralDate;
2786            AddPoly = &GfxCore::AddPolylineDate;
2787            break;
[c61aa79]2788        case COLOUR_BY_ERROR:
2789            AddQuad = &GfxCore::AddQuadrilateralError;
2790            AddPoly = &GfxCore::AddPolylineError;
2791            break;
[da6c802]2792        default: // case COLOUR_BY_NONE:
2793            AddQuad = &GfxCore::AddQuadrilateral;
2794            AddPoly = &GfxCore::AddPolyline;
2795            break;
2796    }
2797
[d2fcc9b]2798    InvalidateList(LIST_UNDERGROUND_LEGS);
[c61aa79]2799    InvalidateList(LIST_SURFACE_LEGS);
[d2fcc9b]2800    InvalidateList(LIST_TUBES);
[da6c802]2801
2802    ForceRefresh();
2803}
2804
[6a4cdcb6]2805bool GfxCore::ExportMovie(const wxString & fnm)
2806{
2807    int width;
2808    int height;
2809    GetSize(&width, &height);
[028829f]2810    // Round up to next multiple of 2 (required by ffmpeg).
2811    width += (width & 1);
[6a4cdcb6]2812    height += (height & 1);
2813
[75d4a2b]2814    movie = new MovieMaker();
[6a4cdcb6]2815
[98a3786]2816    // FIXME: This should really use fn_str() - currently we probably can't
2817    // save to a Unicode path on wxmsw.
[75d4a2b]2818    if (!movie->Open(fnm.mb_str(), width, height)) {
[091069f]2819        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
[75d4a2b]2820        delete movie;
[81f1266]2821        movie = NULL;
[6a4cdcb6]2822        return false;
2823    }
[f433fda]2824
[d10d369]2825    PlayPres(1);
[6a4cdcb6]2826    return true;
2827}
[223f1ad]2828
[ce403f1]2829void
2830GfxCore::OnPrint(const wxString &filename, const wxString &title,
2831                 const wxString &datestamp)
2832{
2833    svxPrintDlg * p;
2834    p = new svxPrintDlg(m_Parent, filename, title, datestamp,
2835                        m_PanAngle, m_TiltAngle,
[5940815]2836                        m_Names, m_Crosses, m_Legs, m_Surface,
2837                        true);
[ce403f1]2838    p->Show(TRUE);
2839}
2840
[5940815]2841void
[223f1ad]2842GfxCore::OnExport(const wxString &filename, const wxString &title)
2843{
[5940815]2844    svxPrintDlg * p;
[5627cbb]2845    p = new svxPrintDlg(m_Parent, filename, title, wxString(),
[5940815]2846                        m_PanAngle, m_TiltAngle,
2847                        m_Names, m_Crosses, m_Legs, m_Surface,
2848                        false);
2849    p->Show(TRUE);
[223f1ad]2850}
[e2c1671]2851
2852static wxCursor
2853make_cursor(const unsigned char * bits, const unsigned char * mask,
2854            int hotx, int hoty)
2855{
[b72f4b5]2856#if defined __WXMSW__ || defined __WXMAC__
[7f3fe6d]2857    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2858    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2859    cursor_bitmap.SetMask(new wxMask(mask_bitmap));
[e2c1671]2860    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2861    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2862    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
[7f3fe6d]2863    return wxCursor(cursor_image);
[e2c1671]2864#else
2865    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2866                    (const char *)mask, wxWHITE, wxBLACK);
2867#endif
2868}
2869
2870const
2871#include "hand.xbm"
2872const
2873#include "handmask.xbm"
2874
2875const
2876#include "brotate.xbm"
2877const
2878#include "brotatemask.xbm"
2879
2880const
2881#include "vrotate.xbm"
2882const
2883#include "vrotatemask.xbm"
2884
2885const
2886#include "rotate.xbm"
2887const
2888#include "rotatemask.xbm"
2889
[ecf2d23]2890const
2891#include "rotatezoom.xbm"
2892const
2893#include "rotatezoommask.xbm"
2894
[e2c1671]2895void
2896GfxCore::SetCursor(GfxCore::cursor new_cursor)
2897{
2898    // Check if we're already showing that cursor.
2899    if (current_cursor == new_cursor) return;
2900
2901    current_cursor = new_cursor;
2902    switch (current_cursor) {
2903        case GfxCore::CURSOR_DEFAULT:
2904            GLACanvas::SetCursor(wxNullCursor);
2905            break;
2906        case GfxCore::CURSOR_POINTING_HAND:
2907            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2908            break;
2909        case GfxCore::CURSOR_DRAGGING_HAND:
2910            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2911            break;
2912        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2913            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2914            break;
2915        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2916            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2917            break;
2918        case GfxCore::CURSOR_ROTATE_VERTICALLY:
2919            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2920            break;
2921        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2922            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2923            break;
2924        case GfxCore::CURSOR_ZOOM:
2925            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2926            break;
[ecf2d23]2927        case GfxCore::CURSOR_ZOOM_ROTATE:
2928            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
2929            break;
[e2c1671]2930    }
2931}
[6b061db]2932
2933bool GfxCore::MeasuringLineActive() const
2934{
2935    if (Animating()) return false;
2936    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
2937}
[acdb8aa]2938
2939bool GfxCore::HandleRClick(wxPoint point)
2940{
2941    if (PointWithinCompass(point)) {
2942        // Pop up menu.
2943        wxMenu menu;
[055bfc58]2944        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
2945        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
2946        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
2947        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
2948        menu.AppendSeparator();
[acdb8aa]2949        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/344));
2950        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2951        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2952        PopupMenu(&menu);
2953        return true;
2954    }
2955
2956    if (PointWithinClino(point)) {
2957        // Pop up menu.
2958        wxMenu menu;
[055bfc58]2959        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
2960        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
2961        menu.AppendSeparator();
[acdb8aa]2962        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
2963        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
2964        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2965        PopupMenu(&menu);
2966        return true;
2967    }
2968
2969    if (PointWithinScaleBar(point)) {
2970        // Pop up menu.
2971        wxMenu menu;
2972        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
2973        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
2974        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
2975        PopupMenu(&menu);
2976        return true;
2977    }
2978
2979    if (PointWithinColourKey(point)) {
2980        // Pop up menu.
2981        wxMenu menu;
[d43fa84]2982        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
2983        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
2984        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
2985        menu.AppendSeparator();
[97ea48d]2986        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
[d43fa84]2987        if (m_ColourBy == COLOUR_BY_DEPTH)
2988            menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
2989        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&MainFrm::ProcessEvent, NULL, m_Parent);
[acdb8aa]2990        PopupMenu(&menu);
2991        return true;
2992    }
2993
2994    return false;
2995}
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