| 1 | #!/usr/bin/perl -w |
|---|
| 2 | |
|---|
| 3 | # afm2txf.pl 0.2 |
|---|
| 4 | # |
|---|
| 5 | # Generates .txf font textures from Type 1 fonts |
|---|
| 6 | # Requirements: Ghostscript, ImageMagick |
|---|
| 7 | # |
|---|
| 8 | # Usage: |
|---|
| 9 | # afm2txf.pl [-o OUTPUT.txf] whatever.afm |
|---|
| 10 | # |
|---|
| 11 | # Changelog: |
|---|
| 12 | # 0.2 (06/28/2002): Generate fonts with proper padding |
|---|
| 13 | # 0.1 (06/28/2002): Initial version |
|---|
| 14 | # |
|---|
| 15 | # Copyright (C) 2002 Andrew James Ross |
|---|
| 16 | # Copyright (C) 2010,2011 Olly Betts |
|---|
| 17 | # |
|---|
| 18 | # This program is free software; you can redistribute it and/or modify |
|---|
| 19 | # it under the terms of the GNU General Public License version 2 as |
|---|
| 20 | # published by the Free Software Foundation. |
|---|
| 21 | |
|---|
| 22 | use strict; |
|---|
| 23 | |
|---|
| 24 | my $output; |
|---|
| 25 | if (scalar @ARGV >= 1) { |
|---|
| 26 | my $arg = $ARGV[0]; |
|---|
| 27 | if ($arg =~ s/^-o//) { |
|---|
| 28 | shift; |
|---|
| 29 | if ($arg eq '') { |
|---|
| 30 | if (scalar @ARGV == 0) { |
|---|
| 31 | die "-o needs an argument\n"; |
|---|
| 32 | } |
|---|
| 33 | $output = shift; |
|---|
| 34 | } else { |
|---|
| 35 | $output = $arg; |
|---|
| 36 | } |
|---|
| 37 | } |
|---|
| 38 | } |
|---|
| 39 | |
|---|
| 40 | my $METRICS = shift or die; # AFM file |
|---|
| 41 | |
|---|
| 42 | # Texture size |
|---|
| 43 | my $TEXSIZ = 256; |
|---|
| 44 | |
|---|
| 45 | # Padding around each character, for mipmap separation |
|---|
| 46 | my $PADDING = 4; |
|---|
| 47 | |
|---|
| 48 | # Antialiasing multiplier. Should be 16 for production work. As low |
|---|
| 49 | # as 4 works well for testing. |
|---|
| 50 | my $DOWNSAMPLE = 16; |
|---|
| 51 | |
|---|
| 52 | # The printable ISO-8859-1 characters (and space and hard space) and their |
|---|
| 53 | # postscript glyph names. We use names because not all postscript |
|---|
| 54 | # fonts are encoded using ASCII. AFM metrics generated by ttf2afm, in |
|---|
| 55 | # fact, don't have any numerical character IDs at all. In principle, |
|---|
| 56 | # this mechanism will work for any 8 bit font encoding, you just have |
|---|
| 57 | # to do the legwork of figuring out the name to ID mapping. |
|---|
| 58 | my %REVCHARS = (32=>'space', 33=>'exclam', 34=>'quotedbl', |
|---|
| 59 | 35=>'numbersign', 36=>'dollar', 37=>'percent', |
|---|
| 60 | 38=>'ampersand', 39=>'quotesingle', 40=>'parenleft', |
|---|
| 61 | 41=>'parenright', 42=>'asterisk', 43=>'plus', |
|---|
| 62 | 44=>'comma', 45=>'hyphen', 46=>'period', 47=>'slash', |
|---|
| 63 | 48=>'zero', 49=>'one', 50=>'two', 51=>'three', |
|---|
| 64 | 52=>'four', 53=>'five', 54=>'six', 55=>'seven', |
|---|
| 65 | 56=>'eight', 57=>'nine', 58=>'colon', 59=>'semicolon', |
|---|
| 66 | 60=>'less', 61=>'equal', 62=>'greater', 63=>'question', |
|---|
| 67 | 64=>'at', 65=>'A', 66=>'B', 67=>'C', 68=>'D', 69=>'E', |
|---|
| 68 | 70=>'F', 71=>'G', 72=>'H', 73=>'I', 74=>'J', 75=>'K', |
|---|
| 69 | 76=>'L', 77=>'M', 78=>'N', 79=>'O', 80=>'P', 81=>'Q', |
|---|
| 70 | 82=>'R', 83=>'S', 84=>'T', 85=>'U', 86=>'V', 87=>'W', |
|---|
| 71 | 88=>'X', 89=>'Y', 90=>'Z', 91=>'bracketleft', |
|---|
| 72 | 92=>'backslash', 93=>'bracketright', 94=>'asciicircum', |
|---|
| 73 | 95=>'underscore', 96=>'quoteleft', 97=>'a', 98=>'b', 99=>'c', |
|---|
| 74 | 100=>'d', 101=>'e', 102=>'f', 103=>'g', 104=>'h', |
|---|
| 75 | 105=>'i', 106=>'j', 107=>'k', 108=>'l', 109=>'m', |
|---|
| 76 | 110=>'n', 111=>'o', 112=>'p', 113=>'q', 114=>'r', |
|---|
| 77 | 115=>'s', 116=>'t', 117=>'u', 118=>'v', 119=>'w', |
|---|
| 78 | 120=>'x', 121=>'y', 122=>'z', 123=>'braceleft', |
|---|
| 79 | 124=>'bar', 125=>'braceright', 126=>'asciitilde', |
|---|
| 80 | 160=>'space', 161=>'exclamdown', 162=>'cent', 163=>'sterling', |
|---|
| 81 | 164=>'currency', 165=>'yen', 166=>'brokenbar', 167=>'section', |
|---|
| 82 | 168=>'dieresis', 169=>'copyright', 170=>'ordfeminine', 171=>'guillemotleft', |
|---|
| 83 | 172=>'logicalnot', 173=>'hyphen', 174=>'registered', 175=>'macron', |
|---|
| 84 | 176=>'degree', 177=>'plusminus', 178=>'twosuperior', 179=>'threesuperior', |
|---|
| 85 | 180=>'acute', 181=>'mu', 182=>'paragraph', 183=>'bullet', |
|---|
| 86 | 184=>'cedilla', 185=>'onesuperior', 186=>'ordmasculine', 187=>'guillemotright', |
|---|
| 87 | 188=>'onequarter', 189=>'onehalf', 190=>'threequarters', 191=>'questiondown', |
|---|
| 88 | 192=>'Agrave', 193=>'Aacute', 194=>'Acircumflex', 195=>'Atilde', |
|---|
| 89 | 196=>'Adieresis', 197=>'Aring', 198=>'AE', 199=>'Ccedilla', |
|---|
| 90 | 200=>'Egrave', 201=>'Eacute', 202=>'Ecircumflex', 203=>'Edieresis', |
|---|
| 91 | 204=>'Igrave', 205=>'Iacute', 206=>'Icircumflex', 207=>'Idieresis', |
|---|
| 92 | 208=>'Eth', 209=>'Ntilde', 210=>'Ograve', 211=>'Oacute', |
|---|
| 93 | 212=>'Ocircumflex', 213=>'Otilde', 214=>'Odieresis', 215=>'multiply', |
|---|
| 94 | 216=>'Oslash', 217=>'Ugrave', 218=>'Uacute', 219=>'Ucircumflex', |
|---|
| 95 | 220=>'Udieresis', 221=>'Yacute', 222=>'Thorn', 223=>'germandbls', |
|---|
| 96 | 224=>'agrave', 225=>'aacute', 226=>'acircumflex', 227=>'atilde', |
|---|
| 97 | 228=>'adieresis', 229=>'aring', 230=>'ae', 231=>'ccedilla', |
|---|
| 98 | 232=>'egrave', 233=>'eacute', 234=>'ecircumflex', 235=>'edieresis', |
|---|
| 99 | 236=>'igrave', 237=>'iacute', 238=>'icircumflex', 239=>'idieresis', |
|---|
| 100 | 240=>'eth', 241=>'ntilde', 242=>'ograve', 243=>'oacute', |
|---|
| 101 | 244=>'ocircumflex', 245=>'otilde', 246=>'odieresis', 247=>'divide', |
|---|
| 102 | 248=>'oslash', 249=>'ugrave', 250=>'uacute', 251=>'ucircumflex', |
|---|
| 103 | 252=>'udieresis', 253=>'yacute', 254=>'thorn', 255=>'ydieresis' |
|---|
| 104 | ); |
|---|
| 105 | |
|---|
| 106 | my %CHARS; |
|---|
| 107 | while (my ($k, $v) = each %REVCHARS) { |
|---|
| 108 | $CHARS{$v} = $k unless exists $CHARS{$v}; |
|---|
| 109 | } |
|---|
| 110 | |
|---|
| 111 | my %metrics = (); |
|---|
| 112 | my %positions = (); |
|---|
| 113 | |
|---|
| 114 | # |
|---|
| 115 | # Parse the font metrics. This is a 5 element array. All numbers are |
|---|
| 116 | # expressed as a fraction of the line spacing. |
|---|
| 117 | # 0: nominal width (distance to the next character) |
|---|
| 118 | # 1, 2: Coordinates of the lower left corner of the bounding box, |
|---|
| 119 | # relative to the nominal position. |
|---|
| 120 | # 3, 4: Size of the bounding box |
|---|
| 121 | # |
|---|
| 122 | print STDERR "Reading font metrics...\n"; |
|---|
| 123 | my $FONT; |
|---|
| 124 | open METRICS, '<', $METRICS or die $!; |
|---|
| 125 | my $m; |
|---|
| 126 | while (defined($m = <METRICS>)) { |
|---|
| 127 | if ($m =~ /^FontName (\S*)/) { $FONT = $1; next; } |
|---|
| 128 | next unless $m =~ /^C /; |
|---|
| 129 | chomp $m; |
|---|
| 130 | |
|---|
| 131 | die "No name: $m" if $m !~ /N\s+([^\s]+)\s+;/; |
|---|
| 132 | my $name = $1; |
|---|
| 133 | |
|---|
| 134 | die "No box: $m" |
|---|
| 135 | if $m !~ /B\s+([-0-9]+)\s+([-0-9]+)\s+([-0-9]+)\s+([-0-9]+)\s+;/; |
|---|
| 136 | my ($left, $bottom, $right, $top) = ($1/1000, $2/1000, $3/1000, $4/1000); |
|---|
| 137 | |
|---|
| 138 | die "No width: $m" if $m !~ /WX\s+([-0-9]+)/; |
|---|
| 139 | my $nomwid = $1/1000; # nominal, not physical width! |
|---|
| 140 | |
|---|
| 141 | # The coordinates of the corner relative to the character |
|---|
| 142 | # "position" |
|---|
| 143 | my ($x, $y) = (-$left, -$bottom); |
|---|
| 144 | my ($w, $h) = ($right-$left, $top-$bottom); |
|---|
| 145 | |
|---|
| 146 | $metrics{$name} = [$nomwid, $x, $y, $w, $h]; |
|---|
| 147 | } |
|---|
| 148 | close METRICS; |
|---|
| 149 | |
|---|
| 150 | die "No FontName found in metrics" if not defined $FONT; |
|---|
| 151 | |
|---|
| 152 | # Sanitise $FONT. |
|---|
| 153 | $FONT =~ s!/!_!g; |
|---|
| 154 | |
|---|
| 155 | # |
|---|
| 156 | # Find the height of the tallest character, and print some warnings |
|---|
| 157 | # |
|---|
| 158 | my $maxhgt = 0; |
|---|
| 159 | foreach my $c (keys %CHARS) { |
|---|
| 160 | if(!defined $metrics{$c}) { |
|---|
| 161 | print STDERR "% WARNING: no metrics for char $c. Skipping.\n"; |
|---|
| 162 | next; |
|---|
| 163 | } |
|---|
| 164 | if($metrics{$c}->[4] > $maxhgt) { $maxhgt = $metrics{$c}->[4]; } |
|---|
| 165 | } |
|---|
| 166 | if($maxhgt == 0) { |
|---|
| 167 | print STDERR "No usable characters found. Bailing out.\n"; |
|---|
| 168 | exit 1; |
|---|
| 169 | } |
|---|
| 170 | |
|---|
| 171 | # |
|---|
| 172 | # Do the layout. Keep increasing the row count until the characters |
|---|
| 173 | # just fit. This isn't terribly elegant, but it's simple. |
|---|
| 174 | # |
|---|
| 175 | print STDERR "Laying out"; |
|---|
| 176 | my $rows = 1; |
|---|
| 177 | my $PS; |
|---|
| 178 | my $LINEHGT; |
|---|
| 179 | while(!defined ($PS = genPostscript($rows))) { $rows++; } |
|---|
| 180 | print STDERR " ($rows rows)\n"; |
|---|
| 181 | |
|---|
| 182 | # |
|---|
| 183 | # Call ghostscript to render |
|---|
| 184 | # |
|---|
| 185 | print STDERR "Rendering Postscript...\n"; |
|---|
| 186 | my $res = $TEXSIZ * $DOWNSAMPLE; |
|---|
| 187 | my $pid = open PS, "|gs -r$res -g${res}x${res} -sDEVICE=ppm -sOutputFile=\Q$FONT\E.ppm > /dev/null"; |
|---|
| 188 | die "Couldn't spawn ghostscript interpreter" if !defined $pid; |
|---|
| 189 | foreach (@$PS) { |
|---|
| 190 | print PS "$_\n"; |
|---|
| 191 | } |
|---|
| 192 | close PS; |
|---|
| 193 | waitpid($pid, 0); |
|---|
| 194 | |
|---|
| 195 | # |
|---|
| 196 | # Downsample with ImageMagick |
|---|
| 197 | # |
|---|
| 198 | print STDERR "Antialiasing image...\n"; |
|---|
| 199 | system("mogrify -geometry ${TEXSIZ}x${TEXSIZ} \Q$FONT\E.ppm") == 0 |
|---|
| 200 | or die "Couldn't rescale $FONT.ppm"; |
|---|
| 201 | |
|---|
| 202 | # |
|---|
| 203 | # Generate the .txf file |
|---|
| 204 | # |
|---|
| 205 | print STDERR "Generating textured font file...\n"; |
|---|
| 206 | |
|---|
| 207 | # Prune undefined glyphs |
|---|
| 208 | foreach my $c (keys %metrics) { |
|---|
| 209 | delete $metrics{$c} if !defined $CHARS{$c}; |
|---|
| 210 | } |
|---|
| 211 | |
|---|
| 212 | #sub round { $_[0] > 0 ? int($_[0] + 0.5) : int($_[0] - 0.5) } |
|---|
| 213 | # Bias rounding of positives numbers to be upwards for better spacing. |
|---|
| 214 | # FIXME: sort out the spacing properly - this is just a kludge. |
|---|
| 215 | sub round { $_[0] > 0 ? int($_[0] + 0.9) : int($_[0] - 0.5) } |
|---|
| 216 | $output = "$FONT.txf" unless defined $output; |
|---|
| 217 | open TXF, '>', $output or die; |
|---|
| 218 | print TXF pack "V", 0x667874ff; |
|---|
| 219 | print TXF pack "V", 0x12345678; |
|---|
| 220 | print TXF pack "V", 0; |
|---|
| 221 | print TXF pack "V", $TEXSIZ; |
|---|
| 222 | print TXF pack "V", $TEXSIZ; |
|---|
| 223 | print TXF pack "V", round($TEXSIZ * $LINEHGT); |
|---|
| 224 | print TXF pack "V", 0; |
|---|
| 225 | my @chars = sort keys %REVCHARS; |
|---|
| 226 | print TXF pack "V", scalar @chars; |
|---|
| 227 | foreach my $c (@chars) { |
|---|
| 228 | my $name = $REVCHARS{$c}; |
|---|
| 229 | my $m = $metrics{$name}; |
|---|
| 230 | my $p = $positions{$name}; |
|---|
| 231 | my $step = round($m->[0] * $LINEHGT * $TEXSIZ); |
|---|
| 232 | |
|---|
| 233 | # Pad the bounding box, to handle areas that outside. This can |
|---|
| 234 | # happen due to thick lines in the font path, or be an artifact of |
|---|
| 235 | # the downsampling. |
|---|
| 236 | my ($w, $h, $xoff, $yoff, $x, $y); |
|---|
| 237 | if ($m->[3] == 0 && $m->[4] == 0) { |
|---|
| 238 | $w = $h = $xoff = $yoff = $x = $y = 0; |
|---|
| 239 | } else { |
|---|
| 240 | $w = round($m->[3] * $LINEHGT * $TEXSIZ + 2*$PADDING); |
|---|
| 241 | $h = round($m->[4] * $LINEHGT * $TEXSIZ + 2*$PADDING); |
|---|
| 242 | $xoff = -round($m->[1] * $LINEHGT * $TEXSIZ) - $PADDING; |
|---|
| 243 | $yoff = -round($m->[2] * $LINEHGT * $TEXSIZ) - $PADDING; |
|---|
| 244 | $x = round($p->[0] * $TEXSIZ - $PADDING); |
|---|
| 245 | $y = round($p->[1] * $TEXSIZ - $PADDING); |
|---|
| 246 | } |
|---|
| 247 | print TXF pack "v", $c; |
|---|
| 248 | print TXF pack "C", $w; |
|---|
| 249 | print TXF pack "C", $h; |
|---|
| 250 | print TXF pack "c", $xoff; |
|---|
| 251 | print TXF pack "c", $yoff; |
|---|
| 252 | print TXF pack "C", $step; |
|---|
| 253 | print TXF pack "C", 0; |
|---|
| 254 | print TXF pack "v", $x; |
|---|
| 255 | print TXF pack "v", $y; |
|---|
| 256 | } |
|---|
| 257 | |
|---|
| 258 | # Read in the .ppm file, dump the duplicate color values (ghostscript |
|---|
| 259 | # won't generate pgm's) and write to the end of the .txf. Remember to |
|---|
| 260 | # swap the order of the rows; OpenGL textures are bottom-up. |
|---|
| 261 | open PPM, "$FONT.ppm" or die; |
|---|
| 262 | my $pixel; |
|---|
| 263 | foreach my $r (1 .. $TEXSIZ) { |
|---|
| 264 | seek PPM, -3*$r*$TEXSIZ, 2 or die; |
|---|
| 265 | foreach (1 .. $TEXSIZ) { |
|---|
| 266 | read PPM, $pixel, 3 or die; |
|---|
| 267 | print TXF substr($pixel, 0, 1); |
|---|
| 268 | } |
|---|
| 269 | } |
|---|
| 270 | close PPM; |
|---|
| 271 | close TXF; |
|---|
| 272 | |
|---|
| 273 | # Clean up |
|---|
| 274 | unlink("$FONT.ppm"); |
|---|
| 275 | |
|---|
| 276 | ######################################################################## |
|---|
| 277 | ######################################################################## |
|---|
| 278 | ######################################################################## |
|---|
| 279 | |
|---|
| 280 | # Put the digits first to help ensure they are all on the same line in the |
|---|
| 281 | # texture and will exactly align vertically when rendered - a slight |
|---|
| 282 | # discrepancy here is particularly visible in the colour key legends and |
|---|
| 283 | # compass bearing. |
|---|
| 284 | sub render_order { |
|---|
| 285 | my $a = $CHARS{$a}; |
|---|
| 286 | my $b = $CHARS{$b}; |
|---|
| 287 | my $a_dig = chr($a) =~ /\d/; |
|---|
| 288 | my $b_dig = chr($b) =~ /\d/; |
|---|
| 289 | if ($a_dig ^ $b_dig) { |
|---|
| 290 | return $a_dig ? -1 : 1; |
|---|
| 291 | } |
|---|
| 292 | return $a <=> $b; |
|---|
| 293 | } |
|---|
| 294 | |
|---|
| 295 | sub genPostscript { |
|---|
| 296 | my $rows = shift; |
|---|
| 297 | my $rowhgt = 1/$rows; |
|---|
| 298 | |
|---|
| 299 | my @PS = (); |
|---|
| 300 | |
|---|
| 301 | # The canonical "point size" number, in texture space |
|---|
| 302 | $LINEHGT = ($rowhgt - 2*$PADDING/$TEXSIZ) / $maxhgt; |
|---|
| 303 | |
|---|
| 304 | # Get to where we want. Draw the whole thing in a 1 inch square at |
|---|
| 305 | # the bottom left of the "page". |
|---|
| 306 | push @PS, "72 72 scale"; |
|---|
| 307 | |
|---|
| 308 | # Fill the square with black |
|---|
| 309 | push @PS, "0 setgray"; |
|---|
| 310 | push @PS, "-1 -1 moveto"; |
|---|
| 311 | push @PS, "-1 1 lineto 1 1 lineto 1 -1 lineto"; |
|---|
| 312 | push @PS, "closepath"; |
|---|
| 313 | push @PS, "fill"; |
|---|
| 314 | |
|---|
| 315 | # Draw in white |
|---|
| 316 | push @PS, "1 setgray"; |
|---|
| 317 | |
|---|
| 318 | # Generate our PUSH @PS, font |
|---|
| 319 | push @PS, "/$FONT findfont $LINEHGT scalefont setfont"; |
|---|
| 320 | |
|---|
| 321 | my $x = $PADDING/$TEXSIZ; |
|---|
| 322 | my $y = 1 - $rowhgt + $PADDING/$TEXSIZ; |
|---|
| 323 | my @chars = sort render_order (keys %CHARS); |
|---|
| 324 | foreach my $c (@chars) { |
|---|
| 325 | next if $c eq 'space'; |
|---|
| 326 | my $m = $metrics{$c}; |
|---|
| 327 | next if !defined $m; |
|---|
| 328 | |
|---|
| 329 | # No space? |
|---|
| 330 | my $w = $m->[3]*$LINEHGT; |
|---|
| 331 | if($x + $w + $PADDING/$TEXSIZ > 1) { |
|---|
| 332 | $x = $PADDING/$TEXSIZ; |
|---|
| 333 | $y -= $rowhgt; |
|---|
| 334 | return undef if $y < 0; |
|---|
| 335 | } |
|---|
| 336 | |
|---|
| 337 | # Record where in the texture the box ended up |
|---|
| 338 | $positions{$c} = [$x, $y]; |
|---|
| 339 | |
|---|
| 340 | my $vx = $x + $m->[1]*$LINEHGT; |
|---|
| 341 | my $vy = $y + $m->[2]*$LINEHGT; |
|---|
| 342 | |
|---|
| 343 | push @PS, "$vx $vy moveto"; |
|---|
| 344 | push @PS, "/$c glyphshow"; |
|---|
| 345 | |
|---|
| 346 | # Next box... |
|---|
| 347 | $x += $w + 2*$PADDING/$TEXSIZ; |
|---|
| 348 | } |
|---|
| 349 | |
|---|
| 350 | push @PS, "showpage"; |
|---|
| 351 | |
|---|
| 352 | return \@PS; |
|---|
| 353 | } |
|---|