source: git/doc/HACKING.htm @ b92fa73

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[e7839be]1<HTML><HEAD>
2<TITLE>Survex Hacker's Guide</TITLE>
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8<H1>Hacking Survex</H1>
9
10<p>(That's hacking in the "tinkering with code" sense, not in the
11"breaking into other people's computer systems" sense).
12
13<p>This is currently a random collection of notes that need to be written
14down while I remember.  With time it should evolve into a more
15coherent document.  If you have any questions which this should answer
16but doesn't then ask me and I'll add them.
17
18<H2>Network code debugging</H2>
19
20<P>You can pick which network simplifications are attempted using "-z"
21with an argument listing code letters.  So:
22
23<ul>
24<li>-z=    no special simplifications (articulation still performed)
25<li>-z=l   remove "lollipops"
26<li>-z=p   remove parallel legs
27<li>-z=d   convert deltas to stars
28</ul>
29
30<P>And you can combine these in any combination:
31
32<ul>
33<li>-z=lp  remove "lollipops" and parallel legs
34<li>-z=lpd remove "lollipops" and parallel legs; convert deltas to stars
35</ul>
36
37<P>"-z=lpd" is the default (in 0.99 at least - more transformations may
38conceivably be added in future, although the simple common cases are
39already covered).
40
41<H2>Developing on Unix Platforms</H2>
42
[b63c928d]43<P>You'll need automake 1.5 or later (earlier versions don't support
[61b4202]44per-executable CFLAGS; 1.6 has been tested and works, but wasn't a
45very stable release - automake 1.6.1 is a better bet)
46and autoconf 2.50 or later (autoconf 2.52 and 2.53 have
47both been used successfully).
[c372fc9]48
49<P>For building the documentation you'll need sgmltools 2 or later,
[c746b4d]50docbook-to-man, and w3m.
[e7839be]51
52<H2>Building on Non-Unix Platforms</H2>
53
54<H3>DJGPP (MSDOS for 386 or better)</H3>
55
56<P>Currently I build this with a Linux hosted cross-compiler.  I built
57this myself mostly following instructions from:
58
59<P><A
60HREF="http://www.objsw.com/CrossGCC/">http://www.objsw.com/CrossGCC/</A>
61
62<P>I suggest using binutils-2.10 rather than binutils-2.9.1.  The newer version
63includes the patch they supply, so the instructions boil down to this
64sequence of commands:
65
66<pre>
67bash
68mkdir ~/djcross
69cd ~/djcross
70wget ftp://ftp.objsw.com/pub/crossgcc/build-djgpp.sh
71mkdir tars
72cd tars
73# can't get it to build with djcrx203
74wget ftp://ftp.simtel.net/pub/simtelnet/gnu/djgpp/v2/old/djcrx202.zip
75# can't get 2.95.3 to build
76wget http://sunsite.org.uk/gnu/gcc/gcc-2.95.2.tar.gz
77# can't get 2.10.1 to build
78wget http://sunsite.org.uk/gnu/binutils/binutils-2.10.tar.gz
79cd ..
80patch -l build-djgpp.sh &lt;&lt;END
8126c26
82&lt; binutils=binutils-2.9.1
83---
84&gt; binutils=binutils-2.10
8597c97
86&lt;       patch -p1 &lt;\$patches/\$binutilsdiff
87---
88&gt;       #patch -p1 &lt;\$patches/\$binutilsdiff
89END
90sh build-djgpp.sh
91</pre>
92
[c372fc9]93<P>Then you need to build and install the
94<A HREF="http://www.talula.demon.co.uk/allegro/">Allegro graphics library</A>:
[e7839be]95
96<P><A
[857f8a6]97HREF="http://prdownloads.sourceforge.net/alleg/allegro-4.0.1.tar.gz"
98>http://prdownloads.sourceforge.net/alleg/allegro-4.0.1.tar.gz</A>
[e7839be]99
[61b4202]100<P>Allegro 4.0.2 has been released, but the list of changes doesn't show
101anything relevant to the routines caverot uses, so I've not bothered to
102upgrade.
103
[857f8a6]104<P>And follow the instructions for building using a cross-compiler which
105you can find starting from readme.txt.  In 4.0.1 these boil down to:
[e7839be]106
[b63c928d]107<pre>
[857f8a6]108cd allegro-4.0.1
109./fix.sh djgpp --quick
[b63c928d]110NATIVEPATH=$PATH
111export NATIVEPATH
112DJDIR=/opt/crosstools/i386-pc-msdosdjgpp
113export DJDIR
[857f8a6]114PATH=$DJDIR/bin:/opt/crosstools/bin:$PATH
[b63c928d]115CROSSCOMPILE=1
116export CROSSCOMPILE
117make
118make install
119PATH=$NATIVEPATH
120</pre>
121
122<P>Building Survex under DOS in a native djgpp environment will require
123some tinkering.  Best bet is either to install bash and use the current
[e7839be]124configure script, or perhaps simpler to modify miniam.pl to generate a
125suitable makefile.  I'm happy to help if you want to try this, and
126I'll incorporate patches provided they're fairly clean.
127
[c372fc9]128<H3>Mingw (Microsoft Windows)</H3>
[e7839be]129
130<P>Currently I build this with a Linux hosted cross-compiler.  I use
131the packaged cross-compiler in the debian testing/unstable distribution.
132You can probably install these on other distributions using alien to
133convert them to RPMs or similar.  Alternatively, before that
134I used to use pre-built binaries for gcc 2.95.2 obtained from:
135
[61b4202]136<P><A HREF="http://www.libsdl.org/extras/win32/cross/"
137>http://www.libsdl.org/extras/win32/cross/</A>
[e7839be]138
139<P>Building on Windows in a native mingw environment will probably
140require tinkering.  Best bet is probably to install bash and use the
141current configure script.  I'm happy to help if you want to try this,
142and I'll incorporate patches provided they're fairly clean.
143
144<P>Building on Windows with MSVC/BorlandC/Watcom/... is likely to be more
145work, but could be a worthwhile project.  I'd suggest patching the
146perl script miniam.pl to generate a suitable makefile.  Again, send
147patches if you get this to work.
148
149<H3>MSDOS for 286 and earlier (BorlandC)</H3>
150
151<P>Wookey currently builds this with a rather elderly BorlandC++ 3.1.
152BorlandC++ 5.5 can be downloaded for free, but it appears to only compile to
15332 bit code.  You can also download TurboC version 2, which might do the job
[857f8a6]154(I've not tried).
[e7839be]155
156<P>You can build a suitable source archive for this version using
157`make alien_src_zip' on the source distribution on a Unix box (you need to
[857f8a6]158have run `./configure' first).  Then unzip the src&lt;version&gt;.zip file
159produced on the MSDOS machine and run <code>make.bat</code>.
[e7839be]160
161<H3>RISC OS</H3>
162
163<P>We now build this with Acorn C V5.  It will probably still build with
164Acorn C V4.  You also need to get and install OSLib from:
165
166<P><A HREF="http://www.arcade.demon.co.uk/oslib/homepage.html"
167>http://www.arcade.demon.co.uk/oslib/homepage.html</A>
168
169<P>You can build a suitable source archive for compiling the RISC OS version by
170running `make alien_src_zip' on the source distribution on a Unix box (you
171need to have run `./configure' first).  However for this you'll need a
172specially tweaked version of zip to create the zip file with the correct
173RISC OS file types. I can supply this on request.  You need to put it in the
174top level of the source tree and call it `zip-magic'.
175
176<P>You'll probably need to use Acorn's Make Utility (`amu') to build - the GNU
177make 1.02 port doesn't seem up to the job.
178
179<P>To build, create a fresh directory (or empty one) and unpack the contents of
180srcN_NN.zip into it (using !SparkFS or similar).  Then double-click on
181`!ObeyMe' in the unpacked directory to rename the source files into c and h
182subdirectories.  Then double-click on `!MakeMe' to build survex.
183
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