; pos=yes ; (don't actually care about coords, just the names) *fix P.BPG.A.1 0 0 0 *BEGIN P *Begin BPG *Equate A.1 S.1 *begin S 17 1 1 0 0 *END S *Equate U.1 A.1 *begin U 1 23L 1 0 0 *END U *begin X A V 1 0 0 *END X *Equate X.V S.17 *begin CollinsCrawl1 A J 1 0 0 *End CollinsCrawl1 *Equate CollinsCrawl1.J X.A *begin G 1 8 1 0 0 *END G *Equate CollinsCrawl1.A G.8 *begin M 0 23 1 0 0 *END M *Equate M.0 G.1 *Equate M.23 U.23L *begin Y 16 48 1 0 0 *END Y *begin W 0 105 1 0 0 *END W *Equate W.105 Y.48 *Equate W.0 G.8 *END BPG *BEGIN M *begin D 0 47 1 0 0 *END D *begin H 0 12 1 0 0 *END H *EQUATE H.0 D.47 *BEGIN Maze 1 3 1 0 0 3 1 1 0 0 1 3 1 0 0 *END Maze *EQUATE maze.3 E.11 *begin E 11 17 1 0 0 *END E *EQUATE E.17 H.12 *END M *EQUATE BPG.Y.16 M.D.0 *END P