// // gllogerror.h // // Check for and report OpenGL errors // // Copyright (C) 2002 Mark R. Shinwell. // Copyright (C) 2003,2004,2005,2006,2007,2011,2012,2014,2017,2018 Olly Betts // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // #include "wx.h" void log_gl_error(const wxChar * str, GLenum error_code); // Important: CHECK_GL_ERROR must not be called within a glBegin()/glEnd() pair // (thus it must not be called from BeginLines(), etc., or within a // BeginLines()/EndLines() block etc.) #define CHECK_GL_ERROR(M, F) do { \ extern bool opengl_initialised; \ if (!opengl_initialised) { \ wxLogError(wxT(__FILE__ ":" STRING(__LINE__) ": OpenGL not initialised " \ "before (call " F " in method " M ")")); \ } \ GLenum error_code_ = glGetError(); \ if (error_code_ != GL_NO_ERROR) { \ log_gl_error(wxT(__FILE__ ":" STRING(__LINE__) ": OpenGL error: %s " \ "(call " F " in method " M ")"), error_code_); \ } \ } while (0)