source: git/src/gfxcore.cc @ ccb83b7

RELEASE/1.2debug-cidebug-ci-sanitisersstereowalls-data
Last change on this file since ccb83b7 was ccb83b7, checked in by Olly Betts <olly@…>, 10 years ago

lib/,src/: Make all uses of unit names translatable.

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1//
2//  gfxcore.cc
3//
4//  Core drawing code for Aven.
5//
6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014 Olly Betts
8//  Copyright (C) 2005 Martin Green
9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63#include "avenpal.h"
64
65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
68static const int INDICATOR_GAP = 2;
69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
71static const int INDICATOR_OFFSET_Y = 15;
72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
75static const int KEY_OFFSET_X = 10;
76static const int KEY_OFFSET_Y = 10;
77static const int KEY_EXTRA_LEFT_MARGIN = 2;
78static const int KEY_BLOCK_WIDTH = 20;
79static const int KEY_BLOCK_HEIGHT = 16;
80static const int TICK_LENGTH = 4;
81static const int SCALE_BAR_OFFSET_X = 15;
82static const int SCALE_BAR_OFFSET_Y = 12;
83static const int SCALE_BAR_HEIGHT = 12;
84
85static const gla_colour TEXT_COLOUR = col_GREEN;
86static const gla_colour HERE_COLOUR = col_WHITE;
87static const gla_colour NAME_COLOUR = col_GREEN;
88
89#define HITTEST_SIZE 20
90
91// vector for lighting angle
92static const Vector3 light(.577, .577, .577);
93
94BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
95    EVT_PAINT(GfxCore::OnPaint)
96    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
97    EVT_LEFT_UP(GfxCore::OnLButtonUp)
98    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
99    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
100    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
101    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
102    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
103    EVT_MOTION(GfxCore::OnMouseMove)
104    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
105    EVT_SIZE(GfxCore::OnSize)
106    EVT_IDLE(GfxCore::OnIdle)
107    EVT_CHAR(GfxCore::OnKeyPress)
108END_EVENT_TABLE()
109
110GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
111    GLACanvas(parent_win, 100),
112    m_Scale(0.0),
113    m_ScaleBarWidth(0),
114    m_Control(control),
115    m_LabelGrid(NULL),
116    m_Parent(parent),
117    m_DoneFirstShow(false),
118    m_TiltAngle(0.0),
119    m_PanAngle(0.0),
120    m_Rotating(false),
121    m_RotationStep(0.0),
122    m_SwitchingTo(0),
123    m_Crosses(false),
124    m_Legs(true),
125    m_Splays(SPLAYS_SHOW_FADED),
126    m_Names(false),
127    m_Scalebar(true),
128    m_ColourKey(true),
129    m_OverlappingNames(false),
130    m_Compass(true),
131    m_Clino(true),
132    m_Tubes(false),
133    m_ColourBy(COLOUR_BY_DEPTH),
134    m_HaveData(false),
135    m_MouseOutsideCompass(false),
136    m_MouseOutsideElev(false),
137    m_Surface(false),
138    m_Entrances(false),
139    m_FixedPts(false),
140    m_ExportedPts(false),
141    m_Grid(false),
142    m_BoundingBox(false),
143    m_Degrees(false),
144    m_Metric(false),
145    m_HitTestGridValid(false),
146    m_here_is_temporary(false),
147    presentation_mode(0),
148    pres_reverse(false),
149    pres_speed(0.0),
150    movie(NULL),
151    current_cursor(GfxCore::CURSOR_DEFAULT)
152{
153    AddQuad = &GfxCore::AddQuadrilateralDepth;
154    AddPoly = &GfxCore::AddPolylineDepth;
155    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
156    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
157    m_here.Invalidate();
158    m_there.Invalidate();
159
160    // Initialise grid for hit testing.
161    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
162
163    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
164    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
165        m_Pens[pen].SetColour(REDS[pen] / 255.0,
166                              GREENS[pen] / 255.0,
167                              BLUES[pen] / 255.0);
168    }
169}
170
171GfxCore::~GfxCore()
172{
173    TryToFreeArrays();
174
175    delete[] m_Pens;
176    delete[] m_PointGrid;
177}
178
179void GfxCore::TryToFreeArrays()
180{
181    // Free up any memory allocated for arrays.
182    delete[] m_LabelGrid;
183    m_LabelGrid = NULL;
184}
185
186//
187//  Initialisation methods
188//
189
190void GfxCore::Initialise(bool same_file)
191{
192    // Initialise the view from the parent holding the survey data.
193
194    TryToFreeArrays();
195
196    m_DoneFirstShow = false;
197
198    m_HitTestGridValid = false;
199    m_here_is_temporary = true;
200    m_here.Invalidate();
201    m_there.Invalidate();
202
203    m_MouseOutsideCompass = m_MouseOutsideElev = false;
204
205    if (!same_file) {
206        // Apply default parameters unless reloading the same file.
207        DefaultParameters();
208
209        // Set the initial scale.
210        SetScale(1.0);
211    }
212
213    m_HaveData = true;
214
215    // Clear any cached OpenGL lists which depend on the data.
216    InvalidateList(LIST_SCALE_BAR);
217    InvalidateList(LIST_DEPTH_KEY);
218    InvalidateList(LIST_DATE_KEY);
219    InvalidateList(LIST_ERROR_KEY);
220    InvalidateList(LIST_UNDERGROUND_LEGS);
221    InvalidateList(LIST_TUBES);
222    InvalidateList(LIST_SURFACE_LEGS);
223    InvalidateList(LIST_BLOBS);
224    InvalidateList(LIST_CROSSES);
225    InvalidateList(LIST_GRID);
226    InvalidateList(LIST_SHADOW);
227
228    ForceRefresh();
229}
230
231void GfxCore::FirstShow()
232{
233    GLACanvas::FirstShow();
234
235    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
236    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
237    while (pos != m_Parent->GetLabelsNCEnd()) {
238        LabelInfo* label = *pos++;
239        // Calculate and set the label width for use when plotting
240        // none-overlapping labels.
241        int ext_x;
242        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
243        label->set_width(unsigned(ext_x) / quantise + 1);
244    }
245
246    // Set diameter of the viewing volume.
247    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
248                           sqrd(m_Parent->GetYExtent()) +
249                           sqrd(m_Parent->GetZExtent())));
250
251    m_DoneFirstShow = true;
252}
253
254//
255//  Recalculating methods
256//
257
258void GfxCore::SetScale(Double scale)
259{
260    if (scale < 0.05) {
261        scale = 0.05;
262    } else if (scale > GetVolumeDiameter()) {
263        scale = GetVolumeDiameter();
264    }
265
266    m_Scale = scale;
267    m_HitTestGridValid = false;
268    if (m_here_is_temporary) SetHere();
269
270    GLACanvas::SetScale(scale);
271}
272
273bool GfxCore::HasUndergroundLegs() const
274{
275    return m_Parent->HasUndergroundLegs();
276}
277
278bool GfxCore::HasSplays() const
279{
280    return m_Parent->HasSplays();
281}
282
283bool GfxCore::HasSurfaceLegs() const
284{
285    return m_Parent->HasSurfaceLegs();
286}
287
288bool GfxCore::HasTubes() const
289{
290    return m_Parent->HasTubes();
291}
292
293void GfxCore::UpdateBlobs()
294{
295    InvalidateList(LIST_BLOBS);
296}
297
298//
299//  Event handlers
300//
301
302void GfxCore::OnLeaveWindow(wxMouseEvent&) {
303    SetHere();
304    ClearCoords();
305}
306
307void GfxCore::OnIdle(wxIdleEvent& event)
308{
309    // Handle an idle event.
310    if (Animate()) {
311        ForceRefresh();
312        event.RequestMore();
313    }
314}
315
316void GfxCore::OnPaint(wxPaintEvent&)
317{
318    // Redraw the window.
319
320    // Get a graphics context.
321    wxPaintDC dc(this);
322
323    if (m_HaveData) {
324        // Make sure we're initialised.
325        bool first_time = !m_DoneFirstShow;
326        if (first_time) {
327            FirstShow();
328        }
329
330        StartDrawing();
331
332        // Clear the background.
333        Clear();
334
335        // Set up model transformation matrix.
336        SetDataTransform();
337
338        timer.Start(); // reset timer
339
340        if (m_Legs || m_Tubes) {
341            if (m_Tubes) {
342                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
343                DrawList(LIST_TUBES);
344                DisableSmoothPolygons();
345            }
346
347            // Draw the underground legs.  Do this last so that anti-aliasing
348            // works over polygons.
349            SetColour(col_GREEN);
350            DrawList(LIST_UNDERGROUND_LEGS);
351        }
352
353        if (m_Surface) {
354            // Draw the surface legs.
355            DrawList(LIST_SURFACE_LEGS);
356        }
357
358        if (m_BoundingBox) {
359            DrawShadowedBoundingBox();
360        }
361        if (m_Grid) {
362            // Draw the grid.
363            DrawList(LIST_GRID);
364        }
365
366        DrawList(LIST_BLOBS);
367
368        if (m_Crosses) {
369            DrawList(LIST_CROSSES);
370        }
371
372        SetIndicatorTransform();
373
374        // Draw station names.
375        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
376            SetColour(NAME_COLOUR);
377
378            if (m_OverlappingNames) {
379                SimpleDrawNames();
380            } else {
381                NattyDrawNames();
382            }
383        }
384
385        // Draw indicators.
386        //
387        // There's no advantage in generating an OpenGL list for the
388        // indicators since they change with almost every redraw (and
389        // sometimes several times between redraws).  This way we avoid
390        // the need to track when to update the indicator OpenGL list,
391        // and also avoid indicator update bugs when we don't quite get this
392        // right...
393        DrawIndicators();
394
395        if (MeasuringLineActive()) {
396            // Draw "here" and "there".
397            double hx, hy;
398            SetColour(HERE_COLOUR);
399            if (m_here.IsValid()) {
400                double dummy;
401                Transform(m_here, &hx, &hy, &dummy);
402                if (!m_here_is_temporary) DrawRing(hx, hy);
403            }
404            if (m_there.IsValid()) {
405                double tx, ty;
406                double dummy;
407                Transform(m_there, &tx, &ty, &dummy);
408                if (m_here.IsValid()) {
409                    BeginLines();
410                    PlaceIndicatorVertex(hx, hy);
411                    PlaceIndicatorVertex(tx, ty);
412                    EndLines();
413                }
414                BeginBlobs();
415                DrawBlob(tx, ty);
416                EndBlobs();
417            }
418        }
419
420        FinishDrawing();
421
422        drawtime = timer.Time();
423    } else {
424        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
425        dc.Clear();
426    }
427}
428
429void GfxCore::DrawBoundingBox()
430{
431    const Vector3 v = 0.5 * m_Parent->GetExtent();
432
433    SetColour(col_BLUE);
434    EnableDashedLines();
435    BeginPolyline();
436    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
437    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
438    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
439    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
440    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
441    EndPolyline();
442    BeginPolyline();
443    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
444    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
445    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
446    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
447    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
448    EndPolyline();
449    BeginLines();
450    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
451    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
452    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
453    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
454    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
455    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
456    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
457    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
458    EndLines();
459    DisableDashedLines();
460}
461
462void GfxCore::DrawShadowedBoundingBox()
463{
464    const Vector3 v = 0.5 * m_Parent->GetExtent();
465
466    DrawBoundingBox();
467
468    PolygonOffset(true);
469    SetColour(col_DARK_GREY);
470    BeginQuadrilaterals();
471    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
472    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
473    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
474    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
475    EndQuadrilaterals();
476    PolygonOffset(false);
477
478    DrawList(LIST_SHADOW);
479}
480
481void GfxCore::DrawGrid()
482{
483    // Draw the grid.
484    SetColour(col_RED);
485
486    // Calculate the extent of the survey, in metres across the screen plane.
487    Double m_across_screen = SurveyUnitsAcrossViewport();
488    // Calculate the length of the scale bar in metres.
489    //--move this elsewhere
490    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
491    Double t = m_across_screen * 0.75 / size_snap;
492    if (t >= 5.0) {
493        size_snap *= 5.0;
494    }
495    else if (t >= 2.0) {
496        size_snap *= 2.0;
497    }
498
499    Double grid_size = size_snap * 0.1;
500    Double edge = grid_size * 2.0;
501    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
502    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
503    Double right = m_Parent->GetXExtent() * 0.5 + edge;
504    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
505    Double top = m_Parent->GetYExtent() * 0.5 + edge;
506    int count_x = (int) ceil((right - left) / grid_size);
507    int count_y = (int) ceil((top - bottom) / grid_size);
508    Double actual_right = left + count_x*grid_size;
509    Double actual_top = bottom + count_y*grid_size;
510
511    BeginLines();
512
513    for (int xc = 0; xc <= count_x; xc++) {
514        Double x = left + xc*grid_size;
515
516        PlaceVertex(x, bottom, grid_z);
517        PlaceVertex(x, actual_top, grid_z);
518    }
519
520    for (int yc = 0; yc <= count_y; yc++) {
521        Double y = bottom + yc*grid_size;
522        PlaceVertex(left, y, grid_z);
523        PlaceVertex(actual_right, y, grid_z);
524    }
525
526    EndLines();
527}
528
529int GfxCore::GetClinoOffset() const
530{
531    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
532}
533
534void GfxCore::DrawTick(int angle_cw)
535{
536    const Double theta = rad(angle_cw);
537    const wxCoord length1 = INDICATOR_RADIUS;
538    const wxCoord length0 = length1 + TICK_LENGTH;
539    wxCoord x0 = wxCoord(length0 * sin(theta));
540    wxCoord y0 = wxCoord(length0 * cos(theta));
541    wxCoord x1 = wxCoord(length1 * sin(theta));
542    wxCoord y1 = wxCoord(length1 * cos(theta));
543
544    PlaceIndicatorVertex(x0, y0);
545    PlaceIndicatorVertex(x1, y1);
546}
547
548void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
549    Vector3 p1(0, INDICATOR_RADIUS, 0);
550    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
551    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
552    Vector3 pc(0, 0, 0);
553
554    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
555    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
556}
557
558void GfxCore::DrawCompass() {
559    // Ticks.
560    BeginLines();
561    for (int angle = 315; angle > 0; angle -= 45) {
562        DrawTick(angle);
563    }
564    SetColour(col_GREEN);
565    DrawTick(0);
566    EndLines();
567
568    // Compass background.
569    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
570
571    // Compass arrow.
572    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
573}
574
575// Draw the non-rotating background to the clino.
576void GfxCore::DrawClinoBack() {
577    BeginLines();
578    for (int angle = 0; angle <= 180; angle += 90) {
579        DrawTick(angle);
580    }
581
582    SetColour(col_GREY);
583    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
584    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
585    PlaceIndicatorVertex(0, 0);
586    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
587
588    EndLines();
589}
590
591void GfxCore::DrawClino() {
592    // Ticks.
593    SetColour(col_GREEN);
594    BeginLines();
595    DrawTick(0);
596    EndLines();
597
598    // Clino background.
599    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
600
601    // Elevation arrow.
602    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
603}
604
605void GfxCore::Draw2dIndicators()
606{
607    // Draw the compass and elevation indicators.
608
609    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
610
611    const int comp_centre_x = GetCompassXPosition();
612
613    if (m_Compass && !m_Parent->IsExtendedElevation()) {
614        // If the user is dragging the compass with the pointer outside the
615        // compass, we snap to 45 degree multiples, and the ticks go white.
616        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
617        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
618    }
619
620    const int elev_centre_x = GetClinoXPosition();
621
622    if (m_Clino) {
623        // If the user is dragging the clino with the pointer outside the
624        // clino, we snap to 90 degree multiples, and the ticks go white.
625        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
626        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
627        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
628    }
629
630    SetColour(TEXT_COLOUR);
631
632    static int triple_zero_width = 0;
633    static int height = 0;
634    if (!triple_zero_width) {
635        GetTextExtent(wxT("000"), &triple_zero_width, &height);
636    }
637    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
638
639    if (m_Compass && !m_Parent->IsExtendedElevation()) {
640        wxString str;
641        int value;
642        if (m_Degrees) {
643            value = int(m_PanAngle);
644        } else {
645            value = int(m_PanAngle * 200.0 / 180.0);
646        }
647        str.Printf(wxT("%03d"), value);
648        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
649
650        str = wmsg(/*Facing*/203);
651        int w;
652        GetTextExtent(str, &w, NULL);
653        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
654    }
655
656    if (m_Clino) {
657        int angle;
658        wxString str;
659        int width;
660        if (m_Degrees) {
661            static int zero_zero_width = 0;
662            if (!zero_zero_width) {
663                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
664            }
665            width = zero_zero_width;
666            angle = int(m_TiltAngle);
667            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
668        } else {
669            width = triple_zero_width;
670            angle = int(m_TiltAngle * 200.0 / 180.0);
671            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
672        }
673
674        // Adjust horizontal position so the left of the first digit is
675        // always in the same place.
676        int sign_offset = 0;
677        if (angle < 0) {
678            static int minus_width = 0;
679            if (!minus_width) {
680                GetTextExtent(wxT("-"), &minus_width, NULL);
681            }
682            sign_offset = minus_width + 1;
683        } else if (angle > 0) {
684            static int plus_width = 0;
685            if (!plus_width) {
686                GetTextExtent(wxT("+"), &plus_width, NULL);
687            }
688            sign_offset = plus_width + 1;
689        }
690        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
691
692        str = wmsg(/*Elevation*/118);
693        int w;
694        GetTextExtent(str, &w, NULL);
695        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
696    }
697}
698
699void GfxCore::NattyDrawNames()
700{
701    // Draw station names, without overlapping.
702
703    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
704    const unsigned int quantised_x = GetXSize() / quantise;
705    const unsigned int quantised_y = GetYSize() / quantise;
706    const size_t buffer_size = quantised_x * quantised_y;
707
708    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
709
710    memset((void*) m_LabelGrid, 0, buffer_size);
711
712    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
713    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
714        if (!((m_Surface && (*label)->IsSurface()) ||
715              (m_Legs && (*label)->IsUnderground()) ||
716              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
717            // if this station isn't to be displayed, skip to the next
718            // (last case is for stns with no legs attached)
719            continue;
720        }
721
722        double x, y, z;
723
724        Transform(**label, &x, &y, &z);
725        // Check if the label is behind us (in perspective view).
726        if (z <= 0.0 || z >= 1.0) continue;
727
728        // Apply a small shift so that translating the view doesn't make which
729        // labels are displayed change as the resulting twinkling effect is
730        // distracting.
731        double tx, ty, tz;
732        Transform(Vector3(), &tx, &ty, &tz);
733        tx -= floor(tx / quantise) * quantise;
734        ty -= floor(ty / quantise) * quantise;
735
736        tx = x - tx;
737        if (tx < 0) continue;
738
739        ty = y - ty;
740        if (ty < 0) continue;
741
742        unsigned int iy = unsigned(ty) / quantise;
743        if (iy >= quantised_y) continue;
744        unsigned int width = (*label)->get_width();
745        unsigned int ix = unsigned(tx) / quantise;
746        if (ix + width >= quantised_x) continue;
747
748        char * test = m_LabelGrid + ix + iy * quantised_x;
749        if (memchr(test, 1, width)) continue;
750
751        x += 3;
752        y -= GetFontSize() / 2;
753        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
754
755        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
756        test -= quantised_x * iy;
757        iy += 4;
758        while (--iy && test < m_LabelGrid + buffer_size) {
759            memset(test, 1, width);
760            test += quantised_x;
761        }
762    }
763}
764
765void GfxCore::SimpleDrawNames()
766{
767    // Draw all station names, without worrying about overlaps
768    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
769    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
770        if (!((m_Surface && (*label)->IsSurface()) ||
771              (m_Legs && (*label)->IsUnderground()) ||
772              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
773            // if this station isn't to be displayed, skip to the next
774            // (last case is for stns with no legs attached)
775            continue;
776        }
777
778        double x, y, z;
779        Transform(**label, &x, &y, &z);
780
781        // Check if the label is behind us (in perspective view).
782        if (z <= 0) continue;
783
784        x += 3;
785        y -= GetFontSize() / 2;
786        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
787    }
788}
789
790void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
791{
792    int total_block_height =
793        KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
794    if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
795    if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
796
797    const int bottom = -total_block_height;
798
799    int size = 0;
800    if (!other.empty()) GetTextExtent(other, &size, NULL);
801    int band;
802    for (band = 0; band < num_bands; ++band) {
803        int x;
804        GetTextExtent(key_legends[band], &x, NULL);
805        if (x > size) size = x;
806    }
807
808    int left = -KEY_BLOCK_WIDTH - size;
809
810    key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
811    key_lowerleft[m_ColourBy].y = bottom;
812
813    int y = bottom;
814    if (!units.empty()) y += KEY_BLOCK_HEIGHT;
815
816    if (!other.empty()) {
817        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
818                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
819        SetColour(col_BLACK);
820        BeginPolyline();
821        PlaceIndicatorVertex(left, y);
822        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
823        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
824        PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
825        PlaceIndicatorVertex(left, y);
826        EndPolyline();
827        y += KEY_BLOCK_HEIGHT * 2;
828    }
829
830    int start = y;
831    if (num_bands == 1) {
832        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
833                            KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
834        y += KEY_BLOCK_HEIGHT;
835    } else {
836        for (band = 0; band < num_bands - 1; ++band) {
837            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
838                                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
839            y += KEY_BLOCK_HEIGHT;
840        }
841    }
842
843    SetColour(col_BLACK);
844    BeginPolyline();
845    PlaceIndicatorVertex(left, y);
846    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
847    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
848    PlaceIndicatorVertex(left, start);
849    PlaceIndicatorVertex(left, y);
850    EndPolyline();
851
852    SetColour(TEXT_COLOUR);
853
854    y = bottom;
855    if (!units.empty()) {
856        GetTextExtent(units, &size, NULL);
857        DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
858        y += KEY_BLOCK_HEIGHT;
859    }
860    y -= GetFontSize() / 2;
861    left += KEY_BLOCK_WIDTH + 5;
862
863    if (!other.empty()) {
864        y += KEY_BLOCK_HEIGHT / 2;
865        DrawIndicatorText(left, y, other);
866        y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
867    }
868
869    if (num_bands == 1) {
870        y += KEY_BLOCK_HEIGHT / 2;
871        DrawIndicatorText(left, y, key_legends[0]);
872    } else {
873        for (band = 0; band < num_bands; ++band) {
874            DrawIndicatorText(left, y, key_legends[band]);
875            y += KEY_BLOCK_HEIGHT;
876        }
877    }
878}
879
880void GfxCore::DrawDepthKey()
881{
882    Double z_ext = m_Parent->GetDepthExtent();
883    int num_bands = 1;
884    int sf = 0;
885    if (z_ext > 0.0) {
886        num_bands = GetNumColourBands();
887        Double z_range = z_ext;
888        if (!m_Metric) z_range /= METRES_PER_FOOT;
889        sf = max(0, 1 - (int)floor(log10(z_range)));
890    }
891
892    Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
893    for (int band = 0; band < num_bands; ++band) {
894        Double z = z_min;
895        if (band)
896            z += z_ext * band / (num_bands - 1);
897
898        if (!m_Metric)
899            z /= METRES_PER_FOOT;
900
901        key_legends[band].Printf(wxT("%.*f"), sf, z);
902    }
903
904    DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
905}
906
907void GfxCore::DrawDateKey()
908{
909    int num_bands;
910    if (!HasDateInformation()) {
911        num_bands = 0;
912    } else {
913        int date_ext = m_Parent->GetDateExtent();
914        if (date_ext == 0) {
915            num_bands = 1;
916        } else {
917            num_bands = GetNumColourBands();
918        }
919        for (int band = 0; band < num_bands; ++band) {
920            int y, m, d;
921            int days = m_Parent->GetDateMin();
922            if (band)
923                days += date_ext * band / (num_bands - 1);
924            ymd_from_days_since_1900(days, &y, &m, &d);
925            key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
926        }
927    }
928
929    wxString other;
930    if (!m_Parent->HasCompleteDateInfo()) {
931        other = wmsg(/*Undated*/221);
932    }
933
934    DrawColourKey(num_bands, other, wxString());
935}
936
937void GfxCore::DrawErrorKey()
938{
939    int num_bands;
940    if (HasErrorInformation()) {
941        // Use fixed colours for each error factor so it's directly visually
942        // comparable between surveys.
943        num_bands = GetNumColourBands();
944        for (int band = 0; band < num_bands; ++band) {
945            double E = MAX_ERROR * band / (num_bands - 1);
946            key_legends[band].Printf(wxT("%.2f"), E);
947        }
948    } else {
949        num_bands = 0;
950    }
951
952    // Always show the "Not in loop" legend for now (FIXME).
953    DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
954}
955
956void GfxCore::DrawScaleBar()
957{
958    // Draw the scalebar.
959    if (GetPerspective()) return;
960
961    // Calculate how many metres of survey are currently displayed across the
962    // screen.
963    Double across_screen = SurveyUnitsAcrossViewport();
964
965    double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
966    if (f > 0.75) {
967        f = 0.75;
968    } else if (f < 0.5) {
969        // Stop it getting squeezed to nothing.
970        // FIXME: In this case we should probably move the compass and clino up
971        // to make room rather than letting stuff overlap.
972        f = 0.5;
973    }
974
975    // Convert to imperial measurements if required.
976    Double multiplier = 1.0;
977    if (!m_Metric) {
978        across_screen /= METRES_PER_FOOT;
979        multiplier = METRES_PER_FOOT;
980        if (across_screen >= 5280.0 / f) {
981            across_screen /= 5280.0;
982            multiplier *= 5280.0;
983        }
984    }
985
986    // Calculate the length of the scale bar.
987    Double size_snap = pow(10.0, floor(log10(f * across_screen)));
988    Double t = across_screen * f / size_snap;
989    if (t >= 5.0) {
990        size_snap *= 5.0;
991    } else if (t >= 2.0) {
992        size_snap *= 2.0;
993    }
994
995    if (!m_Metric) size_snap *= multiplier;
996
997    // Actual size of the thing in pixels:
998    int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
999    m_ScaleBarWidth = size;
1000
1001    // Draw it...
1002    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1003    int interval = size / 10;
1004
1005    gla_colour col = col_WHITE;
1006    for (int ix = 0; ix < 10; ix++) {
1007        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1008
1009        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1010
1011        col = (col == col_WHITE) ? col_GREY : col_WHITE;
1012    }
1013
1014    // Add labels.
1015    wxString str;
1016    int units;
1017    if (m_Metric) {
1018        Double km = size_snap * 1e-3;
1019        if (km >= 1.0) {
1020            size_snap = km;
1021            units = /*km*/423;
1022        } else if (size_snap >= 1.0) {
1023            units = /*m*/424;
1024        } else {
1025            size_snap *= 1e2;
1026            units = /*cm*/425;
1027        }
1028    } else {
1029        size_snap /= METRES_PER_FOOT;
1030        Double miles = size_snap / 5280.0;
1031        if (miles >= 1.0) {
1032            size_snap = miles;
1033            if (size_snap >= 2.0) {
1034                units = /* miles*/426;
1035            } else {
1036                units = /* mile*/427;
1037            }
1038        } else if (size_snap >= 1.0) {
1039            units = /*ft*/428;
1040        } else {
1041            size_snap *= 12.0;
1042            units = /*in*/429;
1043        }
1044    }
1045    if (size_snap >= 1.0) {
1046        str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1047    } else {
1048        int sf = -(int)floor(log10(size_snap));
1049        str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1050    }
1051
1052    int text_width, text_height;
1053    GetTextExtent(str, &text_width, &text_height);
1054    const int text_y = end_y - text_height + 1;
1055    SetColour(TEXT_COLOUR);
1056    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1057    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1058}
1059
1060bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1061{
1062    if (Animating()) return false;
1063
1064    if (point.x < 0 || point.x >= GetXSize() ||
1065        point.y < 0 || point.y >= GetYSize()) {
1066        return false;
1067    }
1068
1069    SetDataTransform();
1070
1071    if (!m_HitTestGridValid) CreateHitTestGrid();
1072
1073    int grid_x = (point.x * (HITTEST_SIZE - 1)) / GetXSize();
1074    int grid_y = (point.y * (HITTEST_SIZE - 1)) / GetYSize();
1075
1076    LabelInfo *best = NULL;
1077    int dist_sqrd = 25;
1078    int square = grid_x + grid_y * HITTEST_SIZE;
1079    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1080
1081    while (iter != m_PointGrid[square].end()) {
1082        LabelInfo *pt = *iter++;
1083
1084        double cx, cy, cz;
1085
1086        Transform(*pt, &cx, &cy, &cz);
1087
1088        cy = GetYSize() - cy;
1089
1090        int dx = point.x - int(cx);
1091        int ds = dx * dx;
1092        if (ds >= dist_sqrd) continue;
1093        int dy = point.y - int(cy);
1094
1095        ds += dy * dy;
1096        if (ds >= dist_sqrd) continue;
1097
1098        dist_sqrd = ds;
1099        best = pt;
1100
1101        if (ds == 0) break;
1102    }
1103
1104    if (best) {
1105        m_Parent->ShowInfo(best);
1106        if (centre) {
1107            // FIXME: allow Ctrl-Click to not set there or something?
1108            CentreOn(*best);
1109            WarpPointer(GetXSize() / 2, GetYSize() / 2);
1110            SetThere(*best);
1111            m_Parent->SelectTreeItem(best);
1112        }
1113    } else {
1114        // Left-clicking not on a survey cancels the measuring line.
1115        if (centre) {
1116            ClearTreeSelection();
1117        } else {
1118            m_Parent->ShowInfo(best);
1119            double x, y, z;
1120            ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1121            SetHere(Point(Vector3(x, y, z)));
1122            m_here_is_temporary = true;
1123        }
1124    }
1125
1126    return best;
1127}
1128
1129void GfxCore::OnSize(wxSizeEvent& event)
1130{
1131    // Handle a change in window size.
1132    wxSize size = event.GetSize();
1133
1134    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1135        // Before things are fully initialised, we sometimes get a bogus
1136        // resize message...
1137        // FIXME have changes in MainFrm cured this?  It still happens with
1138        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1139        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1140        // is resized such that the GfxCore window isn't visible.
1141        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1142        return;
1143    }
1144
1145    event.Skip();
1146
1147    if (m_DoneFirstShow) {
1148        TryToFreeArrays();
1149
1150        m_HitTestGridValid = false;
1151
1152        ForceRefresh();
1153    }
1154}
1155
1156void GfxCore::DefaultParameters()
1157{
1158    // Set default viewing parameters.
1159
1160    m_Surface = false;
1161    if (!m_Parent->HasUndergroundLegs()) {
1162        if (m_Parent->HasSurfaceLegs()) {
1163            // If there are surface legs, but no underground legs, turn
1164            // surface surveys on.
1165            m_Surface = true;
1166        } else {
1167            // If there are no legs (e.g. after loading a .pos file), turn
1168            // crosses on.
1169            m_Crosses = true;
1170        }
1171    }
1172
1173    m_PanAngle = 0.0;
1174    if (m_Parent->IsExtendedElevation()) {
1175        m_TiltAngle = 0.0;
1176    } else {
1177        m_TiltAngle = -90.0;
1178    }
1179
1180    SetRotation(m_PanAngle, m_TiltAngle);
1181    SetTranslation(Vector3());
1182
1183    m_RotationStep = 30.0;
1184    m_Rotating = false;
1185    m_SwitchingTo = 0;
1186    m_Entrances = false;
1187    m_FixedPts = false;
1188    m_ExportedPts = false;
1189    m_Grid = false;
1190    m_BoundingBox = false;
1191    m_Tubes = false;
1192    if (GetPerspective()) TogglePerspective();
1193}
1194
1195void GfxCore::Defaults()
1196{
1197    // Restore default scale, rotation and translation parameters.
1198    DefaultParameters();
1199    SetScale(1.0);
1200
1201    // Invalidate all the cached lists.
1202    GLACanvas::FirstShow();
1203
1204    ForceRefresh();
1205}
1206
1207// return: true if animation occured (and ForceRefresh() needs to be called)
1208bool GfxCore::Animate()
1209{
1210    if (!Animating()) return false;
1211
1212    // Don't show pointer coordinates while animating.
1213    // FIXME : only do this when we *START* animating!  Use a static copy
1214    // of the value of "Animating()" last time we were here to track this?
1215    // MainFrm now checks if we're trying to clear already cleared labels
1216    // and just returns, but it might be simpler to check here!
1217    ClearCoords();
1218    m_Parent->ShowInfo(NULL);
1219
1220    static double last_t = 0;
1221    double t;
1222    if (movie) {
1223        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1224        if (!movie->AddFrame()) {
1225            wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1226            delete movie;
1227            movie = NULL;
1228            presentation_mode = 0;
1229            return false;
1230        }
1231        t = 1.0 / 25.0; // 25 frames per second
1232    } else {
1233        t = timer.Time() * 1.0e-3;
1234        if (t == 0) t = 0.001;
1235        else if (t > 1.0) t = 1.0;
1236        if (last_t > 0) t = (t + last_t) / 2;
1237        last_t = t;
1238    }
1239
1240    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1241        t *= fabs(pres_speed);
1242        while (t >= next_mark_time) {
1243            t -= next_mark_time;
1244            this_mark_total = 0;
1245            PresentationMark prev_mark = next_mark;
1246            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1247            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1248            if (pres_reverse)
1249                next_mark = m_Parent->GetPresMark(MARK_PREV);
1250            else
1251                next_mark = m_Parent->GetPresMark(MARK_NEXT);
1252            if (!next_mark.is_valid()) {
1253                SetView(prev_mark);
1254                presentation_mode = 0;
1255                if (movie && !movie->Close()) {
1256                    wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1257                }
1258                delete movie;
1259                movie = NULL;
1260                break;
1261            }
1262
1263            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1264            if (tmp > 0) {
1265                next_mark_time = tmp;
1266            } else {
1267                double d = (next_mark - prev_mark).magnitude();
1268                // FIXME: should ignore component of d which is unseen in
1269                // non-perspective mode?
1270                next_mark_time = sqrd(d / 30.0);
1271                double a = next_mark.angle - prev_mark.angle;
1272                if (a > 180.0) {
1273                    next_mark.angle -= 360.0;
1274                    a = 360.0 - a;
1275                } else if (a < -180.0) {
1276                    next_mark.angle += 360.0;
1277                    a += 360.0;
1278                } else {
1279                    a = fabs(a);
1280                }
1281                next_mark_time += sqrd(a / 60.0);
1282                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1283                next_mark_time += sqrd(ta / 60.0);
1284                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1285                next_mark_time += sqrd(s / 2.0);
1286                next_mark_time = sqrt(next_mark_time);
1287                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1288                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1289                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1290                if (tmp < 0) next_mark_time /= -tmp;
1291            }
1292        }
1293
1294        if (presentation_mode) {
1295            // Advance position towards next_mark
1296            double p = t / next_mark_time;
1297            double q = 1 - p;
1298            PresentationMark here = GetView();
1299            if (next_mark.angle < 0) {
1300                if (here.angle >= next_mark.angle + 360.0)
1301                    here.angle -= 360.0;
1302            } else if (next_mark.angle >= 360.0) {
1303                if (here.angle <= next_mark.angle - 360.0)
1304                    here.angle += 360.0;
1305            }
1306            here.assign(q * here + p * next_mark);
1307            here.angle = q * here.angle + p * next_mark.angle;
1308            if (here.angle < 0) here.angle += 360.0;
1309            else if (here.angle >= 360.0) here.angle -= 360.0;
1310            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1311            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1312            SetView(here);
1313            this_mark_total += t;
1314            next_mark_time -= t;
1315        }
1316    }
1317
1318    // When rotating...
1319    if (m_Rotating) {
1320        TurnCave(m_RotationStep * t);
1321    }
1322
1323    if (m_SwitchingTo == PLAN) {
1324        // When switching to plan view...
1325        TiltCave(-90.0 * t);
1326        if (m_TiltAngle == -90.0) {
1327            m_SwitchingTo = 0;
1328        }
1329    } else if (m_SwitchingTo == ELEVATION) {
1330        // When switching to elevation view...
1331        if (fabs(m_TiltAngle) < 90.0 * t) {
1332            m_SwitchingTo = 0;
1333            TiltCave(-m_TiltAngle);
1334        } else if (m_TiltAngle > 0.0) {
1335            TiltCave(-90.0 * t);
1336        } else {
1337            TiltCave(90.0 * t);
1338        }
1339    } else if (m_SwitchingTo) {
1340        int angle = (m_SwitchingTo - NORTH) * 90;
1341        double diff = angle - m_PanAngle;
1342        if (diff < -180) diff += 360;
1343        if (diff > 180) diff -= 360;
1344        double move = 90.0 * t;
1345        if (move >= fabs(diff)) {
1346            TurnCave(diff);
1347            m_SwitchingTo = 0;
1348        } else if (diff < 0) {
1349            TurnCave(-move);
1350        } else {
1351            TurnCave(move);
1352        }
1353    }
1354
1355    return true;
1356}
1357
1358// How much to allow around the box - this is because of the ring shape
1359// at one end of the line.
1360static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1361#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1362void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1363{
1364    // Best of all might be to copy the window contents before we draw the
1365    // line, then replace each time we redraw.
1366
1367    // Calculate the minimum rectangle which includes the old and new
1368    // measuring lines to minimise the redraw time
1369    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1370    double X, Y, Z;
1371    if (a.IsValid()) {
1372        if (!Transform(a, &X, &Y, &Z)) {
1373            printf("oops\n");
1374        } else {
1375            int x = int(X);
1376            int y = GetYSize() - 1 - int(Y);
1377            l = x - MARGIN;
1378            r = x + MARGIN;
1379            u = y + MARGIN;
1380            d = y - MARGIN;
1381        }
1382    }
1383    if (b.IsValid()) {
1384        if (!Transform(b, &X, &Y, &Z)) {
1385            printf("oops\n");
1386        } else {
1387            int x = int(X);
1388            int y = GetYSize() - 1 - int(Y);
1389            l = min(l, x - MARGIN);
1390            r = max(r, x + MARGIN);
1391            u = max(u, y + MARGIN);
1392            d = min(d, y - MARGIN);
1393        }
1394    }
1395    if (c.IsValid()) {
1396        if (!Transform(c, &X, &Y, &Z)) {
1397            printf("oops\n");
1398        } else {
1399            int x = int(X);
1400            int y = GetYSize() - 1 - int(Y);
1401            l = min(l, x - MARGIN);
1402            r = max(r, x + MARGIN);
1403            u = max(u, y + MARGIN);
1404            d = min(d, y - MARGIN);
1405        }
1406    }
1407    RefreshRect(wxRect(l, d, r - l, u - d), false);
1408}
1409
1410void GfxCore::SetHere()
1411{
1412    if (!m_here.IsValid()) return;
1413    bool line_active = MeasuringLineActive();
1414    Point old = m_here;
1415    m_here.Invalidate();
1416    if (line_active || MeasuringLineActive())
1417        RefreshLine(old, m_there, m_here);
1418}
1419
1420void GfxCore::SetHere(const Point &p)
1421{
1422    bool line_active = MeasuringLineActive();
1423    Point old = m_here;
1424    m_here = p;
1425    if (line_active || MeasuringLineActive())
1426        RefreshLine(old, m_there, m_here);
1427    m_here_is_temporary = false;
1428}
1429
1430void GfxCore::SetThere()
1431{
1432    if (!m_there.IsValid()) return;
1433    Point old = m_there;
1434    m_there.Invalidate();
1435    RefreshLine(m_here, old, m_there);
1436}
1437
1438void GfxCore::SetThere(const Point &p)
1439{
1440    Point old = m_there;
1441    m_there = p;
1442    RefreshLine(m_here, old, m_there);
1443}
1444
1445void GfxCore::CreateHitTestGrid()
1446{
1447    // Clear hit-test grid.
1448    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1449        m_PointGrid[i].clear();
1450    }
1451
1452    // Fill the grid.
1453    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1454    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1455    while (pos != end) {
1456        LabelInfo* label = *pos++;
1457
1458        if (!((m_Surface && label->IsSurface()) ||
1459              (m_Legs && label->IsUnderground()) ||
1460              (!label->IsSurface() && !label->IsUnderground()))) {
1461            // if this station isn't to be displayed, skip to the next
1462            // (last case is for stns with no legs attached)
1463            continue;
1464        }
1465
1466        // Calculate screen coordinates.
1467        double cx, cy, cz;
1468        Transform(*label, &cx, &cy, &cz);
1469        if (cx < 0 || cx >= GetXSize()) continue;
1470        if (cy < 0 || cy >= GetYSize()) continue;
1471
1472        cy = GetYSize() - cy;
1473
1474        // On-screen, so add to hit-test grid...
1475        int grid_x = int((cx * (HITTEST_SIZE - 1)) / GetXSize());
1476        int grid_y = int((cy * (HITTEST_SIZE - 1)) / GetYSize());
1477
1478        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1479    }
1480
1481    m_HitTestGridValid = true;
1482}
1483
1484//
1485//  Methods for controlling the orientation of the survey
1486//
1487
1488void GfxCore::TurnCave(Double angle)
1489{
1490    // Turn the cave around its z-axis by a given angle.
1491
1492    m_PanAngle += angle;
1493    if (m_PanAngle >= 360.0) {
1494        m_PanAngle -= 360.0;
1495    } else if (m_PanAngle < 0.0) {
1496        m_PanAngle += 360.0;
1497    }
1498
1499    m_HitTestGridValid = false;
1500    if (m_here_is_temporary) SetHere();
1501
1502    SetRotation(m_PanAngle, m_TiltAngle);
1503}
1504
1505void GfxCore::TurnCaveTo(Double angle)
1506{
1507    timer.Start(drawtime);
1508    int new_switching_to = ((int)angle) / 90 + NORTH;
1509    if (new_switching_to == m_SwitchingTo) {
1510        // A second order to switch takes us there right away
1511        TurnCave(angle - m_PanAngle);
1512        m_SwitchingTo = 0;
1513        ForceRefresh();
1514    } else {
1515        m_SwitchingTo = new_switching_to;
1516    }
1517}
1518
1519void GfxCore::TiltCave(Double tilt_angle)
1520{
1521    // Tilt the cave by a given angle.
1522    if (m_TiltAngle + tilt_angle > 90.0) {
1523        m_TiltAngle = 90.0;
1524    } else if (m_TiltAngle + tilt_angle < -90.0) {
1525        m_TiltAngle = -90.0;
1526    } else {
1527        m_TiltAngle += tilt_angle;
1528    }
1529
1530    m_HitTestGridValid = false;
1531    if (m_here_is_temporary) SetHere();
1532
1533    SetRotation(m_PanAngle, m_TiltAngle);
1534}
1535
1536void GfxCore::TranslateCave(int dx, int dy)
1537{
1538    AddTranslationScreenCoordinates(dx, dy);
1539    m_HitTestGridValid = false;
1540
1541    if (m_here_is_temporary) SetHere();
1542
1543    ForceRefresh();
1544}
1545
1546void GfxCore::DragFinished()
1547{
1548    m_MouseOutsideCompass = m_MouseOutsideElev = false;
1549    ForceRefresh();
1550}
1551
1552void GfxCore::ClearCoords()
1553{
1554    m_Parent->ClearCoords();
1555}
1556
1557void GfxCore::SetCoords(wxPoint point)
1558{
1559    // We can't work out 2D coordinates from a perspective view, and it
1560    // doesn't really make sense to show coordinates while we're animating.
1561    if (GetPerspective() || Animating()) return;
1562
1563    // Update the coordinate or altitude display, given the (x, y) position in
1564    // window coordinates.  The relevant display is updated depending on
1565    // whether we're in plan or elevation view.
1566
1567    double cx, cy, cz;
1568
1569    SetDataTransform();
1570    ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1571
1572    if (ShowingPlan()) {
1573        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1574                            cy + m_Parent->GetOffset().GetY());
1575    } else if (ShowingElevation()) {
1576        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1577    } else {
1578        m_Parent->ClearCoords();
1579    }
1580}
1581
1582int GfxCore::GetCompassXPosition() const
1583{
1584    // Return the x-coordinate of the centre of the compass in window
1585    // coordinates.
1586    return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1587}
1588
1589int GfxCore::GetClinoXPosition() const
1590{
1591    // Return the x-coordinate of the centre of the compass in window
1592    // coordinates.
1593    return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1594}
1595
1596int GfxCore::GetIndicatorYPosition() const
1597{
1598    // Return the y-coordinate of the centre of the indicators in window
1599    // coordinates.
1600    return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1601}
1602
1603int GfxCore::GetIndicatorRadius() const
1604{
1605    // Return the radius of each indicator.
1606    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1607}
1608
1609bool GfxCore::PointWithinCompass(wxPoint point) const
1610{
1611    // Determine whether a point (in window coordinates) lies within the
1612    // compass.
1613    if (!ShowingCompass()) return false;
1614
1615    glaCoord dx = point.x - GetCompassXPosition();
1616    glaCoord dy = point.y - GetIndicatorYPosition();
1617    glaCoord radius = GetIndicatorRadius();
1618
1619    return (dx * dx + dy * dy <= radius * radius);
1620}
1621
1622bool GfxCore::PointWithinClino(wxPoint point) const
1623{
1624    // Determine whether a point (in window coordinates) lies within the clino.
1625    if (!ShowingClino()) return false;
1626
1627    glaCoord dx = point.x - GetClinoXPosition();
1628    glaCoord dy = point.y - GetIndicatorYPosition();
1629    glaCoord radius = GetIndicatorRadius();
1630
1631    return (dx * dx + dy * dy <= radius * radius);
1632}
1633
1634bool GfxCore::PointWithinScaleBar(wxPoint point) const
1635{
1636    // Determine whether a point (in window coordinates) lies within the scale
1637    // bar.
1638    if (!ShowingScaleBar()) return false;
1639
1640    return (point.x >= SCALE_BAR_OFFSET_X &&
1641            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1642            point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1643            point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1644}
1645
1646bool GfxCore::PointWithinColourKey(wxPoint point) const
1647{
1648    // Determine whether a point (in window coordinates) lies within the key.
1649    point.x -= GetXSize() - KEY_OFFSET_X;
1650    point.y = KEY_OFFSET_Y - point.y;
1651    return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
1652            point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
1653}
1654
1655void GfxCore::SetCompassFromPoint(wxPoint point)
1656{
1657    // Given a point in window coordinates, set the heading of the survey.  If
1658    // the point is outside the compass, it snaps to 45 degree intervals;
1659    // otherwise it operates as normal.
1660
1661    wxCoord dx = point.x - GetCompassXPosition();
1662    wxCoord dy = point.y - GetIndicatorYPosition();
1663    wxCoord radius = GetIndicatorRadius();
1664
1665    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1666    if (dx * dx + dy * dy <= radius * radius) {
1667        TurnCave(angle - m_PanAngle);
1668        m_MouseOutsideCompass = false;
1669    } else {
1670        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1671        m_MouseOutsideCompass = true;
1672    }
1673
1674    ForceRefresh();
1675}
1676
1677void GfxCore::SetClinoFromPoint(wxPoint point)
1678{
1679    // Given a point in window coordinates, set the elevation of the survey.
1680    // If the point is outside the clino, it snaps to 90 degree intervals;
1681    // otherwise it operates as normal.
1682
1683    glaCoord dx = point.x - GetClinoXPosition();
1684    glaCoord dy = point.y - GetIndicatorYPosition();
1685    glaCoord radius = GetIndicatorRadius();
1686
1687    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1688        TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1689        m_MouseOutsideElev = false;
1690    } else if (dy >= INDICATOR_MARGIN) {
1691        TiltCave(-90.0 - m_TiltAngle);
1692        m_MouseOutsideElev = true;
1693    } else if (dy <= -INDICATOR_MARGIN) {
1694        TiltCave(90.0 - m_TiltAngle);
1695        m_MouseOutsideElev = true;
1696    } else {
1697        TiltCave(-m_TiltAngle);
1698        m_MouseOutsideElev = true;
1699    }
1700
1701    ForceRefresh();
1702}
1703
1704void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1705{
1706    // Set the scale of the survey, given an offset as to how much the mouse has
1707    // been dragged over the scalebar since the last scale change.
1708
1709    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1710    ForceRefresh();
1711}
1712
1713void GfxCore::RedrawIndicators()
1714{
1715    // Redraw the compass and clino indicators.
1716
1717    RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1718                       INDICATOR_GAP,
1719                       GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1720                       INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1721                       INDICATOR_BOX_SIZE), false);
1722}
1723
1724void GfxCore::StartRotation()
1725{
1726    // Start the survey rotating.
1727
1728    m_Rotating = true;
1729    timer.Start(drawtime);
1730}
1731
1732void GfxCore::ToggleRotation()
1733{
1734    // Toggle the survey rotation on/off.
1735
1736    if (m_Rotating) {
1737        StopRotation();
1738    } else {
1739        StartRotation();
1740    }
1741}
1742
1743void GfxCore::StopRotation()
1744{
1745    // Stop the survey rotating.
1746
1747    m_Rotating = false;
1748    ForceRefresh();
1749}
1750
1751bool GfxCore::IsExtendedElevation() const
1752{
1753    return m_Parent->IsExtendedElevation();
1754}
1755
1756void GfxCore::ReverseRotation()
1757{
1758    // Reverse the direction of rotation.
1759
1760    m_RotationStep = -m_RotationStep;
1761}
1762
1763void GfxCore::RotateSlower(bool accel)
1764{
1765    // Decrease the speed of rotation, optionally by an increased amount.
1766
1767    m_RotationStep /= accel ? 1.44 : 1.2;
1768    if (m_RotationStep < 1.0) {
1769        m_RotationStep = 1.0;
1770    }
1771}
1772
1773void GfxCore::RotateFaster(bool accel)
1774{
1775    // Increase the speed of rotation, optionally by an increased amount.
1776
1777    m_RotationStep *= accel ? 1.44 : 1.2;
1778    if (m_RotationStep > 450.0) {
1779        m_RotationStep = 450.0;
1780    }
1781}
1782
1783void GfxCore::SwitchToElevation()
1784{
1785    // Perform an animated switch to elevation view.
1786
1787    switch (m_SwitchingTo) {
1788        case 0:
1789            timer.Start(drawtime);
1790            m_SwitchingTo = ELEVATION;
1791            break;
1792
1793        case PLAN:
1794            m_SwitchingTo = ELEVATION;
1795            break;
1796
1797        case ELEVATION:
1798            // a second order to switch takes us there right away
1799            TiltCave(-m_TiltAngle);
1800            m_SwitchingTo = 0;
1801            ForceRefresh();
1802    }
1803}
1804
1805void GfxCore::SwitchToPlan()
1806{
1807    // Perform an animated switch to plan view.
1808
1809    switch (m_SwitchingTo) {
1810        case 0:
1811            timer.Start(drawtime);
1812            m_SwitchingTo = PLAN;
1813            break;
1814
1815        case ELEVATION:
1816            m_SwitchingTo = PLAN;
1817            break;
1818
1819        case PLAN:
1820            // A second order to switch takes us there right away
1821            TiltCave(-90.0 - m_TiltAngle);
1822            m_SwitchingTo = 0;
1823            ForceRefresh();
1824    }
1825}
1826
1827void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1828{
1829
1830    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1831    Double scale = HUGE_VAL;
1832    const Vector3 ext = m_Parent->GetExtent();
1833    if (xmax > xmin) {
1834        Double s = ext.GetX() / (xmax - xmin);
1835        if (s < scale) scale = s;
1836    }
1837    if (ymax > ymin) {
1838        Double s = ext.GetY() / (ymax - ymin);
1839        if (s < scale) scale = s;
1840    }
1841    if (!ShowingPlan() && zmax > zmin) {
1842        Double s = ext.GetZ() / (zmax - zmin);
1843        if (s < scale) scale = s;
1844    }
1845    if (scale != HUGE_VAL) SetScale(scale);
1846    ForceRefresh();
1847}
1848
1849bool GfxCore::CanRaiseViewpoint() const
1850{
1851    // Determine if the survey can be viewed from a higher angle of elevation.
1852
1853    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1854}
1855
1856bool GfxCore::CanLowerViewpoint() const
1857{
1858    // Determine if the survey can be viewed from a lower angle of elevation.
1859
1860    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1861}
1862
1863bool GfxCore::HasDepth() const
1864{
1865    return m_Parent->GetDepthExtent() == 0.0;
1866}
1867
1868bool GfxCore::HasErrorInformation() const
1869{
1870    return m_Parent->HasErrorInformation();
1871}
1872
1873bool GfxCore::HasDateInformation() const
1874{
1875    return m_Parent->GetDateMin() >= 0;
1876}
1877
1878bool GfxCore::ShowingPlan() const
1879{
1880    // Determine if the survey is in plan view.
1881
1882    return (m_TiltAngle == -90.0);
1883}
1884
1885bool GfxCore::ShowingElevation() const
1886{
1887    // Determine if the survey is in elevation view.
1888
1889    return (m_TiltAngle == 0.0);
1890}
1891
1892bool GfxCore::ShowingMeasuringLine() const
1893{
1894    // Determine if the measuring line is being shown.
1895
1896    return (m_there.IsValid() && m_here.IsValid());
1897}
1898
1899void GfxCore::ToggleFlag(bool* flag, int update)
1900{
1901    *flag = !*flag;
1902    if (update == UPDATE_BLOBS) {
1903        UpdateBlobs();
1904    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1905        UpdateBlobs();
1906        InvalidateList(LIST_CROSSES);
1907    }
1908    ForceRefresh();
1909}
1910
1911int GfxCore::GetNumEntrances() const
1912{
1913    return m_Parent->GetNumEntrances();
1914}
1915
1916int GfxCore::GetNumFixedPts() const
1917{
1918    return m_Parent->GetNumFixedPts();
1919}
1920
1921int GfxCore::GetNumExportedPts() const
1922{
1923    return m_Parent->GetNumExportedPts();
1924}
1925
1926void GfxCore::ClearTreeSelection()
1927{
1928    m_Parent->ClearTreeSelection();
1929}
1930
1931void GfxCore::CentreOn(const Point &p)
1932{
1933    SetTranslation(-p);
1934    m_HitTestGridValid = false;
1935
1936    ForceRefresh();
1937}
1938
1939void GfxCore::ForceRefresh()
1940{
1941    Refresh(false);
1942}
1943
1944void GfxCore::GenerateList(unsigned int l)
1945{
1946    assert(m_HaveData);
1947
1948    switch (l) {
1949        case LIST_COMPASS:
1950            DrawCompass();
1951            break;
1952        case LIST_CLINO:
1953            DrawClino();
1954            break;
1955        case LIST_CLINO_BACK:
1956            DrawClinoBack();
1957            break;
1958        case LIST_SCALE_BAR:
1959            DrawScaleBar();
1960            break;
1961        case LIST_DEPTH_KEY:
1962            DrawDepthKey();
1963            break;
1964        case LIST_DATE_KEY:
1965            DrawDateKey();
1966            break;
1967        case LIST_ERROR_KEY:
1968            DrawErrorKey();
1969            break;
1970        case LIST_UNDERGROUND_LEGS:
1971            GenerateDisplayList();
1972            break;
1973        case LIST_TUBES:
1974            GenerateDisplayListTubes();
1975            break;
1976        case LIST_SURFACE_LEGS:
1977            GenerateDisplayListSurface();
1978            break;
1979        case LIST_BLOBS:
1980            GenerateBlobsDisplayList();
1981            break;
1982        case LIST_CROSSES: {
1983            BeginCrosses();
1984            SetColour(col_LIGHT_GREY);
1985            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1986            while (pos != m_Parent->GetLabelsEnd()) {
1987                const LabelInfo* label = *pos++;
1988
1989                if ((m_Surface && label->IsSurface()) ||
1990                    (m_Legs && label->IsUnderground()) ||
1991                    (!label->IsSurface() && !label->IsUnderground())) {
1992                    // Check if this station should be displayed
1993                    // (last case is for stns with no legs attached)
1994                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
1995                }
1996            }
1997            EndCrosses();
1998            break;
1999        }
2000        case LIST_GRID:
2001            DrawGrid();
2002            break;
2003        case LIST_SHADOW:
2004            GenerateDisplayListShadow();
2005            break;
2006        default:
2007            assert(false);
2008            break;
2009    }
2010}
2011
2012void GfxCore::ToggleSmoothShading()
2013{
2014    GLACanvas::ToggleSmoothShading();
2015    InvalidateList(LIST_TUBES);
2016    ForceRefresh();
2017}
2018
2019void GfxCore::GenerateDisplayList()
2020{
2021    // Generate the display list for the underground legs.
2022    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2023    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2024
2025    if (m_Splays == SPLAYS_SHOW_FADED) {
2026        SetAlpha(0.4);
2027        while (trav != tend) {
2028            if ((*trav).isSplay)
2029                (this->*AddPoly)(*trav);
2030            ++trav;
2031        }
2032        SetAlpha(1.0);
2033        trav = m_Parent->traverses_begin();
2034    }
2035
2036    while (trav != tend) {
2037        if (m_Splays == SPLAYS_SHOW_NORMAL || !(*trav).isSplay)
2038            (this->*AddPoly)(*trav);
2039        ++trav;
2040    }
2041}
2042
2043void GfxCore::GenerateDisplayListTubes()
2044{
2045    // Generate the display list for the tubes.
2046    list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2047    list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2048    while (trav != tend) {
2049        SkinPassage(*trav);
2050        ++trav;
2051    }
2052}
2053
2054void GfxCore::GenerateDisplayListSurface()
2055{
2056    // Generate the display list for the surface legs.
2057    EnableDashedLines();
2058    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2059    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2060    while (trav != tend) {
2061        if (m_ColourBy == COLOUR_BY_ERROR) {
2062            AddPolylineError(*trav);
2063        } else {
2064            AddPolyline(*trav);
2065        }
2066        ++trav;
2067    }
2068    DisableDashedLines();
2069}
2070
2071void GfxCore::GenerateDisplayListShadow()
2072{
2073    SetColour(col_BLACK);
2074    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2075    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2076    while (trav != tend) {
2077        AddPolylineShadow(*trav);
2078        ++trav;
2079    }
2080}
2081
2082// Plot blobs.
2083void GfxCore::GenerateBlobsDisplayList()
2084{
2085    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2086          m_Parent->GetNumHighlightedPts()))
2087        return;
2088
2089    // Plot blobs.
2090    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2091    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2092    BeginBlobs();
2093    while (pos != m_Parent->GetLabelsEnd()) {
2094        const LabelInfo* label = *pos++;
2095
2096        // When more than one flag is set on a point:
2097        // search results take priority over entrance highlighting
2098        // which takes priority over fixed point
2099        // highlighting, which in turn takes priority over exported
2100        // point highlighting.
2101
2102        if (!((m_Surface && label->IsSurface()) ||
2103              (m_Legs && label->IsUnderground()) ||
2104              (!label->IsSurface() && !label->IsUnderground()))) {
2105            // if this station isn't to be displayed, skip to the next
2106            // (last case is for stns with no legs attached)
2107            continue;
2108        }
2109
2110        gla_colour col;
2111
2112        if (label->IsHighLighted()) {
2113            col = col_YELLOW;
2114        } else if (m_Entrances && label->IsEntrance()) {
2115            col = col_GREEN;
2116        } else if (m_FixedPts && label->IsFixedPt()) {
2117            col = col_RED;
2118        } else if (m_ExportedPts && label->IsExportedPt()) {
2119            col = col_TURQUOISE;
2120        } else {
2121            continue;
2122        }
2123
2124        // Stations are sorted by blob type, so colour changes are infrequent.
2125        if (col != prev_col) {
2126            SetColour(col);
2127            prev_col = col;
2128        }
2129        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2130    }
2131    EndBlobs();
2132}
2133
2134void GfxCore::DrawIndicators()
2135{
2136    // Draw colour key.
2137    if (m_ColourKey) {
2138        if (m_ColourBy == COLOUR_BY_DEPTH) {
2139            DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2140                       GetYSize() - KEY_OFFSET_Y, 0);
2141        } else if (m_ColourBy == COLOUR_BY_DATE) {
2142            DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2143                       GetYSize() - KEY_OFFSET_Y, 0);
2144        } else if (m_ColourBy == COLOUR_BY_ERROR) {
2145            DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2146                       GetYSize() - KEY_OFFSET_Y, 0);
2147        }
2148    }
2149
2150    // Draw compass or elevation/heading indicators.
2151    if (m_Compass || m_Clino) {
2152        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2153    }
2154
2155    // Draw scalebar.
2156    if (m_Scalebar) {
2157        DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
2158    }
2159}
2160
2161void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2162                                    glaTexCoord tex_x, glaTexCoord tex_y,
2163                                    Double factor)
2164{
2165    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2166    PlaceVertex(v, tex_x, tex_y);
2167}
2168
2169void GfxCore::SetDepthColour(Double z, Double factor) {
2170    // Set the drawing colour based on the altitude.
2171    Double z_ext = m_Parent->GetDepthExtent();
2172
2173    z -= m_Parent->GetDepthMin();
2174    // points arising from tubes may be slightly outside the limits...
2175    if (z < 0) z = 0;
2176    if (z > z_ext) z = z_ext;
2177
2178    if (z == 0) {
2179        SetColour(GetPen(0), factor);
2180        return;
2181    }
2182
2183    assert(z_ext > 0.0);
2184    Double how_far = z / z_ext;
2185    assert(how_far >= 0.0);
2186    assert(how_far <= 1.0);
2187
2188    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2189    GLAPen pen1 = GetPen(band);
2190    if (band < GetNumColourBands() - 1) {
2191        const GLAPen& pen2 = GetPen(band + 1);
2192
2193        Double interval = z_ext / (GetNumColourBands() - 1);
2194        Double into_band = z / interval - band;
2195
2196//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2197//             z_offset, interval, band);
2198        // FIXME: why do we need to clamp here?  Is it because the walls can
2199        // extend further up/down than the centre-line?
2200        if (into_band < 0.0) into_band = 0.0;
2201        if (into_band > 1.0) into_band = 1.0;
2202        assert(into_band >= 0.0);
2203        assert(into_band <= 1.0);
2204
2205        pen1.Interpolate(pen2, into_band);
2206    }
2207    SetColour(pen1, factor);
2208}
2209
2210void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2211{
2212    SetDepthColour(v.GetZ(), factor);
2213    PlaceVertex(v);
2214}
2215
2216void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2217                                         glaTexCoord tex_x, glaTexCoord tex_y,
2218                                         Double factor)
2219{
2220    SetDepthColour(v.GetZ(), factor);
2221    PlaceVertex(v, tex_x, tex_y);
2222}
2223
2224void GfxCore::SplitLineAcrossBands(int band, int band2,
2225                                   const Vector3 &p, const Vector3 &q,
2226                                   Double factor)
2227{
2228    const int step = (band < band2) ? 1 : -1;
2229    for (int i = band; i != band2; i += step) {
2230        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2231
2232        // Find the intersection point of the line p -> q
2233        // with the plane parallel to the xy-plane with z-axis intersection z.
2234        assert(q.GetZ() - p.GetZ() != 0.0);
2235
2236        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2237//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2238
2239        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2240        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2241
2242        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2243    }
2244}
2245
2246int GfxCore::GetDepthColour(Double z) const
2247{
2248    // Return the (0-based) depth colour band index for a z-coordinate.
2249    Double z_ext = m_Parent->GetDepthExtent();
2250    z -= m_Parent->GetDepthMin();
2251    // We seem to get rounding differences causing z to sometimes be slightly
2252    // less than GetDepthMin() here, and it can certainly be true for passage
2253    // tubes, so just clamp the value to 0.
2254    if (z <= 0) return 0;
2255    assert(z_ext > 0.0);
2256    // We seem to get rounding differences causing z to sometimes exceed z_ext
2257    // by a small amount here (see: http://trac.survex.com/ticket/26) and it
2258    // can certainly be true for passage tubes, so just clamp the value.
2259    if (z >= z_ext) return GetNumColourBands() - 1;
2260    return int(z / z_ext * (GetNumColourBands() - 1));
2261}
2262
2263Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2264{
2265    // Return the z-coordinate of the depth colour boundary between
2266    // two adjacent depth colour bands (specified by 0-based indices).
2267
2268    assert((a == b - 1) || (a == b + 1));
2269    if (GetNumColourBands() == 1) return 0;
2270
2271    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2272    Double z_ext = m_Parent->GetDepthExtent();
2273    return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
2274}
2275
2276void GfxCore::AddPolyline(const traverse & centreline)
2277{
2278    BeginPolyline();
2279    SetColour(GetSurfacePen());
2280    vector<PointInfo>::const_iterator i = centreline.begin();
2281    PlaceVertex(*i);
2282    ++i;
2283    while (i != centreline.end()) {
2284        PlaceVertex(*i);
2285        ++i;
2286    }
2287    EndPolyline();
2288}
2289
2290void GfxCore::AddPolylineShadow(const traverse & centreline)
2291{
2292    BeginPolyline();
2293    const double z = -0.5 * m_Parent->GetZExtent();
2294    vector<PointInfo>::const_iterator i = centreline.begin();
2295    PlaceVertex(i->GetX(), i->GetY(), z);
2296    ++i;
2297    while (i != centreline.end()) {
2298        PlaceVertex(i->GetX(), i->GetY(), z);
2299        ++i;
2300    }
2301    EndPolyline();
2302}
2303
2304void GfxCore::AddPolylineDepth(const traverse & centreline)
2305{
2306    BeginPolyline();
2307    vector<PointInfo>::const_iterator i, prev_i;
2308    i = centreline.begin();
2309    int band0 = GetDepthColour(i->GetZ());
2310    PlaceVertexWithDepthColour(*i);
2311    prev_i = i;
2312    ++i;
2313    while (i != centreline.end()) {
2314        int band = GetDepthColour(i->GetZ());
2315        if (band != band0) {
2316            SplitLineAcrossBands(band0, band, *prev_i, *i);
2317            band0 = band;
2318        }
2319        PlaceVertexWithDepthColour(*i);
2320        prev_i = i;
2321        ++i;
2322    }
2323    EndPolyline();
2324}
2325
2326void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2327                               const Vector3 &c, const Vector3 &d)
2328{
2329    Vector3 normal = (a - c) * (d - b);
2330    normal.normalise();
2331    Double factor = dot(normal, light) * .3 + .7;
2332    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2333    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2334    // FIXME: should plot triangles instead to avoid rendering glitches.
2335    BeginQuadrilaterals();
2336    PlaceVertexWithColour(a, 0, 0, factor);
2337    PlaceVertexWithColour(b, w, 0, factor);
2338    PlaceVertexWithColour(c, w, h, factor);
2339    PlaceVertexWithColour(d, 0, h, factor);
2340    EndQuadrilaterals();
2341}
2342
2343void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2344                                    const Vector3 &c, const Vector3 &d)
2345{
2346    Vector3 normal = (a - c) * (d - b);
2347    normal.normalise();
2348    Double factor = dot(normal, light) * .3 + .7;
2349    int a_band, b_band, c_band, d_band;
2350    a_band = GetDepthColour(a.GetZ());
2351    a_band = min(max(a_band, 0), GetNumColourBands());
2352    b_band = GetDepthColour(b.GetZ());
2353    b_band = min(max(b_band, 0), GetNumColourBands());
2354    c_band = GetDepthColour(c.GetZ());
2355    c_band = min(max(c_band, 0), GetNumColourBands());
2356    d_band = GetDepthColour(d.GetZ());
2357    d_band = min(max(d_band, 0), GetNumColourBands());
2358    // All this splitting is incorrect - we need to make a separate polygon
2359    // for each depth band...
2360    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2361    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2362    BeginPolygon();
2363////    PlaceNormal(normal);
2364    PlaceVertexWithDepthColour(a, 0, 0, factor);
2365    if (a_band != b_band) {
2366        SplitLineAcrossBands(a_band, b_band, a, b, factor);
2367    }
2368    PlaceVertexWithDepthColour(b, w, 0, factor);
2369    if (b_band != c_band) {
2370        SplitLineAcrossBands(b_band, c_band, b, c, factor);
2371    }
2372    PlaceVertexWithDepthColour(c, w, h, factor);
2373    if (c_band != d_band) {
2374        SplitLineAcrossBands(c_band, d_band, c, d, factor);
2375    }
2376    PlaceVertexWithDepthColour(d, 0, h, factor);
2377    if (d_band != a_band) {
2378        SplitLineAcrossBands(d_band, a_band, d, a, factor);
2379    }
2380    EndPolygon();
2381}
2382
2383void GfxCore::SetColourFromDate(int date, Double factor)
2384{
2385    // Set the drawing colour based on a date.
2386
2387    if (date == -1) {
2388        // Undated.
2389        SetColour(GetSurfacePen(), factor);
2390        return;
2391    }
2392
2393    int date_offset = date - m_Parent->GetDateMin();
2394    if (date_offset == 0) {
2395        // Earliest date - handle as a special case for the single date case.
2396        SetColour(GetPen(0), factor);
2397        return;
2398    }
2399
2400    int date_ext = m_Parent->GetDateExtent();
2401    Double how_far = (Double)date_offset / date_ext;
2402    assert(how_far >= 0.0);
2403    assert(how_far <= 1.0);
2404
2405    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2406    GLAPen pen1 = GetPen(band);
2407    if (band < GetNumColourBands() - 1) {
2408        const GLAPen& pen2 = GetPen(band + 1);
2409
2410        Double interval = date_ext / (GetNumColourBands() - 1);
2411        Double into_band = date_offset / interval - band;
2412
2413//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2414//             z_offset, interval, band);
2415        // FIXME: why do we need to clamp here?  Is it because the walls can
2416        // extend further up/down than the centre-line?
2417        if (into_band < 0.0) into_band = 0.0;
2418        if (into_band > 1.0) into_band = 1.0;
2419        assert(into_band >= 0.0);
2420        assert(into_band <= 1.0);
2421
2422        pen1.Interpolate(pen2, into_band);
2423    }
2424    SetColour(pen1, factor);
2425}
2426
2427void GfxCore::AddPolylineDate(const traverse & centreline)
2428{
2429    BeginPolyline();
2430    vector<PointInfo>::const_iterator i, prev_i;
2431    i = centreline.begin();
2432    int date = i->GetDate();
2433    SetColourFromDate(date, 1.0);
2434    PlaceVertex(*i);
2435    prev_i = i;
2436    while (++i != centreline.end()) {
2437        int newdate = i->GetDate();
2438        if (newdate != date) {
2439            EndPolyline();
2440            BeginPolyline();
2441            date = newdate;
2442            SetColourFromDate(date, 1.0);
2443            PlaceVertex(*prev_i);
2444        }
2445        PlaceVertex(*i);
2446        prev_i = i;
2447    }
2448    EndPolyline();
2449}
2450
2451static int static_date_hack; // FIXME
2452
2453void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2454                                   const Vector3 &c, const Vector3 &d)
2455{
2456    Vector3 normal = (a - c) * (d - b);
2457    normal.normalise();
2458    Double factor = dot(normal, light) * .3 + .7;
2459    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2460    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2461    // FIXME: should plot triangles instead to avoid rendering glitches.
2462    BeginQuadrilaterals();
2463////    PlaceNormal(normal);
2464    SetColourFromDate(static_date_hack, factor);
2465    PlaceVertex(a, 0, 0);
2466    PlaceVertex(b, w, 0);
2467    PlaceVertex(c, w, h);
2468    PlaceVertex(d, 0, h);
2469    EndQuadrilaterals();
2470}
2471
2472static double static_E_hack; // FIXME
2473
2474void GfxCore::SetColourFromError(double E, Double factor)
2475{
2476    // Set the drawing colour based on an error value.
2477
2478    if (E < 0) {
2479        SetColour(GetSurfacePen(), factor);
2480        return;
2481    }
2482
2483    Double how_far = E / MAX_ERROR;
2484    assert(how_far >= 0.0);
2485    if (how_far > 1.0) how_far = 1.0;
2486
2487    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2488    GLAPen pen1 = GetPen(band);
2489    if (band < GetNumColourBands() - 1) {
2490        const GLAPen& pen2 = GetPen(band + 1);
2491
2492        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
2493        Double into_band = E / interval - band;
2494
2495//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2496//             z_offset, interval, band);
2497        // FIXME: why do we need to clamp here?  Is it because the walls can
2498        // extend further up/down than the centre-line?
2499        if (into_band < 0.0) into_band = 0.0;
2500        if (into_band > 1.0) into_band = 1.0;
2501        assert(into_band >= 0.0);
2502        assert(into_band <= 1.0);
2503
2504        pen1.Interpolate(pen2, into_band);
2505    }
2506    SetColour(pen1, factor);
2507}
2508
2509void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2510                                    const Vector3 &c, const Vector3 &d)
2511{
2512    Vector3 normal = (a - c) * (d - b);
2513    normal.normalise();
2514    Double factor = dot(normal, light) * .3 + .7;
2515    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2516    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2517    // FIXME: should plot triangles instead to avoid rendering glitches.
2518    BeginQuadrilaterals();
2519////    PlaceNormal(normal);
2520    SetColourFromError(static_E_hack, factor);
2521    PlaceVertex(a, 0, 0);
2522    PlaceVertex(b, w, 0);
2523    PlaceVertex(c, w, h);
2524    PlaceVertex(d, 0, h);
2525    EndQuadrilaterals();
2526}
2527
2528void GfxCore::AddPolylineError(const traverse & centreline)
2529{
2530    BeginPolyline();
2531    SetColourFromError(centreline.E, 1.0);
2532    vector<PointInfo>::const_iterator i;
2533    for(i = centreline.begin(); i != centreline.end(); ++i) {
2534        PlaceVertex(*i);
2535    }
2536    EndPolyline();
2537}
2538
2539void
2540GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
2541{
2542    assert(centreline.size() > 1);
2543    Vector3 U[4];
2544    XSect prev_pt_v;
2545    Vector3 last_right(1.0, 0.0, 0.0);
2546
2547//  FIXME: it's not simple to set the colour of a tube based on error...
2548//    static_E_hack = something...
2549    vector<XSect>::iterator i = centreline.begin();
2550    vector<XSect>::size_type segment = 0;
2551    while (i != centreline.end()) {
2552        // get the coordinates of this vertex
2553        XSect & pt_v = *i++;
2554
2555        double z_pitch_adjust = 0.0;
2556        bool cover_end = false;
2557
2558        Vector3 right, up;
2559
2560        const Vector3 up_v(0.0, 0.0, 1.0);
2561
2562        if (segment == 0) {
2563            assert(i != centreline.end());
2564            // first segment
2565
2566            // get the coordinates of the next vertex
2567            const XSect & next_pt_v = *i;
2568
2569            // calculate vector from this pt to the next one
2570            Vector3 leg_v = next_pt_v - pt_v;
2571
2572            // obtain a vector in the LRUD plane
2573            right = leg_v * up_v;
2574            if (right.magnitude() == 0) {
2575                right = last_right;
2576                // Obtain a second vector in the LRUD plane,
2577                // perpendicular to the first.
2578                //up = right * leg_v;
2579                up = up_v;
2580            } else {
2581                last_right = right;
2582                up = up_v;
2583            }
2584
2585            cover_end = true;
2586            static_date_hack = next_pt_v.GetDate();
2587        } else if (segment + 1 == centreline.size()) {
2588            // last segment
2589
2590            // Calculate vector from the previous pt to this one.
2591            Vector3 leg_v = pt_v - prev_pt_v;
2592
2593            // Obtain a horizontal vector in the LRUD plane.
2594            right = leg_v * up_v;
2595            if (right.magnitude() == 0) {
2596                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2597                // Obtain a second vector in the LRUD plane,
2598                // perpendicular to the first.
2599                //up = right * leg_v;
2600                up = up_v;
2601            } else {
2602                last_right = right;
2603                up = up_v;
2604            }
2605
2606            cover_end = true;
2607            static_date_hack = pt_v.GetDate();
2608        } else {
2609            assert(i != centreline.end());
2610            // Intermediate segment.
2611
2612            // Get the coordinates of the next vertex.
2613            const XSect & next_pt_v = *i;
2614
2615            // Calculate vectors from this vertex to the
2616            // next vertex, and from the previous vertex to
2617            // this one.
2618            Vector3 leg1_v = pt_v - prev_pt_v;
2619            Vector3 leg2_v = next_pt_v - pt_v;
2620
2621            // Obtain horizontal vectors perpendicular to
2622            // both legs, then normalise and average to get
2623            // a horizontal bisector.
2624            Vector3 r1 = leg1_v * up_v;
2625            Vector3 r2 = leg2_v * up_v;
2626            r1.normalise();
2627            r2.normalise();
2628            right = r1 + r2;
2629            if (right.magnitude() == 0) {
2630                // This is the "mid-pitch" case...
2631                right = last_right;
2632            }
2633            if (r1.magnitude() == 0) {
2634                Vector3 n = leg1_v;
2635                n.normalise();
2636                z_pitch_adjust = n.GetZ();
2637                //up = Vector3(0, 0, leg1_v.GetZ());
2638                //up = right * up;
2639                up = up_v;
2640
2641                // Rotate pitch section to minimise the
2642                // "tortional stress" - FIXME: use
2643                // triangles instead of rectangles?
2644                int shift = 0;
2645                Double maxdotp = 0;
2646
2647                // Scale to unit vectors in the LRUD plane.
2648                right.normalise();
2649                up.normalise();
2650                Vector3 vec = up - right;
2651                for (int orient = 0; orient <= 3; ++orient) {
2652                    Vector3 tmp = U[orient] - prev_pt_v;
2653                    tmp.normalise();
2654                    Double dotp = dot(vec, tmp);
2655                    if (dotp > maxdotp) {
2656                        maxdotp = dotp;
2657                        shift = orient;
2658                    }
2659                }
2660                if (shift) {
2661                    if (shift != 2) {
2662                        Vector3 temp(U[0]);
2663                        U[0] = U[shift];
2664                        U[shift] = U[2];
2665                        U[2] = U[shift ^ 2];
2666                        U[shift ^ 2] = temp;
2667                    } else {
2668                        swap(U[0], U[2]);
2669                        swap(U[1], U[3]);
2670                    }
2671                }
2672#if 0
2673                // Check that the above code actually permuted
2674                // the vertices correctly.
2675                shift = 0;
2676                maxdotp = 0;
2677                for (int j = 0; j <= 3; ++j) {
2678                    Vector3 tmp = U[j] - prev_pt_v;
2679                    tmp.normalise();
2680                    Double dotp = dot(vec, tmp);
2681                    if (dotp > maxdotp) {
2682                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2683                        shift = j;
2684                    }
2685                }
2686                if (shift) {
2687                    printf("New shift = %d!\n", shift);
2688                    shift = 0;
2689                    maxdotp = 0;
2690                    for (int j = 0; j <= 3; ++j) {
2691                        Vector3 tmp = U[j] - prev_pt_v;
2692                        tmp.normalise();
2693                        Double dotp = dot(vec, tmp);
2694                        printf("    %d : %.8f\n", j, dotp);
2695                    }
2696                }
2697#endif
2698            } else if (r2.magnitude() == 0) {
2699                Vector3 n = leg2_v;
2700                n.normalise();
2701                z_pitch_adjust = n.GetZ();
2702                //up = Vector3(0, 0, leg2_v.GetZ());
2703                //up = right * up;
2704                up = up_v;
2705            } else {
2706                up = up_v;
2707            }
2708            last_right = right;
2709            static_date_hack = pt_v.GetDate();
2710        }
2711
2712        // Scale to unit vectors in the LRUD plane.
2713        right.normalise();
2714        up.normalise();
2715
2716        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2717
2718        Double l = fabs(pt_v.GetL());
2719        Double r = fabs(pt_v.GetR());
2720        Double u = fabs(pt_v.GetU());
2721        Double d = fabs(pt_v.GetD());
2722
2723        // Produce coordinates of the corners of the LRUD "plane".
2724        Vector3 v[4];
2725        v[0] = pt_v - right * l + up * u;
2726        v[1] = pt_v + right * r + up * u;
2727        v[2] = pt_v + right * r - up * d;
2728        v[3] = pt_v - right * l - up * d;
2729
2730        if (draw) {
2731            if (segment > 0) {
2732                (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2733                (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2734                (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2735                (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2736            }
2737
2738            if (cover_end) {
2739                (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2740            }
2741        }
2742
2743        prev_pt_v = pt_v;
2744        U[0] = v[0];
2745        U[1] = v[1];
2746        U[2] = v[2];
2747        U[3] = v[3];
2748
2749        pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
2750
2751        ++segment;
2752    }
2753}
2754
2755void GfxCore::FullScreenMode()
2756{
2757    m_Parent->ViewFullScreen();
2758}
2759
2760bool GfxCore::IsFullScreen() const
2761{
2762    return m_Parent->IsFullScreen();
2763}
2764
2765void
2766GfxCore::MoveViewer(double forward, double up, double right)
2767{
2768    double cT = cos(rad(m_TiltAngle));
2769    double sT = sin(rad(m_TiltAngle));
2770    double cP = cos(rad(m_PanAngle));
2771    double sP = sin(rad(m_PanAngle));
2772    Vector3 v_forward(cT * sP, cT * cP, sT);
2773    Vector3 v_up(sT * sP, sT * cP, -cT);
2774    Vector3 v_right(-cP, sP, 0);
2775    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2776    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2777    assert(fabs(dot(v_right, v_up)) < 1e-6);
2778    Vector3 move = v_forward * forward + v_up * up + v_right * right;
2779    AddTranslation(-move);
2780    // Show current position.
2781    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2782    ForceRefresh();
2783}
2784
2785PresentationMark GfxCore::GetView() const
2786{
2787    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2788                            m_PanAngle, -m_TiltAngle, m_Scale);
2789}
2790
2791void GfxCore::SetView(const PresentationMark & p)
2792{
2793    m_SwitchingTo = 0;
2794    SetTranslation(p - m_Parent->GetOffset());
2795    m_PanAngle = p.angle;
2796    m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
2797    SetRotation(m_PanAngle, m_TiltAngle);
2798    SetScale(p.scale);
2799    ForceRefresh();
2800}
2801
2802void GfxCore::PlayPres(double speed, bool change_speed) {
2803    if (!change_speed || presentation_mode == 0) {
2804        if (speed == 0.0) {
2805            presentation_mode = 0;
2806            return;
2807        }
2808        presentation_mode = PLAYING;
2809        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2810        SetView(next_mark);
2811        next_mark_time = 0; // There already!
2812        this_mark_total = 0;
2813        pres_reverse = (speed < 0);
2814    }
2815
2816    if (change_speed) pres_speed = speed;
2817
2818    if (speed != 0.0) {
2819        bool new_pres_reverse = (speed < 0);
2820        if (new_pres_reverse != pres_reverse) {
2821            pres_reverse = new_pres_reverse;
2822            if (pres_reverse) {
2823                next_mark = m_Parent->GetPresMark(MARK_PREV);
2824            } else {
2825                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2826            }
2827            swap(this_mark_total, next_mark_time);
2828        }
2829    }
2830}
2831
2832void GfxCore::SetColourBy(int colour_by) {
2833    m_ColourBy = colour_by;
2834    switch (colour_by) {
2835        case COLOUR_BY_DEPTH:
2836            AddQuad = &GfxCore::AddQuadrilateralDepth;
2837            AddPoly = &GfxCore::AddPolylineDepth;
2838            break;
2839        case COLOUR_BY_DATE:
2840            AddQuad = &GfxCore::AddQuadrilateralDate;
2841            AddPoly = &GfxCore::AddPolylineDate;
2842            break;
2843        case COLOUR_BY_ERROR:
2844            AddQuad = &GfxCore::AddQuadrilateralError;
2845            AddPoly = &GfxCore::AddPolylineError;
2846            break;
2847        default: // case COLOUR_BY_NONE:
2848            AddQuad = &GfxCore::AddQuadrilateral;
2849            AddPoly = &GfxCore::AddPolyline;
2850            break;
2851    }
2852
2853    InvalidateList(LIST_UNDERGROUND_LEGS);
2854    InvalidateList(LIST_SURFACE_LEGS);
2855    InvalidateList(LIST_TUBES);
2856
2857    ForceRefresh();
2858}
2859
2860bool GfxCore::ExportMovie(const wxString & fnm)
2861{
2862    int width;
2863    int height;
2864    GetSize(&width, &height);
2865    // Round up to next multiple of 2 (required by ffmpeg).
2866    width += (width & 1);
2867    height += (height & 1);
2868
2869    movie = new MovieMaker();
2870
2871    // FIXME: This should really use fn_str() - currently we probably can't
2872    // save to a Unicode path on wxmsw.
2873    if (!movie->Open(fnm.mb_str(), width, height)) {
2874        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2875        delete movie;
2876        movie = NULL;
2877        return false;
2878    }
2879
2880    PlayPres(1);
2881    return true;
2882}
2883
2884void
2885GfxCore::OnPrint(const wxString &filename, const wxString &title,
2886                 const wxString &datestamp, time_t datestamp_numeric)
2887{
2888    svxPrintDlg * p;
2889    p = new svxPrintDlg(m_Parent, filename, title,
2890                        datestamp, datestamp_numeric,
2891                        m_PanAngle, m_TiltAngle,
2892                        m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
2893                        m_Entrances, m_FixedPts, m_ExportedPts,
2894                        true);
2895    p->Show(true);
2896}
2897
2898void
2899GfxCore::OnExport(const wxString &filename, const wxString &title,
2900                  const wxString &datestamp, time_t datestamp_numeric)
2901{
2902    // Fill in "right_bearing" for each cross-section.
2903    list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2904    list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2905    while (trav != tend) {
2906        SkinPassage(*trav, false);
2907        ++trav;
2908    }
2909
2910    svxPrintDlg * p;
2911    p = new svxPrintDlg(m_Parent, filename, title,
2912                        datestamp, datestamp_numeric,
2913                        m_PanAngle, m_TiltAngle,
2914                        m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
2915                        m_Entrances, m_FixedPts, m_ExportedPts,
2916                        false);
2917    p->Show(true);
2918}
2919
2920static wxCursor
2921make_cursor(const unsigned char * bits, const unsigned char * mask,
2922            int hotx, int hoty)
2923{
2924#if defined __WXMSW__ || defined __WXMAC__
2925    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2926    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2927    cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
2928    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2929    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2930    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2931    return wxCursor(cursor_image);
2932#else
2933    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2934                    (const char *)mask, wxBLACK, wxWHITE);
2935#endif
2936}
2937
2938const
2939#include "hand.xbm"
2940const
2941#include "handmask.xbm"
2942
2943const
2944#include "brotate.xbm"
2945const
2946#include "brotatemask.xbm"
2947
2948const
2949#include "vrotate.xbm"
2950const
2951#include "vrotatemask.xbm"
2952
2953const
2954#include "rotate.xbm"
2955const
2956#include "rotatemask.xbm"
2957
2958const
2959#include "rotatezoom.xbm"
2960const
2961#include "rotatezoommask.xbm"
2962
2963void
2964GfxCore::SetCursor(GfxCore::cursor new_cursor)
2965{
2966    // Check if we're already showing that cursor.
2967    if (current_cursor == new_cursor) return;
2968
2969    current_cursor = new_cursor;
2970    switch (current_cursor) {
2971        case GfxCore::CURSOR_DEFAULT:
2972            GLACanvas::SetCursor(wxNullCursor);
2973            break;
2974        case GfxCore::CURSOR_POINTING_HAND:
2975            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2976            break;
2977        case GfxCore::CURSOR_DRAGGING_HAND:
2978            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2979            break;
2980        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2981            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2982            break;
2983        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2984            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2985            break;
2986        case GfxCore::CURSOR_ROTATE_VERTICALLY:
2987            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
2988            break;
2989        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
2990            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
2991            break;
2992        case GfxCore::CURSOR_ZOOM:
2993            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
2994            break;
2995        case GfxCore::CURSOR_ZOOM_ROTATE:
2996            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
2997            break;
2998    }
2999}
3000
3001bool GfxCore::MeasuringLineActive() const
3002{
3003    if (Animating()) return false;
3004    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3005}
3006
3007bool GfxCore::HandleRClick(wxPoint point)
3008{
3009    if (PointWithinCompass(point)) {
3010        // Pop up menu.
3011        wxMenu menu;
3012        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3013        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3014        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3015        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3016        menu.AppendSeparator();
3017        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
3018        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3019        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3020        PopupMenu(&menu);
3021        return true;
3022    }
3023
3024    if (PointWithinClino(point)) {
3025        // Pop up menu.
3026        wxMenu menu;
3027        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3028        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3029        menu.AppendSeparator();
3030        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3031        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3032        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3033        PopupMenu(&menu);
3034        return true;
3035    }
3036
3037    if (PointWithinScaleBar(point)) {
3038        // Pop up menu.
3039        wxMenu menu;
3040        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3041        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3042        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3043        PopupMenu(&menu);
3044        return true;
3045    }
3046
3047    if (PointWithinColourKey(point)) {
3048        // Pop up menu.
3049        wxMenu menu;
3050        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
3051        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
3052        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
3053        menu.AppendSeparator();
3054        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3055        if (m_ColourBy == COLOUR_BY_DEPTH)
3056            menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3057        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3058        PopupMenu(&menu);
3059        return true;
3060    }
3061
3062    return false;
3063}
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