source: git/src/gfxcore.cc @ 0f86024

RELEASE/1.2debug-cidebug-ci-sanitisersstereowalls-data
Last change on this file since 0f86024 was 0f86024, checked in by Olly Betts <olly@…>, 10 years ago

src/gfxcore.cc: Try to work around measuring line redraw issues on
Microsoft Windows by redrawing the whole window, which doesn't
seem to be measurably slower.

  • Property mode set to 100644
File size: 80.6 KB
Line 
1//
2//  gfxcore.cc
3//
4//  Core drawing code for Aven.
5//
6//  Copyright (C) 2000-2003,2005,2006 Mark R. Shinwell
7//  Copyright (C) 2001-2003,2004,2005,2006,2007,2010,2011,2012,2014 Olly Betts
8//  Copyright (C) 2005 Martin Green
9//
10//  This program is free software; you can redistribute it and/or modify
11//  it under the terms of the GNU General Public License as published by
12//  the Free Software Foundation; either version 2 of the License, or
13//  (at your option) any later version.
14//
15//  This program is distributed in the hope that it will be useful,
16//  but WITHOUT ANY WARRANTY; without even the implied warranty of
17//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18//  GNU General Public License for more details.
19//
20//  You should have received a copy of the GNU General Public License
21//  along with this program; if not, write to the Free Software
22//  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
23//
24
25#ifdef HAVE_CONFIG_H
26#include <config.h>
27#endif
28
29#include <assert.h>
30#include <float.h>
31
32#include "aven.h"
33#include "date.h"
34#include "gfxcore.h"
35#include "mainfrm.h"
36#include "message.h"
37#include "useful.h"
38#include "printwx.h"
39#include "guicontrol.h"
40#include "moviemaker.h"
41
42#include <wx/confbase.h>
43#include <wx/image.h>
44
45#define MAX(a, b) ((a) > (b) ? (a) : (b))
46#define MAX3(a, b, c) ((a) > (b) ? MAX(a, c) : MAX(b, c))
47
48// Values for m_SwitchingTo
49#define PLAN 1
50#define ELEVATION 2
51#define NORTH 3
52#define EAST 4
53#define SOUTH 5
54#define WEST 6
55
56// Any error value higher than this is clamped to this.
57#define MAX_ERROR 12.0
58
59// How many bins per letter height to use when working out non-overlapping
60// labels.
61const unsigned int QUANTISE_FACTOR = 2;
62
63#include "avenpal.h"
64
65static const int COMPASS_OFFSET_X = 60;
66static const int COMPASS_OFFSET_Y = 80;
67static const int INDICATOR_BOX_SIZE = 60;
68static const int INDICATOR_GAP = 2;
69static const int INDICATOR_MARGIN = 5;
70static const int INDICATOR_OFFSET_X = 15;
71static const int INDICATOR_OFFSET_Y = 15;
72static const int INDICATOR_RADIUS = INDICATOR_BOX_SIZE / 2 - INDICATOR_MARGIN;
73static const int CLINO_OFFSET_X = 6 + INDICATOR_OFFSET_X +
74                                  INDICATOR_BOX_SIZE + INDICATOR_GAP;
75static const int KEY_OFFSET_X = 10;
76static const int KEY_OFFSET_Y = 10;
77static const int KEY_EXTRA_LEFT_MARGIN = 2;
78static const int KEY_BLOCK_WIDTH = 20;
79static const int KEY_BLOCK_HEIGHT = 16;
80static const int TICK_LENGTH = 4;
81static const int SCALE_BAR_OFFSET_X = 15;
82static const int SCALE_BAR_OFFSET_Y = 12;
83static const int SCALE_BAR_HEIGHT = 12;
84
85static const gla_colour TEXT_COLOUR = col_GREEN;
86static const gla_colour HERE_COLOUR = col_WHITE;
87static const gla_colour NAME_COLOUR = col_GREEN;
88
89#define HITTEST_SIZE 20
90
91// vector for lighting angle
92static const Vector3 light(.577, .577, .577);
93
94BEGIN_EVENT_TABLE(GfxCore, GLACanvas)
95    EVT_PAINT(GfxCore::OnPaint)
96    EVT_LEFT_DOWN(GfxCore::OnLButtonDown)
97    EVT_LEFT_UP(GfxCore::OnLButtonUp)
98    EVT_MIDDLE_DOWN(GfxCore::OnMButtonDown)
99    EVT_MIDDLE_UP(GfxCore::OnMButtonUp)
100    EVT_RIGHT_DOWN(GfxCore::OnRButtonDown)
101    EVT_RIGHT_UP(GfxCore::OnRButtonUp)
102    EVT_MOUSEWHEEL(GfxCore::OnMouseWheel)
103    EVT_MOTION(GfxCore::OnMouseMove)
104    EVT_LEAVE_WINDOW(GfxCore::OnLeaveWindow)
105    EVT_SIZE(GfxCore::OnSize)
106    EVT_IDLE(GfxCore::OnIdle)
107    EVT_CHAR(GfxCore::OnKeyPress)
108END_EVENT_TABLE()
109
110GfxCore::GfxCore(MainFrm* parent, wxWindow* parent_win, GUIControl* control) :
111    GLACanvas(parent_win, 100),
112    m_Scale(0.0),
113    m_ScaleBarWidth(0),
114    m_Control(control),
115    m_LabelGrid(NULL),
116    m_Parent(parent),
117    m_DoneFirstShow(false),
118    m_TiltAngle(0.0),
119    m_PanAngle(0.0),
120    m_Rotating(false),
121    m_RotationStep(0.0),
122    m_SwitchingTo(0),
123    m_Crosses(false),
124    m_Legs(true),
125    m_Splays(SPLAYS_SHOW_FADED),
126    m_Names(false),
127    m_Scalebar(true),
128    m_ColourKey(true),
129    m_OverlappingNames(false),
130    m_Compass(true),
131    m_Clino(true),
132    m_Tubes(false),
133    m_ColourBy(COLOUR_BY_DEPTH),
134    m_HaveData(false),
135    m_MouseOutsideCompass(false),
136    m_MouseOutsideElev(false),
137    m_Surface(false),
138    m_Entrances(false),
139    m_FixedPts(false),
140    m_ExportedPts(false),
141    m_Grid(false),
142    m_BoundingBox(false),
143    m_Degrees(false),
144    m_Metric(false),
145    m_HitTestGridValid(false),
146    m_here_is_temporary(false),
147    presentation_mode(0),
148    pres_reverse(false),
149    pres_speed(0.0),
150    movie(NULL),
151    current_cursor(GfxCore::CURSOR_DEFAULT)
152{
153    AddQuad = &GfxCore::AddQuadrilateralDepth;
154    AddPoly = &GfxCore::AddPolylineDepth;
155    wxConfigBase::Get()->Read(wxT("metric"), &m_Metric, true);
156    wxConfigBase::Get()->Read(wxT("degrees"), &m_Degrees, true);
157    m_here.Invalidate();
158    m_there.Invalidate();
159
160    // Initialise grid for hit testing.
161    m_PointGrid = new list<LabelInfo*>[HITTEST_SIZE * HITTEST_SIZE];
162
163    m_Pens = new GLAPen[NUM_COLOUR_BANDS + 1];
164    for (int pen = 0; pen < NUM_COLOUR_BANDS + 1; ++pen) {
165        m_Pens[pen].SetColour(REDS[pen] / 255.0,
166                              GREENS[pen] / 255.0,
167                              BLUES[pen] / 255.0);
168    }
169}
170
171GfxCore::~GfxCore()
172{
173    TryToFreeArrays();
174
175    delete[] m_Pens;
176    delete[] m_PointGrid;
177}
178
179void GfxCore::TryToFreeArrays()
180{
181    // Free up any memory allocated for arrays.
182    delete[] m_LabelGrid;
183    m_LabelGrid = NULL;
184}
185
186//
187//  Initialisation methods
188//
189
190void GfxCore::Initialise(bool same_file)
191{
192    // Initialise the view from the parent holding the survey data.
193
194    TryToFreeArrays();
195
196    m_DoneFirstShow = false;
197
198    m_HitTestGridValid = false;
199    m_here_is_temporary = true;
200    m_here.Invalidate();
201    m_there.Invalidate();
202
203    m_MouseOutsideCompass = m_MouseOutsideElev = false;
204
205    if (!same_file) {
206        // Apply default parameters unless reloading the same file.
207        DefaultParameters();
208
209        // Set the initial scale.
210        SetScale(1.0);
211    }
212
213    m_HaveData = true;
214
215    // Clear any cached OpenGL lists which depend on the data.
216    InvalidateList(LIST_SCALE_BAR);
217    InvalidateList(LIST_DEPTH_KEY);
218    InvalidateList(LIST_DATE_KEY);
219    InvalidateList(LIST_ERROR_KEY);
220    InvalidateList(LIST_UNDERGROUND_LEGS);
221    InvalidateList(LIST_TUBES);
222    InvalidateList(LIST_SURFACE_LEGS);
223    InvalidateList(LIST_BLOBS);
224    InvalidateList(LIST_CROSSES);
225    InvalidateList(LIST_GRID);
226    InvalidateList(LIST_SHADOW);
227
228    ForceRefresh();
229}
230
231void GfxCore::FirstShow()
232{
233    GLACanvas::FirstShow();
234
235    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
236    list<LabelInfo*>::iterator pos = m_Parent->GetLabelsNC();
237    while (pos != m_Parent->GetLabelsNCEnd()) {
238        LabelInfo* label = *pos++;
239        // Calculate and set the label width for use when plotting
240        // none-overlapping labels.
241        int ext_x;
242        GLACanvas::GetTextExtent(label->GetText(), &ext_x, NULL);
243        label->set_width(unsigned(ext_x) / quantise + 1);
244    }
245
246    // Set diameter of the viewing volume.
247    SetVolumeDiameter(sqrt(sqrd(m_Parent->GetXExtent()) +
248                           sqrd(m_Parent->GetYExtent()) +
249                           sqrd(m_Parent->GetZExtent())));
250
251    m_DoneFirstShow = true;
252}
253
254//
255//  Recalculating methods
256//
257
258void GfxCore::SetScale(Double scale)
259{
260    if (scale < 0.05) {
261        scale = 0.05;
262    } else if (scale > GetVolumeDiameter()) {
263        scale = GetVolumeDiameter();
264    }
265
266    m_Scale = scale;
267    m_HitTestGridValid = false;
268    if (m_here_is_temporary) SetHere();
269
270    GLACanvas::SetScale(scale);
271}
272
273bool GfxCore::HasUndergroundLegs() const
274{
275    return m_Parent->HasUndergroundLegs();
276}
277
278bool GfxCore::HasSplays() const
279{
280    return m_Parent->HasSplays();
281}
282
283bool GfxCore::HasSurfaceLegs() const
284{
285    return m_Parent->HasSurfaceLegs();
286}
287
288bool GfxCore::HasTubes() const
289{
290    return m_Parent->HasTubes();
291}
292
293void GfxCore::UpdateBlobs()
294{
295    InvalidateList(LIST_BLOBS);
296}
297
298//
299//  Event handlers
300//
301
302void GfxCore::OnLeaveWindow(wxMouseEvent&) {
303    SetHere();
304    ClearCoords();
305}
306
307void GfxCore::OnIdle(wxIdleEvent& event)
308{
309    // Handle an idle event.
310    if (Animate()) {
311        ForceRefresh();
312        event.RequestMore();
313    }
314}
315
316void GfxCore::OnPaint(wxPaintEvent&)
317{
318    // Redraw the window.
319
320    // Get a graphics context.
321    wxPaintDC dc(this);
322
323    if (m_HaveData) {
324        // Make sure we're initialised.
325        bool first_time = !m_DoneFirstShow;
326        if (first_time) {
327            FirstShow();
328        }
329
330        StartDrawing();
331
332        // Clear the background.
333        Clear();
334
335        // Set up model transformation matrix.
336        SetDataTransform();
337
338        timer.Start(); // reset timer
339
340        if (m_Legs || m_Tubes) {
341            if (m_Tubes) {
342                EnableSmoothPolygons(true); // FIXME: allow false for wireframe view
343                DrawList(LIST_TUBES);
344                DisableSmoothPolygons();
345            }
346
347            // Draw the underground legs.  Do this last so that anti-aliasing
348            // works over polygons.
349            SetColour(col_GREEN);
350            DrawList(LIST_UNDERGROUND_LEGS);
351        }
352
353        if (m_Surface) {
354            // Draw the surface legs.
355            DrawList(LIST_SURFACE_LEGS);
356        }
357
358        if (m_BoundingBox) {
359            DrawShadowedBoundingBox();
360        }
361        if (m_Grid) {
362            // Draw the grid.
363            DrawList(LIST_GRID);
364        }
365
366        DrawList(LIST_BLOBS);
367
368        if (m_Crosses) {
369            DrawList(LIST_CROSSES);
370        }
371
372        SetIndicatorTransform();
373
374        // Draw station names.
375        if (m_Names /*&& !m_Control->MouseDown() && !Animating()*/) {
376            SetColour(NAME_COLOUR);
377
378            if (m_OverlappingNames) {
379                SimpleDrawNames();
380            } else {
381                NattyDrawNames();
382            }
383        }
384
385        // Draw indicators.
386        //
387        // There's no advantage in generating an OpenGL list for the
388        // indicators since they change with almost every redraw (and
389        // sometimes several times between redraws).  This way we avoid
390        // the need to track when to update the indicator OpenGL list,
391        // and also avoid indicator update bugs when we don't quite get this
392        // right...
393        DrawIndicators();
394
395        if (MeasuringLineActive()) {
396            // Draw "here" and "there".
397            double hx, hy;
398            SetColour(HERE_COLOUR);
399            if (m_here.IsValid()) {
400                double dummy;
401                Transform(m_here, &hx, &hy, &dummy);
402                if (!m_here_is_temporary) DrawRing(hx, hy);
403            }
404            if (m_there.IsValid()) {
405                double tx, ty;
406                double dummy;
407                Transform(m_there, &tx, &ty, &dummy);
408                if (m_here.IsValid()) {
409                    BeginLines();
410                    PlaceIndicatorVertex(hx, hy);
411                    PlaceIndicatorVertex(tx, ty);
412                    EndLines();
413                }
414                BeginBlobs();
415                DrawBlob(tx, ty);
416                EndBlobs();
417            }
418        }
419
420        FinishDrawing();
421
422        drawtime = timer.Time();
423    } else {
424        dc.SetBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWFRAME));
425        dc.Clear();
426    }
427}
428
429void GfxCore::DrawBoundingBox()
430{
431    const Vector3 v = 0.5 * m_Parent->GetExtent();
432
433    SetColour(col_BLUE);
434    EnableDashedLines();
435    BeginPolyline();
436    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
437    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
438    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
439    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
440    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
441    EndPolyline();
442    BeginPolyline();
443    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
444    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
445    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
446    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
447    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
448    EndPolyline();
449    BeginLines();
450    PlaceVertex(-v.GetX(), -v.GetY(), v.GetZ());
451    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
452    PlaceVertex(-v.GetX(), v.GetY(), v.GetZ());
453    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
454    PlaceVertex(v.GetX(), v.GetY(), v.GetZ());
455    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
456    PlaceVertex(v.GetX(), -v.GetY(), v.GetZ());
457    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
458    EndLines();
459    DisableDashedLines();
460}
461
462void GfxCore::DrawShadowedBoundingBox()
463{
464    const Vector3 v = 0.5 * m_Parent->GetExtent();
465
466    DrawBoundingBox();
467
468    PolygonOffset(true);
469    SetColour(col_DARK_GREY);
470    BeginQuadrilaterals();
471    PlaceVertex(-v.GetX(), -v.GetY(), -v.GetZ());
472    PlaceVertex(-v.GetX(), v.GetY(), -v.GetZ());
473    PlaceVertex(v.GetX(), v.GetY(), -v.GetZ());
474    PlaceVertex(v.GetX(), -v.GetY(), -v.GetZ());
475    EndQuadrilaterals();
476    PolygonOffset(false);
477
478    DrawList(LIST_SHADOW);
479}
480
481void GfxCore::DrawGrid()
482{
483    // Draw the grid.
484    SetColour(col_RED);
485
486    // Calculate the extent of the survey, in metres across the screen plane.
487    Double m_across_screen = SurveyUnitsAcrossViewport();
488    // Calculate the length of the scale bar in metres.
489    //--move this elsewhere
490    Double size_snap = pow(10.0, floor(log10(0.75 * m_across_screen)));
491    Double t = m_across_screen * 0.75 / size_snap;
492    if (t >= 5.0) {
493        size_snap *= 5.0;
494    }
495    else if (t >= 2.0) {
496        size_snap *= 2.0;
497    }
498
499    Double grid_size = size_snap * 0.1;
500    Double edge = grid_size * 2.0;
501    Double grid_z = -m_Parent->GetZExtent() * 0.5 - grid_size;
502    Double left = -m_Parent->GetXExtent() * 0.5 - edge;
503    Double right = m_Parent->GetXExtent() * 0.5 + edge;
504    Double bottom = -m_Parent->GetYExtent() * 0.5 - edge;
505    Double top = m_Parent->GetYExtent() * 0.5 + edge;
506    int count_x = (int) ceil((right - left) / grid_size);
507    int count_y = (int) ceil((top - bottom) / grid_size);
508    Double actual_right = left + count_x*grid_size;
509    Double actual_top = bottom + count_y*grid_size;
510
511    BeginLines();
512
513    for (int xc = 0; xc <= count_x; xc++) {
514        Double x = left + xc*grid_size;
515
516        PlaceVertex(x, bottom, grid_z);
517        PlaceVertex(x, actual_top, grid_z);
518    }
519
520    for (int yc = 0; yc <= count_y; yc++) {
521        Double y = bottom + yc*grid_size;
522        PlaceVertex(left, y, grid_z);
523        PlaceVertex(actual_right, y, grid_z);
524    }
525
526    EndLines();
527}
528
529int GfxCore::GetClinoOffset() const
530{
531    return m_Compass ? CLINO_OFFSET_X : INDICATOR_OFFSET_X;
532}
533
534void GfxCore::DrawTick(int angle_cw)
535{
536    const Double theta = rad(angle_cw);
537    const wxCoord length1 = INDICATOR_RADIUS;
538    const wxCoord length0 = length1 + TICK_LENGTH;
539    wxCoord x0 = wxCoord(length0 * sin(theta));
540    wxCoord y0 = wxCoord(length0 * cos(theta));
541    wxCoord x1 = wxCoord(length1 * sin(theta));
542    wxCoord y1 = wxCoord(length1 * cos(theta));
543
544    PlaceIndicatorVertex(x0, y0);
545    PlaceIndicatorVertex(x1, y1);
546}
547
548void GfxCore::DrawArrow(gla_colour col1, gla_colour col2) {
549    Vector3 p1(0, INDICATOR_RADIUS, 0);
550    Vector3 p2(INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 150deg
551    Vector3 p3(-INDICATOR_RADIUS/2, INDICATOR_RADIUS*-.866025404, 0); // 210deg
552    Vector3 pc(0, 0, 0);
553
554    DrawTriangle(col_LIGHT_GREY, col1, p2, p1, pc);
555    DrawTriangle(col_LIGHT_GREY, col2, p3, p1, pc);
556}
557
558void GfxCore::DrawCompass() {
559    // Ticks.
560    BeginLines();
561    for (int angle = 315; angle > 0; angle -= 45) {
562        DrawTick(angle);
563    }
564    SetColour(col_GREEN);
565    DrawTick(0);
566    EndLines();
567
568    // Compass background.
569    DrawCircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS);
570
571    // Compass arrow.
572    DrawArrow(col_INDICATOR_1, col_INDICATOR_2);
573}
574
575// Draw the non-rotating background to the clino.
576void GfxCore::DrawClinoBack() {
577    BeginLines();
578    for (int angle = 0; angle <= 180; angle += 90) {
579        DrawTick(angle);
580    }
581
582    SetColour(col_GREY);
583    PlaceIndicatorVertex(0, INDICATOR_RADIUS);
584    PlaceIndicatorVertex(0, -INDICATOR_RADIUS);
585    PlaceIndicatorVertex(0, 0);
586    PlaceIndicatorVertex(INDICATOR_RADIUS, 0);
587
588    EndLines();
589}
590
591void GfxCore::DrawClino() {
592    // Ticks.
593    SetColour(col_GREEN);
594    BeginLines();
595    DrawTick(0);
596    EndLines();
597
598    // Clino background.
599    DrawSemicircle(col_LIGHT_GREY_2, col_GREY, 0, 0, INDICATOR_RADIUS, 0);
600
601    // Elevation arrow.
602    DrawArrow(col_INDICATOR_2, col_INDICATOR_1);
603}
604
605void GfxCore::Draw2dIndicators()
606{
607    // Draw the compass and elevation indicators.
608
609    const int centre_y = INDICATOR_BOX_SIZE / 2 + INDICATOR_OFFSET_Y;
610
611    const int comp_centre_x = GetCompassXPosition();
612
613    if (m_Compass && !m_Parent->IsExtendedElevation()) {
614        // If the user is dragging the compass with the pointer outside the
615        // compass, we snap to 45 degree multiples, and the ticks go white.
616        SetColour(m_MouseOutsideCompass ? col_WHITE : col_LIGHT_GREY_2);
617        DrawList2D(LIST_COMPASS, comp_centre_x, centre_y, -m_PanAngle);
618    }
619
620    const int elev_centre_x = GetClinoXPosition();
621
622    if (m_Clino) {
623        // If the user is dragging the clino with the pointer outside the
624        // clino, we snap to 90 degree multiples, and the ticks go white.
625        SetColour(m_MouseOutsideElev ? col_WHITE : col_LIGHT_GREY_2);
626        DrawList2D(LIST_CLINO_BACK, elev_centre_x, centre_y, 0);
627        DrawList2D(LIST_CLINO, elev_centre_x, centre_y, 90 - m_TiltAngle);
628    }
629
630    SetColour(TEXT_COLOUR);
631
632    static int triple_zero_width = 0;
633    static int height = 0;
634    if (!triple_zero_width) {
635        GetTextExtent(wxT("000"), &triple_zero_width, &height);
636    }
637    const int y_off = INDICATOR_OFFSET_Y + INDICATOR_BOX_SIZE + height / 2;
638
639    if (m_Compass && !m_Parent->IsExtendedElevation()) {
640        wxString str;
641        int value;
642        if (m_Degrees) {
643            value = int(m_PanAngle);
644        } else {
645            value = int(m_PanAngle * 200.0 / 180.0);
646        }
647        str.Printf(wxT("%03d"), value);
648        DrawIndicatorText(comp_centre_x - triple_zero_width / 2, y_off, str);
649
650        str = wmsg(/*Facing*/203);
651        int w;
652        GetTextExtent(str, &w, NULL);
653        DrawIndicatorText(comp_centre_x - w / 2, y_off + height, str);
654    }
655
656    if (m_Clino) {
657        int angle;
658        wxString str;
659        int width;
660        if (m_Degrees) {
661            static int zero_zero_width = 0;
662            if (!zero_zero_width) {
663                GetTextExtent(wxT("00"), &zero_zero_width, NULL);
664            }
665            width = zero_zero_width;
666            angle = int(m_TiltAngle);
667            str = angle ? wxString::Format(wxT("%+03d"), angle) : wxT("00");
668        } else {
669            width = triple_zero_width;
670            angle = int(m_TiltAngle * 200.0 / 180.0);
671            str = angle ? wxString::Format(wxT("%+04d"), angle) : wxT("000");
672        }
673
674        // Adjust horizontal position so the left of the first digit is
675        // always in the same place.
676        int sign_offset = 0;
677        if (angle < 0) {
678            static int minus_width = 0;
679            if (!minus_width) {
680                GetTextExtent(wxT("-"), &minus_width, NULL);
681            }
682            sign_offset = minus_width + 1;
683        } else if (angle > 0) {
684            static int plus_width = 0;
685            if (!plus_width) {
686                GetTextExtent(wxT("+"), &plus_width, NULL);
687            }
688            sign_offset = plus_width + 1;
689        }
690        DrawIndicatorText(elev_centre_x - sign_offset - width / 2, y_off, str);
691
692        str = wmsg(/*Elevation*/118);
693        int w;
694        GetTextExtent(str, &w, NULL);
695        DrawIndicatorText(elev_centre_x - w / 2, y_off + height, str);
696    }
697}
698
699void GfxCore::NattyDrawNames()
700{
701    // Draw station names, without overlapping.
702
703    const unsigned int quantise(GetFontSize() / QUANTISE_FACTOR);
704    const unsigned int quantised_x = GetXSize() / quantise;
705    const unsigned int quantised_y = GetYSize() / quantise;
706    const size_t buffer_size = quantised_x * quantised_y;
707
708    if (!m_LabelGrid) m_LabelGrid = new char[buffer_size];
709
710    memset((void*) m_LabelGrid, 0, buffer_size);
711
712    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
713    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
714        if (!((m_Surface && (*label)->IsSurface()) ||
715              (m_Legs && (*label)->IsUnderground()) ||
716              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
717            // if this station isn't to be displayed, skip to the next
718            // (last case is for stns with no legs attached)
719            continue;
720        }
721
722        double x, y, z;
723
724        Transform(**label, &x, &y, &z);
725        // Check if the label is behind us (in perspective view).
726        if (z <= 0.0 || z >= 1.0) continue;
727
728        // Apply a small shift so that translating the view doesn't make which
729        // labels are displayed change as the resulting twinkling effect is
730        // distracting.
731        double tx, ty, tz;
732        Transform(Vector3(), &tx, &ty, &tz);
733        tx -= floor(tx / quantise) * quantise;
734        ty -= floor(ty / quantise) * quantise;
735
736        tx = x - tx;
737        if (tx < 0) continue;
738
739        ty = y - ty;
740        if (ty < 0) continue;
741
742        unsigned int iy = unsigned(ty) / quantise;
743        if (iy >= quantised_y) continue;
744        unsigned int width = (*label)->get_width();
745        unsigned int ix = unsigned(tx) / quantise;
746        if (ix + width >= quantised_x) continue;
747
748        char * test = m_LabelGrid + ix + iy * quantised_x;
749        if (memchr(test, 1, width)) continue;
750
751        x += 3;
752        y -= GetFontSize() / 2;
753        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
754
755        if (iy > QUANTISE_FACTOR) iy = QUANTISE_FACTOR;
756        test -= quantised_x * iy;
757        iy += 4;
758        while (--iy && test < m_LabelGrid + buffer_size) {
759            memset(test, 1, width);
760            test += quantised_x;
761        }
762    }
763}
764
765void GfxCore::SimpleDrawNames()
766{
767    // Draw all station names, without worrying about overlaps
768    list<LabelInfo*>::const_iterator label = m_Parent->GetLabels();
769    for ( ; label != m_Parent->GetLabelsEnd(); ++label) {
770        if (!((m_Surface && (*label)->IsSurface()) ||
771              (m_Legs && (*label)->IsUnderground()) ||
772              (!(*label)->IsSurface() && !(*label)->IsUnderground()))) {
773            // if this station isn't to be displayed, skip to the next
774            // (last case is for stns with no legs attached)
775            continue;
776        }
777
778        double x, y, z;
779        Transform(**label, &x, &y, &z);
780
781        // Check if the label is behind us (in perspective view).
782        if (z <= 0) continue;
783
784        x += 3;
785        y -= GetFontSize() / 2;
786        DrawIndicatorText((int)x, (int)y, (*label)->GetText());
787    }
788}
789
790void GfxCore::DrawColourKey(int num_bands, const wxString & other, const wxString & units)
791{
792    int total_block_height =
793        KEY_BLOCK_HEIGHT * (num_bands == 1 ? num_bands : num_bands - 1);
794    if (!other.empty()) total_block_height += KEY_BLOCK_HEIGHT * 2;
795    if (!units.empty()) total_block_height += KEY_BLOCK_HEIGHT;
796
797    const int bottom = -total_block_height;
798
799    int size = 0;
800    if (!other.empty()) GetTextExtent(other, &size, NULL);
801    int band;
802    for (band = 0; band < num_bands; ++band) {
803        int x;
804        GetTextExtent(key_legends[band], &x, NULL);
805        if (x > size) size = x;
806    }
807
808    int left = -KEY_BLOCK_WIDTH - size;
809
810    key_lowerleft[m_ColourBy].x = left - KEY_EXTRA_LEFT_MARGIN;
811    key_lowerleft[m_ColourBy].y = bottom;
812
813    int y = bottom;
814    if (!units.empty()) y += KEY_BLOCK_HEIGHT;
815
816    if (!other.empty()) {
817        DrawShadedRectangle(GetSurfacePen(), GetSurfacePen(), left, y,
818                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
819        SetColour(col_BLACK);
820        BeginPolyline();
821        PlaceIndicatorVertex(left, y);
822        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
823        PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y + KEY_BLOCK_HEIGHT);
824        PlaceIndicatorVertex(left, y + KEY_BLOCK_HEIGHT);
825        PlaceIndicatorVertex(left, y);
826        EndPolyline();
827        y += KEY_BLOCK_HEIGHT * 2;
828    }
829
830    int start = y;
831    if (num_bands == 1) {
832        DrawShadedRectangle(GetPen(0), GetPen(0), left, y,
833                            KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
834        y += KEY_BLOCK_HEIGHT;
835    } else {
836        for (band = 0; band < num_bands - 1; ++band) {
837            DrawShadedRectangle(GetPen(band), GetPen(band + 1), left, y,
838                                KEY_BLOCK_WIDTH, KEY_BLOCK_HEIGHT);
839            y += KEY_BLOCK_HEIGHT;
840        }
841    }
842
843    SetColour(col_BLACK);
844    BeginPolyline();
845    PlaceIndicatorVertex(left, y);
846    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, y);
847    PlaceIndicatorVertex(left + KEY_BLOCK_WIDTH, start);
848    PlaceIndicatorVertex(left, start);
849    PlaceIndicatorVertex(left, y);
850    EndPolyline();
851
852    SetColour(TEXT_COLOUR);
853
854    y = bottom;
855    if (!units.empty()) {
856        GetTextExtent(units, &size, NULL);
857        DrawIndicatorText(left + (KEY_BLOCK_WIDTH - size) / 2, y, units);
858        y += KEY_BLOCK_HEIGHT;
859    }
860    y -= GetFontSize() / 2;
861    left += KEY_BLOCK_WIDTH + 5;
862
863    if (!other.empty()) {
864        y += KEY_BLOCK_HEIGHT / 2;
865        DrawIndicatorText(left, y, other);
866        y += KEY_BLOCK_HEIGHT * 2 - KEY_BLOCK_HEIGHT / 2;
867    }
868
869    if (num_bands == 1) {
870        y += KEY_BLOCK_HEIGHT / 2;
871        DrawIndicatorText(left, y, key_legends[0]);
872    } else {
873        for (band = 0; band < num_bands; ++band) {
874            DrawIndicatorText(left, y, key_legends[band]);
875            y += KEY_BLOCK_HEIGHT;
876        }
877    }
878}
879
880void GfxCore::DrawDepthKey()
881{
882    Double z_ext = m_Parent->GetDepthExtent();
883    int num_bands = 1;
884    int sf = 0;
885    if (z_ext > 0.0) {
886        num_bands = GetNumColourBands();
887        Double z_range = z_ext;
888        if (!m_Metric) z_range /= METRES_PER_FOOT;
889        sf = max(0, 1 - (int)floor(log10(z_range)));
890    }
891
892    Double z_min = m_Parent->GetDepthMin() + m_Parent->GetOffset().GetZ();
893    for (int band = 0; band < num_bands; ++band) {
894        Double z = z_min;
895        if (band)
896            z += z_ext * band / (num_bands - 1);
897
898        if (!m_Metric)
899            z /= METRES_PER_FOOT;
900
901        key_legends[band].Printf(wxT("%.*f"), sf, z);
902    }
903
904    DrawColourKey(num_bands, wxString(), wmsg(m_Metric ? /*m*/424: /*ft*/428));
905}
906
907void GfxCore::DrawDateKey()
908{
909    int num_bands;
910    if (!HasDateInformation()) {
911        num_bands = 0;
912    } else {
913        int date_ext = m_Parent->GetDateExtent();
914        if (date_ext == 0) {
915            num_bands = 1;
916        } else {
917            num_bands = GetNumColourBands();
918        }
919        for (int band = 0; band < num_bands; ++band) {
920            int y, m, d;
921            int days = m_Parent->GetDateMin();
922            if (band)
923                days += date_ext * band / (num_bands - 1);
924            ymd_from_days_since_1900(days, &y, &m, &d);
925            key_legends[band].Printf(wxT("%04d-%02d-%02d"), y, m, d);
926        }
927    }
928
929    wxString other;
930    if (!m_Parent->HasCompleteDateInfo()) {
931        other = wmsg(/*Undated*/221);
932    }
933
934    DrawColourKey(num_bands, other, wxString());
935}
936
937void GfxCore::DrawErrorKey()
938{
939    int num_bands;
940    if (HasErrorInformation()) {
941        // Use fixed colours for each error factor so it's directly visually
942        // comparable between surveys.
943        num_bands = GetNumColourBands();
944        for (int band = 0; band < num_bands; ++band) {
945            double E = MAX_ERROR * band / (num_bands - 1);
946            key_legends[band].Printf(wxT("%.2f"), E);
947        }
948    } else {
949        num_bands = 0;
950    }
951
952    // Always show the "Not in loop" legend for now (FIXME).
953    DrawColourKey(num_bands, wmsg(/*Not in loop*/290), wxString());
954}
955
956void GfxCore::DrawScaleBar()
957{
958    // Draw the scalebar.
959    if (GetPerspective()) return;
960
961    // Calculate how many metres of survey are currently displayed across the
962    // screen.
963    Double across_screen = SurveyUnitsAcrossViewport();
964
965    double f = double(GetClinoXPosition() - INDICATOR_BOX_SIZE / 2 - SCALE_BAR_OFFSET_X) / GetXSize();
966    if (f > 0.75) {
967        f = 0.75;
968    } else if (f < 0.5) {
969        // Stop it getting squeezed to nothing.
970        // FIXME: In this case we should probably move the compass and clino up
971        // to make room rather than letting stuff overlap.
972        f = 0.5;
973    }
974
975    // Convert to imperial measurements if required.
976    Double multiplier = 1.0;
977    if (!m_Metric) {
978        across_screen /= METRES_PER_FOOT;
979        multiplier = METRES_PER_FOOT;
980        if (across_screen >= 5280.0 / f) {
981            across_screen /= 5280.0;
982            multiplier *= 5280.0;
983        }
984    }
985
986    // Calculate the length of the scale bar.
987    Double size_snap = pow(10.0, floor(log10(f * across_screen)));
988    Double t = across_screen * f / size_snap;
989    if (t >= 5.0) {
990        size_snap *= 5.0;
991    } else if (t >= 2.0) {
992        size_snap *= 2.0;
993    }
994
995    if (!m_Metric) size_snap *= multiplier;
996
997    // Actual size of the thing in pixels:
998    int size = int((size_snap / SurveyUnitsAcrossViewport()) * GetXSize());
999    m_ScaleBarWidth = size;
1000
1001    // Draw it...
1002    const int end_y = SCALE_BAR_OFFSET_Y + SCALE_BAR_HEIGHT;
1003    int interval = size / 10;
1004
1005    gla_colour col = col_WHITE;
1006    for (int ix = 0; ix < 10; ix++) {
1007        int x = SCALE_BAR_OFFSET_X + int(ix * ((Double) size / 10.0));
1008
1009        DrawRectangle(col, col, x, end_y, interval + 2, SCALE_BAR_HEIGHT);
1010
1011        col = (col == col_WHITE) ? col_GREY : col_WHITE;
1012    }
1013
1014    // Add labels.
1015    wxString str;
1016    int units;
1017    if (m_Metric) {
1018        Double km = size_snap * 1e-3;
1019        if (km >= 1.0) {
1020            size_snap = km;
1021            units = /*km*/423;
1022        } else if (size_snap >= 1.0) {
1023            units = /*m*/424;
1024        } else {
1025            size_snap *= 1e2;
1026            units = /*cm*/425;
1027        }
1028    } else {
1029        size_snap /= METRES_PER_FOOT;
1030        Double miles = size_snap / 5280.0;
1031        if (miles >= 1.0) {
1032            size_snap = miles;
1033            if (size_snap >= 2.0) {
1034                units = /* miles*/426;
1035            } else {
1036                units = /* mile*/427;
1037            }
1038        } else if (size_snap >= 1.0) {
1039            units = /*ft*/428;
1040        } else {
1041            size_snap *= 12.0;
1042            units = /*in*/429;
1043        }
1044    }
1045    if (size_snap >= 1.0) {
1046        str.Printf(wxT("%.f%s"), size_snap, wmsg(units).c_str());
1047    } else {
1048        int sf = -(int)floor(log10(size_snap));
1049        str.Printf(wxT("%.*f%s"), sf, size_snap, wmsg(units).c_str());
1050    }
1051
1052    int text_width, text_height;
1053    GetTextExtent(str, &text_width, &text_height);
1054    const int text_y = end_y - text_height + 1;
1055    SetColour(TEXT_COLOUR);
1056    DrawIndicatorText(SCALE_BAR_OFFSET_X, text_y, wxT("0"));
1057    DrawIndicatorText(SCALE_BAR_OFFSET_X + size - text_width, text_y, str);
1058}
1059
1060bool GfxCore::CheckHitTestGrid(const wxPoint& point, bool centre)
1061{
1062    if (Animating()) return false;
1063
1064    if (point.x < 0 || point.x >= GetXSize() ||
1065        point.y < 0 || point.y >= GetYSize()) {
1066        return false;
1067    }
1068
1069    SetDataTransform();
1070
1071    if (!m_HitTestGridValid) CreateHitTestGrid();
1072
1073    int grid_x = (point.x * (HITTEST_SIZE - 1)) / GetXSize();
1074    int grid_y = (point.y * (HITTEST_SIZE - 1)) / GetYSize();
1075
1076    LabelInfo *best = NULL;
1077    int dist_sqrd = 25;
1078    int square = grid_x + grid_y * HITTEST_SIZE;
1079    list<LabelInfo*>::iterator iter = m_PointGrid[square].begin();
1080
1081    while (iter != m_PointGrid[square].end()) {
1082        LabelInfo *pt = *iter++;
1083
1084        double cx, cy, cz;
1085
1086        Transform(*pt, &cx, &cy, &cz);
1087
1088        cy = GetYSize() - cy;
1089
1090        int dx = point.x - int(cx);
1091        int ds = dx * dx;
1092        if (ds >= dist_sqrd) continue;
1093        int dy = point.y - int(cy);
1094
1095        ds += dy * dy;
1096        if (ds >= dist_sqrd) continue;
1097
1098        dist_sqrd = ds;
1099        best = pt;
1100
1101        if (ds == 0) break;
1102    }
1103
1104    if (best) {
1105        m_Parent->ShowInfo(best);
1106        if (centre) {
1107            // FIXME: allow Ctrl-Click to not set there or something?
1108            CentreOn(*best);
1109            WarpPointer(GetXSize() / 2, GetYSize() / 2);
1110            SetThere(*best);
1111            m_Parent->SelectTreeItem(best);
1112        }
1113    } else {
1114        // Left-clicking not on a survey cancels the measuring line.
1115        if (centre) {
1116            ClearTreeSelection();
1117        } else {
1118            m_Parent->ShowInfo(best);
1119            double x, y, z;
1120            ReverseTransform(point.x, GetYSize() - point.y, &x, &y, &z);
1121            SetHere(Point(Vector3(x, y, z)));
1122            m_here_is_temporary = true;
1123        }
1124    }
1125
1126    return best;
1127}
1128
1129void GfxCore::OnSize(wxSizeEvent& event)
1130{
1131    // Handle a change in window size.
1132    wxSize size = event.GetSize();
1133
1134    if (size.GetWidth() <= 0 || size.GetHeight() <= 0) {
1135        // Before things are fully initialised, we sometimes get a bogus
1136        // resize message...
1137        // FIXME have changes in MainFrm cured this?  It still happens with
1138        // 1.0.32 and wxGTK 2.5.2 (load a file from the command line).
1139        // With 1.1.6 and wxGTK 2.4.2 we only get negative sizes if MainFrm
1140        // is resized such that the GfxCore window isn't visible.
1141        //printf("OnSize(%d,%d)\n", size.GetWidth(), size.GetHeight());
1142        return;
1143    }
1144
1145    event.Skip();
1146
1147    if (m_DoneFirstShow) {
1148        TryToFreeArrays();
1149
1150        m_HitTestGridValid = false;
1151
1152        ForceRefresh();
1153    }
1154}
1155
1156void GfxCore::DefaultParameters()
1157{
1158    // Set default viewing parameters.
1159
1160    m_Surface = false;
1161    if (!m_Parent->HasUndergroundLegs()) {
1162        if (m_Parent->HasSurfaceLegs()) {
1163            // If there are surface legs, but no underground legs, turn
1164            // surface surveys on.
1165            m_Surface = true;
1166        } else {
1167            // If there are no legs (e.g. after loading a .pos file), turn
1168            // crosses on.
1169            m_Crosses = true;
1170        }
1171    }
1172
1173    m_PanAngle = 0.0;
1174    if (m_Parent->IsExtendedElevation()) {
1175        m_TiltAngle = 0.0;
1176    } else {
1177        m_TiltAngle = -90.0;
1178    }
1179
1180    SetRotation(m_PanAngle, m_TiltAngle);
1181    SetTranslation(Vector3());
1182
1183    m_RotationStep = 30.0;
1184    m_Rotating = false;
1185    m_SwitchingTo = 0;
1186    m_Entrances = false;
1187    m_FixedPts = false;
1188    m_ExportedPts = false;
1189    m_Grid = false;
1190    m_BoundingBox = false;
1191    m_Tubes = false;
1192    if (GetPerspective()) TogglePerspective();
1193}
1194
1195void GfxCore::Defaults()
1196{
1197    // Restore default scale, rotation and translation parameters.
1198    DefaultParameters();
1199    SetScale(1.0);
1200
1201    // Invalidate all the cached lists.
1202    GLACanvas::FirstShow();
1203
1204    ForceRefresh();
1205}
1206
1207// return: true if animation occured (and ForceRefresh() needs to be called)
1208bool GfxCore::Animate()
1209{
1210    if (!Animating()) return false;
1211
1212    // Don't show pointer coordinates while animating.
1213    // FIXME : only do this when we *START* animating!  Use a static copy
1214    // of the value of "Animating()" last time we were here to track this?
1215    // MainFrm now checks if we're trying to clear already cleared labels
1216    // and just returns, but it might be simpler to check here!
1217    ClearCoords();
1218    m_Parent->ShowInfo(NULL);
1219
1220    static double last_t = 0;
1221    double t;
1222    if (movie) {
1223        ReadPixels(movie->GetWidth(), movie->GetHeight(), movie->GetBuffer());
1224        if (!movie->AddFrame()) {
1225            wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1226            delete movie;
1227            movie = NULL;
1228            presentation_mode = 0;
1229            return false;
1230        }
1231        t = 1.0 / 25.0; // 25 frames per second
1232    } else {
1233        t = timer.Time() * 1.0e-3;
1234        if (t == 0) t = 0.001;
1235        else if (t > 1.0) t = 1.0;
1236        if (last_t > 0) t = (t + last_t) / 2;
1237        last_t = t;
1238    }
1239
1240    if (presentation_mode == PLAYING && pres_speed != 0.0) {
1241        t *= fabs(pres_speed);
1242        while (t >= next_mark_time) {
1243            t -= next_mark_time;
1244            this_mark_total = 0;
1245            PresentationMark prev_mark = next_mark;
1246            if (prev_mark.angle < 0) prev_mark.angle += 360.0;
1247            else if (prev_mark.angle >= 360.0) prev_mark.angle -= 360.0;
1248            if (pres_reverse)
1249                next_mark = m_Parent->GetPresMark(MARK_PREV);
1250            else
1251                next_mark = m_Parent->GetPresMark(MARK_NEXT);
1252            if (!next_mark.is_valid()) {
1253                SetView(prev_mark);
1254                presentation_mode = 0;
1255                if (movie && !movie->Close()) {
1256                    wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
1257                }
1258                delete movie;
1259                movie = NULL;
1260                break;
1261            }
1262
1263            double tmp = (pres_reverse ? prev_mark.time : next_mark.time);
1264            if (tmp > 0) {
1265                next_mark_time = tmp;
1266            } else {
1267                double d = (next_mark - prev_mark).magnitude();
1268                // FIXME: should ignore component of d which is unseen in
1269                // non-perspective mode?
1270                next_mark_time = sqrd(d / 30.0);
1271                double a = next_mark.angle - prev_mark.angle;
1272                if (a > 180.0) {
1273                    next_mark.angle -= 360.0;
1274                    a = 360.0 - a;
1275                } else if (a < -180.0) {
1276                    next_mark.angle += 360.0;
1277                    a += 360.0;
1278                } else {
1279                    a = fabs(a);
1280                }
1281                next_mark_time += sqrd(a / 60.0);
1282                double ta = fabs(next_mark.tilt_angle - prev_mark.tilt_angle);
1283                next_mark_time += sqrd(ta / 60.0);
1284                double s = fabs(log(next_mark.scale) - log(prev_mark.scale));
1285                next_mark_time += sqrd(s / 2.0);
1286                next_mark_time = sqrt(next_mark_time);
1287                // was: next_mark_time = max(max(d / 30, s / 2), max(a, ta) / 60);
1288                //printf("*** %.6f from (\nd: %.6f\ns: %.6f\na: %.6f\nt: %.6f )\n",
1289                //       next_mark_time, d/30.0, s/2.0, a/60.0, ta/60.0);
1290                if (tmp < 0) next_mark_time /= -tmp;
1291            }
1292        }
1293
1294        if (presentation_mode) {
1295            // Advance position towards next_mark
1296            double p = t / next_mark_time;
1297            double q = 1 - p;
1298            PresentationMark here = GetView();
1299            if (next_mark.angle < 0) {
1300                if (here.angle >= next_mark.angle + 360.0)
1301                    here.angle -= 360.0;
1302            } else if (next_mark.angle >= 360.0) {
1303                if (here.angle <= next_mark.angle - 360.0)
1304                    here.angle += 360.0;
1305            }
1306            here.assign(q * here + p * next_mark);
1307            here.angle = q * here.angle + p * next_mark.angle;
1308            if (here.angle < 0) here.angle += 360.0;
1309            else if (here.angle >= 360.0) here.angle -= 360.0;
1310            here.tilt_angle = q * here.tilt_angle + p * next_mark.tilt_angle;
1311            here.scale = exp(q * log(here.scale) + p * log(next_mark.scale));
1312            SetView(here);
1313            this_mark_total += t;
1314            next_mark_time -= t;
1315        }
1316    }
1317
1318    // When rotating...
1319    if (m_Rotating) {
1320        TurnCave(m_RotationStep * t);
1321    }
1322
1323    if (m_SwitchingTo == PLAN) {
1324        // When switching to plan view...
1325        TiltCave(-90.0 * t);
1326        if (m_TiltAngle == -90.0) {
1327            m_SwitchingTo = 0;
1328        }
1329    } else if (m_SwitchingTo == ELEVATION) {
1330        // When switching to elevation view...
1331        if (fabs(m_TiltAngle) < 90.0 * t) {
1332            m_SwitchingTo = 0;
1333            TiltCave(-m_TiltAngle);
1334        } else if (m_TiltAngle > 0.0) {
1335            TiltCave(-90.0 * t);
1336        } else {
1337            TiltCave(90.0 * t);
1338        }
1339    } else if (m_SwitchingTo) {
1340        int angle = (m_SwitchingTo - NORTH) * 90;
1341        double diff = angle - m_PanAngle;
1342        if (diff < -180) diff += 360;
1343        if (diff > 180) diff -= 360;
1344        double move = 90.0 * t;
1345        if (move >= fabs(diff)) {
1346            TurnCave(diff);
1347            m_SwitchingTo = 0;
1348        } else if (diff < 0) {
1349            TurnCave(-move);
1350        } else {
1351            TurnCave(move);
1352        }
1353    }
1354
1355    return true;
1356}
1357
1358// How much to allow around the box - this is because of the ring shape
1359// at one end of the line.
1360static const int HIGHLIGHTED_PT_SIZE = 2; // FIXME: tie in to blob and ring size
1361#define MARGIN (HIGHLIGHTED_PT_SIZE * 2 + 1)
1362void GfxCore::RefreshLine(const Point &a, const Point &b, const Point &c)
1363{
1364#ifdef __WXMSW__
1365    (void)a;
1366    (void)b;
1367    (void)c;
1368    // FIXME: We get odd redraw artifacts if we just update the line, and
1369    // redrawing the whole scene doesn't actually seem to be measurably
1370    // slower.  That may not be true with software rendering though...
1371    ForceRefresh();
1372#else
1373    // Best of all might be to copy the window contents before we draw the
1374    // line, then replace each time we redraw.
1375
1376    // Calculate the minimum rectangle which includes the old and new
1377    // measuring lines to minimise the redraw time
1378    int l = INT_MAX, r = INT_MIN, u = INT_MIN, d = INT_MAX;
1379    double X, Y, Z;
1380    if (a.IsValid()) {
1381        if (!Transform(a, &X, &Y, &Z)) {
1382            printf("oops\n");
1383        } else {
1384            int x = int(X);
1385            int y = GetYSize() - 1 - int(Y);
1386            l = x;
1387            r = x;
1388            u = y;
1389            d = y;
1390        }
1391    }
1392    if (b.IsValid()) {
1393        if (!Transform(b, &X, &Y, &Z)) {
1394            printf("oops\n");
1395        } else {
1396            int x = int(X);
1397            int y = GetYSize() - 1 - int(Y);
1398            l = min(l, x);
1399            r = max(r, x);
1400            u = max(u, y);
1401            d = min(d, y);
1402        }
1403    }
1404    if (c.IsValid()) {
1405        if (!Transform(c, &X, &Y, &Z)) {
1406            printf("oops\n");
1407        } else {
1408            int x = int(X);
1409            int y = GetYSize() - 1 - int(Y);
1410            l = min(l, x);
1411            r = max(r, x);
1412            u = max(u, y);
1413            d = min(d, y);
1414        }
1415    }
1416    l -= MARGIN;
1417    r += MARGIN;
1418    u += MARGIN;
1419    d -= MARGIN;
1420    RefreshRect(wxRect(l, d, r - l, u - d), false);
1421#endif
1422}
1423
1424void GfxCore::SetHere()
1425{
1426    if (!m_here.IsValid()) return;
1427    bool line_active = MeasuringLineActive();
1428    Point old = m_here;
1429    m_here.Invalidate();
1430    if (line_active || MeasuringLineActive())
1431        RefreshLine(old, m_there, m_here);
1432}
1433
1434void GfxCore::SetHere(const Point &p)
1435{
1436    bool line_active = MeasuringLineActive();
1437    Point old = m_here;
1438    m_here = p;
1439    if (line_active || MeasuringLineActive())
1440        RefreshLine(old, m_there, m_here);
1441    m_here_is_temporary = false;
1442}
1443
1444void GfxCore::SetThere()
1445{
1446    if (!m_there.IsValid()) return;
1447    Point old = m_there;
1448    m_there.Invalidate();
1449    RefreshLine(m_here, old, m_there);
1450}
1451
1452void GfxCore::SetThere(const Point &p)
1453{
1454    Point old = m_there;
1455    m_there = p;
1456    RefreshLine(m_here, old, m_there);
1457}
1458
1459void GfxCore::CreateHitTestGrid()
1460{
1461    // Clear hit-test grid.
1462    for (int i = 0; i < HITTEST_SIZE * HITTEST_SIZE; i++) {
1463        m_PointGrid[i].clear();
1464    }
1465
1466    // Fill the grid.
1467    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
1468    list<LabelInfo*>::const_iterator end = m_Parent->GetLabelsEnd();
1469    while (pos != end) {
1470        LabelInfo* label = *pos++;
1471
1472        if (!((m_Surface && label->IsSurface()) ||
1473              (m_Legs && label->IsUnderground()) ||
1474              (!label->IsSurface() && !label->IsUnderground()))) {
1475            // if this station isn't to be displayed, skip to the next
1476            // (last case is for stns with no legs attached)
1477            continue;
1478        }
1479
1480        // Calculate screen coordinates.
1481        double cx, cy, cz;
1482        Transform(*label, &cx, &cy, &cz);
1483        if (cx < 0 || cx >= GetXSize()) continue;
1484        if (cy < 0 || cy >= GetYSize()) continue;
1485
1486        cy = GetYSize() - cy;
1487
1488        // On-screen, so add to hit-test grid...
1489        int grid_x = int((cx * (HITTEST_SIZE - 1)) / GetXSize());
1490        int grid_y = int((cy * (HITTEST_SIZE - 1)) / GetYSize());
1491
1492        m_PointGrid[grid_x + grid_y * HITTEST_SIZE].push_back(label);
1493    }
1494
1495    m_HitTestGridValid = true;
1496}
1497
1498//
1499//  Methods for controlling the orientation of the survey
1500//
1501
1502void GfxCore::TurnCave(Double angle)
1503{
1504    // Turn the cave around its z-axis by a given angle.
1505
1506    m_PanAngle += angle;
1507    if (m_PanAngle >= 360.0) {
1508        m_PanAngle -= 360.0;
1509    } else if (m_PanAngle < 0.0) {
1510        m_PanAngle += 360.0;
1511    }
1512
1513    m_HitTestGridValid = false;
1514    if (m_here_is_temporary) SetHere();
1515
1516    SetRotation(m_PanAngle, m_TiltAngle);
1517}
1518
1519void GfxCore::TurnCaveTo(Double angle)
1520{
1521    timer.Start(drawtime);
1522    int new_switching_to = ((int)angle) / 90 + NORTH;
1523    if (new_switching_to == m_SwitchingTo) {
1524        // A second order to switch takes us there right away
1525        TurnCave(angle - m_PanAngle);
1526        m_SwitchingTo = 0;
1527        ForceRefresh();
1528    } else {
1529        m_SwitchingTo = new_switching_to;
1530    }
1531}
1532
1533void GfxCore::TiltCave(Double tilt_angle)
1534{
1535    // Tilt the cave by a given angle.
1536    if (m_TiltAngle + tilt_angle > 90.0) {
1537        m_TiltAngle = 90.0;
1538    } else if (m_TiltAngle + tilt_angle < -90.0) {
1539        m_TiltAngle = -90.0;
1540    } else {
1541        m_TiltAngle += tilt_angle;
1542    }
1543
1544    m_HitTestGridValid = false;
1545    if (m_here_is_temporary) SetHere();
1546
1547    SetRotation(m_PanAngle, m_TiltAngle);
1548}
1549
1550void GfxCore::TranslateCave(int dx, int dy)
1551{
1552    AddTranslationScreenCoordinates(dx, dy);
1553    m_HitTestGridValid = false;
1554
1555    if (m_here_is_temporary) SetHere();
1556
1557    ForceRefresh();
1558}
1559
1560void GfxCore::DragFinished()
1561{
1562    m_MouseOutsideCompass = m_MouseOutsideElev = false;
1563    ForceRefresh();
1564}
1565
1566void GfxCore::ClearCoords()
1567{
1568    m_Parent->ClearCoords();
1569}
1570
1571void GfxCore::SetCoords(wxPoint point)
1572{
1573    // We can't work out 2D coordinates from a perspective view, and it
1574    // doesn't really make sense to show coordinates while we're animating.
1575    if (GetPerspective() || Animating()) return;
1576
1577    // Update the coordinate or altitude display, given the (x, y) position in
1578    // window coordinates.  The relevant display is updated depending on
1579    // whether we're in plan or elevation view.
1580
1581    double cx, cy, cz;
1582
1583    SetDataTransform();
1584    ReverseTransform(point.x, GetYSize() - 1 - point.y, &cx, &cy, &cz);
1585
1586    if (ShowingPlan()) {
1587        m_Parent->SetCoords(cx + m_Parent->GetOffset().GetX(),
1588                            cy + m_Parent->GetOffset().GetY());
1589    } else if (ShowingElevation()) {
1590        m_Parent->SetAltitude(cz + m_Parent->GetOffset().GetZ());
1591    } else {
1592        m_Parent->ClearCoords();
1593    }
1594}
1595
1596int GfxCore::GetCompassXPosition() const
1597{
1598    // Return the x-coordinate of the centre of the compass in window
1599    // coordinates.
1600    return GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE / 2;
1601}
1602
1603int GfxCore::GetClinoXPosition() const
1604{
1605    // Return the x-coordinate of the centre of the compass in window
1606    // coordinates.
1607    return GetXSize() - GetClinoOffset() - INDICATOR_BOX_SIZE / 2;
1608}
1609
1610int GfxCore::GetIndicatorYPosition() const
1611{
1612    // Return the y-coordinate of the centre of the indicators in window
1613    // coordinates.
1614    return GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE / 2;
1615}
1616
1617int GfxCore::GetIndicatorRadius() const
1618{
1619    // Return the radius of each indicator.
1620    return (INDICATOR_BOX_SIZE - INDICATOR_MARGIN * 2) / 2;
1621}
1622
1623bool GfxCore::PointWithinCompass(wxPoint point) const
1624{
1625    // Determine whether a point (in window coordinates) lies within the
1626    // compass.
1627    if (!ShowingCompass()) return false;
1628
1629    glaCoord dx = point.x - GetCompassXPosition();
1630    glaCoord dy = point.y - GetIndicatorYPosition();
1631    glaCoord radius = GetIndicatorRadius();
1632
1633    return (dx * dx + dy * dy <= radius * radius);
1634}
1635
1636bool GfxCore::PointWithinClino(wxPoint point) const
1637{
1638    // Determine whether a point (in window coordinates) lies within the clino.
1639    if (!ShowingClino()) return false;
1640
1641    glaCoord dx = point.x - GetClinoXPosition();
1642    glaCoord dy = point.y - GetIndicatorYPosition();
1643    glaCoord radius = GetIndicatorRadius();
1644
1645    return (dx * dx + dy * dy <= radius * radius);
1646}
1647
1648bool GfxCore::PointWithinScaleBar(wxPoint point) const
1649{
1650    // Determine whether a point (in window coordinates) lies within the scale
1651    // bar.
1652    if (!ShowingScaleBar()) return false;
1653
1654    return (point.x >= SCALE_BAR_OFFSET_X &&
1655            point.x <= SCALE_BAR_OFFSET_X + m_ScaleBarWidth &&
1656            point.y <= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT &&
1657            point.y >= GetYSize() - SCALE_BAR_OFFSET_Y - SCALE_BAR_HEIGHT*2);
1658}
1659
1660bool GfxCore::PointWithinColourKey(wxPoint point) const
1661{
1662    // Determine whether a point (in window coordinates) lies within the key.
1663    point.x -= GetXSize() - KEY_OFFSET_X;
1664    point.y = KEY_OFFSET_Y - point.y;
1665    return (point.x >= key_lowerleft[m_ColourBy].x && point.x <= 0 &&
1666            point.y >= key_lowerleft[m_ColourBy].y && point.y <= 0);
1667}
1668
1669void GfxCore::SetCompassFromPoint(wxPoint point)
1670{
1671    // Given a point in window coordinates, set the heading of the survey.  If
1672    // the point is outside the compass, it snaps to 45 degree intervals;
1673    // otherwise it operates as normal.
1674
1675    wxCoord dx = point.x - GetCompassXPosition();
1676    wxCoord dy = point.y - GetIndicatorYPosition();
1677    wxCoord radius = GetIndicatorRadius();
1678
1679    double angle = deg(atan2(double(dx), double(dy))) - 180.0;
1680    if (dx * dx + dy * dy <= radius * radius) {
1681        TurnCave(angle - m_PanAngle);
1682        m_MouseOutsideCompass = false;
1683    } else {
1684        TurnCave(int(angle / 45.0) * 45.0 - m_PanAngle);
1685        m_MouseOutsideCompass = true;
1686    }
1687
1688    ForceRefresh();
1689}
1690
1691void GfxCore::SetClinoFromPoint(wxPoint point)
1692{
1693    // Given a point in window coordinates, set the elevation of the survey.
1694    // If the point is outside the clino, it snaps to 90 degree intervals;
1695    // otherwise it operates as normal.
1696
1697    glaCoord dx = point.x - GetClinoXPosition();
1698    glaCoord dy = point.y - GetIndicatorYPosition();
1699    glaCoord radius = GetIndicatorRadius();
1700
1701    if (dx >= 0 && dx * dx + dy * dy <= radius * radius) {
1702        TiltCave(-deg(atan2(double(dy), double(dx))) - m_TiltAngle);
1703        m_MouseOutsideElev = false;
1704    } else if (dy >= INDICATOR_MARGIN) {
1705        TiltCave(-90.0 - m_TiltAngle);
1706        m_MouseOutsideElev = true;
1707    } else if (dy <= -INDICATOR_MARGIN) {
1708        TiltCave(90.0 - m_TiltAngle);
1709        m_MouseOutsideElev = true;
1710    } else {
1711        TiltCave(-m_TiltAngle);
1712        m_MouseOutsideElev = true;
1713    }
1714
1715    ForceRefresh();
1716}
1717
1718void GfxCore::SetScaleBarFromOffset(wxCoord dx)
1719{
1720    // Set the scale of the survey, given an offset as to how much the mouse has
1721    // been dragged over the scalebar since the last scale change.
1722
1723    SetScale((m_ScaleBarWidth + dx) * m_Scale / m_ScaleBarWidth);
1724    ForceRefresh();
1725}
1726
1727void GfxCore::RedrawIndicators()
1728{
1729    // Redraw the compass and clino indicators.
1730
1731    RefreshRect(wxRect(GetXSize() - INDICATOR_OFFSET_X - INDICATOR_BOX_SIZE*2 -
1732                       INDICATOR_GAP,
1733                       GetYSize() - INDICATOR_OFFSET_Y - INDICATOR_BOX_SIZE,
1734                       INDICATOR_BOX_SIZE*2 + INDICATOR_GAP,
1735                       INDICATOR_BOX_SIZE), false);
1736}
1737
1738void GfxCore::StartRotation()
1739{
1740    // Start the survey rotating.
1741
1742    m_Rotating = true;
1743    timer.Start(drawtime);
1744}
1745
1746void GfxCore::ToggleRotation()
1747{
1748    // Toggle the survey rotation on/off.
1749
1750    if (m_Rotating) {
1751        StopRotation();
1752    } else {
1753        StartRotation();
1754    }
1755}
1756
1757void GfxCore::StopRotation()
1758{
1759    // Stop the survey rotating.
1760
1761    m_Rotating = false;
1762    ForceRefresh();
1763}
1764
1765bool GfxCore::IsExtendedElevation() const
1766{
1767    return m_Parent->IsExtendedElevation();
1768}
1769
1770void GfxCore::ReverseRotation()
1771{
1772    // Reverse the direction of rotation.
1773
1774    m_RotationStep = -m_RotationStep;
1775}
1776
1777void GfxCore::RotateSlower(bool accel)
1778{
1779    // Decrease the speed of rotation, optionally by an increased amount.
1780
1781    m_RotationStep /= accel ? 1.44 : 1.2;
1782    if (m_RotationStep < 1.0) {
1783        m_RotationStep = 1.0;
1784    }
1785}
1786
1787void GfxCore::RotateFaster(bool accel)
1788{
1789    // Increase the speed of rotation, optionally by an increased amount.
1790
1791    m_RotationStep *= accel ? 1.44 : 1.2;
1792    if (m_RotationStep > 450.0) {
1793        m_RotationStep = 450.0;
1794    }
1795}
1796
1797void GfxCore::SwitchToElevation()
1798{
1799    // Perform an animated switch to elevation view.
1800
1801    switch (m_SwitchingTo) {
1802        case 0:
1803            timer.Start(drawtime);
1804            m_SwitchingTo = ELEVATION;
1805            break;
1806
1807        case PLAN:
1808            m_SwitchingTo = ELEVATION;
1809            break;
1810
1811        case ELEVATION:
1812            // a second order to switch takes us there right away
1813            TiltCave(-m_TiltAngle);
1814            m_SwitchingTo = 0;
1815            ForceRefresh();
1816    }
1817}
1818
1819void GfxCore::SwitchToPlan()
1820{
1821    // Perform an animated switch to plan view.
1822
1823    switch (m_SwitchingTo) {
1824        case 0:
1825            timer.Start(drawtime);
1826            m_SwitchingTo = PLAN;
1827            break;
1828
1829        case ELEVATION:
1830            m_SwitchingTo = PLAN;
1831            break;
1832
1833        case PLAN:
1834            // A second order to switch takes us there right away
1835            TiltCave(-90.0 - m_TiltAngle);
1836            m_SwitchingTo = 0;
1837            ForceRefresh();
1838    }
1839}
1840
1841void GfxCore::SetViewTo(Double xmin, Double xmax, Double ymin, Double ymax, Double zmin, Double zmax)
1842{
1843
1844    SetTranslation(-Vector3((xmin + xmax) / 2, (ymin + ymax) / 2, (zmin + zmax) / 2));
1845    Double scale = HUGE_VAL;
1846    const Vector3 ext = m_Parent->GetExtent();
1847    if (xmax > xmin) {
1848        Double s = ext.GetX() / (xmax - xmin);
1849        if (s < scale) scale = s;
1850    }
1851    if (ymax > ymin) {
1852        Double s = ext.GetY() / (ymax - ymin);
1853        if (s < scale) scale = s;
1854    }
1855    if (!ShowingPlan() && zmax > zmin) {
1856        Double s = ext.GetZ() / (zmax - zmin);
1857        if (s < scale) scale = s;
1858    }
1859    if (scale != HUGE_VAL) SetScale(scale);
1860    ForceRefresh();
1861}
1862
1863bool GfxCore::CanRaiseViewpoint() const
1864{
1865    // Determine if the survey can be viewed from a higher angle of elevation.
1866
1867    return GetPerspective() ? (m_TiltAngle < 90.0) : (m_TiltAngle > -90.0);
1868}
1869
1870bool GfxCore::CanLowerViewpoint() const
1871{
1872    // Determine if the survey can be viewed from a lower angle of elevation.
1873
1874    return GetPerspective() ? (m_TiltAngle > -90.0) : (m_TiltAngle < 90.0);
1875}
1876
1877bool GfxCore::HasDepth() const
1878{
1879    return m_Parent->GetDepthExtent() == 0.0;
1880}
1881
1882bool GfxCore::HasErrorInformation() const
1883{
1884    return m_Parent->HasErrorInformation();
1885}
1886
1887bool GfxCore::HasDateInformation() const
1888{
1889    return m_Parent->GetDateMin() >= 0;
1890}
1891
1892bool GfxCore::ShowingPlan() const
1893{
1894    // Determine if the survey is in plan view.
1895
1896    return (m_TiltAngle == -90.0);
1897}
1898
1899bool GfxCore::ShowingElevation() const
1900{
1901    // Determine if the survey is in elevation view.
1902
1903    return (m_TiltAngle == 0.0);
1904}
1905
1906bool GfxCore::ShowingMeasuringLine() const
1907{
1908    // Determine if the measuring line is being shown.
1909
1910    return (m_there.IsValid() && m_here.IsValid());
1911}
1912
1913void GfxCore::ToggleFlag(bool* flag, int update)
1914{
1915    *flag = !*flag;
1916    if (update == UPDATE_BLOBS) {
1917        UpdateBlobs();
1918    } else if (update == UPDATE_BLOBS_AND_CROSSES) {
1919        UpdateBlobs();
1920        InvalidateList(LIST_CROSSES);
1921    }
1922    ForceRefresh();
1923}
1924
1925int GfxCore::GetNumEntrances() const
1926{
1927    return m_Parent->GetNumEntrances();
1928}
1929
1930int GfxCore::GetNumFixedPts() const
1931{
1932    return m_Parent->GetNumFixedPts();
1933}
1934
1935int GfxCore::GetNumExportedPts() const
1936{
1937    return m_Parent->GetNumExportedPts();
1938}
1939
1940void GfxCore::ClearTreeSelection()
1941{
1942    m_Parent->ClearTreeSelection();
1943}
1944
1945void GfxCore::CentreOn(const Point &p)
1946{
1947    SetTranslation(-p);
1948    m_HitTestGridValid = false;
1949
1950    ForceRefresh();
1951}
1952
1953void GfxCore::ForceRefresh()
1954{
1955    Refresh(false);
1956}
1957
1958void GfxCore::GenerateList(unsigned int l)
1959{
1960    assert(m_HaveData);
1961
1962    switch (l) {
1963        case LIST_COMPASS:
1964            DrawCompass();
1965            break;
1966        case LIST_CLINO:
1967            DrawClino();
1968            break;
1969        case LIST_CLINO_BACK:
1970            DrawClinoBack();
1971            break;
1972        case LIST_SCALE_BAR:
1973            DrawScaleBar();
1974            break;
1975        case LIST_DEPTH_KEY:
1976            DrawDepthKey();
1977            break;
1978        case LIST_DATE_KEY:
1979            DrawDateKey();
1980            break;
1981        case LIST_ERROR_KEY:
1982            DrawErrorKey();
1983            break;
1984        case LIST_UNDERGROUND_LEGS:
1985            GenerateDisplayList();
1986            break;
1987        case LIST_TUBES:
1988            GenerateDisplayListTubes();
1989            break;
1990        case LIST_SURFACE_LEGS:
1991            GenerateDisplayListSurface();
1992            break;
1993        case LIST_BLOBS:
1994            GenerateBlobsDisplayList();
1995            break;
1996        case LIST_CROSSES: {
1997            BeginCrosses();
1998            SetColour(col_LIGHT_GREY);
1999            list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2000            while (pos != m_Parent->GetLabelsEnd()) {
2001                const LabelInfo* label = *pos++;
2002
2003                if ((m_Surface && label->IsSurface()) ||
2004                    (m_Legs && label->IsUnderground()) ||
2005                    (!label->IsSurface() && !label->IsUnderground())) {
2006                    // Check if this station should be displayed
2007                    // (last case is for stns with no legs attached)
2008                    DrawCross(label->GetX(), label->GetY(), label->GetZ());
2009                }
2010            }
2011            EndCrosses();
2012            break;
2013        }
2014        case LIST_GRID:
2015            DrawGrid();
2016            break;
2017        case LIST_SHADOW:
2018            GenerateDisplayListShadow();
2019            break;
2020        default:
2021            assert(false);
2022            break;
2023    }
2024}
2025
2026void GfxCore::ToggleSmoothShading()
2027{
2028    GLACanvas::ToggleSmoothShading();
2029    InvalidateList(LIST_TUBES);
2030    ForceRefresh();
2031}
2032
2033void GfxCore::GenerateDisplayList()
2034{
2035    // Generate the display list for the underground legs.
2036    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2037    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2038
2039    if (m_Splays == SPLAYS_SHOW_FADED) {
2040        SetAlpha(0.4);
2041        while (trav != tend) {
2042            if ((*trav).isSplay)
2043                (this->*AddPoly)(*trav);
2044            ++trav;
2045        }
2046        SetAlpha(1.0);
2047        trav = m_Parent->traverses_begin();
2048    }
2049
2050    while (trav != tend) {
2051        if (m_Splays == SPLAYS_SHOW_NORMAL || !(*trav).isSplay)
2052            (this->*AddPoly)(*trav);
2053        ++trav;
2054    }
2055}
2056
2057void GfxCore::GenerateDisplayListTubes()
2058{
2059    // Generate the display list for the tubes.
2060    list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2061    list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2062    while (trav != tend) {
2063        SkinPassage(*trav);
2064        ++trav;
2065    }
2066}
2067
2068void GfxCore::GenerateDisplayListSurface()
2069{
2070    // Generate the display list for the surface legs.
2071    EnableDashedLines();
2072    list<traverse>::const_iterator trav = m_Parent->surface_traverses_begin();
2073    list<traverse>::const_iterator tend = m_Parent->surface_traverses_end();
2074    while (trav != tend) {
2075        if (m_ColourBy == COLOUR_BY_ERROR) {
2076            AddPolylineError(*trav);
2077        } else {
2078            AddPolyline(*trav);
2079        }
2080        ++trav;
2081    }
2082    DisableDashedLines();
2083}
2084
2085void GfxCore::GenerateDisplayListShadow()
2086{
2087    SetColour(col_BLACK);
2088    list<traverse>::const_iterator trav = m_Parent->traverses_begin();
2089    list<traverse>::const_iterator tend = m_Parent->traverses_end();
2090    while (trav != tend) {
2091        AddPolylineShadow(*trav);
2092        ++trav;
2093    }
2094}
2095
2096// Plot blobs.
2097void GfxCore::GenerateBlobsDisplayList()
2098{
2099    if (!(m_Entrances || m_FixedPts || m_ExportedPts ||
2100          m_Parent->GetNumHighlightedPts()))
2101        return;
2102
2103    // Plot blobs.
2104    gla_colour prev_col = col_BLACK; // not a colour used for blobs
2105    list<LabelInfo*>::const_iterator pos = m_Parent->GetLabels();
2106    BeginBlobs();
2107    while (pos != m_Parent->GetLabelsEnd()) {
2108        const LabelInfo* label = *pos++;
2109
2110        // When more than one flag is set on a point:
2111        // search results take priority over entrance highlighting
2112        // which takes priority over fixed point
2113        // highlighting, which in turn takes priority over exported
2114        // point highlighting.
2115
2116        if (!((m_Surface && label->IsSurface()) ||
2117              (m_Legs && label->IsUnderground()) ||
2118              (!label->IsSurface() && !label->IsUnderground()))) {
2119            // if this station isn't to be displayed, skip to the next
2120            // (last case is for stns with no legs attached)
2121            continue;
2122        }
2123
2124        gla_colour col;
2125
2126        if (label->IsHighLighted()) {
2127            col = col_YELLOW;
2128        } else if (m_Entrances && label->IsEntrance()) {
2129            col = col_GREEN;
2130        } else if (m_FixedPts && label->IsFixedPt()) {
2131            col = col_RED;
2132        } else if (m_ExportedPts && label->IsExportedPt()) {
2133            col = col_TURQUOISE;
2134        } else {
2135            continue;
2136        }
2137
2138        // Stations are sorted by blob type, so colour changes are infrequent.
2139        if (col != prev_col) {
2140            SetColour(col);
2141            prev_col = col;
2142        }
2143        DrawBlob(label->GetX(), label->GetY(), label->GetZ());
2144    }
2145    EndBlobs();
2146}
2147
2148void GfxCore::DrawIndicators()
2149{
2150    // Draw colour key.
2151    if (m_ColourKey) {
2152        if (m_ColourBy == COLOUR_BY_DEPTH) {
2153            DrawList2D(LIST_DEPTH_KEY, GetXSize() - KEY_OFFSET_X,
2154                       GetYSize() - KEY_OFFSET_Y, 0);
2155        } else if (m_ColourBy == COLOUR_BY_DATE) {
2156            DrawList2D(LIST_DATE_KEY, GetXSize() - KEY_OFFSET_X,
2157                       GetYSize() - KEY_OFFSET_Y, 0);
2158        } else if (m_ColourBy == COLOUR_BY_ERROR) {
2159            DrawList2D(LIST_ERROR_KEY, GetXSize() - KEY_OFFSET_X,
2160                       GetYSize() - KEY_OFFSET_Y, 0);
2161        }
2162    }
2163
2164    // Draw compass or elevation/heading indicators.
2165    if (m_Compass || m_Clino) {
2166        if (!m_Parent->IsExtendedElevation()) Draw2dIndicators();
2167    }
2168
2169    // Draw scalebar.
2170    if (m_Scalebar) {
2171        DrawList2D(LIST_SCALE_BAR, 0, 0, 0);
2172    }
2173}
2174
2175void GfxCore::PlaceVertexWithColour(const Vector3 & v,
2176                                    glaTexCoord tex_x, glaTexCoord tex_y,
2177                                    Double factor)
2178{
2179    SetColour(GetSurfacePen(), factor); // FIXME : assumes surface pen is white!
2180    PlaceVertex(v, tex_x, tex_y);
2181}
2182
2183void GfxCore::SetDepthColour(Double z, Double factor) {
2184    // Set the drawing colour based on the altitude.
2185    Double z_ext = m_Parent->GetDepthExtent();
2186
2187    z -= m_Parent->GetDepthMin();
2188    // points arising from tubes may be slightly outside the limits...
2189    if (z < 0) z = 0;
2190    if (z > z_ext) z = z_ext;
2191
2192    if (z == 0) {
2193        SetColour(GetPen(0), factor);
2194        return;
2195    }
2196
2197    assert(z_ext > 0.0);
2198    Double how_far = z / z_ext;
2199    assert(how_far >= 0.0);
2200    assert(how_far <= 1.0);
2201
2202    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2203    GLAPen pen1 = GetPen(band);
2204    if (band < GetNumColourBands() - 1) {
2205        const GLAPen& pen2 = GetPen(band + 1);
2206
2207        Double interval = z_ext / (GetNumColourBands() - 1);
2208        Double into_band = z / interval - band;
2209
2210//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2211//             z_offset, interval, band);
2212        // FIXME: why do we need to clamp here?  Is it because the walls can
2213        // extend further up/down than the centre-line?
2214        if (into_band < 0.0) into_band = 0.0;
2215        if (into_band > 1.0) into_band = 1.0;
2216        assert(into_band >= 0.0);
2217        assert(into_band <= 1.0);
2218
2219        pen1.Interpolate(pen2, into_band);
2220    }
2221    SetColour(pen1, factor);
2222}
2223
2224void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v, Double factor)
2225{
2226    SetDepthColour(v.GetZ(), factor);
2227    PlaceVertex(v);
2228}
2229
2230void GfxCore::PlaceVertexWithDepthColour(const Vector3 &v,
2231                                         glaTexCoord tex_x, glaTexCoord tex_y,
2232                                         Double factor)
2233{
2234    SetDepthColour(v.GetZ(), factor);
2235    PlaceVertex(v, tex_x, tex_y);
2236}
2237
2238void GfxCore::SplitLineAcrossBands(int band, int band2,
2239                                   const Vector3 &p, const Vector3 &q,
2240                                   Double factor)
2241{
2242    const int step = (band < band2) ? 1 : -1;
2243    for (int i = band; i != band2; i += step) {
2244        const Double z = GetDepthBoundaryBetweenBands(i, i + step);
2245
2246        // Find the intersection point of the line p -> q
2247        // with the plane parallel to the xy-plane with z-axis intersection z.
2248        assert(q.GetZ() - p.GetZ() != 0.0);
2249
2250        const Double t = (z - p.GetZ()) / (q.GetZ() - p.GetZ());
2251//      assert(0.0 <= t && t <= 1.0);           FIXME: rounding problems!
2252
2253        const Double x = p.GetX() + t * (q.GetX() - p.GetX());
2254        const Double y = p.GetY() + t * (q.GetY() - p.GetY());
2255
2256        PlaceVertexWithDepthColour(Vector3(x, y, z), factor);
2257    }
2258}
2259
2260int GfxCore::GetDepthColour(Double z) const
2261{
2262    // Return the (0-based) depth colour band index for a z-coordinate.
2263    Double z_ext = m_Parent->GetDepthExtent();
2264    z -= m_Parent->GetDepthMin();
2265    // We seem to get rounding differences causing z to sometimes be slightly
2266    // less than GetDepthMin() here, and it can certainly be true for passage
2267    // tubes, so just clamp the value to 0.
2268    if (z <= 0) return 0;
2269    // We seem to get rounding differences causing z to sometimes exceed z_ext
2270    // by a small amount here (see: http://trac.survex.com/ticket/26) and it
2271    // can certainly be true for passage tubes, so just clamp the value.
2272    if (z >= z_ext) return GetNumColourBands() - 1;
2273    return int(z / z_ext * (GetNumColourBands() - 1));
2274}
2275
2276Double GfxCore::GetDepthBoundaryBetweenBands(int a, int b) const
2277{
2278    // Return the z-coordinate of the depth colour boundary between
2279    // two adjacent depth colour bands (specified by 0-based indices).
2280
2281    assert((a == b - 1) || (a == b + 1));
2282    if (GetNumColourBands() == 1) return 0;
2283
2284    int band = (a > b) ? a : b; // boundary N lies on the bottom of band N.
2285    Double z_ext = m_Parent->GetDepthExtent();
2286    return (z_ext * band / (GetNumColourBands() - 1)) + m_Parent->GetDepthMin();
2287}
2288
2289void GfxCore::AddPolyline(const traverse & centreline)
2290{
2291    BeginPolyline();
2292    SetColour(GetSurfacePen());
2293    vector<PointInfo>::const_iterator i = centreline.begin();
2294    PlaceVertex(*i);
2295    ++i;
2296    while (i != centreline.end()) {
2297        PlaceVertex(*i);
2298        ++i;
2299    }
2300    EndPolyline();
2301}
2302
2303void GfxCore::AddPolylineShadow(const traverse & centreline)
2304{
2305    BeginPolyline();
2306    const double z = -0.5 * m_Parent->GetZExtent();
2307    vector<PointInfo>::const_iterator i = centreline.begin();
2308    PlaceVertex(i->GetX(), i->GetY(), z);
2309    ++i;
2310    while (i != centreline.end()) {
2311        PlaceVertex(i->GetX(), i->GetY(), z);
2312        ++i;
2313    }
2314    EndPolyline();
2315}
2316
2317void GfxCore::AddPolylineDepth(const traverse & centreline)
2318{
2319    BeginPolyline();
2320    vector<PointInfo>::const_iterator i, prev_i;
2321    i = centreline.begin();
2322    int band0 = GetDepthColour(i->GetZ());
2323    PlaceVertexWithDepthColour(*i);
2324    prev_i = i;
2325    ++i;
2326    while (i != centreline.end()) {
2327        int band = GetDepthColour(i->GetZ());
2328        if (band != band0) {
2329            SplitLineAcrossBands(band0, band, *prev_i, *i);
2330            band0 = band;
2331        }
2332        PlaceVertexWithDepthColour(*i);
2333        prev_i = i;
2334        ++i;
2335    }
2336    EndPolyline();
2337}
2338
2339void GfxCore::AddQuadrilateral(const Vector3 &a, const Vector3 &b,
2340                               const Vector3 &c, const Vector3 &d)
2341{
2342    Vector3 normal = (a - c) * (d - b);
2343    normal.normalise();
2344    Double factor = dot(normal, light) * .3 + .7;
2345    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2346    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2347    // FIXME: should plot triangles instead to avoid rendering glitches.
2348    BeginQuadrilaterals();
2349    PlaceVertexWithColour(a, 0, 0, factor);
2350    PlaceVertexWithColour(b, w, 0, factor);
2351    PlaceVertexWithColour(c, w, h, factor);
2352    PlaceVertexWithColour(d, 0, h, factor);
2353    EndQuadrilaterals();
2354}
2355
2356void GfxCore::AddQuadrilateralDepth(const Vector3 &a, const Vector3 &b,
2357                                    const Vector3 &c, const Vector3 &d)
2358{
2359    Vector3 normal = (a - c) * (d - b);
2360    normal.normalise();
2361    Double factor = dot(normal, light) * .3 + .7;
2362    int a_band, b_band, c_band, d_band;
2363    a_band = GetDepthColour(a.GetZ());
2364    a_band = min(max(a_band, 0), GetNumColourBands());
2365    b_band = GetDepthColour(b.GetZ());
2366    b_band = min(max(b_band, 0), GetNumColourBands());
2367    c_band = GetDepthColour(c.GetZ());
2368    c_band = min(max(c_band, 0), GetNumColourBands());
2369    d_band = GetDepthColour(d.GetZ());
2370    d_band = min(max(d_band, 0), GetNumColourBands());
2371    // All this splitting is incorrect - we need to make a separate polygon
2372    // for each depth band...
2373    glaTexCoord w(ceil(((b - a).magnitude() + (d - c).magnitude()) * .5));
2374    glaTexCoord h(ceil(((b - c).magnitude() + (d - a).magnitude()) * .5));
2375    BeginPolygon();
2376////    PlaceNormal(normal);
2377    PlaceVertexWithDepthColour(a, 0, 0, factor);
2378    if (a_band != b_band) {
2379        SplitLineAcrossBands(a_band, b_band, a, b, factor);
2380    }
2381    PlaceVertexWithDepthColour(b, w, 0, factor);
2382    if (b_band != c_band) {
2383        SplitLineAcrossBands(b_band, c_band, b, c, factor);
2384    }
2385    PlaceVertexWithDepthColour(c, w, h, factor);
2386    if (c_band != d_band) {
2387        SplitLineAcrossBands(c_band, d_band, c, d, factor);
2388    }
2389    PlaceVertexWithDepthColour(d, 0, h, factor);
2390    if (d_band != a_band) {
2391        SplitLineAcrossBands(d_band, a_band, d, a, factor);
2392    }
2393    EndPolygon();
2394}
2395
2396void GfxCore::SetColourFromDate(int date, Double factor)
2397{
2398    // Set the drawing colour based on a date.
2399
2400    if (date == -1) {
2401        // Undated.
2402        SetColour(GetSurfacePen(), factor);
2403        return;
2404    }
2405
2406    int date_offset = date - m_Parent->GetDateMin();
2407    if (date_offset == 0) {
2408        // Earliest date - handle as a special case for the single date case.
2409        SetColour(GetPen(0), factor);
2410        return;
2411    }
2412
2413    int date_ext = m_Parent->GetDateExtent();
2414    Double how_far = (Double)date_offset / date_ext;
2415    assert(how_far >= 0.0);
2416    assert(how_far <= 1.0);
2417
2418    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2419    GLAPen pen1 = GetPen(band);
2420    if (band < GetNumColourBands() - 1) {
2421        const GLAPen& pen2 = GetPen(band + 1);
2422
2423        Double interval = date_ext / (GetNumColourBands() - 1);
2424        Double into_band = date_offset / interval - band;
2425
2426//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2427//             z_offset, interval, band);
2428        // FIXME: why do we need to clamp here?  Is it because the walls can
2429        // extend further up/down than the centre-line?
2430        if (into_band < 0.0) into_band = 0.0;
2431        if (into_band > 1.0) into_band = 1.0;
2432        assert(into_band >= 0.0);
2433        assert(into_band <= 1.0);
2434
2435        pen1.Interpolate(pen2, into_band);
2436    }
2437    SetColour(pen1, factor);
2438}
2439
2440void GfxCore::AddPolylineDate(const traverse & centreline)
2441{
2442    BeginPolyline();
2443    vector<PointInfo>::const_iterator i, prev_i;
2444    i = centreline.begin();
2445    int date = i->GetDate();
2446    SetColourFromDate(date, 1.0);
2447    PlaceVertex(*i);
2448    prev_i = i;
2449    while (++i != centreline.end()) {
2450        int newdate = i->GetDate();
2451        if (newdate != date) {
2452            EndPolyline();
2453            BeginPolyline();
2454            date = newdate;
2455            SetColourFromDate(date, 1.0);
2456            PlaceVertex(*prev_i);
2457        }
2458        PlaceVertex(*i);
2459        prev_i = i;
2460    }
2461    EndPolyline();
2462}
2463
2464static int static_date_hack; // FIXME
2465
2466void GfxCore::AddQuadrilateralDate(const Vector3 &a, const Vector3 &b,
2467                                   const Vector3 &c, const Vector3 &d)
2468{
2469    Vector3 normal = (a - c) * (d - b);
2470    normal.normalise();
2471    Double factor = dot(normal, light) * .3 + .7;
2472    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2473    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2474    // FIXME: should plot triangles instead to avoid rendering glitches.
2475    BeginQuadrilaterals();
2476////    PlaceNormal(normal);
2477    SetColourFromDate(static_date_hack, factor);
2478    PlaceVertex(a, 0, 0);
2479    PlaceVertex(b, w, 0);
2480    PlaceVertex(c, w, h);
2481    PlaceVertex(d, 0, h);
2482    EndQuadrilaterals();
2483}
2484
2485static double static_E_hack; // FIXME
2486
2487void GfxCore::SetColourFromError(double E, Double factor)
2488{
2489    // Set the drawing colour based on an error value.
2490
2491    if (E < 0) {
2492        SetColour(GetSurfacePen(), factor);
2493        return;
2494    }
2495
2496    Double how_far = E / MAX_ERROR;
2497    assert(how_far >= 0.0);
2498    if (how_far > 1.0) how_far = 1.0;
2499
2500    int band = int(floor(how_far * (GetNumColourBands() - 1)));
2501    GLAPen pen1 = GetPen(band);
2502    if (band < GetNumColourBands() - 1) {
2503        const GLAPen& pen2 = GetPen(band + 1);
2504
2505        Double interval = MAX_ERROR / (GetNumColourBands() - 1);
2506        Double into_band = E / interval - band;
2507
2508//      printf("%g z_offset=%g interval=%g band=%d\n", into_band,
2509//             z_offset, interval, band);
2510        // FIXME: why do we need to clamp here?  Is it because the walls can
2511        // extend further up/down than the centre-line?
2512        if (into_band < 0.0) into_band = 0.0;
2513        if (into_band > 1.0) into_band = 1.0;
2514        assert(into_band >= 0.0);
2515        assert(into_band <= 1.0);
2516
2517        pen1.Interpolate(pen2, into_band);
2518    }
2519    SetColour(pen1, factor);
2520}
2521
2522void GfxCore::AddQuadrilateralError(const Vector3 &a, const Vector3 &b,
2523                                    const Vector3 &c, const Vector3 &d)
2524{
2525    Vector3 normal = (a - c) * (d - b);
2526    normal.normalise();
2527    Double factor = dot(normal, light) * .3 + .7;
2528    int w = int(ceil(((b - a).magnitude() + (d - c).magnitude()) / 2));
2529    int h = int(ceil(((b - c).magnitude() + (d - a).magnitude()) / 2));
2530    // FIXME: should plot triangles instead to avoid rendering glitches.
2531    BeginQuadrilaterals();
2532////    PlaceNormal(normal);
2533    SetColourFromError(static_E_hack, factor);
2534    PlaceVertex(a, 0, 0);
2535    PlaceVertex(b, w, 0);
2536    PlaceVertex(c, w, h);
2537    PlaceVertex(d, 0, h);
2538    EndQuadrilaterals();
2539}
2540
2541void GfxCore::AddPolylineError(const traverse & centreline)
2542{
2543    BeginPolyline();
2544    SetColourFromError(centreline.E, 1.0);
2545    vector<PointInfo>::const_iterator i;
2546    for(i = centreline.begin(); i != centreline.end(); ++i) {
2547        PlaceVertex(*i);
2548    }
2549    EndPolyline();
2550}
2551
2552void
2553GfxCore::SkinPassage(vector<XSect> & centreline, bool draw)
2554{
2555    assert(centreline.size() > 1);
2556    Vector3 U[4];
2557    XSect prev_pt_v;
2558    Vector3 last_right(1.0, 0.0, 0.0);
2559
2560//  FIXME: it's not simple to set the colour of a tube based on error...
2561//    static_E_hack = something...
2562    vector<XSect>::iterator i = centreline.begin();
2563    vector<XSect>::size_type segment = 0;
2564    while (i != centreline.end()) {
2565        // get the coordinates of this vertex
2566        XSect & pt_v = *i++;
2567
2568        double z_pitch_adjust = 0.0;
2569        bool cover_end = false;
2570
2571        Vector3 right, up;
2572
2573        const Vector3 up_v(0.0, 0.0, 1.0);
2574
2575        if (segment == 0) {
2576            assert(i != centreline.end());
2577            // first segment
2578
2579            // get the coordinates of the next vertex
2580            const XSect & next_pt_v = *i;
2581
2582            // calculate vector from this pt to the next one
2583            Vector3 leg_v = next_pt_v - pt_v;
2584
2585            // obtain a vector in the LRUD plane
2586            right = leg_v * up_v;
2587            if (right.magnitude() == 0) {
2588                right = last_right;
2589                // Obtain a second vector in the LRUD plane,
2590                // perpendicular to the first.
2591                //up = right * leg_v;
2592                up = up_v;
2593            } else {
2594                last_right = right;
2595                up = up_v;
2596            }
2597
2598            cover_end = true;
2599            static_date_hack = next_pt_v.GetDate();
2600        } else if (segment + 1 == centreline.size()) {
2601            // last segment
2602
2603            // Calculate vector from the previous pt to this one.
2604            Vector3 leg_v = pt_v - prev_pt_v;
2605
2606            // Obtain a horizontal vector in the LRUD plane.
2607            right = leg_v * up_v;
2608            if (right.magnitude() == 0) {
2609                right = Vector3(last_right.GetX(), last_right.GetY(), 0.0);
2610                // Obtain a second vector in the LRUD plane,
2611                // perpendicular to the first.
2612                //up = right * leg_v;
2613                up = up_v;
2614            } else {
2615                last_right = right;
2616                up = up_v;
2617            }
2618
2619            cover_end = true;
2620            static_date_hack = pt_v.GetDate();
2621        } else {
2622            assert(i != centreline.end());
2623            // Intermediate segment.
2624
2625            // Get the coordinates of the next vertex.
2626            const XSect & next_pt_v = *i;
2627
2628            // Calculate vectors from this vertex to the
2629            // next vertex, and from the previous vertex to
2630            // this one.
2631            Vector3 leg1_v = pt_v - prev_pt_v;
2632            Vector3 leg2_v = next_pt_v - pt_v;
2633
2634            // Obtain horizontal vectors perpendicular to
2635            // both legs, then normalise and average to get
2636            // a horizontal bisector.
2637            Vector3 r1 = leg1_v * up_v;
2638            Vector3 r2 = leg2_v * up_v;
2639            r1.normalise();
2640            r2.normalise();
2641            right = r1 + r2;
2642            if (right.magnitude() == 0) {
2643                // This is the "mid-pitch" case...
2644                right = last_right;
2645            }
2646            if (r1.magnitude() == 0) {
2647                Vector3 n = leg1_v;
2648                n.normalise();
2649                z_pitch_adjust = n.GetZ();
2650                //up = Vector3(0, 0, leg1_v.GetZ());
2651                //up = right * up;
2652                up = up_v;
2653
2654                // Rotate pitch section to minimise the
2655                // "tortional stress" - FIXME: use
2656                // triangles instead of rectangles?
2657                int shift = 0;
2658                Double maxdotp = 0;
2659
2660                // Scale to unit vectors in the LRUD plane.
2661                right.normalise();
2662                up.normalise();
2663                Vector3 vec = up - right;
2664                for (int orient = 0; orient <= 3; ++orient) {
2665                    Vector3 tmp = U[orient] - prev_pt_v;
2666                    tmp.normalise();
2667                    Double dotp = dot(vec, tmp);
2668                    if (dotp > maxdotp) {
2669                        maxdotp = dotp;
2670                        shift = orient;
2671                    }
2672                }
2673                if (shift) {
2674                    if (shift != 2) {
2675                        Vector3 temp(U[0]);
2676                        U[0] = U[shift];
2677                        U[shift] = U[2];
2678                        U[2] = U[shift ^ 2];
2679                        U[shift ^ 2] = temp;
2680                    } else {
2681                        swap(U[0], U[2]);
2682                        swap(U[1], U[3]);
2683                    }
2684                }
2685#if 0
2686                // Check that the above code actually permuted
2687                // the vertices correctly.
2688                shift = 0;
2689                maxdotp = 0;
2690                for (int j = 0; j <= 3; ++j) {
2691                    Vector3 tmp = U[j] - prev_pt_v;
2692                    tmp.normalise();
2693                    Double dotp = dot(vec, tmp);
2694                    if (dotp > maxdotp) {
2695                        maxdotp = dotp + 1e-6; // Add small tolerance to stop 45 degree offset cases being flagged...
2696                        shift = j;
2697                    }
2698                }
2699                if (shift) {
2700                    printf("New shift = %d!\n", shift);
2701                    shift = 0;
2702                    maxdotp = 0;
2703                    for (int j = 0; j <= 3; ++j) {
2704                        Vector3 tmp = U[j] - prev_pt_v;
2705                        tmp.normalise();
2706                        Double dotp = dot(vec, tmp);
2707                        printf("    %d : %.8f\n", j, dotp);
2708                    }
2709                }
2710#endif
2711            } else if (r2.magnitude() == 0) {
2712                Vector3 n = leg2_v;
2713                n.normalise();
2714                z_pitch_adjust = n.GetZ();
2715                //up = Vector3(0, 0, leg2_v.GetZ());
2716                //up = right * up;
2717                up = up_v;
2718            } else {
2719                up = up_v;
2720            }
2721            last_right = right;
2722            static_date_hack = pt_v.GetDate();
2723        }
2724
2725        // Scale to unit vectors in the LRUD plane.
2726        right.normalise();
2727        up.normalise();
2728
2729        if (z_pitch_adjust != 0) up += Vector3(0, 0, fabs(z_pitch_adjust));
2730
2731        Double l = fabs(pt_v.GetL());
2732        Double r = fabs(pt_v.GetR());
2733        Double u = fabs(pt_v.GetU());
2734        Double d = fabs(pt_v.GetD());
2735
2736        // Produce coordinates of the corners of the LRUD "plane".
2737        Vector3 v[4];
2738        v[0] = pt_v - right * l + up * u;
2739        v[1] = pt_v + right * r + up * u;
2740        v[2] = pt_v + right * r - up * d;
2741        v[3] = pt_v - right * l - up * d;
2742
2743        if (draw) {
2744            if (segment > 0) {
2745                (this->*AddQuad)(v[0], v[1], U[1], U[0]);
2746                (this->*AddQuad)(v[2], v[3], U[3], U[2]);
2747                (this->*AddQuad)(v[1], v[2], U[2], U[1]);
2748                (this->*AddQuad)(v[3], v[0], U[0], U[3]);
2749            }
2750
2751            if (cover_end) {
2752                (this->*AddQuad)(v[3], v[2], v[1], v[0]);
2753            }
2754        }
2755
2756        prev_pt_v = pt_v;
2757        U[0] = v[0];
2758        U[1] = v[1];
2759        U[2] = v[2];
2760        U[3] = v[3];
2761
2762        pt_v.set_right_bearing(deg(atan2(right.GetY(), right.GetX())));
2763
2764        ++segment;
2765    }
2766}
2767
2768void GfxCore::FullScreenMode()
2769{
2770    m_Parent->ViewFullScreen();
2771}
2772
2773bool GfxCore::IsFullScreen() const
2774{
2775    return m_Parent->IsFullScreen();
2776}
2777
2778void
2779GfxCore::MoveViewer(double forward, double up, double right)
2780{
2781    double cT = cos(rad(m_TiltAngle));
2782    double sT = sin(rad(m_TiltAngle));
2783    double cP = cos(rad(m_PanAngle));
2784    double sP = sin(rad(m_PanAngle));
2785    Vector3 v_forward(cT * sP, cT * cP, sT);
2786    Vector3 v_up(sT * sP, sT * cP, -cT);
2787    Vector3 v_right(-cP, sP, 0);
2788    assert(fabs(dot(v_forward, v_up)) < 1e-6);
2789    assert(fabs(dot(v_forward, v_right)) < 1e-6);
2790    assert(fabs(dot(v_right, v_up)) < 1e-6);
2791    Vector3 move = v_forward * forward + v_up * up + v_right * right;
2792    AddTranslation(-move);
2793    // Show current position.
2794    m_Parent->SetCoords(m_Parent->GetOffset() - GetTranslation());
2795    ForceRefresh();
2796}
2797
2798PresentationMark GfxCore::GetView() const
2799{
2800    return PresentationMark(GetTranslation() + m_Parent->GetOffset(),
2801                            m_PanAngle, -m_TiltAngle, m_Scale);
2802}
2803
2804void GfxCore::SetView(const PresentationMark & p)
2805{
2806    m_SwitchingTo = 0;
2807    SetTranslation(p - m_Parent->GetOffset());
2808    m_PanAngle = p.angle;
2809    m_TiltAngle = -p.tilt_angle; // FIXME: nasty reversed sense (and above)
2810    SetRotation(m_PanAngle, m_TiltAngle);
2811    SetScale(p.scale);
2812    ForceRefresh();
2813}
2814
2815void GfxCore::PlayPres(double speed, bool change_speed) {
2816    if (!change_speed || presentation_mode == 0) {
2817        if (speed == 0.0) {
2818            presentation_mode = 0;
2819            return;
2820        }
2821        presentation_mode = PLAYING;
2822        next_mark = m_Parent->GetPresMark(MARK_FIRST);
2823        SetView(next_mark);
2824        next_mark_time = 0; // There already!
2825        this_mark_total = 0;
2826        pres_reverse = (speed < 0);
2827    }
2828
2829    if (change_speed) pres_speed = speed;
2830
2831    if (speed != 0.0) {
2832        bool new_pres_reverse = (speed < 0);
2833        if (new_pres_reverse != pres_reverse) {
2834            pres_reverse = new_pres_reverse;
2835            if (pres_reverse) {
2836                next_mark = m_Parent->GetPresMark(MARK_PREV);
2837            } else {
2838                next_mark = m_Parent->GetPresMark(MARK_NEXT);
2839            }
2840            swap(this_mark_total, next_mark_time);
2841        }
2842    }
2843}
2844
2845void GfxCore::SetColourBy(int colour_by) {
2846    m_ColourBy = colour_by;
2847    switch (colour_by) {
2848        case COLOUR_BY_DEPTH:
2849            AddQuad = &GfxCore::AddQuadrilateralDepth;
2850            AddPoly = &GfxCore::AddPolylineDepth;
2851            break;
2852        case COLOUR_BY_DATE:
2853            AddQuad = &GfxCore::AddQuadrilateralDate;
2854            AddPoly = &GfxCore::AddPolylineDate;
2855            break;
2856        case COLOUR_BY_ERROR:
2857            AddQuad = &GfxCore::AddQuadrilateralError;
2858            AddPoly = &GfxCore::AddPolylineError;
2859            break;
2860        default: // case COLOUR_BY_NONE:
2861            AddQuad = &GfxCore::AddQuadrilateral;
2862            AddPoly = &GfxCore::AddPolyline;
2863            break;
2864    }
2865
2866    InvalidateList(LIST_UNDERGROUND_LEGS);
2867    InvalidateList(LIST_SURFACE_LEGS);
2868    InvalidateList(LIST_TUBES);
2869
2870    ForceRefresh();
2871}
2872
2873bool GfxCore::ExportMovie(const wxString & fnm)
2874{
2875    int width;
2876    int height;
2877    GetSize(&width, &height);
2878    // Round up to next multiple of 2 (required by ffmpeg).
2879    width += (width & 1);
2880    height += (height & 1);
2881
2882    movie = new MovieMaker();
2883
2884    // FIXME: This should really use fn_str() - currently we probably can't
2885    // save to a Unicode path on wxmsw.
2886    if (!movie->Open(fnm.mb_str(), width, height)) {
2887        wxGetApp().ReportError(wxString(movie->get_error_string(), wxConvUTF8));
2888        delete movie;
2889        movie = NULL;
2890        return false;
2891    }
2892
2893    PlayPres(1);
2894    return true;
2895}
2896
2897void
2898GfxCore::OnPrint(const wxString &filename, const wxString &title,
2899                 const wxString &datestamp, time_t datestamp_numeric)
2900{
2901    svxPrintDlg * p;
2902    p = new svxPrintDlg(m_Parent, filename, title,
2903                        datestamp, datestamp_numeric,
2904                        m_PanAngle, m_TiltAngle,
2905                        m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
2906                        m_Entrances, m_FixedPts, m_ExportedPts,
2907                        true);
2908    p->Show(true);
2909}
2910
2911void
2912GfxCore::OnExport(const wxString &filename, const wxString &title,
2913                  const wxString &datestamp, time_t datestamp_numeric)
2914{
2915    // Fill in "right_bearing" for each cross-section.
2916    list<vector<XSect> >::iterator trav = m_Parent->tubes_begin();
2917    list<vector<XSect> >::iterator tend = m_Parent->tubes_end();
2918    while (trav != tend) {
2919        SkinPassage(*trav, false);
2920        ++trav;
2921    }
2922
2923    svxPrintDlg * p;
2924    p = new svxPrintDlg(m_Parent, filename, title,
2925                        datestamp, datestamp_numeric,
2926                        m_PanAngle, m_TiltAngle,
2927                        m_Names, m_Crosses, m_Legs, m_Surface, m_Tubes,
2928                        m_Entrances, m_FixedPts, m_ExportedPts,
2929                        false);
2930    p->Show(true);
2931}
2932
2933static wxCursor
2934make_cursor(const unsigned char * bits, const unsigned char * mask,
2935            int hotx, int hoty)
2936{
2937#if defined __WXMSW__ || defined __WXMAC__
2938    wxBitmap cursor_bitmap(reinterpret_cast<const char *>(bits), 32, 32);
2939    wxBitmap mask_bitmap(reinterpret_cast<const char *>(mask), 32, 32);
2940    cursor_bitmap.SetMask(new wxMask(mask_bitmap, *wxWHITE));
2941    wxImage cursor_image = cursor_bitmap.ConvertToImage();
2942    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, hotx);
2943    cursor_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, hoty);
2944    return wxCursor(cursor_image);
2945#else
2946    return wxCursor((const char *)bits, 32, 32, hotx, hoty,
2947                    (const char *)mask, wxBLACK, wxWHITE);
2948#endif
2949}
2950
2951const
2952#include "hand.xbm"
2953const
2954#include "handmask.xbm"
2955
2956const
2957#include "brotate.xbm"
2958const
2959#include "brotatemask.xbm"
2960
2961const
2962#include "vrotate.xbm"
2963const
2964#include "vrotatemask.xbm"
2965
2966const
2967#include "rotate.xbm"
2968const
2969#include "rotatemask.xbm"
2970
2971const
2972#include "rotatezoom.xbm"
2973const
2974#include "rotatezoommask.xbm"
2975
2976void
2977GfxCore::SetCursor(GfxCore::cursor new_cursor)
2978{
2979    // Check if we're already showing that cursor.
2980    if (current_cursor == new_cursor) return;
2981
2982    current_cursor = new_cursor;
2983    switch (current_cursor) {
2984        case GfxCore::CURSOR_DEFAULT:
2985            GLACanvas::SetCursor(wxNullCursor);
2986            break;
2987        case GfxCore::CURSOR_POINTING_HAND:
2988            GLACanvas::SetCursor(wxCursor(wxCURSOR_HAND));
2989            break;
2990        case GfxCore::CURSOR_DRAGGING_HAND:
2991            GLACanvas::SetCursor(make_cursor(hand_bits, handmask_bits, 12, 18));
2992            break;
2993        case GfxCore::CURSOR_HORIZONTAL_RESIZE:
2994            GLACanvas::SetCursor(wxCursor(wxCURSOR_SIZEWE));
2995            break;
2996        case GfxCore::CURSOR_ROTATE_HORIZONTALLY:
2997            GLACanvas::SetCursor(make_cursor(rotate_bits, rotatemask_bits, 15, 15));
2998            break;
2999        case GfxCore::CURSOR_ROTATE_VERTICALLY:
3000            GLACanvas::SetCursor(make_cursor(vrotate_bits, vrotatemask_bits, 15, 15));
3001            break;
3002        case GfxCore::CURSOR_ROTATE_EITHER_WAY:
3003            GLACanvas::SetCursor(make_cursor(brotate_bits, brotatemask_bits, 15, 15));
3004            break;
3005        case GfxCore::CURSOR_ZOOM:
3006            GLACanvas::SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
3007            break;
3008        case GfxCore::CURSOR_ZOOM_ROTATE:
3009            GLACanvas::SetCursor(make_cursor(rotatezoom_bits, rotatezoommask_bits, 15, 15));
3010            break;
3011    }
3012}
3013
3014bool GfxCore::MeasuringLineActive() const
3015{
3016    if (Animating()) return false;
3017    return (m_here.IsValid() && !m_here_is_temporary) || m_there.IsValid();
3018}
3019
3020bool GfxCore::HandleRClick(wxPoint point)
3021{
3022    if (PointWithinCompass(point)) {
3023        // Pop up menu.
3024        wxMenu menu;
3025        menu.Append(menu_ORIENT_MOVE_NORTH, wmsg(/*View &North*/240));
3026        menu.Append(menu_ORIENT_MOVE_EAST, wmsg(/*View &East*/241));
3027        menu.Append(menu_ORIENT_MOVE_SOUTH, wmsg(/*View &South*/242));
3028        menu.Append(menu_ORIENT_MOVE_WEST, wmsg(/*View &West*/243));
3029        menu.AppendSeparator();
3030        menu.AppendCheckItem(menu_IND_COMPASS, wmsg(/*&Hide Compass*/387));
3031        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3032        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3033        PopupMenu(&menu);
3034        return true;
3035    }
3036
3037    if (PointWithinClino(point)) {
3038        // Pop up menu.
3039        wxMenu menu;
3040        menu.Append(menu_ORIENT_PLAN, wmsg(/*&Plan View*/248));
3041        menu.Append(menu_ORIENT_ELEVATION, wmsg(/*Ele&vation*/249));
3042        menu.AppendSeparator();
3043        menu.AppendCheckItem(menu_IND_CLINO, wmsg(/*&Hide Clino*/384));
3044        menu.AppendCheckItem(menu_CTL_DEGREES, wmsg(/*&Degrees*/343));
3045        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3046        PopupMenu(&menu);
3047        return true;
3048    }
3049
3050    if (PointWithinScaleBar(point)) {
3051        // Pop up menu.
3052        wxMenu menu;
3053        menu.AppendCheckItem(menu_IND_SCALE_BAR, wmsg(/*&Hide scale bar*/385));
3054        menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3055        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3056        PopupMenu(&menu);
3057        return true;
3058    }
3059
3060    if (PointWithinColourKey(point)) {
3061        // Pop up menu.
3062        wxMenu menu;
3063        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DEPTH, wmsg(/*Colour by &Depth*/292));
3064        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_DATE, wmsg(/*Colour by D&ate*/293));
3065        menu.AppendCheckItem(menu_VIEW_COLOUR_BY_ERROR, wmsg(/*Colour by E&rror*/289));
3066        menu.AppendSeparator();
3067        menu.AppendCheckItem(menu_IND_COLOUR_KEY, wmsg(/*&Hide colour key*/386));
3068        if (m_ColourBy == COLOUR_BY_DEPTH)
3069            menu.AppendCheckItem(menu_CTL_METRIC, wmsg(/*&Metric*/342));
3070        menu.Connect(wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction)&wxEvtHandler::ProcessEvent, NULL, m_Parent->GetEventHandler());
3071        PopupMenu(&menu);
3072        return true;
3073    }
3074
3075    return false;
3076}
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